#protection

1 messages · Page 2201 of 1

regal island
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now DS will cap at 14

stone crag
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current PTR changes wont make warrior on par with monk

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no

fathom marten
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You didn't ask if we knew about our ccurrent placement in top tier guilds

regal island
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so it's gonna be about a 4.5 sec loss on demo

solid quail
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Thank you

junior igloo
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We don't know, @solid quail

ionic fern
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Just wait a week and watch the "Class representation in top guilds" Fin. 😉

zinc mauve
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if you want a more accurate measurement on Demo shout dps/survivability loss, it mostly applies to bosses firstly, since most groups of mobs are going to be done in 30 seconds, most you would be able to squeeze out from DC in its current state is just a few more seconds over 16 seconds

stone crag
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it was a dumb question to begin with

  1. you already had the answer you were looking for
  2. it's PTR so nothing is final
  3. With the current state of tank balancing that's a fucking fever dream
zinc mauve
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unless you bloodlust on trash packs for some ungodly reason

solid quail
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No I asked a question and instead got the standard "that's not the right question" might as well have asked stackoverflow haha.
Cheers, just wanted an honest best answer coz a mate quit over the class being ass

fathom marten
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Are you in a top tier guild @solid quail ? Do you need to be a "top tier" tank according to progression mythic raiding?

ornate sky
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plus you can use ignore pain during TC+ShieldBash/Revenge under avatar

fathom marten
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@solid quail Friend probably just doesn't know how to play his class

vale gorge
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@solid quail you asked a question, and when you got a response you assumed the person responding was being dishonest

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so stop acting like a victim

regal island
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bottom line DS uptime will drop ~20%

ornate sky
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ignore pain going 0gcd is a huge buff to those periods of stretching DS out... have so much rage during those times and no GCD to use them

static lance
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What's the uptime on SB going to look like?

regal island
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demo uptime will be more like 50% with DC trait

zinc mauve
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the DC nerf should be looked at from the uptime percentage over an entire fight; in its current state, the average prot warrior tanking in a raid can keep DS up about 50-70% of the time, im going to say its 70% of the time just for the sake of it; lets assume 4 casts over a 2 minute fight (30 second time period between each demo shout thanks to anger management)
8.1 PTR (not final) version of DC makes demo shout last 14 (8+6) seconds assuming you get your claps off... which you should; assuming the same scenario as before with 4 casts over 2 minutes ,you get 4*14 = 56 seconds which is 46~% uptime

regal island
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not 70+

static lance
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1sec CD reduction doesnt look like much, but i'm not sure how that interacts with Haste

zinc mauve
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70% is if you're a fucking god and have a boatload of haste

junior igloo
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@static lance
From 40 % to 45 %

ornate sky
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its 2sec CD zak

regal island
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71% uptime on that fight ^^^^^

static lance
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Oh cool

regal island
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and thats not even the highest uptime out there

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some have 80%

zinc mauve
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of course it isnt, but your not going ot achieve that every single fight

static lance
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I assume that HR is still not competitive with AM, then?

stone crag
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correct

ornate sky
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AM will be slightly stronger with new IP

regal island
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but basically assume average 4.5 sec less duration on DS from the new DC vs the old DC

solid quail
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Ok, sorry you're right guys, another question then, has your class objectively been shat on the most by blizzard

fathom marten
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@zinc mauve I think using 70% is a bad example. Since people will use extremes wrong.

zinc mauve
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i agree

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50-60% is a more accurate range

fathom marten
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😃

static lance
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honestly, since I play M+ exclusively, I dont really need high DS uptime. A lowered DS cooldown is more valuable.

zinc mauve
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but even if you use 70%, its a 30% loss in uptime from 70 to 40%

static lance
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and I guess off-GCD IP will help that more.

timid jay
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@solid quail yes, that's why I quit

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Pepehands

zinc mauve
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with the SB buff, the change only really affects magic damage heavy encounters

solid quail
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An honest warrior

fathom marten
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@static lance and blocking ranged. That will probably help a lot in m+ since we have no grip

regal island
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nah it's more like going 70% to 50%

zinc mauve
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im just using 40% as an example because 46% is one of the better case scenarios

stone crag
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so did thyme @timid jay

regal island
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loose about 55 sec of DS on a 5 min fight with ~12 DS casts

zinc mauve
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unless you are comparing best case to best case, which is fair in that case

timid jay
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Who is this Thyme

stone crag
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¯_(ツ)_/¯

timid jay
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@thyme

stone crag
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:thyme:

raven kernel
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I raid as arms and m+ as prot ¯_(ツ)_/¯

static lance
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wouldn't the IP change help with magic-heavy encounters? sure, Rage gen will still be a problem, but you could have IP more reliably

zinc mauve
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ip change helps with encounters where you rage cap

fathom marten
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Honestly it may be a nerf but its a trade off for better SB uptime and IP being less punishing to hit.

sick sentinel
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Ok so I gotta ask because with the new R.IO update I get to see peoples raiding progress, and holy shit I am seeing very little kills on Mythax/Ghuun but a crap ton on Mythic Taloc/Mother. Is something going on with the last two bosses on heroic?

zinc mauve
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it helps with magic heavy encounters, but only a little

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it just lets you eek off another spell when you would have nromally used that GCD for IP

raven kernel
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M Taloc and mother are puggable

timid jay
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I'm not entirely up to speed on the changes but are there any rage generation changes yet?

raven kernel
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H mythrax and ghuun aren't

zinc mauve
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@sick sentinel taloc and mother are a joke

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mostly taloc

sick sentinel
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Why is that?

regal island
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yeah mother is just POP all healing cd's cross barrier then survive 3 min and do it again.

sick sentinel
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Shouldnt they be more harder?

ember arrow
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@timid jay cosmo is ONE OF US

timid jay
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ONE OF US

ornate sky
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some other tanks got their ranged tanking nerfed heavily though

zinc mauve
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the encounters are incredibly simple compared to other fights; none of them require tank swapping

fathom marten
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Mother just requires some communication. Taloc is like the easiest boss in history

raven kernel
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Less raid coordination required

zinc mauve
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you can honeslty 1 tank taloc

timid jay
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yeah I quit the game and wasn't active anymore

regal island
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seems like they are keeping rage gen linked to haste so it's just gonna go up

timid jay
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Idm getting demoted

ember arrow
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Bfa btw

zinc mauve
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every other tank in the instance (except mother maybe) requires 2 tanks minimum

ember arrow
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No

raven kernel
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Fuck levkos here

ember arrow
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Yes

sick sentinel
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That is so odd, i honestly thought id see a lot more kills on mythrax, he seems really easy to deal with even on heroic

ember arrow
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Love you too

sick sentinel
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Ghuun i can kinda get but not really

raven kernel
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Kappa

regal island
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but yeah SB changes are meant to balance the demo changes imo

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block more, shout less

timid jay
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Fwiw

fathom marten
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What

zinc mauve
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idk if anyone else has this issue, but in my guild, when we do mythrax with our 10 man raid, theres about a 20% chance someone gets bugged in one of the orbs

fathom marten
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I hate mythrax

zinc mauve
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the bug makes us wipe more than the actual boss

sick sentinel
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Ur lucky

timid jay
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Marok did some napkin math and it seems to be a overall buff

sick sentinel
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I get pinged the most of our raid with ruin

timid jay
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The big thing you guys are missing is control

zinc mauve
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its only a nerf in mdmg heavy boss fights

fathom marten
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Highest wipes on normal and heroic diff for my guild.

sick sentinel
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I have so little uptime on mythax to dps i actually just sit in a corner and wait for the phase 2

regal island
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yeah not glued to a az piece with DC anymore

timid jay
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You can't control too much when you get those long DS outside of avatar

zinc mauve
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otherwise, the ptr changes are an overall very solid buff

raven kernel
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I'm not too fussed about dc nerf tbh

fathom marten
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Neither am i

zinc mauve
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it was going to get nerfed either way, or at the very least, other traits would have gotten buffed to be in line with it

timid jay
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But shorter SB recharge is going to be massive for ease of playing

sick sentinel
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I mean who care at the end about that nerf

fathom marten
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Though, its more of a nerf then I initially thought.

sick sentinel
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We can block rocks

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I will trade screaming power for rock blocking power

zinc mauve
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i cant believe blizzard killed the rock meme

raven kernel
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It's fairly negligible on bosses with tank swap mechanics

regal island
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well it free's me up to use dragon roar more too i guess

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more rage and IP off GCD it all adds up

zinc mauve
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excuse me but you misspelled R A V A G E R

fathom marten
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The thing is. We should look at this practically speaking. DC is a trait. We received buffs to our baseline abilities and passive tankyness. That's a damn good thing. 👌

regal island
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eh ravager only works if you use an equip 2h weapon macro

raven kernel
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IT IS

regal island
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then it's actually kinda good

raven kernel
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I'm happy with changes

timid jay
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Yikes

zinc mauve
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can you change weapons mid combat?

timid jay
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Yes

zinc mauve
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what the fuck

regal island
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no one notices you can equip a 2h weapon in combat then ravager for pretty nice damage

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then swap back

raven kernel
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Not in m+ right

sick sentinel
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Nope

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because fuck you no fun

timid jay
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So the only place where it would have mattered

sick sentinel
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Make you think u have choice

timid jay
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Nice

raven kernel
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The days of stance and weapon swap macros

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Ahhh

regal island
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makes zul kinda fun with it when you outdamage the dps

zinc mauve
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everyone here talking about their thunderclaps, but no one talks about the elusive RANGED WARRIOR, heroic throw for maximum dps

sick sentinel
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You mean those elitist mythic raider shit lords

zinc mauve
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who needs melee when you have infinite axes

raven kernel
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Yo infinite axes actually useful on h mythrax

regal island
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use the bladestorm trinket for maximum WTF did this prot warrior do.

sick sentinel
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So use it on zul and zek

regal island
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people always freak out when you drop ravager then start bladestorming at the same time for lulz

sick sentinel
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since those are the only two real places u can see its benefit

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@regal island you know whats better than that, using bladestorm with DBS as arm in KR

regal island
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soo much fun on zul & mythrax though, no orbs or fear on me all due to an old ilvl200 trinket

sick sentinel
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Ive freaked people the fuck out

vale gorge
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I've been going through my logs, and saw that usually after DS I would only be able to increase the duration by 3 TCs (6s) without Avatar up anyway. So the DC trait nerf only really affects uptime on DS if I'm using it in combination with Avatar, and that's when I'm at low risk of dying anyway

raven kernel
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You mean the room?

sick sentinel
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Yup

raven kernel
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I have to yell everytime THAT'S NOT MY BLADESTORM

sick sentinel
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Fuck that

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I run to them

ornate sky
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deafening crash being weakened isn't too bad because we're so good under DS, we can afford to lose a little bit of that survivability to buff the times we're not under DS

regal island
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yeah yelling warrior feels too much like the old d2 shout barbs

ornate sky
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obviously theres more time out of DS now, but its nowhere near as scary

sick sentinel
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There is nothing more satisfying then seeing ur tank/healer pop cds because they think ur bladestorm is not the npcs bladestorm

ornate sky
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haha true

regal island
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lemme just equip my 2x +3 warcry weapons

sick sentinel
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Always leaves me in tears

regal island
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then i'll buffs us

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i'm getting kinda curious on the actual math of AM vs HR with the changes though

solid quail
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6/8 mythic uldir representation:
Prot warriors: 1.4%
Blood, Brew, Protadin: ~4-5%
Guardians are almost on par at 1.6%

regal island
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seems like HR with the SB uptime could actually get pretty good

sick sentinel
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Yeah but AM has more use

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then a few extra seconds a shield with a shorter recharge time

junior igloo
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It's obviously an overall buff, but they promised to fix the class (uncompetitive talents, awkward mastery etc.) and instead they give us 5 % stamina/armor and more dps/rage (you can use all GCDs on dps/rage generation instead of IP now).
Maybe (hopefully) the design changes are still coming, but it doesn't make much sense to do tuning (buffing vanguard) before that

vale gorge
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@solid quail so more people are playing other tank classes than warriors

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great

sick sentinel
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When havent they

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Dks can heal, dhs can heal(kinda), druids can heal, palys can heal, monks drink which means they heal

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We are the only class that cant heal

ornate sky
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did they promise to 'fix the class'

regal island
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warriors and bear really fell behind this tier, they wanted to nerf bear because it was over represented in mythic raids in legion and they screwed up prot warrior in early legion and didn't want to repeat the same mistake

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back when you could IP bubble for 3x your max HP and it absorbed 100% damage it was pretty OP

vale gorge
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on raid bosses being able to self heal doesn't really matter though

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it's more about EHRPS

sick sentinel
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true but tell that to the common folk

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not the people in the actual trenches

regal island
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self heal matters a bit for movement heavy fights

sick sentinel
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You've probably seen what comments griff got when he posted his video on reddit and how dumb people can be

solid quail
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@vale gorge Not just playing other tank classes, getting 6/8 mythic on other tank classes, people just don't want prot warriors/don't play them in high lvl gameplay.

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And it's a problem blizzard need to fix

vale gorge
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@solid quail if more people play other classes in general it's obviously going to mean more of those classes are going to reach 6/8

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if you want to make a bit better comparison you have to look at what % people play prot warrior compared to other tanks in general, and then look at what % of prot warriors reach 6/8m compared to other tank classes

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and see if those percentages differ

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and even still there are other factors that influence it

raven kernel
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We have warriors on 7/8 or 8/8

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I guess they must be godliest players in wow

zinc mauve
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@junior igloo my guess is that they are adjusting us currently just to see what some number changes do, maybe convince some players to start playing the class so they can collect some data. As it stands right now, just these changes alone will make us much stronger in m+ in the situations we are weak in, but it doesn't stand to fix any of the problems you have mentioned such as our talent inflexibility

azure perch
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How about warriors with prot as OS tanking 6/8? o:

ornate sky
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arms being strong skews things, and WW not so BrM is nice for the debuff

zinc mauve
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that or they're just tryin to get this build good before they go ham in trying to fix different builds

regal island
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eh shadow, ele, feral got giant reworks

sick sentinel
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I mean remember they did say not to expect much if anything in 8.1 for prots/guards

raven kernel
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Representation is much more a reflection of community opinion than actual balance

regal island
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granted they were all broken as fuck

sick sentinel
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So im not expecting anything else but what we got it, and I doubt they are going to tune anything

regal island
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MM was super low represented this tier too

ornate sky
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community opinion clearly looks at actual balance

zinc mauve
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still, largely a reason we are unrepresented is because the class is very weak if played improper

regal island
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so MM got a fix

ornate sky
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not perfectly, but well enough

zinc mauve
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making the class easier helps with representation

raven kernel
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Prot actually isn't broken at the top end of skill level

vale gorge
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@sick sentinel what video was that btw?

raven kernel
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Which is why they haven't given us a giant rework like other specs

sick sentinel
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One of the QnA's recently

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I dont the time exactly but I can look

solid quail
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@vale gorge defensive stance enabled. Why do so many prot warriors refuse to accept their class is ass. Obviously it means less if the players good, but come on... The class is in tatters

static lance
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Prot Warrior weakness is in its difficulty and how punishing it can be if you screw up. The base mitigation kit is perfectly good.

regal island
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idk if they want to make prot good with the current build they need to change IP to consume upto 40 rage and not overcap your IP

static lance
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@solid quail because we play the damn class and we actually see how good it is?

regal island
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basically make it idiot proof

solid quail
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Or are delusional

junior igloo
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Prot is better than the general perception if you play really well, but it's not at the level of monks for example

vale gorge
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@solid quail because we're not ass and you're just a parrot repeating what people without a clue are saying

zinc mauve
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i play the class cause i like pretending to be a stormwind guard

raven kernel
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@solid quail if you're only going to accept answers you want, just talk to yourself

ornate sky
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why are you even responding to finboar

azure perch
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Rei, are you saying it's the top players fault for prot warrior being behind monk and DK? o:

static lance
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good point, man. I was doing so well ignoring him earlier, too.

raven kernel
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No Marvin

regal island
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you bring a prot warrior for the 10% ap buff if you don't run an arms/fury war imo

ornate sky
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but you run an arms warrior because decent in uldir

regal island
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which hate to say it but there are better melee than arms/fury with way more utility

raven kernel
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I mean that we were lower on the urgency to fix than feral enh ele etc

ornate sky
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in M+ yes, not in uldir

azure perch
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That's true 😛

solid quail
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I'm not even insulting anyone, I'm saying the class is ass, doesn't mean people playing it are, a good marksman hunter could outdps a warlock doesn't change the fact marksman is shit

regal island
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eh arms is good in uldir but it's nothing a rogue cant do

vale gorge
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you're insulting our intelligence with your dumb arguments

zinc mauve
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spin to win

vale gorge
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just stop

raven kernel
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You pretty much want 1 arms on every fight though

solid quail
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Tell me why I'm wrong, how are they even comparable to other tanks.

amber siren
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SPIN TO WIN

regal island
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like a monk is a better orb runner, frost is better cleave etc.

raven kernel
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Rogues got sat on mythrax and ghuun in the wf race

regal island
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cant say arms or fury are exactly vital for the roles they fill

azure perch
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You want at least 1 arms warrior for the buff, cleave and execute.

junior igloo
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@solid quail
We are easily comparable - you compare them and easily see that we are behind 😄

raven kernel
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There are alot of execute favored fights

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That's why u want arms

solid quail
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They can't maintain 100% uptime on mitigation if I'm not mistaken?

regal island
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yeah my raid rocks 2 arms

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but even mythic Vectis... frost is just better

zinc mauve
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i dont think a single tank can keep 100% uptime asides from stagger

vale gorge
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prot warriors are comparable or even better than other tanks in some fights, as you could see if you looked at the amount of damage we take and external healing we need compared to other tanks

static lance
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@solid quail they're not designed to.

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100% uptime is not necessary on all classes.

stone crag
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monk can keep ISB up 100%
bear can keep IF up 100%

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other than that, no other tank can

raven kernel
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We still take less damage than them

zinc mauve
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thanks for the correction

static lance
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Prot specifically, because they have better passive mitigation.

solid quail
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If what I've heard is correct it's possible for all other tanks

regal island
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prot excels in making that super large hit basically tickle with the right setup

azure perch
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No Finboar. No.

stone crag
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no

raven kernel
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Lol no

vale gorge
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just as an example, I main tank Fetid mythic and I need a lot less external healing than any monk tank I've been able to find

raven kernel
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Dh has piss poor uptime

oblique garnet
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with 50% haste you can pretty much have 100% uptime on SB

signal rune
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No its not (im a dh tank)

zinc mauve
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our active mitigation is some of the strongest in the game as well, since that's our ggimmick

static lance
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more base armor + block means not needing your AM at 100%. because sometimes its not necessary

raven kernel
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Pally uptime isn't great either

static lance
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DH don't have 100% uptime either. neither does Prot Pally.

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I have a Prot Pally, I know this.

solid quail
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But come on, they don't take that less damage, in fact just raw healing wise, warriors need the most other than maybe guardian

zinc mauve
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i only play prot warrior and occasionally touch my guardian druid so i dont know too much about the other tanks

static lance
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some tanks are designed around 100% uptime, some aren't.

raven kernel
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Dh has worse uptime and weaker/less cds

regal island
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i mean next raid tier that SB change is going to push us into 100% SB uptime easily

signal rune
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We have gaps up to 10 seconds in AM if you play bad(dh)

raven kernel
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Monks need the most healing

stone crag
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brew takes more DTPS than any other tank and require more healing attention

static lance
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their AM also differs in magnitude. Prot Pally AM gives way more armor than Druids or DK

raven kernel
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Warriors need some of the least healing

azure perch
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But they're the easiest to heal Art

stone crag
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idd

junior igloo
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@vale gorge
Oh that's true, we take less damage than other tanks. It might come in handy in some type of content, but in raids it usually doesn't matter than much.
With 4-5 healers, you usually have a bunch of hots, beacons etc. on you, so if you require 8k healing per second on average or 10k or 12k, it just doesn't mean much, a lot of that extra throughput ends up as overhealing sadly.

regal island
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bad warriors die when they let all the mit drop off and run out of cd's

vale gorge
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it's exactly the opposite though, prot warrs and guardian druids need the least amount of external healing when main tanking Fetid

regal island
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that's the gap

vale gorge
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if you actually look at the logs

static lance
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@regal island Bad tanks die when they let that happen.

regal island
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eh monks can get carried by healers

static lance
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fair.

regal island
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they just pump out a little more mana on heals

vale gorge
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@junior igloo if taking less damage doesn't matter that much in raids then what does matter?

regal island
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warrior it's nope... he's tanking the floor now

static lance
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yeah, I can see the utility argument in m+, but isn't raid tanking all about mitigation?

vale gorge
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exactly @static lance

raven kernel
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The problem with warrior is that it's incredibly punishing when played badly

stone crag
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not entirely, utility is still weighed heavily

azure perch
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The only thing that matters is how easy you're to heal, be it being predictability or the tank handling most of the damage he himself takes, see DK and BrM.

raven kernel
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But when prot is played well it's amazing and all healers can notice the mitigation

solid quail
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If the protection warrior mains were in beserker stance rather than defensive then blizzard might actually make some decent changes.
The first step to solving any problem is admitting you have one.

ornate sky
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raids is all about being predictable to heal and survive the big burst mechanics

regal island
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its twofold really

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healers wana parse

static lance
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@solid quail We have admitted we have problems. We know what our issues are.

regal island
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prot is bad for parsing healers
bad prot pops cd's and dies

static lance
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it talent inflexibility and difficulty of play.

autumn pendant
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@solid quail they were stated in reddit post too...

light epoch
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@solid quail you are hopelessly misinformed s far as I've seen so far

junior igloo
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@vale gorge
That's because the metric is imperfect.
A monk needs more healing total, true. But since they don't take burst damage (80 % of their damage taken is staggerd over time), you have time to heal them up. That means you can use efficient heals like hots and beacons.
A warrior needs less healing total, but when you take 1 or 2 melee hits, you are in immediate danger of dying which means healers don't have time to let hots tick, they have to bomb you now.

Less healing total, but usually more mana and GCDs spent on it sadly

ornate sky
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yes but only monks are smoother in damage taken

stone crag
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no one here is saying warrior is flawless or near it what the fuck are you going on about fin

raven kernel
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Depends on content though

regal island
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that depends too because healers can also overheal prot a lot more

raven kernel
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In raids of course brew is the best

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But if you're a healer then brews are a nightmare to heal in m+

ornate sky
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warrior/druid have the smoothest damage intake after monks

hearty portal
#

They are nerfing deafning crash by a shit ton right?

zinc mauve
#

i just checked, in every single uldir log i have looked at with the exception of taloc and mother (where im the MT), I have the least damage taken and (obviously) most damage mitigated with 50-70% mitigation on every single encounter except vectis which is mostly magic damage

hearty portal
#

capping at 6 sec?

ornate sky
#

and they are a bit meh

static lance
#

@junior igloo but isn't the base mitigation of the warrior designed to help with that, in order to make the damage intake smoother? I look at some warrior streams and their intake seems pretty stable.

regal island
#

it's like a 4.5 sec loss per DS from what i was looking at @hearty portal

zinc mauve
#

so saying that warriors require more external healing and attention is completely disingenous from my perspective

raven kernel
#

We are very stable when mitigation is up

hearty portal
#

So how many itemlevels will that trait be worth now?

zinc mauve
#

15 id say

hearty portal
#

ok

zinc mauve
#

its still a strong trait

raven kernel
#

Anyone that says warriors require more external healing pretty much takes reddit as their Bible

hearty portal
#

Yeah ofcourse

stone crag
#

who knows

#

it's PTR

hearty portal
#

But i thought it wouldnt be worth like 45 itemlevel

stone crag
#

lol nope

hearty portal
#

anymore

vale gorge
#

@junior igloo that's what I hear all the time, but I haven't found that to be true when comparing my health graphs with those of monks on a lot of fights. I usually take just as smooth or even smoother damage than monks. I think the difference is as a prot warrior you need to know in advance what kind of damage is going to be incoming and use defensives proactively

zinc mauve
#

yeah its not, its only worth 15 instead of 45 now

junior igloo
#

@zinc mauve
Can you look at how much mana was spent on healing you compared to the other tank?
Or how many global cooldowns/casts the healers spent on you compared to the other tank?

regal island
#

warriors are like chilren with a fork and an electrical socket. You have to watch them close and make sure they dont die.
monk is more like a kid with a cup of juice you just need to make sure they don't spill

hearty portal
#

I like the change, but then again it will probably be extremly easy to get it on your gear later. So i kinda hate it at the same time

zinc mauve
#

im not too familiar with warcraft logs to parse that information myself to be honest

#

i can send you some of my logs if you want though

ornate sky
#

literally monk is the only tank with a smoother damage intake

#

1/6

zinc mauve
#

cause i have absolutely no idea how to do it myself lol

light epoch
#

Smoother damage than a monk? Seems legitimately impossible dude. Sure you can be mitigating better but s for taking smoother damage, I dunno

sick sentinel
#
ornate sky
#

and thats because of stupidity on blizzards side to make them a passive stagger tank

sick sentinel
#

Spent too much time looking for this crap

raven kernel
#

My raid priest much prefers to do m+ with me, an offspec prot, than our brew mt

ornate sky
#

compared to guard + self heals

solid quail
#

Yeah warriors are an art, do em right and they might be competitive, but I haven't come across one of those warriors yet and 100% of the time they've been unable to handle nearly as much as any other tanks, that's a problem regardless of their unseen "potential".

vale gorge
#

ah thanks @sick sentinel 😄

raven kernel
#

I'm much easier to heal

light epoch
#

Depends on the healing spec

oblique garnet
#

oh damn pug pally is sad because he cant hold aggro : /

junior igloo
#

I'm not really sure how to find that quickly myself, @zinc mauve
I'm just pointing out that it would be a better metric

light epoch
#

Main brew and have issues with certain healers

solid quail
#

@raven kernel you must be insane, or your healers have seen shit monks because monks in m+ can be insane and so much more common to find good monks than warriors.

ornate sky
#

thats a healer problem, monk damage intake is super smooth

solid quail
#

Coz most good warriors switched to a better class

ornate sky
#

even if you play trash and purify all the time

light epoch
#

I think it's more that monk is less punishing than warrior when the player is bad

raven kernel
#

@solid quail or you're just horribly misinformed

soft kindle
#

Monks aren't the best in m+, just like prot. Monk is just less "fuck you" when you make mistakes or misplays

ornate sky
#

you've seen the monk post on the player who just used purify brew in heroic raids

#

and it didn't really matter

soft kindle
#

Yes everyone has seen the fetid log

static lance
#

@ornate sky but monk damage is nonstop. the healer can't take a breath, especially if you dont have HoTs

stone crag
#

monk has more than enough utility for m+ tooo

solid quail
#

I'm talking from experience

ornate sky
#

would be like a warrior only using IP and not SB

regal island
#

basically 20% less

raven kernel
#

Monks in m+ have to be spam healed pretty much

light epoch
#

I think it's insane to suggest that it's easier to heal a warrior than monk under anything close to normal circumstances

soft kindle
#

A bad monk is a fucking nightmare to heal

stone crag
#

idd

regal island
#

warriors need less heals but need more attention
monks need more heals but less attention

hearty portal
#

A bad warrior dies

solid quail
#

@raven kernel yeah if they're face tanking everything, but they have a lot to just avoid damage and remain tanking.

fossil basalt
#

Some guys in this group is delusional hypocrite

junior igloo
#

If used on cooldown, decent up-time on Demo Shout will go from ~70 % to ~55 %

fossil basalt
#

They say noob players shitting name of prot warrior

vale gorge
#

@regal island you're not taking into account the fact that we'll be able to generate and spend more rage with the new changes, which means that with Anger Management the cooldown of DS will go down slightly

fossil basalt
#

Otherwise prot is perfect as they said

raven kernel
#

Warrior has so much frontloaded mitigation I can facetank a pack till its almost dead before I kite to regen back some sb charges for next pack

regal island
#

how are we going to generate more rage? @vale gorge

vale gorge
#

because we don't have to spend GCDs on IP anymore, freeing them up to use rage gen abilities

junior igloo
#

@regal island
By using all GCDs on rage generation instead of Ignore Pain

hearty portal
#

They said in the Q&A that our rage was a problem aswell right? So they might look into it and smooth it out between aoe and single target etc

light epoch
#

The changes will help. It's not going to catapult them to top tier of mythic progression and high keys. I think that much is clear

ornate sky
#

plus not capping rage

#

when bad

static lance
#

@light epoch prot warriors aren't hard to heal, though. assuming they know the basics and use mitigation properly, which is the main challenge.

raven kernel
#

The last necrotic week which was what 3.or 4.weeks.ago? I could facetank till my necrotic hit 30+ and I'm still not dying

hearty portal
#

Well the gcd is far from the only issue warriors had. But it does effect the feel of playing a warrior which to me is kinda big

light epoch
#

The same can be said of any tank dude.

raven kernel
#

And my priest didn't bitch about it at all

hearty portal
#

But I would like to see a better mastery atleast, and some more rage gen

raven kernel
#

Said I was still easier to heal than brew

#

On same week

soft kindle
#

Necrotic changes are going to affect how those weeks go, a lot. It's not magic damage anymore

vale gorge
#

@light epoch isn't that the point though? that prot warriors are just as easy to heal as any tank?

soft kindle
#

that's gonna hurt DKs and pallys a tad

light epoch
#

Total opposite experience from my healers

raven kernel
#

30+ stacks not 30% btw

static lance
#

@light epoch fair enough, but the argument is whether prot is easier to heal than a BrM. I don't think they are, but I don't think the gap is that huge either.

zinc mauve
#

https://www.warcraftlogs.com/reports/wfyRYbvG3PpLaQBd#fight=53&type=damage-taken
prot tank vs brewmaster, 10 man raid w/ 8 ilvl disparity between tanks in favor of prot warrior
damage taken - 3.55 m vs 2.42 mill, least damage taken is prot warrior
DTPS - 17,625.7 vs 12,013.9, least dtps is prot warrior
mitigated - 50.18% vs 72.39%, most mitigation is prot warrior
casts recieved over fight - 59 vs 28, prot warrior recieved least casts AKA least attention

#

heroic fetid

hearty portal
#

Btw our DK main tank in the guild is usually running around with around 10k selfhealing through according to details

ornate sky
#

8ilvl is a lot and indicated a better (more commited) player

hearty portal
#

which is abit funny

light epoch
#

I totally agree. I don't think the difference is anywhere near as large as people would suggest. However I still maintain there is a difference

raven kernel
#

Dk heals alot but also receives more external healing than warrior

vale gorge
#

@zinc mauve you can't compare main and off tanks on Fetid

junior igloo
#

@soft kindle
Spellwarding doesn't remove necrotic on live, only stops further applications, so it's a bit awkward to use at times.
BoP in 8.1 will instantly remove it (since it's physical) + you now have a free talent to use instead of Spellwarding.

The disadvantage is that BoP has a longer cooldown, but overall it's probably a neutral change for a paladin.

solid quail
#

@raven kernel ofc they're gonna shine on necrotic weeks, doesn't change the fact they're outmatched every other week, no mass grip, no ring of piece.

zinc mauve
#

do you want me to find the log where the role is reversed and its the near exact same result?

oblique garnet
#

Zekvoz is probably the best to compare tank damage

light epoch
#

On heroic fetid, lol

soft kindle
#

@junior igloo appreciate the insight, I don't run prot 👍

#

pally, that is

zinc mauve
#

ok ill find the heroic zekvoz log then

vale gorge
#

I agree with your conclusion @zinc mauve but you can't argue it that way

zinc mauve
#

fair

raven kernel
#

Shifting goalposts to utility now instead of healing required? Lol

amber siren
#

just don't dip below 100% hp loooooooooool

light epoch
#

BRM will always, or should always take more damage. That is simply how they work... It's the fact that the damage intake never spikes, ever. Less high impact heals are required meaning your healers can plan their casts and save mana

dull pilot
#

: that momment when you call your wife fat and run for your life as she rolls towards you but before she hits you, you yell shield wall and she stops to wtf and you get away

#

thats how i tank m+

regal island
#

@junior igloo looking at that same fight there was 2072 rage gained (not counting wasted rage). Even assuming a 10% rage gain due to freeing up the 12 gcd's spent on IP. thats 20 sec off cd's so 1 or maybe 2 demos lets say 1.5 brining demo so instead of a 49 sec demo uptime loss it would be ~30 sec demo loss

raven kernel
#

Not when the brew requires so much healing that you have to use fast heals to keep up anyway

#

My disc priest has almost never oomed healing me

#

Besides grievous week where all the dps need to be spammed as well

solid quail
#

A semi decent monk who's read their abilities can basically mitigate almost all damage by kiting alone.

oblique garnet
#

you cant kite raid bosses : ) )

raven kernel
#

And do half my dmg

light epoch
#

So a brew master playing incorrectly. Gotcha

fathom marten
#

^

raven kernel
#

And also reduces the party dmg cos mobs are spread

hearty portal
#

You can stack things while kiting

regal island
#

that ring of peace though....

#

shits OP when used right

raven kernel
#

Not when you have a mix of melee and ranged mobs

solid quail
#

Whereas if a warrior slips up it's almost impossible to predict, knowing exactly how much damage a monk is taking means so much more than the actual healing output required

light epoch
#

Rop is insanely strong

raven kernel
#

They will be spread all over

solid quail
#

Not if done right.

zinc mauve
#

monks played improperly can be just as spikey as a bad played warrior

solid quail
#

It's harder to fuck up though

raven kernel
#

Monks played badly require so much healing your healer has to spam flash heals and barely get the hp up

solid quail
#

Really badly yeah

raven kernel
#

And your healer will struggle to top up dps etc

leaden kernel
#

at least a bad monk gets to live

solid quail
#

A bad warrior is already dead

zinc mauve
#

a bad warrior wouldnt have made it to raid night

oblique garnet
#

^

raven kernel
#

Warriors played well require ridiculously low healing

static lance
#

^

oblique garnet
#

But the issue is that they need healing and apparently thats too much for some people

solid quail
#

Played really well, to the extent their limited in unexpected scenarios.

zinc mauve
#

spike damage in this game often has long wind ups, for example, the zekvoz combo is laughable at best when you have a literal year to predict when its going to hit

static lance
#

resto druid in my m+ group can DPS more often when i'm tanking on my warrior vs when I'm tankng on my paladin. but I'm still unfamiliar with paladin and I expect it to even out eventually as I get better.

zinc mauve
#

you know to save up your mitigation and pop it when it counts

raven kernel
#

I literally facetanked the packinfront of freehold last boss on Teeming week

#

Without kiting

#

On a 14

oblique garnet
#

Yeah teeming is fine

vale gorge
#

Here's a comparison: https://www.warcraftlogs.com/reports/8BRvC4qfVWQXwY6n#fight=33&type=damage-taken&options=130 is a log of me main tanking Fetid M as a prot war (Cimmeria)
https://www.warcraftlogs.com/reports/mx1NKYzjwQncGk4J#fight=33&type=damage-taken&options=130 is a log of a BM monk (Zqs) with the same amount of progression and ilvl as me also main tanking Fetid M.
I have an average of 14,312 EHRPS (external healing required per sec) while the monk as 19,609 EHRPS. If you look at the Resources tabs (https://www.warcraftlogs.com/reports/8BRvC4qfVWQXwY6n#fight=33&type=resources&source=21 and https://www.warcraftlogs.com/reports/mx1NKYzjwQncGk4J#fight=33&type=resources&source=9) you'll see that I'm not taking spikier damage at all.

solid quail
#

Good for you, 1 pack does a warrior not make

oblique garnet
#

but teeming + fortified is annoying to deal with

raven kernel
#

A brew can't facetank that same pack on same week

sick sentinel
#

Most of the things come up by the prot playing poorly

zinc mauve
#

the point Rei is trying to make is that warrior, when you can predict the incoming damage, makes that incoming damage meaningless through our powerful active mitigation

solid quail
#

They can't face tank it, but cc and kite it, easy

zinc mauve
#

...so can we?

oblique garnet
#

The only time warrior really has to kite are necrotic / sanguine week

solid quail
#

Not as well

oblique garnet
#

what?

zinc mauve
#

heroic leap and intercept dont exist

raven kernel
#

Sure, but when I tanked it my party cleared the pack a good 15 to 20s faster

#

Which matters in m+

ionic fern
#

wow, this conversation is still going on.

solid quail
#

Shit group, it shouldn't matter at all.

oblique garnet
#

Heroic leap Intercept Highmountain racial for instance

sick sentinel
#

We can kite no problem, the thing is not needing to kite

amber siren
#

when i kite i turn rp walk on, that's bcs i play warrior and not bcs im a bad player

#

am i doing this right

azure perch
zinc mauve
#

wheres my talent where i can put a second shield on my back

junior igloo
#

@zinc mauve
I see your point, warriors are decent when total healing matters, no doubt about that, but consider some of these:

  1. Overhealing on you was almost double compared to the monk (still low on both to be fair).
  2. Look at the priest - effective (and passive) heals such as Prayer of Mending, Echo (mastery) etc. is highest on the monk. But Serenity (which is the big heal on a longer cooldown) was used on you a lot more. On the other hand there was a bunch of Flash Heals on the brewmaster which aren't the most efficient.
  3. The shaman healer did a lot of passive/efficient healing on the monk - Riptide, Healing Wave, totem etc. On the other hand, he healed you a lot with Healing Surge which is the fast cast expensive heal.

That's the sort of thing that's hard to see on first glance.

That being said, low EHRPS tanks are very good on content that isn't too hard. When you overgear fights a bit and are out of danger of quickly dying, requiring less healing is great.
But in progression where you push the content that's as hard as you can manage, quick deaths from just 2-3 attacks is what kills some tanks (warriors in particular) because we have low baseline EHP (despite high average damage reduction).

pearl saddle
#

monkaS

ornate sky
#

we could definitely do with an ability to move mobs

raven kernel
#

Vacuum shout when

ornate sky
#

to deal with ranged on sanguine

static lance
#

@junior igloo interesting analysis. but what does that actually mean for us? is this something that blizzard should be addressing? is this a strength or a weakness?

leaden kernel
#

SUCC shout

last hull
#

wrenching smash

static lance
#

healers overhealing us is a healer problem, not a tank problem. if they're overhealing, they should stop. its not hard.

sick sentinel
#

Just having mocking banner reintroduced and it PULLS adds to punch it

#

Since brewmaster pretty much stole it from us

zinc mauve
#

@junior igloo I see and understand what you mean. I am not too familiar with all the other classes so I can only do a surface-level read of logs. Your input is greatly appreciated

leaden kernel
#

every healer aint a hive mind, their bound to over heal from sniping

ionic fern
#

This means that Brewmasters are kept up mostly with passive heals due to how stagger works compared to other tanks who need more reactive healing.

regal island
#

warriors just tend to take damage fast, so healers react quick to top you off using the ineffecient quick heals

ionic fern
#

😒

regal island
#

IP off gcd should help slow the spikes down

#

but thats kinda contingent on having rage to cast IP when you start spiking. Similar to a bad blood dk blowing runes early

leaden kernel
#

i see the big bonus is, when were low on rage and taking dmage we can spend our global on gaining rage rather then puting IP up

regal island
#

my guilds blood dk actually had that problem back when we were doing mythic imonar

leaden kernel
#

and obiously it helps stop us from rage capping

regal island
#

idk why they don't just make IP passive and use rage when we take spikes

#

make it a talent

short sedge
#

Can anyone explain to me how to use Marok's sheet? I am trying to fix my stat priority but I'm new to this :x

vale gorge
#

@junior igloo it would be really interesting to see if healers tend to overheal more when there's a prot warrior in the raid than when a BM monk is in the raid. Has anyone done any research on that?

leaden kernel
#

theres that new azurite trait that when we avatar, we put up a free IP and gain mastery, its possible we are getting a new mastery that directly affects IP

regal island
#

"fueled by rage"
your ignore pain is now passive and will aborb damage as if you had IP active at 40% damage taken instead of 50% if hard casting

#

basically a stagger linked to a rage bar

oblique garnet
#

That might make prot too strong

azure perch
#

Then you might aswell just play monk.

solid quail
#

From my experience as a healer, healing a really good warrior is a pleasant experience, but it's roughly the same as healing any other tank regardless of how good they are, on the other hand, healing a really good, Protadin, monk or DK is just so much easier, to the extend that you can focus on pushing DPS helps so much especially for disc.

raven kernel
#

Tell me why my disc loves me then

junior igloo
#

@short sedge
Secondary stats are about equal for general use. In some type of content some are better if you want to min-max for a specific fight.
Stamina is really good (best stat for EHP), but doesn't reduce damage taken obviously.
Strength and armor are defensively weaker than secondary stats, but still have some value obviously

solid quail
#

They probably haven't healed a really good DK or Protadin

#

Or they're a nice person

raven kernel
#

I mean I'm in a 7/8M guild and our raid tanks are dk and brew

solid quail
#

You could also be an insane tank, but I'm talking generally

raven kernel
#

But my disc wants me a dps warrior to tank m+

regal island
#

or realize if they PW shield you you'll be fine and IP youself so they can heal you up via pennance

zinc mauve
#

prot warriors can eek out some crazy damage in packs compared to other tanks

sick sentinel
#

Helbrute, stop with the ignore pain meme

raven kernel
#

Prot and disc = high dps comp

zinc mauve
#

he cant stop, its too dangerous

raven kernel
#

For m+

regal island
#

why blizz wants IP to be a thing, might as well hop on board and make IP work

vale gorge
#

that's just not true @unkempt tangle

solid quail
#

High dps, but I'd prefer a DK pulling a huge pack and letting the DPS do their thing

zinc mauve
#

prot warriors arent bad for m+, prot warriors are only bad at super high keys like 15+

#

and even then, they're only 'bad' because the other options are better

leaden kernel
#

nobody sane could say prot is bad in uldir

raven kernel
#

Dks are literally overtuned

#

If you have a good dk by all means

junior igloo
#

Prot is bad in Uldir

next sable
#

Prot for over a decade, prot til I die~

zinc mauve
#

double dk strat at vectis

solid quail
#

I mean it is, most raids I've been in have declined any prot warriors coz they all fail the first scrub check of prot warriors by not rerolling a better tank.

raven kernel
#

If I wanted to push 20 I'd play dk too

regal island
#

dk has major advantages

odd ridge
#

Jesus

regal island
#

needing only 1 weapon is a huge advantage

leaden kernel
#

thats just retarded, if someone told me they dont want me for M+ i just be annoyed but being declined in raids is just stupid

raven kernel
#

We have a 1700 r.io prot here

#

Forgot which guy

#

He does 17+ easy

regal island
#

oh hey they can dps or tank with a single 2h... pretty sexy

solid quail
#

Healer carry 100%

sick sentinel
#

@solid quail dude, if we can get the right CC, we can skystep pull

solid quail
#

@sick sentinel "if"

#

Otherwise ya dead boy

regal island
#

trick is skystep + rogue and skip pretty much all trash to the first boss

sick sentinel
#

Right CC I mean CC Infested

topaz badger
#

All the protwarr trashtalk makes me insecure, while it often depends on healer too. same dungeon, different healer day/nite

sick sentinel
#

@solid quail can I ask to link us some log or .io?

ionic fern
#

It's a game, play what ever you enjoy.. 😒

#

Unless you are pushing world top 100 or something..and in that case you would be playing a monk/BDK anyways.

raven kernel
#

Depends on dps too

topaz badger
#

well, dps doesn't keep me at 100% with grievious

oblique garnet
#

Theres nothing wrong with needing a healer as a tank its how mmo is supposed to be

raven kernel
#

If you get lazy fuck dps that don't Interrupt or stun anything you're gonna have a hard time

sick sentinel
#

@topaz badger like 70% of prots use the wrong talents or are spamming ip instead of shieldblocking

#

And with the wrong talents the spec simply does not worm

solid quail
#

@sick sentinel once again proving why this expansion is dying

raven kernel
#

Finboar you're jaded AF man

topaz badger
#

no1 else notices it's not as smooth having a disc priest?

solid quail
#

"can I see some r.io and logs" - wow 2018

oblique garnet
#

Disc is not optimal for grievious

topaz badger
#

other healers work fine for me, but I seem to have issues when disc is healing me

raven kernel
#

@topaz badger i pretty much always play with a disc

#

Don't have issues

sick sentinel
#

You can't go around saying that everyone is bad and talk like you know everything

topaz badger
#

Maybe you just have a really good one 😛

solid quail
#

On Comms it's not bad, but in pugs with a questionable warrior not easy.

#

Never said anyone is bad

topaz badger
#

But I have had a mate respec to holy and he did seem to have an easier time

solid quail
#

I'm talking about the class in general and my experiences with it compared to other class

#

Classes

sick sentinel
#

On grievous you just gave to chainpull for the disc to heal and eat after packs, I personally like running with discs

oblique garnet
#

The % of prot warriors who do pug keys etc is very low and even those who do there are only few who do well

sick sentinel
#

Experience is so, so subjective

oblique garnet
#

Like in terms of knowledge of their class

solid quail
#

Discs put out insane healing given they don't have to spam shadowmend for the entire fight

oblique garnet
#

There are bunch of prot warriors choosing ilvl over having DC

topaz badger
#

so instead of taking it slow I should go faster with a disc?

sick sentinel
#

Random prots straight up running indom, devastator and HR

#

Yeah just chainpull

topaz badger
#

so just stay on 5 stacks all the time?

sick sentinel
#

You can eat after some pulls

solid quail
#

No, but your best bet is to pop something relatively early so the disc can get some dots in and attonement everyone, coz after that it's piss

sick sentinel
#

160k food

topaz badger
#

what are the affixes this week btw?

oblique garnet
#

Mage food

#

Explosive bolstering and tyrannical

solid quail
#

Explosive bolstering tyrannical

topaz badger
#

thx 😃

sick sentinel
#

If you hear the sound shadowmend does more than once in a row you are doing something wrong

oblique garnet
#

Kinda free week

junior igloo
#

@leaden kernel
So my warrior is about 375 item level.
Is it possible to do mythic Uldir for me? Of course. I can do it, but it's a bit problematic at times. Out of SB charges, so I call for an Ironbark, but healer isn't paying attention or is just running out with a debuff and cant cast it on me - I die.
I'm not taking a lot of damage, so hots aren't refreshed on me and they all expire, suddenly I have no healing incoming just as we have to move, everyone running, I'm not getting any healing for 5 seconds, I might die.

Of course, those situations are preventable in one way or another, but it's just so prone to dying to relatively small mistakes.

I swap to my brewmaster that is 20 item levels lower and nothing is dangerous. Every single of my deaths are the "wasn't healed for 20+ seconds because all healers were already dead".
I honestly think that I am better at playing a warrior than a brewmaster, but the difference is really noticeable.

I don't want to say that you shouldn't play a warrior or that it is literally impossible to kill anything with a warrior in your group or anything along those terms.
But at the same time I find it extremely disingenuous to say that "warriors are perfectly fine and all tanks are balanced", I just don't believe that.

You have people saying that the only thing that makes warriors worse is that they are harder to play. In that case - why aren't they represented at the top end? Are you saying that it's so hard that even top 100 players can't handle it? Well in that case that itself is a real issue then.
And at the same time the same people say that "prot is fine if you aren't top 100". How does that make any sense? That's pretty much a the exact opposite of the original statement. If it's mostly the difficulty causing issues, it's gonna be even worse for an average player than it is for a top player

sick sentinel
#

It's "bring an outlaw/fury warr week"

topaz badger
#

they aren't represented in the top end because they have 4 geared alts to choose from and prefer to choose the ones that are most op at that moment.

solid quail
#

@junior igloo a man who speaks some sense.

leaden kernel
#

i defiantly understand were weaker but i just assumed that the public perception only really made sense in m+ environment

solid quail
#

When you gonna learn that "play the most op at the moment" is the same as "I'm playing a shit class"

topaz badger
#

I like living on the edge

#

that's why I play protwarr

compact mirage
#

With 25% Haste SB recharge is at 12 seconds right? 16-16*0.25 = 12 Is the following correct?

junior igloo
#

@compact mirage
16 / 1.25 = 12.8

oblique garnet
#

Does it take it from the base haste or haste + itf

compact mirage
#

Ok so a tad bit more Haste for 12sec.

oblique garnet
#

Atm i have 50% haste in uldir with itf

ornate sky
#

a lot of posts here are "why can't we be as op as monk"

zinc mauve
#

dont monks kinda blow in m+?

compact mirage
#

Yeah that not gonna happen @oblique garnet in most cases

ornate sky
#

DKs/DHs/Prot also have downtime in their mitigation and face those same challenges

#

and needs for externals

#

Monks are busted in raids

leaden kernel
#

its a good convo to have to understand what makes us good and what makes monk good, i reflection on what makes us different

#

cause a world were all classes are the same is a cursed one

zinc mauve
#

id rather all classes have their own special niche

ornate sky
#

monk just is broken for raids while stagger is so powerful

compact mirage
#

33.3% haste is 12sec recharge cd then

solid quail
#

They're moving towards that I think with recent changes

oblique garnet
#

@compact mirage with 8 stacks or reorigination array etc i have 50% haste almost all the time with the exception of dropping the stacks on zul

ornate sky
#

they need to move back toward dodge/guard and have stagger power reduced.. more for the 'stam increase and smoothing' than the mitigation side

sick sentinel
#

Just make prot warrior more op

#

I don't care for balance fuck other specs

fathom marten
#

Playing monk doesn't feel overly powerful

compact mirage
#

@oblique garnet what I wrote, that is Uldir only and will not affect the regular prot warrior tank daily life.

fathom marten
#

I've been maining one the last month

oblique garnet
#

Well true but outside or uldir i still have 40% or so

ornate sky
#

because its boring as hell, they ruined monks imo. they are op but the worst to play mechanically

fathom marten
#

Yeah bm is boring as fuck

#

Especially coming from wae

#

War

#

Lol

raven kernel
#

Don't get me started on bear and dh

ornate sky
#

MoP monk was great... keg toss would be op as hell right now though

raven kernel
#

ResidentSleeper

junior igloo
#

Now imagine playing a druid.
You have the brewmaster fun with the warrior surivability and less dps 😄

ornate sky
#

also rushing jade wind is disgusting

solid quail
#

I've seen a single guardian druid this expansion, like literally 1

oblique garnet
#

Same

#

Actually no, 2 guardian druids

sick sentinel
#

I only see them at world bosses

solid quail
#

I think I've seen more real bears

leaden kernel
#

my cotank is a guardian, his pretty fine, has aggro problems but that his player skill combined with the classes weakness i think

solid quail
#

You're calling him shite?

leaden kernel
#

yes

solid quail
#

But mean

#

Bit*

leaden kernel
#

hes as good as he needs to be

ornate sky
#

The only thing warrior needs now is some utility imo, other classes have a imprison/pacify and a way to move mobs... we don't

leaden kernel
#

couldnt really ask anything else from him

#

we have a aoe fear which is really strong but hardly usefull

sick sentinel
#

More used as an aoe interrupt

ornate sky
#

our thing can be ... no self healing... no reason why we can't long term cc a mob or move them

#

rallying cry sucks

leaden kernel
#

i really like rallying cry

#

its just on the GCD so it can be a risky press

solid quail
#

So many cooldowns for healers and tanks should be removed from the GCD

ember arrow
#

you think you want to

#

but you dont

leaden kernel
#

the only time iv really felt the no healing is the one time i had to tank mother, when everyone but one healer was left in my room and i just had to say let me die when you cross rooms and the cotank can have the boss

dapper kayak
#

When should we wait 8.1 ?

umbral galleon
#

Is there a place I can check for prot stat weights? It's not just as simple as plugging the simc string to raidbots?

sick sentinel
#

prot doesnt have working sim

crisp hearth
#

Prot is all about haste

#

And DC trait

ripe flint
#

My cotank is a warrior, how much will the new PTR changes affect him in raids and M+? Does it make a big difference?

leaden kernel
#

he will be a happier person

ionic fern
#

QoL wise definetly happier.

#

😄

ripe flint
#

Haha, well that's always good 😄

sick sentinel
#

I wonder if the cooldown of .5 seconds scales with haste

#

(ignore pain)

crisp hearth
#

No reason it wouldn't

vocal nimbus
#

It would not

#

most probably

crisp hearth
#

Is it a cool down or a reduced gcd?

leaden kernel
#

it is its own cooldown so you can spam it as fast as you press the key

vocal nimbus
#

If i recall correctly is like an anti high ping measure

woeful otter
#

Ignore Pain is now off GCD, REJOICE PLEBS

crisp hearth
#

Ok ok

sick sentinel
#

swifty still thinks it's on gcd but with 0.5 sec gcd

#

lul

ornate sky
#

he dumb lol

crisp hearth
#

Thats not impossible

#

It would be reduced by haste tho

fierce juniper
sick sentinel
#

oh snap

woeful otter
#

that's animation only, right ?

crisp hearth
#

Nice

fierce juniper
#

It's off GCD on PTR

woeful otter
#

BTW, mmochamp doesn't list this change, any idea why ?

ornate sky
#

Ignore Global Cooldown

#

because gcd isn't in the normal tooltip text etc

sick sentinel
#

seems like the .5 seconds is a normal cd

ornate sky
#

correct, its a cd on itself

#

to prevent double clicks

ionic ridge
#

Hi guys, sorry I just jizzed in my pants reading the pins

#

"Undocumented 8.1 Change:

  • Physical ranged attacks are now blockable."
crisp hearth
#

No way

ionic ridge
#

NA-the fuck- NI ?

crisp hearth
#

Real?

vocal nimbus
#

Throw rock, shot, and auto attacks are blockable now

balmy narwhal
#

Is it true

ionic ridge
#

@fierce juniper Any more clarification on the latest pin ?

ornate sky
#

oh how did we miss this pin lol

balmy narwhal
#

Is IP off GCD

vocal nimbus
#

IP is off GCD in the PTR

ornate sky
#

so we will only be scuffed vs constant magic dmg / bleeds

#

but no GCD IP helps there too

fierce juniper
#

@ionic ridge You can block ranged physical attacks. Same rules as blocking melees afaik. You need to be facing the direction of the attack, etc.

steady dock
#

Was it worth the DC nerf tho?

crisp hearth
#

Yes

#

45 ilvl for a trait

leaden kernel
#

being able to block ranged atacks was

crisp hearth
#
  • limiting gear was a pain
leaden kernel
#

i can convince my guild members to do toltagor now

vocal nimbus
#

In 8.1 only tho

ionic ridge
#

T__T

vocal nimbus
#

😃

steady dock
#

Didn't know we can block ranged attacks now

#

That's nice.

ionic ridge
#

I can now die in peace

raven kernel
#

I want triple avatar mastery trait

#

And do bonkers dps

vocal nimbus
#

There is still no information/confirmation about the mastery rework too

#

So that's still in the bag

crisp hearth
#

Yeah we miss the : what will be the mastery

ornate sky
#

my dream is a mob movement ability... shove / clash(old monk one).. anything

oblique garnet
#

@fierce juniper can you confirm that now the maximum duration of demoshout with dc is 14 seconds?

vocal nimbus
#

That's the idea

#

It would be 14 secs in total

steady dock
#

@oblique garnet just tested on a target dummy, it is. It doesn't refresh after the third TC

oblique garnet
#

That changes things

ornate sky
#

so unstoppable force isn't mandatory now?

sick sentinel
#

dow do u rate the changes? i think they're huge

#

They killed the

#

throw rock

oblique garnet
#

Unstoppable force is still mandatory

sick sentinel
#

prot dies

oblique garnet
#

More or less

sick sentinel
#

Meme

oblique garnet
#

But DC might see some variables

azure perch
#

Biggest change imo, is being able to block ranged attacks

ornate sky
#

dragon roar is nice for kiting though

oblique garnet
#

More damage adds die faster no need to kite

fierce juniper
#

@oblique garnet Yeah, you can get a maximum of 14 seconds of DS for each cast.

ornate sky
#

true, while AM is so strong, avatar is strong

#

AM has such a big effect on all 3 specs

hasty sapphire
#

DC is still worth a lot, even with this "nerf"

oblique garnet
#

Its definitely no longer worth 45ilvls

#

After that

hasty sapphire
#

nah, but i will still wear my 370 DC over my 385

orchid sky
#

Guys have u seen 8.1 ptr changes

#

Ignore pain off gcd

oblique garnet
#

How big was the change to vanguard?

amber siren
#

no the prot warrior discord collectively is illiterate

ornate sky
#

i find it humorous that there is potential a channel of 19733 warriors

#

may have potentially missed ptr changes and wouldnt be talking about it all day

ionic ridge
ornate sky
#

someone said earlier that strength will still be relatively bad

fierce juniper
#

Clarification on Deafening Crash Nerf:

The "up to 6 seconds" means you can extend each Demoralizing Shout by a maximum of 6 seconds. i.e. within a Demo Shout cast, using Thunder Clap 3 times will get you the 6 additional seconds. Any TC casts after that 3rd cast don't grant any additional Demo Shout uptime.
Meaning you can get a maximum of 14 seconds of Demoralizing Shout, per Demoralizing Shout cast.

sick sentinel
#

Then why are we using str flaks? skyhold

#

Damn, rip 80% demo uptime

oblique garnet
#

Yup

vocal nimbus
#

Because there arent haste flasks

amber siren
#

just gem and flask int for big brain plays

oblique garnet
#

Bring back spirit

steady dock
#

I must be blind. Can anyone tell me where's the bit for blockable ranged attacks?

leaden kernel
#

bonus armor

#

the multihit one cant remember its name

vocal nimbus
#

@steady dock Its undocumented

#

People noticed by testing themselves in the PTR

steady dock
#

Ah, cheers.

leaden kernel
#

gee that would of been nice to get a patch and not be told a mechanic of my class has changed

restive matrix
#

I mean, this is all PTR stuff

#

Its not out yet

#

With patch notes

leaden kernel
#

yeah nvm i understand how it goes

restive matrix
#

And blizz does not even publish these changes, they are datamined if I understand correctly

leaden kernel
#

^

vale gorge
#

it's weird cause they updated a bunch of tooltips for 8.1, but it still says that SB blocks all 'melee' attacks

vocal nimbus
#

Not wrong tho 🤷

steady dock
vocal nimbus
#

If the reworked mastery ends up being good then things are gonna look fine

hazy flame
#

What reworked mastery?

manic perch
#

we dont know yet 😛

fiery vapor
#

it's just a dreams

sick sentinel
#

Are we getting one?

#

Do we even need one?

hazy flame
#

Nobody has ever said anything about reworked mastery. It's a pipe dream.

#

Bliz is probably done with Prot now for another cycle lel

vocal nimbus
#

There were hints about mastery changes in the first datamining info but nothing official has been said about that

sick sentinel
#

I feel we do not really need one

ember arrow
#

well, not necessarily, but our mastery is unreliable, right?

#

in legion at least, we could guarantee critblocks

#

if you knew when you critblock, you could save cds

#

now you must use them, incase u dont critblock, which makes it kinda bad, when you need it most

vocal nimbus
#

Unreliable stuff for tanks is not a good thing

leaden kernel
#

new tank idea, everytime you take damage you have a 90% chance to take no damage, the other 10% you instantly die

oblique garnet
#

That bonestorm nerf tho

ionic ridge
#

How much ?

vocal nimbus
#

It got a cap

#

5 mobs max

ember arrow
#

maximum heal is 15% per second

primal rain
#

Is IP supposed to be the main self-sustain ala light of the protector and death strike?

ember arrow
#

death strike is main metigation, IP is secondary metigation

#

so no

#

it is comparable to lotp in some way

gleaming mortar
#

I'm trying to find the changes coming to prot warrior for 8.1 but can't seem to get them

ionic fern
#

Pins.

gleaming mortar
#

Thank you 😃

#

Do we look good compared to other tanks going into the patch?

ionic fern
#

Still behind.

#

But better than before .

vocal nimbus
#

Changes are in the good direction at least

uneven mason
#

I'd say the IP off GCD addresses a massive issue we face with our skill floor

#

It should in theory make the margin of error much wider

#

or rather, give us the padding from IP without needing to plan ahead horribly much

#

the 11% increase in SB uptime

#

is also going to be pretty massive

#

the IP change treats one of our main problems with nonblockable (the Opportunity cost on IP not being accounted for) giving us a small boost to RPS through more SS chances and IP and SS No longer competing during Avatar

hidden kindle
#

imagine if they just reverted the GCD change, virtually every class would feel so much better

uneven mason
#

Right but most classes are perfectly balanced around the GCD change

#

I mean, I don't even notice it as fury/arms

hidden kindle
#

really?

uneven mason
#

yeah

hidden kindle
#

i feel horrible having to use a GCD for SS as arms for example

#

same goes for reck as fury

uneven mason
#

I don't even notice them

hidden kindle
#

and on say fetid devourer you literally have to stop attacking to "save" gcd for charge to knockback

uneven mason
#

there isn't a situation where I'm going to be like OH DAMN I WISH I Could press X right now

#

you mean, leap right?

hidden kindle
#

o

#

no

uneven mason
#

K, found your issue

hidden kindle
#

you should not leap the knockback on fetid as arms or fury

uneven mason
#

you can literally press heroic leap the instant the knockback goes off andn ever leave melee range

vocal nimbus
#

you gain more with a charge

uneven mason
#

But you don't

#

You miss an auto attack

vocal nimbus
#

rage = good

uneven mason
#

So what you think you gain

#

is not what you think you gain

leaden kernel
#

i love fetid as arms, you shouldnt be spamming every gcd and getting a free charge with no effort is free rage

uneven mason
#

charge is for adds

#

leap is for knockback

leaden kernel
#

?

hidden kindle
#

no you leap adds

#

they are way further away, leap goes much longer

leaden kernel
#

you should have two charges

hidden kindle
#

adds you leap + charge

#

knockback u charge

#

all in all i just see the gcd change as making the game more clunky for literally 0 upside

#

havnt heard a single valid argument

leaden kernel
#

its so you know whats happening when watching a pvp stream

hidden kindle
#

#worth

#

prot for sure is one of the specs that were hurt the most by the gcd change but i mean overall its still just a disgusting change

grand burrow
#

Oh! 385 1h mace from weekly. tho crit/mastery. hmm

balmy narwhal
#

Ok so i have 3 385 azerite armor

#

The head is from mother

#

With shoulder having DC and chest has Brace for impact

#

My question is: for head piece, do I talent brace for impact or the uldir trait?

ornate sky
#

yes

weary nacelle
#

i would probably go for uldir trait. Archive is a big haste boost.

#

but that's personal preference.

hot locust
#

In uldir, archive. Outside BFI. If you dont wanna spend gold swapping just go Archive and call it good. Wont be too big a difference outside uldir either way.

primal rain
#

@ember arrow whats prot main mitiigation

sick sentinel
#

SB?

orchid gulch
#

Shield Block, as it always has been

cold wren
#

@uneven mason you are nuts

#

Using leap for the knock back lmao

#

Leap is Better for huge swaps to faraway small adds

#

Unless you get royal treatment to sit on mass

ember arrow
#

yes SB

ornate sky
#

just time your weapon swing for the knockback and charge back in as soon as you're knocked.. geez

hot locust
#

@cold wren I only ever use leap to cancel the knock.

ornate sky
#

its not optimum but really doesn't matter

hot locust
#

but my cotank is a DK and its slow as balls.

cold wren
#

Oh

hot locust
#

So I cant just charge around wherever

cold wren
#

As a prot warrior it’s fine

#

I mean as a dps

#

Using leap instead of charge is bad

hot locust
#

Ahh

gray parrot
#

woke up and saw the news

#

how BIG is this change?

cold wren
#

Shield block blocking ranged attacks

gray parrot
#

I have heard that it is not as game changing as one might think

cold wren
#

IP is back to being an off gcd rage dump

gray parrot
#

so it becomes the primary way to rage dump now right?

cold wren
#

SB cd reduced by 2 seconds

#

Well no

#

Probs still SB > IP

hot locust
#

^

#

definitely still SB>IP

cold wren
#

Use IP if SB is on CD or you need to soak a magi

torn sun
#

If I read correctly

#

IP is off gcd, but has a 0.5s cd?

cold wren
#

Yeah

#

I kinda like that tho

sick sentinel
#

Negligible

torn sun
#

oh that does not matter I gues

cold wren
#

Stops you applying two IP back to back too rapidly

sick sentinel
#

It's so you don't double tap it by accident

torn sun
#

you dont want to use two ips in rapid succession anyway

cold wren
#

Yeah

torn sun
#

yeah .. just realized that when I wrote it

hot locust
#

Honestly the changes feel a lot better than they actually are impactful

gray parrot
#

how broken would we be if you could stack IPs

torn sun
#

we could

#

3 times

#

😄

cold wren
#

It does make rage dumping better in m+ for sure

#

It’ll be a Dps gain too

hot locust
#

PTR prot feels so clean and smooth again :D

cold wren
#

Thinking about it

torn sun
#

nice

cold wren
#

Not delaying a gcd anymore for IP

torn sun
#

really glad that did that

cold wren
#

But spending it on revenge and Thunderclaps

#

I’m pretty hyped

torn sun
#

you also have time to devastate more often

#

= more procs for ss

cold wren
#

Blocking throw rock though

#

Is fucking huge

hot locust
#

no more sitting at 100 rage for 12 seconds of my avatar :^)

cold wren
#

Cos that shit hurts

#

Those people throw rocks at you at rail gun speeds in high keys

#

Now we can block it ^^

sick sentinel
#

They didn't talk about buffs, they said "rotational improvements"

cold wren
#

Yeah

torn sun
#

btw

cold wren
#

Now we can facetank zul even easier

torn sun
#

They nerfed DC tho

#

which I a good think I believe

cold wren
#

With 10 doggies licking you

#

With all that rage

torn sun
#

*is

#

ok one more time the entire sentence

#

"which is a good thing I believe"

#

cause I can't write correctly ..

cold wren
#

Well to account for the boost in def/dps due to IP being off gcd and no longer cock blocking your dps rotation

#

I think keeping DC would be op

#

Considering how much faster now

#

We can reset AM

torn sun
#

I think DC in on itself is too strong anyway

delicate bone
#

@hot locust do you have a link with the "smooth" PTR chnages?

cold wren
#

With off GCD IP

#

Think about it

#

The IP changes boosts everything

torn sun
#

Yeah you are correct

cold wren
#

From HPS to DPS to AM resets

#

We gonna rise

#

Out the ashes of bottom meta

sick sentinel
#

@delicate bone pins pins pins pins

hot locust
#

@delicate bone ^

cold wren
#

We gonna be immortal (shame we don’t have mannoroth bracers anymore)

#

I wouldn’t be surprised if AM gets a nerf to compensate for IP buff?

hot locust
#

Nah

cold wren
#

Now that we can avoid rage cap

#

Properly

hot locust
#

It wont change that much

#

our rage generation isnt that high in raids anyways

gray parrot
#

Question: What does this mean?

" Deafening Crash Thunder Clap deals an additional 179 damage and extends the duration of your Demoralizing Shout on affected enemies by (2000 / 1000) sec, up to 6 sec."

cold wren
#

Yeah, I think for raids nothing much will change except higher SB uptime and smoother IPs

gray parrot
#

are they saying you can stack the trait x3?

hot locust
#

no

gray parrot
#

or are they putting a cap on how long you can extend the duration

rancid trellis
#

blizz should make IP GCD and make like 6 sec cd and make absorb based on mastery+stamina,change talent never surrender to + like healing dot after absorb from IP.

hot locust
#

It just only works for extending on 3 TCs

cold wren
#

Shame we still lack utility to make us good in m+

hot locust
#

per demo shout

gray parrot
#

isnt that a HUGE nerf?

hot locust
#

eh

cold wren
#

Mass grip

sick sentinel
#

Seriously guys , pins pins pins