#protection
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its about 10-15% less uptime in raids.
It's a ~15% reduction in uptime
that is big
We get some uptime back though in aoe pulls? Due to faster rage dumping buffing AM?
In the grand scheme of things not really
For DS
we gained almost an equivalent amount of SB uptime
15% longer time taking 20% more dmg than before
And more 5% vanguard bandaids!
Rather than making us wait an eternity
Well, to put it in other words, you go from having 18-20 second Demo Shouts (with Avatar) to 14 second Demo Shouts. So you're losing 4-6 seconds on those Demos. Not insignificant, but not that huge of a nerf either.
why nerf us at all 😦
It needed to be nerfed.
its better to nerf DC and compensate in other places
Its still pretty damn important.
It should not be worth 45 ilvls
im still using 355 shoulders cause i cant find it on 370s >.<
Arena pvp shoulders have DC
1600 ranking and you can upgrade t OP 370
id rather do rbgs
Late they made it easier to cap conquest
Rbgs tho
Better for explosives
Yea, and some addons to show you what CD'S enemy popped so you can go defensively or target swap
Turbo combo people effectice, arms + enhance + healer
Damn I cannot type on this phone, pretty effective *
there is a Gladius type addon for RBGs
i cant remember the name of it though...brings up the list of all names/classes/HP etc
works really well and is easily customized
yea Battle Ground Enemies sounds like the one I use
there's an extension for kyrillic names aswell afaik
got a 375 azerite helm with defeanning!
secondary trait tho, earhtlink or shimmering haven ?
they are both B tier on icy veins
so not sure
Than they probably wont make a difference either way
385 dc helm, got 385 iron fortress chest last week and got a 370 iron fortress shoulders
ready to still kinda suck
I really like shimmering, but I know many others don't
I'd go with Earthlink for a variable but permanent boost over something I'd lose as soon as I have to move a bit
anyone know of an armor calculator?
like x amount of armor = y amount of reduction vs equal opponent
I cant find one for bfa
I recall there was a block one, that accounted for armor aswell
I'll see if I can find it
@neat harbor not sure if this is correct, but a quick search popped this blog post from ask mr robot: http://blog.askmrrobot.com/diminishing-returns-other-bfa-tank-formulas/#If_a_boss_is_attacking_you
🤷 No idea.
However, formula seems correct
At least against regular NPCs at level 120.
I don't know about AMR but if the math checks out it should be fine
I haven't touched PTR, are we real tanks again?
with IP changes would it be worth giving that trait that buffs IP some thought?
if you werent playing prot before you probably wont be playing prot after the changes
I actually just want to konw the formula that is being used on the character stat display, IE vs an equal opponent/player and not a boss
I honestly just view the changes as QoL changes rather then actually fixing the problems with the class. Sure its always nice to make the spec feel better to play, but they kinda missed the point as to why people are complaining.... kinda like they missed the point as to why blood dks are popular and just took a metal nerf bat to their HP.
Blood DK hp isn't changing
Neither is their armor.
Veteran is just getting added to UH/Frost as 10%, and then they have the modifier for blood to keep it at 60%
Does IP stack twice again or is it still 1.3? Since the tooltip says 350% and up to 700%.
1.3x
that kind of sucks about the deafening crash nerf 😦
Anyone know how much time that takes away from it if you were spamming TC on cd?
6 second extension as a cap, so 3 TC and it's maxed out @minor folio
So any TC afterwards would count as lost I suppose
I meant like how many TC uses were able to get in live right now
with avatar
I can test it
Marok says ~15% reduction in uptime but I'm pretty confident that's incorrect
@minor folio
That's a 13.5% decrease on DS uptime and a 15% increase for SB uptime as I read it
The math sounds legit to me
Yeah see is this actually just wrong
5 TC casts while demo is up during avatar? What?
yeah no you have way more than that
You're casting TC every other global, you're telling me you cast 10 spells during your 20 second cooldown?
I've watched Marok stream and he does not weave TCs during Avatar, he often prioritises SS over it which I'm pretty confident is wrong
I think he went for the 6 sec cap here with the new patch, which you'd reach after 5 casts according to this formula
What? You reach the 6 second cap after 3 TCs
Not 5
It's 2 seconds per cast of TC
Yeah, that's the part I was getting to when I was interrupted for a moment
On mother kill in first room
That also means it was a short fight.
3 minutes
The longer the fight that demo shout will average out closer to the 65ish mark
3 minutes is pretty short
true
Anyway I really just take issue with this 5 TCs per Avatar thing, unless I'm misinterpreting what he said
With the sheer amount of haste you have in uldir you get way more than that
exactly
read the pin
he is saying in the pin that its only 3 claps
What? I'm talking about Marok's post about why the DC nerf isn't a big deal
I understand that it's only 3 claps after the change, that's not what I'm talking about
DS doesn't line up with avatar nicely anyway
Yes it does
^
am i bad
It should line up exactly every other ds
They line up great
but AM affects that
It affects them both...
by the same amount
Equally....
It affects both equally
So you get one DS outside of avatar and one DS inside avatar
And you dont necessarily have to refresh your old ds before avatar is up now
i screw it up and it is usually off by 5 or so seconds
if you have a 2min cd and a 1min cd, and AM takes 34s off.. you're left with 26s and 1m 26s
but it does line up perfectly when done well
no it doesnt
You still get to cast one during the other
Which is what counts
Also, the relevant part is that you have a 45s and a 90s
when you take 45s off you cast one, goes on 45s CD, and the other will also be on 45s
obviously the GCD bullshit means there's a second or two either side
yes but AM takes 1s of each.. not a portion
so they can get out of line dependant on how much rage you spend
but one duration is much more than the other, so isn't a big deal
You have to remember you are also getting additional reduction on the second cast of ds too
mmmm if u lust on pull pretty sure u can delay Ds cause u stull have the debuff up when it comes off cd
oooo ok ic ye
I'm not actually sure about that one though
If you're just looking for DS uptime it's better to save it obviously
That makes sense
I think that its going to feel a lot better in 8.1 regardless
reduction on the second cast of ds doesnt change anger management unaligning cds from their perfect factor of 2
It's going to FEEL better
Being able use IP without suffering a GCD
We probably aren't going to actually BE much better
2[x-1y] != 2x-1y
We still suck at the same things we already suck at
x being cd of DS, y being number of AM reductions
Yeah that rage dump is gonna feel so clean with Lust, especially if u get revenge procs
found myself rage capped not wanting to ignore pain cause I already had a maxxed one
especially in M+
Sitting at 100 rage with an IP up and a free revenge proc
What the fuck are you meant to press
xD
So you wanna know what’s funny?
no
My old guild that kicked me on Thursday for not wanting to do heroic when we should have been in Mythic (because we were only missing one person) disbanded not even a week later (yesterday) after doing heroic and citing a lack of ability to recruit and the leadership not wanting to deal with being leadership
how is that funny?
Oh trust me it’s hilarious
yeah it's not really funny it's kind of sad having been in basically that position myself and only getting out of it because people stuck around
though i was never enough of an asshole to kick someone for complaining
that's... the opposite of how you get out of the situation lol
mmmm how far are u progressed cause we had two pugs for vectis and I was pulling my hair out
Hence why it’s hilarious
Every step of the way it was a failure of leadership
None of the officers recruited
All of the recent recruits were from a girl that actually cared
The officers were just a friends club essentially
Its overwhelming as fk to RL/recruit
the more u can help them the better
we just started poaching a few people from another guild cuz they are only 2 bosses into heroic
its a thankless job
yeah leading sucks.,
yeah being an RL fucking blows
I was told I would be an officer and then got passed over because apparently having standards and expecting people to do it is elitist
what a funny conversation
i yell at people anyway
raid leading is awful you don't even get to loot council stuff to yourself anymore
dont gotta be rl to do that
well looks like the group was screwed either way
as a RL, anyone that wants to be a RL is a red flag to me
The trick is, u dont need a title/position in ur guild to spam a macro in trade and check someones logs/raid history
^^^^^^^^
lol
As soon as you see a raider trying to act like RL
You have to call that shit out and stop it
or give him RL and flee
Well yeah
griff have u found a new guild yet
ive considered that a few times not gonna lie
@chrome falcon it blows more putting all this extra effort into the guild and getting screwed over by the officers after it. I would get pulled into meetings for my opinion on people in the guild as far as if they should be a core raider, I’d get pulled in to help read logs and find the issues etc. and all this other crap and got shit on
you can also use the classic "do you want to lead the fucking raid? because i'll let you lead the fucking raid dude"
most people shut up after that
"yes"
"I kinda wana focus on my parses anyway"
@digital arrow trialing with a new guild yea
I honestly don’t find raid leading all that bad
Oh they also made me raid lead several times
@ornate sky I've never had anyone actually say yes so far
Have you ever tried raid leading an end of tier boss that is difficult to tank on a hard/squishy tank class
It's a real fucking adventure
prot war raid leads unite!
The trick is to normally raid lead with calm and relaxed voice and when you notice people fuck up big time multiple times in a row you just change your tone a bit and they usually fix their mistakes
rl as a prot warrior in mythic would be annoyingly hard
heroic is way manageable tho
Raid leading fights is the absolute easiest part of leading a team, its the getting 20 people to show up having 3 buff classes and 2 vulnerabilty debuff classes and a decent melee to ranged ratio that is the hard part
So as someone who essentially got used by the leadership and then thrown to the side of the road, I find it funny that the leadership disbanded the guild because it was their failure and they had several people that were easily invested and interested in making the guild better and would have taken over
Lots of RLs play prot warrior I've found
It's the only way they get spots
It's a pretty iconic class to be a raid lead, it sucks that we're a meme right now
stubborn prot warriors
rip your snapchat @chilly brook
¯_(ツ)_/¯
feelsbadman
@dapper copper jesus man fuck the ranged/melee requirements in this game
lol
fuck that if the avg ilvl in raid is 371 you should be hard progging
I find that even when I join a group and am not the RL I end up taking over, at least tanking wise. warrior dominant tanks imo
Most people who play prot warrior still, have alot of experiences from previous expansions etc
The hotp change looks so tasty, if protection doesn't get some utility might be a nice change
It is so fucking ridiculously stupid
Blizzard makes every single class they've released since launch
Have a melee spec
And no ranged spec
Then they make every fight in the fucking game
Melee unfriendly
whats the hotp change?
Fucking retards
and i would be pissed for you making drama and wanting to pug mythic during progression, instead of just clearing heroic and chilling
i remember we had 23 or 24 raiders or something and like 6 were out. i'm like "well i guess we'll do heroic" and some guy started complaining and refusing to go
BrM got no nerf. nice done Blizz 💯
so i was like k bye
@dusk locust I think it’s a little ridiculous to expect people to come to a mandatory heroic on the day you should be doing Mythic because only one person is missing and you’ve done only half of the Mythic days you should have the last two weeks
And the raid ilvl is 371
Yea i did a 10 man heroic last night cause no one showed up. single healed a few fights which was fun
I own you for those 3 hours and if I say we're doing LFR we're doing fucking LFR
"nah bro i'm here for mythic bye"
mmmm 371 is pretty low for people to opt out of Heroic
Fuck off if you don't like it
is not supporting anything
all you're doing is making the situation look even more dire and influence more people to leave
Yeah they probably should have grown a pair and done mythic
Matta you from eu?
But if you refuse to do what the RL says you're just creating drama and making shit worse
I would have kicked you too
If I was told it was going to be a CE guild and we’re doing two days of Mythic a week, I’m not going to support something that I wasn’t sold
Yeah Late
why were 6 people out of the raid that day?
every guild goes through hard times here and there
You need raiders?
legit reasons or just didnt come
and expecting people to agree with you that its funny
Just leave then, don't force them to kick you
its not gonna get any easier with the holiday season coming up
cant nerf ion's main! (he does play monk right?)
Although tbh, this was after I was essentially fucked over by the leadership
@oblique garnet Only if you play ranged
ion is a resto shaman since vanilla lol
So I was a little less than willing to help
oh lol
gurgthock
I used to main warlock
hell after having roster issues last exp, now we keep a roster of at LEAST 26. i had a raider message me after getting sat that he didn't join a mythic raiding guild to get sat for a bunch of nobodies or whatever
like ok man
is his character name, on whatever server elitist jerks is on
Its bit undergeared atm only 360
mal'ganis i think
the fact that Ion hasn't made his deisgners put earth shield as baseline makes me think he doesnt have as much power as we think
@dusk locust did 6 people just not show up that time?
@dusk locust personally I think it’s unacceptable to run heroic just simply because you’re missing one person who’s on the main roster and have people that could fill that position
if they had the roster they shoulda done mythic that's confusing
Ive had quite a few ppl say they were sitting the expansion out and would be back for the next one or at a later patch if things were looking up
The week before, we were only missing two people and didn’t do Mythic
how large is your roster
Idk how large it was
fingers crossed for a nice azerite trait in 8.1.5
enough to still do mythic?
well if you had enough people on to do mythic you shoulda done mythic
is canceling raid (or doing heroic when u are progressing myhic) a pretty common thing in WoW? i thought it was pretty flexible and pugging one person would be easier
We would have had enough
ok then that's a whole other bizarre issue
We had 3 people who were on trial period
It's not super common at the start Pocky
than say, FFXIV raiding. whole group has to memorize how every member plays and subbing on person is awful
And that’s not counting the people who weren’t on main roster
Later in the tier/expansion it happens pretty frequently
yeah forcing heroic just cuz a few were out but still had the roster to mythic is dumb
"Heroic Leap causes 24 more damage and causes minions to be pulled 4 yards toward you" >cream
as the tier rolls on you have people burning out or switching gulds, and especially on alliance recruitment can sometimes go stale
Hence my problem
If you’re finding you’re having trouble with leaders, other raiders and the like, perhaps ask yourself one question: Who’s always at the crime scene?
instead of these turd traits
@digital arrow You can't pug people for any real bosses on mythic
which ones are the real bosses? the tougher ones u mean?
i remember being one or two short on occasion and choosing to pug
and having raiders sperg out about it
Yeah you CAN pug for easier bosses
ahhh
And it's better than not raiding in all scenarios
you can pug heroic easily pocky, as its flexible.. mythic is 20 only
I mean Zek’voz isn’t super hard tbh
pretty sure anything past mother is not super pug friendly
i see
am i right in saying that all dps trinkets still drop with prot set as loot specialization? gonna start gearing for the ip fix
But you can
i pugged zek 2 weeks in a row
yeah mother and taloc are super ez mode
raiders tend to think that this officer thing is easy af and recruits are everywhere. "this is obvious let's just find our best 20 and bring them to all farm and all prog"
Yes, all strength trinkets are on our loot table @lost bay
nice
@dusk locust Yeah dude just recruit lmao 😃
yeah
I’m not saying that recruiting is easy
I've had to (basically) merge my guild 3 times since MoP
wow
and what am i going to do, have 26 on the roster and sit the worst 6 always
It's hard keeping numbers up when every expansion has some bullshit system that half the playerbase hates
But our original officer who was supposed to be on recruiting etc. didn’t really do it, then left the game for school and then no one did it period for the last month and a half
they aren't going to stay
i stopped raid leading after NH
@ornate sky where did you read that
@dusk locust Yeah, it sucks but the reality is sometimes you have to sit the good players to bring the bad players
precisely
recruitment is fucking terrible when you're dealing with a circle of friends
@dusk locust So that in 6 months when the good player has exams, you can bring the bad player as backup
didn't, just hoping for a good trait
I killed mythic KJ with 2 of the worst raiders I've ever had
in fact just yesterday one of our better players is arguing he shouldn't be sitting for x farm boss because he's important for y prog boss
Because we stuck with them and got them to a point where they were acceptable
i just really hate ranged mobs sat in sanguine
Oh, yea I'm hoping for that too, but it's not gonna happen
Our "avatar casts IP trait" seems pretty bad
mythic guilds sound like pure anarchy
like sorry bro, we're on fetid devourer and i can only take 5 melee, so all this other melee that's sitting gets to come to everything else
if you're not an officer mythic guilds look pretty organised
depending on the guild
which means some of the people progging fetid don't get to do some farm
everyone in my guild knows that it's a huge clusterfuck
i like to think it's part of the charm
on every team, there's some player who is the least strong player
the solution isn't always to constantly replace the weak guys and train up new guys
Yeah it sounds like the guys you're talking about fucked up
But you still deserved to get kicked for refusing to attend a raid
Probably
Its sometimes easier to train the weak guys into stronger players
if ur an elitist, have no irl ties to a raid team, join the top guild on the server that u can meet the times for ggez problem solved
they're having roster issues and their raiders are refusing to come
yeah i'd kick that
But if they are stubborn and refuse to accept the fact that they suck its hard
I had a guy do that to me in Antorus and I didn't kick him
He ended up creating so much drama that we didn't clear the tier and nearly disbanded
i've done it twice
But my grade this week is better off for not going to heroic and using that time to work on a script
@dusk locust I wouldn’t say it was roster issues, more like issues with bringing people in that could have come in for raid and the main reason they were wanting more people was to shift from melee heavy to balanced
oh was the issue that they felt the boss would be near impossible with the comp they had?
Everyone that was in the guild was essentially there for raiding was “only in there for raiding” and we had well over 20 on
if i was doing fetid and the only people i had available were 8 melee i'd cancel too
lol
It’s Zek
how many melee
I’d have to look at logs to remember
Our issue on Zek wasn’t really our comp it was people doing stupid crap
lmao 9 melee
idk why blizz fucks melee so hard
Melee is just inherently worse than ranged
yeah but mechanics can change that
Like, by nature
to a degree
tbh i'm done recruiting melee like ever
It's very hard to make mechanics to punish ranged and not melee
Yeah same lol
7 melee
7 is fine
going to just tell the melee in BoD that we have 6 melee spots, period
i can't imagine a situation where i go "crap we don't have enough melee"
it's sucks but that's how blizzard decided to make the game
^
I would think 7 melee and 6 ranged is decently ok
in 10m raiding you would never bring more than 2 melee
just get the ranged to stand in melee
i think range vs melee comp is only super important on mythic imo
our guild has a TON of melee
I'm not even mad that melee bad
and we were still first one our server to down heroic ghuun
I'm mad that melee are bad
ton of melee on mythraxx is fun
yeah
eye beam surgeon spec when
also like
a lot of spells got revamped i wouldnt say it was uneven
idk when those spells did, maybe that was later
As far as individual performance is concerned though this new guild certainly seems to be much better than my old one. But for some reason it took us a few tries to kill heroic g’huun and idk if that was on the fact that they had a lot of new people in the group or what
it takes everyone a few tries to do h ghuun
¯_(ツ)_/¯
our first night on h ghuun nobody could do basketball right
second night it was straightened out and we got the kill but the last phase was still shady af
Yeah the last 5% was the hardest
There always was that one guy who died to the spores
usually half the raid dies early and the rest die slowly throughout the last phase
lol
haha im on h ghuun and yeah there is a lot to learn on each pull
19 pulls for heroic ghuun, took more pulls to get zul
we got to 2nd phase on the 2nd night finally
G’huun takes a little bit if you’re new to it
Once you get it down it’s not too bad
heroic zul is the worst if ur dps is low. makes everyone hate the fight
Ghuun took that long because we only had one warlock
i wish we had more than 1
I will say though, I don’t think the healers in my new guild are nearly as good and I can definitely feel that
Until one of our raiders got his warlock to 340ilvl
i feel ya on the healers
we swapped all our main healers to dps and got new healers
thats why zul took so many pulls. they cant react to the p2 bleed
our healer core has always been great so that's nice
we only have one warlock too @oblique garnet and i am just now starting to see how useful they are lol
damn
Doable but it is a pain
two locks definitely help but you can do it with whatever
Also pocky if youre running the orb just remember to jump inbetween
dotting up all the cysts is so good
I like seeing this
what is that
implication of ignore pain off gcd means what - we can ignore pain and dps to grab aggro as the primary benefit?
pfft im lucky to see a few orange parses
how bout this one, this is literally best related story to all this
Heroic reclear off night(yesterday in fact) Not mandatory
have ~13 with an irl lock friend376,he decides to leave to play Blops just after we kill Mythrax....?????? we roast him, sit in queue 10 min for a lock, find one, have another irl friend(on raid team not in heroic group) playing blops with said lock, hes a 380 ww monk solo orb runner, doesnt help us, 4 pulls in, our lock leaves, so then we just call it for the night we’ll kill is later, I love Raid Leading
@dusk locust it just means we won’t have to sacrifice a global we could use on SS or Revenge
yeah
sorry for wall of text
raises the apm a bit which is neat
just having a dump off gcd is nice
Well if it’s not mandatory I don’t think you can truly hold it against them
lol yeah we have a not-mandatory heroic sunday
usually have to fill with a buncha pugs who trickle out after mythrax dies
i set up orb groups, wipe once, people doing orbs leave
get more, repeat
In my case I can understand because we took something that wasn’t mandatory and made it mandatory on a normal raid night (heroic was usually on Sunday) and I said I wouldn’t go. So I can understand why I was kicked for that but at the same time there was also never any communication between myself and leadership regarding any of the supposed “issues”.
Griff if u truly believe I cant hold this against my irl friends in my raid team where we all know if those two are there we 1 shot the boss, thats an x d
I do though it’s not mandatory
I wouldn’t go to heroic if it wasn’t mandatory unless I wanted something specific
Remember they are jerkin it in Blackout on blops
I too like to play other games besides wow
I love people
Especially because I don’t feel like there’s much to do outside of raid
Kappa
i live in m+
I would if I wasn’t a warrior and didn’t feel like dealing with the community perception
I need to find a proper team for m+
^that as well
If I was a blood DK I’d do M+ all the time
Did few pugs today and every healer was surprised how easy it was to heal prot warrior
Seems like a normal reaction lol
i have a healer alt, and by far my best experience was w/ a prot war
no contest
guardian was worst
hmm, seems like the best way to parse on mother seems to be holding the boss the whole time. from personal observations
i like to not use SB for the first few pulls just to tease the stereotypes only to shatter them later
i'm also not a nice person
It was funny last night we were doing heroic Zek cuz they were trialing a bunch of people and the monk tank kept taunting after shatter and I was like “it’s ok I can take the full combo” after the first time I did he was like “wow this really is a prot warrior fight isn’t it?”
hah yeah the full combo is not a big deal at all
doesnt every tank take the full combo?
@plain vapor yea pretty much, that being said in Mythic it’s not all that bad if you pull 3/4ths of the raid through on the first go
we use that strat yes
@oblique garnet I’ve seen a lot of monks need a taunt after shatter because the next hit will kill them
Huh
Something something stagger is bad at magic
i thought last week being the tank that goes over with the group onthe first go would be better for the massive aoe. much better to hold boss and just do massive aoe on the 2nd pass thru when everyone crosses over at once
He was also amazed that I could SR the explosive corruption or w/e it’s called on G’huun
ezzzzzzzzzz money
Mother?
Yeah every tank kept taunting ghuun from le until i told them to stop taunting and wait till i tell them to taunt
i always parse average for dps and parse 95+ for healing
ye
i'm a scaredy cat apparently
i had #1 healing parse M zek for a bit
lol
had a routine to cover every combo hit with ignore pain
Yea that would help a lot
i forgot to spell reflect on that pull
I’m able to do it if I time my Last Stand correctly beforehand
Lol
know whats the worst feeling. when you are doin crazy good damage and are about to parse well but then everything crashes and burns and the raid wipes at like 10%
feels awful man
tru
Big oof
woulda got a 99 on zek 😭
I had rank 1 on fetid for about 5 minutes 😢
Think if I get best possible RNG on add spawns I can make it
I also outdps'd Sense by a colossal TWO damage, but he's back ahead of me now
never lucky tbh
"we need to buff prot warriors"
Deafening Crash Thunder Clap deals an additional 30 damage and extends the duration of your Demoralizing Shout on affected enemies by 2 sec.up to 6 sec.
Lol
🤔
I mean to be fair we did get another vanguard buff
And ip off gcd
oh boy.. an extra 2% health.. but lost 20% mitigation uptime by like 80%
And block physical ranged attacks
We're definitely not weaker come 8.1 than we are now.
How so?
Well we’ll have gone up essentially ~10% EHP from what we were at the beginning of the xpac
So I don't know why we are so laser focused on the DC nerf when we all knew it was going to happen eventually.
because people have to bitch no matter what
And we’ll likely see a few more changes
we could get a huge buff and it'd still happen
yea but deafening crash was like the only way to increase damage / mitigation .. capping out at 6 seconds is brutal
More block uptime is a bigger increase than more DC uptime (unless the damage is unblockable)
If your nerfing that but giving us a few fluff buffs.. it's kinda just putting us back where we were
@hot locust Because the buffs that are coming with it are barely enough to cover what we're getting
@hot locust @graceful mason TBF I’m not overly happy about it, and I personally would like to see IP actually have a buff to compensate
Demo is flat mitigation from all sources right?
You are way overreacting to the DC nerf.
You already had 100% block uptime on most bosses if you weren't bad, especially with increased haste coming from higher ilvl
me too griff
Yes @rustic python
So, as a guy who has been playing wow for a long time, but never as a tank, how do you recommend I start tanking with a prot warr? Any newbee guides?

But what they're doing is balancing numbers to make the DC spam playstyle inline with some of othe other talent/playstyles
Between Last Stand / Shield Block our uptime is almost 100%..
My main gripe with it is I feel like we’re losing a element of skill cap to the spec
so the regular folk dont get destroyed as badly
nerfing dc that hard
But I’ll deal
is redonk
Not if we see an IP buff
You want to show me logs where you're blocking 100% of incoming melee? Because you're wrong
TBH I would have liked to see more CD reduction on SB than just 2 seconds as well but that’s just being nit picky
People saying it's a disaster are overreacting
I am rarely taking unblocked white hits or abilities unless I was rage starved or fucked up
"We're the only class where that drops 80 ilevels for a specific azerite trait, but Blizz isn't allowed to nerf it and put some power back into the base spec, that's not fair" is what I'm hearing from most of you
But people saying it doesn't matter are DEFINITELY underreacting
It's a good change that was needed
lol my co tank makes me taunt instantly after shatter and i usually take the entire combo 😦
Sure, but they aren't putting power back into the spec.
They are though
I don't see Ip on GCD and blocking range attacks as a good offset to losing DC like that..
An EHP buff is power back into the spec 🤔
The problem is Sal that we need buffs, period. These buffs compensate for the DC nerf, which leaves us... basically where we are now in terms of power
Which is pretty bad
Except they don't
Ya
You guys are downplaying the 2 seconds off shield block so much. It's a large buff.
DC was a huge game changer for damage / flat non-blockable mitigation
we dont really need a buff for mitigation tbh.. we need utility and a reason to bring a prot warrior
It still doesn't put us where we should be
Well I wouldn’t say IP off gcd is huge tbh
I have 11 sec recharge on SB in uldir now
IP costs too much rage and is sucky
Mistakes are less punishing now as well which is even larger
I don't see how ip is huge. Ip rage cost is high
With the buff to it i get it down to 9
It’ll play better but it’s not going to effect your overall survivability
I'll get excited when there is more than one talent spec option
where should we be
My point is it's still relatively early in the PTR, we're getting good changes and all I've seen constantly is "DC got nerfed, warriors suck now even harder" which is flat out wrong
IP went back to being a trash oh shit button.. 50% mitigation oh wow .. we are still gonna get dunked on by Brew
something I like is that we're already GCD locked so having IP off of it opens the rotation up a bit
I'd rather have DC
it's off GCD
And you also think IP is an oh shit button
I think having a spec propped up by a trait is a dangerous practice
Which is wrong
And it’s not an “oh shit button”
It costs too much rage I was being hyperbolic
@chrome harbor I would agree with you if we weren't getting a targeted azerite vendor
i like the changes so far
It doesn’t really cost too much rage
it does
If you think it does you use Revenge too often
IP costs a lot of rage
I never use revenge unless its free
For what it does
And you don't spend Rage on IP?
I do
Sure it costs a lot of rage
but its expensive
with legion artifacts we saw how balancing a spec around a expansion gimmick hurts in the long run, I dont want to make that mistake again
Especially considering SB costs so fucking much now
We have more than enough Rage to spend on IP and everything else
SB is way more important than IP and IP burns off in a single hit basically
it's so weak
and expensive
SB is more important on blockable dmg
@chrome harbor I think they horribly fucked up with the removal of artifacts though, half the stuff from artifacts should have been baked into base classes. I viewed artifacts as patch notes, not temporary gimmick power
I'd rather be a brew
I wonder if there is still a rework to mastery coming or if this is it
Go play brew then dude
So go to Peak and stop complaining here
I don't wanna relevel / gear
Costs too much but you can have over 50% uptime on it for a 6 minute fight
@chrome falcon agreed, we should have just absorbed our artifacts instead of destroying them. The more specs I start to level the more clear that becomes
"We have more than enough Rage to spend on IP and everything else" I don't know if I agree with this lol
You’d be better off tbh
imo there should be a second "talent tree" where you get to pick which two legion artifact abilities you get to be active.
if anything I think I use IP way too much.. my healing parses are usually really high
If this was true wouldn't we no longer be struggling?
D.C. nerfs definitely make the spec less fun imo, and nerfs our most valuable thing at the moment, our damage. But yeah it would suck to go a whole expac depending on a gimmicky azerite trait
Because we are "weaker" than other tanks
That's mostly because mistakes are extremely punishing more than anything
I'm fine with DC nerf but the buffs don't come anywhere close as good enough
Except they do
"Enough" is relative, I think the disparity between ST and AoE rage generation is absurd right now
we are basically net zero
We are better than net zero
I wouldn’t mind seeing an overall damage buff to compensate
In most scenarios
But not much better
And again
There is still literally no reason to bring a prot warrior
To anything
The buffs are pretty significant defensive wise. And damage wise tbh. That's a lot of global
Yea prot is pretty much dead
We need nerfs to other people more than we need buffs to ourselves
yea bringing us inline survival wise still wont up representation much
Until I hear a raid leader say "Can you log into your prot warrior for this fight?" I wont be completely happy but that has nothing to do with mitigation/ehp
would a dmg/rage buff to shield slam help ST while not effecting AoE dmg/rage gen too much?
of course?
Prot war pretty good for zekvoz haha
I would like us to actually have a reason to press Shield Slam
Jokes on everyone else i am the raid leader i log on to whatever i want 8)
a brew master is better than us in everyway.. both damage smoothing and mobility.. you don't need to be so dense
we could have unlimited rage but IP still gonna suck donkey nuts
Compared to legion where we had like 3 different shield slam synergies
i mean i know these seem obvious but as someone whos not a game designer trying to armchair design there might be something im missing
because BrM is OP and broken in its stagger mechanic
@rustic python WOW DUDE BRM IS BETTER THAN PROT? SICK TAKE MY FRIEND
WE HAD NO IDEA
sigh... i thought im in the warrior section, not in the whining sissi brigade 😕
Holy shit someone should go over to peak of serenity and let them know their class is good
I don't think they've heard!
Welcome to prot 2018
I was responding to someone specifically.. why are you screaming ?
If anything I would say that we have plenty of rage to spend on IP
real tanks wear plate imo
Why are you still here if you hate prot so much
We are about to do fetid on mythic tonight. Should I use my prot war at 380 or my blood dk at 364 lol
I've played prot since vanilla and it's sad to see my class die
yeah prot is great at the fetid memer
why are you screaming?
hope youre using reorigination array
So I just need to main tank it?
Prot isn’t dead tho especially with 8.1
The ip change is hyuuge
who says its dying?
take thrashes
Screaming?
wut
I co tank with a bear so i had to main tank fetid, my aggro wouldnt let me offtank
Lolwut
I'm pretty sure we just got big buffs yo
MattacateToday at 11:40 AM
@Exif WOW DUDE BRM IS BETTER THAN PROT? SICK TAKE MY FRIEND
WE HAD NO IDEA
I will be tanking g with a dk
screaming
be the offtank for fetid
Prot is gonna feel so good again having ip off gcd
nerf to DC is fine, we will have a few more seconds off it from AM, we have less gaps in shield block, we can block ranged, we have more base armor
Imma really appreciate it after losing it kek
can just take his thrashes with just shield block
Idk if we’ll have a few more seconds off
until 50%
not gonna lie, i forgot about the range block and got happy again
ez pz
and we can use IP during avatar windows
We’re not getting a rage buff
we are
So non-blockable damage mitigation goes down though because demo was a flat 20% and we lose uptime
#blockTheRock
IP off GCD is a small rage gen buff
more GCDs available is a small rage buff
yeah
That’s assuming every gcd you can generate rage
Emphasis on SMALL rage buff
"Shield Block can now do the things that is shown in the icon art, IE block arrows"
you cant really take anything anyone in this channel says seriously anyway; some months ago people were defending IP on the GCD because other tanks had a GCD AM, now they're talking about what a seriously needed change it was etc. people always go with the flow and pretend they always believed what was best
Is amazing
Which isn’t the case
We're going to devastate a lot more in 8.1
and non-blockable damage has gone down to magic/bleeds
#blocktherock is the most exciting change imo.
we lost magic damage mitigation
and DC needed to be nerfed.
what is blocktherock
@astral crystal to be fair I said I would be fine with IP on gcd if they buffed it and if it was taken off it wouldn’t help our survivability in any real way
any gcd where you would have ignored pain instead of shield slamming or thunder clapping you can now do both
They could of buffed us more with the DC nerf
Throw rock can be blocked
hm.
correct and they still could
so can Shoot finally.
Yes
making KR much easier for us
IP gobbles so much rage though
and SoB
@chilly brook i'm just saying in genera, including channel mods
for what it does
I think people realize that the GCD on IP isnt the issue, but its a QoL change as it made the spec feel constipated
And so many others
I would agree with you though @astral crystal
normalizing rage gain would be nice
block rocks, arrows, bullets my dudes.
Is there a mechanic where you need over six seconds of continuous magic mitigation? I’m pretty new to prot so legit wondering
Pretty sure everybody knows this channel isnt for productive conversation
sure there's shadow of zul in KR
well, over 18s
I tbink we will see more changes. They didn't announce #blocktherock so I'd wager there is still tank tuning being done.
I do think that IP still needs to have double it’s volume
its productive by comparison to anywhere else youd have the conversation
overall I think were better off than we were with these changes.
IP doesnt need double the volume, we just need more rage in ST and less in AoE
yeah IP having a little more absorb would be fine, but if it took an alpha/beta/live/patch cycle to get it off the GCD, i wouldn't hold my breath
As Lala said in his writeup, IP now isn't any less effective than it was in Legion, but now we get 1/3rd teh rage we used to
I would have still preferred a rework of IP to not have an absorb cap at all
ignore pain should be passive and 50% of the damage spread out over 8 seconds
i dont want to be a monk @ornate sky
lol
lol
f that weaksauce
so an active stagger?
I would have liked the IP design where it eats rage when you take damage
Could have been interesting
no i said passive, i meme'd
I mean I liked the beta version, 12 second duration and 12 second recharge. Reduce damage but eats rage
if you take off the absorb cap of IP, people will just stack it to stupid numbers while not currently tanking, it wont work
Hard to balance though and no-one on the team seems to care about us
I appreciate the changes they made.. but I assumed we were getting big buffs to bring our numbers closer to other tanks.. with the DC nerfs it really doesn't feel that way
yep, beta IP was way more interesting 😦
Double IP should be a BIG moment if you save up for it
second healthbar
oh I like the changes as well, infact I want nothing more then for them to hotfix it asap
Considering it costs most of our rage bar
@rustic python we’re the best raid tanks rn behind blood and monk, both of which have been acknowledged by blizz to be overtuned
ultimately we're buffed, but imo not in the right ways, IP change will feel nice, and the only thing i'm actually happy about is blocking ranged physical attacks
is blood overtunned in raids tho?
No
Blow for blow we’re equal with Paladins
The reason blood is popular in raids is because all the m+ players are maining it for gear
@chrome harbor they are
these changes are great for M+, blocking ranged and lower sb recharge
damage from avatar/ds hasn't changed
I understand DC had to be changed.. but I would of liked it to be baselined or something.. it was our only interesting mechanic and now it's been fucked into the dirt.. and all we got was a few tuning qol changes.. nothing her is blowing my socks off and our damage is still gonna be trash
Still requires less EHRPS than us
@ornate sky yes it has, you wont have BV up the full avatar duration
So yes Blood is a better raid tank
oh true, 😦
Unless it’s played badly
you must be referring to ST
🤔
and i still wouldnt say trash
single target I mean
I bursted over 16k on mother last night
is trash
cuz aoe we're top/next to top
yea yea yea
our ST damage is fine lol
11k on mother is bad as a tank?
bear dmg is trash id say, ours is if anything on the lower side of meh?
ST?
I'm talking single target
@oblique garnet it's pretty bad
Prot cleave is amazing but single target is crapola
Finished Fetid with over 10k
🤔
prot pally destroys us single target
It's good for a prot warrior
and keeps up well in aoe
100%
#BuffShieldSlam
prot pally does not keep up in aoe
at all
we absolutely obliterate everyone in aoe
Over 9k on vectis
depends how big the pack is
one thing I am interested in for 8.1 with the new affix
is maybe we can pull a million mobs
and do so much more fucking damage than bdk
that we pull ahead of the utility of mass grip
probably not though 🙃
DK Grip is so amazing utility wise
or in 8.1 we get banner back /hides
change charge to clash 8-)
we lost our 3% heal from legion
Its not about our dmg
Tank Damage matters
Gg is good because it lets others do more dmg
insp pres was good in raids, not in M+ @rustic python
true
Well blizzard doesn't seem to want to give us anything else @ember arrow so i'll take what I can get
just make it a talent though.. so we can choose it if we want
Wat
situationally
U get many buffs
Guys I think prot warrior is doing horrible damage /s
Still cry
nerfed DC
I'm not crying lul
I'm just saying we're not getting utility any time soon so hopefully our damage is enough to keep us competitive
I am crying
i agree honestly, utility is our main issue, particularly for m+
@chilly brook# our ST damage is pretty bad, linking a log of you doing well against OTHER prot warriors doesn't mean much
rallying cry isnt as useful as a hard displacement
We have good raid utility
Our damage is fine, and they just put out a short list of what they found on the PTR. That isn't final, there is still more to be done
Yall worried ab nothing
bears just got ursol's, pretty cool
That's what we were saying for all of alpha and beta edri
I'm taking nothing for granted
@manic sentinel by that logic we shouldn't of worried on PTR.. cause they weren't finished yet :^)
isnt rallying cry also usable by arms/fury?
yes ^
Yes
@chilly brook at your % there, here's heroic fetid https://www.warcraftlogs.com/zone/statistics/19#difficulty=4&dataset=95&boss=2128&class=Tanks
But no other tank has raid utility as strong as Rallying Cry
Situationally ofc BoP and mass grip are broken
lmfao
g r i p
But Rallying Cry is always good on every boss
go to max, and we're top
every warrior has battle shout and rally and it doesn't stack
you dont need prot
take arms
They specifically said they were working on something for help in the magic damage department, so until that comes out they haven't finished with changes. At least that much is certain
@manic sentinel When did they say that
want to help? reflective plating, it's not even new
Lower CD of Demo shout and I'll stop crying
on one of the QA's
where?
true, idk I think id like to see a sort of return of banners, at least skull for quick burst dmg and demo for group dmg reduction, obviously messing with %'s to balance it out
@prisma crane looks pretty even to me
Is anger management too OP? seems like the other two need to be completely scrapped since they'll never compete in their current state. Maybe I mean too OP compared to the rest of its row.
lemme try and find which one
i mean getting IP off the gcd is a magic mitigation buff
@pastel halo Yes, AM is way too powerful to be a talent
There is no reason to take anything else over it, ever
@chrome harbor Monk's got our banner and made it a second tank called dave
atleast point AM should be baseline for all three specs, and nerfed
that dumb ox is really just the mocking banner i thought
it completely dominates arms too
Arms gets AM
I'm trying to think of something to replace the other 2 t100 talents but they'd have to be ridiculous to see play
Is protection warrior going to be any better in 8.1?
what about roar
But no other tank has raid utility as strong as Rallying Cry
Situationally ofc BoP and mass grip are broken
druid crying in the corner
only reason fury doesnt use AM in raids is because its cds suck
Yea these buffs are disappointing.. our damage is already abysmal on single target.. we are just gonna go lower now with DC nerf.. fuuu...
didn't roar get nerfed into the ground
after the bitching and moaning of Mythic KJ utlity
@astral crystal that's only true if you have the rage to support it
if they aren't nerfing other tank dps.. it's gonna feelbad
