#protection

1 messages · Page 2172 of 1

sick sentinel
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avatar is a damage boost, rage gen boost, as well as 20 rage to use towards your AM.

steel mauve
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And the cd on tclap is lowered eith avatar

chilly brook
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Because you both get more damage out of avatar and you also get a ton of rage from thunderclap

neon tangle
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WHich makes deafening crash happen a LOT more

uneven mason
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So avatar causes TC to have half its CD

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TC extends demo shout

steel mauve
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Always demo with avatar

uneven mason
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you use avatar - demo shout - TC

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every other GCD is TC during avatar

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it extends DS

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by an ungodly amount

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You delay avatar to use with demo

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but never delay demo

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(unless your not tanking)

neon tangle
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It also lines up the CDs ~perfectly so that you can get an avatar every-other demo shout

steel mauve
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Basically with dc demo should easily be above 60% uptime and close to 70% on like fetid

uneven mason
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Griff

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is the master of DS

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75%

chilly brook
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Just for you

uneven mason
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danks

gray parrot
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ok

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had to reread all of that

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lots of angles lol but thank you guys

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for explaining

steel mauve
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Our toolkit revolves around dc trait, unstoppable force/bolster/am talents

junior ivy
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is there a way to like set my loot spec to all speca t once

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why do i gotta pic, one

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pick

sick sentinel
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lol

uneven mason
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Because they want you to fuckup and get a 2h weapon from your loot caches

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OVER AND OVER

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FFFFFFFFF

gray parrot
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ok so i literally didnt know Avatar lowed the cd of TC

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🔥 away

solid mist
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"The team did internal tests with full raid groups queuing for Warfronts. The problem is that with a full raid group you would steamroll the map objectives and get far ahead of the base building and other pacing mechanism. If you get too far ahead of the pacing, it isn't as fun."

sharp dew
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Did they say anything about prot in Q&A yet?

junior ivy
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i need an addon that tells me which loot spec to pick for each boss

chilly brook
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@gray parrot yes and it also puts TC damage through the roof thanks to the Unstoppable Force talent

gray parrot
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so ava pre pull

chilly brook
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We’re talking 20k crits on TC

gray parrot
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make that first DS last long as fuk

neon tangle
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also just as a bonus demo shout gives you more damage too

lament quail
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Aye! Topping dmg meters on trash pulls feels good!

gray parrot
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ok

chilly brook
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My voice actually feels decent today so I’ll be able to record some after raid tonight so I’ll be probably dropping a video guide soon @gray parrot

gray parrot
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I would love that

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cause im looked all over

tulip pond
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So what kind of buff are we expecting, another 1,5 % extra armor?

gray parrot
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BFA is the first time ive tanked

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im used to healing so all this is foreign to me

neon tangle
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@tulip pond They said that BrM and DK are overtuned right now, so I'm guessing some nerfs there

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and some rotational changes for us + more number tuning

chilly brook
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Well if you’re looking for some general tanking tips I did do a video before BFA dropped

tulip pond
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Yea they also said there will be number tuning & QoL improvement for prot

chilly brook
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Not really prot specific tho

stone imp
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Also that Prot not only has survivability, but also rotational issues. It may be fairly significant

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Not Vanguard with 1.2% buff

chilly brook
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I mean I like our rotation

sick sentinel
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DK hp and armor scaling up too nice, i wanna see vanguard buff some more

chilly brook
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👏🏻👏🏻

sick sentinel
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oh hey anothe tony :x

chilly brook
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Lol I ‘Member in beta when they were like “nah prot doesn’t get a lot of HP because they have the highest EHP”

tulip pond
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Hi

sick sentinel
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same. I just want some more vanguard tweaks.

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heavy armor should be a niche for us.

jagged bay
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hi

sick sentinel
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or how about something that extends shield block duration by 1-2 seconds

uneven mason
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blockable damage and block uptime are not the major issues facing prot

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at all

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by any amoount of logic

urban walrus
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well, mythic fetid was kinda rough

sick sentinel
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nah. shield block is fine imo. especially once your haste is so high.

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buffing it would just make it too OP at higher ilvl.

urban walrus
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esp taking thrash

chilly brook
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TBH I think IP having more volume would fix a majority of the “problems”

sick sentinel
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yeah.

tulip pond
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Was gonna say that, either sitting full rage or casting non free Revenges just because Ip still had too much left in the bank feels bad

old night
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if I have azerite gear that is an ilvl upgrade but none of them have deafening crash should I prioritize deafening crash for the demo shout extension?

chilly brook
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@urban walrus recent logs show average thrash at like 149k

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Should be easily doable with a well over 200k hp pool that we have now

sick sentinel
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maybe a bigger base to the spell of IP.

urban walrus
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i mean after 50% , having sb up for each

sick sentinel
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but I don't think its scaling should be buffed.

mild echo
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@old night yup

urban walrus
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i mean it was fine

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but very close

chilly brook
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I think t21 4 set being worked in somewhere would be a very nice and welcome addition

tulip pond
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Having Heroic strike with Ultimatum procs back would be nice too but guess it would be too much to ask for considering Blizzard's current stance on GCD

chilly brook
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Give us execute

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Execute automatically applies IP

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:kappa

uneven mason
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bring back rage from damage taken for non blockable damage

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so we can IP while bleeding/being nuked

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prot fixed

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400IQ

mystic trellis
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Are ataldazar pulls any different on teeming ?

uneven mason
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shouldn't be

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go barfzombo side

mystic trellis
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I usually run right to rezan and back up to him

gray parrot
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Griff, where is your video ?

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i dont see it in pins?

chilly brook
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Nah none of my stuff is on pins

uneven mason
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@chilly brook 100% agree the IP buff on blocking would scale us very well in M+

gray parrot
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do i need to go get my pitch fork and torches?

old night
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so ive been working on my rotation. I was told rage dumping with revenge on ST is okay as its more dps and can proc SS. Is that right? since we're on the topic of rotations

uneven mason
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It would make IP extremely strong on large pulls

gray parrot
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this sounds like a travesty

uneven mason
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we'd be the tank that could actually TANK in M+

chilly brook
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Like I said the only thing I have up rn is just simply a generic “hey this is the world of tanking this is how you should look at it”

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Prot one won’t be up until probably tomorrow

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And then I could maybe see about getting it in pins

uneven mason
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We'll see if they deliver Levko

ember arrow
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what will most likely happen
dk/brm will get overnerfed. warr and bears wont get buffed enough

uneven mason
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But that hits the nail

ember arrow
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in best case

uneven mason
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We're in the "rotational flow" arena for most folks

ember arrow
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one of the 2 scenarios

uneven mason
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best case

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is BrM and BDK are eating dirt

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and warrior is still hard to play

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Best case

chilly brook
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Rotational fluidity has nothing to do with it imo

ember arrow
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ah the skyhold mentality

sick sentinel
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sounds fine to me.

chilly brook
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But hey

uneven mason
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Is they bring the average level for warriors up

ember arrow
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isntead of wantin all tanks to be strong

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u want others to be as shit as prot is

uneven mason
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so the avg isn't shit

chilly brook
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There will always be a winner

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TBH I don’t care who it is

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As long as I can play what I want

uneven mason
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but reward those of us who have perfected playing this soccer brick of a spec

sick sentinel
ember arrow
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noones forcing you

uneven mason
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@ember arrow skyhold wouldn't have it any other way

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I mean

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technically I am being forced

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I got sat thanks to Sco vid

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Thanks Sco

tulip pond
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ty sco

uneven mason
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To quote my raidleader "BrM is amazing we need one of those, and (paladin tank) doesn't have offspec, can you go arms?"

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I said no

ember arrow
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againj as i said multiple times

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cant we just have fun

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and be good

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like in LEGION

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the fucking expansion

uneven mason
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apperntly not

ember arrow
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3 moths ago

uneven mason
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cause like

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People can't do math

ember arrow
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why must it be either or

uneven mason
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even after I was like "I take less damage"

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"But BRM are amazing SO SEZ METHOD SO IT MUST BE"

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So I'm stuck keeping up with the joneses

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by spamming M+

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while they raid

old night
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non-proc revenge on single target if IP is capped is fine right if you are rage dumping?

uneven mason
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So when the grand sweeping change of "Stagger can fucking kill you" comes around

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I'll be ready

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Yes Film

gray parrot
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TY all for the help. Gotta do work now. we take a full crack at Ghuun by himself tonight on Heroic. I will follow up with more logs and hopefully I dont suck as muc h:D

uneven mason
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If you're just rage dumping

digital arrow
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@uneven mason i was in the same boat as u man, except guild didnt really do m+ with me either

uneven mason
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use revenge

digital arrow
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so i changed guilds

uneven mason
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@digital arrow hard to find a tank spot as a prot war

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on a low pop alliance server

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considering swapping back to Horde

digital arrow
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had a group of friends on another server who had a tank spot

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and was willing to lemme play prot

old night
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yeah I try to cap out IP once shield block is up, use shield block for a rage dump then revenge if i cant do either. If everything is locked out, I use dev

digital arrow
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now life is pretty nice

old night
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been working on my rotation, trying to clean it up

uneven mason
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Film - don't spend rage just to spend rage if you're taking damage

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If you're not taking enough damage that IP is being consumed fast

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just use revenge anyway

old night
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oh of course

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if im not taking anything when I'm OT

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i use revenge as a rage dump

uneven mason
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yeah just hover around 60 - 70 rage

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if OTing

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so you have enoug hfor a SB and IP

old night
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yup

uneven mason
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out the gate

old night
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I actually stop casting rev before a taunt swap

chilly brook
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I rage dump with Revenge when not actively tanking

uneven mason
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I maintain a IP

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and yeah dump with rev

old night
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what I think my issue was was not using revenge as a rage dump

uneven mason
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gotta be cautious

old night
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then not casting devastate to proc SS

uneven mason
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its a easy trap to fall into

old night
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as a bottom of the line priority that is

uneven mason
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over spending on Rev

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but yeah use rev over dev

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because AM

old night
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oh of course

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I was on my last raid. I just think I also wasn't using devastate enough as well. I found myself cooldown locked for a second or two which I could have weaved in a dev to try and proc

lost mauve
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I’m not sure what a warrior tank buff would even look like

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Not saying we don’t need them

old night
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I'm getting closer to optimizing my rotation, just been taking a lot of work. This expansion it just hasn't fully clicked yet

lost mauve
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But I feel like what we need is a redesign, not a buff

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We have one viable talent build and that signals to me a design flaw

astral crystal
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Protection Warrior and Guardian Druid are lagging behind. Some of that is numerical tuning, some (with Prot Warrior) has to do with rotational flow. Changes coming to the PTR in the not so distant future.

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oh god

lost mauve
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Like, imagine even trying to tank without anger management and bolstering

astral crystal
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monkaS

junior ivy
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isnt this good news

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that we are getting fixed?

weary notch
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not if you enjoy the current playstyle, which many do (myself included).

chilly brook
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I’ll hold my breath

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I don’t want it to change much

astral crystal
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playstyle is good, i'd just lobby for more sb uptime, and yes, i know bolster etc, but 100% sb uptime would be nice

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also fixing NS, ravager and HR

chilly brook
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Inb4 they just take IP off GCD

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Lul

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Who am I kidding

weary notch
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@astral crystal no, I don't want that. That won't help. We need less difference in damage between SB being up and down. More SB uptime will just mask the problem

chilly brook
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I know

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But I’m specifically speaking about the “...some (with prot warrior) has to do with rotational flow.”

astral crystal
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no, more sb uptime means you have reliable mitigation

weary notch
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and when it's down you get destroyed

astral crystal
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which is the entire point of tanking

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that's what i'm saying

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make it so it's like in legion again

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where you can have 100% if you play right

weary notch
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that's not fun

astral crystal
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of course it is

weary notch
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100% is not fun

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fun is knowing when to use it and when to save it

junior ivy
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i dont even care about play style i just want to get invited to tank m+ pugs

astral crystal
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and fun shouldn't really come into question here, that's a subjective concern; i dont find brm fun even though they have 100% uptime on thier am, not because of 100% uptime on their am

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their*

weary notch
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it's still the wrong answer

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from a design standpoint

chilly brook
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I mean I found BrM tons of fun in legion

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And it had 100%

digital arrow
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yeah @junior ivy lol

astral crystal
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what are you even talking about from a design standpoint lmao

chilly brook
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But good play meant I could purify more

astral crystal
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brm and guardian druid both have 100% mit uptime

chilly brook
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And it was something that I worked to do well with

astral crystal
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is that bad design? i dont think so

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also

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here's the real rip

chilly brook
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I’d agree

astral crystal
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They're also looking at Tank Damage, look at them on the PTR.

weary notch
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the problem is not lack of SB uptime, it's that we take too much damage when SB isn't up.

chilly brook
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Which could be fixed by full mitigation?

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Hello

weary notch
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if you want to design a class that is less punishing to play, you reduce the penalty for mistakes. Not eliminate, just reduce

vagrant cape
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Prot pallies in Legion had the exact same issue. As far as I know they still don't have 100% uptime on their sotr either.

astral crystal
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prot pally wasnt bad in legion despite

weary notch
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but they take way less dmg then we do when SotR is down

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WAY less

astral crystal
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in ABT anyway

vagrant cape
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They make up for it by having consecration now. They get flat reduction by standing in it. That's why

delicate prism
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Just make all mitigation baseline and make shield block into a pretty animation that does nothing.

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Fucking fixed.

weary notch
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that and high armor, health, mastery, and flat DR

vagrant cape
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But in Legion they fluctuated between paper and titanium balls

weary notch
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yup

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just like we do now

vagrant cape
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But with how much uptime we have of something I don't think it's a major issue. When SB is down we've got last stand, demo + IP, and shield wall

weary notch
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make rumbling earth baseline, raise the IP cap to 2x IP, and replace rumbling earth with Gag Order. That's pretty much all we need

vagrant cape
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What's gag order?

sand egret
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gag order would be fun

weary notch
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Heroic Throw silences the target for 3 sec every 15 sec

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used to be a glyph

vagrant cape
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Holy shit I want that so badly

weary notch
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I wouldn't mind a change to our mastery either

sand egret
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I'd like them to fold some IP scaling into there

dark junco
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I'd take a mastery like the pally one

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when SB is down, base DR

weary notch
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yeah, something that scales. Flat DR would be great

chrome harbor
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what if they scrapped out mastery, then replaced it with something like a critical block, and maybe an attack power boost

dark junco
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So you have to choice to mitigate a baseline if its not physical, or ''more'' when its physical

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And I'd do away with crit block

chrome harbor
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but from the sounds of it, they're just gonna buff the parts that make warrior unforgiving, from the (rotational issues) comment

weary notch
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but I fear they're going to 7.1.5 us, and the class is going to feel 100% different to play

vagrant cape
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Idk if this would fit in as a new mastery or an azerite trait or something, but what about a proc that made your next SB not consume a charge?

weary notch
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too powerful

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and unreliable

vagrant cape
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Would it be too powerful at 1%?

dark junco
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so like 30% mitigation, when SB isn't active, or just bonus to block when SB is active

weary notch
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would suck to track. They need to get rid of more things that are hard to track

vagrant cape
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Like 1% of every X where x could be an attack, a block, etc

dark junco
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Need to do away with RNG

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thats why we're in a bad place

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Its either ''no damage'' or fuck my life

uneven mason
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I mean

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that isn't quite it

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but yeah that is a problem

vagrant cape
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I think prot has very little rotational rng

uneven mason
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He means for critical block

vagrant cape
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I knkw

dark junco
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^

uneven mason
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crit block leads to sudden spikes

dark junco
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^

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Hard to balance

uneven mason
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but its not our problem

dark junco
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So they don't balance

uneven mason
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our problem is damage that bypasses armor/block

dark junco
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Thats part of it

uneven mason
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since we have IP and that is it

tulip pond
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What about new mastery "Blocking an attack increases IP absorb by X amount"

vagrant cape
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#BlockTheRocks

uneven mason
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Tony

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still wouldn't help

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in situations where we're not tanking but takign bleed/spell damage

tulip pond
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True, didn't consider that

uneven mason
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Like, the 2 situations we have issues with

chrome harbor
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so would a flat increase to amount blocked as a mastery be more smoothed out?maybe have it synergize with IP in a way, like blocking an attack extends IP by X amount like our old set bonus

weary notch
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that's not a bad idea

uneven mason
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@chrome harbor yes that would be 100% smoother

chrome harbor
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cool, whats the starting pay at blizzard

weary notch
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shields are a little too crucial, and that would take the weight of needing a good shield

dark junco
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hence why a baseline mitigation instead of critblock would be better.
Add utility, like brez, hard CC, displacement of/for others.
Add sustain, like free victory rush % on blocks.

uneven mason
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so, instead of mastery increases chance to bloc by X

weary notch
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not chance, amount

uneven mason
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So right so Mastery would be increases chance to block by X, increases amount blocked by Y

dark junco
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Thats too op with SB @weary notch

weary notch
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pull some of the weight out of block value

uneven mason
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no leave it fine

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just have mastery scale our block value

chrome harbor
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so mastery would incrase the amount your blocks block by a %

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is what i meant

uneven mason
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OH

vagrant cape
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Blizzard's solution is just gonna be "lol play classic if you want warriors to be good"

uneven mason
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9000IQ

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remove crit block

chrome harbor
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yea and just have it flat increase as it would be more reliable

junior ivy
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horde people

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i jhave a question

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who is horde?

weary notch
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but whatever solution they come up with, I can pretty much guarantee it's going to be a terrible idea, and will fundamentally change the way the class plays

uneven mason
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have mastery reduce all damage by X (our critical block scale) during shield block

dark junco
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The amount would have to been so minimal @chrome harbor to keep with the scaling of 2ndary stats, that mastery would become almost worst stats

tulip pond
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Yea but that doesn't fix the issue of us being paper outside of SB / Bolster LS

chrome harbor
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thats why i would also tack on an IP value to it

dark junco
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And we'd go even deeper into the blocking damage importance and getting rekt on non-blocked

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Useless against bleed

junior ivy
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is anyone horde 😦

final mist
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Adding more defensive power to / during Shield Block solves none of our issues.

dark junco
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^

final mist
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It would, in fact, make us worse.

dark junco
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We need something outside of it

vagrant cape
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@uneven mason but then we have no reason to ever press IP. I kinda like how I never have to press SB when I'm pulling caster packs.

uneven mason
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except IP accents SB

vagrant cape
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But mah rage

chrome harbor
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so what, we'd need something completely different and new?

uneven mason
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you'd have a reason to use both

dark junco
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Thats why I suggested X% DR when SB isn't active.

vagrant cape
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BUT MAH RAGE

dark junco
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We do

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that'd replace the critblock part of our Mastery

vagrant cape
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I just wanna block rocks, guys

dark junco
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Cause thats what they can't balance around

vagrant cape
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#BlockTheRock

chrome harbor
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Armored to the teeth: reduces damage not blocked or cant be blocked by X amount?

vagrant cape
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Let's start a Twitter revolution

final mist
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Get rid of Crit Block, add Mannoroth's effect as a Mastery based on Rage spent, ta da.

dark junco
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^

uneven mason
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except

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still wouldn't solve anything

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since mannoroths with our current

dark junco
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It would

uneven mason
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it wouldn't

dark junco
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With AM and BV yeah

uneven mason
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we'd still have shit scaling with pull size

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Our rage budget is 1/4 what it was

delicate prism
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If only we had an object with which to shield ourselves from physical projectiles.

sand egret
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@final mist I'd take that, but I'd like a bit more flavor like instead of an instant heal it was a stackable HoT

uneven mason
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mannoroths was only amazing because we had al iteral ocean of rage to spend

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it'd be unnoticable

chrome harbor
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technically BfA still has an ocean of rage

sand egret
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allows you to build a HoT in moment sof downtime

final mist
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Mannoroth's was still by far the best legendary even in EN, which is around the RPS we have now.

sand egret
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as a buffer

chrome harbor
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just not the kind we can use

uneven mason
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unless they made the scaling insane

final mist
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So that point is moot.

uneven mason
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Even in EN we had double our current RPS

dark junco
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Not sure, lemme look at logs

final mist
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I would suggest you go back and look, because it should be around the same RPS if you're playing correctly.

uneven mason
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Lets go evne further, Mannoroths was effective because IP stopped us from taking damage

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that isn't the case now

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it would be the same boat as making IP absorb 58% damage rather than 50%

final mist
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We're taking damage and the Mastery would be healing as we do, it's not ineffective.

uneven mason
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They'd have to scale it to OP levels

final mist
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It wouldn't solve all our issues, but it'd help.

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No they wouldn't.

chrome harbor
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if our issue is unblockable dmg or damage we take inbetween dmg, I have a feeling their intention is to just change it to something thats a passive DR... though that seems incredibly boring. I dont think they'll buff IP as that goes against them wanting to cut back on absorbs, they also seem to be against warrior healing

uneven mason
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how about something like If IP expires from damage taken you're healed for X % Of the absorb amount

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rather than basing it on rage spent

sand egret
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cough stackable hot per rage spent

chilly brook
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I mean I’m ok with warrior not healing

uneven mason
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yeah thats the thing

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they're trying to keep us away from self healing

sand egret
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I don't want to be a DK

uneven mason
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But it would STILL not solve anything

chrome harbor
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if they want to keep us away from self healing we should be the kings of a smooth intake of dmg

sand egret
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but if it's bound to "ignoring" a hit you just took, it'll fit in line

uneven mason
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anyone who thinks self healing is a problem with warriors needs to wake the fuck up

sand egret
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damage spreading is a fun archetype to be in

uneven mason
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We don't deal with non mitigateable damage because our only tool for it is weak (IP)

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giving us a miniscule heal wouldn't help nearly as much as peopel think (oh boy 4% of my tiny health pool)

weary notch
#

I mean, we had Enraged Regeneration forever. I wouldn't hate seeing that back

uneven mason
#

Last stand is equivalent to ER

weary notch
#

true

uneven mason
#

its literally a 30% heal

tulip pond
#

Idk if this sounds band-aidy but raise IP cap, and while IP is active you gain x % flat DR that could maybe scale with mastery or something

uneven mason
#

right, if that was the case

#

I think it would be better

chilly brook
#

Here’s an interesting tank idea (not really thinking about this should be a prot thing but I think it’d be cool) how about a tank whose mitigation is to spread the damage between the group? :kappa

uneven mason
#

Also major issue prot faces that the other tanks have is we don't scale with damage we take

#

we don't get stronger the more we're beat on

#

BDK does

#

Monk does

weary notch
#

pally does with the right talent

uneven mason
#

have IP scale with damage taken

#

yeah paladin does

chilly brook
#

How does monk get stronger?

weary notch
#

druid too

sand egret
#

DH does

tulip pond
#

More haste from HT

uneven mason
#

because stagger is amazing

chrome harbor
#

what was that oldschool talent warriors had where they healed when they got crit? was it blood craze or something?

final mist
#

That's... not quite right?

uneven mason
#

if they increased the cap on ITF

chilly brook
#

HT is a flat haste buff

#

Which keep in mind haste isn’t even that great for BrM

final mist
#

Monks don't scale with enemies at all

chilly brook
#

^^^^^

#

Yea

final mist
#

They're just broken

sand egret
#

Stagger is just mechanically insane

weary notch
#

lol, we don't need more haste. By the end of the expansion you wouldn't be able to press anything quickly enough during heroism

#

stagger needs to be 100% scrapped and replaced with something else.

chilly brook
#

Please no

sand egret
#

eh it needs urgency

chilly brook
#

Let’s not completely rework BrM

sand egret
#

harder the hit, faster the tick rate

uneven mason
#

just make stagger able to kill them

chilly brook
#

I may not play it anymore but I still love the class

final mist
#

Stagger as a mechanic has never been balanced. It cannot exist and still be balanced with the other tanks.

tulip pond
#

Imo it should be sorta reverted into MoP where BrM power budget wasn't 99 % on stagger

weary notch
#

or just take a charge away from ISB 😄

chrome harbor
#

how about if they get hit hard enough they fall down

uneven mason
#

Literally make monks not meta - Stagger can kill you

#

monks balanced

chilly brook
#

@tulip pond we’d need guard back

dark junco
#

Rage at EN vs Uldir

digital arrow
#

they should feel hung over after stagger lol thats my uninformed opinion

sand egret
#

haha

frosty wedge
#

that fetid article made me so angry about the state of prot vs BrM, lol

sand egret
#

-40% haste

chrome harbor
#

what fetid article

digital arrow
#

yeah they become sluggish lol

chrome harbor
#

link?

tulip pond
chilly brook
#

I actually wonder how it’d affect BrM if they shuffled around the damage %’s

tulip pond
#

tldr not big enough difference between a monk that is played like garbage and a monk that is played properly

chilly brook
#

Like higher amount up front with less going into stagger

sand egret
#

@chilly brook not as much as you think. Fundamentally, delaying damage, has way more power than pure numbers would indicate

weary notch
#

monk might get interesting if you couldn't keep stagger up 100% of the time

tulip pond
#

Like Blizz intended originally in Legion?

sand egret
#

that's why they've been in such a hot spot.

frosty wedge
#

nope it's not - read the article

midnight ferry
#

monk will always be easy mode any moron can play because stagger

frosty wedge
#

this monk had like 23% ISB uptime on fetid

chilly brook
#

@sand egret which is why I was wondering what might happen if they put more damage up front and you could die to stagger

frosty wedge
#

and it was a clean kill on heroic

sand egret
#

I don't think it'd change it as much as you'd think, to be honest

digital arrow
#

now im mad after reading the article too

sand egret
#

Mostly because Stagger changes how healers deal with damage as well

uneven mason
#

Basically the article states what we already knew

sand egret
#

yup

#

but spoken from the top of the mountain

uneven mason
#

you could put a dead monkey at the keyboard to play BrM

#

and be 60% efficient

chrome harbor
#

so theyre the complete opposite of a prot war

uneven mason
#

yes

chilly brook
#

I mean I felt like BrM was much better in WoD where proper use of Guard was important

uneven mason
#

which is why they're the meta

#

and we're not

#

the difference between a good prot war

#

and a bad prot war

#

is well

#

one dies

chilly brook
#

And if you didn’t use guard right you got smacked

uneven mason
#

and the other doesn't

sand egret
#

at the end of the day, it's risk vs reward and there is very little risk when you close our eyes and find a random BrM vs a random Prot

tulip pond
#

I feel like that applied more to MoP, Guard with double charges in WoD was just stupid

uneven mason
#

brM was OP in WOD as well

digital arrow
#

i sure do feel rewarded when playing prot war well, i've never played brm though but thats the main reason i've stuck with war

chrome harbor
#

must be nicer to raid lead with a BrM monk if thats the case

frosty wedge
#

yeah, playing prot well is super rewarding... but it's still slightly less effective than playing BrM terribly

sand egret
#

tanks aren't very good RL'ers imho O_O

final mist
#

Being a tank has nothing to do with being a RL.

chilly brook
#

@uneven mason but the difference was playing one sub-optimally got you killed

sand egret
#

it you're trying to lead a fight and you literally can't see what is going on because the boss is 100000ft tall, it does

#

which was more of my point, tbh.

chilly brook
#

I can RL fine as a tank

dusk locust
#

i raid led as rogue last expansion and am raid leading as prot war this expansion. yeah visibility does get me sometimes

chilly brook
#

Regardless of boss size

digital arrow
#

yeah not having a good view of everyone in the raid is the main reason why i've never tried being a shot caller

dusk locust
#

most bosses are fine though

prisma crane
#

so, tank dmg is being looked at, cant wait for nerfs to our only niche to accompany paltry "buffs"

chilly brook
#

I mean it’s not your job as a RL to micromanage everyone

sand egret
#

it's not that it isn't viable and can't be done, it's just an extra thing in your way

frosty wedge
#

it's just bonkers to me how little awareness some people have - I'm not guilded because I have a super random/vaired schedule so I was pugging heroic vek on my BrM a couple days ago - got into what was a mostly guild run and their main tank who's like... 373 or so didn't know you could roll straight backwards

chilly brook
#

If someone requires micromanaging they should be replaced

sick sentinel
#

Lol brm monks

frosty wedge
#

he had been turning his back on zek

sand egret
#

woof

frosty wedge
#

yep

sand egret
#

that's like in the pre-course to tanking

frosty wedge
#

like not even strafing, just a straight 180 then roll

#

lol

digital arrow
#

lol

sand egret
#

#1 don't sit
#2 don't turn around

stiff orbit
#

that's pretty gangster

sand egret
#

#3 have gear equipped

sick sentinel
#

🤷

chilly brook
#

Anyways here’s to hoping that they don’t dumpster fire BrM and BDK

sand egret
#

there's a 100% chance someone is going to think they did

chrome harbor
#

They said they mitigate too much, by isn’t a blood dks main thing grip?

frosty wedge
#

naw BDKs just heal SO MUCH it looks like they're not taking damage, lol

astral crystal
#

they said they have too much survivability

sand egret
#

originally it was healing back from big hits via DStrike. They were the original "spiky" tank

astral crystal
#

definitely not that they mit too much

sand egret
#

now we have a literal one #dhpuns

uneven mason
#

Skillstorm

frosty wedge
#

BDKs have 100% uptime on bone shield they take pretty smooth damage and they heal a shitload

astral crystal
#

idk if i'd call it smooth dmg

#

isn't it max like 8% dmg reduction

uneven mason
#

I'd probably have jumped on the BDK bandwagon

astral crystal
#

their thing is healing back getting buttfucked

uneven mason
#

except

#

I'm toomuch of a hardass when it comes to playing Warriors

sand egret
#

Well all know what we really need....a glyph to turn Heroic Throw into a Rock. Biggest buff we could get.

digital arrow
#

a boulder

oblique wolf
#

my problem with playing bdk is I don't think you ever have the option to do damage

digital arrow
#

does an aoe slam

#

on impact

sand egret
#

i was thinkin a tiny pebble

#

that does "thonk" when it hits

#

but cant be blocked

oblique wolf
#

like they have a rotation, and the do it. They don't have options to drop tankiness for dps

uneven mason
#

Because they do DPS while tanking?

#

Like, that is known as a problem for us, not a benefit

#

"Oh I can sacrifice mitigatio nto do what other tanks do automatically? SOUNDS GREAT"

chilly brook
#

Everything you do as a blood DK is damage

#

Wut

uneven mason
#

We just happen to do a lot more damage

midnight ferry
#

Dev say they are looking at tank damage, inc prot warrior nerf

uneven mason
#

yeah they're going to make warriors easier to play

chrome harbor
#

i figured it was dmg taken

uneven mason
#

do shit for damage

chilly brook
#

Their mitigation (aka death strike) is damage

uneven mason
#

but we'll be easier to play (AKA stronger )

chrome harbor
#

maybe they'll make devastate do dmg

uneven mason
#

maybe they'll make devastate do something besides fish for Shield slam procs

simple prairie
#

I got two azerite gear upgrades (head and shoulder) in ilvl 355. But the traits are not as good as my previous two (ilvl 340). What do I use? I had 2x shield slam and 1 tc traits. With the new gear I have revenge, iron fortress and TC in Ilvl 355 :/:/

frosty wedge
#

the gap in 15+ representation is just widening, lol

quaint kiln
#

They’ll likely increase tank damage honestly. Most tank single target damage is bad

frosty wedge
#

@simple prairie the only traits worth dropping lvl for is deafening crash

chilly brook
#

Remember they did say they were worried about tanks not being able to do enough damage to keep up with DPS scaling

#

Sooo I wouldn’t be surprised to see ST buffs

simple prairie
#

@frosty wedge thanks!

chilly brook
#

They need to balance around skittish most likely

#

Which is a 2.5x(I think?) threat modifier

uneven mason
#

Amazingly, BDKs can do +10s easier

#

so they get gear faster

#

so their representation

#

goes up

#

while other tanks goes down

#

This is what we call

#

"a feedback loop"

quaint kiln
#

Bone storm is pretty good

uneven mason
#

"Pretty good"

#

1 button win

chilly brook
#

Lol

quaint kiln
#

1min CD

chilly brook
#

I’ve always loved bone storm

uneven mason
#

LOOK MA, NO BRAIN

quaint kiln
#

It is pretty fun playing with my race car pedals on blood DK

uneven mason
#

just cap the healing it can do

quaint kiln
#

LOOK MA NO HANDS

uneven mason
#

at like 100% of your total health

#

for its duration

#

it'll still be strong

#

but it won't be "I Can puoll 500 mobs and not die" strong

quaint kiln
#

It’s really just the healing they’re able to output. It’s always been about that

uneven mason
#

Right but Bonestorm is the only ability right now that gives them that

quaint kiln
#

Not really man

uneven mason
#

Deathstrike is a shadow of its former self

quaint kiln
#

Not on fetid

uneven mason
#

I'm talking M+

tulip pond
quaint kiln
#

DKs actually not terrible for fetid. Well you can’t balance in a vacuum

uneven mason
#

LOLOL

#

I had forgotten that

#

DK is fine for tanking raids

#

I'm saying M+ dat bonestorm healing

merry cave
#

Boneatorm is great until you grossly underestimate pug dps and it falls off and you explode -_-

#

Mistakes were made

quaint kiln
#

Well bonestorm isn’t the reason they’re better

merry cave
#

No but it sure is fun

#

Shame ravager doesn't heal like that, someone may pick it lol

uneven mason
#

Well you use bonestorm to establish aggro, and then kite

#

Also

#

who pugs in M+

#

we're warriors, I'm either getting carried by my guild

#

or I'm grinding my Insane title

delicate prism
#

I pug 7s

merry cave
#

Damn son, your sense of humour hat isn't on today

delicate prism
#

lel

uneven mason
#

I was kidding

#

I still don't pug

#

but I carry my guildmates

#

on my shield

oblique wolf
#

I carry them with my tclaps

delicate prism
#

tittyclaps

ember arrow
tulip pond
#

Yikers

digital arrow
#

LMAO

tulip pond
#

Good thing I made myself unbenchable by gearing a monk but hopefully the buffs will make my rl more tolerant for prot warr

carmine ibex
#

Is there a weakaura or something that would display some kind of aggregate indication of how much of my damage intake is currently unblockable?

#

like even a number that said RDTPS: 15k (44%)

#

where 44% is unblockable

chilly brook
#

When you power through at the beginning of the xpac and prove your entire guild wrong and show them that prot is actually viable

#

¯_(ツ)_/¯

carmine ibex
#

I already have a gut feel for how much is unblockable on every pack in every m+, but it would be nice to have that info at a glance

mortal pike
#

The trick is to be an officer or GM

dusk locust
#

^ can confirm am GM

mystic ferry
#

the trick is to tank with a BM and make them take mechanics

#

like make them take every thrash on fetid

chilly brook
#

@carmine ibex if you’re waiting until the damage is taken to figure it out it’s too late

cinder pasture
#

Can confirm, am officer and have been since wotlk

jolly gull
#

Never got invited to raid groups. So i made my own with blackjack and hordes

carmine ibex
#

yeah obviously, but I would still like to see it

#

I think having some kind of real time indicator would help train memory of certain situations, not so much that I'd want to react to it in real time. I can already tell when DPS isn't kicking rock lances and I get doodoo'd on

tulip pond
#

Gonna be interesting to see how long it will take for prot to get rid of their current reputation among pugging community if the buffs bring us on par with other tanks

neon tangle
#

Implying that there are times where the dps does kick rock lances

earnest zinc
#

It only takes playing at the max skill level to be on par with a good Brew or BDK

#

If the Brew or BDK is better than good, you are out of luck

carmine ibex
#

@neon tangle the only time DPS kicks rock lance is right after I've used spell reflect

earnest zinc
#

That's how you know when they will kick as a prot warrior

#

When you use spell reflect, it's 99% going to happen

chilly brook
#

True

earnest zinc
#

Every time I say it on my warrior not to interrupt in a guild group, 9 times out of 10 someone does it

tulip arch
#

That's pretty good utility, use spell reflect to get an extra interrupt /s

carmine ibex
#

yeah. "reflecting this one"
1.2 sec later
"sorry I stunned it"

tulip arch
#

We have 2 now, one on 15 sec and one 25 sec cooldown

earnest zinc
#

At least it doesn't cost rage anymore

neon tangle
#

I am rather excited to see what changes they have in store for us

mystic ferry
#

you are too optimistic

neon tangle
#

Probably

mystic ferry
#

i just want dota-level balancing in wow

#

the game would be so much better

sand egret
#

?

neon tangle
#

I mean, it doesn't really fix that BDKs basically are all of the 15+ tanks, which has created a feedback loop keeping them better geared

#

and it's been going on for the whole raid tier

sand egret
#

yeah, it won't stabilize immediately regardless

#

unless they gut them to the point where they literally aren't played

uneven mason
#

give them the same treatment we got

mystic ferry
#

no

uneven mason
#

reducd their snares to 20%

grim prism
#

BDKs doing +15s are literally getting the exact same loot drops as prots doing +10s

mystic ferry
#

dont nerf dks or brew or anything else

chilly brook
#

Nah

mystic ferry
#

just buff the other tanks

uneven mason
#

Deathstrike only heals for 10%

mortal pike
#

^ player 2

sand egret
#

they prob will, tbh

chilly brook
#

@grim prism except for the extra drop Chance for each level over 10

neon tangle
#

@grim prism sorta-kinda, being able to regularly do +15's is going to get you a lot more drops, and a lot more titan/war-forged gear

grim prism
#

That hasnt been confirmed

mystic ferry
#

it was hotfixed a few days ago

#

its back

sand egret
#

I thought it was confirmed

grim prism
#

wtb source

sand egret
#

?

grim prism
#

It was on PTR

fair root
#

I swapped to arms to run some m+ with a dk tank friend. After doing some higher m+ with them it wasnt that they took less damage or could heal it was just how they can deal with minor mechanics. Like aoe deathgrips for mobs running at low hp in tol dagor. or mc'ing undead mobs in atal'dazar that made the dungeons so much easier.

errant wing
#

can confirm, i depleted a +12 and we got 3 loots

neon tangle
#

The important thing is that it creates a feedback loop, when one tank is disproportionally good they will get more runs, more chances for titan/warforged gear, get better r.io scores, be more likely to get invited back

#

it takes what could have been a small difference and makes it a larger one

chrome harbor
#

doesnt that only matter with pugging? or is that what the top bois do... cause that sounds awful

sand egret
#

for some of us, pugging is the game

#

so only

mystic ferry
#

thats a scary thought

sand egret
#

that's how I play

mystic ferry
#

i'll think of that in my nightmares tonight

chrome harbor
#

im sorry

sand egret
#

does my playstyle not count?

chilly brook
#

@grim prism

mystic ferry
#

it's not that it doesnt matter

#

puggings is important and blizzard should care about it

#

but it'll still be pugging

#

so it'll still suck

grim prism
#

I want to see a a bluepost or official patch notes

mystic ferry
#

wtf

sand egret
#

Yeah, I know, I was more fleshing out the point a bit

neon tangle
#

warriors are currently experiencing effectively a negative feedback loop, the average warrior has a harder time getting pugs/groups

mystic ferry
#

@grim prism why are you being so skeptical

#

it was fixed

neon tangle
#

which means that we will have less gear than other classes, which will in turn make us less likely the next week to get a pug again

chilly brook
#

Ummmm hello @grim prism if someone depletes a 12 but gets 3 pieces it’s confirmed

sand egret
#

@neon tangle unfortunately, there isn't much Blizz can do about that.

mystic ferry
#

yes there is

sand egret
#

unless they remove the gear

mystic ferry
#

frequent small balance updates instead of waiting for big patches

sand egret
#

lol

neon tangle
#

^^^^ Not letting balance stay bad for long periods of time helps a lot with that

#

It wasn't horrible at the start

mystic ferry
#

they can't fix community perception now but they could have stopped it from happening

sand egret
#

that doesn't work for a game like WoW

#

maybe tiny games like DotA

chilly brook
#

The only way to get three is if you key it if you deplete you should only get two

sand egret
#

but not WoW

mystic ferry
#

tiny games like dota

chrome harbor
#

these guys barely had enough time to release a presentable game, idk if they have it in them for constant updates to classes

grim prism
#

LOL

sand egret
#

like do you know how long it takes to run a single exit pass on a patch for DotA vs WoW

#

cuz it's friggin insane

grim prism
#

Pretty sure way the fuck more people play DotA than WoW

chilly brook
#

I don’t think so

mystic ferry
#

@grim prism agree

chrome harbor
#

are mobas still a thing?

chilly brook
#

Unless you think WoW is below 1 million subs

mystic ferry
#

probably wow's peak was higher than dotas

#

but idk about now

neon tangle
#

subs vs. active players is gonna be a hard thing to compare

chrome harbor
#

i mean they were fun as a WC3 map but idk if they have the staying power of wow

neon tangle
#

especially for a game like WoW

chilly brook
mystic ferry
#

@chrome harbor literally most played game on steam for years, highest esports $$, huge china players and viewership

#

i wouldnt be so sure wow is beating it

chilly brook
#

I really don’t think that Dota 2 is ahead of WoW in players

grim prism
#

DotA Asia Championships had 19M peak concurrent viewers, compared to 1M for the MDI which autoplayed in the battle.net client

#

So im viewership alone it's clearly more popular

chilly brook
#

Viewers=/=players

mystic ferry
#

nah but blizz doesnt release stats so we don't have a great idea

grim prism
#

Having 20x more viewers is a strong indication of having more players

sand egret
#

players =/= game

grim prism
#

Literally an order of magnitude and then some lol

sand egret
#

angry birds had a lot more players than certain AAA titles

chrome harbor
#

wow didn't think it was that big, oh well

chilly brook
#

We have solid numbers on Dota players

sand egret
#

doesnt make Angry Birds a bigger game

chilly brook
#

We don’t need to look at viewership

sand egret
#

i'm literally talking about developmentally

neon tangle
#

anyhow, it certainly didn't take since launch to figure out that prot is falling behind

mystic ferry
#

either way the original point is that dota balance is about a million times better than wow balance and thats inarguable

sand egret
#

like the actual size of the game and it's systems and how many components you deal with

#

i'm saying its apples and oranges

chilly brook
#

And the lowest point of subs that we know of was what 6M for WoW?

sand egret
#

from a dev perspective

chilly brook
#

And I don’t think BFA is lower than 1 million subs

uneven mason
#

WoW is probably still hovering around 7-8m subs

mystic ferry
#

i would not be surprised if half of wows subs didnt play the game

grim prism
#

^

chilly brook
#

I would

neon tangle
#

@chilly brook subs =/= number of concurrent players

grim prism
#

^^^

merry cave
#

Ions q&a about tanks...wows

mystic ferry
#

and wow was raking in $$ from some kid who never cancelled his moms credit card

uneven mason
#

you means Ion's "I should appear before the plebs again, and not answer more questions"

sand egret
#

WoW's MAU's are in the millions

#

fyi

carmine ibex
#

I see two PvP shoulders on Wowhead - 1 with DC and one without DC. Are these shoulders like the weapon in that once you reach the conq level, you can choose between the two?

mystic ferry
#

and dota's are over 10million @sand egret

sand egret
#

both of which

urban monolith
#

he gave a legit answer on tanks, even if it was uh a little distracted by the brm stuff

grim prism
#

It really doesnt matter tbh

sand egret
#

are completely irrelevant to my point

neon tangle
#

MAU and DAU are normally pretty different

sick sentinel
#

@carmine ibex you choose

mystic ferry
#

idk why you keep making excuses for blizzards balance team

carmine ibex
#

thanks

mystic ferry
#

they are not doing a good job

sand egret
#

but you dont know what their job even is

mystic ferry
#

blizzard has never been good at balance

neon tangle
#

Even for something as low-effort as facebook their DAU is ~50% of their MAU

sand egret
#

so how can you say that?

#

you just conflated users to game size

mystic ferry
#

because it doesnt matter how tough their job is or how hard they try

#

it matters what the outcome is

#

and wow's balance is abysmal

grim prism
#

^^^^^

neon tangle
#

I'd actually argue that it isn't... abysmal

sand egret
#

oi

chrome harbor
#

technically its been worse

#

a lot worse

sand egret
#

grass is always greener i guess

neon tangle
#

It's just hard to balance something w/ permanence

chilly brook
#

Balance has been much worse tbh

grim prism
#

Its been worse, like at the start of this expac LOL

sand egret
#

it's hard to balance a game like WoW.

mystic ferry
#

it's been worse and it's still terrible now

neon tangle
#

If a DotA character needs balancing you can just do that, they don't have all the gear they've already collected

chrome harbor
#

not saying there aren't issues, theres a LOT wrong with BfA, but balance is usually worse

chilly brook
#

And I think tank balance was actually fairly decent going into this expansion

neon tangle
#

every game is a fresh start

sand egret
#

there's maybe 1 or 2 games on the market you could probably compare to it, developmentally

grim prism
#

Tank balance is not as bad as most people say, BDKs are just a gnarly outlier for M+ performance

neon tangle
#

WHich is why I think blizzard needs to learn to act faster, because the longer they let stuff sit the worse it gets

frosty wedge
#

I definitely have a 6 month recurring sub and I've only played like.... 3 of the last 12 months

chrome harbor
#

mmorpgs are very niche to be fair, and expensive to make so theres a high fail-rate on them

chilly brook
#

I don’t think anyone will argue that blizz has been really bad at recognizing and responding to things this expansion

mystic ferry
#

^ but every expansion

#

even when blizz has been better theyre still bad

grim prism
#

Its been a downhill trend

neon tangle
#

@grim prism Right, I think in a vacuum we're not way less powerful than BDKs, it's just that since BDKs are an outlier right now it increases their average chances of getting gear from PUGS, etc

chilly brook
#

Not like this lol

#

@mystic ferry

mystic ferry
#

wow players just compare current wow to past wow and not to other games

light oasis
#

I disagree. Wow has only gotten better

mystic ferry
#

so when blizz sucks at something less than usual they call it good

neon tangle
#

tbh tank balance has been way worse

#

like early WOTLK

chilly brook
#

I mean all tanks can do Mythic prog

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Which is a good starting point

neon tangle
#

stacking frost resist gear on bear tanks to take the dragon breaths

frosty wedge
#

dude, I submitted a ticket about my chars both getting 355 azerite caches instead of 370s and they just replied with the "this is an issue and we're working to resolve it, you'll see in the patch notes when it's fixed and you can know that you helped make the game better!" and i was like "sure... but about those 370 pieces...."

#

ticket closed/marked resolved

#

lol

mystic ferry
#

@chilly brook i mean we're in the #protection channel and how many of us have been benched

#

almost every prot i know is playing arms rn

chilly brook
#

I certainly haven’t

#

¯_(ツ)_/¯

grim prism
#

Benching prot in raids is a perception problem, not a performance problem

chilly brook
#

^

limber wigeon
#

Not benched prot warrior reporting in

chrome harbor
#

honestly ppl are usually just happy to see a tank

hot locust
#

I mean, it can be a player performance problem too...

grim prism
#

Sure

sand egret
#

well, all I got to say is, Blizzard will always be faced with one consistent problem: the disconnect between players and developers in how long it takes to solve a problem in a game like wow

mystic ferry
#

just because prot is playable in mythic doesnt make balance not an issue

chilly brook
#

Then again if people are concerned I break out my logs and walk them through everything

mystic ferry
#

i just rerolled brew, why would i make my life harder

chilly brook
#

Can balance be better? Of course

#

But that’s not the point that I was making

#

I was simply saying that the initial walk in point is actually not bad as far as tanks are concerned

grim prism
#

@sand egret imo the disconnect right now is between what blizzard wants for the game amd what players want for the game

chilly brook
#

Are there outliers? Yes

#

Does it need to be addressed? Yes

grim prism
#

The problem isnt that blizz is being slow to implement changes that players want to see

chrome harbor
#

its really a shift since WoD that ive had an issue with

grim prism
#

The problem is that ths changes blizz want do not reflect the changes players want. Blizz wants to drive WoW to a more mobile-esque advancement paradigm, and longtime players don't want their precious WoW to become a glorified slot machine

chilly brook
#

The bug problem with BFA is they’re having to pull double duty

#

Azerite is a failure

#

So they’re having to fix that

grim prism
#

The players and the devs want to go in two different directions

neon tangle
#

as a long time player, wow has basically always been a slot machine

sand egret
#

@grim prism I'd go a bit further, which that is a product of: a) Unwillingness to provide promises to answers they aren't sure of (which leads to the "no-communication" issue. Not without merit but a very, very real point). and b) The simple lack of knowledge that players have (and obviously so) as to what it actually takes to fix anything in wow.

chilly brook
#

On top of addressing disparities and problems with classes

light oasis
#

Yeah wow has always been slot machine

neon tangle
#

Raid bosses were the original loot boxes

light oasis
#

It’s just more apparent now that it’s spread out a bit more

grim prism
#

@neon tangle now more than ever, with titanforging out the ass and untargetable BiS azerite

sand egret
#

so what you get is people reacting to stuff that is being pushed in stages

chrome harbor
#

thats disengenious

chrome lance
#

Bah. You knew what you had a chance at. TF makes it a legit slot machine.

light oasis
#

Which actually helps out imo. Because if I fail to win the slot machine that is raid I can go to pvp or m+

chrome lance
#

The fact I have a damn 375 ring and have set foot in a single scrub tier normal raid is all ya need to know to know its a slot machine.

neon tangle
#

@grim prism I don't really see much of a difference between the current system, and what we had in anything but legion

light oasis
#

Obviously Azerite has failed there atm. But at least they see that now I guess

sand egret
#

TF is an unfortunate case where the plight of the minority actually does hold substantial value over design in this case

chilly brook
#

TBH TF is bad

#

^

sand egret
#

as the system directly undermines one part of the playerbase

#

HOWEVER

#

this is more of an exception

chilly brook
#

I’d care less about loot if they gave us ML back

neon tangle
#

I think TF has issues, but... it seems like it could be a more interesting version of getting loot than alway sjust giving X piece

chilly brook
#

But ever since it became PL loot has become extremely unsatisfactory

neon tangle
#

like lowering the ilvl, and making bonus ilvls more common, along with higher drops

chrome harbor
#

quite honestly I think warforging is fine, its a minor upgrade that give you incentive for more farm without breaking any sort of effort v reward system

grim prism
#

We can play armchair developer all goddamn day, but the fact of the matter is that almost nobody (devs included) is happy with the way the core endgame advancement system worked out

neon tangle
#

overall you give the same amount of gear/ilvls out, but it gives a lil' more sense of progression

frosty wedge
#

TF is dumb, I run around doing quests for 340 pieces on the off chance it titanforged 40 levels

chilly brook
#

@grim prism you’re not wrong

light oasis
#

For Azerite. Otherwise endgame has never had more options imo

frosty wedge
#

I'm ok with PL if it's a token system - get a token from a boss, pick a piece that boss drops

chrome harbor
#

whoa whoa whoa, player choice?

#

idk if im equiped to handle that

chilly brook
#

Just give us ML back

frosty wedge
#

ML helps guilds

chilly brook
#

Yea

#

This is an mmo after all

frosty wedge
#

doesn't do anything for the broader palyer base

grim prism
#

@light oasis you also think wow is the best it's ever been, which makes it pretty hard to empathize with your viewpoint

chilly brook
#

So then they shouldn’t have removed it?

frosty wedge
#

I pug heroic every week b/c my schedule blows

chilly brook
#

Since it had to be a guild group to begin with iirc?

light oasis
#

That’s just like your opinion man lol

grim prism
#

Considering even people like Griff who still actively play and enjoy the game see major issues with it

chrome harbor
#

yea pugs had to use PL in legion

neon tangle
#

@chilly brook It's fairly obvious that they removed it since it enabled split runs

chilly brook
#

Split runs still exist

#

It did nothing to stop it

frosty wedge
#

ML doesn't solve loot for non guild runs - they killed ML because split runs

grim prism
#

Sure, it's all just opinion, but yours is extremely unpopular and I don't really see much factual basis for it lll

chrome harbor
#

and the trade restrictions are still annoying, especially with weapons, rings and trinkets

chilly brook
#

Again split runs still happen

grim prism
#

They killed ML to make gearing take longer and pad tier length

#

Lets be real here

chrome harbor
#

^

light oasis
#

I don’t think it is. Just not the loudest.

chilly brook
#

That’s my take @grim prism

#

Split running is always going to exist until they make all gear non-tradeable

grim prism
#

You've got to be the only person I've seen outside of r/wow saying wow is the best its ever been this expac lol

chrome harbor
#

idk im getting WoD vibes where ppl only log in to do a raid, maybe a M+ now that its a thing then everyone bolts to play something/anything else

neon tangle
#

I mean, padding length / having a carrot is 95% of what an MMO is

grim prism
#

Sure @neon tangle, but when it gets to the point of feeling like chores I think the devs have handily missed the mark

chilly brook
#

I think we all play MMOs because we like carrot

grim prism
#

I like sticks

chrome harbor
#

I like knowing the carrot im getting is a carrot though and not a cucumber

chilly brook
#

But there’s a point where the carrot is ridiculous and not worth

uneven mason
#

Yeah I was gonna say

chrome harbor
#

transparent rewards are important

uneven mason
#

We're prot warriors

#

I think we're all into the sticks

grim prism
#

Transparency been nonexistent since WoD

chrome harbor
#

well, post WoD, WoD was when you started hearing devs say 'we want ot make loot more exciting' and the rest of us started sweating

#

granted im still not a fan of RNG crafted gear

grim prism
#

Every specific dev answer I've seen this expac has been "we aren't happy with it either, and while I can't make promises I can say we would like to look at it at some point."

#

Azerite? See above.
M+ drops? See above.
Shamans? See above.
Etc

chilly brook
#

You have to hav some sort of time and effort invested for progression to feel good

#

But if it feels artificially gated that’s bad

grim prism
#

There comes a point when that answer just isnt good enough anymore imo

sand egret
#

Aside from Island Expeditions and my personal gripes with azerite traits, overall I do think this is a really solid expac.

grim prism
#

It feels like gating for the sake of gating

#

And when people mention that, they are told that player fun is the only metric the devs use to evaluate performance, and maybe they will look at it at some point

sand egret
#

I'm enjoying it, and I'm actively playing my Prot warrior. In PUGs. lol

chrome harbor
#

eh, they said participation is how they measure fun

#

which is odd coming from ex wow players themselves

sand egret
#

hint they have way more BI hooks than htat

grim prism
#

I enjoy the content of this expac, but the grinding is awful

chrome harbor
#

I do wish we had a Surumar type place though, i like doing some world content now and then

sand egret
#

and those hooks will be one of thier best kept secrets, as is with all AAA's

#

@chrome harbor we'll 100% get one (prob underwater)

fair root
#

How much do you guys do island expeditions, like outside of the first 2 weeks (where m+ wasnt out) I havnt touched them since.

chilly brook
#

I enjoy the content no doubt about it but the rewards (aka gear) aren’t satisfying

sand egret
#

not Vash'jir style, but set under the water

chrome harbor
#

havent touched them since i hit exhalted with honorbound

sand egret
#

Island Expeditions are the biggest let down for me, personally

grim prism
#

Oof that link format, sry

#

But also heres the man himself saying "player fun is the only metric we care about"

sand egret
#

however, it's a super fixable thing

neon tangle
#

I have been fairly happy with gear, I get it occasionally, I'm not 100% what I would improve on it

#

having shields be so important is... not great

grim prism
#

Which, to put it lightly, is pants-on-head retarded

chrome harbor
#

sounds like pr talk tbh

sand egret
#

cuz it is

#

lol

chrome harbor
#

yea

grim prism
#

Well yeah, everything they say is PR talk lol

chilly brook
#

Well for one a more reliable way to target azerite that we need......

grim prism
#

Thats my point

sand egret
#

it is an AMA

chrome harbor
#

i wouldnt read too much into it. kinda like white noise

sand egret
#

there's a PR person literally on the other side of the camera

grim prism
#

There is no substance to any dev communication this expac

sand egret
#

?

grim prism
#

Its all been this boilerplate doublespeak

chilly brook
#

Still have a 340 DC helmet with pure rng as the only way to replace it @neon tangle

grim prism
#

Its not a new problem, but it has gotten progressively worse

chilly brook
#

Is that satisfying?

#

No

chrome harbor
#

whats the WQ today anyway

#

uhhh emmisary

neon tangle
#

@chilly brook That's fair

#

Gold.

chrome harbor
#

psh

sand egret
#

womp

chrome harbor
#

i mean i need that too... but still

grim prism
#

You cant read into anything these clowns say, because it's all just meant to keep players grinding away in the hopes that shit will be better next patch

chilly brook
#

In fact is having three pieces of gears that have actual impacts on your class being tied to pure RNG fun? Or Satisfying?

#

Or how about having to have a completely different set for Uldir to make sure that you get the proper secondary stat from reorigination array?

neon tangle
#

I think blizz was p honest when they said that that's more of an effect of poorly tuned azerite traits than a true failing of the system

sand egret
#

lol

#

agreed

#

I thought his response was pretty clear to me

neon tangle
#

if DC wasn't so OP I would have 3x 370 peices on

#

and they can't exactly -nerf- it right now with our state + community perception