#protection
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Spell reflect is a god send
Your specific class tips, and per boss
wheres that guide
If your other tanks is getting low before the combo and dying because of that, consider intercepting them to take an attack or two. It doesn't help too much but it's free rage for you and less damage taken for them
I don't mean intercept for the combo
Just his auto attacks
In the pins
safeguard your boyz
smh
I dont know why he keeps moving when he doesnt need to, I cry as melee dps
Bought carries?
being FOTM help with score probably
"you're cherrypicking we all already know BrM takes more damage than other tanks"
"bruh but the point remains that I require less EHRPS than even a DK"
Lol cherry picking as if u chose your cotank's class for that Warcraft log
idk why care so much about reddit posts tbh. arguing with people on the internet is pointless
especiall if they fundamentally disagree
Hi, is it worth using Shield block if there is range/caster mobs in the pack?
do I just use ignore pain?
how many other mobs are meleeing you?
lets say 3 range 2 melee
use block
^
prime candidate for last stand so you can dedicate rage to ip
raw ip will just get chewed up instantly
whats a good number for not to use shield block and just ignore pain?
when almost all the dmg is non blockable
I just relized today Shieldblock only works at melee xD
So just ignorepain for ranges?
i mean, if you're ONLY taking ranged attacks sure
If you are getting meleed, shield block
use ignore pain when not using it would make you die! If its a huge pack with mixed melee + casters use last stand if you cant afford to shield block
1 mob, 10 mobs, should shield block
You will gain more dr from a shield blocked mob than using ip solely
I was getting discouraged, then I popped in here for some inspiration. Then I watched Sense's Mythic G'huun kill. Thanks, shield bros!
For those who use weakauras, do you prefer Luxthos or Khakhan
what
I'm actually laughing so hard
i swear by khakhan's setup on both arms/prot and on my blood dk
dont know either of them XD
I make my own weakauras
I rearranged Khakhans to match my keybinds
some of these commenters are taking it way to personally goddamn
Thats reddit
not trying to shit on other classes that they may be playing, like some competition
just trying to get rid of the bad rap
that prot has right now
This dude is acting like my guide is me saying that prot is the best tank and people should be playing it over other tanks lololol
The wow subreddit consists of 95% salty bads.
did he miss the part where you said exactly the opposite? lol
I'm not sure what you expected.
but yeah basically, take wow general discussion and amplify it by 10
prot is really underestimated
had a guildie that never ran with me before, or any other prot
did 1 run with me
"how are you doing 40kdps?"
^
we ran alot of waycrests
like 11 to 13s
no issue at all
later on i swapped to dps cos 1 guy left and we got another guildie tank in
prot pal
Khakhan ๐คข
Only had issues in waycrest when they switched the route and it was different than the one i ran before
May as well just skip the middleman and rub glitter in your eyes for all the needless clutter
Only issue I have in WM is my healer not being able to keep himself/the dps alive at covens on tyrannical
the rest of us that had been running with me whole day were like
^^
Stripper Tata's are the only reason to get gillter in your eyes.
how are you getting destroyed?
was really nice doing the same keys with almost same people and seeing the difference with another tank
i did just fine a +8 underrot.. nothing special but hey im only 365
i could do a +10 easily if i had enough guildies
+13 waycrest, the whole pack downstairs before the piano guy and ghost lady
i can pull everything except that 1 infest mob which we leave alone
but they see prot war and they go OMGPROTISBADLUL
We only have 2 tanks in our guilds so they have 2 choices on the tank me or our dh
the pally had to kite up and down the stairs
Kiting what is that LUL
last stand baby who needs to kite?
damn rei
unless its necrotic week
badass
Well yeah necrotic week depending on the dungeon can be brutal
Reddit is more entertaining than wow
necrotic pretty annoying
๐
Last time i was in freehold during necrotic week i think i had like 40 stacks of necrotic before i had to run
on full melee packs we can actually stay in for a long time
even high stacks
cos with block up they hit for so little
it hardly bothers my healer
RUN AWAY LITTLE GIRL
lol
Yeah throw rocks and salt blast combined terrifies me
i pug most of my m+ and when dps arent helping me interrupt spells or when an extra pack is pulled, i almost always have to kite to not die
that one hurts
maybe that was more the case with bolstering and necrotic
They are perfectly lined up tho so i can just mow them down with highmountain taurens racial
I usually end a pug m+ with over 40 interrupts to the DPS's combined 4 - 0.
๐ฆ
thats why i dont pug XD
Am guildless at 363 ilvl so it's only 7s and 8s
even the socials in my guild are better than pugs
im jealous of your guys guilds. i had to find one from scratch and happen to choose the most uninvited class in the game currently lmao
Bruh, no is as awful as this fury warrior in a pug AD +7 the other day.
He legit used only whirlwind.
@chilly brook wheres your guide thing
I mean, he as able to apply to the group right? So he at a minimum has reading ability and knows how to use his mouse to click on buttons.
Maybe I'm weird but I can't do M+ serious with friends or guildies
yeah you're weird then.
I have to do everything with a pug because I can expect actual work from pug over people who I'm "familiar" with
At least in m+
Dude is talking about how good Blood DK is, states that Bonestorm can do what avatar TC can do in terms of damage, then brings up his 24k HPS "topping myself off after Thrash" logs from Fetid. when asked to link his logs he just links blood DK healing leaderboards for Fetid. The kicker? The Blood DK that is at the top takes only 1.5k less EHRPS than @astral crystal
And that's a blood DK doing 28k HPS
Except that like 50% of PUGs don't know how to interrupt, purge, or do any mechanic other than DPS the boss
The average blood dk log even on fetid devourer shows 20k + DTPS meanwhile im sitting there with less than 12k
@lavish oracle ur right but the problem I've had with running high keys with people I "know" ends always never being completed on time
@raven kernel https://youtu.be/p4M73w_EOH4
Protection actually isn't in all that bad of a spot. Don't believe me? Feel free to look at the prot warriors who have gone 8/8 Mythic Uldir, as well as my o...
Although I'm usually the only one in my guild that cares a lot about M+
link the reddit thread too XD
yo griff i wouldnt argue with that vlorg guy, he's just arguing for the sake of arguing.. not even sure what he's trying to change ur mind on
is that against reddit rules?
ohh
DTPS means nothing if the class can heal itself, as per the baseline of their tanking it, or 'negate' it (BrM Stagger)
^
sure we take less than everyone else, but still need the healing.
cus we're not 'sustain tanks'.
@chilly brook your EHRPS reply went to the main thread instead of the guy's comment
Someone asked and I gave a reply @ember arrow
ยฏ_(ใ)_/ยฏ
Yea I deleted and gonna repost
@digital arrow I don't even think he knows what he believes
oh i do
yes, but neither monks or dk are hard to heal in a raid environment
getting healed more isnt same as being harder to heal
Doesn't even link his own logs, cherrypicks top healing logs
No but I never said it was
The original comment thread started when someone said something about how prot requires over double the amount of healing
what else is the point of bringing it up?
But the guy argued about being healed more, not griff, qho was trying to dispute just the "twice as much healing required"
oh definitely not double
Yea
thats just either exaggeration or a dumbass
It's a patently false statement
The random brought it up, griff defended
Yo guys
Then this idiot starts harping like I was saying Prot is best tank
what would u say is the best stat priority?
Ilvl
Haste>Vers>Mastery>Crit
Thank u
ilvl>all
We only have 1 stat priority
y
There isnt a best
The priority only applies to same ilvl gear
gotta up them parry chances and TC crits
:^)
I mean, it's usually the case for tanks that you go with highest ilvl
oh i actually ran the mastery heavy set this week for M+ and i liked it
going with full critgear int oa trashpack would feel great
Is it worth sacrificing 5 ilvl for crit and a tertiary stat or nah?
griff u probably shouldn't have called the other tanks unathletic ๐ i think thats what set this guy off
Dumbasses on reddit? No way
Nothing is really worth saccing ilvl
Er, socket and a tertiary*
Only thing os dc trait
Had crit on the brain
Is*
hmm
@lavish oracle if it's a ring, sure
On a ring possibly, not on armor pieces
Its probably some guy who doesnt want to link his logs because dem gray parses because he rolled into fotm tank and isnt doing aswell
Nope
ring socket is worth easily ~10 ilvls
I mean
I wouldnt say easily
You can look at the stat budget and see exactly how much a socket is worth
Thats literally 6th grade algebra
Let's cool it on the casual racism, pretty please.
Add every thing up, if 40 extra stats is more, then its worth
^
@digital arrow apparently a class that you die if you make a mistake isn't a high skill floor who knew. I guess I've been wrong the whole time that something that doesn't allow for mistakes is in fact not a high skill floor.
Thats armor/str/stam/all secondaries
The problem is that people in here have been throwing around "skill floor" and "skill ceiling" willy-nilly since week two and I'm pretty sure only a handful of people here know the difference
Skill floor is the barrier to entry to play the class effectively, skill ceiling denotes a huge gap in effectiveness for the higher end player vs. the lower end player
those terms shouldnt be wielded lightly
brew has high skill floor
No
wut
@raven kernel thats backwards lol
^
i think it's closer to unforgiving than some complex skill floor, it's not complex to hit something before incoming dmg
See?
no it isnt
Just proved balsacs point lol
lol
Brew has a low skill floor and a low skill ceiling
Have to bust ass to be minimally acceptable = high skill floor
a minimum skilled player, playing prot, will be playing at an extremely low level --> the floor is really low
floor, as in bottom line
If that post from the other day is any indication, you could play brew while half comatose and still be relatively effective
Brew can literally not hit mitigation and succeed.
Doesn't get much fucking lower than that
a minimum skilled player, playing brew, will be playing at a decent level ----> the floor is much higher than prot's
That is just being bad @raven kernel
Prot has both a high skill floor and high skill ceiling
Not a floor/ceilimg argument
im explaining the meaning of skill floor
how is the ceiling high?
we have a skill wall issue, it's name is deafening crash and it's load bearing
You unequivocally have it backwards though
For Overwatch on the PC, a GameFAQs message board topic titled "Which is the correct definition of "skill floor"?".
no i dont
we can't make magic happen if you have everything perfect, but we can be competent
Really not a bastion of factuality
A skill floor is the minimum level of ability required to be effective with a hero. A skill ceiling is the level of skill required to use a hero to their maximum potential.
My perception of the term skill floor is like a Must be this tall to ride sign, if you're not at least decent at the class, you're going ot have a bad time
But the 60% would agree with me and Ball
The skill floor is how much gud you have to be to be effective
yeah so we're using 2 diff terms
Not how effective a hypothetical mongo would be, in a skillvacuum
skill floor to me is the performance of X when at the minimum skill level
#highintclass
I mean, you can make up your own definitions if you want
Difference in a definition to you and a common accepted definition
That is a definition that I have literally never heard used in all the years I've used the term
Just don't expect them to be understood the same way by everyone else.
But I guess we can be open-minded here
Some people think it's not racist to say "dont be a jew, buy +40 gems"
That doesnt change the definition
Oh damn i got to +12 pug without it even being my key
because skill ceiling means the performance of X when at the maximum skill level
@minor timber just saw your message about howler trinket macro. Don't macro it to avatar. The reason is you miss out on damage. If you macro it with avatar, you'll use a GCD on avatar, then a GCD on demo shout and THEN you actually use thunderclap. You waste 2 globals of abilities by macroing it. Keep it separate and pop it the instant before your first damaging ability after avatar
Rule of thumb: dont macro anything to anything
ceiling means the max, this is as high as you can go even with an infinite amount of skill and ability
That's impressive, @oblique garnet
@grim prism that's not racist, it's anti semitic
I was excited to get into a +10 the other day, haha
The group even had "pref bdk" on the details im surprised
i'm all for that skill ceiling if wow had real rewards for it other than satisfaction at playing the class well
I mean, antisemitism is generally considered ro be predudice against ethnic jews, which arguably would be considered a race. But I came here to argue semantics, not semitics
jew isnt a race
excuse my comparisons to ffxiv lol, but warrior there has some really high damage if u are on top of your rotations
uh oh, here we go
their opener can pull threat from main tank
who cares what antisemitism is; this is a chat about protection warriors ;-;
Let's not get into semantics about whether or not it's technically racist to be shitty to Jewish people, 'kay?
that's the major point pocky, we're at a basic level more difficult to play well, and our reward for it is mediocrity
it makes me kinda said ๐ญ
yea, we're not shit, but we're no shining star either
hard to play competently, even harder to master
I wouldn't have a problem with high barrier-to-entry for prot warrior if it were more rewarding to master
But at this point mastering it seems to mean "performing slightly less adequately than a blood DK"
Your reward for mastering warrior is having dipshits argue with you in skyhold and telling you that youre only underperforming because youre playing wrong

legion huh ๐ค
yes
is it worth replacing rezans?
20th dmg taken 1 .3 mil dps
i played a bit but didnt master it.. i just remember having tons of ignore pain
@sick sentinel shit, I would
when it worked
NF sucked
i beg to differ
but losing rezan's feels bad :C
Yall spent the entire expac saying how shitty it was that we cant move and channel
And you were right
i mean
if not moving for 3 seconds is that frustrating
who bitches at an extra defensive
like I remmeber
im not happy unless I'm able to have 60apm alone dedicated to spacebar
using the monk thing that reduces damage until you got meeled
No but relative to other AAs it was pretty meh
I'm bored, so here's the tanks as games of Jenga.
Demon Hunter: the tower is on fire and you get to stack as many pieces on top as you have time for before it falls over.
Paladin: If you play in a Holy church you have the holy spirit stabilizing your tower. Every 10 minutes God will reassemble your tower the instant it hits the ground.
Prot warrior: The pieces are made of lead. It's very hard to knock over but touching the pieces to rebuild the tower will eventually kill you.
Druid: Its normal Jenga, but you have to play it in a tent while being attacked by an actual bear.
DK: The pieces are dipped in congealed blood, making the tower sticky and sturdy. Despite this, you'll be judged the least of all the previously mentioned game variants.
Monk: The tower is surrounded by a 1-foot thick mould of gelatin. You can remove pieces, but at a rate of one every 10 seconds (or 12 with the right talent).
I dunno, I feel like "here's 3 seconds where you're not doing anything" is just kinda shitty design
now we got much more seconds
except if you got meeled
with the gcd changes
you got knocked out of it
Here' s three seconds where you're n- OH SHIT A KNOCKBACK LOL
so
u didnt know what abilities mobs/bosses had
that u channeled it before a knockback?
how can you otherwise be take offguard by one?
was it fun? no. Was the it useful? yea
^
The GCD changes just make the class play slower, it's not the same as more downtime
Eating gruel and a multivitamin three meals a day will keep you from dying
And admittedly, the GCD changes don't feel so bad once you're pushing 50% haste ๐
That doesnt mean it'a good
๐ค
channeling NF once per few minutes > IP on gcd
Omegalul
โWhy play prot and make everyone else work harder when you could just play blood or vengeance and make everyone elseโs life easier
That vengeance comment ๐๐๐๐๐
Like I'm still playing and all that shit but man the GCD change is a step hella back in the wrong direction imo
So just for sake of argument, iirc in legion a block was a 30% damage reduction and crit block was a 60% damage reduction
plus bastion
Base
I guess
yeah sure lemme just drop 100's of dollars on character boosts so I can just try out all these tanks to make sure these shit bag pugs I do M+'s with who don't interupt shit feel better b/c I'm not a prot war
That moment when vengeance requires a helluva lot more working around as a group than prot
Was that a 7.3 thing
i dont believe anyone forced you to spend money on boosts
I quit in 7.2.5 before it turned into JUST SPAM IP
when is some startup going to create firebomb-reddit-dipshits-as-a-service
I believe so, that was for tomb when the new traits came out
i remember gettign excited to see a trait
bastion
now in bfa
well
lets pray to rng we get the mandatory DC

tooltips in 2020 Shield block - Blocks with a shield
Suffice it to say, purely from a playstyle point of view, NF sucked compared to other artifact abilities
NF was good on like 3 fights but yeah.
it got good
NF was also completely useless against non-blockable damage
It had a very niche use, on a few fights for specific abilities
Well yes. but in fairness, as a shield, that kinda checks out.
Otherwise you just kind of never used it
Please, Blizzard, let me block rocks after the prot buff
You're right, you totally got me on how I said it wasn't used on trash. wtf.
You know its bad when one of the buffs we are wishing for is to block throwable objects
NF was decent, in a vacuum
I dont recalled angerhoof bulls as a raid boss
"Good on 3 fights" vs "used on trash" = stupid goddamn nitpick to try to make.
good on 3 fights implies its bad otherwise
Going to just stop talking now.
No it doesn't, it literally means out of all the RAID bosses, you only used it on 3
Compared to other AAs it was clunky to use, and while it may have been numerically balanced it sure was pretty shit to have to press
Literally nit picking
increases your blocked damage against a single blockable boss ability
he didnt specify it was a raid boss, and mentioned it was useful on 3
Pretty sure when some one specifies fights they dont mean out of millions of trash pulls, you dont need to be specific there, a fight is a boss fight, always has been
That's what "high skill floor" means right? ๐
I mean like for what it did it was ok, but it wasnโt going to blow your mind. It was a nice fallback if you messed up on a SB charge, that being said.....it would have been way better if you could have moved while channeling it
it made for some nice screens
What's NF?
neltharions fury
@deeshoo#3726 dead shit from last expac
Neltharions Fury
legion artifact ability
Oh right, i remember taking it off my bara
LOL
nice
๐ค
guaranteed crit block
like strongest physical mitigation in the game
Like I said it was actually ok
The biggest problem was the fact that you couldnโt move
My war was my 3rd alt last xpac lol
Yeah I didn't like the fact that I couldn't move
It was a dinky little piss-driblet of fire tho
tbh being rooted is pretty fair for a super powerful mitigation
Even with the HAA spookyface
I don't think anyone is saying it was like...bad mitigation, it just didn't feel very good to use
The damage was subpar no one will argue
@stark sage 3 seconds of not moving is too much to ask every 5 mintues orso
dont you know
its not like you turned into a caster
It was better than nothing, and thats all I have to say about that
i wish there was more super mitigations with a type of opportunity cost like being rooted
Ah ah
as long as its blockable, which many things were
Blockable, not physical
most deadly abilites were
So rule out literally all AoEs and magic
I mean it was better than brewmasters one unless you just wanted damage
literally every tank swap except maybe king
power attack in hov
the slash
tons of stuff
Super mitigation: 40% global DR for 8 secs on a five minute CD.
Opportunity Cost: massive social stigma and a messy kit overall
So wait, what are we doing circle jerking a non existent spell ๐ค
Fair, as long as we acknowledge it's nostalgia for nostalgia sake
i mean, im well aware it is removed, i can still talk about it and find it a good ability
i think NF was great ability design, maybe not visually but mechanically
yeah
very powerful metigation for a small opportunity cost
that was irrelevant unless you didnt know that a displacement was coming
sadly bfa prot's ability design is just worse
How does gear scaling affect the various tanks? It seems like prot stands to benefit disproportionately well from having a high ilvl shield, for instance
Prot doesnt benefit disproportionately by having a good shield, it is punished disproportionately for not having one
high shield floor
Lol
Except every other tank has their primary mitigation based off primary stats or %-based self-healing, so they dont require them to target one specific piece for baseline viability
thing about defense scaling on gear, if you pass the survive check then going higher doesnt really matter that much, if you are below that point then its very apparent
can shield titanforge?
SotR is based off strength

...
uhh
sotr isnt what i refer to
their block chance
as well as their holy shield
gets exponentially better
holy shield is a fix amount btw
Would you describe either of those things as primary active mitigation
yes, but wont mitigate more with a good shield
so that means that more block on the shield means it gets better
thats what i meant
Hurr durr
its not nearly as important to have a good shield on pala as on warr
@midnight ferry no
Why is the last boss of siege still so hard for pugs
A more general question, at what point do you guys feel comfortable pugging 4 for 10+ mythics?
Missed the timer on +12 by 15 sec because our priest died on the last platform
And deesho i started at 355 iirc
Try getting your rio score high enough so you get accepted
@dark lark when it's their key and not mine
Even at 8-9s I have issues trusting pugs to cc properly, help me kite with slows, etc
Yeah its random chance
This week should be fine
Just have to add the good ones ro bnet
You dont really have to kite
And hope you dont get a shitty one
I mean this week you should be able to retard pull
+8 or +9 is a cakewalk, you dont need any real skill or knowledge that low
hence pugs on that level are a rollercoaster of bad
You can go and pull like its heroic at 370 this week
i missed 12 freehold with 1 min, my healer said i was easier to heal than most tanks. and he has 1k+ RIO rdruid. feelsgoodman
Pugs on all levels are a tossup. Even turboshitters can have a 1000 Rio carry by now
Add good ones, make new friends, play with people you trust
true
when playing with complete strangers pay attention to what their scores of that specific dungeon are and wether it was tyrannical/fortified
some mechanics are only really learned in fortified/tyrannical specifically
if they only did a dungeon once, abandon
Made an big impact on an random pug got added to bnet and they asked me to come tank their + 14 manor unfortunately it was when i had a raid
I've had people comp me as a prot tank but never added me
I feel its for the better, i like working and taking chances with strangers
someone having a freehold +13 in time during fortified week doesn't mean that he will understand how the bosses work in tyrannical
Feels more rewarding since everyone typcially has to be on their A game in keys above +8
Imo freehold is harder on fortified than tyrannical
the only real hard boss is the 2nd
not relevant to my example
I was gonna say shark boss is harder on tyrannical
you will die to tyrannical bosses if you are not experienced with them
eh
Always have some dummy die to sharks rofl
because baseline bosses are way undertuned this expansion
eh
Almost all are harder on fortified so much hp to grind. Tryranical is just mechanics
tyran is just dont die and dps harder
Almost all are harder on fortified so much hp to grind. Tryranical is just mechanics
nothing actually changes except that a fight can last a mintue or 2 longer
generally speaking
Yeah the ones with soft dps checks
I've gone through a KR+10 with no issues
Until the council
Because healer couldn't heal through the axe dot
you can avoid the axe dot
And DPS didn't know how to use personal defensive
also honorable prot wars safeguard the axe LUL
I'm not good enough to think of that shit
safeguard best (read: only) utility of prot war :<
no its not
then u havent seen me push the axe deeper
from my exp tho with KR i find the first boss the hardest and not council
absolutely true
but thats only in tryn tho
first boss on tyrannical, trash before and after first boss on fortified
on fort its the trash and i want to shot my self
also last boss takes years to kill on high keys
mount pet does take all damage
ah
and it has like 16% of the bosses health. again.
so even on m0 the boss has 2.1m hp with another 16ish% on top compared to 1.9m hp that is normal for most bosses
pty sure bosses with such mechanics have their hp adjusted
@shut summit gratz!
only filthy normies switch avatars

@tall wadi correct
@quartz pond ty
Hey sexual tanks, question for you. I've been struggling to get past +6 on temple due to Galvazzt and that big spell he casts. It tends to wipe our group (sans me with my damage mitigation). Am I missing something?
We stand in way of lightning till it gets to about 6 stacks (lower on higher mythics). Is this something the healer has to be able to heal through?
or is it the problme of the toons
how do you sim for prot warrior?
@quartz lake you should never be letting the beam touch him
prot warrior isnt supported :/
everyone should rotate soaking
tanks aren't simmed
and yes Nitro, you can't sim prot.
No sims working yet
thanks @hot locust
is there any spreadsheets guide
Ty
HoF as prot poggers
@hot locust Temple is my bottleneck right now. I can +7 everything else but temple
third boss in sethraliss killing the group is the fault of the group, not the tank
i feel shrine is more unforgiving than temple this week. finished a 10 temple fairly confortably but still havent finished shrine 10 after at least 3 attempts this week
its not even the mobs that are harder its just the timer seems really tight for shrine compared to temple.
@quartz lake just soak it until 10 stacks?
Yeah the timer on shrine is way too short
I pug shrine with some i -level 375โs this week and it was a +5 and we still didnโt beat the timer, and I was pulling rather quickly. But this week was hard with the extra mobs and the extra strength and damage that the bosses had
@chilly brook nice guide dude!
I mean
I dont mean to be a dick, but if youre all 370+ and missing a +5, it's your fault regardless of affix
Probably missing trazh mechanics
Kicking wrong spells or not at all, pulling things that shouldnt pull together, stuff like that
Failing to fully soak galvazzt charge would support this conclusion tbf
Idk if you have two monitors, but if you do, you should open the wowhead dungeon guide and follow along as you pull to ensure you are doing all the mechanics
Trash is a lot more complex than last expac
he is talking about shrine
but yeah
breaking a 5 at that ilvl isnt supposed to happen
Scroll up
@sick sentinel thanks
i scroll up and see shrine ๐ค
he said shrine just up a bit
Scroll up.more 
For atal, whats the easiest path for Prot warrs? no rogue/invis skip
you shouldnt be failing a +5 at 370 ilvl
I mean, wiping temple on +6 and wiping shrine on +5 are basically the same problem
@mossy cloud do right side, dont kill totems until witch doctors are dead
Left side is faster but has more mechanics
Hmm i see, for a PUG group then, right side is more reasonable?
going +9/10s on a 360 warr
lol
depends, can you trust them not to nuke totems like mouth breathers
yep
then right is easier
Right side is safer for pugs imo
ok thank you
if they go full ham and blow up totems, i got nothing
The only directive is dont kill totems earlier
Left side has a kill order, mandatory kicks, and unavoidable party damage
Its faster if you do it right
But definitely more complex
yeah for a PUG (with no voice) that may be challenging
Yep
This week without fortified you can go ham on pretty much all the pulls in atal
this is true
Swirling Sands or Reinforced plating? Neither seems too appealing

LOL
well you could hit it more
i mean
it was a +10
i gauged it as, i survived without it
i could just revenge on trash
so we'd burn trash faster
I mean, I'm sure it's great
this was for m+
I just found it funny how strong some inner rings can be
Impassive Visage and Azerite Veins honestly seem kinda broken
Especially if your healer actually pays attention to veins and does not top you off
Casual 2.5k HPS for a single veinst trait at 370
So uhh
Im on mobile atm so im gonna delegate this for now
Can someone post an actual log of a prot with heal traits on progressive content
Or are we just gonna stand around and measure dicks
Sure, without lifeblood or visage tho
lol
38+ mins, makes sense.
Its going to depend a lot on specific azerite stacking
cast more IPs.
For sure, but if that 16 shrine is with say only 1 piece of Resounding Protection, then 3 pieces could get a little out of control for example
Avg Hit was 11k though, so 1 piece of 370 gear with the trait
i guess i should point out, for me, the azerite veins + impassive visage is just on 1x 385 piece
I think for keys impassive is strong if you're chain pulling
Veins definetly can be over stacked, since it will get to a point where it just tops you off and cancels if you have too many pieces, but 3 pieces of Visage would be like 12k heal every 6s that can crit
That wasnt me :p
Just public logs
But yeah, never not Demo Shout
Our specific talent build and Deafining Crash are the only thing carrying prot right now
you're not wrong'
Feels good to have 2x 385 azerite pieces, and 1x 340 piece just because Deafening is mandatory
I have double resounding and it's hella good
thankfully it will be "easier" to get the 370 chest piece with DC now
My current fear is that they nerf something like AM to try and get people to use other talents, or they introduce another must have trait in 8.1, leaving us with 2 must have traits that we have to try and juggle gear around
Yeah, have had awful luck with the emisary pieces so far
well the devs are working on some changes for prot in 8.1 i believe, the intent is to make us stronger
not weaker
Yeah, just worried that they make us stronger through a must have azerite trait.
monks and dks are getting tuned down though
i wouldnt worry, if anything we will be overbuffed since the community perception is so negative
^^
Yay
but time will tell
and then get to keep the overpowered buffs for months at blizzard's pace :P
Yeah, I am to pessimistic for that
if anything, saying that we are "viable" might be bad for us LOL
I just take solace in that I am not a bear druid at this point
@restive matrix I expect that the only reason DC hasn't been nerfed is because it would be an overall nerf to warriors
Good by ๐ข ๐ต ๐ though
It's one of the obviously OP outliers, they just can't touch it cause it's propping us up
yeah
yeah in the changes maybe they will shore up our deficiencies and balance azerite better
what classes should i take for dps to my tol dagor 12?
Although it seems like tanking traits that are must have are not that crazy
@junior ivy a rogue
rogues are mean
For DH, Cycle of Binding is pretty OP as well for M+
i dont want a rogue
I really hope they address our talent diachotmy
too bad, rogue OP for TD
i only know one rogue and he is mean in m+s
a rogue or insciption lol
More like shroud OP for TD
or blacksmith
Prot is the only tank spec where not taking specific talents prevents you from doing raid content
Rogue mage and hunter are my top 3
i dunno any mages either ๐ฆ
Followed by dk
or even hunters
I have not tanked raids this expac, was thinking we would be a bit stronger there than in M+
You really feel all of the short comings of prot on zul
on mythic? heroic seems ok
@modern brook I can't hear you over my thunderclaps
prot is good at padding on zul
@neon tangle and then u phase :(
Avatar TClap spam is all that is keeping me playing prot :p
At least that feels great
And it's going away :(
I got kicked from a group cause they thought I was an AoE-ing dps warrior
since I was like #4 on the charts going in to phase 2
"SINGLE TARGET ZUL"
I sometimes switch to prot on the trash in Uldir just for fun
"Tank is fury >:("
which was kinda a compliment I think
Edgy kids play rogues
ah makes sense
i found one but he isnt replying t omy msgs
Rp* so I'm always an asshole on it
you are alliance so we can't be friends
I really expected Demon Hunters to be the annoying edgelords, but it does still seem to be a rogue dominated field.
gnomes get punted around here
Dh are too new
lmao unyun
The horde is a strictly better faction
i'm a gnome ๐
We have orcs and bonfires
Vengeance DH makes me salty, feel like they stole all my mobility
@digital arrow well cat is also a gnome that's why I said that
gnomes are the second best simming fury warriors btw
good ๐
because they swing faster
You can take whatever you want to tol dagor if you have the skeleton keys
If you take an all melee group, the cannon encounters are going to go by pretty slowly
MAGE
boomkin is also good
Can also swap Boomkin for Lock, but lets be honest
Treants are the best tanking CD in the game
Poor bears dont get em though
lmao
A friend who's played for years on both factions was ranting to me the other day about how the horde does seem to have most of the assholes.
Like the troll sorts are just attracted to the cool evil monster races.
I feel like treants being available to boomkins and not bears is a cruel joke by blizzard
god treants are a better tank CD than anything we get.
Exactly
Like the #1 tank CD in the game for M+ is Bonestorm, followed closely by treants
EZ 20s of the tank taking no dmg
Don't forget the wonder that is earth elemental
Yeah, 5min CD vs 1 min
wait, shamans exist?
shit treants are only 1min?
yeah. they're those blue names you ignore while forming groups.
what about shamans and their exist?
my guild don't have any shaman anymore :/
I still expect to see the shaman buff be "removed drums"
Also, I feel like Treants are even more survivable than the Earth Elemental
i never want to go back to doing MOTHER the proper way after having a resto shaman in the group
^^^
"Okay, group 1 go at 95 energy. Btw you're all group 1."
On the first bfa mythics when we did shrine we didnt know all the mechanics etc and i died as a tank and the earth elemental of our shaman tanked the boss till its death
incoming "oh you're a warrior nevermind"
hahah he is 2nd top priest on all of sargeras ๐
yeah
stack SLT + Devotion aura/disc burble then tranq or revival repeat for other side
soo this priest already has a group for my tol dagor 12
so i dont get to choose the classes
but i trust his judgement
TD 12? Rogue/Frostmage/Arms warrior
Rogue boomkin warlock imo and a shaman healer
good luck with it
ty
good luck ! ( you'll need it)
im very scared
Dont be
You will be fine, just hit Demo SHout more if the mobs start to hurt, and then hit TClap more
Just clap and keep on clapping till the enemies die
Why cant alliance get more ghuun mythic kills cmon i want to do cross realm raiding since all the good raiding guilds on draenor dont want good prot warrior atm๐ช
370 Doom Fury
370 Razdunk
365 Rezan
rezan and doom IMO
blockades is holding my other slot
oh then rezan 100%
It's going to be a while
Also, you can thank the e-sports push for people excluding specs that aren't in the meta for non-bleeding edge content
How good is Blockades anyway? Currently have 355 Galecaller and 355 Butcherblock
*for M+ specifically
It's arguably the best defensive trinket available outside of titanforges and 380+ trinkets
On Thrall-US the responses for applications when a mythic guild is looking for a tank are:
"Come to this raid for a trial" = BDK, Brew
"Fill out this application" = Pally
"LOL NO" VDH, Bear, Warrior
whats the best way to tank final boss on Underrot? +10 ? D:
Have people stack
spam heroic throw on little adds
Also pray you don't wipe
solo boss with victory rush
Lolol
^
Lust on pull?
You can actually do that
and just kite around running away from adds?
No need
just let adds come to boss?
Kill spores with heroic throw
Well yeah basically the last boss didnt have one major mechanic at all
but seriously, just stack on me, move boss only when needed, spam heroic throw on lil adds, victory rush ftw?
Also they are OP as fuck in M+ to begin with
Yeah pretty much
nice
They had 5 tanks so there was no soulrebd on the last boss
Also their class toolkit is designed in a way where it's possible to do that
The surprising part is they did it on time
And they all had those honor guards as pets
That would explain the damage
Well idk atal isnt one of the hardest dungeons
Its relatively quick if you do most of the things correctly
Those guys were also some of the best players
well yeah
@mossy cloud final boss on underrot is really annoying on volcanic if your DPS blows. Try to keep the boss in a relatively open area if possible, using heroic throw on the adds when possible to keep yourself topped off.
I've solo'd the boss for most of the last phase (before the adds even came out) thanks to heroic throw + victory rush
๐
Sense is the 380 crit trinket overall that much better compared to any other trinket that you would take it over even 385+ veiled eye or howler?
Which crit trink, and for surv, no
finally timed a 15, jesus
took a while
i like pressing thunderclap idk about you guys
wow grats
Gore-Crusted which youve been using but apparently it was 395 xD
yeah i am intensely jealous of that gore-crusted sense jesus
I only have 380 version of that
yeah i've been doing keys all day and my thunderclapping muscles legitimately ache
get one of those usb foot pedals and use that as your thunderclap key
fucking bam, maximum roleplay
i used to have a 12 button mouse but they don't make left handed nagas anymore
there are no left handed MMO mice that are still in production it's so fucking tilting, bought 3 razer naga left handeds like 3 years ago but they're all broken now
have to relearn to play with my keyboard ๐คข
every razer mouse ive gotten has had some issue within 1 - 2 years of owning
ive just gone logitech and never gone back since my current mouse
sure it doesnt have 1000 buttons, but the grip works for my hand
yeah for real razer qa is lackluster
bought 3 things from them, 2 had to be returned due to defects
it's just insane that nowhere, literally nowhere, is making left handed mice with like 6+ buttons
but apparently they make 0 profit on them, takes a lot of time and money to develop them
so what can ya do
yeah i feel sorry for left handed people, practically nothing is designed catering to them; and if it is, it's got a premium attatched to it
[Xalzaix's Veiled Eye] is a good trinket ?
just use your other hand 4head
@brazen valley what are we comparing it to and what Ilvl?
[Xalzaix's Veiled Eye] with [Doom's Fury] and [Rezan's Gleaming Eye], i know rezan is bis, but i dont know, best second trinket
both same ilvl 370...
same deal wit the veiled eye, yes?
yes
