#protection
1 messages · Page 2197 of 1
it's NOT hard to keep ISB up 100% of the time you're tanking
you should be punished for failing to do that
its impossible to not have ISB Up 100% if you're actually pushing buttons
or using auto follow and a drinking bird
lol
How do you not have isb up 100%....
I said pressing b uttons
The base stagger would just require a drinking bird on the ISB key
Wat
ISB needs to scale staggers duration in addition to what it does, with baseline stagger being less
you all read the fetid article right??
no he WAS though
sniffing bear farts
he spammed purifying brew a shit ton
lol
Gives us 100% Sb uptime
he was active the whole time
Plz
100% SB uptime would feel pretty nice
he was just bad
make SB passive
lol
Lol
Feelings
so what is it like 74% haste?
78 i thought
wanna make monk take more skill? cap the total amount you can stagger
or 100.1%
once it goes above that you take 100% of the damage
There is a cap
74% is achievable
Lul
EZPZ
Ezpz
wat?
ITF is 15% of your total haste
not just 15% haste
its multiplicative
yeah, it scales (WITH HASTE)
Yeah?
Yeah
Tell me mpre
yep
not sure if it adds 15% to lust tho
I'll have to check if its 15% of your gear +100% baseline
or 15% of all sources
With all these naysayers
We need scenarios like this to be spelled out for people to read
That would require reading
¯_(ツ)_/¯
huh
Yay, a change that addresses none of our issues
Look at me
I'm excited
this is my excited face
reduced recharge time on SB too
it's a QoL change if nothing else
wait... doesnt it say from NONE to 0,5sec? im confused oO
wowhead is currently hugged to death for me
lol they took a long time to figure out how to improve the spec
@uncut juniper Yes, it having a .5 second GCD means that it's off the GCD
If an ability on the GCD had a .5 second CD then you wouldn't even notice
Nnnno
Pretty sure that's not what it is
did you see the deafening crash nerf? only works up to 6 extra seconds
Haha ok
It could also mean that it works like reju used to work for resto druid, having a halved gcd by nature
u know it was much needed
The increased haste we get from ilvl is going to make it so that reduced CD on shield block is unnecessary anyway
With BoD gear our block downtime was already going to be very low
Which would suck
Veteran of the Third War Stamina increased by 60%10%.
cd reduction + another charge would mean 100% uptime ?
Matt it means that with reduced CD on SB< that mastery, and vers becoem stronger sooner
wow whut
how hard will atal dazar be this week?
atal is easy every week
like "more easy"
i never find it easy
It's always easy
atal? it's the easiest instance, and fastest
holy shit dk is being nerfed into the floor
Jump down to REzan, walk back up to Zomboy, jog across to goldybabe, kill spider girl
IP getting CD cuz it off gcd/you don't overlap if spamming
Where are these notes at?
Same as they did for spell reflect with pants legendary in legion or w.e
last boss is hard in AD
Easy*
If your DPS are flipperhands
@shut summit People are saying this means it still has a GCD but it's reduced duration (like charge) but that's incorrect right?
naw last boss is easy as long as your DPS know to run away, lol
It could be either way I think, we'll test it
i planj on doing it on a +13...
Off GCD
I'm literally 100% sure this means it's off GCD
where are you peoples seeing these changes, i just get a server error when trying to view the page on wowhead
Ooo so I Was right
It's the exact same syntax as IP in Legion
with DC change. would it potentially make DS something you hold for upcoming mechanics? or I guess not because BV the rage just matters too much right?
The shield block CDR is also barely a buff
surely this isn't the end of the changes
And our utility is still trash, just going to assume this isn't all the changes so I don't cut myself
whoa
is that buff to vanguard on top of what we already got?
another bump to Vanguard just screams of "we don't know what to do, just keep moving these numbers up I guess"
^
https://gyazo.com/bc203a48059ccc7ec01b250eea1ad059 hahaha i don't even care if these changes are a nerf overall as long as this goes live i will be happy
get fucked BDK shitters
@chrome falcon DOn't forget they already nerfed the 15% armor from that
that's probably a datamining error
is that an azerite trait or
as much as it would be fun to see a tank lose 50% stam that wont happen
ohhh nevermind me
bdk's biggest weakness is dying in a global already xd
well at least they aren't gonna keep DC around for the next whole tier
@neon tangle yeah but they don't seem to be replacing it with anything
seems like the DC nerf will hit us harder than the rest of the buffs tho
They did nerf DC to the ground though
But whatever, DC dying needs to happen, it only increases the skill ceiling which isn't what we need
I'd love a write up / video from their design team of like "here is how we envision you playing your prot war" and like... explain how they think the class should be played
yeah DC got a horrible nerf
DC does not increase the skill ceiling
You already want to alternate TC with your other globals during Avatar
DC just makes that even stronger
395 titanforged 10 legs crit/versatility from chest.
@chrome falcon Look at how many warriors fully utilize it in when we analyze logs here
"Cast this spell while this buff is up" Is an incredibly fucking basic thing to do
that's not skill ceiling, that's just interesting gameplay
It's not conceptually hard to use, it's just another thing that good warriors an do that bad ones don't
and further increases the gap between good and bad
i.e. move the skill ceiling and floor further apart
I think prot warrior is the only tank in BFA that actually plays how tanks should play
did that wowhead page go down?
Die if you fuck up and drop mitigation
cuz I can't get to the notes
I want them to tune things and remove BV so DS becomes something you decide to use instead of just "I have a rotation so I have to hit this button now" thing
Playing properly gives you more mitigation
err diffs
BDK isn't a meme tank, Veteran wasn't actually nerfed.
It got a spec0specific mod to buff it back to the same value.
@solid mist But I want our rotation to have more than 3 buttons 😦 This is why I don't hate the GCD changes so much it actually gives us more than 3 buttons to press
yeah looks like an aura reorg
The DC nerf is going to screw us over
DK actually got an AOE buff
bonestorm getting a target cap is nice
Its +10% stam for frost + unholy
still +60% for blood
TBH they could be the self healing tank
yeah, bu now standing in D&D makes shit hit 3 additional targets
@chrome falcon yeah it'd need to be part of a class redesign. But being a tank you should be making decisions not just doing a rotation
Well
DC wasn't making prot "viable"
it was a nice bonus
but raised our skill floor
Making decisions as a tank in BFA haha nice meme
😏
I'm okay with DC getting a nerf. It was far, far, far too strong in it's live incarnation.
Again, DC getting a nerf needs to be accompanied by an actual buff
^
Look at that, 3 actual buffs.
Not a QoL change and whatever this SB thing is
SB got 2 seconds removed from the recharge time.
Yeah that's
Good.
that's pretty solid
Not as good as DC
Yeah it's fine, but the haste we naturally get from another ~30 ilvls is going to increase our SB/LS uptime anyway
i mean, ill take 100% effective uptime on shield block in raids over uptime on demo shout any day
Just the GCD change.
If you play properly you already have pretty much 100% effective block uptime
Looool
So this SB change really isn't going to do a ton
???
How you like those bdk buffs fuckers
he's counting bolster and tank changes
Go try blocking shoot on ptr too 👀
Oh yeah, forgot about those Sense
It's much nicer for m+ than it is for raids I'll say that for sure
its just bone storm nerf
don't tease me sense
Wait, does it work now?
I'm not teasing
What else was blockable now?
wait sense
🤔
Hey
arrows and rocks
@final mist Do you know how much of an increase in uptime that will be? 2s of 18s is like 11%?
can be blocked now?
Is IP off gcd on ptr?
It's a hefty buff to SB uptime.
@earnest zinc don’t worry you’re still on the bottom
the vanguard change on PTR is tooltip only, right?
oh i didn't realise live tooltip was already updated
What is the IP change?
off the GCD

I am trying to catchup from a crazy week. Did the blues ever respond to the reddit threads or is that being addressed at a later date?
How much of a change will it make tho(outside of feeling waay better)? It's still gone in 1 - 1.5 seconds of damage
@pallid grotto very little actual change to our survivability, slight damage/rage gen buff
probably just some backend thing to make changing classes easier for blizzard
im not sure why you think block uptime and being able to block ranged attacks is "very little"
my guess would be something that determines what loot you see or what stats are "active"/"highlighted" on loot
oh ok
so Blizzard uses an aura system to modify classes without affecting the underlying spells
this was a big systemic change a few expacs ago
"Non-boss enemies are empowered by Bwonsamdi and periodically seek vengeance from beyond the grave."
New seasonal affix
that could be fun, CC the berserk dead guys.
@final mist does it block "shot" cast thingies or ranged aas too?
I imagine it works randomly like infested so it doesn't get stale
Veteran of the Third War Stamina increased by 60%. Death Knight - Blood Spec. Death Knight - Blood Spec. 1 sec global cooldown. 10%.
u got m8
wot**
is the armor still removed from it?
HOLD UP
boneshield gets buffed
prot changes are up already?
can we block rocks now on the PTR?
Bonestorm is getting a 5 target cap from the healing
Which I don't think matters
at all
IP back on a .5 CD
Probably a bit of a nerf
and SB has a better CD
Why did they strip their passive armor and add most of it back with bone shield?
I will never understand why people make such a big deal out of being able to block rocks and arrows
It doesn't make sense
@earnest zinc punishment for messing up your AM?
@earnest zinc stronger in raids
Why shouldn't u be able to block projecticles with a shield
@gleaming viper You absolutely should
armor nerf was only being relevant in raids
It's just not a massive change
so they went back a big on it with boneshield
There are several pulls in tol'dagor/motherlode where it's deeply irritating.
@chrome falcon for dungeons it just feels horrible
i hated having to LOS rock throwers on top of casters
And you just know that every so often they toss in some gunboss that warriors just suck rocks at.
for me it just makes no sense
Deafening Crash Thunder Clap deals an additional 30 damage and extends the duration of your Demoralizing Shout on affected enemies by 2 sec.up to 6 sec.
r i p
whatcha mean blade
deafening crash got rekt
thank god
Which is 100% a good call - nerf that shit in same patch they're buffing us.
That was a too strong triat
Dc Nerf outweighs all the buffa
That conversation earlier where someone was told to give up 45 ilvls for it shouldn't be a thing.
The DC nerf is far more impactful than all of the buffs
yeah DC needed to get clipped
lmao people celebrating the dc nerf, gotta love the contrarian party every time blizzard makes a dumbass change
If these changes go live with no other buffs
PTR isn't done
We will be worse than we currently are
So we have to just pray that this isn't everything
is it true that shield block now only has 1 charge ?
No
lol
Lol
well the real dumbasses are the ones who think "this is it" and literally not just the changelist for tday
that's some fantastic meme shit
It actually has 0 charges now and hitting the hotkey makes you take 20% of your hp
I think i read somwhere that there's a dedicated blog for prot warriors thats good to read?? is there a link somewhere or somthing I can read about my favourite class/spec during commutes?
nobody's said this is it, this is a reaction to what's posted on mmochamp
yeah, which is a good step
k thanks for the info
clipping DC is needed
They need to give us a passive damage reduction to compensate though
prob not for a while
blizz has done a lot of stuff for the "long term health" of the game. Nuking DC is one of those things unfortunately. you can't have something that is wroth 45+ fucking ilvls
that's bad for lots of reasons
but it'll come
good maybe DC will be worth less item levels now
Does spriest look good now? Kinda wanted to boost an alliance toon
it will be pocky
DC isn't overpowered honestly, it's just far better than all the other azerite traits. I would like to see it on a talent or something
by a lot
A 5% reduction to all damage taken should do it
good 😁
6 second max duration vs almost 100% uptime
@earnest zinc Yes, that sounds great, remove part of our gameplay and replace it with a passive damage reduction aura
That sounds
AWESOME
I'm already working on gearing up a BM monk to replace my warriir
good luck to you happytank
yeah. +6 seconds is "hey this is a nice bonus" vs. ~100% potential uptime is "this is how you have to play this tank now, there are no other options"
you definitely have downs if you think the DC nerf is justified in any way shape or form
Almost 100% uptime? only in avatar i'd say, its a 3-4s cooldown for thunderclap
lol
what
maybe 70% or something
what
bolster
someone post the 97% uptime screenshot
why are you saying avatar ?
avatar gives 50% cd reduction
(Psst, talkin about DC uptime)
There needs to be a buff to compensate
ehhhhhhhhhhhhhhhh
(not SB @lusty grotto )
Ive hit over 75% uptime on demo shout on an almost 6 min fight
ip off gcd now?
oh
it's on a .5 gcd again
it might be off GCD
yeah most likely Levko
Most of the better players I see sitting around 65% DC uptime on raid bosses
why give it a CD if its on the GCD
the .5 is to prevent the double tanp
back to having fun
tap*
like it was in legion
50% is better
because that's how you make spells, @scenic mica
50% is fine
90% would make it deplete faster
legion prot was so fun with IP being a fat rage dump
and u cant spam it like in legion
right, just saying it's not quite what legion IP was
The DC nerf will make us trash tier if we aren't compensated
^
what do you mean @sand egret
god damn every time an ew ptr patch comes up it's always disappointment, fucking blizzard
I was expecting prot buffs
every spell has a built in cooldown
where are the prot buffs
yeah
we got a 5% buff didn't you read it? /ducks
lol calm down, PTR is not done
however the GCD =/= that cooldown
"alpha isn't done, surely prot will be fine" "beta isnt done, surely prot will be fine" "8.1 is coming, surely prot will be fine" "PTR isn't done surely prot will be fine" K A P P A
we get you like to meme and all
good lord lol
but at some point you gotta get to reality
and good
nope, not good
@astral crystal LUL
no one is debating that
CD was a fantastic trait
well maybe you two
you don't look any smarter saying dc should've gotten nerfed tbh
remember there's still azerite traits that could be givne to us
lol blade
but if you don't see how having DC as an uncapped uptime buff as being horrible for our long-term....then I don't see how you can make a call on balance over all
"we need to buff warrior defensive capability"
Nerfing CD just makes prot far weaker
Why
why shouldn't DC be powerful
so unless something compensates then we might be worse off
you sound like ion
It gives us something actually interesting to play around
nerfs warrior defensive capability
DC was the only thing keeping us afloat
Why do you want us to be the most dumbfuck easy spec in the game
Do you want us to become like BrM
Where we have literally nothing to manage
disconnect
because they said a while ago that they would rework traits, that much was a given
deafening crash
DC was so great with booming voice
And rewards me with damage and damage reduction when I play well
Give us a passive 10% damage reduction and we will be good with the nerf
Why the fuck are you asking for passive damage reduction auras
In return for making our class even more basic
I see Marok typing so I'm gonna wait haha
Why do you not want to have cool and engaging gameplay moments

That reward you for playing well
Zzzzz blizzard turning prot into the survival hunter of tanks
I don't understand this mentality at all
That's not the BFA way Mat
sv hunter of tanks?
because having a trait like that be so overpowered is shitty design
"oh thank god they remove shield block and gave us 100% passive block chance, aiming for 100% block uptime was just unhealthy for the game"
That's MY point
you're still going to be dropping those
People are saying it increases our skill floor
And it should get removed because of that
And it's blowing my fucking mind
Is blizzard trolling us?
@glad cradle blizz made sure objectively the worst dps in legion
It certainly fucking feels like it @tulip steeple
Even if CD was far above the rest, prot was so weak as a whole it needed something as strong as CD
ahh legion SV ok haha
I mean... it can't exist on azerite that is going away. if it's a great trait then it needs to be moved to talent or baseline
it shouldn't be removed, it should be capped so it doesnt scale....like it does....to trump 40 ilvls of gear
that's the issue
Make the DC effect baseline
why?
it's scaling
It's like CD reduction trinkets
it's just not healthy
Having a trait that does cool stuff feels way better than higher ilvl
what if they are capping the bonus but allowing the traits to stack again?
Prot Buffs!
- Ignore Pain is off the GCD and now has a 0.5 second cooldown (exactly how it was in Legion).
- Shield Block recharge time changed from 18 seconds to 16 seconds.
- Vanguard now increases armor by 55% of Strength (was 50%), and Stamina by 45% (was 40%).
Adjustment/Nerfs
- Deafening Crash now can only increase the duration of Demo Shout by a maximum of 6 seconds.
Overall, these buffs are a huge step in the right direction. IP off the GCD in particular will make the spec feel considerably better, and the buffs to Shield Block and Vanguard will make the spec less punishing.
Additionally, the DC nerf will bring the trait more in line with the others.
@sand egret You realise we are literally going to get a way to TARGET AZERITE GEAR in 8.1 right? Why is one trait being better than the rest a problem
there you go
It's not one trait being better
because there could be new traits coming
its one trait being so fuckign superior it trumps all
The cap on healing for Blood DKs is gonna hurt
and DC isn't nerfed to being absolutely trash either
i mean it's still the best trait
and then dealing with that for the rest of the expac
The target gear is going to be an absolute grind and make no difference tbh
why does it matter at all if CD is better though
oi
@chrome falcon b/c no gaurantee that trait will exist in future pieces of gear. they might do like tier shit. "oh ok new raid is out" and 385+ gear might not have that trait avail
you iwll still want DC, the fact that it's 6 secs max doesn't change that
are you actually concerned about balancing it, when prot is MILES behind brew and DK
now it's just shit
why do u want dc to be such an outlier atticus
the best shit*
it's not shit at all
yep, total trash tier
@solid mist it will still exist on dungeon gear which is confirmed to keep up in ilvl with the raids
the gilded poop
better get that TW gear without traits
blade there's literally no reason why it should've been nerfed, seriously
dc still seems good dammit punches desk
use your brain for a second
i've given you a dozen
even with the nerf it's still the best trait
actually
I dunno, I think these changes blow. Lowers our skill floor but doesn't make us better in actual difficult content. Lets hope there's more to come.
@chrome falcon I'm a bit cloudy on how that's going to work for "season 2" will old gear get additional rings? b/c if not it'd still be inferior no?
do you understand that
the issue is that you can't see past these change notes
oh lord
@solid mist The extra rings show up depending on ilvl
there is: they said they were gonna bring MUST HAVEs down, or at least implied it heavily @astral crystal
I'm curious what the -2s cd on shield block will translate to for uptime %s
do you believe any other trait is better than dc after the nerf, nimchip?
@chrome falcon ahhh ok nm then
1 DC will still probably be mandatory, maybe not worth 45 ilvls anymore, but probably still worth 15
right
other traits wont be
For a given value of the word mandatory anyway.
Because it's fun gameplay
IT
And fun gameplay should be preserved
DOESNT
i just want you to understand why your line of reasoning is stunted
CHHANGE
better? probably not. BUT if someone gets some good drop... them literally not being able to equip it b/c DC is just so fucking good sucks the big one
it's still a mandatory trait
they don't want you to stick with 340 ilvl shoulders
PROT WARRIOR SUCKS YOU SHOULD STOP CARING ABOUT IT
period
^
should just accept that as long as a dev isn't playing the class it won't be on the level as other classes devs do play religiously
But you don't have to hold on to 340 ilvl shoulders in 8.1
shit in the game that makes you drop 40 ilvls for it is simply not good.
BECAUSE THERE'S A FUCKING VENDOR
that's true
wait why would a 6s DC be "mandatory", 6s of 20% DR vs. more consistent stuff like increased block, etc seems
not crazy
Yeah it won't be mandatory, it'll have a value like any other trait.
oh gosh
same reason you dont take iron fortress over dc now?
@chrome falcon yeah but like... realistically for the majority of players they aren't going to be able to get gauranteed DC pieces on the regular. What'd they say? 2-3 weeks for targetted pieces?
holy shit that bonestorm nerf, though. take that, BDKs. Bonestorm can only restore 15% of their max hp total
per second 😃
i believe they said over a month for targeted pieces?
what if they changed it so the DC traits stack once again?
I thought they said in the post like "hsould take 2-3 weeks to do blah" ?
@solid mist Maybe the majority of players should start playing the fucking game to get their rewards then. I don't want to sound like some douchebag on reddit saying that you should grind 60 hours to get your first epic but if it takes you like 2 months to get enough to buy one piece, that's your fault
@vagrant cape per second
oh, true
if at 5+ enemies
@solid mist 2-3 weeks for +10 level gear, so 370 right now. whatever it will be in 8.1
but still makes them not invincible in huge bonestorm pulls
yeah, them scaling nerfs
dont you mean we, levko :^)
Seems like a targeted nerf at multi-pack pulling, yeah.
no
us DKs, levko :^)))))))))))
A question about the IP cooldown that will come with 8.1: In what way will that effect us?
nope
The 0.5 secs cd
i dont play wow
its probably off the gcd @languid sigil
@languid sigil read pins
thats massive
lmao "take that BDK's! that'll learn ya to be OP"
oof, so a specific targetted piece is "long-term goal for top players"
i wait for the fun part of bfa
@astral crystal Slightly better =/= mandatory, even if it's better than the other traits it would be nice to have it not gimp you
so you get to roll the dice very 2-3 weeks?
2-3 weeks for a random piece
You no longer will have to weave IP into your rotation, or be forced to take an unmitigated hit because e.g. shield slam is ready
Bear druids on suicide watch, though
IP will become an on demand ability instead of part of your rotation.
i dont know if i'd call dc slightly better than IF or RP or whatever else
even after nerf
but ok
@solid mist What? No? You get to roll the dice frequently, or save up and get a specific piece every 2 weeks.
i wonder if frenzied regen is off the gcd
check the screenshot that was posted
althought who knows if blizzard is telling the truth
and if you roll for a random piece, you set yourself back on the targeted
I mean... they want this fucking roulette machine of traits... so then they have to nerf DC to make it work I guess :/
Oh sorry I misinterpreted your quote instead of reading the actual post
@lusty grotto iirc frenzied is off and ironfur is on
they said random pieces are gonna be every few weeks while the specific 385s are "long term goals"
i know that ironfur is always been on
Man, it does sting to hear this nerf literally 3 hours after I got my 385 DC piece though.
Happiness levels...reduced.
the nerf isnt live
you sure? im pretty sure ironfur wasnt
you've got a few weeks mate
hotp off the gcd as well?
More than that I imagine
@supple path 8.1 isnt out m udde
DC still appears to be the strongest but not by a mile anymore
i see they got talented hotp now
Yeah, just reduces it from the white whale get stage it had been.
wasn't it self only
Prot needs a big buff to offset that nerf though
tooltip text sounds like it could be talented now?
hopefully more buffs are coming
lotp is baseline, hotp is the talented form
like in legion
Damn, It took the balancing team since beta to reduce the gcd to .5 on IP. All this waiting for large changes coming in 8.1, and were getting tiny changes. fucking yikes. Hopfully this isnt everything. If this is everything were getting I guess it's better then what we have now?
it already works like that nimchip
Ironfur is off the GCD
i dont think the DC nerf is as huge as you people think. it still nearly doubles the duration for a combo you are probably going to doing anyway
FR is on it
@ashen trellis if this is everything we are getting we will be weaker than we currently are
fyi
@earnest zinc I wouldn't be surprised if the buffs to vanguard + SB will get us ~10% or more DR
@zinc mauve you are incorrect, we were looking at 100% uptime on demo shout in 8.1 without this change
i mean
@lusty grotto sense said we can block projectiles now
with IP more spammable projectiles arent that huge
it's a big nerf
The SB buff is the really big one, since it's going to really cut into our exposed "no block + tanking" time.
right @neon tangle
the SB buff is not that big either but it's something
its huge if you can block projectiles
we definitely need more so lets just hope it's coming
keeps up boneshield, isb, ironfur with 100% uptime nothin personnel kid...
With IP being off the GCD we're gonna be fucking nuts. More opportunities to dump rage will mean more CD reduction via AM which means more demo shouts and more avatars which mean more rage generation which mean moer IPs which will mean even more CDR
I don't know about 100% for demo
if a fight is 2 minutes long, you can probably get off 4 casts of demo shout, 14 seconds per cast = 56 seconds, although i dont know how you're managing 100% uptime
holy shit can we please stop pretending the projectile blocking thing is actually a big deal
closest i can get is 70%
it is 4 fucking mobs in the entire expansion
well if we can #BlockTheRock then honestly these notes alone are a win in my book 😃
it does not goddamn matter for our overall viability
hey man i dont like rocks thrown at my head ok
spells are the bigger issue
it's funny that people consider high demo uptime unreasonable when monks, DKs and druids exist, really tickles the old dingle
4 mobs.... ok
LOL
the list of bow, gun, and rock mobs is probably more like what
40+ in the various dungeons?
not different types
Mattacate is freaking out
but total npcs
"fuck these goddamn rocks" SHIELDWALL
tol dagor has: 3 or 4 rock throwing npcs, at least 5 or 6 'SHOOT' mobs as well
LoS pesky pelters
Wrench guys in motherlode, rock guys in Tol Dagor, arrow miniboss in KR, gun boss in Siege (not a big deal)
I would also contend that the wrench guys in motherlode are not a big deal
They cast it once on the pull and then do nothing but low damage melee swings
i agree, wrench is minor
@astral crystal neither of their AM graint them 20% dmg
They're the easiest of the list
the big issue is there are some dungeon areas where LoS isn't actually a thing
Can you imagine if IP was still on the GCD with just a .5s CD?
I'm gonna laugh.
Probably will be
like the little juts on the bridge of KR don't block LoS
still would be better than now
Wouldn't even shock me
Wonder how it plays on stuff like Overseer Korgus abilities too
Not really.
wait what about Shadow of Zul in KR? Are his spells considered spells or ranged?
It wouldn't be different
cause you cant SR it
apparently taking damage in high level fortified keys is non-factor
I'm actually really sad that they're taking IP off the gcd
The scariest of the projectile mobs are the rock guys in Tol Dagor and the miniboss in KR
aka technically off the gcd
The rock guys in Tol are easily LoSable and the miniboss in KR isn't a huge issue because there's no other damage so your healer can spam you
(that's just a "cd" then, technically)
A 0.5s ICD on an ability isn't really the same as the GCD
I dunno I just don't think it's a big deal, it's certainly nice though
are you talking about the 2nd to last trash pull in KR?
I'm just seeing people act like prot warrior is saved because of it
there is other dmg on shadow of zul matta
It's more of a long term concern too, because there's going to be more content like that.
because that's the one that frequently gives me the largest problem in terms of grouping/positioning
both the gtfo mechanic, and the stand in puddle
And it's nice to not be blanket inferior on a type of damage.
Matta I dont think you get why people don't like it
@quiet kettle I'm not talking about Zul, I'm talking about the miniboss that shoots arrows
Of course we can't block Zul's damage lol, it's spells
there are also bosses that use ranged physical attacks. like the 2nd boss of siege and the final boss of tol dagor
every tank los her
oh that one
When will they make T21-4P a passive?
nor do we consider it exclusive
@vagrant cape Both of which are very low tank damage
legion prot lol
Prot was by far the least-represented tank in Antorus
yeah my wrists are good with that shit
@chrome falcon nothing does low tank damage in a high enough key on tyrannical
I want to be able to solo m15 bosses when my group dies again, thanks.
Prot was fine in legion because of our legendaries and our artifact
And it was still about 50% more popular than BFA Prot.
Prot's low representation in Antorus didn't make sense to me
legion prot is probably the best it has ever been in the game
^
We were incredibly strong defensively if we built for it
Legion prot was incredibly fun
cata prot says hi
it was stupid we needed to play 2p/4p but it was amazing
Losing warbringer was really the biggest get wrecked though, 2 charge off the GCD non-standard stun dimi AE stuns was soooo nice.
@merry flax we didn't tough
the problem is we cannot tell for sure how well these changes pan out until we really get in there and dive into the numbers
Prot's low representation in Antorus was due to the same problems they have now: Can't handle anything unblockable very well. Burst damage outright kills them while Monks/DK's are laughing.
Warbringer was bis
More buffs and nerfs may be on the way too
Did a +10 on my 355 ilvl prot alt. Was kinda lets say interesting compared to my monk main lol
if you wanted to beat dps on the meters you played 4p/2p lol
@cinder nova uh... no?
It wasn't a DPS boost at all
lol ok dude
for example, being able to blocked ranged sounds fantastic in certain dungeons like the stupid hunter's in Kings Rest
although still doesnt make the dungeon any less cancer
it wasn't a dps boost because you lost the gloves and were lower ilvl
but it made you a fucking GOD
defensively
all spamming aside, people are just exited because it's actual news and updates instead of "¯_(ツ)_/¯ we see you kiddo finger guns"
You used gloves with at 2p
#1 healing ezpz
Like why the fuck would you not
Being able to block auto shots in King's Rest is the difference between taking virtually no damage and getting shredded like tissue paper.
youre not supposed to tank her
what kills you in KR is the berserker debuff
Let the Mage do it.
no tank can tank "shoot"
Or just get your healer to spam you since there's no other damage happening
Yeah, the other 5 tanks who don't have to kite are clearly doing it wrong.
😉
If you can show me anyone tanking a +17 fortified arrow miniboss
^
I will delete my wow account
there were specific situation to use the tier combo in ABT, but for general use yes swole is right
mattacate
its just not one thing
Well what did you think we were talking about lol
Don't let me stop you.
probably not a +17?
whtas the point of the .5 CD on IP if it already has a GCD
it's off GCD
😮
Yeah, clearly not talking about the point where every tank gets shredded by it. Prot Warrior walks in well behind the 8-ball.
legit?
i mean it still absorbs an ornery cicada and thats about it
The .5s CD is the standard to avoid "instantly cast ability twice"
is that fact?
check spell data
Nope.
Probably not
Cooldown category, https://ptr.wowdb.com/spells/190456-ignore-pain PTR
live
You really didn't use 4p from tomb for very long, ilvl especially in Mythic was way too good. Unless you had absolutely absurd TF on every piece you don't do more.
nice
interesting
IP still has its 130% cap, so being off-GCD and semi-spammable is still a good QoL change, but not like... world-sunderingly impactful, either.
you didnt need absurd TF
You literally didn't need a healer if you ran 2p/4p
Ignore pain is garbage number wise anyway
It'll strictly increase our rage generation.
appreciate the monthly 5% buffs to hp and armor though, its like poking and proding method of class design
it feels awful
so what if its off the gcd
The self healing was absolutely absurd in antorus if you built for it properly
@candid path It will be pretty nice for avatar cycles, especially in m+
yep
which are the places that I most often rage cap
Not to mention the basically nonexistant shield wall cooldown
It's still 40 Rage for a ~15% shield, so it's getting annihilated in half-a-second when actively tanking in raids, and probably just overstacking most of the rest of the time.
15% is a lot
IP off GCD is a damage buff more than anything lol
Bingo.
?
That's it right there.
It being off the GCD lets us do stuff like pool rage more because we're not concerned about capping.
So can hover around 80 or whatever and rapid fire do 2 of them
you don't have to decide between that free revenge proc and IP anymore
@ember arrow well to be fair bonestorm is getting nerfed to "only" 15%
you can do both
15% shield is alot, and it being 50% DR, it applies to twice its absorb
So its time to lvl my next tank. Is it warrior or dk boys
AND that contributes to AM
and it happens every second, for 10 seconds
free revenge doesn't contribute to AM though
yea
free revenge really should contribute to AM
It also lets you not sit at 100 Rage for long stretches when you need to dump some out, can't stop getting Revenge procs, and aren't really being pressured.
It also makes openers a lot smoother during avatar, where you really HAD to choose between a frequently free revenge + IP just due to GCD lock.
right, but casint revennge AND IP does
it feels so fucking bad pressing revenge
it'll feel better to play at least
instead of passing on the revenge to hit IP
now you get the damage, the ip, and the AM
Yeah it'll be really nice in big pulls on m+ during Avatar
in that scenario
Not being capped at 100 rage
^
Can't wait.
If you wanted to push maximum dps during Avatar you wasted a LOT of rage
You never spent it on anything
is that 8.1 changes or hotfix?
Free revenge->TC->Free revenge
8.1
ptr
this is all still going in for 8.1

lol yeah. in M+ you basically have free revenge at all times
Lots of wasted rage, lots of wasted CDR on your next avatar
it seems
Honestly that could maybe put us in a good spot for doing bigger m+ pulls and stuff
Yeah IDK what the point of revenge is
DAMAGE
It's a damage based rage dump
DUUUUUUUH
That does shit damage
The increased damage/rage gen it gives is a solid numbers buff on the top of the huge QoL adjustment
being a lil' mini thunder god during avatar, and being able to utilize that damage reduction
The point of revenge is quite simple
What's the point of the IP change Oo
@neon tangle Nah, losing the DR from DC means we probably can't pull much bigger than we can now
QoL
sometimes you need to bleed 4 rogues simultaneously as they're stealthing
easier rage management
I need to bleed hundreds of Rogues that are all stacked in front of me.
Part of what made avatar so strong in m+ was that it also basically gave you 20% DR and Damage increase
@chrome falcon We're still getting 6s increased duration, and it's already 8s
@candid path it actually happened to me last week, were literally 4 stacked rogues next to a quest mob, hah
enough to get pretty far through a pull
Depends on the pull
14s on Demo Shout instead of ~50s on the opener+lust is a hell of a damn nerf
HELL OF A NERF.
Well you'd have 28s in that 50s window
it was a long time coming,
jesus lol
but yeah.
perhaps now we will get some better tuning
lol...
lol
demo shout should be off GCD, HOLINKA SAVE US
not like we were op with DC, let's be realistic here
No, demo shout on the GCD is fine
it didn't impede serious attempts at tuning
It means we have more than 3 buttons in our rotation
Sure, but I also don't want to be balanced around the assumption that we'd have DC
I think the already-diminished +5%Armor/Stam changes are their compensation for siphoning off all that Demo Shout value
no but no class should feel forced to equip a 340 piece for a trait over a 385
Demo shout is not in our rotation..
@stark sage Which won't be an issue in 8.1 when we get an azerite vendor
Look at the silver lining: We can use Devastator ag-hahahahaha
how does that impact serious attempts at tuning though?
@mortal pike Yes it is.
@candid path what do you mean "diminished"?
@chrome falcon even with the vendor, one trait being so dominant is bad game design
I like the changes but I expected more in a 3 week timeframe.
Just got a +5% Armor/Stam buff. Now Prot Warrior is getting another.
adjust your expectations, this is blizzard
5% armour/stam buffs fucking depress me when I see them
Health/Armor/everything except ArPen has diminishing returns. It's still good, it's just not... quite as good as the last buff, which was conservative.
"Hey we have no idea how to fix your problems but here, have some stats I guess"
ArPen has increasing returns. So does Stagger. Monk forever, I guess.
@candid path afaik diminishing returns (in the context of blizz) don't mean that more armor is less useful, just that armor is less useful in general against higher level targets?
yeah tuning knob changes i think are for classes that are finished
"Ignore Pain 0.5 sec cooldown now" what does that mean? it's off gcd?
no it does mean more armor becomes more useless, it starts to plateau quite heavily
yes @lime wing
is it really
It's all still valuable, but it's a smaller buff. I haven't checked values yet, but it will be a smaller % increase than last time. I think last buff was a ~3.5% increase to overall health against physical damage. This will probably be more in the 3.0% range.
yes
well if it isnt it would kinda be a useless change
this is blizzard we're talking about
Again, haven't even bothered with napkin math, estimates could be off a bit.
true...
check spell data on wowhead and wowdb, Live IP shows Cooldown Category as Global and PTR as Special Category
Considering that it comes as the payoff for nerfing the hell out of Deafening Crash, I'd call +5% Armor/Stam a nerf.
That's great, right? That's what we all were asking for
Not really
It's 30 pieces of silver.
for the most part
it definitely helps
but it's not the solution to all of our problems
So other than qol these changes seem like an overall nerf. 8.1 prot even worse than ever, confirmed?
Most of us were asking for like... coherent gameplay and buttons that actually have impact
wat
But if we're not going to get that, off the GCD certainly helps
SB Cd reduced, IP off GCD, vanguard buffed