#protection
1 messages · Page 2206 of 1
Biggest thing u can do to make fight easier is pause game for everyone and take controls of other people's computers throughout the mechanics
(is joke)
Currently progressing mythrax on mythic, so I beg to differ, but by all means
buffs and nerfs work in conjuction to mechanics
loool
you know what will make prot absurdidly strong?
Then way down that list of things that make fights easier is class choice. Like #39193
if bosses in next raid are all gigantic physical damage
dynamic k values 4head
But they are balancing the fight around magic damage now, right?
That was the reasoning to nerf magic damage reduction of all tank specs
or not?
well, pre-bfa
We still playing beta for alpharoth
Im a big fan of the teleporting back to the mobs bug
laser matrix ftw
I'm sorry but ar the prot buffs live?
No, they're on 8.1 PTR
@ember arrow something tells me outside of a complete rework of blood you’re not going to reroll
Outside of the removal of Gorefiends BDK will not stop being the "goto" tank for M+ key pushing heh
or reduction of range on deathgrip
I've been saying for a while, warriors need a leap that sucks enemy mobs in like barbs in d3, lol
So, here is the thing about Gorefriends, its not exclusively that its a "gather em all up" its that you can do it on a target that is 30 yards away from you (and thus, not be hit by them)
Yeah, I think best case would be giving warriors a 45s CD on a "LOS wall"
that forces mobs to run to you
I would love that wall so much
without needing to fuck with finding a corner
it would break stuff like rezan, the mobs in siege, etc
yeah
¯_(ツ)_/¯
"Break" you mean "Give Warriors Utility to deal with better than other tanks"
like literal edge cases to consider
I like how its totally ok for other tanks to have "game breaking" utility, but warriors are such a conservative crowd taht we're like "Nah, bro, that'd be OP< we shouldn't get it"
It wouldn't break Rezan, it'd just make it so you could deal with every other fear
every fear, b/c zerker rage
as the tank
we would just not have to move
I mena your DPS/healer
lol
wouldn't need to move
right
wouldn't break the fight at all
just make it easier WITH A WARRIOR
Outmany outlying situations can that be said
I get what you're saying lol. I'm not specfically talking about Rezan
"This fight is Easier with X (X is normally BDK)
yeah i mean rezan is not really an edge case, you have tremor totems too
Like at least 1 encounter in every raid tier since the birth of WoTLK
just it's a completely new mechanic that every current and future design decision needs to now factor in
so potential for actual breakage is high
meh
But I’m bringing my blood DK up for m+
Bladesong
i get what youre saying Blade
literally rogues had this ability last Xpac
It'd be the same effect
M+ is kind of a nightmare to design around since the general structure remains the same
it exists
not exactly
it'd just be a "Cone" rather than a sphere
with only affixes changing
or a half circle
which is just a mathematical calculation change for the area of effect
at least what I'm getting is the suggestion, is we're instantiating a physical object, with its own colliders.
can mobs walk through it
I mean, we KNOW they have the stuff for it... tons of mobs have a similar ability
Literally something that creates line of sight
yes
mobs can walk through it
to the warrior
its basically "Hide behind my tower shield"
yeah collision is not something easily implemented, that would be asking for too much
ok, that is a very important distinction 😃
so the mobs gotta move to you to get line of effect
just givge us the barrier that shit in motherlode has, lol
yeah
what im getting at is, can you force an update in their pathing
that's the best example
as this can cause evade bugs
I mean, collision wouldn't even be that bad, tons of boss fights have mehcanics that drop walls from the sky to hide behind
I mean we have mobs that have a barrier they can put up that absorbs all hits from that direction just make it an LoS as well
Yeah its jsut a LOS change
not saying it cant be done either, but it's just a way more difficult ask, dev wise
But I’m not really a huge fan tbh
for 5seconds after the warrior does this the mob looses its LOS and must move to melee range to regain it
I don’t like being rooted in place
it sounds easy but surely it's harder than that to implement
ITs the same as Smokebomb
in summary
yeah youre right
And it’s now only a pvp talent isn’t it?
the trade off is your group can't target the mobs
while they move to you
groovy stuff right
100% fits the warrior aesthetic
Mact, so if I'm getting what you want it'd be like:
Bastion: Apply Bastion to all Allies 20 yards behind you. Allies with Bastion can't be targeted by spells or Ranged attacks.
I mean you could target people outside of smoke bomb if you were in it
More or less (including the warrior)
Its like using a tower shield in D&D to establish total cover
DG will still be better though
as an explicit "buff" as opposed to creating a LoS scenario via a physical object
It will be
what if warriors just had a chains that dragged all mobs to them for X seconds and it was treated like the wind in EoA so the mobs could still cast or run to another target they would just also be constantly dragged to the warrior
but it will give warriors "Seomthing"
Yeha a grappling chain was also discussed
but DH have that
its not an instant pull
Except ours "pulls" whenever we Thunderclap
but a constant movement one
so could be really nice with caster mobs on sanguine cause its up for so long if you kill something move, and kill something again but a caster is casting it is just drug out
hf in a 7+ shrine key
give prot warriors "arena" its the opposite of RoP and mbos in it flee in terror from the warrior and all aggro from other non takes is directed to the warrior
tanks**
I just imagined the card "Brawl" from hearthstone turning into an ability reading that haha
oh god, just think pop that and then your rogue pops AD and BF and you just die
I like the idea of arena
mobs just hitting each other
Something where we drop a banner down and mobs have to run into it and stay in the circle
i was thinking like the uld in LoL, i think its from the guy with a staff or something
he like jumps and stomps and then a little rock circle appears around him and enemies cant leave
jarvan IV
griff make the changes happen, new mastery and new 100 talent
Yeah Griff, thanks
how do I post on fourms now, i have like 4 posts total and last one was in like BC days
Jes' Howler is THAT good of a trinket? I got one at 365
get DPS to stop standing in beams?
ill log onto wow for the first time in 3 weeks and open a gm ticket lol
Lol
dont seem to generate enough fragments, seems random
i do run around grabbing what i can find obviously
but god damn
yo mr GM invite a blizz dev to group and let me have a talk with him
that will work right?
64% of the time.
whats fourms %? 5 or 6%?
For the Mythrax trinket, does it reduce the damage of the attack that took you below 40%?
I.e. would it help with something like the thrash on fetid
mythrax trinket eww
Or just sustained damage
it's kind of an extra IP
@lusty grotto ehh, it’s just under 70k of a shield for the 370 one
It’s not horrible
what @sick sentinel do i do on twitter lol
i wouldn't use it over other trinkets
entertainment or CS lol
doubt you can get ahold of anyone there Roch
truth be told I don't really know what they watch, there's so much shit in the forums as it is
twitter is actually a good forum for stuff like this
the forums are limited to wow related people
except twitter has a fuckload more users than wow
if you make enough noise on twitter people generally answer
even if you're addressing Blizzard, you don't know if it'll reach it unless you get massive retweets/trending
so ill at blizzard 1000 times till the person in charge of the account answers
if you are eu player
who would you tag?
dont bother using twitter
I live in a city of like 3 million people and I got a DM from the office of the mayor with a private phone number and a requets to stop @ing the mayor
ahahahahahaha
well either way you're hitting a social person who you're praying passes it on to any dev who then you're praying actually gets the gimmick in the moment enough to pitch it
you get a dev on donut day
your best bet is to tag the Class Dev
and that shit is in the build next week
which i have no idea who it is
or just hop on PTR boards with suggestions
but do not mention Gorefiends
or you will get massive downvotes from rerolls
(or sigil of chains)
all you gotta say is: "Warriors should get Arreat's Crater in WoW"
ill try making a post on PTR fourms or something when i get home I guess
that's the name of the level 20 talent for Sonya in HotS that is the same thing as the Jarvan ult
cool cool
I want the root for thunder clap pvp talent as a passive
mobs don't suffer from diminishing returns for roots right?
cuz that shit would blow
you're spamming that shit all the time by the time you're kiting it won't do diddly squat
Don't know all I know is dk has every cool thing as a tank
instead of increased range on TC after you TC a target 3 times they are cahrged for 5 seconds and if they move then they suffer damage
you lack imagination
whatever that skill was in halls of lightning in wrath
Fk imagination
@sand egret I son't think roots has DR b/c boomkin's laugh at the first boss in king's rest
mass entangle for 30s on every add
Dk legit has a button for every possible problem
with a 30s cooldown
the adds essentially don't exist on that fight if you bring a boomkin
Isn't it fun when you have to do mechanics?
when the pack of ads gets bigger, I gorefiends the furthest one then he re-entangles, lol
it's really kind of bonkers how much different classes change encounters
Yep
@frosty wedge 30 seconds is longer than the DR window
does that 30 seconds diminish per application within the window
the boomkin I was running with legit just said "don't worry about the adds, I got them"
and I didn't see an add get near the boss
so I'm assuming DR doesn't apply
or when it times out
Well yeah
smirks at his knowledge of the game
Only stuns and big effects like fear and stuff have Dr I think
I mean i'm referring less to how it breaks but rather if each re-application of the effect within the window is subject to returns. I don't think roots do, but what I'd imagine would be the confirm case is if you repeatedly cast entangle roots on the same target, does the maximum duration decrease?
I know it does for PvP
roots def have DR
you can test it, get a druid friend
charge the target, make him root
break the root, charge it again
make him root again
so forth
or just tell him to spam root
same ilvl?
whats the other stat, and ilvls?
385 mother ring 302 crit 129 haste 77 leech to 370 WM ring 145 haste 261 versa
15 ilvls worth of stats will beat anything but maybe perfect stats + socket
leech also isnt bad
I see I have one more question. I do have 370 Rezan's and 355 Blockades. I also have 385 Disc of regression the trinket from zek'voz. Should I change trinket for m+ especialy.
hmm
Well I dont knoıw how blockadess is
i'd personally drop blockades
blockades is strong for EHP
ehp?
at that ilvl difference it's real close
but the haste from rezan can make up for it
but I also can't speak much for disc, I don't have one to speak from personal experience on it
sure
to replace blockadess
that'd be ideal
blockades won't be replaced defensively until next tier
there's no replacement
Blockades + Jes is the best defensive combo
I see. Take concern Im new at tanking.
oh def blockades
or Syringe
or just a high Rezan hehe
I have 370 😃
i usually go with 1 defensive option and 1 dps option for M+
is rezan offensive option in this case?
but that's me
blockadess and rezan
Rezan's is just dope, imho
Rezan + Disc should be fine if you feel you don't need defensiveness
okay ❤ u guys
or live the fucking dream and get some stupid TF Zandalari Emblem
god that trinket is amazing
heh
I swear its like 60% uptime
I do hav 355 of it
this guy.
I was never used it before
yes sorry Blockades + Rezan is definately a defensive option
I'd mess around with it if I were you. I'm a haste nut and that trinket is like my crack haha. I just wanna live vicariously through you
I have a rezan's and that trinket within 10 ilvls and I honestly think the zandalari trinket blows rezan's out of the water
rezan's is great and lasts 15 effing seconds
yeah i know
but the zandalari is 8 seconds with like double the proc rate (if not more) and way more haste
rule of thumb regarding traits for Prot is that you need 1 point of Deafening Crash
if that means taking a lesser ilvl then do it
I do
if you have 1 Deafening Crash, the other two pieces should be your highest ilvl
other than that there are some better traits (Brace for Impact and Iron Fortress) but overall take the ilvl that's higher
385 archive or 370 Brace for m+. Consider that I do have 1 Deafening crash and Reinforced Planting
archive
ya
Fuck its so different
385 is only not worth it if it only has option of callous reprisal
so is Warr gonna be better in 8.1?
over 370
it'll def feel better
i wouldn't say that, 385 is 15 ilvls worth of Armor Str and Stam
doesn't matter if it's callous reprisal or not
since our health pools are pretty small compared to say, DKs, ilvl is pretty fuckin sweet
certainly not a big enough difference where you'd be flat out wrong tho
it's not mainly due to Stam
but we get way more value per health point
Armor + Str are more important for sure
yea
I mean i have 370 Shoulders with IF Veins and fortification compared to 385 with callous reprisal and shimmering haven
nice that you like it 😃
😄
I would still use 385s Late
yeah I'd prob use the 385 as well, tbh
i really like the extra self healing i get from veins in m+ with 2 of them
that's definitely a diff angle to look at it tho
I want a piece with veins 😦
Btw, since 8.1 IP gcd change, Bloodsport value is significantly higher, yea?
Do we have any idea of how the DC changes are going to affect the ilvl weight of that trait? more in line with BFI or still worth 2 tiers?
More in line with BFi probably
yeah, Balsaq retired
my gut said says prob not 2 tiers
i was wondering where he was
wasn't raiding iirc
😦
so he basically is in the wind
he was in here last night for a sec
I mean, I'm not doing mythic atm
the difference between 370 and 385 azerite is 62 str and 126 stam
but at least I'm being recognized for "Exemplary past services" by being allowed to tank farm content. Like a retired Athelete in a wheelchair being allowed to light the Olympic Torch
What do you mean
48 armor
at least that's better than a participation ribbon
TFW I Beat the paladins in HPS I'm always like 🖕
overall physical dr changes 0.24%
that's not quite right
thats purely of the armor
str goes in to that, and you have to measure actual value of DR on the armor scale
hurf math
I know
i cant math without lunch
But like no way you look at it 385 with bad traits will give more DR than 370 with IF and 2nd veins + 3rd trait
So like
DC is the only trait worth over 15ilvls
chances are this nerf will make it worth ~ 15 ilvls versus another peice with Bloodsport/BFI/IF
It also reduces the power of UF
and BV by extension
with IP off the GCD, Devastator might catch up a little
look at these traits
You uh, have fun with that one.
Dev moght catch up but i still dont see it over taking demo shout
Yeah no
Err BV
Barely
A major issue with dev isnt the lack of free gcds, its that now tc, revenge and devestate proc free ss's
I certainly will try it out haha, I like hitting SS than Devastate more that's for sure haha
So if you proc one with devestator and then accidentally over ride it with tc then you just majorly devalued dev
which detracts from a lot of value on Devastator
if you didn't have to worry about overlapping (Like if SS resets operated on charges)
You barely hit devestate any ways, every 6-8 gcds
Devastator would probably be in the lead for ST RPS
I'm not talking about Devastate GCDs
Devastator should fire off an automatic SS when it procs and reset the cd 😃
I'm talking about IP GCDs
Which is about 6 or 7 devestates a minute
You're now going to be literally just ADDING IP GCD use to Devastate GCD use
that is a LOT more than 10% we're currently seeing

They really need to buff the dmg of devestate though
Like many of us have been saying for a long time "IP off the GCD really doesn't make a big difference, we'll just be hitting Devastate more"
Devastate is the definition of a filler ability
a damage increase is unlikely
In a raid setting the IP gcd will be negligable
now what i'd like to see is Devastator getting 2 rage per auto attack increase
or something that allows us to generate rage from parry/block
Devestate literally does less dmg than your melee attack though
right
it's the emotional devastation that really matters
That shouldnt happen from an ability thats used
Devastate is not really that devastating
Krysoken I dunno about you, but when I'm main tanking a raid - I use IP frequently, this is why I've got one of the best HC Ghuun healing parses
it's the warrior equivalent of slapping the mob with a white satin glove
and one of the lower DTPS
Ive never paid attention to it much but do abilities still fuck with swing timers?
No
it's ALL the psychological impact
I like IP off the GCD because that means I will cap rage less
I IP all the time. Im just saying the gcd change isn't going to be super impactful due to our relatively lower rage gain as opposed to an m+ setting
And that translates to faster CDs
Its not going to be impactful to our survival, but it just helps woth the clunky rotation a bit
it increases rage gen and damage
And faster CDs translates to more damage
Not by a lot
Because of higher avatar uptime
probably not by a ton but it boosts it some for sure
Because when I am dpsing during avatar, I am capped on rage immediately
Its not hard to use it to not cap rage, and still not hurt the cd of other abilities, and rarely does it interfere with them in oh shit moments, it will slightly help, but not extremely noticeable defensively
count however many IPs that were cast during a boss fight. you have that many GCDs to cast something else
Itll basically be all devestates as mac said
probably mostly devestates
Which does piss all for dmg
it resets other abilities tho
Devastate just serves as an ss reset
so that's more SS's
The 2 seconds off shield block...now that's nice
That's really nice ye
I already have enough haste to almost have sb up as long as I need it
That'll just make it even better
anyone mess around with Bodyguard in PvP. did it for the lulz last night....oh man was it fun
just did a bg with my ret friend and I could have built a temple from the bodies of fallen arms warriors and rogues
with regards to spell reflecting omega vector
do i do that to prevent it jumping to me, or the last tick of damage?
Bodyguard is great in pvp
last tick of dmg
thanks
you shouldnt be having omega vector tho
90% of when I get a vector is from dps killing the add
like, during the liquify
while the boss is alive no issues
Should only have ranged doing it then
they are too close then. No need for them to hump the add
or be in front of it for that matter
Mark yourself too if that helps them keep track of you
considering the number of people who die to void lash
and thrash
marking don't work lololol
How in the actual duck
That’s the most obvious frontal in the raid apart from Sanitizing Strike from MOTHER
I’d kick em to the curb if they can’t figure that shit out
TIL you can skip the trash between taloc and mother if you throw a frozen orb through the wall
but those BoEs
How's Punish for Fetid mythic, probably not worth I guess?
probably not cause more haste is always good
i guess if you have a nearly full ranged group you could consider punish
With mythic you won't have your melee that close often right, since debuff AoE
I would say go with itf a few weeks ago
But with 8 stacks of haste
You can get away with punish I would say
i would say probably not
Personally I am not tanking off ITF for any reason whatsoever
there are 97 parses on mythic fetid, 5 use punish and the highest one is rank 39
Bad
kappa
@neon tangle @oblique garnet you absolutely should be taking omega vectors on vectis
reducing the overall stacks of lingering infection on the group is very useful
The problem is getting double omegas
^ and that with the tank debuff
hello
some1 know why i cant simcraft my char?
"Your spec is not supported by SimulationCraft at this time"
Because there are no working sims for prot
And we don't need them that much tbh, just wear the highest ilvl
Our statweights are roughly haste=mastery=crit=vers with crit losing value in raids and gaining value in m+
So jusy wear your highest ilvl
ok
I'd put Haste above the rest, personally, but echoing above it's pretty close regardless
Shield Block cooldown is decreased by haste?
yes
Yes.
Ignore Pain out of GCD?
In 8.1
ok
In one month roughly
for you, warrior can be a good tank in M+ / Uldir MM
yep
M+ yes, but you may find other tanks being more desired for thier increased utility
but for most keys that most are doing, it's fine
Nope
Deafening crash
DC, BfI
about to check my 370 azerite emissary reward... come onnnnnnnnnnn deafening crash
guys i need this. i have to get it.
i have to.
That's why you're in raid 2 lol
HERE GOES...
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Gz
THANKS
NOW I CAN USE MY 385 SHOULDERS
!!!!!!!!!!!
OK THIS IS BIG
NOW I GOTTA FIGURE OUT WHICH AZERITES TO USE
UGH
OK OK OK OK
wait what are 2nd and 3rd best prot traits?
IM OVERWHELMED
Do not lose array btw
i dunno ifi even have array
in uldir
what is array
uldir trait
I use a bfi chestpiece for m+ and a laser matric chestpiece for uldir for example
for middle ring
3rd
im trusting you
Wait
vapiric speed or self reliance?
It's the one with health right?
you are never in a situation where there is no mobs near you
as a tank
You keep it
unless its inbetween pulls
OK HERES MY SITUATION THEN
helm: iron fortress, 370 ilvl. shoulders: brace for impact, 385 ilvl. chest: deafening crash, 370 ilvl
am i okay?
it's a trap. The only answer is to pick no traits.
Middle rings?
those look fine
so im looking ok?
👌
If you wanna go uldir you need an azeritr piece with an uldir trait
Oh cmon that 380 shield
Like archive or laser matrix
ok wait im confused about these ulkdir traits
i have a helm with laser matrix
is it better than brace for impact?
in uldir yes
in Uldir, yeah
heeres the thing
ONLY inside uldir
why
You're a mongo
respect that
thats a bit silly
it just gets confusing having so many different gear in my bag
I would be fine if that was archive
It’s one extra gear
He said helm with laser
oh nvm you said it
ok fgine fine fine
i made a set
called tank (uldir)
where i use laser matrix on helm
@junior ivy get a piece with archive and you can use that for both m+ and uldir
Just bonus roll it
i have a chest with archive of ther titans actually, 370
but i need 370 DC chest
this is so confusing
What boss drops archive on shoulders or head?
mother iirc
drops the bis helm
Yeah mother drops the bis helm with archive + veins
And impassive visage
go on
item restoration
i used ot have 2 of the same ones
yeha casue i want one for fury onre fo rprot
im just overwhelmed right now by thisd azerite stuff
i did DE them.
restore them, easy
k i am
also, you are 3/8 right?
2/8 we are working on zek 😦
sure whatever
use 1 bonus roll on taloc for weapon
and 1 on mother for bis in slot helm
ironically, the goal of the azerite system is to avoid the above ☝
as fury
i gotta change a trinket for fury
otherwise im good
17k dps
is that pretty good
i should ask in fury
now lets see if my luck extends to headless horseman
no luck ojn my warrior time to try druid
ok sosososos
i use my bonus rolls on
mythic taloc and mythic mother?"
right?
for weapon and helm?
Are you talking about for prot? Either way it's a good idea to loot spec arms on mythic taloc so you can get a high ilvl two hander in order to be able to trade em around since there is no prot specific item on that boss
i need a 2nd weapon for fury anyway
so def bonus rolling taloc
but i also apparently need a helm from mother with some uldir trait that cna be used in raid and m+?
I mean, where else would you use bonus rolls if you are 2/8? I am a big fan of bonus rolling until you know your prog boss will likely die / you have all the loot you want from the farm bosses. Especially with loot trading so you can help distribute loot
so uh
here is a female blood elf wearing a male gnome mask
i think it's important
nice mog cat!
thanks, its my horde warrior
omfg this group is about to wipe on headless horseman fight
LOL
monkas
btw how do i deletre a character that once had a token on it
but doesnt anymore
BUT THERE ISNT
Uhh, he doesn't drop a warrior weapon?
I like fury. I just hit buttons and it looks cool. I have a very high bar for my expectations of a spec tho
because with the right traits/gear, you get 100k+ mortal strikes in execute phases. and its lolworthy
especially on cleave fights w/ sweeping
helm from mother i got two of em makes my life so much easier one for archive other for impact lol
i hate fury
arms for life
always hated fury, but i started vanilla as arms main
then prot main with arms offspec before they put in multi specs
tanking as arms in vanilla is where it was at
i've been having fun as arms to be sure this expac
just don't use MS or someone might see the debuff
There was
ya that was the spec like 31 for MS / 5 For the crit in fury then 15 for toughness or w/e the crap was in prot
just equip a shield and 3 sunder then spam MS
defensive stance too
remember when stance swapping was a thing?
or the macro that cancelled bloodrage so you could exit combat for a free charge
they better not patch that
¯_(ツ)_/¯
that time is gone
BFA's time is gone too.. waiting for the early access to finish
prot talents back then were okay defensively but garbage for dps, so not a lot of people really went deep into the prot tree
like maybe you dipped down to last stand if you really needed it
Prot got good in BC
when they added devastate
didn't sunder do more threat?
i think so but
wasn't really needed
its damage scaled with stacks of sunder
sure
I remember during SSC the other tank used thunderfury cause the cyclones generated shit tons of threat but that got nerfed at some point
I don't remember having threat issues in BC actually.. 🤔
When Devastate first came in it only refreshed sunder armor. You still had to apply sunder and then swap to devastate.
right
the biggest nerf was the fact that Thunderfury affected the boss's swing speed. There was a threat nerf at one point since it was really off
that was it
But tanking back then I'd say was a little more dynamic. I actually kept multiple hotbars to actually swap the whole bar depending on if I need to do multi target or single target tanking.
You know, back when all specs could use cleave and thunderclap hit 4 targets.
it'd split hairs and say that "dynamic" is a bit of a misnomer but it definitely was more robust
I'd*
It's not hard to tab over to explosive orbs but is there a popular WA for them atm?
maybe one in the weakaura channel?
There was one in Legion that made the nameplate all shiny and big. Don't know if it still works now.
@kind urchin I did kinda enjoy there being a single and multitarget rotation
It's why I actually started playing prot instead of bear in cata, I thought the always-multitarget rotation was dumb
I do miss threat being a serious mechanic you constantly were focusing on.
Instead of just an "oops I haven't hit that one for 20 seconds while kiting" idiot check.
I generally prefer the focus on mitigation abilities now tho
although I wish we had more interesting choices
It's nice to have, but I'd prefer both.
It'd make shit like revenge vs IP a real choice if revenge's threat were meaningful.
than "keep block up, press IP if you've got extra rage"
yeah i wouldn't really like to go back to threat management
Was fun in TBC that I'd tank on my prot paladin on a bunch of stuff because threat was more important than mitigation, but obviously a different era.
threat is a bit too obfuscated for my liking
@neon glade :feelsdabman:
I'm sure people will hate this, just like they did the last time I said it, but conceptually I think that brewmaster has some of the most interesting tank mechanics, i.e. ISB vs. purifying
🏓
it's a tradeoff, which is cool
most of the other tanks are just "Press main AM, press secondary AM if you got extra resources"
I don't disagree, class state aside
Meaningful choices where one isn't clearly always wrong is good class design.
very little interaction between them
Mitigation was passive and depended on how you geared your character. Now we don't have defensive stats in the same manner but they traded it for active mitigation.
it really comes down to what a player imagines the "tank" to be
I mean my tbcadin had holy shield + 4 defensive CDs.
like, as an rpg element
To be clear neither design bothers me. I enjoy tanking anyways. So long as they do it well.
I just don't like how threat's basically an idiot check rather than a mechanic now.
Wdym?
And they tease you with skittish every so often where they're like, "Remember when this was considered a challenging mechanic that we balanced around? Blizzard Farms remembers."
it's just not transparent and lifting up a layer would honestly do more harm to newer players than it would help
i dunno even back then, threat was still an idiot check
just it was more punishing back then
Not all of us had blessing of salvation.
I am however not the biggest fan of the excessive amount of AOE. And that goes for all tanks, and a lot of other specs to be honest.
Skittish is that an affix? 🤔
it's not a super clear mechanic to begin with, as it's a modified product of damage but also not
how isnt it
so you either surface it, and try to get players to parse it in addition to every other element, or you obfuscate it more to downplay it while adjusting systems so there isn't much resistance
threat as a mechanic isnt interesting unless they added some sort of gameplay for tanks around it, like maybe a way for them to do extra dps at the cost of threat gen, and they have to strike a balance to be optimal
It was kinda fun of stuff like void reaver, but I OT-ed for a bunch of BC so threat was almost never an issue
also remember
back in the day Wing Buffet was everywhere
it was an actual mechanic in that respect.
patchwerk comes to mind too
yeah but that was more of a race
Vanilla Naxx or Wrath?
vanilla
i cant recall if wotlk had tank mechanics
Sure - "reroll paladin"
no i mean patchwerk
get as much threat as you can =/= prepare for massive drop like WB was
Completely different. I was competing with dps in the wrath version. They didn't stand a chance in hell of pulling off of me. Vanilla was a pita because threat was harder to maintain.
i mean 4horseman was ez mode as it was
PW in vanilla was #1/2/3 on threat were getting hit, right?
mechanically, I don't see patchwerk as comparable to WB
I honestly forget.
you needed that fucking taunt trinket from ZG for vanilla 4 horse
it was 1 and 2
Pretty sure 3 people got hit on 40 man vanilla PW
Because I remember the other healers really aggressively hating my shaman using chain heal on that fight.
yeah i think you're right
so making sure the order stayed static was huge
it's basically Fetid if I'm understanding Thrash right
(I haven't stepped foot in Uldir)
eh
biggest thing was that you also really, really didn't want parry
ahhh yes!
also highest threat
that's why i mentioned it with WB
yeah that's legit
Salvation, kings, wisdom, might, judgment of light, judgment of wisdom vs windfury totem
was the "balance"
vicidious would like a word with you
yeah nature resist totem vs farming NR gear
That totem gave 60 NR and didn't stack with motw
it basically equalled out to one piece of resist gear
as tons of things applied disease/poison
Also: there are literally no bosses in naxx that were easier for horde.
Every boss in that zone was easier for alliance.
really? i wasn't aware they didn't stack
That's my memory anyhow, could be off.
Eh
i was alliance so i can't say lol
It worked like paladin resist auras
Patchwerk was the only real one
Sapphiron was 10000x easier for alliance.
Because alliance healers had substantially more mana regen than horde.
Didn't even come CLOSE to competing with judgment/blessing of wisdom
A wanding alliance healer on a JoW'd target could get enough mana for a heal in like...5 seconds?
hmm
yeah but that also meant you had to wand haha
windfury was just so fucking extreme
as an asset
Windfury gave warriors a similar damage boost to kings/might, and gave everyone else less of one.
true and downrank
get that 5s rule out-of-combat mana regen
If you were threat capped, alliance also had massively higher dps due to salvation, but that was situational.
Also: each paladin blessed 40 people. each shaman 5.
@supple path normally just left the tank in the WF group
so that they could actually keep threat
Yup, I remember those whining warriors well.
"OMG WHY ARE YOU USING GROUNDING TOTEM ON THIS MECHANIC MY WINDFURY BUFF ONLY HAS 7 SECONDS LEFT"
cough but anyhow I'm sort of offtopic derailing now so I'll stop.
we're also not talking about the elephant in that room that is Lust 😃
lust didn't exist until BC
Horde never had it while alliance didn't.
I do miss perma-lusting groups
can you even imagine the parse fights these days with old lust mechanics?
"you guys I need 7 bloodlusts for my parse"
Imagine m zul w/ perma-lust for the rogues
you know what, I am pretty OK with modern class balance
and no more 5-man-only buffs
I miss windfury totem
With 2handers
Yesssss
I miss tank shaman. Oh wait....
I tanked onyxia on my shaman.
Personally my best memories / nightmares were from mace-spec rogues w/ stunhearld
i destroyed mace spec rogues
You could actually self-heal while tanking onyxia as a shaman until you ran out of mana. She hit for that little. Good times.