#protection

1 messages · Page 2161 of 1

stone crag
#

warr is considered to be the most punishing tank spec there is, so i'd fully expect pally to be easier ¯_(ツ)_/¯

junior igloo
#

Playing a paladin isn't easier, it's about the same.

stone crag
#

i disagree heavily

tall wadi
#

In m+ if I have 2 brace for impact on gear, should I prioritize slamming over clapping or is extending DS as much as possible too important?

sick sentinel
#

Clap slam

carmine dust
#

I'm having less trouble on my pally than the warrior atm, and it's 13 ilvls lower, with a 15 ilvl smaller shield. :V

chilly valley
#

TC would take priority since you're just pushing to shorten the gaps between DS, so it'll be clap > slam but you get a GCD between claps even with avatar up usually so you can do a decent weave unless you need to IP

junior igloo
#

@stone crag @carmine dust
Not sure if I understood the question correctly 😃
Are we talking about which class is easier to play or which class is stronger?

stone crag
#

i'm considering what's easier and effective

carmine dust
#

I feel like pally is both personally, though it could be attributed to me being a scrublord. I feel like I have to micro-manage a lot more on the warrior, yet achieve less results, managing shield block/IP, TC/Avatar/DS windows, being mindful of LS etc etc, whereas the paladin feels more like "Stand in consec. SoTR. Self-heal if low."

summer kestrel
#

Fuck-all-mechanics-bubble

tight tree
#

Monk is the most easy and the most effective in raid situation. DK in m+.

#

Monk and Dk are about the same difficulty, keep ISB/BS up, purify/DS as needed.

#

And for me that is about enough difficulty for tank. Fun comes from feel of the class and how fluid it plays, not how hard you should think when playing. But that is my opinion.

vital wren
#

All I want is prot warrs to be able to be accepted in pug grps, had really bad experience with pug world as prot

tight tree
#

That is not going to happen, unless blizzard do really strong public statement that they buffing warriors considerably.

#

Even thaen stigma would be hard to overcome. Enjoy being underdogs.

summer kestrel
#

Unless they do prot less punishing

#

No way in hell im joining a m+ with a warrior tank

vital wren
#

Good prot warrs are a sign of that u keep track of magic dmg taken, physical dmg taken etc. Not like u pop all shields n go afk on pala

tight tree
#

Well i rock m+ as warrior and my healers love healing me. IDC about pugs,

summer kestrel
#

And I do too

raven kernel
#

Strictly my opinion but I don't like playing simple tanks

tight tree
#

No way in hell i am joining any pug unless it is like +5 or less

summer kestrel
#

But im not expecting a pug to carry his own weight with a meh spec

vital wren
#

I carried +11 pug once

#

Good time

tight tree
#

Yeah if you tanking pug, you want to be able to carry.

#

DK is perfect for that.

vital wren
#

mind you that I'm still talking about prot warr

raven kernel
#

Skilled Warrior plus healer can carry low keys easily

waxen talon
#

thing with tanks that can heal is, if u "carry" u hardly even need healer

vital wren
#

I find shockwave and inti shout extremely useful

waxen talon
#

mitigate isnt as fun when u outgear stuff

raven kernel
#

Just pull 2 to 3 packs and leave your dps questioning the meaning of their life

tight tree
#

@raven kernel Understandable. I like classes that feel fun and fluid. If they all that but simple mechanically, i am fine with that. Example = i like BM hunter, Havoc and Vengeance, Fury.

vital wren
#

+11 was fun (with the 344 gear back then) xD

sick sentinel
#

90% of the shit I pug, its me or a friend leading

tight tree
#

If class if hard but fun and rewarding, that is good with me too.

raven kernel
#

I find havoc and venge incredibly boring

vital wren
#

True

raven kernel
#

Bear is worse tho

tight tree
#

I cant stand bear

sick sentinel
#

Dh is basically 4 buttons

#

For the 2 specs combined

vital wren
#

Bear is utter boring shit with 1 button and NOTHING really changed, rofl... did main guard dudu on Legion, was a blast

tight tree
#

DHs are fast and flashy, and effective, and can do lots of things. YOu see the pattern, i like classes with mobility and fast rotations.

waxen talon
#

any other tank that prot warrior feels boring tbh

vital wren
#

Prot warr is lots of fun and u have to keep on your toes all the time, I like that about it

waxen talon
#

when it gets to the point of, it doesnt really matter if u press ur mitigation tools

#

a class just becomes stupid

tight tree
#

I was fine with Legion Guardian

vital wren
#

Legion Guardian was lots of fun

waxen talon
#

legion guardian was argueably the easiest of all tank specs tho.

raven kernel
#

Venge rotation is 223223223 and leap for sigil of flame

waxen talon
#

most tank specs are way too passive rn

#

like when i play my paladin i feel like im focusing more on dps than being defensive cuz theres no depth to their toolkit.

vital wren
#

As a prot warr it's all about burst n kite n move all the time n kite some more with mouseover intervenes and leaps

#

U can actionpack it pretty good on prot

raven kernel
#

I actually kite very little as warrior

vital wren
#

Cant imagine DK doing that

raven kernel
#

Unless it's fortified necrotic

waxen talon
#

i kite a fuckton as prot compare to the others.

ember arrow
#

i love how the conversation always devolves to "prot is just more skilled guys"

waxen talon
#

if u got any downtime of shield block or anything ur gonna get reckd.

ember arrow
#

as if a class that requires more effort for same result isnt per definition worse

raven kernel
#

Yeah but you shouldn't have downtime at the start of a pull

waxen talon
#

you cant kite at the start of a pull either.

junior igloo
#

Paladin vs. Warrior

  • active mitigation with limited up-time (SotR / Shield Block)
  • secondary mitigation in the form of heal/absorb (LotP / IP)
  • offensive cooldown with minor defensive benefits (Avenging Wrath / Avatar)
  • offensive/defensive cooldown used mostly on cooldown (Seraphim / Demo Shout)
  • a defensive cooldown often used to bridge gaps in mitigation, can also be used as oh-shit button (Ardent Defender / Last Stand)
  • a strong defensive ability on a long cooldown (Guardian / Shield Wall)
  • a magic only ability (Spellwarding / Spell Reflect)
  • a situational gimmicky cooldown that can remove/prevent some debuffs/cc (Divine Shield / Berserker's Rage)
  • a hard hitting rotational ability generating resource that you want to use on cooldown (Judgment / Shield Slam)
  • an AoE rotational ability that you want to use on cooldown (Avenger's Shield / Thunder Clap)
  • a filler rotational ability (Hammer of the Righteous / Devastate)
  • one more ability to round up the spec (Consecration / Revenge (+ rage management))

Overall those 2 classes play very similarly in my opinion. Of course some of these ^ don't match up perfectly 1:1, but the key ideas like low AM up-time, cooldowns on rotational abilities etc. are similar.
I wouldn't say one is easier or harder design wise, they both have similar baseline playstyle and similar options to min-max both defensively and offensively.

Of course this say nothing about the strength of the classes.

raven kernel
#

When I know I'll have gaps in block uptime I'll kite for the few secs it takes for my next sb charge to be up

waxen talon
#

Depends, shield block has a rage cost and i believe it mitigates far better than SotR on its own

whole junco
#

Is there a list of Haste-breakpoints for Protection ???

#

*for shieldblock

junior igloo
#

What breakpoints do you have in mind?

waxen talon
#

idk how u would breakpoint a thing with charges

#

breakpoint is more like, how many claps can i squish into my avatar with this much haste %?

vital wren
#

Can't stress out how many times Intervene saved me for the extra one or two seconds

raven kernel
#

Theres a breakpoint to get 3 sb before bolster

waxen talon
#

idk why u would but many encounters u can even ktie non stop

raven kernel
#

At lower haste only 2

#

With lust in uldir can do 4

waxen talon
#

like i was tanking a temple of seth somehting with a green shield one day, and found myself non stp kiting the add on last boss ;p

whole junco
#

like how much haste you need to lower the cd on CB

raven kernel
#

But these aren't really breakpoints to worry specifically for

waxen talon
#

its not really a brekpoint cuz each point of haste lowers cd of CB

whole junco
#

e.g. 32% haste = 14sec cd on shieldblock

tall wadi
#

people still think cds move in 1 cd breakpoints smh

whole junco
#

how much haste we need the get 13 sec etc

waxen talon
#

a breakpoint would be if u run with the talent, that makes sheidl slam increase duration of sb

tall wadi
#

It just doesn't display decimals above 10 second cds guys

waxen talon
#

hence if u can get 2 full cds into a shield block, it would be a breakpoint u want to reach

#

shield block has nothing to do with breakpoints on a defensive perspective.

raven kernel
#

Sb is a fixed duration while the cd is reduced by haste, so there will be breakpoints for chaining sb back to back

whole junco
#

ok sry maybe breakpoint was the wrong word

vital wren
#

Serious note: Blizzard added GCD and now it's become WORLD OF HASTECRAFT, everyone wants more haste for lowered cds, lowered gcds and quicker playstyle = bigger DPS, bigger defensive values from cds reduced etc. GG lol

#

I'd prefer oldschool cata reforged and stats from there

waxen talon
#

its not like all classes stack haste.

vital wren
#

Not this haste shit all the time

#

I know, but it just seems like it

junior igloo
#

So you prefer when haste is a useless stat over the situation where all stats are good?

waxen talon
#

thats cuz theyre doing litterally nothing to make a stat like crit good for prot

vital wren
#

I prefer balanced choices

#

Not one stat that is ultraOP

junior igloo
#

Current stats are extremely balanced, better than ever in WoW history

vital wren
#

And that makes you really stand out compared to other stats

junior igloo
#

For prot warriors at least

mellow bridge
#

I prefer when I don't need one stat for my class to actually feel fluid in playing

#

for prot it's aight but some other classes feel terrible

tiny sphinx
#

every stat should do at least 2 things on their own to have value all around, i do like how crit gives parry but we used to get all kinds of bonus rage for crits and now we don't =/

waxen talon
#

bring back enrage as prot

tiny sphinx
#

and vers is just a lazy filler stat, defense at least changed more

waxen talon
#

or just be lazy and have ss crits give far more rage

tall wadi
#

@junior igloo I agree, but I still enjoy the game more when every stat has a unique utility to it. Its currently fine for prot, but fury for example only notices stacking haste and all other stats are just damage

tiny sphinx
#

crits should give rewards, kinda like what it does for pladin

waxen talon
#

tis a dps spec, everything just "gives more damge"

tall wadi
#

no, not when a proc is linked to crit or mastery is more than just "do dmg"

tiny sphinx
#

judgement crits reduce sotr cd tho

waxen talon
#

crit is dynamic just like haste is

#

increases ur enrage procs .

tall wadi
#

not anymore

#

too bad

vital wren
#

I mean, it's always been like this, even on Cataclysm for example, assa rogue went mastery > haste, bigger dmg with poisons and haste gave u energy regen and attackspeed

whole junco
#

I just asked because I'm wondering if there is a point where you are not going full on Haste anymore

tiny sphinx
#

as it stands there is no such thing as "too much haste"

waxen talon
#

breakpoints are mostly only relevant in the scenario of a dot or hot.

#

and i believe those were even fixed.

#

a breakpoint could be to get 20 instead of 19 gcds within a avatar or somethign like that

tiny sphinx
#

haste breakpoints mattered when snapshots were a thing, but that's been changed

waxen talon
#

same could be case for each sheild block charge with damge

#

but theyre all so insignficant.

whole junco
#

Ok+

junior igloo
#
  1. Crit gives parry and is the strongest stat against physical damage that can be parried. Parries also prevent some debuff applications such as the bleeds in King's Rest or Necrotic. Arguably the best stat for dungeons, at least on Necrotic weeks.
  2. Mastery gives highest reduction against attack that are already blocked. It's easily the best stat on tank-swap fights where you can have Shield Block up when tanking and then let it recharge while off-tanking.
  3. Versatility is the best stat against bleeds and magic damage (generally against attacks that can't be blocked/parried).
  4. Haste is the hardest to evaluate, it is by far the weakest (less that half of other stats) in terms of pure damage mitigated numbers, but has the added benefit of letting you choose when to use the extra mitigation (because it comes in the form of more Shield Blocks and cooldowns).

All stats are extremely close in general and different stats shine in different situations/encounters.
I literally can't imagine them being balanced any better.

mellow bridge
#

Wait

#

you can parry the bleed?

tiny sphinx
#

you can parry some attacks the apply bleeds, yes

mellow bridge
#

I specifically mean the berserkers in KR

waxen talon
#

Ravager

mellow bridge
#

since Meiffert mentioned that

tiny sphinx
#

it's kinda like rolling dice at a craps table to avoid getting shot in a casino, but it can happen

whole junco
#

Another question .... : I have [Disc of Systematic Regression] -> One at 370 Ilvl and the other one with 360 Ilvl but 1 socket and 70 leech ..... in my opinion the 360 is the better one ... am I right ?

waxen talon
#

yes.

#

trinket effect is pretty shit so go for soc

whole junco
#

Like for raiding priority

waxen talon
#

might aswell sim their dps and pick based on that.

junior igloo
#

Like with all the issues that we have, such as talents "choices", general survivability, low EHP, very punishing for mistakes etc., mastery mechanic being very awkward, complaining about the balance of secondaries would be the last on my list 😃

sick sentinel
#

I would say that the socket is worth more than the like 15 str or some shit you get

whole junco
#

I can only sim it as DPS and if I do the 370 is better one

sick sentinel
#

I'm fine with just equipping the highest number I can get

#

Having all your secondaries be roughly equal in the days of m+ is a blessing

mellow bridge
#

Talent choices LUL

#

We can choose between shockwave cd and stormbolt

#

and tclap aoe or bounding strikes

sick sentinel
#

I do not do dungeons for gear, I do dungeons because its fun, so whatever titaforges I put it on

mellow bridge
#

dont you see all those choices

sick sentinel
#

Tclap aoe has fucked me so many times you don't even know

waxen talon
#

just prtend the "useless" inner choice of ur azerite armor is talent choices

#

then u get choices

summer kestrel
#

You don't really need it anyway

sick sentinel
#

Breaking incaps, saps and general cc

waxen talon
#

clap range is good for kiting xD

#

but so is bounding, seems like a nobrainer

tall wadi
#

Safeguarding your fixated allies though

waxen talon
#

cant tank of where that would be usefull

#

theres like 1 fixate mechanic in all dungeons?

tall wadi
#

underrot and freehold come to mind

#

other raid dmg can be intervened aswell

stone crag
#

i mean it's useful in more situations than just fixates

waxen talon
#

litterally any dps targetin ability

#

but theyve tried so hard with that intercept mechanic and it has never really been super good imo.

ember arrow
#

but in the end it doesnt even matter

stone crag
#

🤦

waxen talon
#

hahah

#

but like we even had that legendary chest

#

and omg that thing was shit

ember arrow
#

it was impractical to use

#

and the shield u gained was very small iirc

waxen talon
#

i actually tried to maek it work by spam intercepting co tank and stuff

ember arrow
#

u must basically let an ally be attacked

waxen talon
#

exactly.

#

its like u want to intercept a arms warrior and have him taunt boss

#

to make it work

#

and even if u did that it wouldnt be worth it

ember arrow
#

it didnt work on dmg prevented from safeguard

#

iirc

waxen talon
#

idk i believe it transfers any direct hit to you

stone crag
#

90% of the time it'd take longer for the stacks to get used than the actual absorb from the chest

waxen talon
#

and it shields based on that hit

stone crag
#

right

waxen talon
#

it was a super awfull mechanic regardless

#

tbh i didnt even find any major uses for the intercept traits we had on artifact

stone crag
#

forgot it was even a trait

waxen talon
#

might just have been a non elite 0/1 trait or somethign

#

but they made quite a big deal out of it on the shield

stone crag
#

yeah

#

looked it up

waxen talon
#

0/1s were usually pretty damn good

#

so that one annoyd me

#

they should just remove that mechanic and make safeguard baselien

stone crag
#

bring back warbringer while they're at it

waxen talon
#

Put warbringer on safeguards location and let us have 3 stuns

tall wadi
#

make IP stackable, offgcd and free

waxen talon
#

remove ip and give us something usefull

#

like even if they would remove it and make us the 10th tank class with a "press for armor"

#

i would be happier

hot locust
#

No thanks

#

I like IP a lot better than that.

#

Let's just wreck our only consistent way to deal with magic mitigation though...

#

¯_(ツ)_/¯

chilly valley
#

Variable rage cost and some level of stacking would be good, can live with it on the gcd if it felt like using it actually accomplished something

silk portal
#

Spell Deflection? Instead of Reflecting it, just reduce the damage

waxen talon
#

exactly

#

my opinio nis more like

hot locust
#

I didn't touch on the cap in the post, but yeah I should have.

waxen talon
#

ur better off pressing revenge and actually killing stuff

hot locust
#

It's pretty bleh

tall wadi
#

revenge feels poop

#

imo

hot locust
#

it's like 1.5x an auto attack

#

to each target

#

not really a big difference in most cases.

stone crag
#

SR already reduces the damage 🤔 @silk portal

hot locust
#

If it isn't free I'm going to IP instead.

waxen talon
#

both rage spenders feel shitty to use

#

love our class blizz

tall wadi
#

yeah getting rid of rage just feels weird

#

in dungeons when you have a lot to spend

silk portal
#

@stone crag What I mean is replace SR with let's call it Spell Deflection, increase the magic reduction effect by ~10-15% or let it scale depending on how much rage you dump on it

waxen talon
#

idd

#

thats my main issue

#

i feel like im overcappin rage at times

#

they might aswell get rid of whole rage mechanic now.

tall wadi
#

Better make your dump button free 90% of the time 🤔

#

*in dungeons

waxen talon
#

bring back heroic strike? xD

tall wadi
#

the solution is not IP off gcd, it's revenge off gcd

#

glowy brain intensifies

hot locust
#

Woah

waxen talon
#

that would be a brilant idea tbh

#

brilliant*

silk portal
#

Remove GCD 🤔

waxen talon
#

cant wait to have revenge off gcd and pull 30 tiny spam hitting mobs

#

endless spam revenge for free off gcd

raven kernel
#

how many of you played vanilla/tbc warrior

#

that was spam

dull pilot
#

any news on buffs coming in 8.1 not seen anything in about a week

stone crag
#

nope

#

if it's not on mmoc/wowhead then ¯_(ツ)_/¯

jovial forge
#

played nost for alittle tanking is by far the worst role in vanilla imo

marsh beacon
#

i played nostralia for the last 12 months (australian nost server) tanking in vanilla was so fun. like completely shit, but everything was shit in vanilla. tanking in modern wow is a fundamentally different game. its taken me a long time to come to this conclusion, but modern tanking is a better game too

astral crystal
#

maintenance on monday bois

#

is this it

#

is this 370 cache azerite

oblique wolf
#

didn't they say that would be 8.1?

astral crystal
#

nah

#

they said it'd be in a hotfix in the 'immediate future'

oblique wolf
#

ah, dope

signal plover
#

In b4 battle pet improvements/tuning

astral crystal
#

they really should put a battle pet boss in a raid some day

ember arrow
#

Battle pet dungeons require more decisionmaking than azerite

#

Not even kidding

astral crystal
#

they're pretty tough without a really comprehensive library of pets

ember arrow
#

Yea

signal plover
#

Listen guys

#

Idgaf about battle pets

#

Or gnomes

#

Same thing rly

ember arrow
#

Gottem

jovial forge
#

YOUVE BEEN GNOMMMEEEED

ember arrow
jovial forge
#

HAHAHA ME OLD CHUMP

knotty ermine
#

I actually have a gnome batle pet

#

so

#

You're not wrong

sick sentinel
#

does dbm let you know when it's time for a tank swap?

signal plover
#

Ya

ember arrow
#

Ye it yells

sick sentinel
#

kk

signal plover
#

If ur a prot warrior it tells u to swap to brm when u zone into uldir

sick sentinel
#

kek

summer kestrel
#

😂

signal plover
#

Hue hue hue

summer kestrel
#

In a serious note

signal plover
#

(tbf uldir is relatively friendly to us)

summer kestrel
#

Don't rely on dbm for swaps

jovial forge
#

Dbm is a few seconds off

#

for swaps

sick sentinel
#

very well

#

time to embarass myself in lfr

ember arrow
#

Lfr is an embarassment to begin with

summer kestrel
#

Queue as tank

#

Switch to dps without anyone knowing

#

Thats lfr

sick sentinel
#

only reason im bothering with lfr is just to practice tanking

#

lol

ember arrow
#

^this is one of reasons

#

Its so bad

sick sentinel
#

F

ember arrow
#

When ppl do shit like that

#

Ok discord

#

Work pls ty

sick sentinel
#

wonderful

#

near top dps as tank on lfr

#

on bosses

mellow bridge
#

just goes to show how OP prot really is

#

Kappa

orchid plover
#

put IP off CD and i will call it OP

uneven mason
#

🏏 🐴 💀

signal plover
#

Put the skull before the horse duh

woeful otter
#

So are prot warrs viable now ?

raven kernel
#

at what skill level of play?

woeful otter
#

Absolute beginner

mellow bridge
#

yes

orchid plover
#

they are.... but very punishing for every mistake

woeful otter
#

In tanking

#

played rogue and warlock for 12 years. Recently leveled a dps warr but i didn't like it so I am thinking of tanking.

uneven mason
#

"viable"

orchid plover
#

wanna start tanking? go paladin

finite stag
#

Or Blood DK

woeful otter
#

Well my warrior is 120 alraedy so xD

finite stag
#

Been leveling a Blood DK over the past week.

#

Having a lot of fun with it.

uneven mason
#

Uh, or he could play a warrior, and use his brain, and not be bad

#

Brain + Not bad = can play prot warrior

vagrant cape
#

The fact that they came here is a good start

finite stag
#

^

signal plover
#

@woeful otter every tank class will be viable at the level you're considering. Start with the guide in the pins and hit us up here if anything doesn't make sense

finite stag
#

I will agree with that though.

uneven mason
#

Every tank class is "viable" Other tanks offer more forgiveness for making a mistake

woeful otter
#

yeah I just want to start with some heroic dungeons and maybe m+0

#

Not ghuun mythic xD

signal plover
#

Just a suggestion tho, don't preface questions asking if we're viable cuz it's our collective trigger word lol

vagrant cape
#

Everything is viable in heroics and m0s

orchid plover
#

ya... go for it

#

remember something... overextend with Revenge -> rage starve -> dead

woeful otter
#

Ok. THe other day I was doing KR +9 with a prot warrior who kept dying on each pack so I was like hmnnn?

uneven mason
#

Unless you're considering going into the MDI, Prot warrior is fine

finite stag
#

Yep

uneven mason
#

Sounds like a bad warrior

#

or a horrible healer

#

or both

vagrant cape
#

@woeful otter that's a bad warrior. It doesn't mean they're all that bad.

woeful otter
#

He was getting one shot in the room after first boss in KR

signal plover
#

KR +9 has some rough trash

#

But is completely doable

uneven mason
#

Basically the issue with protection warriors, is we either do our CD rotations correctly, and take far less damage than other tanks

#

or we fall over dead

uneven mason
#

The only thing in KR (Insert key # Here) that bugs me, is Zul

#

But that dude rips through nearly any tank

vagrant cape
#

If they die to one hit as soon as they charge in then they're not using avatar prepull or, if it's down, they're not intercepting an ally before charging in. Never go in without shield block

uneven mason
#

Oh...reddit

signal plover
#

Don't read that lol

uneven mason
#

The epitome of collective intelligence on the internet

orchid plover
#

"Ignore Pain On The GCD Makes the Class Unplayable. Or It's Useless."

#

#IPOffGCD! pls Blizzardi

#

so much punish for failing to press the right button... 😦

woeful otter
#

lol

uneven mason
#

Like, I stopped reading at "Warriors have Threat Issues"

#

actually I stopped reading most of the words way eariler

#

but "Warriors have threat issues is when I closed the tab"

#

TFW we do more damage than DPS

orchid plover
#

^

uneven mason
#

ALthoguh going back to it, "No self healing is what makes us weak"

#

Yeah, no thats not it

finite stag
#

Then you're going to feel stupid when I point out that the 'Warriors have threat issues' is under 'Exaggerations and Community perception Problems'

#

Meaning that they are not actually issues, just things people in the community believe

tight tree
#

Well this post is perfectly outlines prot problems, including public perception

#

You obv did not read it

uneven mason
#

Except

finite stag
#

Except

#

You didn't read it.

tight tree
#

@uneven mason

orchid plover
#

"Ignore Pain being on the GCD sucks, I absolutely agree."

uneven mason
#

None of those are actually our problems?

orchid plover
#

something i can agree

tight tree
#

You either trolling or not playing prot warrior

uneven mason
#

The community perception is a problem

#

I'll go with that one

finite stag
#

You could have said that than saying 'lol I didn't read it' then proved that you didn't read it by going 'Lol we don't have threat issues but this article says we does'

#

Instead of acting like someone who believes they know something, how about stepping outside of your 'comfort zone' and reading something before passing judgement on it?

uneven mason
#

Its the issues with the headlines IMO

chilly brook
#

Wait hold up@

#

Why are we taking dumps on Lala’s post when it’s actually not bad?

uneven mason
#

The first 3 parts

#

Its fine,

finite stag
#

Griff

uneven mason
#

its the comments

finite stag
#

I think it's a great article so far.

#

I'm just pointing out something the 'Big guy' said earlier because he's all defensive.

orchid plover
#

u could say he is in a .... defensive stance

finite stag
#

My soul hurts

#

I miss stances...

waxen talon
#

the community pcerception is a problem because most prot warriors are useless.

uneven mason
#

I mean, do you want to go over it? Rage generation being problematic, the only time that happens is when we're forced out of melee range (can't generate resources) we have to think ahead for these situations and sit on a triggered rage use.

#

Most folks who play them yes

vagrant cape
#

I finished reading it and I agree with all of it except rage starvation in single target. The mother logs they linked, I looked at them and the prot warrior used intercept twice in a five minute encounter.

waxen talon
#

u can be a idiot and roll DK, plays 20 times better than average warrior

vagrant cape
#

That's so much wasted rage

finite stag
#

Yeah, I noticed that too.

#

I generally don't have rage issues.

#

So, I can't 100% agree with it.

#

I can -kind of- understand

#

If you're looking at it from like

#

A Legion stand point

uneven mason
#

The dependancy on CDs is a juggled one, right, that is our niche, we have 2 major 2 minor CDs

#

other tanks have 1 minor 1 major

#

we're given our CDs twice as fast

finite stag
#

Because our rage gen for the last raid was....Stupid

uneven mason
#

We don't have anything to spend that much rage on either

#

like, there are a FEW points (Zul bleed) where I'm hitting IP every other GCD

vagrant cape
#

@uneven mason he mentions "warrior threat issues" in the section where he debunks incorrect community assumptions. He was arguing that warriors have no threat issues.

uneven mason
#

Out side of that, if we increases our RPS to even 12 (50% gain) we'll be capped nearly all the itme

#

I did admit I stopped reading it~

#

in like the same line

waxen talon
#

Prot need major changes, rage is horribly tuned overall.

uneven mason
#

0_o

#

I love how prot plays

finite stag
#

The first sentence of the 'Threat Issues' paragraph:

Warriors currently having threat issues even on skittish weeks are either running a sub-optimal talent build and playing poorly or are so undergeared compared to the dps players that they probably shouldn't be in the run they are in anyways.

uneven mason
#

we could get away with something that scaled with # of targets

waxen talon
#

i love how u can hardly spend ur rage fast enough if u pull enough

vagrant cape
#

The formatting is weird, but it's split into "intro", "what the real issues are", "what the community exaggerates" (where the threat part is), and then some stuff about suggestions

uneven mason
#

increase IP from 3.5 AP coefficient to 5, give us T21 set bonus that buffed IP when you block attacks

#

boom

#

Warrior's pushing keys

orchid plover
#

and IP off GCD

vagrant cape
#

Sense would like a word with you

uneven mason
#

Sense is the Demigod of warriors

vagrant cape
#

Fucking read the article. We don't need IP off the GCD. That's not the problem

signal plover
#

For the record I just don't read Reddit posts anymore lol

waxen talon
#

"the problem"

#

like theres only one

vagrant cape
#

That's a good God damn article though D:

#

It's a quality post

orchid plover
#

Thats not the problem, but would make a nice quality of life change

signal plover
#

I'm assuming it covers everything we circle the wagons in here daily then?

dense flame
#

It’s pretty concise

vagrant cape
#

I mean, you could read it and find out

signal plover
#

My bad for telling the new guy not to read it then

#

Guilty there

dense flame
#

I mean I think it expands on some of the core play of how war is at the same time as discuss the reason why it’s unforgiving for poor play.

vagrant cape
#

Ok, I have one more gripe. They say that SB CD being 18s base is a problem, but with decent haste levels it goes down to 12s easily.

#

Also, isn't warrior rage gain from being attacked capped per second?

#

How much rage can we gain from being attacked every second?

waxen talon
#

SB base cd is stupid cuz it more or less forces ppl to go for haste .

uneven mason
#

the Rage from being attacked is capped at 1 trigger per second

waxen talon
#

have fun tanking any raid encounter with base cd

uneven mason
#

so at most you gain 2RPS

kind urchin
#

With enough haste to bring sb down to 12 seconds you'd still have large gaps after the 3rd charge spent.

chilly brook
#

So finally just read the whole thing

#

Pretty much agree with everything Lala says

tight tree
#

I dont want to use intercept to get rage. If players forced to use gap closer to generate resource, that is terrible design.

uneven mason
#

@waxen talon We're not forced into haste, any more than any other class is forced to take their optimal stat?

vagrant cape
#

Into the fray and quick navigation and rezans help a lot with haste. With quick nav and rezans I can go from a 14s shield block CD to 12

waxen talon
#

well

chilly brook
#

Except for the whole “nerf anger management”

waxen talon
#

shield block uptime is nearly mandatory

chilly brook
#

Don’t do that

#

Just make it baseline

waxen talon
#

its not like sotr or ironfur is on that level.

#

make anger management baseline so we can get new talents within the next decade.

uneven mason
#

But its not, I have not run into any situation in raiding where I'm struggling to have a block in place.

vagrant cape
#

Griff, nerfing AM but making is baseline would be pretty cool. And it's maybe the only way to release us from the shackles of the meta build and deafening crasg

waxen talon
#

well

#

forcing high levels of haste is forcing a certain type of talent points and making everything even more simplified

chilly brook
#

@vagrant cape tbh I don’t think it’s powerful enough to warrant a nerf if made baseline

#

It’s just too good to not take over the other options

waxen talon
#

all stats are fairly balanced for dungeon perspective with current setup

chilly brook
#

But that doesn’t mean that the way it works is too good

waxen talon
#

but if u look at raiding its stupid how much haste u need.

chilly brook
#

Wrong

#

You don’t NEED only haste gear to raid

waxen talon
#

obviously not

chilly brook
#

Does it help? Sure

waxen talon
#

but theres a certain talent 1st tier that will be mandatory for a decade

#

cuz of thaaat.

#

have fun executing any high uptime raid fight with 18sec base cd

chilly brook
#

I mean hello why wouldn’t you take your best secondary

uneven mason
#

I'm going to shit on one big part of Lala's post there

chilly brook
#

It’s not like the other two options are all that interesting

uneven mason
#

Legendary bracers effect wouldn't compete with Bolster

#

AT ALL

#

Lego bracers would be complete ass

waxen talon
#

omg crit + mastery build wouldnt be interesting, lets make all classes haste build

small flicker
#

safeguard for offtanking? worth?

waxen talon
#

genius logic.

uneven mason
#

depends arcaneprofet

#

Its a handy thing to have

chilly brook
#

If you have a fight where safeguard is useful then you probably shouldn’t be offtanking and you should be in DPS spec

uneven mason
#

if you have the budget for it

#

lol

vagrant cape
#

@small flicker depends on the fight. It redirects damage to you so if you're both taking heavy damage (like on vectis) it won't really help much

chilly brook
#

Like I said

vagrant cape
#

But on a fight like taloc or mother yeah, go for it

chilly brook
#

If it’s useful (M Taloc) then you shouldn’t be in tank spec lol

vagrant cape
#

Even zek

uneven mason
#

Since if your OTing on Taloc or mother

#

you should be in DPS spec

chilly brook
#

^

uneven mason
#

they're single tankable

vagrant cape
#

Fair enough

uneven mason
#

in HC

#

at least

chilly brook
#

Even in M taloc is

vagrant cape
#

Yeah, I was talking mythic

uneven mason
#

Like the idea that the adds live long enough to melee

#

is gigglebits

chilly brook
#

Just go Arms and swap to d stance and soak blobs in d stance

#

And get the extra execute damage

uneven mason
#

yeah

vagrant cape
#

If your guild does the "everyone cross over the course of 5 seconds" strat there's lots of stuff to melee

uneven mason
#

since Taloc spends a huge portion of the fight under 35%

#

Sweeping + Bladestorm - WEDONE

chilly brook
#

Safeguard is a nice idea

#

But fails in practice

uneven mason
#

if it was the old safeguard

#

(Vigilience?)

chilly brook
#

Maybe if we had gladiator stance 🙃

uneven mason
#

where it was just a flat out 30% damage reduction buff

#

that warriors could cast

#

and didn't transfer damage

raven kernel
#

dont randomly intervene your co tank

empty nacelle
#

and made taunt have 0 cd

raven kernel
#

if your healers arent prepared

#

chances are you wont get healed up quickly

uneven mason
#

Yeah I <3'd using that as a external in BRF

#

esp on mythic Oregorger

vagrant cape
#

What else is on the safeguard row? Crackling thunder and bounding? I would maybe consider taking safeguard on underrot for the bloodswarmers

chilly brook
#

I could see it now go through the 3 hit combo of Zek, intercept tour co-tank and die

#

@vagrant cape ITF and punish

uneven mason
#

I do that all the time on HC

vagrant cape
#

What?!?

uneven mason
#

wat

vagrant cape
#

No. No way.

#

That's just wrong

uneven mason
#

@chilly brook IV is on the 15 tier with ITF and Pun

raven kernel
#

i use crackling for all m+

chilly brook
#

Oh rip

#

I’m dumb

#

Sorry in class

#

Yea it’s crackling and bounding

vagrant cape
#

I really like crackling in most dungeons but I'm not sure if there's any spot in underrot where I feel I need it

#

Oh, the 2nd boss for grabbing ticks maybe

chilly brook
#

I personally see crackling in dungeons as a bad idea

vagrant cape
#

Why is that?

chilly brook
#

But tbh if the mob is that close you’ll probably pull it anyways

uneven mason
#

depends on the week

#

I don't htink you understand how large the area CT gives you is 😛

#

its like Starfall big

vagrant cape
#

Yeah, facepull range is definitely larger than TC with crackling

chilly brook
#

About the only time I take crackling is on Zul 🙃

#

Gotta pad them meters

uneven mason
#

Freehold and Motherlorde

#

nope

#

other places, sure

vagrant cape
#

Yeah, a 50% radius increase actually increases the area by 2.25 time

#

Oh yeah, I forgot about pulling yellow named mobs

chilly brook
#

That too

signal plover
#

It's pretty dope on M Zek

chilly brook
#

And tbh I like having a faster CD on leap

vagrant cape
#

Did you just use "dope" in 2018?

signal plover
#

Btw that article was good

vagrant cape
#

I like it. You got moxy, kid.

chilly brook
#

Depends on what you mean by dope, my group definitely wouldn’t think so when I break CC every two seconds

#

Who doesn’t use dope?

signal plover
#

Why would u break CC?

vagrant cape
#

If I'm gonna break cc, it's because I used heroic throw right as someone cast poly, not because TC radius is too large

chilly brook
#

The caster mobs on Zek

#

They’re close enough to hit at least two with one TC

vagrant cape
#

I have a psychic ability to use throw on whichever mob is about to be cced

signal plover
#

If you're standing halfway between

chilly brook
#

And if I’m being honest, if I have avatar up, I’m gonna do it

#

On purpose

vagrant cape
#

I wish we had a visual indicator for our abilities. I still have no idea what the revenge or Shockwave aoes look like

signal plover
#

Def not breaking CCs on purpose in mythic lol

#

Void bolt hurts

chilly brook
#

I’m a rude boi

signal plover
#

That's not a dope way to use TC

chilly brook
#

Lol

signal plover
#

B more dope

vagrant cape
#

For shame.

chilly brook
#

But muh parse

vagrant cape
#

But muh kill

#

In heroic, fine

#

But in mythic, people want them rings

chilly brook
#

Well I mean within reason

#

Probably shouldn’t do it in Mythic

#

Then again in Mythic parsing should be the last of your concern this early on

orchid plover
#

early? isnt 8.1 coming next month?

chilly brook
#

Doubt it

cinder nova
#

After a prog kill I parse.

#

But I usually do my best to parse without changing the strat we're using or fucking with anything

#

Non-invasive parsing

chilly brook
#

Meh I just parse from the start let my healers cry 🙃

#

Ignore pain? Nah just Revenge

#

Yes I’m kidding

inner trail
#

the button even says 'Ignore' on it, why would you press it

sick sentinel
#

zzz

hasty sapphire
#

i parsed world 1st on Vectis in dmg and last in Heal

#

🤔

ember arrow
#

Ok

signal plover
#

We're pushing M Zek without a 3rd add phase so my parse is doomed anyway.

fathom marten
#

Have they announced when 8.1 will release?

#

Need to get AOTC on my monk and seeing how much time I have

small flicker
#

my fucking shield keeps becoming broken. havent had this problem with any other class as i usually dps. wtf is this

fathom marten
#

Or are we just guesstimating Nov timeframe

ember arrow
#

@small flicker repair it

small flicker
#

like ill die get battle rez'd and its broken

tight tree
#

well you block with it, makes sense

steel mauve
#

Chances are aotc wont go away woth 8.1

#

Emerald nightmare didnt when nighthold came out, i believe it only went away when the next tier came out

grim prism
#

AotC EN definitely went away when NH opened?

steel mauve
#

Thought they combined them into same tier

#

Guess it would make sense though since i know nighthold didnt go away until tomb came out even though tov came out before tomb

tulip arch
#

Nighthold and ToV were together

astral crystal
#

it goes away with the opening of the next tier

uneven mason
#

Uldir is our introductory raid, which is the first half of T22 if they follow previous resoning.

signal plover
#

Except we're not getting a ToV raid this go around

#

Until after zuldazar or w/e

#

With the stormsong 2 boss thang

sick sentinel
#

yeh

#

pretty sure AOTC ends w/ Zuldazar raid release.

fallow mural
#

Can someone tell me in what situation does it become better to gem/enchant anything other than haste? I noticed the top m+ prot warrior on my server is full mastery, including weapon enchant. Does mastery pull ahead in very high dmg situations? I'd have thought haste would still bring more overall

raven kernel
#

uhhh

#

no

#

always haste

fallow mural
#

I thought haste was #1 all the way with our current gear limitations, just didn't know why this prot war had full mastery, he was over 1.4k raider.io score

orchid plover
#

new meta (?)

uneven mason
#

to be fair, the gap in stats isn't huge

#

could be they're more comfortable with mastery

rich pike
#

@fallow mural can u link the warrior your talking about

old zephyr
#

Haste main goal is to reduce CDs,
If fights Last only so long that you don't need them i8suppose6mast is better

#

Also if you kite à lot it has less value

uneven mason
#

For M+ I could see some sort of argument being made for mastery due to the scaling of AP and block without shield block

old zephyr
#

For m+ it makes sense

#

Not sure it is actually better but it makes sense

uneven mason
#

I mean, haste is going to give you a relative DPS increase due to speeding up the GCD

fallow mural
#

@rich pike

uneven mason
#

But stats are not going to make or break a prot warrior if they're executing their abilities properly

rich pike
#

Ty

uneven mason
#

you could gem for crit as long as you're not a flipperhanded monkey with your CDs

fallow mural
#

I was just wondering if there was some niche situation I wasn't aware of where your priorities change. I'm getting to the point where I want to push a lot more

old zephyr
#

I'd gem crit for m+ without hesitation though

#

For raid : haste

uneven mason
#

Nah, no change, stat priority holds, but isn't such a huge thing that its going to have a severe impact on your performance

old zephyr
#

In m+ du to the Small downtime between pulls other stats can7be usefull

#

But I'd still go for haste

uneven mason
#

Stats are basically "there" for prot, haste makes our rotations more forgiving by doing the same thing all the time (its consistent) and also synergizes well with our meta (only) talent build due to the faster GCDs and rage spend.

fallow mural
#

I don't know that I'll ever not crave the gcd reduction from haste, even though I always loved mastery stacking

rich pike
#

with into the fray hes at about 25% he might have found his over all mitigation was better with higher mastery

neon tangle
#

@fallow mural I just want you to know that despite gearing/enchanting for haste... my crit rating is still higher than that guys mastery

uneven mason
#

^^^

#

I think crit is also my highest 2ndary as well

neon tangle
#

It’s not really intentional, just the drops I’ve gotten

sick sentinel
#

debating trying versatility gem/enchant stack.

#

see how that works mythic+

neon tangle
#

Crit has been pretty decent in m+ so far

sick sentinel
#
  • ontop of jew howls WF use
fallow mural
#

I forget, does mastery have diminishing returns? Maybe his gear is just lacking too much mastery that it has a much higher value

neon tangle
#

It made necrotic pretty silly easy

#

Stacks dropped off bosses without kiting, etc

old zephyr
#

haste will only affect mitigation through IP for the forst minute (ar about 1 min) of a fight. because you'll be rolling all CDs
in M+ only the trash hit hard, and they don't really last more than a minute.
Mastery mitigate damage trhough IP (bonus AP) and block (bonus critblock chance), so for the first minute it's pretty good

junior ivy
#

is wow down

signal plover
#

Down to clown

primal crypt
#

Maintenance

#

until 9 am PST

astral crystal
#

read the big purple box

#

orange*

fierce juniper
#

@fallow mural Mastery itself doesn't, no. It's actually the opposite, the more mastery you have the better it is per point.

Current Vers > Mastery, but later in the expansion that will flip as Mastery outscales Vers (Vers also gets better the more you have).

signal plover
#

Aww damn

#

Too late

primal crypt
#

😂

fallow mural
#

So it's looking even harder to justify stacking mastery this early, unless it is just a personal comfort thing

fierce juniper
#

Yeah, stacking Mastery makes no sense.

#

¯_(ツ)_/¯

fallow mural
#

Well whatever works I guess. I'm still sticking with all the haste I can get for now.

fierce juniper
#

You could argue for stacking Vers right now for a "passive" build or whatever, but not mastery

sick sentinel
#

🤔

primal crypt
#

🤔

old zephyr
#

how much %critblock do you get/mastery point?

uneven mason
#

I mean

#

I can think of one reason to use mastery enchants/gems

#

on my server for a while mastery stuff was going for like, pennys

#

while Haste was like, 3,000 for a single gem/ring enchant

#

But in the end - going one way or the other isn't going to make/break a warrior

grim prism
#

@fierce juniper but what about M+ where blockable melee comprises most of the damage intake

#

Does vers still outscale mastery as of now?

#

And if so how do we know

old zephyr
#

the question is : how much % (vast/vers) does 100 points give

#

or 40points like a gem

junior igloo
#

yes, we know

#

85 versatility = 1 % damage, healing and 0.5 % damage reduction
72 mastery = 1 % mastery (= 1 % attack power, 0.5 % block chance, 1.5 % critical block chance)

fierce juniper
#

@old zephyr 100 Mastery is ~2.08% additional Crit block chance.

junior igloo
#

2.08*

uneven mason
#

5000 mastery to cap, lets do this boys

fierce juniper
#

whoops, yeah 2.08

old zephyr
#

thx

#

with those numbers I'm pretty sure Mast is ahead of vers

#

100 vers give about 0,6% DR in a vacum (at 0vers)
while 100 mast give about (2,08 * 0,66 = 1,2 %) DR at 0% critblock

#

During the 100% block frame

uneven mason
#

vers functions passively, is not subject to RNG and fucntions against all types of damage.

lusty elbow
#

the key is it works VS throw rock

uneven mason
#

^^^

fierce juniper
#

@old zephyr that's ignoring a lot of factors and is pretty inaccurate

uneven mason
#

and "Shoot"

#

So the reason why mastery is behind vers is the same reason why Crit is behind haste

fierce juniper
#

@grim prism
At current gear levels, if you assume 100% blockable damage, Mastery is better per point in terms of DR, however, it's sorta the same situation as Crit (where crit is the best stat per point in terms of DR), in that Mastery is RNG, which makes it unreliable.
So right now there is no reason to value Mastery over Vers.

lusty elbow
#

I just want blizzard to explain how I cant block throw rock

uneven mason
#

Or anything for that matter

#

like, I get it, Flamestrike, MAYBE NOT

#

But Fireball

#

I can see that fucker incoming

lusty elbow
#

i know background wise but really it is called fucking throw rock not throw boulder or Armor Piercing Bullet

old zephyr
#

it is RNG and i'll never get Mast over vers (or haste) for raid content when every hit does count.
for Dungeon whn I'm getting bashed by 5+ dudes the RNG factor start to be less relevent

uneven mason
#

Same thing with SHoot and throw rock - I can see him aiming at me, telling me the giant slab of metal on my arm won't stop most of that?

#

@old zephyr RNG is RNG, if you spread it out over long enough time periods it averages out (where we start seeing the true value) however tank health has to be taken inside of the context of damage windows, which are generally short (such as our EHP time )

old zephyr
#

does that mean tha I always want to get as much mast as possible over other stats : NO
would that makes sense to me for specific content : Yes

celest rose
#

but is blocking or crit blocking more white hits going to help against the damage that is actually life threatening to you?

uneven mason
#

it is, but its still RNG

celest rose
#

vers just works

grim prism
#

I feel like mastery being more DR per point than vers against blockable damage becomes very significant in the specific context of M+

uneven mason
#

same why Parry (crit) is extremely strong, even though it doesn't work vs boss mechanics, they all add into damage smoothing.

sick sentinel
#

vers > mastery.

#

throw rock and shoot

junior igloo
#

@old zephyr
If you block all damage you take, mastery is the best stat indeed. 😃
But that's obviously not quite the case in reality

lusty elbow
#

it keeps you higher HP so when the fucking MM burn your skin off, it takes them .1 seconds longer

uneven mason
#

You're not wrong Balsaq

sick sentinel
#

Imagine doing double pulls or some shit, you are getting hit so frequently, rng averages out

raven kernel
#

it can be applicable to M+

fierce juniper
#

@grim prism Right, but by that logic you should stack crit.

grim prism
#

Even if not all damage is blockable, youre looking at 60-90% of all damage being blockable in +

raven kernel
#

once his blocks are down he just kites

fierce juniper
#

Mastery is more DR per point on average.

grim prism
#

I heard people were doing that; is that something you guys have looked into the viability of?

sick sentinel
#

Also, parrying shit like bleeds on KR its amazing

grim prism
#

In M+ specifically ofc

junior igloo
#

Crit and mastery are probably the 2 best stats in M+.

raven kernel
#

i have like 20% parry without even trying to stack crit

#

its nice

sick sentinel
#

same.

old zephyr
#

that was kinda my point meiffert 😃

raven kernel
#

i might have to regear my prot set since i hardly tank in raids anymore O_O

thorn yarrow
#

Idk man If I gotta rely on a 20% chance to parry damage or a flat % damage reduc I think I would rather go with the flat damage reduc

junior igloo
#

The reason why it's not a "bigger deal" is that you can rarely choose what stats you have (you can swap around 2 ring enchants, maybe a couple gems and 1 or 2 items where you have multiple choices of the same item level).
At the end of the day, the stats are close enough in general that it's not really worth worrying about

grim prism
#

But if 90% of the intake is subject to those chances, it quickly averages out @thorn yarrow

#

Hence why I brought it up

sick sentinel
#

same. flat damage redux life + hyuge damage increases

thorn yarrow
#

right so then it doesnt matter then at that point if it evens out then

grim prism
#

I mean yeah not really, armor is still priority 1

sick sentinel
#

Stacking crit and mastery you might eventually reach a point where like 7/10 hits taken are crit blocked or parried

junior igloo
#

Armor is worse than secondaries

grim prism
#

But we havent had a real theorycraft discussion in here in months

sick sentinel
#

I just go with the "equip your highest ilvl" tactic

grim prism
#

Armor, str, stam, etc

thin mortar
#

mastery will be OP when they change it to effect IP. js

lusty elbow
#

is Parry and Block still roll separately or at the same time

sick sentinel
#

it already affects IP.

grim prism
#

I meant as a generalization for primaries on armoe pieces

thorn yarrow
#

I already have something of like 56% armor an with the patch adding another 13%ish Im not gona sweat armor

sick sentinel
#

through AP increases.

grim prism
#

My bad

sick sentinel
#

@thorn yarrow The patch rolled out already

grim prism
#

Unless we are now suggesting that secondaries are more important than ilvl on armor pieces

#

Which contradicts the IV guide and everything we've been saying all.expac

fierce juniper
#

I don't think anyone is suggesting that.

grim prism
#

Okay

#

Just wanted to doublecheck lol

old zephyr
#

I think what he said was : more secondaries budget is better that more armor

lusty elbow
#

i tank naked at least that way my repair bills are less

old zephyr
#

on a 1 to 1 point basis

#

but since more ilvl = more secondaries

grim prism
#

Yeah I shouldnt have just said armor to refer to ilvl

#

It was my mistake

junior ivy
#

it amazes me that people know so much about this stat stuff

junior igloo
#

@grim prism
How does it contradict anything?
Higher item level pieces have more secondaries 😃

grim prism
#

Lol

sick sentinel
#

😄

old zephyr
#

so yeah , 5 ilvl for a socket may be worth

sick sentinel
#

Question : does anyone roll with punish on fetid?

#

no.

thorn yarrow
#

nah I like my haste too much haha

old zephyr
#

ITF always best

sick sentinel
#

Because itf gives 2 stacks

vast ridge
#

Do strength flasks increase our survivability more than stam flasks?

sick sentinel
#

yes.

#

I'm OT btw

old zephyr
#

unless you need that 3% to survive

#

yes STR is awesome

sick sentinel
thorn yarrow
#

10% haste > 3% damage reduction especially since no real raid damage should be recking people

#

thrash should have the focus of Cds

junior ivy
#

whyyy do i have 3 emissaries today..

thorn yarrow
#

if on the off chance you or the MT messes up

sick sentinel
#

@vast ridge you switch to a dps spec to use cauldron/feast

old zephyr
#

on fetid you can taunt if you have no Def CDs remaining

#

/s

sick sentinel
#

I just call for external

vast ridge
#

Yeah got it. I saw in the guide we use str. Just wasn’t sure if that was purely a mitigation decision or a combination of mitigation and dps

#

Thanks for the answer

sick sentinel
#

both.

thorn yarrow
#

@sick sentinel ya I dont even have to call it our RLhealer holds control of CD call outs an hes insane on it

old zephyr
#

more damage means less fight time, so more mana availlable to heal you, so more "mitigation"

sick sentinel
#

Boss dies faster=dead boss deals 0 damage=100% damage reduction

raven kernel
#

:mindblown:

thorn yarrow
#

but I like the floor it keeps me warm with all my blood 100% safety net

#

QQ

sick sentinel
#

huh

thorn yarrow
#

bad joke, on topic same rule always applies to dps if ur dead we lost ur dps doesnt matter if u wanted to squeak in alil more dps before a /kill mechanic or something that does tremendous damage

old zephyr
#

dead boss can't melt steal shield

fierce juniper
#

In terms of pure survivability, at current HP levels, a stam flask is probably a bit better, but there's no reason to give up the damage that a Str flask provides.

junior ivy
#

whoa. whoa. wait. a stam flask

#

i did not know this

#

thats actually useful information to me

#

i've been buying strength flasks

#

i should switch to stam?

thorn yarrow
#

only 2 fights I use it on is Zul/Fetid but I can afford it so switching for 2 fights is meh

#

could be wrong but eh

uneven mason
#

erm I mean

old zephyr
#

The DR of the STR one helps your healer heal you back

#

while stam doesn't

fierce juniper
#

@junior ivy No, use strength flasks.

junior ivy
#

oh, okay

old zephyr
#

you get more EHP from stam flask, but STR flask will give you more over the course of the figh

thorn yarrow
#

with Fetid it should matter the boss isnt gona ever last long enough to bat an eyelash at is my only excuse, even if its a poor one

#

shouldnt*

uneven mason
#

So, even on Zul (this is limited to my experience in HC) but the stronger IPs do more for me over average and within the window where I'm taking ticks than the extra health

old zephyr
#

if you get trashed do death the stam flask is not ood enough to save your life i'm afraid

thorn yarrow
#

@uneven mason we have 2 pally healers an he only lasts for 4 swaps an we BoP the seconds set

uneven mason
#

Ok

#

Its still going to make abigger difference than having a bigger health pool

old zephyr
#

on zul I use stam (and stam pot LOL) because I don't thin the IP buff is good enough

uneven mason
#

since the bigger health pool literally only matters when you're full health and start to take damage

thorn yarrow
#

the first 2 we just take 4 pop Cds(heroic)atm an it just doesnt do enough

old zephyr
#

but Zul's a bitch

uneven mason
#

I take 4 stacks on HC Zul AMA

thorn yarrow
#

my OT is a blood DK an his mobility is terrible so I always ended up take 4 anyway

fierce juniper
#

@uneven mason That's not really true. Stam is a direct increase to survivability, in the same way that DR is, it's just that you have to be healed more (which usually is irrelevant unless you're stacking stam).

thorn yarrow
#

which is sad cause we have 2 hpriest that could just yank him back into the fight after he drops his load

old zephyr
#

But the Rets in my group are not very good with their BoP

thorn yarrow
#

oof

uneven mason
#

I suppose, I tried so many pulls with using stam/stam

#

because I was thinking more HP would help

#

and I've since had much better results using str/str

old zephyr
#

more HPs means less overheal as well

thorn yarrow
#

like I said str is clearly better I just justify it with the way we run it an Im stubborn

raven kernel
#

lifegrips have to be saved for deathwish

#

on zul

uneven mason
#

Since its not just his DoT but the fact that you're dealing with his melee as wel

thorn yarrow
#

@raven kernel maybe but when u run 7 hunters and 3 priests +2 shamans I mean....

raven kernel
#

what are you referencing hunters and shams for

thorn yarrow
#

dispells on the adds cause the fear no?

#

or have I just been completely stupid an misreading

shut rapids
#

Is there a way to see the reflected spells and their damage in details?

raven kernel
#

thats not why you wanna lifegrip

abstract pebble
#

So am I seeing that with the Prot buffs that came down Prot is a average M+ tank now and a very good raid tank?

sick sentinel
#

no. dispels kill the adds. being around the adds gets you feared, and has nothing to do with DW and lifegrip

raven kernel
#

you lifegrip 1 of the deathwish guys so you stagger the dispel on them

#

else you chunk the raid if you have to dispel both together

thorn yarrow
#

lmao jokes on me I never even thought about that

primal crypt
fierce juniper
#

@abstract pebble No. We're in the same situation that we've been in. The buffs "helped" but they don't fix the core problems with the spec.
That's not to say we're bad, just unforgiving.

chilly brook
#

I feel great 🙃

primal crypt
#

Me too

thorn yarrow
#

o well food for thought I enjoyed this yall take care

chilly brook
#

👋🏻

grim prism
#

Its been unusually constructive in here lately

#

Is everybody okay?

primal crypt
#

Too many smarts

#

Not enough dums

sick sentinel
solid mist
#

acceptance is the last stage of grief

primal crypt
#

:yamoriEW:

abstract pebble
#

I can help with that.... Go Trump!

chilly brook
#

Well it helps when we don’t have people in here every two seconds trying to tell us we’re terrible

#

¯_(ツ)_/¯

primal crypt
#

Trump 2020

orchid plover
#

#MakeProtectionGreatAgain!

sick sentinel
#

Trump is also smart.

weary notch
#

/UNSUBSCRIBE

primal crypt
#

Prot has being doing exceptional lately I feel

grim prism
#

/emigrate :ablobsweats:

sick sentinel
#

outsmarting and fooling the big media dumb.

#

😄

primal crypt
#

With all the gear people have been getting now

#

Prot us solid

sick sentinel
#

Prot shines at high gear.

junior igloo
#

@grim prism
The reason we don't theorycraft basic things like DR % from stats is that those questions are already mostly answered.

primal crypt
#

Is ecen

#

EVEN

sick sentinel
#

this isn't a secret.

primal crypt
#

I enjoy my warrior far more than my dk

grim prism
#

Well yeah, but it's still nice to talk about from time to time

primal crypt
#

If only we had like a grip

grim prism
#

As opposed to just grousing about GCD changes that happened three months ago

sick sentinel
#

play DK then.

primal crypt
#

Like a hookshot...like in zelda

chilly brook
#

I’ve been gearing my DH

leaden kernel
#

Iv seen raveger vortex mention every now and then

chilly brook
#

But I always feel so squishy playing anything else

abstract pebble
#

I love my Warrior for deeps, but I have been preferring my Brewmaster for tanking, BRM feels far more forgiving.

primal crypt
#

Or if our heroic throw would just silence

chilly brook
#

Because it is

#

Hard to mess up when you’re AM is up 100% of the time

primal crypt
#

Bahhh

chilly brook
#

And your mitigation mechanic is literally just get hit in the face

primal crypt
#

Dh is the squishiest

sick sentinel
#

'more easy'.

primal crypt
#

Been playing mine

#

Getting beat like a bongo drum

chilly brook
#

TBH bear isn’t any better lol

primal crypt
#

And the HP recovery isnt the same as dk obviously

chilly brook
#

It can be up there

primal crypt
#

If you have tons of mobs yeah

#

Spirit bomb is nice

chilly brook
#

Had a few pulls of 10k HPS

primal crypt
#

Top three in my book is warr/dk/pally

abstract pebble
#

From what I have been seeing bear has a lot more reasons to cry right now then prot does

chilly brook
#

Granted the healer was doing the same and I was still dropping

sick sentinel
#

@primal crypt so you want shattering throw?

primal crypt
#

Literally warrior takes the least dmg

junior igloo
#

@chilly brook
Also when AFK (no Ironskin Brew) Monk still has more EHP than a warrior with Shield Wall or Shield Block 😦

primal crypt
#

Mmmmmmmmshatteringthrowwww

#

I miss it

chilly brook
#

Truth lol

leaden kernel
#

Dispel on shield slam

chilly brook
#

Well tbh idk if it’s more EHP tbh

#

Since that really depends on how much damage intake there is

primal crypt
#

We lost some great stuffs

chilly brook
#

But in general without much stagger yes

primal crypt
#

Shield slam dispel, throw silence

junior igloo
#

Stagger is roughly 50 %.
Shield Block or Shield Wall are roughly 40 % each.
(Stagger with ISB is 80 %)

primal crypt
#

Mocking vanner

#

Banner

#

Excuse

#

Challenging shout

chilly brook
#

Yes but that can quickly change depending on stagger level

#

Granted they’re still only going to take that 20% up front or w/e

#

But if they have high stagger their EHP is practically lowered

leaden kernel
#

Imaging if we got execute back but with a tanking twist on it

chilly brook
#

Anyways it’s not that important of an argument

primal crypt
#

80% dmg reduction for keeping up execute stacks

#

Sounds good

leaden kernel
#

Problem is we would cheese the shit out of hard final phase bosses

primal crypt
#

Never die do most dmg

leaden kernel
#

Then people would complain Perot is to good

primal crypt
#

Opop

chilly brook
#

Interesting though how I feel more comfortable tanking as a prot warrior (so called worst tank by the community) and the only other tanks I feel that are ahead are blood DK and monk with Paladin imo being just about the same

woeful reef
#

Eh, look at DK's in the MDI, Blizz doesnt care whats OP

leaden kernel
#

Or we would need to be weaker before the execute phase which is horable design for a tank

chilly brook
#

It’s more like how do you balance Blood DK

#

‘Member when frost DK was the tank spec and was considered too good?

#

Then they made it blood?

abstract pebble
#

@chilly brook That is what I am seeing in the M+ logs to some extent DK>DH>BRM=Pally=Prot>Druid

junior igloo
#

When "frost DKs" were tanks, specs didn't exist.
You just picked whatever talents you wanted from all 3 trees

chilly brook
#

That’s true

lusty grotto
#

They should care about balance if they want to continue this e sports m+ thing

chilly brook
#

Spec’d yo to third row I think in frost and the rest in w/e

kind urchin
#

Ivsaw dk tanks of all primary trees back then.

grim prism
#

Lol

#

Their esports thing is OW

#

Nobody gives a shit about wow

lusty grotto
#

I agree it's a joke but yeah

chilly brook
#

Point is they’ve never properly balanced DK tanking

#

@grim prism tbf the viewership disagrees

leaden kernel
#

It’s inevitable that one class will become mandatory in an infinitely scaling system

chilly brook
#

Although imo blood is a problematic thing to balance

lusty grotto
#

What do you mean @chilly brook ?

woeful reef
#

DKs should have more damage mitigation and a shit ton less self healing. No tank should be able to survive without a healer. DK + 4 dps was such a joke.

surreal remnant
#

Does someone have the Pawn string for War prot?

chilly brook
#

Regarding what blood DK’s??

#

@lusty grotto

woeful reef
#

Dont use pawn Flax

lusty grotto
#

No pawn strings pawn is yucky @surreal remnant

#

Oh nah I meant viewership

grim prism
#

Just for the sake of argument

#

OW league gets 2-4x as much viewership, and that doesnt even account for the fact that the bnet launcher autoplayed the MDI stream

#

/shrug

chilly brook
#

Take a look at twitch viewership for the MDI arena championships and the world first race.

kind urchin
#

They could start by putting a cap on how much ds heals for.

chilly brook
#

There is very obviously an audience that is interested

lusty grotto
#

Interesting

solid mist
#

I mean. any competative, high-level e-sport thing is going to have rankings. Fighting games, mobas, etc. it's why "metas" exist and fluctuate as patches or players figuring shit out happens.

Just a real bummer in a game where like... you are supposed to spend time leveling and growing attached to a character. Seems like the vibe now is "eh just buy a level boost and play a different class"

leaden kernel
#

Dk could use less minimum healing and have more healing based on damage taken

grim prism
#

No shit there are viewers, but not to the same extent as competing games is my point

chilly brook
#

@grim prism just because OWL has more viewership doesn’t mean that wow doesn’t have a viewership that cares and makes blizz money

lusty grotto
#

I wonder if m+ viewers are just there to see better routes and to sell runs based on what they learned

junior igloo
#

@abstract pebble
That might be accurate, but we have some problems that go beyond viability.
We are kinda weak, but more importantly the spec is bad in some aspects.
If they gave us 50 % passive reduction tomorrow, we would be overpowered strong, but we would still be badly designed spec.

  1. Talents don't work, there are no competitive alternatives to the broken Anger Management + cooldown enhancing talents (BV, Bolster, UF) synergy.
  2. Mastery is too RNG (tanks prefer consistency) and the Critical Block part only works when you already blocked (when the real danger are full attacks that haven't been blocked in the first place).
  3. Spending rage competes for GCDs with generating with no alternative creating this clunky feeling where you are passing on a generator like Shield Slam, which you don't want to do, but you'd overcap otherwise.
leaden kernel
#

Yes but I’m sure everyone was interested in how mdi would play out

grim prism
#

I'm not going to get into a philosophical debate over two products I ultimately don't really give a shit about

leaden kernel
#

I always find it very interesting seeing other people play

vital wren
#

Problem solved: Passive - equipping a shield gives you permanent invulnerability

lusty grotto
#

Rofl

leaden kernel
#

Except to rocks

vital wren
#

Suck it DKs

grim prism
#

I'm just saying I don't think MDI is their primary focus as a company, in an age when esports are exploding in popularity

#

Look at how much money gets dumped into OWL and compare it to the fact that theyare launching MDIs with bugged dungeons