#protection
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Pug tank with talents like this, oh boy.
Would you rather go for a second Archive of the Titans or Brace for Impact?
hiss
@remote tusk Im legit impressed he basically managed to not pick all the best talents.
Ikr. Yikes.
I'd say, that looks intentionally done, except if it was they'd be using IV and Ravager
we got a new blood death knight is my CO tank and he kept wanting to change the Zek strategy because he's a death knight and can't handle the debuff
He was very insistent about tanking the boss first even though he can barely hold threat even when I'm not bursting
Tell him he's not pushing any frontiers lol
@cinder nova its fine to have him start off tanking, we do it like that (me warrior, my co tank BDK) and my co tank just needs to keep taunting to stay ontop
That's all been tested
The question is why not if you can
if I'm going to generate shitloads more threat I get more AIDS from getting hit in the face and I can tank combo solo like he wants to, why should he start first it's a waste of effort and time I nearly killed some of our DPS because this idiot couldn't handle the threat
because it lines up that we are tanking when donuts are happening most of the time
and we have more movement
Testing what?
Got Trinket Jes' Howler 375 but its weaker as Rezan 345 with socket and Darkmoon or?#
Translation colon he's a big baby and doesn't want to do the hard stuff
He even had the audacity to tell me not to burst
and it was really difficult for me to stop and think that my read leader would prefer me not to do 20K single Target on the opener and would prefer 5K single-target on the opener
just tell him to look at the threat and keep taunting when you get close
Or I can just start and save everyone the pain
or you can stop overreacting and talk to your co-tank, you need to communicate
I asked him why he was so insistent he refused to tell me
Well, not refused, rather just didn't tell me
the reason doesn't matter, you just figure out something that works => he taunts when you get close in threat
hey,coastal surge any good?
Is that a mixed drink?
My god, he also didn't use Thunder Clap once the entire fight.
just practicing his tab targeting skills
"testing" his tab targeting
Are warrior tanks bad right now? 😕
healer keep complaining warrior tank is squishy 😕
Kind of depends on the content TBH. Any tank can raid, only some tanks can mitigate thrown rocks.
Which is being fixed in 8.1
😋
yeah it looks like he was like "I wonder how hard I can make this on everyone?"
@signal plover had an unusually productive tuesday and downed 5 bosses, so we're tied again 😛
We got 10 pulls on Zul
Was our best raid night so far
Rly wasn't expecting such a fast reclear but Uldir is so short when things go smoothly
well I'm at work in full Jedi garb and it's hot as fuck in here.
Nerd alert
he says in a wow discord 😄
we made some small adjustments on fetid and got it in like 8 pulls
I'd do a Witcher costume tho if I had the time to put one together
@cinder nova he just sounds like a bad tank period. If he can’t hold aggro he just isn’t pressing buttons and if he can’t deal with combo lawl. I could always use a good guild 😉
@shy pilot we’re tied with prot Paladin as best tanks outside of the two fotm (blood and brew)
I’m a sad boy
I’m actually strongly leaning towards letting my sub lapse
Dks are OP for zekvoz. ams immune last debuff
Got Trinket Jes' Howler 375 but its weaker as Rezan 345 with socket and Darkmoon or am i wrong here?
No replace Rezan with it
Or actually probably DMD if you’re not having any issues with survival
we have prot pally and brew monk tanks
although our old blood tank who quit on mythic aggy came back......we will see what happens with him
My bdk co tank has aggro issues on m fetid since I'm taking the thrashes. I even hold Avatar for like 5ish seconds and it's still no use :/
Do you have any rogues or hunters?
^ great fix for your issue btw @royal oasis , assuming you havent already thought of it 😛
or - you should switch
BDK is better for thrashes and we're a better white damage tank
plus then threat isn't an issue and you can dump as much dmg into fetid as possible
havnt played warrior, played monk and DK this tier for mythic. blood dk you end the combo with 70%+ HP and no debuff after taunt swap
no idea how smooth it is on warr.
Depends on your haste actually so you can have a defencive up for each one ( and IP)
I usually end up the same on my Warrior on mythic zek
The combo is laughable for us
idg how aggro can be an issue this late into the raiding tier*
is he just not pressing buttons?
same thing happens with my bdk cotank
prot can do like 14k burst blood can do half it is possible i have seen good bdk doing decent damage tho
one trick should do the deal
I guess
I don't understand why guilds with a BDK/Warr combo have warrs on thrashes
BDKs are built for thrashes, and we're built for white damage
id dont get why tanks just dont take the whole combo :/ especially now when people have gear.
sure, but so is healing back all the damage you just took and laughing at fetid
and we are DEFINITELY better white damage tanks
wrong boss ecksdee
I played monk on fetid . was somewhat Zzzzzz. bet it was alot more fun on warr
I tank the thrashes because I have enough haste to have proper defensives up for each one
you are onto something here
But we also have 2 rogues and 2 hunters...but nothing stops my burst xD
That being said Blood DK is only a better thrash tank by a marginal amount
I like tanking thrashes. Makes it more interesting
I like tanking thrashes and only getting hit for 30k when crit Block procs
Will have to see once we prog after 50% and see if that mentality changes haha
Lol
I mean he’s been nerfed a fair bit to be more realistic so I don’t think it will change much
I know Atticus has tanked him as thrash tank
Yeah I'm sure it's fine, I'm not worried
Although raid leading would be easier as the not thrash tank...can call out the bads not doing the debuff right more easily
Probably lol
Although I always found thrash fairly easy to deal with assuming the boss didn’t decide to run away after I pop SB to go snack on an egg
Yeah I got told by my guild "SHield tanks are complete garbage for fetid"
Lawl
lol
Boss only auto’s
and I was like 🤔 TFW you reduce Thrash by 99% because you critcially blocked?
the tank that specializes in reducing physical melee’s is trash for the boss that only does that
Paladins might be garbage
🙃
and i told them to stop lumping Paladins and warriors together
we don't work the same
by any stretch
but we work by blocking
and they work by increasing base armor (like druids!)
with shit uptime
So our block >>> their block
But ours scales much better because we’re far more consistent
Paladins have higher base block with HS
Our block > their block
But yeah their active is inconsistent
And we have the chance to have stupid DR
Like their "block" (SoTR) runs into diminishing returns way sooner
Within our already consistent damage intake inside AM
ours, has its own diminishing returns
But yeah anyway its basically I can block 100% of his whites/thrashes
how is that bad?
Overall we work out to be almost the same in terms of damage intake
we are identical in damage intake except for situations with 100% blockable damage
The difference is we have something to smooth out the damage outside of our AM
where we lead by a solid margin in mitigation
Yea
and 8.1 will mean we're taking even less damage
But do we have magical horses? I think not
Don’t like the guild I trialed with, they’re basically inactive outside of raid
We have hulk leap
I have a magical kodo
fuck your horse
I have an undead Pegasus
The rest are just awful
Get at me
lol, I have... 5 tanks leveled
Yea I don’t enjoy any of the tanks outside of warrior
Only one left for me to get to 120 is brew
I mained DH in antorus but now theyre much slower
And I know I’d “enjoy” it simply because it was my main the last 2 xpac
But I like the control I have as a prot warrior
Yeah
So my guild asked me, if I'm this good on warrior, why don't I Just bring a EZ Mode tank and be a demigod
after knowing I had just literally Xfered to the server to tank on my warrior 🤦
Because why give up that control and the challenge
^
On Zul, while doing the zerg strat, if I am not responsible for the crushers during phase 1, is it better to use devestate as filler for a chance to reset shield slam, or revenge to speed up Avatar's CD time? Also, revenge does more damage.
I mean, I told them, that if they think that its going to come down to the tanks hurting prog
they need to reevaluate
You know
But whatever, I'm on the roster again
I'll get some Mythic kills
Take my ball down the street if the bench me again
Monks may be stupid on every fight
But I’m pretty sure that they’re worse than us on Zul
as long as they're being actively healed they're better than..oh wait...
Because they have less HP and nothing to deal with bleed outside of a 5 minute CD
So I can happily say we’re not the worst tanks for Zul 😜
Can't wait to get to him...we only have 2 rogues and we need like 14 yeah?
Monks have permanent stagger, Fortifying Brew, Zen Meditation and Dampen Harm
I guess this question is more for the realm of M+, but does our decent mitigation outweigh the lack of self-sustain in any regard? I would easily give up some of my burst to keep myself alive longer
I feel pretty unkillable in m+ if I'm rotating right
I main monk atm, bleed was not a problem since u can use Zen med on one and brew on another and the next the boss is usually dead or close to. I also took 3 stacks dunno if that is low compared to other tanks
But I have a very solid healer
I lived under the impression that it applies to magic damage and bleeds at reduced effectiveness (still almost 30 %), is that wrong?
All those cooldowns will only be used once, which is the same for all tanks I'd say.
The last phase isn't that long
how bad is bursting for us?
Not
we just ignore it?
I mean, it's not really a thing the tank can do anything about
Ideally you hope your dps don't kill all the little things at once
But if they do, you can rallying cry I guess
@zealous mirage in all reality bleed shouldn’t be an issue for any tank as long as your healers are doing their job
@vagrant cape I don’t know if I’d say that, I know I’ve been responsible for killing several adds within Avatar in m+
if you fuck up SB timing , eg egg run .or misplay . are you fked? Need to pop Sw there etc ?
Nah
Bursting is one of the few m+ affixes that the tank can't do much about. As usual get ready to Kite if stacks get too high and try not to kill things when stacks are about to drop
ahhh ok thats nice. how is warr on things like vectis and Zul p2?
If you have nothing up for when he comes back though then yea you’d pop SW
Are you asking about vectis and Zul on Mythic? Because I can’t really speak to that. Got stuck in progress limbo after the guild disintegrated
Zul is ok as long as you stay on the boss and leap out last second. You need to Gen as much rage as possible for IPs. Biggest mistake I see warriors making is running away from zul too soon.
On vectis, it's pretty standard stuff. If you get a vector in liquefy, you can use spell reflect as the it wears off and you won't get a stack of omega vector
I’d assume fine on Vectis in fact it’s pretty nice being able to remove a debuff from your guild with SR
Yah mythic
Ideally you don't want to get lingering infection when tanking the boss
But during liquefy it's fine
Zul well I wouldn’t think is a fun fight because I don’t find it fun in heroic and even worse in Mythic since there are so many things you can’t do in p1
its sounds butt clenching lol
Warriors are nice im for vectis because we're great at leaping to grab untaken pools in p2
I played DK on zek mother and taloc. rest on monk. really want to play warrior again but so hard to justify when monk is in the spot.
Vectis just try to use SR when you're at 2 stacks (if this doesn't happen then just use it on contagion)
We've done mythic vect but not zul
So I'm just sharing my heroic zul advice
might aswell now tbh. we were world rank 200 as 2 day raiding guild last xpac. like 400-500 atm. not so much fun.
Could be worse
On Ghuun mythic now atleast. almost over
i would ask if you want an enhance shaman, but i cant honestly say im going to be playing in 8.1 either
You coulda been in a guild that kicked you because you said that you weren’t going to go to a mandatory heroic in place of Mythic when it was a Mythic night and then watch that guild implode less than a week later because they were stuck on Zek and didn’t have anyone willing to enforce expectations in raid
¯_(ツ)_/¯
we have optional hc raid day. that sucks man
we are tues/wed and then thrus is heroic/alt raid
Yea so did we (Sunday) but it became mandatory on a Thursday because the GM (cotank) couldn’t make it that day and we had a 370+ vengeance DH alt and three trials we coulda pulled in to fill the DPS slot
And I thought it was stupid that we were basically doing heroic because the GM couldn’t make it
Less than a week later the GM and the “head officer” decided they were done leading and disbanded the guild 😂
sounds dumb, i dont think i would have gotten gkicked over it for a one off thing
Hey i heard that you shouldn’t stack shield block and ignore pain?
Wut
SB>IP but don’t use IP if you won’t have enough rage to use SB
But idk why you wouldn’t stack the two if you have the rage
yeah, as long as your priority is right is fine, but thinking that getting an IP over a SB is the move is going to lead ya to a bad time
And it makes sense to do so
I generally like to try and keep IP up at all times, unless it means I need to choose SB over it.
@bronze lance tbh neither did I or I would have actually gone lul
lol
I was asking a couple weeks ago and i think someone told me to rotate between ignore pain and then shield block
When the leadership doesn’t enforce anything until you say you’re not coming to a “mandatory” raid night kek
I can still have ip up during shield block and it would still be a smart move?
Yes assuming you have the rage to support it
as long as casting that IP means you're not delaying SB when you need it
that is the most important thing, imho
Ok
^
Also is there any way on weak auras to track how much of my shield block is left?
Ok
Khakhans is good
Yep, it works for shield block and last stabd
@chilly brook
Looking at logs all Rupturing Blood ticks are being partially "absorbed", by a larger margin when ISB is up.
I strongly believe that stagger works (at the 35 % effectiveness).
Do you have a source for stagger not working against bleeds?
Oh sorry how much of my ip is left? Like a mini ip health bar
Also in the pins
Np
So has anyone else gotten into a M+, gotten halfway through, then had the healer go "Oh wtf the warrior is the tank, I thought we just had a shitty paladin (The ret) and the arms kept pulling aggro"
@junior igloo I guess it changed in 7.0.1 and it’s now affected
Then hearth out 👏
Certainly didn’t feel like it in Antorus on PK or Imonar
Right it’s now 35% effectiveness against magic or in this case bleeds
@uneven mason what is the healer trying to say? That you’re the reason those two were taking damage?
Or that he thought you were an arms warrior and the pally was the tank
He is saying that only censored play ret paladin and prot warrior 😦
yikes. Didn't have that happen, but almost lost my key because my melee dps were so god damn antsy to run to the next pack that they started pulling shit in AD that was very much not part of my path
Lol
yes, that's what he thought
had to tell them multiple times to let me pull my dungeon haha
Yea people that pull for me is an instant “see ya later”
"why are we pulling this?!"
"uh because I've ran this a bajillion times and this is the path I take..."
In AD I usually go:
Run back up clear the rest of the pterodactyls
Run up middle stairs to second boss
Then go back down to the last boss
Stealth guy on the right > Saurids > 2nd Saurids > Rezan > get the 2 screamers on the other side of the staircase (going left instead of right) > then head down to the zombie path
Sounds like a lot of backtracking
not particularly
Rezan>Saurids>Stealthbomber>Zombie adds>Volkaal>Down the stairs adds>clear the circle adds not the ones in the middle>Priestess>last boss
other than walking up the stairs you used to get down to Rezan, not much
it's the 2 extra screamers that give me the %
Well yea you wanna grab all the screamers
that's what they didnt get
so they ran off to zombieville when i'm pulling the screamers
Do you kill the middle dinos?
How do you have enough %?
Grab the screamers
But you skip 2 screamers on the way down to rezan
The ones on the right?
And you skip the curved path toward zombie totem boss
You kill them before you jump down
No, the ones.. Ok lemme paint a picture
Curved path?
So you do pull that stuff? Ok, it makes sense now
Grab the assassin and the totem guy
Kill the next pack
Skip the one after
Go to the next big one
Etc.
And if it’s teeming go up the extra stairs to grab the assassins that hide there out of the way
whats you best time run in AD mythic plus griff
Gotcha. I always pull the screamers on the left side of the staircase down to rezan (if you're looking at it from the entrance of the dungeon)
Idk I don’t do Mythic plus that often
ah ok
So I recently xferred to Alliance on my prot war and failed to realize that Siege of Boralus has a different starting path and mobs than horde does...until the key started
And I don’t have a guild and the one I just trialed was never on outside of raid
Trust me I’d love to do m+ tho
TBH tho I should just look for a guild that does m+ a lot
I’ve basically given up on achieving cutting edge this tier
oh really?
yeah it is just below, it is almost preferable to take it
I think it is better, you dodge the fire keg guys
oh i only take the Horde route
and @vagrant cape those 2 screamers down on the left side of the staircase are the $$$ ones for %
@vagrant cape but back to the route I just vehemently dislike backtracking
other than running back up one set of stairs, I never backtrack with my route
prot tanking. ELIAM5
Im rerolling to Warrior today because monk is just no fun and i want the communities opinion
he's strong but no fun
@chilly brook that's fair. You could do sliiiightly more backtracking and get the extra screamers if you jump into rezan's pit and exit via the south staircase instead of the north one
You may get enough % to pull one fewer totem pack on the way to zombie totem asshat
objectively superior route starts with rezan tbh
You may be right
i used to start volkal but starting rezan OPENED MY EYES
How is it objectively superior? Do you get an extra lust?
Running down and then up the stairs objectively takes longer than falling down and climbing up
I run straight to Rezan at the start bcs the pathing puts him in the bottom right corner
There's no fucking way you're that consistent
And it’s pretty much in a good spot positioning wise
You're lucky
Well like I said “usually”
I have a limited pool to pull from here
Small sample size
Fair
you dont run down the stairs, you jump, kill rezan, climb stairs and kill two tiny dino packs + screamer pack right before middle, go back up stairs, take a right, kill 3 packs, then scuttle back, clear invis guy, undead guy, double shield boner pack, kill invis guy, kill pack before bridge, kill double invis + pack at the bottom, skip cancer volkal pack, kill both screamer packs, kill screamer + tiny dino pack, then the pack after, then the group before stairs, then mass pull the top area, two dudes before the stairs as well, kill other screamer while waiting for RP to finish to final boss
there you have a hundo
And if you jump from there you really only get screwed if he's on the opposite side
Yep
he will never be on the opposite side if you start rezan
he's always just about to turn the corner
Yeah, I was talking about the Griff route
I like that route
I've never successfully skipped the volkal pack
yeah that sounds way worse than my route haha
I always seem to get rezan right where I need him to bring him to the stairs if I go stealther > Saurids > Saurids > Rezan
Killing 3 pack on the southeast corner sounds like more of a time waste than killing the volkal pack
I also don't care too much about that volkal back, Dark Iron those Bleed stacks 😃
Can you even skip it on teeming?
yeah
teeming is a rough, but that's just more CC needed week
i've done them before, if you kill them then you skip the extra solo screamers and the two stair boys at the priestess
I also exclusively PUG so "skips" are risky
Do you skip it with lock gate?
more CC or more thunder claps? 
lock gate or pull off to the side while the group runs by
you mean 👢 🍵 : 👏 ?
and use Volcanic WA
I need to look up videos of these skips
PFF
Last night I found a Rogue that legit had no idea what "Tricks" was or even what it did. Context: +8 SotS on the first 2x caster pack with all the droplets. The request was "Tricks and garrote both so we avoid the droplets for Bursting". Result: Rogue pauses, clearly confused, then just garrotes both and FoKs and the group inevitably gets rocked because they just aoe'd all the droplets down.
when did they remove tricks giving a damage boost
bcs that always made rogues pay attention
right? if we've learned anything from the DH it's that you gotta heavily incentivize the use of utility spells by having it increase dps in some way. DPS classes just don't have the brain space to comprehend stuff that isn't quantified in a DPS meter. 😃
because I wanted to see if my rogue could do this
I don’t assume any DPS can do anything properly
and LoS doesn't exist in a lot of my PuGs
¯_(ツ)_/¯
so they'll just open up regardless
i'm designing my runs around the accepted premise of ineptitude
its maybe known but today I found out this guys on YT
haha oh he's in here
@shut summit yayy 😄
well, I guess not technically, but rather Sense's Shouts are so powerful that they transcend the client and appear in Discord.
Sense is the reason blizzard wont buff prot warriors too much because he would just look at the bosses and they would flee in fear
im just amazed by his deeps and skill overall
Or are we still getting anally fucked bonked
Well in all honesty we don’t really need all that much extra in our toolkit in terms of DR
If you are getting fucked youre doing something wrong
Yea we’re not getting destroyed rn
To be MDI level
i cant wait for the #BlockTheRock in 8.1
well sure, we're not top dogs in the MDI, but in terms of tanking per se, we're quite well off
Makes Kings rest etc so much easier
i'm so excited to hit that Bow bitch with a fat block
should give us a stomp that works like a reverse Rip. you stomp and enemies are knocked toward you.
ring of peace
other than the 1st poss on Tyrannical, Asshat of Zul, and the stupid embalming blobs (just tedious to pull since they aint linked) I actually don't have a problem with KR. I think it's pretty easy
yeah thats a thing for barbs and chars in hots and diablo
arreat's crater
I want an LOS wall. lol
I love it when you get 9 stacks of the fluid on the embalmin blobs and cant move at all
puts on glasses well technically not that one......
how do you get stacks? stop stopping, lol
ursol' vortex?
cuz that's anti-RoP
gimme a chain that has the same functionality as the VDH's PvP talent
and we'll call it a day
Target Mob is pulled to you and thrown to your targeted location (in one motion, so you can't "hold" them there). So kinda like Grip, but to a place of your choosing
i want to leash a mob and make it call me papa
like those annoying fking mobs in freehold that keep throwing me at the healer?
YES
that's so annoying
see that bserker in KR? NAW SON GO AWAY
see that stupid goblin that disengaged
GO BACK WITH YOUR FRIENDS
so are we viable next patch? 😄
more than we are now
Anything interesting in New PTR build?
dumbledore comes back as thrall's new lover
Bring back banners
i mean, next patch we'll probably be about the same as we are now, just take slightly less damage
so in raids we're not going to be "better enough" to remove our stigma, even though in raids we're alright anyways
and other than being able to block ranged attacks, nothing changed to me for M+
higher block uptime will help
lower DS uptime will hurt
We can block ranged attacks so thats actually pretty decent for m+
hence why i said other than that
but that isnt a utility
it just makes us tankier, which is nice, but not enough
True but there might still be changes that havent made to ptr yet
im not holding my breath
As long as i can clear the content its enough for me
we'd need completely new abilities or overhauls of current ones to fix our utility issue
make AM baseline, somehow turn ravager into a utility and add a new utility talent and then our last row can be the utility row or something, idk
Fk ravager
They gave bear ursols. But I can’t think of anything arms and fury have that would be a nice utility for prot to get
Heal based on dmg done
self healing is so 2017, mass grip is where it's at
Well you can't really compare tanking with just one ability
Grip is good when it's useful
baseline AM is the dream @prisma crane
If they made commanding shout give a prydaz effect it could make us useful
Instead of bringing another healing cd/healer you bring a prot warrior
give me an LOS wall and I will stop bitching about utility, lol
@graceful mason every 3 mins? It sounds useless to me
You make it give the entire raid a 20% of our hp shield and you can use it as a healer cd
literally every other pull but ok
I think a group wide support ability that was powerful enough and exclusive to prot would be a nice way to take it
@daring marlin it's not as useful when all dps warriors have the same thing
Having a tank fill a healing roll seems legit
That creates a good reason to switch to a warrior for a fight
Which is what we lack
considering most healers in high keys do damage often anyways, i dont think adding more healing via the tank will change much
Itd help us more in raid than m+ yeah
but we dont need help in raids
Aside from dmg prot warrior only offers situational things mostly when you want to cheese something
Spell reflect?
maybe in legion, idk about now
Bolster talent
Healers may not be able to dps, but we do the dps for them
You can legit ignore a lot of things as prot
not when your ass is kiting
Your ass doesn't need to kite all the time
Is there something that I am missing?
We are not OP
im not talking about being OP
We are not 👌 ,we are not trash
i never said we're trash
It's harder to play around prot
I just want somebody to say "Let me switch to my prot warrior for this"
Which is never going to happen right now
Compared to a Dh or dk prot isn't that amazing for dungeons
can we just take a moment to at least say that out of all the bugs and issues we complain about in this game, at least we don't have that Fallout 76 bug haha
What bug?
if it triggers it uninstalls the whole 50GB beta
the one where ppl bought it
how to trigger it?
PRESS ANY BUTTON ON THE CLIENT
Bethesda's response: Don't press any buttons on the client.
😁
now who wants to make bets on how fast that gets turned into the "charm" of the game
I have a question!
very interesting how communities have different standards for different studios
anywho, that's all
@sweet kettle every key with every tank, what level are we talking about? because atm, if i wanna do high keys, it's not looking great for people who aren't DKs or DH and some monks
On this site https://docs.google.com/spreadsheets/d/e/2PACX-1vRvMMhBT1xyvECDvAlxXirfLYtgzYZ18vjY3zRyA4LU7NgVg5Vmj-MroMT5W6i94q0aYNodyer0hbZ3/pubhtml# it says that plague bomb is not blockable. But on this guide https://tanknotes.tk/Uldir/Vectis it says you can block it if you face the boss
10 and above keys
IDG why people still share this metric as if its a statement on the staet of our class
If only care about pushing obviously you aren't gonna play prot
turns out grip is pretty fucking good in M+
because people like to throw data images as validation haha
that's the point, grip isnt a "tank" thing, it's a utility thing
the whole reason most of us dont bitch about how tanky we are, but about our utility
Dks will always be better than warriors because of grip, it's huge
and i could complain for other tanks too, but we're in the prot discord, i play prot, it's what im going to talk about
well, comparative utlilty tbh
Yeah we are worse than dk and Dh that isn't something new
but why is that just accepted and that's it?
thats literally all that metric says
Also monks can stagger a million damage and run around for ever with 1 health
Cause blizzard can't give a mass grip to every class
Because every tank having ag rip is stupid
"fuck it, they'll just be better forever, let's make lemonaid with the lemons we have"
You can work around the no grip problem
The problem with warrior's utility is that our mitigation isnt there to make up for its lack of it
in comparison to something like dk
I'm ok with being in the 10-14 range as a prot when dks are at the 15-19
imo, you shouldnt be
The solution should never be homogenization.
Dks just have better answers to the problems they are facing
if you think i dont know how to work around my class, idk what to tell you
@sleek radish I do not have an answer for you and probably nobody of us does, I think you should wait for a yellow...
The only thing I think is that if your major complaint with the class is "Well dks have grip, and grip is absurdly good for the content i like to run"
then reroll
The way I play around not having mass grip is skystep+ LoS
that's not my major complaint
i never even said grip before you did
i said U T I L I T Y
K
What other utility dk has other than grip
1:16 PM
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bullfango
:
The only thing I think is that if your major complaint with the class is "Well dks have U T I L I T Y, and U T I L I T Y is absurdly good for the content i like to run"
then reroll
sigh
Grip is just too good and you can't do anything about it
We have an aoe stun an aoe fear insane dmg and a group hp increase
the issue with perception is that it doesn't accurately depict balance. It's always skewed. If you're doing the highest content the smallest difference becomes a much, much larger one. There will always be the "optimal" and players will follow the path of least resistance and prefer it. The numbers will skew further and further to that and propagate the perception more. Could the tanks be closer? Sure, but the higher you got he gap will inevitably widen. Also remember that Utility is pretty relative to the content. The way M+ are designed it favors big pulls and those tanks that can facilitate that the best will rise to the top. That's my take
i guess i'm trying to make 1 and 1 equal 3 to you guys... cuz you know, the game can't ever change
Its not that the game cant change
@sweet kettle so does an arms warrior
@sleek radish it was blockable on beta/ ptr but was changed at some point
Its that the solution you're presenting is boring
@prisma crane arms has an aoe stun ? Arms has intercept?
Intimidating Shout
can confirm from my last ML where I had a some PvP arms warrior IS every fucking pack
Sorry meant to say stun
mostly because every dps and their mother has one
But they are not
but they are
if Rumbling Earth turned that shit into a disoreint
hell yea
Then why they removed them from the dps specs of warrior?
They don't
Also gotta consider our AoE stun in the context of the meta, DH are prolly the most popular / best dps for m+ and they have a way bigger stun
DHs, Rogues, Pallies, Shamans, BM hunters, Shadowfury, yada yada. Just stuns out the ass
Leg Sweep
the game is just chalk filled with Stuns that the chances you're running with 2 others is just high
btw, fear shares DR with stun
i think my only problem with fear is that some enemies dont get feared that are undead
it's also why mass grip has the sneaky benefit of serving as an unDR'able interupt
also, the mobs you often want to stun are casters, who dont like to group up well anyways
like doing KR u dont have a stun
at least priests can shackle them
everything is undead
Stop complaining about what your spec doesn't have and start playing around it
@sweet kettle stop defending every fault we have
some of them are aspects of the class
which is great
and we DO have strengths
but dont ignore weaknesses
I don't
I do. It's not inviting DPS classes with a bunch of stuns. However, that is a large portion of the roster. Denying there are a lot of stuns which reduces the overall effectivness of Shockwave is a tad silly
@sweet kettle Considering the state of prot in m+ right now I think it’s fair to say our kit is a little... lacking
Or the kits of the other tanks Dh dk is just too buffed
which then begs the question: do you give tools to the underserved or nerf the top?
i prefer bringing stragglers up than to pull the top down
pulling the top down is shitty all around
they even gave a form of grip to DH jsut so that DK werent the only ones with it
agreed, I like grip and mass grip an they are just a aprt of what makes a DK a DK
Welp looking at the changes for 8.1, there’s very little that’s going to massively hurt DKs in m+
and the sigil aspect of the DH is nuanced enough to stand on its own
if anything DK multitarget DPS goes up
as far as i've heard, almost nothing changes for DKs and depending on scaling it may be a slight buff
yeah
Bonestorm took a nerf
the bonestorm nerf will be noticed
So you can’t pull like half the map
^ which is the really important part to fix imho.
I mean.... yous till can - bonestorm will still heal upto 15% of your HP every second
And a small nerf to will of the necropolis (their take X% less damage below Y% health)
add the rest of your self heal to that and it's still bonkers
this is kinda a silly point, but I really feel like our kit was fun when it was originally made
Around wrath
5mans you could overgear, do all the movement meant you could just sprint through
In m+ tho movement abilities are only really useful for running away, and generally you’re spending all your time actually killing mobs
and we're not even kings of movement anymore anyways
monks, dh
Wrath was a good meme. Wear all DPS gear do most of the damage in 5-mans
MoP, wear all tank gear, do most damage always 😉
i shit on prot pallies in SoO
lol yea they owned ToT
infinite vengeance
cheesed every boss
Hey there, I was wondering as I'm only getting started as prot war, is there some stats caps ?
yup
take a a shot every time someone in skyhold suggest warr should get massgrip
You know what would make us more viable in M+? I'm thinking Thunder Clap should bring enemies to you instead of slow.
😛
so like masgrip then?
I mean, not really thogh
time for my shot
the utility of mass grip is it doesn't have to be to you
That was the intent, Levko.
I've definitely used mass grip to fix people's fuckups on last boss of atal, etc
grip all the adds back to the furthest one when melee derps and doesn't run far enough
lol
i think bonestorm nerf does nothing tbh, since you cant really pull more than 5 mobs anyway. and if u do, after bonestorm expires u get popped
on relevant content ofc
agreed
Maybe when infested isn't a thing anymore
the only silly healing I had from it last week was those little droplet fuckers in SOTS
those suck with bolstering
and bad DPS
lol
but dont take my word for it
didnt log in in a month
when classdesign gets fixed
also, bdk armor will remain unchanged
literally
so that nerf basically made them much squishier without boneshield, and same with it up, but there isnt a point where boneshield isnt active
actually withs claing it'll get better
the armor being the same on a BDK was at 379
as higher ilvl gear factors in it'll probably end up being higher
just means you actually have to maintain bone shield or you'll get trucked
of cours
e
just like at no point should you not have ISB up
which is why i firmly believe baseline stagger needs to be nerfed into the floor
well its just good design to reward players with actually using their skills
baseline of 60+% going to stagger is bullshit
still in favor of throwing mobs 😃
that's a trinket?
Spore is pretty garbage
good call
got a nice haste upgrade
if you don't have blockades, you can just buy that shit 😃
how much?
~30k on my servert
under 10k on my server now
I bought a blockades for 8k on my paly last week
lowest I could get for my druid last week was like 25k?
yeah replace the 340 with blockades
kk
what realm are you on sparky
i really hope you don't say my realm, for your sake haha
lol
cuz apparently my shit suuucks
what realm is that? I'm curious about price now
wyrmrest accord
Hakkar
same prices horde side on Area-52 as well
(that's my druid)
errr
Baelgun, shit forgot I transferred
blockades is 17.5k on wyrmrest
yikes
I'm on area 52
I used to be on there
mind if i ask another question?
transferred my Druid in legion to mythic raid, god that was dumb
yes. you only get one
that's why we're here Sparky 😃
blockades is like 6k atm on Draenor Eu
unless you payed for premium
yeah Blockades is currently 8.5k on Area52
j,,,
yeah
honestly, no
yeah
i got fucked in the ass
I love viens
the only trait worth dropping ilvl for is deafening crash
but that's me
i have crash and plating x2
😦
can i have F
veins + gemhide + bloodsport is actually really sexy to me
same
Blockades was 15k last night on Area 52, it happened over night for that sharp of a price drop
so i would probably rock the 360 myself
no idea quackr, it fluctuates though, b/c it was 8.5 lastw eek when i bought mine
well it ain't fucking 30k!
just bought blockades
It's weird that an MMO can arrive at a state where the plate guys with shields are sub-optimal and get outperformed as tanks by cockamamie gimmick classes.
thats a weird argument
No it's not.
tanking sint always taking dmg
even in d&d you can make a monk that dodgetanks
or a class that heals it back
My favorite tank ever in D&D
was a monk/rogue/druid
48AC unbuffed, but only 107HP at level 23
if I got hit, I'd probably die
u play 4e?
3.5
fully epic buffed I was something insane like 86 Ac, all but 18 of it was avoidance
but my point is
that tanking isnt same as taking the dmg with a big shield or plate
necessarily
right
not getting hit also prevents dmg
debuffing enemies
d&de is a bad example prob
since u dont need a tank at all
Barbarian in the party had almost 400hp, only 26AC but reduced everything but like 50% then 12 more... (The other type of tank)
at level 27 its not that crazy
(27 in 3.5 was pretty deep into EPIC)
lets just say he got hit, a lot
but didn't care
it depends if the AI
DM
is smart
or is dumb
and actualyl focuses the barbarian
instead of stunning, sleeping, incapping
etc etc etc
Well anyone in that party was pretty "tanky"
but was just giving the supporting example - I played an avoidance tank (high dex, insane dodge/parry mods)
and we had a "Meat shield"
Its really hard to pull off
not being hit by a CR 34 dragon is not snowflakey, its just common sense
Aesthetically.
i find it awesome to dodge things
and describing it
its really a flavour argument youre makin g
in wow, what armor type u wear is irrelevant anyway
armor is fixed by passives
or with abilities
I badly want to roll Protection.
with or without flashlight?
Next patch after the DC nerf. Is it worth going with brace for impact x3 and switching to devastator
Block for days.
Devastator is more clearly the BiS ST DPS talent next patch, but BV still gives Rage, and is thus going to blow it out of the water defensively (and is still better for AoE).
So if i was doing a aoe trash. Use A DC and BV but single target BfI and Devastator?
With more open GCDs it actually makes more sense to go Devastator
the RPS gap shrinks
but BV is still a clear leader for Multitarget
So am i onto something?
Kinda
I mean, DC is more or less on par with BFI/IF and bloodsport will see a small nudge
wait a minute... talent and azerite trait diversity?!? in MY BFA prot warrior?!?!
I mean
(this is for next patch btw after DC nerf)
you could make arguments for ravager and not vaccinating your kids
doesn't mean they're good or you should
That was my point
LOL
excellent
if they buff our baseline
i love that you lumped ravager in with anti vaxxers
I actually just lol'd
It makes more sense to lump Never Surrender with anti vax
You can go do whatever you want, just don't talk about your alternative talents and facts in this channel or we're going to have problems.
discretely googles what never surrender does
oh god, please nsfw tag that shit
Its the talent that works after you're already dead
purgatory?!?1
you heard it here first, folks
prot warriors have had purgatory all along
and not just from their existence in BFA
If it was only like that.
what if there was an encounter where you had a debuff that set your HP at half, and you couldn't be healed above that. like the last boss of shrine
I honestly think some form of stagger should have been warrior's T-Swift ability. "Shake it off" would be our purifying brew, lol
you're giving up bolster tho i guess
It's 7 pm here
3 PM here
7 pm... where the hell? are you in Iceland? lol
ah nm, we haven't had daylight savings yet, so the UK and whatnot is all 4 hours ahead, not 5 for a bit
lol
Nothing scary about safeguard
i use it if i offtank
I kinda wanna try tanking a mythic plus or a heroic boss with the shittiest talents and no DC just to see how big of a difference it makes
I spout all this stuff about how necessary the proper talents and DC is, but I've never even tried the alternative
I've done the lack-of-dc thing by accident
i'm curious too, but i feel like i'd have to kite a lot more without bolster
I tried Dragon Roar for abit
i can see an argument for it on necrotic
kinda
like, necrotic, and you have no space to move around (waycrest)
is nice to have your own personal slow and the big single burst.....but boy does Avatar feel shallow
waycrest I just pull either into rooms or courtyards
fuck those hallways
especially sanguine weeks
yeah. usually i take the first pack or two out, then i kind of pull far back and slowly move forward while they drop sanguine, and ideally the group is there with me
i'll bring em to the back and make the long walk as wel clear on sanguine. However, there's a 40% chance my healer won't get the idea and will be stuck on the other side of now the Red Sea of sanguine pools.
(for hallways)
or just back-walking a mob that drops pools on players...like the zombie boss in AD. Maybe we don't stand in my very obvious path....you ever play Snake bruh?
yeah, that's why i usually pull into open areas
lol
oh god people on that boss in AD
ALWAYS in my path
i'm trying to upgrade beyond pulling one pack at a time and rarely two, but it rarely goes well
lol
my favorite dps habit is ranged players feeling the need to always be at range when stacking on the boss is just way, way superior
I get it, you got cleaved one time back in Vanilla and you've never been in melee range since....but come on...
i played melee dps for so long that it feels terrible to be out at range. i tend to move into melee regardless
which is also bad
physical ranged attacks blockable = "shoot" is blockable?
basically, if it says "physical damage," now u can block it?
idk ... things like buster shot in ML?
for the most part
yeah for the most part now if it's physical you can block it
I still think blocking should stop the application of necrotic, lol
That would be kinda busted ^^
meh, the fact that getting hit means my monk is like 40% less likely to get hit by the next attack is busted
and dodging means necrotic doesn't apply
when you have avoidance tanks vs mitigation tanks, having stuff like necrotic REALLY favours one over the other
don't forget ring of peace or statue taking the first 12ish stacks for you as you pull
yep, or giving you the separation to drop stacks when they get high
