#protection

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hot locust
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that would probably be the only thing he needs to change.

buoyant bobcat
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This is the Void Lash + Shatter combo, correct? Void Lash applies a healing reduction and then Shatter increases damage taken. From what I understand, you're supposed to tank swap right after?

hot locust
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The rest is on healers.

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Correct.

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You swap after all 3 hits of the combo.

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Lash > Shatter > Lash

buoyant bobcat
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Okay, I will mention this to the healers and the warrior. Thank you, Lala.

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It's a pity that prot warrior isn't supported by WowAnalyzer. That app helps so much when I'm trying to figure out the little things!

sick sentinel
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no one wants/able/has programmed the prot end.

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for sims in general and analyzer.

hot locust
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one day

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ยฏ_(ใƒ„)_/ยฏ

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@buoyant bobcat I'm also pretty sure based on timings of buffs he is using shield block on CD even when he isn't tanking. That's a big no-no because it means he isn't saving charges for when he is tanking.

buoyant bobcat
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Oh that wouldn't be good. I'll mention that as well, thanks!

mellow bridge
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Which legs? Usually I'd take the haste ones but the non haste has a gem

ember arrow
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higher ilvl and a socket

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easy

mellow bridge
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It's same ilvl

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both 370

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just haste mast vs versa mast gem

outer dew
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Fat stats

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I'd take the fat stats

sick sentinel
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when tf was shield slam rage ren reduced from 20 to 15?

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I could've sworn it was 20 for awhile anyway

ember arrow
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in alpha

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warriors are op

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come on u gotta understand

sick sentinel
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socket legs obv fat stats all the fat.

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and yeah we are kinda op.

ember arrow
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xd

unborn karma
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i found one!

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they do exist

sick sentinel
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I wasn't being sarcastic btw.

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tanky very tanky.

ember arrow
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right

stone crag
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๐Ÿค”

sick sentinel
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versatility stacking though. hm.

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interesting.

fair crystal
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why not

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helps with all damage not just Phys ๐Ÿ˜„

neon glade
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Why is prot warrior considered so weak in raiding atm? not playing one myself, so havn't been reading too much about it

sick sentinel
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yeah I know that.

fair crystal
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I stack haste vers as much as i can

sick sentinel
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jsut

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muh haste

fair crystal
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im only a 2/8 mythic pleb but hey i reckon it helps a lot

signal plover
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I wouldn't rly stack it at the expense of haste

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But outside of that ya vers is good

fair crystal
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yeah fair call but if your happy with the amount of rage gen you have and you manage it well then i see why Vers is an options i mean they are 7/8 mythic must be doing something right ๐Ÿ˜„

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Haste = rage gen which = DR i guess

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Smooths the rotation as well

ember arrow
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byron writing another essay kappa

vagrant cape
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@neon glade The main reason they're not seen in high end raiding very often is because brewmasters are more consistent with their 100% ISB uptime.

The main reason warriors are so unpopular is because community perception makes the class seem bad. The class is honestly perfectly fine and actually mitigates the most melee damage of all the tanks. They're perfectly viable in high end content but they do require more work and practice. When played properly they mitigate mountains of damage and do insane cleave dps.

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Hey man, I like my essays

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It's more efficient

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Than typing

ember arrow
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i diddnt say there bad

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did i?

vagrant cape
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One line

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At a time

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I never said you said they were bad

west cape
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does one of you have some kind of seriuos pawn string fpr protection warrior?

neon glade
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So it aint going to benefit me to pick up prot warriro as 3rd alt?

ember arrow
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i never said you said i said theyre bad

neon glade
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because it is a hell of a lot more work than a monk

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?

ember arrow
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@west cape dont use pawn

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simcraft doesnt worl for prot

hot locust
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Depends on if you find it fun @neon glade that's all that matters.

ember arrow
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even if it did, using someone ele's pawn string is useless

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since it has to be based on your gear

vagrant cape
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@neon glade word is they're getting buffed in 8.1 so if you're optimistic, I'd go for it. No idea what kind of changes the other tanks will get, if any.

west cape
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so...

hot locust
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I play protection because it is the most engaging of the tanks to me.

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Not because of it's relative strength to the other tank classes.

neon glade
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yeah, been trying it out, havn't particulary liked it tho, but I have been terrible in the content I have done with it

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so might give it a shot actually

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idk

ember arrow
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prot misses the "OOMPH" they ahd in legion

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where ur a rage machine

final mist
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If you don't like it, there's no reason to force yourself to play it.

vagrant cape
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If you like beating the dps at aoe damage, I'd say prot is where it's at. I'm a meter whore

fair crystal
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we are probs one of the Best tanks for Smoothing incoming damage Byrons right on the money Community Toxicity put us in the spot we are now when i play my Warrior compeered to my other tanks i feel way stronger the lack of self healing is the only real difference

solid mist
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well also. it's super easy, if you aren't reading IV or here, to just play completely terribly

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just inspect random prot wars that you see in PUGs

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their talents are bonkers

chrome falcon
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have you guys seen that prot warrior log on mythic fetid

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running dragon roar and punish

solid mist
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๐Ÿ˜ฎ

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so they then play bad, and since the class in it's current state isn't really forgiving of even slight mistakes, it is easy for people to look very bad playing it

vagrant cape
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I just did an underrot 10 and everything tickled. There were no moments where the healer scrambled to use CDs and never went oom

fair crystal
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^^ same with a 10 SoB

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Ilvl boys make that like EZ

vagrant cape
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Also, holy shit a lot of prot warriors are bad though.

wide forge
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you could say that about lots of tank classes

solid mist
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I mean... you hang out on here and as such actually give a shit and read guides and things ๐Ÿ˜›

fair crystal
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looks at IOs number 1 Warrior senses dudes rocking 16s and 15s

neon glade
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well, aint like +10 is that hard for any tank atm

solid mist
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I mean. it's def hard for randos who aren't really reading guides, and aren't looking up M+ routes and stuff

vagrant cape
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The sheer amount of bad prot warriors failing +2 keys combined with the stupid memes on r/wow make the class seem bad when really people just need to learn the spec and get a deafening crash piece

fair crystal
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we def getting to that point where we are got to start out scaling M+ with mythic gears and Caches

vagrant cape
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Prot warriors also scale super well with gear. A good shield is night and day compared to a bad one

fair crystal
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im only 370 here but iv noticed a massive difference in heroic /Mythic raid just from a few ilvls

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Indeed hope for a nice 385 Shield on Wednesday ๐Ÿ˜„

vagrant cape
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Going from a 350 to a 365 shield is a 6.7% damage reduction from melee attacks and that's just from the block value, not the str/stam/secondaries

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I think I have a 320 shield in my bags. I wanna see the difference once I get back to my PC

fair crystal
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the hardest part is trying to get into a Pug imo just make a group your self or get a bunch of guildes and prove that Warriors aren't Trash LOK'TAR OGAR

neon glade
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I main dk, I get invited to anything on it :/ the fact I dont want to be in any of it is a different story

ancient reef
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where do shields drop

vagrant cape
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damn, going from a 320 shield to a 365 shield is a 15.9% damage reduction from blocked attacks

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34% block reduction to 44% block reduction, roughly

cinder pasture
plain vapor
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amazing

fiery anvil
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Hey guuys im wondering if swapping my 340 helm with deafening crash for a 370 gridrunnner helm from hc mother. Is it worth it without another azerite piece with deafnening crash?, and if so what trait should i pick on gridrunner helm?

plain vapor
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keep the 340 helm

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use that until you get a higher dc piece

fiery anvil
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okay, could just farm some shoulders with dc and then equip helm

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Thanks man

zinc mauve
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@vagrant cape to further drive this home, I went from a 345 to 370 shield and dungeons where last week I struggled, this week I just walk over everything and managed to +1 a m12

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then again, the affixes this week are fairly simple

snow vault
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came to see the response to the dead bongocat warrior meme I made last night. I take it it was accurate? I don't play warrior tank

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I saw it there up in the chat and saw it was "good press"

stray tiger
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See much crying about prot war, but when someone say "unplayable"
Wtf, they struggle now, have nearly same problems as in legion

stone crag
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except there's more

stray tiger
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But playable

stone crag
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for the most part, sure but that's still pretty subjective

stray tiger
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Still think that only thing that really underwhelming is rage spender

vagrant cape
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@snow vault did you post the original one on reddit? If so, it's humorous but only because it reinforces the belief that prot warriors are bad. Although many are garbage, yes, the class can do content just fine. It's more a matter of the class being more unforgiving than the others.

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If a prot warrior dies because they're running vengeance and ravager it's not because prot warrior is bad it's because they didn't read a guide

stray tiger
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Ravager lul

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See only one possible build on him, cause other options in avatar boost/bolster/bv/am is underwhelming

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Blizzard said that they will change it in some way, but I don't think that it will be good(buff ip with nerfs to blocks obviously, lul)

sick sentinel
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pref they just dont touch it at all in that case.

stray tiger
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Yeah and I hope they will not touch that sick aoe damage

sick sentinel
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380 shield + socket, take like no damage ever and IP just pads anything else coming in w/ 45k cap on it. damage intake is a joke.

stray tiger
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380 shield with socket, are you tried casino run?

sick sentinel
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got it from mythic+ chest this week.

vagrant cape
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Fuuuuuuuck that's so sexy

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What's your block damage reduction? @sick sentinel

shut rapids
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How do I get rage against single target (bosses)?

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Can't find enough rage to ever use the blocks if demo roar is on cd

earnest zinc
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Don't waste it on Ignore Pain

floral tinsel
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you should have enought to keep shield block going

earnest zinc
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Ignore Pain is a rage dump

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Using it for Revenge is throwing it away

shut rapids
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Got it, I've been spamming ip

earnest zinc
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The damage is pathetic ST for the rage cost

floral tinsel
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^^

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thats the mistake.. IP is not terrible, but its not good either.,.. and the rage cost is huge, so often better to just pool the rage than spend it on IP unless you are capping or dieing

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On the other hand, Shield block is essential for survival

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so keep it up as much as humanly possible

shut rapids
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Yeah I got it, np

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I just bound ip to the hotkey where I have self sustain spammable ability on other tanks and been just spamming it naturally

sick sentinel
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47.07% @vagrant cape

floral tinsel
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Thats sexy

vagrant cape
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Damn, that's so nice

sick sentinel
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yeah, telling you. we feel solid as fuck at the higher ilvl.

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we REALLY dont need a kit change but ofc thats just honest imo.

earnest zinc
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When block works, it's amazing, but the problem is that more often than not, it won't work

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Either it will be on CD or the damage isn't blockable

floral tinsel
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the small hotfixx did some things.. and also once you get haste going to keep up shield block a lot and beeing able to prolong demo shout with the right azerite trait a lot, warrior is decent.. at least in Uldir... Mythic+ still struggle due to lack of utility

vagrant cape
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That 380 shield is gonna be another 4.25% damage reduction. Weird. Going from 350 to 365 is better than 365 to 380

earnest zinc
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A lot of the problem is everyone is obsessed with the meta that they will rarely give a warrior or bear a chance

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I see many guilds specifying monk or dk

sick sentinel
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54.45% total 'avoidance' w/o shield block

earnest zinc
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Despite them not killing any real mythic bosses

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Taloc doesn't count

steady dock
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On one hand, I absolutely love my prot warrior. On the other hand... people giving me shit for it is just painful.

floral tinsel
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tbh, the 5 first bosses are easy

steady dock
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People have no idea how warrior damage intake works

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I was sent into the second raiding group in my guild... Healers were dreaded by "Prot warrior tank oh no"

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366 ilvl, running HC. They thought Guarm is going to oneshot me

floral tinsel
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Thats sad

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I have 8/8 HC as 357 prot warrior

earnest zinc
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Those guys are retarded

steady dock
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Then Zek'voz slams me with a combo and people are panicking that I'll die.

floral tinsel
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And besides Zul, every boss is fine with prot warrior

steady dock
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It was exhausting

earnest zinc
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Mythic is the only one they would have some point with

steady dock
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Got benched at mother for the mythics :/

earnest zinc
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Though it is easier to use a DK or Monk, but it's doable with Warrior

floral tinsel
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Zul second phase really favours paladins or monks

steady dock
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2xSB, LS, 2xSB, SW, die?

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That was pretty much the gig until they decided to replace me with a monk tank and oneshotted the thing.

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It wasn't even funny. Mother, melee hits... 40% miss

earnest zinc
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I'm still glad I rerolled monk though

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Prot is hard mode

steady dock
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Prot is fucking fun.

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I just hate when i hit that gap between shield blocks

floral tinsel
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2xSB, LS, 2xSB, keep up demo shout until 2 stacks of SB and spam IP -> repeat

steady dock
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Can't seem to muster the haste to close it

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Got my TC piece only today.

earnest zinc
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I don't think Prot will be worth using until later tiers when they got the haste

steady dock
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Wasn't very lucky, at all.

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Sorry, deafening crash I meant

floral tinsel
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oh yeah

steady dock
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it's ridiculous how much the uptime goes with that

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(and the damage with it)

floral tinsel
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prot warrior is useless without deafening clash

earnest zinc
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That trait is mandatory

steady dock
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last time I saw it, was on a 310 normal shoulder

floral tinsel
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But the good news are we arent the only specc/class that have retarded mandetory traits

earnest zinc
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You have to have that trait and only one talent build just to be barely adequate for mythic raids

steady dock
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Voldunai emissary today was generous

floral tinsel
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keep the 310 shoulder

steady dock
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So I got DC and gemhide

floral tinsel
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I run a 340 shoulder while rest of gear is from mythic 7-10 / HC Uldir

steady dock
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so, yay

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Can probably try mythic mom again now

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Hopefully

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It's funny how you can block about 90% of the damage if you cblock

floral tinsel
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Here is a question though.. is gemhide as good on warrior as it is on everyone else?

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Warrior already has a shitton of armor and we get armor from strenght

steady dock
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I doubt it. I mean, getting hit for 6k won't trigger it

floral tinsel
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While stuff like monk has low armor so the benefit from gemhide is insane in comparison

zinc mauve
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I love watching other tanks eat the zekvoz combo with like 20% hp while I end it with a liesurely 60 percent thanks to ip, block, and spell reflect

floral tinsel
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haha Zekvoz is tha best ๐Ÿ˜„

earnest zinc
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Prot is strong when your tools actually work

floral tinsel
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But then we cry on Zul

earnest zinc
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They are paper when they don't

zinc mauve
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Yep

floral tinsel
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yeah.. speaking of that... Rage generation in skittish week.,... so much fun

earnest zinc
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Monk is the best thrash tank by a mile despite mastery being worthless for that

floral tinsel
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cant get rage to spam revenge... cant spam revenge to gain threat to build rage

earnest zinc
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No other tank seems to have times when their mitigation is useless and they are paper

zinc mauve
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You can tell when block or anything isn't up during fetid thrash 100-30 in one skill

steady dock
sick sentinel
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havent had any rage issues during skittish.

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or ever.

zinc mauve
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Same, just some threat issues when avatar isnt up

earnest zinc
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It would be like if shield block had 100% uptime and worked on everything armor did, but blocked only half the damage it does now.

floral tinsel
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then you dont run with a DH and mage that just like to AOE everything to fuck

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or I suck

earnest zinc
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Though I think they should have done that

floral tinsel
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probably the last one

sick sentinel
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only 'issue' I have is having DPS in my server/battlegroup that'll actually want to push +12s.

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or higher.

zinc mauve
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Skittish is easy if you have a rogue or Hunter

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Basically trivial

earnest zinc
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Prot Warrior makes Skittish a joke if you have avatar up

floral tinsel
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yeah.. guess my group just isn't good at skittish then

sick sentinel
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I also crack strength pots all the time on big trash pulls.

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so idk.

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๐Ÿคท

floral tinsel
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keeping avatar up requires you to spend rage... and you have a circular problem

zinc mauve
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If I was pushing higher I'd consider using pots

floral tinsel
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yeah.. I guess I'm slacking there.. I have been sticking to food and flask

earnest zinc
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Rage shouldn't be a problem if dps don't burst off the bat

sick sentinel
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I use strength/haste food anything 10+, flask, strength runes if good group.

floral tinsel
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well I guess we have been doing it wrong then... luckly its soon over

sick sentinel
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im sitting on millions cus of abusing WoD garrison and good ZJ market when I was on that server back then.

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gold no issue so min/max what I can.

floral tinsel
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sounds good

sick sentinel
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easy runes from satchels

floral tinsel
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I guess its also kinda part of the issue with prot warrior in m+ overall... I know its not true, but it feels this way when you pull... you choose between not dieing and haveing threat for the first 3 GCD's and thats just to much... they say we are not supposed to feel that charge and demo shout is on gcd.... but oh fucking hell, at least I do

empty locust
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On Mythic Zek, Do the Silithid warriors have any form of threat in selecting their focus target?

neon tangle
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@floral tinsel I demo then tclap

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and avatar before I charge

floral tinsel
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I have been tinking about doing that.. but if I Avatar before carge+thunder clap I loose out on avatar time, no?

neon tangle
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you lose out on one extra gcd

sick sentinel
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I dont charge pulls in mythic+.

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I charge my party.

floral tinsel
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well yeah

neon tangle
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but the trade off is you've got threat within 2 GCD

sick sentinel
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and either avatar/leap into packs, or heroic throw tab pulling to better location after party charging.

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I dont pug tho.

floral tinsel
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yeah.. I will defnetly try that @neon tangle

oblique pike
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so block** now increases ur armor against the blocked attack by the value of block on your shield, right?

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so if i have a shield with block value 4000, an attack i block will be DR's by armor as if i had 4000 more armor?

vagrant cape
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I don't think that's how it works at all

oblique pike
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(and 8000 is if i crit block)?

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o it reduces it by an additional like... layer of armor instead of if you had that much more armor

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as in it doesnt get reduces by having more armor

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nvm i got it, math checks out

candid vine
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It's not that simple @oblique pike

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It's not just adding 4000/8000 on top of your armor

oblique pike
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yea, apparently not

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it works as if you had another "layer" or like... system of DR

candid vine
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It's some kind of layering system yes

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That sounds closer

oblique pike
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yea i got it, it was weird numbers cuz

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i had the wrong K value for my spreadsheet

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had the mythic K value for armor instead of base 6300

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i got it though, thanks

candid vine
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๐Ÿ‘

vagrant cape
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Block %reduction is block amount divided by (block amount plus a variable dependent on the level of the thing you're fighting)

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Oh, you got it. Damn slow mobile typing

shut rapids
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Halp

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Don't

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Found it

chrome falcon
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Fetid was surprisingly easy to main tank tonight

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His swing damage is really quite low, only 85k or so compared to Vectis at 92k

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Only issue is that the other tank has to get so much healing for the thrashes that I get neglected sometimes, but Shield Block is a really good button

vagrant cape
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Fetid is a great fight for us. Intense physical damage with a few pauses for our SB to recharge

shut rapids
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How does the raid array buff work with into the fray?

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Say you got 1200 haste and 1200 crit without into the fray stacks and then you run to your bois

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Does the array buff change?

vagrant cape
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Good question

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No idea.

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Check your haste value and see if that changes with into the fray stacks

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If the number changes, I'd bet the buff will change

shut rapids
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Oh yeah the number doesn't seem to change

sick sentinel
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such strong block

neon tangle
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@shut rapids I"m fairly sure it just counts the number of secondary's

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i.e. if you have X haste value, rather than %haste

shut rapids
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Yeah probably it does, I just didn't double check that the number itself doesn't change

neon tangle
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I am unsure if it works w/ trinkets, etc that increase secondaries

frosty wedge
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I'm fairly certain ITF is a 15% mutiplicative addon to your haste %

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so any additions to haste roll into your haste % then ITF is that X 1.15

sick sentinel
frosty wedge
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LOL aww

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yes, BDK do take more damage... but they also heal more than most healers

sick sentinel
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and well, mass grip, kiting etc

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but still, it's really rare to take compliments as a prot warrior in my experience ๐Ÿ˜›

frosty wedge
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grip, mass grip, bres

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haha, yes you're not wrong

shut rapids
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I think bdk takes the most damage rn

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Or maybe as much as dhs

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But you can have like 20k hps with boneshield and you keep 10k hps in the raid environment, so it kinda makes up

junior ivy
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@sick sentinel aw thats cute

next ermine
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385 ritual bandages + 380 syringe, syringe and blockades, or blockades and bandages?

sick sentinel
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how much +str is the 380 syringe combared to blockades

next ermine
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298 compared to 236

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syringe also gives crit/small dmg

sick sentinel
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I would personally wear bandages and syringe for more deeps, but you can get bandages and blockades if you feel fragile and vulnerable

next ermine
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thats what im thinking to, blockades is nice now and then but not really needed

mystic trellis
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So im never doing kings rest fortified again

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Every other class has something for magic damage right?

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wtf is spell reflect

iron forum
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lmfao was just checking mythic zul parses for warriors and noticed @shut summit sitting high and mighty as #9 as prot. thats hilarious

shut summit
iron forum
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flexing on the rest of us

sick sentinel
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not hilarious.

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just playing right.

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ty for representing @shut summit

static lance
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What I miss the most from Legion artifact is the Spell Reflect trait.

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Giving us that back in one way or another would be so good.

shut summit
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same

dark junco
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Yeah 5 sec of SR + mitigation was nice

neon tangle
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@mystic trellis the mini zul before the last boss was horrible in KR

dark junco
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Now its time it or suck

shut rapids
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Just solo tanked lfr zekvoz in 320 ilvl kek

dark junco
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But for real Iโ€™d take an azerite trait thatโ€™d give you a free talent point to select any additional talent, active in the raid. (Next tier)

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God thatโ€™d be awesome

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HR + AM?

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With bfi thatโ€™d be so good lol

sick sentinel
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too op.

shut rapids
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I'd take secondaries for azerite traits

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And just have regular gear in all slots

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Maybe with legion legendary system except for legendaries to have some more unique effects and be able to only wear 1

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And to make it so that there's no 1 bis/musthave one

midnight ferry
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I have taken ignore pain off my bar, spam revenge from now on

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11k total dps in M+, lol

shut rapids
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You took away dps from your healer

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Who could instead deal damage had you used ip

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I think

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FA druid who I run 10+ keys with deals like 6k overall dungeon damage

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Unless dumb dps take too much avoidable damage

neon tangle
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Oof, my guild is officially dead

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Time to find a new one I guess

sick sentinel
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Feelsbadman

pallid axle
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cause u woulnt reroll on monk?

amber siren
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I mean healer dps or not, just not using IP at all is skyhold skyhold skyhold skyhold

steep palm
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What level 60 talent is best for m+?

sand sail
stone crag
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always bolster @steep palm

steep palm
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ty

stone crag
#

there's rarely ever a situation where you wouldn't pick bolster

round vortex
#

is there any situation you wouldn't pick bolster? I can't think of any lol

astral crystal
#

you need sick amounts of parry on a 1 min CD ravager ravager ravager

amber siren
#

I'd imagine similar to legion, where a mechanic without indomb (including cd's, externals etc) will kill you without the extra HP but there aren't any fights like that rn

round vortex
#

Yeah I mean i can think of situations where it might. But none of those situations exist at present lol

solid mist
#

So.... What if I like watching axes spin on the ground though?

#

Then what talent

static pilot
#

interesting, have you guys seen Lala's reddit thread yet?

#

I scrolled up briefly but didnt see anyone talking about it

obtuse venture
#

I'd like him to qualify his statement about prot being close to other tanks.

#

I agree with pretty much everything else he said

#

Close as in if every tank was played perfectly by a bot in a simulation the numbers would be close?

fair lantern
#

Archive of Titans or Brace for Impact?

sweet orchid
#

I saw that earlier

#

I agree with getting rid of indomitable

#

Make it base line or give it some umph

#

Like add the leggo bracers effect there

raven kernel
#

Don't have to play perfectly, just play well, like any other tank

uneven mason
#

Protection is spot on with other tanks in general survivability, however we're far less forgiving than other tanks, and lack the utility and cheese

#

Mathamatically nothing is wrong with Protection warriors

raven kernel
#

It's further exaggerated cos alot of the skilled tank players gravitated away from prot

uneven mason
#

mechanically we require a level of focus to keep from dying

#

which is considerably higher than the other tanks

raven kernel
#

So large percentage of remaining prot population... Aren't as skilled

uneven mason
#

like, you could have a dead chimp in a rocking chair play BrM

raven kernel
#

Well try doing a 10 with a bad brm

#

It won't be fun either

uneven mason
#

but we take a lot less damage and require less external healing than BrM, but they have a massive EHP pool with little real interaction

#

since their mitigaiton is more or less, passive outside of 1 button, infact thats the issue, their whole tanking mechanic is more or less tied to pressing 1 or 2 buttons correctly in 7 second windows

#

our is using 6 dfifferent abilities properly over the entire window of their use, (so around 45 seconds)

obtuse venture
#

Do they even need toe generate resource?

#

so one tank is juggling 5 chainsaws and the other tank is juggling 3 cotton buds and that is balanced. Just git gud 4head.

solid mist
#

the other thing that post highlights, we are using all of or maybe all except SW as part of normal rotation. So that can leave you in situations like in an M+ where an extra pack gets pulled or something and oops you have no oh shit button now cause they are all on cooldown b/c you are using everything all the time

raven kernel
#

You can generally reserve sw

#

Certain packs in certain dungeons may warrant using sw

obtuse venture
#

I really appreciate these skilled mythic raiders creating guides and theorycrafting the class but sometimes I'd like them to climb down from Mt Olympus and smell the shit down in the streets cause I think they've forgotten what it's like down here.

raven kernel
#

But other tanks will also pop big cds there

solid mist
#

yeah but they have multiple. lots of times we have SW

#

b/c everything else is always being used

#

so depending on when the bad thing happens, you might not have much

raven kernel
#

And we get our cds back way quicker?

amber siren
#

Muscle what are you on about

raven kernel
#

What does dh have?

solid mist
#

yup, but that's adressed in the post

raven kernel
#

Dh has fuck all

solid mist
#

that makes for a really fun playstyle, I agree

#

but can be frustrating to average players b/c it's hard to plan

raven kernel
#

All other tanks cds are longer than ours

#

All tanks played poorly are bad

lucid kelp
#

mythic Vectis is going........well

static lance
#

good thread, and surprisingly good responses too

lucid kelp
#

Nothing is wrong with Prot...except that Sco abandoned us.

#

(understandably so but still!)

obtuse venture
#

@raven kernel What I mean is for high end players who go into M+ with all their CDs planned out 30 minutes ahead of time they might feel like they are close to that Blood DK even though they cant grip or mass grip or ranged interrupt or mad sustain. But for the average guy who is trying to 2 chest his +6 Kings Rest key he's walking into the mini boss room and thinking "hmmm I'm getting trucked and I've used all my CDs. That DK tank didn't have such a hard time with this in my other run." Then they go to reddit and basically get told to "git gud" because if they had played it perfectly they woulda been fine and tanks are "close". It's kinda galling TBH. It's just a different world and even though high skill caps are a good thing you still need to balance it for the average player as well.

raven kernel
#

I don't plan anything 30min in advance for m+...

static lance
#

the only thing I 'plan' out in an m+ is whether the next pack will need Avatar + DS or not, or whether I can coast with SB and IP.

raven kernel
#

Our cds are short, pretty much only need to look 1 to 2 packs ahead

obtuse venture
#

again you're speaking from a point of view of a veteran who has everything figured out. you are literally ranked in the top 500 for warrior tanks on raider.io

raven kernel
#

And when doing higher keys things take longer to die, you can pretty much avatar every pack or every 2nd pack (for small pulls)

hot locust
#

@obtuse venture did you actually read my post for that thread?

lusty elbow
#

the problem with prot is because we have to prevent dmg before it occurs and not after and random avr player has no clue what spell to interrupt much less actually interrupt, when he should kite from this stacking debuff. We are a prevent dmg first class that come from knowing what is coming before it happens not after. The Avr player isn't gonna know what hurt and doesn't or remember. I love that prot is preventative tank but that already makes one of the hardest tanks for the Avr Player

raven kernel
#

@hot locust ๐Ÿ‘‹

obtuse venture
#

yea i did i read it all i agree with most of it

#

except the bit where you say tanks are close

hot locust
#

Because thats exactly what im saying to do. Make prot more accessible to the average player.

obtuse venture
#

I mean they might seem close at the higher end player perspective but even then I doubt it looking at the rankings

hot locust
#

@raven kernel hi hi, hard to post from work.

lusty elbow
#

yea i dont think they can rework that much lala becuase we are prevent first and i agree the post

obtuse venture
#

yea thats why I said i agree with most of it

raven kernel
#

@hot locust im at work too orz

#

We all agree prot needs to be bumped up for the average player

static lance
#

i am also at work.

amber siren
#

Lala's point what that prot warrior is viable if played properly, not that everyone who can't grasp it is bad. Idk what this idea that he's on mount olympus is coming from, it's no secret the skill ceiling for us is way too hgh

static lance
#

what do you guys think about Never Surrender being baseline?

amber siren
#

not a fix

lusty elbow
#

I do hate how global locked i am on prot but since i am not playing other tank classes really. I have a max level DK and i feel soo free in rotation compared to Prot but not sure how many other tank classes have soo many globals already "fixed" for them

amber siren
#

self healing isn't an issue

raven kernel
#

If you can play prot well (not perfectly), you can definitely do 10s

#

But there's too much rhetoric going around that prot is so bad they can't even do lower keys

static lance
#

I also have a prot paladin. not at all GCD-locked, but there are periods when everything is on CD and you have nothing to press.

#

which can get frustrating

obtuse venture
#

Some people might not be able to do lower keys on a prot warrior because they are only playing it to say 50% of it potential. But maybe they could do those lower keys if they played a DK instead to 50% potential.

zinc mauve
#

dont forget how important a good shield is for a warrior

lusty elbow
#

you can basically AFK on blood DK and do dungeons

#

when i played my Blood DK compared to my prot warrior that was 15 lvls high and just kind of looked how to tank blood i didnt even have to try and felt about twice as safe

raven kernel
#

I've seen DHs that can't do a 5

#

Bad is bad regardless of class

dusky mica
#

I've seen things that'll scare you shell-less

raven kernel
#

Bad prot is just badder

obtuse venture
#

give that bad DH a warrior he probably struggle to do a 3

static lance
#

like on my prot paladin, i will drop to ~30% quite frequently, but then just use HotP and everything will be fine.

zinc mauve
#

you drop to 30% on a warrior then you better jump tf out

static lance
#

on my warrior, i rarely drop below 50%. but when I do, there is very little I can do to save myself.

#

pop LS if its up and then panic spam IP, I guess.

lusty elbow
#

IP off GCD help the avr warrior stay alive but i dont think that is the right fix for us. But that is what everyone is crying for but the hardcore Prot Warriors

amber siren
#

Warrior is about not getting to 30% and panicking in the first place

#

Self healing isn't a fix to getting to 30% and not having a plan

raven kernel
#

OK so let's change the viewpoint, are people striving to get better and play at a higher level? If yes and they can get better, prot will be ok
If the person is skill capped at a lower level or has no intention to push his skill ceiling, then definitely consider another class

obtuse venture
#

The problem is in pugs there is a lot of bad play. Entire group is taking a lot of avoidable damage and having a tank that has a threshold or needs a lot more attention puts so much more pressure on healers.

static lance
#

@amber siren I agree with that completely and I love prot as it is. But some recovery mechanics for when things go wrong would be nice to have.

#

like say an extra pack gets pulled in an m+

dusky mica
#

IP values just need to be bigger

zinc mauve
#

i think just starting with making the class a bit easier for those starting out on the class would help a ton

lucid kelp
#

It was a good read and gave me a better understanding of where Im lacking in prot

zinc mauve
#

atleast with perception

dusky mica
#

not that I like BFA gameplay as is

raven kernel
#

I don't drop to 30% often, when it does happen my healer has cds to pick me back up

#

It's a partnership

zinc mauve
#

^ or you got a frost mage to allow you to kite till next affixes roll out

solid mist
#

yeah that's a weird thing reading a lot of other posts and shit

#

people are like... literally saying shit like "ugh you have to heal prot warriors"

#

like... NO SHIT

#

WHAT?

zinc mauve
#

not to mention pretty much every single high affix party brings a frost mage anyway

obtuse venture
#

@raven kernel i dont think they should be forced into another class. I think they should be just as effective as other tanks at that skill level. but if prot is to have a higher skill cap then raise its effectiveness cap too so high skilled players will want to swap off lower skill ceiling tanks to a prot warrior to really min max.

raven kernel
#

@obtuse venture i do agree there

static lance
#

sure, the rare times bad things happen and I drop to 30%, the healer is there to help me out (and I do my bit too, SW still exists). but I dunno, having some self-sufficiency in those rare events would be nice, is all I'm saying.

zinc mauve
#

lower the skill floor and increase the cieling?

lucid kelp
#

blizzard hates High SKill high Reward classes...they're more about High Skill Average reward

lusty elbow
#

I am not sure how we make prot easier for the avr player unless SB uptime gets massive increased or IP become better somehow so that avr tanks have something to help them cover up mistakes

raven kernel
#

But I'm talking about right now, barring any changes, those are your considerations

#

Of course blizz has to change things

dusky mica
#

I'm all for nerfing stagger and deathstrike, let all the tanks suck

solid mist
#

๐Ÿ‘

dusky mica
#

healers be damned!

raven kernel
#

Back in vanilla pretty much only warriors could tank

solid mist
#

bring back trials, can't swap to tank spec until you clear a certain trial level

raven kernel
#

So you were either a good tank or bad tank

dusky mica
#

nah

lusty elbow
#

lol but i dont wait for 3 sunders to dps

lucid kelp
#

dude in vanilla we had Fury tanks

dusky mica
#

vanilla it was 'a tank' or 'dead'

raven kernel
#

Back then if tanks sucked you changed the player

static lance
#

prot warrior philosophy is use all your tools to maintain your HP at the 70% level (which is very possible), but most average players won't be able to do that. in which case they need some kind of band-aid to help them out.

dusky mica
#

70% level eh

#

on Ghuun? GL

static lance
#

oh sorry, I speak from m+ perspective.

#

I don't raid.

solid mist
#

well... a lot of this talk revolves around specific talent setup. Withouth bolster and AM... average prot war isn't maintaining that HP

raven kernel
#

Blocks are good on ghuun

static lance
#

that specific talent set up is also part of the problem.

solid mist
#

yes it is

zinc mauve
#

gimme a talent that increases how much spell reflect actually reflects.. or make it have a lower cooldown at least

raven kernel
#

I tank max buffed add full time and still taunt swap ghuun with my brew

lucid kelp
#

we can spell reflect on ghuun so Im happy with that

static lance
#

our baseline kit is missing so many things that only that one set up is even viable.

#

make more of the shitty talents (like Impending Victory and Never Surrender) baseline, and then give us more competitive talents.

solid mist
#

htf do oyu even compete with AM

#

like...

#

what could they possibly add on that row

raven kernel
#

I would like hr baseline

solid mist
#

to make you not use AM

dusky mica
#

nah fuck IV and NS, garbage

raven kernel
#

Gimme dat sb extension

lucid kelp
#

Heavy Repurcussions COULD compete.....if it gave us 100% uptime on SB.. Maybe?

zinc mauve
#

ehh i think that would be a bit busted

static lance
#

not 100%, but 75%.

obtuse venture
#

They need to change the philosphy on IP. It should be buffed and taken off GCD. The thinking should be Here is a mitigation ability that is effective and can be used however much you want. It's up to u to generate resources for it. the more you maximize your rage generation the more effective you are .

static lance
#

you fill the gaps with DS and IP and you'd be pretty solid

raven kernel
#

I've pondered over the idea of ip being a toggle rage drain

dusky mica
#

HR would need the time extension buffing to be good

lusty elbow
#

@raven kernel that is basically what i think our mastery should be is a flat increase to block value and SB uptime. It makes it constant and not random and helps all warriors even the bad ones

solid mist
#

I hate IP, just from a stylelistic/clss fantasy thing. I wish they could come up with something else

dusky mica
#

even in legion with the machine gun set bonus it wasnt very good

static lance
#

@dusky mica IV and NS are garbage, they need to be changed. Indomitable is equally garbage.

#

but if those two talents were made baseline, I'm not going to complain. it's just going to help me out even more.

lucid kelp
#

make IV baseline, and effected by AM?

lusty elbow
#

At least in legion IP stacked better than now so that if you knew a large hit was incoming you could prep with more IPs

dusky mica
#

well I'll tell you now, new warriors do find IP very confusing

obtuse venture
#

@raven kernel i like that idea. it would be less spammy get rid of that awkward absorb cap and pooling rage will be more meaningful

dusky mica
#

there is no way to track it in the default ui at all

lucid kelp
#

yeah gotta grab the wa

dusky mica
#

even block is hard for new players

solid mist
#

lol man. yeah the default UI for prot wars is insanity

#

how much IP do I have left? can i use it again? should I?

lucid kelp
#

I've played default UI for years........as a bear...

solid mist
#

let me hover over it and do some quick mental math

lucid kelp
#

switching to warrior made me make UI changesd

dusky mica
#

a lot of the shit warrior complaints also come from this UI mess

raven kernel
#

I can't play wow without custom ui

dusky mica
#

new warriors ARE bad because there is no way to be good with that UI

lucid kelp
#

one day I will try a custom UI...but I do enjoy being able to play on Patch Day

raven kernel
#

100% would unsub if they removed addons

lusty elbow
#

i wonder when our DC trait nerf comes in and we get wrecked even harder

solid mist
#

new warriors are bad imo, b/c you need to read a guide to play prot at a mediocre level. Right?

lucid kelp
#

new warriors are bad because they are new....gotta learn the class

dusky mica
#

as a new warrior your mitigation is all guess work

solid mist
#

how do you learn that there is 1 viable talent build

dusky mica
#

press block, is it up? I dunno, cant tell

solid mist
#

lol

dusky mica
#

use IP? how do I know it's up?

lucid kelp
#

same way you learn every class. Icy veins! (or dreamgrove) (or that warlock website)

solid mist
#

haha

dusky mica
#

use it it again? oh no rage

solid mist
#

I agree!

#

but ... what % of the playerbase doens't look at any guides

#

more than you think I would wager

lucid kelp
#

too many

zinc mauve
#

probably 70%

#

at least

lucid kelp
#

at least 70%

solid mist
#

at least

#

ยฏ_(ใƒ„)_/ยฏ

lucid kelp
#

I have played with Warlocks that did less damage than me on single target...

solid mist
#

๐Ÿ‘€

zinc mauve
#

imagine if instead of buffing warrior or doing anything, they just nerfed every other tank into the ground

lusty elbow
#

some of it is that, i mean if you tell a Blood DK to make sure he keeps his bone armor stacks up and DS on CD he would be an OK DK but if you tried to tell a prot warrior to juggle 3 CDs and keep track of when one goes down to use the next. That already is much harder

dusky mica
#

yep

obtuse venture
#

When a new player looks at the prot kit they logically think that when tanking they should be pressing shield block and IP to take manageable damage and abilities like shield wall should only be needed on rare occasions. then they actually get to play the class and very little of that logic actually is applicable.

dusky mica
#

the only fix for new players is for block to lose its charges and allow you to keep it up almost all the time

static lance
#

Honestly, if the high skill cap remains, but the rewards are equally high, I wouldn't have a problem.

lucid kelp
#

coming from a Bear I had to learn that Shield Wall is NOT Survival instincts...

#

I gotta pop that shit all the time

static lance
#

community is still gonna think most prot warriors suck, but it'd be because its a hard class to play/master, not because its a bad spec.

raven kernel
#

Just pop bolster instead

solid mist
#

@obtuse venture you say that... but just this week someone was in here showing logs of their prot war tank for their guild doing heroic uldir who pressed shield block like FIVE times in a 5 minute fight or some shit. clearly it's not logical lol

lusty elbow
#

what if we changed so that block is 100% and your Crit block with SB up the mastery would have to change to something else thou

lucid kelp
#

that would be pretty OP unless they nerf block

solid mist
#

that's the BrM route

lucid kelp
#

just a permanent 40% physical damage reduction on top of armor?

solid mist
#

we would jsut have a basline assive mitigation

#

and a button that makes it better

obtuse venture
#

i personally would like to see all of our basic active mitigation tied hard to rage rather than CDs. Short duration with a cost. gives you a minimum RPS for 100% SB coverage and anything over that will aloow you to supplement with IP for more effectiveness

raven kernel
#

I wouldn't mind if we were made similar to brews

#

Like how dh and dk have similarities

lusty elbow
#

that would lower the skill cap for the avr player we def would have to see nerfs or changes but at least it would help the avr player a ton

raven kernel
#

I mean blizz already homogenised alot of shit so whatever

solid mist
#

I mean. as long as the good player can weave the CDs and laught as tank busters tickle them, then I think most here would be happy

static lance
#

best way of lowering skill cap would most likely mean moving reliance from CDs and AM to baseline stuff like SB and IP.

lucid kelp
#

change ignore pain to a Cheat Death that's CD is reset by AM. >>

static lance
#

which means increasing SB uptime and improving IP's absorb, obv.

lucid kelp
#

so just every minute or so we die and come back XD

#

warriors too angry to die

solid mist
#

the judge dredd of wow classes

raven kernel
#

Might actually be legit to have a cheat death talent

#

Dk and dh already have one

dusky mica
#

no tank should have second life bullshit

lusty elbow
#

just have a reverse health bar if we reach max HP we die. we must spend rage to deal dmg to ourselves and stuff around us

dusky mica
#

it's lame as fuck

solid mist
#

๐Ÿค”

#

yo

raven kernel
#

I think it's lame but the precedence is already there

dusky mica
#

aye, so remove it

solid mist
#

@lusty elbow its' like Speed, but the prot war is the bus

#

genius

lusty elbow
#

then we wont need any self healing it solves all our problems

lucid kelp
#

give warriors a Surrender to madness type ability where we become fucking invincible and then die

#

as a cheat death tho >> So we still die..we just get like 10 extra seconds of being useful before we die.

lusty elbow
#

@raven kernel if we made IP a toggle rage drain that would be a good middle ground. I like that ideal and think it has potental to help avr players while still keeping the high skill cap

dusky mica
#

We could go the HR route. Remove charges from block. Remove rage cost. Slamming with block up extends duration baseline.

raven kernel
#

I dunno

#

Bad players might never turn it off

#

Then reeee

lucid kelp
#

would a Toggle IP be a % or just Eat Rage to generate shield?

static lance
#

^

lusty elbow
#

they dont press SB anyways so

static lance
#

exactly what I was about to say @raven kernel

raven kernel
#

New meme prot sucks I'm always empty on rage

#

๐Ÿค”

uneven mason
#

stop pressing revenge

dusky mica
#

top tip

static lance
#

bad players will be bad players, we want to help out average players.

dusky mica
#

spend rage on a 30k barrier instead

lucid kelp
#

could keep IP on the gcd, same rage cost, but make it fully negate the next hit you take.

lusty elbow
#

in M+ you are always over capped anyways and would actaully let us dump some rage and bad tanks wouldnt turn it off but at least they would be midigation some dmg

#

1 hit is nothing when 5 mobs are hitting you

lucid kelp
#

not for M+ nah

static lance
#

something like the interaction paladins have with Judgement and SotR would also be very welcome.

lucid kelp
#

would be better in raid to take big hits in between shield block cd's

static lance
#

use something to lower SB CD

lucid kelp
#

make revenge lower the Shield block CD and then vengeance would be...useful? maybe?

static lance
#

or fuck, that talent they have to refill SotR charges

#

why cant we get a similar talent?

lusty elbow
#

I guess the only Problem with the IP toggle is in m+ i could chew threw soo much rage that i could have Demo on like a 15 CD with means 100% Demo uptime

static lance
#

press button 2 min CD, get your SB charges back

solid mist
#

I mean... that's bolster last stand

lucid kelp
#

ye pretty much

lusty elbow
#

yep boslter is basically 3 SB charges when used

static lance
#

... that's fair, didnt think about it that way haha

lusty elbow
#

as long as your arent overlapping them

solid mist
#

it's SB charges AND recharges your SB charges

#

it's so good

lucid kelp
#

On the topic of T oggle skills i am now wondering what whirlwind would be like as A toggle....just...On demand bladestorm?

raven kernel
#

Wow

#

Toggle on

#

/follow a melee

static lance
#

why toggle IP? why not toggle SB?

raven kernel
#

Afk

lucid kelp
#

I'd do it

static lance
#

makes more sense anyway. Angry = raise shield. not angry = lower shield.

lucid kelp
#

shield block toggle where Each blocked hit consumes ~10 rage?

obtuse venture
#

Toggle shield block slows your movement by 50%

solid mist
#

that's some korean mmo skill bullshit

lusty elbow
#

i still need something better than a 340 shield it is killing me

lucid kelp
#

gotta sell your soul to Sargeras

#

wait he's dead now...who do we sell our soul to?

static lance
#

Sylvanas.

obtuse venture
#

Ive never actually had a shield drop in M+ yet. the 365 im using was traded to me by a shaman who didnt need it

lusty elbow
#

lucky you

solid mist
#

that's how I got my rezan's fury

lucid kelp
#

Me either but I do have a 370 Vector

solid mist
#

someone gave it ot me after a M+

obtuse venture
#

Ive dont countless ataldazars. no shield still

lusty elbow
#

Shields are soo important it is sad how much EHP i get from 5 ilvls

#

a dk can run around with like 325 2 hander and doesnt care that much

lucid kelp
#

i misread that and was confused at first

zinc mauve
#

I got my 370 vector only this week cause last two weeks, a shaman and a pally got them

obtuse venture
#

why would a shaman get a shield over a tank. oh wait no masterloot. yay

amber siren
#

?

tiny sphinx
#

as much as i missed the block value stat, it came on more than 1 piece of gear back then

raven kernel
#

I actually liked the 102.5% era

outer dew
#

My alt shaman got a shield before my warrior

#

Lmao

earnest zinc
#

Removing ML was a terrible idea

sinful vortex
#

Haha yeah

trail dagger
#

Read the bit about shiels block uptime... Good point.. I need to update my Weak Auras to alert off more things. Hrmp..

chilly brook
#

Wut angry=reckless

#

Why would angry=raise shield

#

Thatโ€™s not something you do while being reckless

grizzled current
#

What are these PTR changes, are the gonna nerf protection warr or am I mistaken?

hallow orchid
#

where are you seeing this?

upbeat folio
#

Is there any reason to consider a 380 sporepods over a 365 howler? or 380 sporepods over 385 strangling?

#

(briny barnacle 385)

tall wadi
#

@hot locust tfw when you post a well organized reddit post on how prot isn't that bad but just different and people respond "I'm bad and I don't want my spec to be hard to play" ๐Ÿค” ๐Ÿ”ซ

zinc mauve
#

shadow of zul, the true killer of prot warrior in high key King's Rest

molten atlas
#

for the trinkets sporepods isnts much healing tbh

#

so howler will reduce more damage than a sporepods will ever heal

zinc mauve
#

i literally have to lust to kill that damn shadow in +11

manic wigeon
#

1 Charge for Shield block?

upbeat folio
#

That sounds like an oversight.

manic wigeon
#

ah, no. Its good. Its baseline 1 Charge and on lvl38 you get a second one

upbeat folio
#

^ this guy

stone crag
#

๐Ÿคฆ

#

@grizzled current no nerfs, i don't how that can be construed from what's on mmoc though

near turtle
#

How do you guys like the blockades deck vs other trinkets?

obtuse venture
#

extra stam heals and i think its affected by your haste

#

its basically bis

summer kestrel
#

It is not like there is a pletora of tank trinkets to choose from

vestal kraken
#

Is 34 avoidance with Lifespeed that good?

summer kestrel
#

You take it for the haste

static lance
#

so they didnt change mastery at all?

zinc mauve
#

any pro-sick tips for killing the Shadow of Zul before the last boss of King's Rest?

mellow bridge
#

No

#

Just cycle your def CDs properly

#

Call for external when yours are down

summer kestrel
#

"Don't use shield block"

hot locust
#

@tall wadi to be fair I expected about that level of response.

#

Really surprised it got as much traction as it did though.

#

Kinda figured the circlejerk crew would just annihilate it.

stone crag
#

@static lance nope, not yet at least

tall wadi
#

@hot locust you have remarkable patience. Reading those replies I don't have enough hands to palm my face.

#

people arguing that warrior is horrible until you get your first IP going. HMMMMM I WONDER WHY BOOMING VOICE IS SO GOOD HMMMMMM

hot locust
#

I wouldnt say im patient, I do shake my head at a lot of it. Just have the self control to wait and reply when im cooled off.

sick sentinel
#

really well put together!

hot locust
#

Thanks.

#

It definitely took a bit longer to write it up than I thought it was going to.

#

Ate up most of my day before coming to work.

tall wadi
#

also literally nobody on reddit understands that IP absorbing 50% instead of 90% isn't a bad thing

hot locust
#

It's a slightly mixed bag.

#

It does mean its weaker in scenarios where you are low on HP.

summer kestrel
#

Why patience ๐Ÿค”

obtuse venture
#

low hp is when most players will press IP. try to save themselves with the closest thing they have to a heal

summer kestrel
#

It is a different vision from you guys who play prot all the time

sick sentinel
#

i feel like our strongest point is also our weakness, cycling our big cd's, having LS for for every other pull in m+... but when someone fks up, u having nothing to press

#

like bodypull another pack

summer kestrel
#

I wouldn't call that a strong point xD

tall wadi
#

strongest point right now is absurd dps

summer kestrel
#

Absurd how

#

Really, I have played my share of high keys and I don't see that absurd

#

It is better than others thats for sure

#

But not that much

obtuse venture
#

@sick sentinel pretty good point. in pugs where there are always mishaps having a fairly rigid mitigation rotation is impractical. you want good outs and sustain to recover from bad pulls or when one person has to corpse run back. you wanna be able to really carry that group and prevent a wipe

ember arrow
#

you dont judge classes based on how they perform if others fuck up

sick sentinel
#

you do^^

ember arrow
#

thats incorrect though

#

in m+ its a team effort

sick sentinel
#

thats a core part of the game

ember arrow
#

you dont call a fury warrior a bad class because it cant tank a boss for 10 seconds if tanks die

summer kestrel
#

Cds are for that purpose

#

"Fuck ups" are something natural playing M+

ember arrow
#

@sick sentinel it literally isnt. you havea cd plan for fights. if other tank fucks up, if 3/4 healers die and youre forced to use them at wrong times, thats not your class's fault

summer kestrel
#

And every other tank have their tools to turn that around

#

Prot nay

ember arrow
#

you can leap away

#

how does a brm do that?

#

explain

#

how does a bear

obtuse venture
#

LOL

summer kestrel
#

Lay and waste and walk way while being a fucking stone

ember arrow
#

how do they stay alive without healer

#

dk cant even stay alove without healer in appropriate content

summer kestrel
#

Not having a healer is a major fuck up

sick sentinel
#

when u play 24/7 with ur perfect set up and guild only, maybe, but we are talking about pugging like high m+ where u need to cycle, and u cant make up mistakes, that is aproblem,a pally can do this

marsh beacon
#

I think what link is lamenting here is that prot is inherently reliant on its cooldowns. Our cooldowns are very strong, and because of that if you arenโ€™t using them on cooldown, your missing out on a large portion of the unique value protection brings

summer kestrel
#

Don't go into that scenario

#

Just something more simpke

#

Someone fucked up and bolstered some mobs

#

More than you can handle

marsh beacon
#

Personally, itโ€™s what I both love and find frustrating about prot.

#

Itโ€™s the flavour of protection warriors compared to other tanks

obtuse venture
#

i dont play my DK at high keys ill admit but they do have a 60s CD called bonestorm

#

its saved a lot of wipes and when i pop it i feel like a god

marsh beacon
#

Prots ability to spit out stupid good dps on trash makes us a competitive choice in M+ environments. The amount of keys Iโ€™ve done which wouldnโ€™t have happened without the extra dps prot brings is silly. That being said, I do agree that we feel comparatively squishy at the tough end of content

obtuse venture
#

DH trash dps is comparable is it not

ember arrow
#

dh is very squishy

summer kestrel
#

๐Ÿค”

ember arrow
#

the reason they were that good in legion is taht their meta was on a 1 min cd

#

now its a longer cd thats also weaker

stray tiger
#

i think we have less problems in m+ than dh and druid

ember arrow
#

there are more warriors pushing than druids

summer kestrel
#

Well, I will say that drood is boring but it has a lot less problems that prot

stray tiger
#

in legion i havent seen prot in high keys

summer kestrel
#

A lot more useful tools

ember arrow
#

4 druids ibelieve

stray tiger
#

now it can do it pretty well

ember arrow
#

17 warriors

#

do +15s intime atm

stray tiger
#

that sick dps is what i lack in legion

ember arrow
#

druid is probably in worse state than warrior

#

weak metigation and lower dps

summer kestrel
#

Weak how

ember arrow
#

0 magic reduction

#

low ehp

summer kestrel
#

They don't rely on a high cd mitigation

ember arrow
#

there are even less of them pushign than warriors

summer kestrel
#

Because is freaking boring

ember arrow
#

they dont even have highest hp pool

#

dh>dk are highest

stray tiger
#

prot have problems that still unchanged from legion(1 good talent in 4 tiers(hi bolster, am, avatarbufferino, booming voice), other is lowlvl azerites, windows of vulnerability)

obtuse venture
#

Druid are just a heal sponge. they can take damage like a champ

stray tiger
#

but it feels kinda better that it was in legion

ember arrow
#

o rly

#

being 20th dmg taken while doing 1.3mil ST dps

#

was worse than what it is now

#

requiring less healing than a dps in raids

#

IP being spammable and stackable

#

setbonusses and leggos making spec more fun

stray tiger
#

count ip as rage bump for anger management(but time it after incoming attacks)

#

in this role it is good

ember arrow
#

i played warr all legion

stray tiger
#

it was very good in legion

ember arrow
#

they were never top tier, but were pretty damn strong, especially after TOS. NH was a bit of a meme period

acoustic echo
#

it is possible to push beyond 15 as warrior but People who Play at that Level , do it for Money / stream etc and from their perseptive being prot is just more stressful and riskful , a risk that you dont want to take imo

stray tiger
#

but dont think blizz will give us back some reactive tank option

#

still wanna see adding mannoroth legendary wrist effect to indomitable

#

to make it as option in this talent tier

ember arrow
#

it wont achieve much

summer kestrel
#

Shrug, never liked that effect

ember arrow
#

with much lower rage gen

#

๐Ÿค”

summer kestrel
#

Doesn't feel right with the warrior scheme

stray tiger
#

still wanna some selfhealing

ember arrow
#

classfantasy isnt viability

#

its irrelevant

#

i prefer a class that is good

#

over a class that feels good

#

take NH druids

summer kestrel
#

And why not both

stray tiger
#

10% to max hp is catastrophicaly underwelming

stone crag
#

i mean, what feels better is subjective but most of the time it's one or the other

stray tiger
#

some additional effect is what it need(or replacement)

ember arrow
#

in progression what feels good is irrelevant anyway, since u want to be as little of a burden and as big ofa contribution as possible

summer kestrel
#

Prot right now feels nice to play

#

Until shit hits the fan

ember arrow
#

if legion didnt exist

#

i might agree

summer kestrel
#

When it has nothing

stone crag
#

i strongly disagree

#

Prot right now feels nice to play

stray tiger
#

we dont actually arguing that warrior bad

#

but we have only one talent build, even in legion we had two

#

seems like bad talent design from blizzard

stone crag
#

there were definitely more choices, but i wouldn't say a full other build

silk portal
#

I want them to buff Devastator

stray tiger
#

choices? one real choice i see in 1st tier

#

agree

ember arrow
#

the only choice is : cookie cutter build or useless?

silk portal
#

Devastate Spam is ๐Ÿ˜ด

ember arrow
#

spam?

#

are we playing same game?

zinc creek
stray tiger
#

that memes about ravager LUL

summer kestrel
#

^

#

Baseline pls

#

Ravager doesn't have a place as a talent

stone crag
#

doesn't have a place anywhere in current tuning

silk portal
#

You spam Devastate to get Shield Slam procs while keeping Thunder Clap on CD while trying to keep IP and SB up

#

Devastate just feels useless

stray tiger
#

without rage gen yes

#

booming voice dominate this tier now

silk portal
#

Just make Devastator viable again

topaz ember
#

make ravager have no cool down then we would be gods

silk portal
#

So I can remove that shit spel from my actionbar

stone crag
#

Legion Private server Kappa

stray tiger
#

lul

ember arrow
#

@stone crag i would paly the shit outta that tbh

topaz ember
#

nah just wait for classic where we will be top once again

silk portal
#

Warlords of Draenor

stone crag
#

yikes

silk portal
#

That was the shit

stone crag
#

wanting to play classic

silk portal
#

I loved WoD

ember arrow
#

i am doing wod quests atm for achiev, and theyre actually good

topaz ember
#

ah yes when prot was the top warrior dps spec

ember arrow
#

but outside quests and raids

topaz ember
#

for like a patch

ember arrow
#

nothing there

silk portal
#

I started wow in 6.2

#

But I still played HFC for a year lul

topaz ember
#

Wod was so bad my account got hacked and i didnt even try to get it back until legion came out

stone crag
#

lol

topaz ember
#

thats not even a joke

#

he told my 200k

#

took*

#

but didnt take any of my tcg battle pets

silk portal
#

I loved HFC, I played Prot Warrior, B-DK, F-DK, S-Priest and Affli/Dest Warlock

#

I loved the entire raid

#

Even did some Mythic after three months of playing the game

marsh beacon
#

@hot locust could you link your reddit post please?

zinc mauve
hot locust
#

I'd rather not repeatedly post it here. It has been posted enough if you search it from here on.

#

Discussion on it is fine, it just doesnt need to be posted 50+ times.

stone crag
#

also not far down on the subreddit ยฏ_(ใƒ„)_/ยฏ

zinc mauve
#

some people arent too familiar with looking around on reddit so its fine i think as long as discussion is limitted

#

i already posted my own insight within but my perspective is rather limitted since BFA is the first time ive played wow since early Wrath

hearty portal
#

Is warrior the only tank that has its main mitigation ability for only melee hits?

amber siren
#

What?

hearty portal
#

Pretty sure paladin can block spells, Dk's can absorb damage from dots etc

zinc mauve
#

IP, Spell reflect, and shield wall are our MDMG resists

#

but yes our primary mitigation is only melee

stone crag
#

warr blocks more than just melees

#

ยฏ_(ใƒ„)_/ยฏ

summer kestrel
#

Thats why ghuun feels sooooo bad

amber siren
#

IF, SotR are both armour so I mean?

zinc mauve
#

im not familiar with those acronyms

stone crag
#

Iron Fur
Shield of the Righteous

#

both are armor based

zinc mauve
#

ah i see, thanks

hearty portal
#

Does armor reduce bleed damage?

stone crag
#

no

zinc mauve
#

only ip and shield wall reduce bleed damage assuming its not physical

hearty portal
#

Would it make or break warrior to add ranged attacks to our blockable list

#

It just feels so off that we can't do it

zinc mauve
#

without running the numbers it can be hard to tell really

summer kestrel
#

That fucking "Shoot" casts

zinc mauve
#

but i know for a fact the most damage i take in dungeons is generally from ranged mobs or specific casters

summer kestrel
#

Non blockeable

hearty portal
#

Yeah I hate those

zinc mauve
#

'throw rock' comes to mind in reference to the meme

summer kestrel
#

Yeah man

#

"Throw rock"

#

Hits like a damm truck

tall wadi
#

tfw when your shield can't stop projectiles skyhold

hearty portal
#

Should be "Throw Truck"

zinc mauve
#

its not even that it hits hard, it just keeps throwing them constantly so it adds up super fast

#

plus half the packs its in already have casters

hearty portal
#

And it feels really funky to try to LoS them aswell

zinc mauve
#

for example the pack in Tol Dagor before the wolf boss; the pack with the warden has 2 casters, a warden at low health (full if theres an infested) and the cursed throw rock

hearty portal
#

Like they finish their cast, then they stand there for like 5 seconds

#

before moving

static lance
#

except for Brewmaster and Warrior, every tank's active mitigation ability is an armor increase.

#

which only affects physical damage.

zinc mauve
#

it would be interesting if we had an ability to 'throw' a mob, or perhaps a talent that would give shockwave a knockback

#

atleast it would give us some utility for pushing mobs aroudn asides from LOS

hearty portal
#

which ones have the best passive mitigation? Dk's bloodshield or?

static lance
#

I'd prefer getting Gag Order back.

#

passive mitigation? what do you mean?

hearty portal
#

Like mastery and shit

zinc mauve
#

as in no abilities

#

just sitting there taking hits

hearty portal
#

You don't press an ability

stone crag
#

paladin probably

static lance
#

Warrior.

#

highest armor + block + crit block

junior igloo
#

Depends on whether you consider stagger a mitigation ๐Ÿ˜ƒ

hearty portal
#

I don't Meiffert

#

But i know its good

near turtle
#

Versatility is still dope for prot even though haste supplanted it as stat priority

#

If you want passive

zinc mauve
#

vers and mastery are equal i believe in terms of usefulness, or so ive read

#

im no theorycrafter and I don't know the math so I wouldnt be able to tell you if one is definitively better, even if its by a meagre amount

hearty portal
#

Really comes down to what you're fighting but overall they should end up pretty equal

#

I mean mastery doesnt do shit against magic

near turtle
#

They have simplified the game so much that is true

hearty portal
#

or range attacks, or bleeds

zinc mauve
#

if i were to guess, vers might be better if your shield is sub-par since crit blocks mitigation is based on your shield

hearty portal
#

Vers is pretty much always usefull, while mastery isnt

#

But when mastery isnt useless it mitigates alot of damage

stone crag
#

well yeah, mastery is the spec's gimmick
and gimmicks don't work everywhere

#

ยฏ_(ใƒ„)_/ยฏ

hearty portal
#

Except if you're a DK, then you work everywhere

near turtle
#

Haste > vers > mast imho

static lance
#

Not on necrotic week

hot locust
#

blood shield is only phys damage

near turtle
#

The game pretty much forces you to focus ilevel anyway though it seems

junior igloo
#

Secondary stats are well balanced.

hearty portal
#

Maybe give crit some more value

junior igloo
#

Crit reduces the most damage of all stats against physical damage

zinc mauve
#

ever since i started pushing higher and higher keys, ive slowly realized how absurd spell reflect is

#

just watching a mob chunk itself is hilarity in of itself

raven kernel
#

Bosses too

static lance
#

^

#

Especially with bolstering

tall wadi
#

what boss can you reflect?

hearty portal
#

Alot

zinc mauve
#

Festering Strike from Lord Waycrest

hearty portal
#

of them

#

Think there is a list right?

zinc mauve
#

see the pins, there a list of all spells you can spell reflect (from bosses)

#

yep

tall wadi
#

Oh i didnt notice that sheet having tabs for dungeons

#

lol

summer kestrel
#

Eeh

#

Quick question about that

#

When reflecting on ghuun

#

It drops the reflected dot on someone else?

hearty portal
#

From reading the reddit post, was the main changes that was brought forth: Increase rage gain, Decrease cd on SB, Increase IP absorb/make it dynamic with the rage spent?

summer kestrel
#

Because it feels thats what happens

#

Bounce from warrior to ghuun and back to some other guy

zinc mauve
#

@hearty portal improve rage generation so its less -spikey- was the point for rage i believe

hot locust
#

@summer kestrel No thats just the animation for the spell.

#

If you track number of people with debuff it'll be 1 less when you reflect.

summer kestrel
#

Nice

near turtle
#

Do my eyes deceive me or does anyone else feel like pally tanking is easy mode compared to ours?

stone crag
#

definitely less punishing

#

which isn't exactly news