#protection
1 messages · Page 2141 of 1
got ya
Well not EVERY TIME
Majority
if you could have use demo shout even one more time in a fight thats just the boss dieing quicker that could have happened, and if you miss out on more than 1 cast then the damage the boss wouldnt have done would be far more than what demo shout saved you holding onto it
But half the time. Lol
also using DS while not tanking, you are feeding yourself rage, which you are then spending and bringing your other CDs (and DS itself) down so ends up being defensive in that regard anyway
That's a good point
that's fair
that and if you hold off on using it, then youll need to hold off on using it again until avatar comes back so its synced up, because it should realistically be used with avatar regardless
muh rages
What do you guys pop first
i guess it feels sort of counter to being a proactive tank if i'm doing my rotation regardless.. but using it as a rage generation engine i can see
pre-charge a raid member x2 to build rage, avatar+leap into boss> demo > tclap> boom thereafter.
^ this except some people do ava > tclap > demo > tclap instead of ava > demo > tclap if one GCD worth of downtime isnt a survivability issue
Gets you an extra tclap during avatar, and demo is still rolling before the next one comes off cooldown either way
TLDR cast avatar before demo.
true.
And as long as we are talking ways to maximize rage, be sure to spam TC during RP phases because the rage doesnt fall off in combat
yeah. tclap + charge random members.
easily full rage by time actually engagement returns.
i need to start charging more
mouseover charge macro breezie rage.
ya i use the clique addon with charge
I'm don't main Protection, so I need some help with trinkets: which 2 should I use? I have 360 Galecaller's, 340 Dread Gladiator's Medallion, 360 Dread Gladiator's Badge, 360 Syringe, 335 Brawler's Statue, and 340 Disc of Systemic Regression.
I tried using AMR but it doesn't have the PVP trinkets, which seem like they could be good (one has Vers with huge Strength on-use, the other has Strength with lots of Vers on use)
Mouse over macro is great
don't use AMR, ever
Depends what you want
@brave halo use blockades and probably Syringe
I use fathoms and Mythrax trinket for m+
Or blockades and fathoms if you have both for a default setup
Because I feel durable enough for 10 farms and Mythrax fills the small gaps in my rotation when j ess up
Really depends on your group
@chilly brook I don't have Blockades
I do have Fathoms, but the proc isn't really a survival thing
Well. The survival thing only matters if you feel like you're dying
Ignore pain or schild block ?
SB is priority for physical damage
Blockades is super cheap
I'm using a 380 rezan with a 370 howler
SB if blockable
Can you just tell me based on what I have?
I don't want to drop 80K gold for Blockades
It's 16k on my server
Blockades like 20k mad wut
Max*
And what it comes down to is how you're feeling on your m+
I can’t tell you which of the trinks is “best”
Syringe and gale beak should be fine
A survivability trinket won't help much if ya know, you're not really being threatened
Better to push damage instead
I understand it's going to change fight to fight, I'm only looking for a default setup
🤔
TY @stark wraith
Default doesn't work well with tanks
how does that make sense to you
It's just knowing if the content you're doing is gonna wreck you or not
trinkets change from fight to fight
but just give me the BiS for everything
If he's doing 10 keys and decently geared
Just go full dps trinket
And the 10s farm was me
:P
No idea what content he's doing
I mean, I use a 375 Xalziax's and a 355 Galecaller's in just about every setup in raids.
The Xalziax has saved my ass like 13 times already, so I've grown attached to it
smh yet to get a howler drop.
(1) Tanking is only very occasional for me, I'm not super serious about it like I presume you folks are; (2) As a result of 1, I'm probably not going to be changing my tank trinkets often. I'm a bandaid tank. That's it..
only have fathoms + blockades, and a 340 rezans w/ socket haste.
Mythics 7+, N Uldir, H Uldir in a pinch
im considering dropping blockades for fathoms
@brave halo Dude just get the darkmoon trinkets and you'll be fine
there is no 'default' settup. you survivability oriented trinkets as tank, or offensive oriented trinkets
Yeah like in M+ just getting more raw str or high ilvl PVP trinkets will be good
^
how much dps does fathoms do on avg?
Remember you're not supposed to eat everything, really it's dump threat and then kite
36.4
:3
don't listen to me, I'm making shit up
about the fathoms, I mean
Didn't blizz state that they weren't happy with the way people would just kite everything around in M+ and work to change that?
I mean I thought that's why we lost a bunch of our powerful slows across the board, plus the threat reduc
they made the mobs require us to do that though lol
not like kiting is actually fun, its just about the only way to survive lol
^
I really dislike having to kite so much at higher levels but that's what you gotta do
Except dk gets to keep 90% Initial slow on DnD OmegaLul
lame
kinda feels like they had two teams on M+ stuff
1 team was like "Nah let's make it so they can't kite well"
the other team was like "let's make them kite
i dont wake up in the morning like ,"boy i cant wait to kite in mythic+ today"
^
But then you woke up wrong!!
on the one hand, kiting definitely doens't fit in to my idea of the tanking class fantasy
on the other hand, it's at least more fun than standing still and just punching my rotation
I will never understand the crackling thunder nerf
Those extra 6 yards or w/e on thunderclap would help so much
roto question
when you are not active tank and are waiting for a swap do you still keep up one charge of SB for damage?
or do you bank it until you're active
ive heard both sides and was wondering what you all do
Optimal usage is to probably use it as much as you want such that the charges are ready to go when you swap back
yeah definitely feels better overall to be using it and not letting it just sit there
but didnt know if that was a bad habit or not
Bat habit would be to just use it without thought
But if you know you are not going to be tanking for the next 10-15 seconds and you have 2 charges then I say use it
The only other consideration is wasting rage, but I think you would make the 30 rage back by then
@old night Maybe worth dumping rage in to revenge instead? or pre-IP-ing
It's really situational
Depends on the boss but 99% of the time you want to make sure you don't have to take a melee swing without block up
Like, using shield block essentially does damage equal to 30% of the damage of the shield slams you cast during the shield block
Which is, most of the time, about 60% of one shield slam
Sometimes 90% of one shield slam
hey guys is the pawn string on noxxic accurate for prot warriors? cant seem to find any pawn strings other than noxxic
Which is kind of incredibly low damage, if you think about the fact that you're risking tanking unmitigated hits
noxxic is toxic 🤢
hmm cant sim stat weights on Raid bots any suggestions ?
use icy veins
Revenge is ~7k for me, SS is ~8k for me
and don't use pawn for prot
If I have extra rage, and I'm not currently tanking, revenge is better damage-per-rage-spent
Unless Revenge does that annoying thing where it doesn't cost rage
@chrome falcon Not an issue if you're not tanking!
Might have a leftover proc from when you were tanking but fair
god i fucking hate revenge
@old night So, for IP you can bank up to 130% of a block, so when I'm not actively tanking I aim to have a 130% IP up for when I take it back
rage above that goes in to revenge
SB I save for the boss
ESPECIALLY if shit goes sideways and the other tank dies or something
If you're trying to maximize DPS, use Shield Block even when you're not actively tanking
I literally just continue as if I'm actively tanking
got a dc chest from the drustvar turn in pumped
just in case I need to grab aggro in an emergency
i personally dont use shield block while im not tanking but thats just me
what are your parses like? j/c
85+ normal, 75+ heroic, except mother because im add bitch and zekvoz because it was our first kill
half my normals were like orange but thats easy to do
noice noice
im wanting to go dps for mother and just solo tank it but a lot of the raid dies before or during 3rd room
o.O
and ive had my co tank die and i had to take over
dumb shit
lasers pretty much
shit's eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeasy
yep
@steel mauve what do you mean "before the third room"
Mother in normal and HC has only 2 rooms
🤔
Once everybody is in the second room, bl and kill her
@neon tangle yeah I usually just dump rage into IP while I'm off tanking and the second I take aggro I pop my first block and with about 1-2 seconds before recharge I'll pop the other block
I usually try to keep one block up just in case as I've heard that double blocking is super bad
well normal we bloodlust first room and kill her before second
but heroic we do all 3 rooms
which rings would you guys use?
370 and 365, why is that a question
Ritual and thorn IMO
Ritual and thorn
+1 for ritual and thorn
dont drop 15 ilvls
No str
no strenght tho
Just stam
people argue not to drop 5ilvls on rings, 15 is a ton
I would gladly lose that 30 stam for major haste and vers
15 ilvls is only -27 secondary stats
you literally lose 70 stats dropping 15 ilvls
hence the -27 SECONDARY stats
stam + secondaires is 70
That 300 crit is big tho
and crits not that far behind haste
i think you might have missed where i specifically said secondaries 🤔
But crit 😶
its extremely close to haste, so having a major crit isnt going to hurt you
And some blade combos went like parry-parry-hit-dodge
my reorigination array tells me that crit is good
just sim for stat weights
Lol
dont do that^
yeah it's my 2nd highest
or look up noxxic stat weights
¯_(ツ)_/¯
🤔
I do not want to live in a world where haste is not my highest stat
Aw rip
or ask mr. robot. their tank sims are on point
Well it gives me haste so I am happy
dont troll too far
OK i'm done lol
it shouldnt increase your second highest
Thing is , crit is fine, just do not try to OT fetid
reorigination definitely increases your top secondary stat
then its bugged or the tooltip is wrong
im gonna go with bugged
because theyve never done a second highest stat, thats pointless and would be very difficult to game
I thought that was fucking stupid too
tooltip says highest secondary stat
the buff, when I hover over it, says second highest stat
I'll screenshot when I get home
Let's change the topic
why
What are your favorite healers
Like from best to worst
let's change the topic
-_-
😉
wait @steel mauve - are you saying it's based off the fucking percentages?
MW/Disc/Hpal/Rdruid/Hpriest/RShaman
Well. A good disc priest anyway
Some just goes full memes and shadowmend
and only shadowmend
nvm it should be the higher rating
Thing with rating healers is it comes down to are they geared, and are they not bad
Another tuning pass (Oct 2) w/ no mention of prot yet
time 4 that reroll, b
@outer dew Sounds like trying to rate tanks
same thing can be said about tank rankings, yet it's asked about daily
I mean. I'm working in that ele shaman ):
I mean, most people are better off taking the player over a class
^
well, you assume roughly equal skill
But equal skill is a rough thing to do, how do I gauge if someone is equally skillful?
parses/logs
Parses for healers are real wack
Dude honestly, my main healer just healed a good dk, said he could handle 30stacks of necrotic, maybe its time to reroll if theres no news on warrior buffs
should probably play what you enjoy and know how to
^
I mean
U bad 😏😏
I've grabbed 30 necrotic stacks and didn't feel miserable
Was it smart?
No
Was I lazy fuck?
Yes
Patch notes for October 2nd are up
Link?
Liiiink
ive seen good prot warrior reroll to monk because they though prot wars sucked and were shit monks because they didnt understand the class
World of Warcraft News, with guides, patch notes, previews of upcoming content, and more!
Ty
why are dh good tanks right now
I mean. I don't like monk after brew choices
i stopped playing my monk because i miss the ranged keg smash too much
I mean, the way it feels now is
Isb 100% and pray my stagger doesn't get crazy high
So I can dispell the stagger
all the while looking at your healer, saying "you gonna get that?"
How would you rate tanks then? Assuming equal skill and ilvl
depends on content
For what content?
I'm not 100% sure I'd call DH good tanks now (imo they're average) but they have very good aoe damage, very good mobility and quite good utility
we talkin raids or M+
M+
DK is top
DK>DH=Monk=Paladin>>Warrior=Druid
Guardian is top because swolebear mog
I think DK/DH/Paladin
Are my top choices for m+
monk is debatable, depends on the affixes and the healer
Don't really like monks too much if I'm on rsham
tbf resto shaman and bm monk are the worst possible combo
Ayy. They buffed elemental
Lol theu needed it
enhancement too, flat 5% buff 😃
Maybe I'll actually commit to this elemental shaman meme
Lmao
But I think Paladin's are in a real solid spot
Mechanically not terribly complex, but lots of tools to deal with things
@outer dew 8.1 PTR has a silly buff to their charge thing currently
You know what would be nice for warriors, max hp per block xD for our mastery trait
3 -> 8s
Will it be an aura?
So I can stop my charge
I don't want to accidently run off to Africa
Or spin in circles to get crit in the back
I think it just gives you 100% movespeed
Oh good
That sounds good
I mean, that sounds great then
You're not moving all the time
And you lose mitigation by constantly movement
It just gives you a more efficient kite if you just need to gtfo
Vs slow kiting with consecration
that's the one thing I notice with paladin tanks - they move jerkily
either they're galloping away at 100 miles an hour or they're slowly running towards the next pack
@outer dew also yes you can cancel it
in other news - archives of the titans - how does it stack?
Then yea, that seems fine then
If it was shit qol where you had to be on that speed for the full 8s
I'd take the 3s
increases the amount of primary stat that stacks with archive @static pilot
apparently it also stacks w/ the 20% pally mount increase
Don't think that's a big issue
if ptr goes live 220% speed for 8s, every 45s
Well. Maybe for BG
i'd imagine others do as well
@stone crag thanks :)=
But in general I don't think it'd be a big issue
Trying to get a shaman up to speed as my warrior and considering a paladin
are you fucking shitting me
another class tuning pass that ignores us
blizzard you're breaking my balls here
what>
because there's bigger changes happening on PTR, the current notes are hotfixed in ¯_(ツ)_/¯
does reckless flurry work for prot? i heard people talk about it but i can't find it in any guide
Tuning DPS is easier than Tanks imo
@stone crag but they did also say there was some emergency tuning coming for us :/ i feel extremely baited
even tho im eagerly waiting to hear notes about the changes we're getting I'm fully expecting them to be baked into 8.1
i highly doubt we're gonna get hotfixed
idk why you would want to buff auto attack damage though
hopefully they get rid of useless talents like indom and ravager
tbh devastator should just be baseline now
it makes choosing between other 2 easier
lmao please tell me those new patch notes aren't the "Fix" to prot war
Warrior
Protection
Vanguard now increases armor by 50% of Strength (was 45%).
Vanguard increases Stamina by 40% (was 35%).
sick
Where’s that from?
BaLanCeD
Its that "minor" bandaid
Because more HP and more Armor address the issues warriors face.....................................................
hey thunder clap gonna hit harder a bit
hows TC gonna hit harder?
I mean they said small buffs now, larger rework later
its not
Yeah its just frustraiting because I mean, literally those 2 changes address nothing
like, I already have enough HP, and I already mitigate damage that is mitigateable by armor by an insane fucking amount
OHBOY another 0.4% DR from armor 👏
@ember arrow is prot still gonna suck dick with these buffs
We don't suck thats the thing
maybe prot is op
We have some issues, and none of them are addressed with more HP or armor
and everyone just sucks
Prot warrior is literally fine @sinful vortex
Or maybie its just harder to play than other tanks, we're not BAD, we're just not the meta
We are harder to play. We aren't bad.
it really is so much juggling
It's just that it takes more effort to play.
and gcd is killin me
like I said prot has issues, HP and armor are literally not in any logical way, included on that list
half the time i think i hit something and i didnt cause i was in gcd
There's not much to juggle tbh
I woud dead ass give ion a a handjob if blizz took IP off of the fucking gcd
Are you aware of what's going on? Press according mitigation
IP off the GCD would address nothing
IP off gcd would be pretty good
wouldn't say it addresses nothing, but it doesn't address everything
IP off GCD wouldn't fix anything
Beginning legion IP warrior 👍
I mean. If I can survive and do content. I'm okay
If some bitch one shots me through 2 CDs
Then I'll worry
Hahaha that feelsbad
Warrior
Vanguard now increases armor by 50% of Strength (was 45%).
Vanguard increases Stamina by 40% (was 35%).
wow
lmao
someone has to bring the hot news
I mean, community though fury was literal trash, it got a 6% buff, now people think it's better than arms
Y'all know the stigma stays for like the whole expansion
so probably
I'm going insane, I laughed at those notes
since the sim fix, yeah
The raid isn't patchwork
Vanguard now increases armor by 50% of Strength (was 45%).
Vanguard increases Stamina by 40% (was 35%).
Them buffs
we're now op
xD
All the bosses favor arms atm
actually sounds kinda good
wait hold on
we've always been op
Only costed us our mastery
copy pasted 3 times in ten minutes, while still discussing it from the first time it was copied
Has anyone seens these yet?!??!
Vanguard now increases armor by 50% of Strength (was 45%).
Vanguard increases Stamina by 40% (was 35%).
whoa
look at those
🔨 meth
get in line asshole
because our issue is hp pool...
^
😈
well, it cant hurt
its helpful but needs more
Vanguard now increases armor by 50% of Strength (was 45%).
Vanguard increases Stamina by 40% (was 35%). ???? Are these even buffs
imo
i think you underestimate this buff, its pretty good tbh
yeah my dude
but it aint the comprehensive rework I was hoping for
5 times in 13 minutes
totally instead of one shotting on adds in m+'s, it's now still one shot..
I mean. My complaint for warrior hasnt really been survivability
well it is warrs main problem
its not 5% armor though is it
It's more of how it feels as a spec
5% more armor from str
Just to remind everyone, they said small buffs are coming soon, with a larger rework later
ya
so this is unlikely to be all of the changes
thx for the update
just a bandaid
its definitely not all of the changes
I miss the prot warrior that had revenge nerfed 4 times in one expansion
"Regarding this upcoming tuning pass, I wouldn't expect it to be something that solves every Prot Warrior grievance, but it should hopefully help while we look into potential further adjustments."
Vanguard now increases armor by 50% of Strength (was 45%).
Vanguard increases Stamina by 40% (was 35%).
thanks sadbox
meth pls
I mean. easiest thing for them to do during a hotfix is tweak a % based stat slightly
¯_(ツ)_/¯
somewhat lower non-AM damage + a bit bigger of a HP pool certainly seems like it will help prot warriors a bit
I only use prot in dungeons, and my biggest issue is attacks I can't block
where are those buffs listed? I dont see them on MMO Champ
that'd be nice to change
click through to the blue tracker
bnets site
i think they edited the post and they didnt edit mmo's
😏
Prot Buffs: https://us.battle.net/forums/en/wow/topic/20769527059#post-1
- Vanguard now increases armor by 50% of Strength (was 45%).
- Vanguard increases Stamina by 40% (was 35%).
These adjustments may be a bandaid as it seems they might have some mechanical changes coming in a later patch. So don't assume these are the only changes we're receiving.
Literally about to upload this +9 underrot solo
aren't these buffs roughly equivalent to like... a 10 ilvl upgrade on a chestpiece or something
i'll take what we can get but
no its not
No
oh wow, they buffed resto shaman too
It's an exponential buff
because its active all the time
am i misunderstanding how the maths on that vanguard buff works
Not something that is simply fixed
all three shaman specs get buffed in one week, that's borderline a miracle
Hahahah tiniest buff ever
ele shaman getting buffed is a miracle 😉
https://gyazo.com/4058d0cee7676f335b65f85ee7ea0137 how Blizzard feels about prot warriors (NPCs included)
Can someone give actual math on how much of a buff this actually is
Its not tho
ye got nothing
you use measure theory
I know, I'm joking ^^
No no i mean just give an example, right now a 365ilvl warr has x hp and str roughly. Which gives them an effective health of x. With this buff they will have y
I would do it, I'm just not at home with access to the info to do it
warriors have no mathematician theorycrafters.
sorry.
my earlier statement remains true. especially with this lel buff
Any speculation on what they might get fixed up for us in 8.1?
rip cosmo TC 2k18 - 2k18
card tricks
🤣
@keen spire likely a change to our mastery
ight it's strength+(strength*.5)=vanguard strength im a theorycrafter now
keladan that's TC level of thinking
My pet theory is that crit block will be removed and replaced with something that smooths our damage a bit more
that makes teh most sense
The stamina buff for Vanguard works out to a ~3.7% HP increase.
Maybe buffing IP with mastery
That would be really good
working out the DR gained from armor
But highly unlikely lol
but are you even a certified mathman?
I mean. crit block is jsut "win more" if you were already going to block, in most stable situations, the crit is just icing
Thanks @fierce juniper
Inbe4 critical block now adds a shield for the next instances of damage until shield runs out
After the block
Call it like anticipation or something
i could see something lazy like improved block, mastery just makes the DR better passively up to a cap
yo
lower SB rage cost and take IP off GCD....
we got a health and armor increase
The +9 boss solo
or like...fix RFDT
@quaint kiln Blizzard will never take it off the GCD. They'd rather END the game than do that lmao
RFDT doesn't have any holding on our mitigation tbh
Vanguard now increases armor by 50% of Strength (was 45%).
Vanguard increases Stamina by 40% (was 35%).
underrot last boss does no dmg though
I mean they took other abilities off the gcd I don't see the difference
you can just heal yourself killing orbs
Underrot last boss does plenty of damage
riiight
it's not his damage that makes that possible
you have at will victory rush
It's the endless VR's
ofc you can solo that
^
nah
gotta survive to get there first 😉
u have to reach last boss first 😄
tfw you are in a time walking dungeon and someone asks are you a 120 prot warrior, you say yes and they say you are the first one they have come across in the past 2 weeks
its same thing
@chilly brook good job dude! that was dope 😄
@strong hill maybe they dont play much
@strong hill tfw healers say to you that they'd rather be healing other people than your class.
@ember arrow quite possible
I haven't had anyone flat out say thst
I live in bizarro land where my healers are convinced that BDK is horrible
and prot warrior is their favorite
same sadbox
"convinced that BDK is horrible" 🛑
yikes
@chilly brook RFDT against magic is a lopsided equation for prot warrior vs. any other class who's resource doesn't rely on being meleed
self reliance and vampiric speed are like equally crap right?
Our healers like people that don't have spiking HP
if I use mitigation right, it's way smoother
but that's a big if
trouble with mitigation infurious?
You can not have omega spiking HP as prot, it's just that people have to work harder for it.
looks like you need 
yeah prot either has steady hp or dead
Use your CDs wisely.
not much inbetween 😆
it takes a few wipes to figure out when to use what
like when Zekvoz does his combo, he always trolls me and does his donut spell right after
so I cant waste mitigation there
he prioritized explosions
you shouldknow that
tank comboes are 90% of the time always prioritized last
if u tanked argus u saw that perfectly
i never tanked since BC
oh ok
this was my first time going back to it
then i forgive you 😛
big F
get that paladin OUT OF HERE
I quit tanking in BC cause I basically had a broken wrist from so much spam
@sick sentinelyme
wait wtf happened to thyme
@stone crag w8 how tf did you do that discord quote
he's a druid now
@astral crystal he defected to prot pal
@astral crystal he left skyhold
it's a BetterDiscord Plugin
😦
motherfucker
@rose summit I played a bear back then, just spamming 3 buttons over and over and over
mass ping memes?
i dont paly prot yet am still here 
the fuck
oh no
and it's definitely not because of pinging, that didn't bother him
marok typing
oh bby
i jsut want to see prot's development
Prot Buffs: https://us.battle.net/forums/en/wow/topic/20769527059#post-1
- Vanguard now increases armor by 50% of Strength (was 45%).
- Vanguard increases Stamina by 40% (was 35%).
The Stamina increase works out to a ~3.7% Health increase.
The Armor increase works out to a ~11.65% damage reduction.
These buffs definitely aren't insignificant (particularly the armor increase), and will help, but they may be a temporary change as it seems they might have some mechanical changes coming in a later patch. So don't assume these are the only buffs we're receiving.
and skyhold is a good way to do it
👍
👌
Anyone happen to know how hard terrible trash hits completely unmitigated on fetid mythic?
650k i believe
14% DR seems really good
yeah, definitely not bad
only physical dmg though
which is 95% of the dmg you take
^
but u know that lightning bolt
in raids, magic dmg is almost always irrelvant to ttanks
in m+ its usually dodgeable or kickable
everyone remembers the lightning bolot
thanks doyn
welp just run with a paladin tank in raids for that sweet magic immunity gg
👌
😄
someone's going to have to explain to my stupid ass how this change adds up to THAT MUCH DR
yeah that armor reduction seems nice, 13% pretty good. the stam seems... almost not even worth putting in


¯_(ツ)_/¯
its not even insignificant
there's always something to complain about
well to be fair the buffs dont address some other issues people have brought up
but it feels good man
in all fairness I'm not playing prot because I dislike the gameplay atm
can I complain that paladins get a better version of Revenge then we have?
your logic: gets buffed
class must have nothing worth complaining about
should just make vanguard give us 100% str as armor :^)
making it more survivable is great, but I'm probably not gonna come back until I see rotational changes
you know what, if it makes some FUCKING ROCK THROWERS less deadly, then A+
u remember pelters??
(that's coming from someone who did not complain just now)
Marok throws numbers out and they’re MIA
oh God the pelters
Marok too
in sanguine
Pelters are life
¯_(ツ)_/¯
i remember seeing them in the distance
Yeah I thought they just walked neatly in a line
Yes.
nice
🤔
It's worth noting that I used 6300 for the K value, whereas the Mythic K value is 9311.4.
So in Mythic the DR gained is ~11.65%. Which is still pretty good.
Eh actually no one cares about non-mythic
ill just edit in 11.65 instead
❤
Im a scrub I care QQ
who's ready for prot to get overbuffed because of community perception
then revenge gets nerfed
FOTM inc
I am too
Honestly I would 100% be ok with just IP being off GCD
would be nice, but wont actually fix our survival
Yeah, I just want IP off the GCD 😦
Honestly would rather have IP off the GCD + a big IP buff than those buffs we just got
I'll take a new talent row at 120, with the following leggos talents: Wrists, pants, Belt.
stacking IP to the moon
GG
just give the legion prot back ? 🤔
Amazing.
Eh the cap isn't as big of a deal since our Rage gen doesn't really support stacking it super high
at the end of legion it pretty much got to the moon
nah 90% was stupid as shit, @fierce juniper ya but it would still be better regardless
gimme T19 and 90% mast
t19 was a good time to be alive
venge weaving was 👌
Seriously, I'd take nelfarion back + a brez. thanks ❤
are these hotfixes coming tuesday?
venge weaving ❤
@thorn yarrow Well I'm talking about buffing the actual absorb size, not what % of damage it removes. Removing 50% vs. 90% doesn't change how much total damage is removed.
SS spamming in antorus ❤
Someone's gonna be like: wtf
crap an Im a warrior cant handle that aggro ><
Btww it might be a stupid question, what's that "K"vs "mythic K" marok was mentionning earlier?
someone poke him with a needle make sure he isnt a witch
@obsidian siren K value for armor calculation.
Armor DR is calculated as such:
armor / (armor + K), where K is a constant.
ah, i see
Higher the K value the lower the DR that you get
Base: 6300
M/M+: 7100.1
Uldir-normal: 7736.4
Uldir-heroc: 8467.2
Uldir-mythic: 9311.4
And the K depends on the difficulty of the content
yep
so... marok, worth picking up prot again?
haHAA
no sarcasm
Yeah Marok mains prot now
i miss legion prot too much
uhh, i mean, buffs don't make us better than a brewmaster or anything.
We'll still suffer from the issue where if you don't play extremely well you'll have a bad time.
Honestly it's kinda a design issue, rather than a numbers thing. Unless they buffed us insane amounts
which they wont
TbH i would've prefered a larger health buff. Or rage gen buff. I mean, we do take comparatively low damage but it's useless with that DPS health pool
Revenge proc off gcd would be nice
How would that address any issue prot has?
Nah I'd actually prefer a rework of our mastery, or the complete removal of it and a third shield block
With another charge of spell reflect
my problem is that you get rewarded too little for having to put more effort, what are your thoughts on this? In legion, i could play very well, do 1mil dps, hps and be 10-20th dmg taken. now it doesnt seem like thats a thing anymore @fierce juniper
More block also, wouldn't really address any issue
Our primary issue, is non blockable, non armor mitigatable damage
like bleeds
+40% next IP after a block.
(OMg zUL)
all more HP does is increase the window that healers can react to incoming damage
Make physical ranged attacks (bow, rock) blockable.
It's true that mastery can feel a bit meh
+40% IP after SR
Our mastery is either : OP BLOCK I GOT OVERHEALED GG
you're gonna crit block something you didn't need crit blocked, and vice cersa
Or : Nope didn't block, top me
@uneven mason You say that like it basically isn't why BM is good
BrM?
yeah
BrM is good because it smooths all damage
@ember arrow Yeah I mean that's why BRM is so good. You don't have to play BRM super well to be tanky, whereas Prot is really punishing. And even if you play Prot super well it's still not as good as a BRM that's "okay".
not just a niche portion of it
fight dependent of course, but just talking about overall
Your healers being able to react to the damage you take is... kinda the only thing that matters
right
on bdk, feel the "oomph" after a big DS heal
except
is there a similar feeling on prot?
We're the mitigation tanks that have a huge hole in what we can mitigate on some fights
Yeah, someone told me: If you're a good prot warrior and can survive, you'd be an even better BrM.
i mean, you might even burn a big CD trying to block some tankbuster (hello zekbitch) that you dodn't need because helloooooooooo i'm crit block
Any word on the upcoming ProtWarr buffs yet?
IF you can play prot at a competitive level you'd be a god on any other class more or less (if you can apply the same level of drive and mastery)
just got a few % atm
glad it's going
@real thunder check the pins
@real thunder 
@fierce juniper with the vanguard change... is it more worth it to go for higher ilvl trinket ( more strenght )
@ember arrow in all fairness most tanks dont have anything quite as "oomph" as a big DS heal. Closest you get on prot is when your mastery kicks in and you critically block an Argus Scythe you were sure was going to kill you
Nothing beside that
@static pilot nor argus scythes in this expansion sady 😦
very true
#bringbackargus
@ember arrow I kinda feel it when I mitigate a bunch of a thrash
and no way to guarantee a crit block either
Another teeny annoying point (imo) is you need your co tank to be very clean as well
Shatter on zekvoz, terrible thrash on fetid
just that feeling of "oh hey, that didn't hurt at all"
Are similar to scythe
@stuck oxide I haven't worked out how much it effects Strength's overall value/position in the stat priority, but I imagine it won't really change.
hm... not really
If only they did something like...IP DR % scales with your armor %
those you are expected to survive
going an extra scythe stack on Argus was different
if they change mastery, the 100% crit block meme build won't be possible anymore 😦
😄
yeah well they won't be for another year anyway
people fully expect you to die past a certain number of stacks, proving them wrong felt great
🙃
assuming the values even get that high at the end tier
whereas surviving trash or shatter is just the baseline expectancy for tanks
I'd rather get rid of the mastery and crit block, and get a new mastery thats always usefull and cool
same here
@fierce juniper i remember on IV, strength being last in stat priority. Unless that changed, what was/is the reasoning behind this? since ilvl is is important for tanks now. is STR different caliber for warriors?
I'd even skip the cool, and aim for ''always useful''
quick question because I can't find anything about it on the guides
RNG in tanking is never enjoyable
and crit block is definitely RNG
is this azerite trait useful at all for prot
i bet there are hundreds of mastery ideas floating around at blizzard, but someone, likely the one responsible for the go ahead, is holding back because "class lore/identity" reasons
I mean, if they made crit block more reliable (like gave us back Cataclysm "rollover" blocking)
i liked NF, change my mind
pretty sure that helmet has a more interestign prot trait @lost mauve
@ember arrow ever get hit by a kb or a stun while channeling it?
@ember arrow or activate it and then immediately get a swirl under your feet that you had to move out of?
knockbacks didnt interrupt NF
on momentswhere u needed it, there wer no displacements
Kudaku you literally planned your use of NF
nf was one of those things that seemed "meh" until you tanked mythic agrramar and could use it for the big hit and just laugh
and you shouldve timed it anyway
so that was a nice bit of extra decisionmaking
and no decisionmaking like azerite :^)
^
i liked it when you didn't have to transmog that shitty 1H to see your actual artifact weapon
^^^^^^^
¸
THIS IS THE ABSOLUTE WORST
@ember arrow It's per point.
i.e. 50 Haste is better than 50 Strength, but 100 Strength is better than 50 Haste.
ilvl is important because you get more stats, and having more stats is better
agree with that Kindred, NS felt good in Antorus because they had mechanics that it actually excelled at
I have to use a gross axe with my spikyboi or a gross flail with my tuskyboi
most of the time it was a tiny duration CD with lackluster damage that got cancelled while moving
Why the fuck is it like this blizzard
which is why rings is really the only slot we have "questions" about when it comes to gearing
so the STR itself, isnt good perse, but the fact that it always comes with ilvl, therefore granting more stats. Do i understand that right? @fierce juniper
yeah, we had our niche on antorus/ToS of blocking a ridiculous amount of physical damage on some bosses
Yeah pretty much levko
Thanks for the pointing to the pins regarding the planned updates. They seem like solid, boring updates. Oh well.
thanks alot 👍
I'm still using the BoE ring with a socket
that 371+37+40 haste gg
12m ip was the big one i've seen
didnt you not pull the bulls because of the stomp?
shhh
it'd one shot DPS
let me have my moment
fair enough ^^
as someone who played in cata, and then played now
back when prot could actually pull some HPS
holy shit that's a lot of health
@neon tangle "He Lived"
does azerite veins stack?
btw
yes
@lost mauve yes
nice thanks
Yeah Legion prot was meme level stupid strong for a lot of stuff
massive IPs + Critical blocks
yet, it still had a negative perception
tbf it had to be to keep up, all the tanks were bonkers at the end
I think I figured out at some point that a prot warrior using the right trinkets and having a scales capped IP up could eat a 300million raw hit
bringing back memories
yup, remember the first time I had to take two foe breakers
was shitting myself, popping every cooldown I had
Yeah, eating that 2nd Foebraker
then it hit for essentially nothing