#protection
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That's the unique characters vs. run frequency setting means
I'm not getting something here
so each character counting once, is that once total, or once per dungeon (i.e. your best overall run for the week versus you best run per dungeon)
you link our m+ representation stats that show that we are 5% on +10 keys and this is somehow good news?
what?
guys
or were you being sarcastic
where on the map Hexers spanw in zul?
was it 2% last week or smth?
I was looking at things from an analytics standpoint (even though the data set is incomplete) and I guess it seemed promising to me that DK representation is a far greater outlier than warrior
Ah, so you're saying the data points to DK's being too strong being probably a bigger problem than prot being too weak?
i can follow that
not sunshine and rainbows, but it is, from that perspective, a bit better outlook than the doom and gloom that currently exists
makes sense
Yep
not the whole picture, but it's certainly not a wrong way to look at it
talking about outliers
who is the one person that did a m+25 on a druid
PROT BETTER THAN BRM CONFIRMED
that poor poor soul
with this rate we'll have perfect tank balance by 10.0
It can be the case that DK is an outlier and needs pushed down AND also be the case that we still need to be brought up a bit
if you look at the +15 key stats the differences become extreme
Right. Looking at the current data that exists, all tanks are represented fairly well, and as soon as you start pushing keys up, the data is biased heavily towards DKs, with all other tanks relative positions to eachother remaining somewhat constant. That, to me, says that DKs are too powerful at the moment when it comes to m+ and the 3 affixes we've had.
And we still definitely have some QOL things that should be tweaked that aren't necessarily straight buffs
but they're not really that usefull because there is no real benefit right now to anything above +10
While I have very limited experience with warriors, I believe the issue is not DKs, it's warriors
I would like to formally take back everything I said yesterday about Fort/Teeming being less of a problem than Sanguine/Narrow Hallways was in week 1. I had not attempted a +10 Underrot yet....I just...I didn't know. I didn't know. I can't imagine any tank surviving either of the last pulls before 1st boss w/ double Matrons in them.
blood, prot (the one that works), brew and veng all are strong in m+, they just aren't equally popular.
Underrot you pretty much HAVE to skip some of the problem pulls somehow
LOLLLL @wild bolt
that relative class representation that remains constant as you put it is still pretty depressing though
there's a very very little gap between blood and next 3
for prot
Teeming/Fort is genuine ass
The teeming affix in general should probably just be straight up removed or significantly altered
What makes you arrive at that conclusion Mostly
Teeming and Skittish both tbh
Idk, there's a wider gap between Blood and DH (number 3) than there is with prot and just nothing at all, so... Idk if that statement about the top 3 being close is accurate
Skittish is eh, I agree it could be removed just to replace with a more dynamic affix
or change it somehow
@valid gorge Chill with the passive aggressiveness.
By looking at actual runs, brm/prot/veng cleared everything that blood cleared so far (and faster, TOP KEK)
wut
Or even just to allow the affixes to cycle through faster...some of them are actually pretty fun
Well, its also because their toolkit was not substantially reduced
that part is probably true
it was made weaker, but they still have the best overall tank toolkit
for high keys
???
where mitigation matters a lot less than the special effects
Why reroll to something that is about as good, maybe even a bit worse, just to play something different? Blood isn't as brain dead boring as bear, after all, it doesn't encourage people to reroll.
Fairly sure it's indeed in the toolkit
Yeah, its also a very far from complete picture. As time continues and people continue to gear up and scale, as well as seeing how things look with a complete affix cycle, I think there will be a much better look at how diff classes are performing.
the small gap you speak of is there from a mitigation standpoint
but toolkit/utility DK is king
no
I mean. To solve problems start at urself. Dont point at dks
pally would like a word
Mostly due to how punishing casters are, BDK have the interrupt tools that don't rely on interrupts or stuns, they can also eat a mistake and recover from it (Purgatory)
especially with trash being what it is
lmao
in BFA
Monk
Pally > bdk for casters
Py
Paladins have overall very strong toolkits
Pally utility isn't DK utility.
Paladin monk dh dk
but its different
DK is CC utility.
death grips beat captain america? ๐ค
Pally is group utility.
Pally is group
DKs have interrupt every gcd?
if the mob is immune to silence, BDK can still interrupt them
interrupt with 3s silence
it's the CC utility that shines the harder the m+ content gets, when trash is the main problem and not bosses
not always
"immune to silence" is bullshit
I'd say the +15 stats back me up on that
@odd ledge Not all casters can be interrupted/silenced and not all ranged NPCs (Marksman for example) are casters
if they're also cc immune dks can't do anything
most of those mobs aren't interrupted with grip either
Not everything is silenceable or interruptible, but almost all of those are still grippable.
^^^
In absolute terms, the difference between DKs and DHs/Paladins/Monks is higher, but in relative terms, there are "only" twice as many DKs.
On the other hand there are 3-4 times as many DHs/Paladins/Monks as Druids/Warriors
gripping single archer doesn't do anything good either
most, yes, but not all
95% of NPCs are grippable
what's the point of gripping if mob doesn't break cast?
In the cases where the nasty isn't grippable NEARLY ALL OTHER MOBS ARE, meaning the BDK still has far greater control of the pack
Sanguine, f.e.
Because you can grip him to a corner and LOS his ass
LoS is extremely easy in bfa dungeons
advanced tactics bruvh
much easier than in legio
Yes, but when you're pushing timers
n
it only matters in mdi format
everything is about saving time and avoiding things entirely
when you're on dungeon timer, which is 30m+, time for LoS is irrelevantly small
LoS is easy, but takes significantly more time when you add it up over the course of a dungeon run.
when we say high keys we don't mean +10
we mean making timer on (currently) +16s and up
People in higher keys, which is what is being looked at, are still competing, even outside the MDI.
Which is why DK is still king.
server first +15 was a thing yes?
that's where the REAL competitive side of m+ is
world first +!5 was a pally no
Because their CC utility is unmatchable.
yes
yes
the people topping the leaderboards are competitive as fuck
it was a paladin
you missed my point completely
Remember when taunt could increase a mobs speed? Pepperridge farm remembers
because the dungeon called for that type of cheese
monk does that
it really did not
Monk still has it
remember when monks taunt made the monk charge the mob?
that was hilariously bad
Remember when classes were different?
The way I see it "DK is overrepresented because of legion popularity" really doesn't hold up
they are simply better suited for m+ overall
for pushing yeah
Feel free to stay with your opinion ๐
the fact support it
If you stick to BDK it's good
its not "Opinion"
my opinion is backed up by facts and statistics
Let's not be condescending because we were disagreed with.
I went arms for m+ ages ago man
*shrug
i'm not a masochist
and thats fine
:D
Not just that though, they also are far less gear dependent atm, which is allowing to push into things that they undergear, especially early expansion. DKs actually have a pretty perfect situation right now for being kings of m+
Would be interested to see the average ilevel numbers along with the tank distribution numbers
I enjoy how warriors play, and its a unique challenge to overcome obsticles like, having an indestructable wooden sword and going after the ender dragon
"Pushing m+" and doing m+ is the same thing.
Obviously if you are doing content way below your skill and gear levels, it doesn't matter.
I Mean, the gap only becomes serious when you reach the point where mitigation no longer matters
I don't get why people constantly use the argument "if you don't do high m+ (+15) there is no problem with war prot". That is partially untrue, because an average player will have a harder time completing a weekly +10 with a prot warrior rather than with a blood DK simply because it is harder to play and less efficient... The effectiveness of the class have also an impact on the time you have to put in to play it at a decent level...
where each trash pack is an instant death, our instant death is 40% less instant, but its still instant
Sure, but the difficulty of doing a +10 if you are adequately geared is trivial
@alpine pewter correct, it has an even BIGGER impact on bad players
This may come as a surprise, but 10s were actually high keys, even a matter of days ago.
@alpine pewter Even doin 15sw there is no problem with prot
but it relies on perfect play
and it relies on a different comp
you have to build a group around the concept that you don't have the tools of the other tanks
We did our first +10 with a prot warrior on the thursday of M+ launch week
And it was fine
I don't think it's fair to compare war prot and blood DK if you expect war prot to be played perfectly and not the same for blood DK
basically think of pushing higher keys in the mentality that each affix + dungeon comes out ot a mathmatical equalsion Solve for X Y Z and B, if the BDK can bring by himself X Y and B, and the warrior only brings B
DK doesn't have to play perfectly because that's the nature of the class.
you compare players at same skill level
The BDK is far "better" for that task
you cant say "a perfect warr is same as good dk" or whatever
"I did a m+10" is not a good argument for making the case that prot is completely fine in all this
If you fuck up on a DK, you can recover. You can't really do so as a Warrior.
I didn't say that
^
I said for your weekly +10
If you fuck up on a BDK you have the Ret paladin LOH you to remove purgatory
The class choice is almost irrelevant
๐
that depends on what kind of player you are and how much you play the game
In the same way the tanks aren't comparable with toolkits, you have to be better, on average, to succeed with a Warrior than you do as a DK.
Sure, assuming you're a mythic raider
if you only play 4 hours a week and you still want to clear your +10, would you play a prot warrior?
:)))))))
ofcourse not
Then why care?
if you play DK, you will have no issue though
What sal said + Your healer has to be better
whos the hardest tanks
Like, its literally that Warriors are less forgiving
Sure
Warriors are the hardest to play properly
Because they're worse
not pals?
What is the best way to rotate CDs on Fetid heroic?
we get punished for mistakes
Paladin is pretty braindead
I'm the thrash tank
if players who only played 4 hours a week didn't care, why would they play at all?
Pal is really simple
trash tank ๐
try to put yourself into a players shoes that isn't a nolife neet
Every tank gets punished for mistakes, it's just that warrior gets punished harder.
@valid gorge I don't know, to pay for the development fees of the content I do
D:
never played them
@earnest zinc learn his rotation
Know when to use your block/last stand etc
there are waves after he consumes he'll be far enoug haway that he won't melee you for a solid 10 + seconds
@final mist What do you play?
lol
Warrior, Paladin, BRM, and DK.
Mainly Paladin since I can't stand Warrior atm.
he won't bear
Is this GoT?
Yes
@earnest zinc shield block before every thrash
Am I the Prince Tank That Was Promised or some shit?
yes
TL:DR is that all other tanks require far less skill to have a similar efficacy. The floor is also far higher for ProtW, which means that mistakes made by prot warriors can result in being absolutely shat upon, and other tanks have built in forgiveness to their spec that makes up for either poor play or shortcomings. All that being said, if played at a similar high-level, the difference in tanks is actually not bad. DKs are, at the moment, a major outlier in this, due to their incredibly high forgiveness, extreme lack of gear dependence, and all the things in their toolkit which make them a perfect counter to many of the most difficult aspects of pushing m+ keys.
You're the ๐ป tank that was promised
no
Whew, we're getting efficient with this discussion now bois
put that in notepad
dk are gear dependant
Isn't DH pretty bad in mitigation aswell?
waht ya on about my dude
Spoiler alert
just save yourself the effort, ctrlvctrlc
I actually copy/pasted that
undergeared dk is not a fun experience
Like they get a lot of utility but their actual mitigation seems on par
DH mitigation is like DK's
DH, that is
All tanks are gear dependent
Works pretty much the same way
Except the self heal is a lot worse
VDH eat 80% Of their health and heal 40% back
I got a lot of shit for being prot in a fucking normal Uldir pug
its more or less not worse tho
Their CC utility is arguably better in some situations
Sorry, need to go and update the copypasta. DKs gear dependence is lower than that of other tanks right now. Sound better?
DH have way less HPS though
@zealous ore dh heals more than a dk on aoe
yrh
HPS doesn't necessarily mean anything
It gives you leech
Bonestorm lel
hps without context is meaningless
D:
I then hearthed out when the other tank had the boss
Suuuure, but I'd assume there's always something to heal yourself from in M+ no?
It's an indication but nothing more than a small part of the bigger picture
I suppose
Those guys were cucks, but I feel prot has a bad rep
DHs are DKs are arguably / relatively equal, if you ask M+ tanking players
Like high level ones
Oh yeah for sure, I meant in terms of pure survivability
Most of them will probably tell you DH is better because if it's utility
I don't know if I can get into another guild if mine falls apart
Right
DH AE ranged silence +++
Pure survival doesn't mean shit in M+ though
So many people think "lul prot"
Utility is a major, major part of M+
So prove them wrong ๐
i think the only reasonable solution is to give prot warriors inspiring pressence, and let it stack again. That way we can have full prot warrior raids, isolated from the rest of wow. Like a concentration camp
like 80% people that play this game are pretty bad, so ofcourse a class that can only be viable when played perfectly is going to have a perception problem for pugging
they should fix that
I'm sure it's being worked on
But like
Why would you even play prot warrior
Not like spamming devastate all day is fun
there is literally no reason to, other than 'because i like the playstyle'
It's still more fun than a bear
Some people like it
@valid gorge even when the class is played perfectly it still falls behind by a crazy margain
Some people don't want to main swap
My warrior has been my main since Vanilla and I didn't want to
I agree BigDaddy but not everyone here does
What do you like about it?
DK is too boring, DH was cool last xpac but they made it feel a lot worse
But I did because I didn't enjoy the class anymore
Monk seems uninteresting and Paladin is boring as well
Its personal preference on how a class feels
Yes, so I'm asking you to put that preference into words
im hoping things improve, ive played since vanilla, i play other classes too
Prot is not behind by a large margin when played at the top level
so for now i just play my rogue and do minimum on my prot
but behind by an enormous chasm when played a mid/low level
and that is the main issue
:p
I don't see how anyone can enjoy prot warrior gameplay, it feels horrible to me.
Protip: If you're here looking for someone to convince you to play prot, you should go ahead and switch to whatever anyway.
Different people enjoy different things
Nothing is announced for prot warrior, compared to Feral and Shaman in pre-patch, so I think it's optimistic to expect a fix on the class in the near future. I suggest we should voice ourselves on the US forum (once again) to push for a fix
Start planning way ahead of time and you will enjoy prot warrior
Except we're not really broken
@vocal nimbus ๐
We just aren't OP like Brew and BDK
I mean the hyperbolic reddit thread must have been noticed
Like, 4-5 globals ahead
i enjoy it because it's kind of awkward. it's like a puzzle, and i have to plan for damage in advance
I doubt they can ignore that 6k upvote whinefest
and it feels good when you get it right
@vocal nimbus has it basically, we're 100% Proactive, if you plan your CDs ahead, rather than trying to react to something 3 seconds out, but know what you're going to do in 10 seconds (everything we do is predictable on timers) You'll have a much better time
People still havent digested that prot has changed from fast proc based playstyle to a planned, slow and steady play style
Prot takes skill
Thats why most players think that prot sucks
problem with that is, in m+, you're dependant on your party to play perfectly as well, cuz if not, stuff will go wrong and you will have to react
Mage in our m+ pug pulled additional mobs, timewarped and then dc'd on purpose. Is it bannable?
and boy do they not play perfectly in pugs
You can't just go in only knowing where to position and when to taunt like you can a Brew or BDK
that is a good point though, if your group isn't any good and, say, body pulls something unexpected, it's really difficult to recover
@uncut fractal you can report griefing
@uncut fractal
Indeed, you should ban him from your group
@uncut fractal No, just put them on ignore, they won't show up for your groups anymore
Playing Protection is like Playing Trees & Parks, playing other tanks is like DDR
@uneven mason I don't know why you keep saying everything is good with prot, either you're in complete denial or you try to prove to us that you're an exceptionnal player that can surpass his class weakness.. if so, good for you, but I don't think it's fair to have to play that good in m+ and raid to compete with "decent played" other class tank
looking at bdk.. you must play a slowed down version of ddr
Take big damage as BDK or Brew? No problem. Just Death Strike or use Purifying Brew right after.
So Trees and Parks you look at the whole picture and figure out where the placements are (its a puzzle, scored on attempts) DDR is just react to what shows on the screen
So thats why people don't like playing prot warrior its akin to a logic puzzle
FEELYCRAFT
oh
@uncut fractal you can go to your profile on raider io and click to update, make sure to log out before
update your addon
Playing warrior really well allows you to be close in performance to other tanks, but still not quite at the same level.
Playing really well also likely means you are the kind of player that has multiple classes available and pushing challenging content, which gives you bigger incentive and better options to quickly reroll.
On the other hand, playing not very well means you will not perform even close as well as similarly skilled tanks on other classes.
What does a prot bring that other classes dont
Oh ok
No need to know the fights as a BDK or Brew as long as you get basic mechanics right
SO Fear - the reason why I sayd prot is fine, is because it is fine, Protection is capable of completing any content in the game at appropriate levels, the fact that they are less forgiving and require more focus to play optimally is a draw for some. This "Prot is bad" mentality stems from the fact that we don't have the utility, cheese or padding requried to push world first content, this doesn't equal BAD this equals "suboptimal" in that situation.
There's nothing additional to explain though. It's been explained ad nauseum that the issues related to prot aren't remotely close to as the current falling sky would have you believe. Yes, prot is behind, but not by some massive chasm. However, if you don't enjoy the playstyle, or the fact that prot requires far better execution and planning from both you and your group than other tanks, then don't play it. If you want to be the very best like no one ever was and push the highest keys possible, DKs are there for you (but I would caution that the current data is looking like they may be more ripe for a nerf than prot is to receive any significant buff).
End of the day a question of personal preference is being asked, and that's not something anyone in this channel can answer for you.
DDR Isnt reaction though ๐ข
That's a very good description of the current problem @junior igloo
@agile tiger
Warriors bring a raid cooldown as well as single target cooldown (utilities only shared with paladin), AoE stun (only shared with monk), good mobility (unlike 3 of the other tanks) and a raid buff.
There is no reason for anyone at any level to play a prot warrior because of that
pretty much
I mean like competitive ddr's practice that shit
they know the inputs
its not like its different every time
I mean, if it matters what you play, (IE you're hoping to snag a world top 100 for your faction) you're going to have every tank on deck more or less
Thus far, I've been tanking content fine
I don't die "first" in my raids
I don't require externals or extra attention any more than my co tanks
I suck at prot warrior and i think its ok
we also require less external healing in raid far as i can tell
I died last night during a +8 underrot and it litterally went "oh fuck i pressed revenge by accident im going to die"
right, but we're closere to death
yeah
= playing a game
im having really inconsistent results, i think i just keep falling back on legions rotation and fucking up
I'm about that tbh
its mind boggleing dogc
Hi guys I'm a fire mage, how are you fellow dead spec players doing?
that if you play poorly you should have some sort of detriment
it just happens that on a warrior poor gameplay means our healers need to be professor zoom
Honestly thats why the top 3 tanks are the top 3
or
I think you're actually very right about that @modern brook but you have to acknowledge the issue if prot warrior is the only tank that has this
DK and monk essnetially have passive mitigation
we die
and DH has the most brain dead AM of all tanks
if all the tanks had this issue, there would be no imbalance
VDH BDK and Monk make a mistake and the healers are the ones punished (extra mana to keep them up)
right now
right
No ones talking about balance though
I did Find out they do a shit ton of dmg for sure
No, the imbalance is practicality
there is zero reason to play prot if you want to excel at a specific type of content
What if i want to play prot
then you can
@zealous ore we ded too
if you have guild groups, you will perform quite well
@knotty ermine "then don't play it" I don't think this is a valid argument. It would be if it is as easy to reroll as switching character in a MOBA game, but it is not. There is a lot of grinding to do, even if the rep grind seems to be facilitated. You still have to level to 120, grind stuff and all... it's very time consuming for someone that plays "quite well" (mythic raiding) but with a very limited play time
if you have to pug, it will be a nightmare
@alpine pewter I was replying to a specific question that was asking "why should I even play this" though
If you were on the level where you decided Mythic raiding was serious, you would have done research and planned ahead
like if you're pushing BE
not just CE
Bleeding Edge
B L E E D I N G
I really dont understand why we are having this conversation still
how good do you have to be to be BE? ๐
Method
I'd say with that advent of that top 100
slow day at work @grim prism
@grim prism its my favorite breakfast cereal MMMMM "CRUNCHY PLEBS"
because new people have joined to tell us our class is bad @grim prism
Thinking about logging some old alts still left on Alliance and snatching top 100 Alliance as well when progress is over ๐
Change of subject- Last night attempted UR 9, and the group was getting hammered by the dual matron/hunter/priest/spookyghost pack just before the first boss. Whats the strategy on that pull this week?
lmao @modern brook "o shit i pressed revenge im going to die"
Question about Vectis, who grabs the add, the tank on boss or the off tank?
We all know prot is undertuned and lagging behind other specs. We all know games are supposed to be fun, and you should play specs you enjoy. I'm going to get fucking shit on in my +9 underrot key because I enjoy the playstyle of prot and I want to try to make it work. I do not give a shit that the spec is undertuned because there are ALWAYS going to be specs that perform better and specs that perform worse, and the position we are in right now is NOT gamebreakingly undertuned as so many have implied. There are skilled prot players progging the same content as other tanks. They chose that path and continue to walk it because they enjoy playing prot, same as all the rest of us that continue to talk in this channel.
It's getting really fucking asinine in here guys.
hey guys im offspec prot and i dont have any tank trinket except blockade(355) and i guess fathoms(355). should i use my syringe(370) or my gore-crusted trinket (365) over the darkmoon trinekts?

not over blockade
@grim prism save that for tomorrow, and the next day as well
Just pasta it
should make balsaq's answer into a pinned faq lol
I dont care
or include it up there
@knotty ermine bring CC ๐ฆ
@strong parcel
No, I'd keep the dual DMDs
YEAH
Tbh I geared up my prot because I figured it would be easier to pug as a tank than as Arms
boy was I wrong
:D
Lol
People who play for fun don't do research on class discords, @grim prism
Is there like a Haste cap you need when prot is getting Some what smoother? I know they are not the same. But still
I do @junior igloo
No, haste doesn't influence your play-style at all unless you exceed the GCD cap (> 100 %)
Why is it nr 1 stat then?
Just because I like a little theorycrafting while I mongotank doesn't mean this game isn't (supposed to be) a fun hobby
Instance difficulty this week (no. of dungeons finished in time with this weeks affixes)
@compact mirage what are those numbers?
Not sure it is #1 stat.
But the benefits of haste is more up-time on Shield Block and cooldowns (via Anger Management)
Random numbers without explanation poggers
number of dungeons finished in time with current affixes
if i was bill gates rich i would pay people to stop talking with twitch emotes
Why'd you do that PepeHands
lol stfu
Uhu but i felt โwhile levelingโ but still that when i used ma avatar i could crush alot cus ma gb was like ts Sl ts Sl ts sl...
Hi everyone ! I have a question : what is better between azerite traits for M+ : Brace for impacts or Iron fortress ?
Tc i mean
@bright arrow BFI. Traits are in the pinned guide
holy shit zoo
brace for impact
I thought i was having a stroke reading that
IF aint even top 5 bruhv
wat
wait
Yes it is
i mixed it up
Rekt
ban inc
youre a good man
Balsaq, quick ๐ป meme and draw attention away from the children
@grim prism Did you mean the Icy Veins guide for aerite traits ?
Your shieldblock is badly timed, you die
Guildmate had the great idea to do KR yesterday. We had no idea. Like lambs to the slaughter.
@uneven mason Yeah but it's all about raiding, not M+ :/
@bright arrow yep thats the one
It holds true in all situations
I mean, additional bv is pretty gdamn stellar in m+
DC is the #1, you need one of these ,even if it means eating a ton of ilvl (its worth more than 30 now iirc now that we have live data"
BFI beats IF Because it stacks
what kinda data
Probably 45+ even
live, like actual raid and m+ logs
doing napkin math is one thing
but actually being able to see how much the extended DS uptime impacts the damage we take (over armor)
is important
Where do you have the data for DC? ๐
we have a lot of DoT damage
@uneven mason So One BF, one IF and one BIF isn't better
Doesnt take a rocket scientist to tell you 60-70% uptime on 25% damage reduction is going to outclass a bit more baseline DR
Oh right
one DC
Because IF gives more BV
And FWIW when I said "probably 45+ ilvl" Marok said "definitely"
So thats good enough for me lol
BFI stacks (it cascades really)
so on avg it will give you more block value
and its exponential
so 1DC and 2 BFI is optimal for now
Block ofc being ridiculously important in M+
@uneven mason MB, though it stacks between pieces ;p
it does stack between peices, it also adds a stack each time you shield slam
and it lasts 9 seconds
so you can have ~ 3 stacks if you've got exceptional SnB luck
I mean, DC is better than 30 item levels.
But that assumes that the higher item level has no trait at all (which might in theory be the case if your neck it so low level that you can't unlock it).
But in reality DC vs. 30 item levels + BfI for example, you'd go with the higher ilvl
which 3stacks x2 (from traits) is a MASSIVE boost to block
I'm not sure about that Meiffert, a lot of it has to do with the majority of the damage we're beginning to take is not blockable/mitigated by armor
Wait so Deafening Crash stacks yes?
Nope
not the DS extention
@quiet plume only the damage
the damage yes
Ahh okay so it's not worth as much on the second piece?
i still dont understand how callous is better than reinforced blocking. Is it because callous mitigates dmg universally?
A second piece is worth literally nothing defensively
Because thus far the ONLY thing that has threatened me in Uldir is Bleed/DoT damage heh
Just a little more DPS
Ah yeah yeah I get it. Cool.
At 3 stacks 4.5% dr vs all damage.
and Block does next to nothing vs that, since we're at the critical block cap already
Reinforced blocking is unreliable.
If you were guaranteed to block every X seconds to keep it at max stacks, it would be quite good
yeah
Not sure that's true for M+ @junior igloo. Having no DC at all versus that one higher piece, I don't see how that higher piece would outweigh for having DS up almost 100% of the time in every pull.
yeah its situational
ok thank you
like vs Fetid
I'd say BFI + 30 is better
vs Zul/Vect
I'm going to say DC is worth enough to wear a 340 vs a 385
since that extra block will not mitigate what is going to kill you there.
Right. And in m+, I honestly can't think of a situation that I would ever want to not have the trait present on my gear.
Well
for damage purposes no
for mitigation
you will find a point where the extra armor/str/stam and BFI/IF block will put you above the additional avg mitigation provided by DS
but its a pretty big jump in ilvl to reach that.
but again - its not melee that is gutting us in M+ either
Even though those things do basically*nothing for you (outside of stam) when the damage isn't blockable?
Exactly.
and I think thats what makes DC so strong
and what Blizzard didn't consider when thye made that trait and made us the "Block tank"
is its a required trait to push our only reliable mitigation vs non blockable damage
to sustainable levels
They did
intentionally
I don't htink they considered how far reaching the effect DC would have combined with the talents they put into place
since our talents were more or less, a bandaid
just to get us functioning in time for release.
DC is balanced just fine, assuming you use Demo Shout every 45 seconds and get 2 Thunderclaps in the duration.
right
What Blizzard didnt consider is that making one trait way the fuck more powerful than every other trait is basically turning azerite into the worst part of legendaries all over again
but without DC - warriors are not blanaced hehe
all in all most specs have a single trait that is stupidly strong
but no one else really has a "without you I am nothing"
Just hope that trait isn't stupidly strong in pvp and you're golden bb
I have a 370 shoulder I had to use for DPS offspec because I cant afford to dump DC and quadrupled (quintupled?) demo uptime
And I dread getting an "upgrade"
FEELYCRAFTING tells me not using DC (I tried it for a fight cause I got a helm offa mother) makes warriors feel as bad as people say we are
Reee etc
its REALLY noticeable
Its practically mandatory
wont say required
Demo shout is definitely active mitigation with current talent set up
Not a cooldown
Yeah, i have two 340 items i rotate around my 370s to keep DC. It feels bad, I cannot replace it with Uldir gear at all..
The only good uldir piece we have that doesn't have a farmable alternative is the mother helm
If it werent for the limit on M+ ilvls there would be no reason for us to raid lol
I got mom hat on Tuesday :D
Lol
Casting something else instead of TC when you were supposed to during an avatar window feels about like when you accidentally step on your dog
"Wow I'm the worst warrior to ever play, guess I'll go kms now"
jk the mob I was tanking did that for me
The suspense is killing me @junior igloo
How are you, @grim prism?
Like personally? I'm all right. Might be ragequitting my job to go on a road trip next week so that's cool
At the game I'm pretty shit but that's okay
โค
Just wanting to read this dissertation you're typing lol
My guild is slowly dying and IDK what im going to do as a prot warrior main who gets declined from +2s
Abandon ship? ๐ฌ
YEah but then what
Here's a thought... What if Bolster guaranteed SB while DS was up instead of LS?
Then we would have 100% block uptime with DC
And we would get nerfed
Or instagibbed by unblockable mechanics :kek:
I really don't feel that prot is all that bad, maybe take the GCD back off of ignore pain
Its gonna stay on-global all expac unfortunately
DC trait is worth a little over 6 % DR.
Going from 970 helm to 985 helm is 52 armor, 82 strength, and 167 stamina, which is roughly 0.26 + 0.45 + 1.64 = ~ 2.35 DR/EHP.
It's gonna be less for lower item level pieces and for shoulders. So a rough estimate would be 15 ilvl = 2 % DR/EHP
Brace for Impact 370 ilvl with 2 stacks is 580 block, which is ~2.8 % DR
I feel like a lot of the prot hate is fotm syndrome
We have several off-GCD defensives aside from IP
And rest assured we all agree with that last statement
good job blizzard. removed on ZEK'VOZ mythic coz DK has mass grip ๐ gg
What kind of demo uptime do you use to figure 6%
why is it blizzards fault that you didnt roll a dk for mythic progression?
Going from 30 % to 60 %
Is critical block chance a percentage of regular block chance?
@junior igloo does that take the overall average or consider it versus actual tanking uptime (on fights with swaps) or situations where armor/block is not subtantial in our mitigation (vect/zul)
Now 2 world firsts used 2 BRMs for Ghuun and everyone is crying that BRM is too strong, and looking right past DKs and DHs
@uneven mason
It assumes 100 % up-time, 85 % damage blockable
k
So would you agree that in situations where block/armor (thus ilvl and BFI ) is not substantial, that DC surpasses the 30ilvl~ (2 tiers) mitigatin gains?
How are you hitting 30% uptime without DC?
I thought it was 8 sec on a 45 CD
Am I missing something here
Item level is in large part stamina and some of strength's value is in IP as well, so item level keeps a lot of value against magic/bleed.
You can try some numbers yourself if you create a copy so you can edit:
https://docs.google.com/spreadsheets/d/1smbwHlquHKQpl-rJ1i3xvArHcgW681bppCZCF5zB6MI/edit?usp=sharing
Anger management and booming voice
I don't like yo uanymore
Prot no think only smash
Should I be using Booming Voice on CD with Anger Managment? I still have been holding it for rough pulls in M+
you dont want to cap your rage
Are you kidding me Balsaq the main reason why we have shields is to do Napkin math on the back of them while tanking
@abstract pebble more or less yeah, but you definitely want to be holding it for the next pull if youre wrapping up the pull you're on
I doodle funny pictures of bosses like a kindergartner on the back of my shield...
I have a personal preference to crayola crayons
When im not eating them of course
Like dont pop a demo if you have three mobs at 10% health, if youre about to need it again in 10 seconds for a fresh pull
any1 got MDT maps ?
Negative
Calculating the fifth hc Argus scythe mid-swing to see if I needed to start using cds or if my IP pool was big enough was always fun :)
I have a bad habit of holding CDs until when I really need them, been trying to get out of it, and casting anything that is 45secs or lower on CD (for the most part) on any class I play now
Hi Skyhold, newish warrior here trying to figure out critical block. My character sheet says block chance is 26% and mastery says it increases my critical block chance by 25%. So does that mean I have ~50% chance on any hit to get some kind of block, or is critical block a percentage of regular block?
You have to block first.
When you block, there is 25 % chance it's a critical block (blocking twice the amount)
Crit block is blocking double the normal block not a block chance
@junior igloo so my real crit block chance is 25% of 26%?
Block Chance is separate from Critical Block Chance.
Whatever your Mastery is is your Crit Block Chance.
yeah, that's what i said
You always block when you have Shield Block or Bolster active. If you don't, you can still get lucky and block (26 % in your case).
Then, if you blocked, 25 % of those blocks will be stronger
You block first then of the blocked hits you have a 25% chance to crit that block
As an example, when you have SB active, you have 100% Block Chance. Each of those blocks has a 25% chance to be a Critical Block.
Its not a 8% chance since thats close to 25% of 26%
@abstract pebble yeah, prot war is really not designed to hold cooldowns anymore. Even SW (the only thing we have resembling an "oh shit button") is going to get popped as a filler from time to time
@junior igloo idk if the numbers match up with your assertion that STR/STA still hold a "lot" of value with unblockable incoming damage. In the situation where dmg is unblockable (aka the situations that typically gib prot in m+), the marginal increase in HP and IP wouldn't be better than the loss of DC, which you would certainly make sure you had available for that same damage.
LS is purely rotational to fill block downtimes
yeah, so what that really means is on any given attaick, I have 19.5% chance to regular block, and 6.5% chance to crit block. Is that right?
No, Daigurren.
They're two separate rolls - they're not linked in any way other than the Critical Block Chance check happens when you block.
@knotty ermine
Sure, alternatively, you can still save cooldowns (such as Demo Shout) for the dangerous part even if not using DC
If you baseline block 25% of attacks, and 25% of those are crit blocks, you have a 25% chance of blocking at all and a ~6% chance of crit blocking.
Not additive
If there is fight that's mostly bleeds/magical from start to finish, you should put the Magic damage to 100 % in the spreadsheet and it will recommend keeping DC trait and going for stamina/versa.
But I don't really agree that we should focus on that too much for general gearing.
Even if it seems like it's the bleed/magic that kills you, most of your damage taken is still physical hits on the majority of fights
I'm not really sure how readable the spreadsheet is btw.
1 % DR/EHP/selfheal should be roughly 10 points in the total column fwiw
@final cedar make sense?
To put it in your words, crit block is a % of regular block. At least I think thats what you meant
Idk. I guess I'm just not sold on the idea that a somewhat insignificant reduction (when looked at as a %, not in total) in damage taken/EHP increase is worth the potential loss of having far greater uptime of DS when you actually need it (because there are oftentimes that the time you want/need it lasts longer than 8s). Looking at % of dmg taken overall is worthwhile, but looking at the things that regularly lead to dying, like idk... maybe 15-30 seconds before death, or even the the whole pull in which you died would significantly shift the value you described.
Yeah, I think I understand it now. I'm just trying to fit the two rolls, 1 for block, 1 for crit block into 1 percentage
is prot warrior even worth a try?
So, while shield block (the spell) is up, I have a 75% chance to get a regular block, and 25% chance to get a crit block. When shield block is not up, I have a 19% chance to get a regular block, and a 6% chance to get a crit block
That is combining the 2 rolls into 1 percentage
While SB is up you have a 100% chance to block
And crit block is purely a function of mastery
@final cedar
Yes, those numbers are (roughly) correct
So yes, overall you would have a baseline 6% crit block chance
Wait what
Is SB not 100%?
OHHHH
I'm an idiot
Youre right
Yes
Lol
I'm so done with this crap. People won't invite prot warrs to high m+ so I thought I could make my own groups. 3 consecutive groups 1 guy feels superior and has to leave the group when we had 5 total deaths clearing trash
I'm so tilted
all that wait for war fronts and.. theyre kinda boring?
Welcome to pugging M+... toxic bads gon toxic bad. You gotta btag the ones who you do well with because there are a lot of people not willing to spend time wiping on someone else's key
Some people play the game like it only serves them and then wonder why the community is so shit lately lol
@junior ivy yeah :<
if its my own key, i only take guild/friends. i dont mind pugging other peoples keys
but im not risking my own
We had an arms warrior that got aggro at trash because threat generation is low rn and he got killed 1st time in the dungeon
Yeah I never pug my own key... i unfortunately expect groupfinder randies to be toxic
@uncut fractal You can also try the m+ discord. Had pretty solid success through there. Actually haven't had one fall apart from that yet.
Oh wow, inv link pls
i do most of my keys with an arms warrior but he understands he will pull aggro soemtimes
Mileage varies pretty significantly in LFG, moreso when there is an affix like quaking that can lead to many DPS deaths
@modern brook +1
You're supposed to die by the sword, not die because of the sword
Die by di scord
Lmao
Is there anything that increases base block chance?
....maaastery? I ๐ช ?
๐ค
Let a pug group "carry" an AD key of mine last night, because I was bored and wanted to mindlessly DPS. Checked IO on the group, and 3 of the 4 were over 1k with 10's complete for every dungeon. Feelsbad when your key gets popped by a group of idiots who, you honestly cannot figure out how they actually cleaered all 10s in time prior to this
...it was a 7 key btw.
also, am I allowed to post another discord channel's link here? can't be asked to read the rules ๐
im done doing any keys (+10 and above) with pugs too unless they use discord
nothin annoys me more than pugs acting like theyre too good to use discord
"this is easy we dont need discord" then wipes on first trsh
trash*
@final cedar mastery
"its only a +11 we dont needd discord" you look at their .io and theyve done like ONE other +11 ever
"one sec before we start, gonna go take a dab" from the healer
Nothing beats the true combo carnivale:
DPS fucks up mechanics -> thats what we get for taking a prot
yep
I liked warfronts because I'm able to shockwave groups of like 30 regularly and feels good
Also the music
for the record, idc about recreational drug use, but there is definitely a correlation between the people that advert that to the group, and their propensity for nuking your keys
I'm 360 equipped and my base block is 26%. Anybody got some stellar ilvl can tell me their base block chance?
@junior ivy if you join a +10 and they say it's easy, you should just leave
@knotty ermine DM it pls
And I'm high as balls most of the M+ I run so I don't flame others for it
Weed isnt a real drug though
im often high in m+ too but dont advertise it lol
can i also get that link?
It's probably just me but I lose focus when high and feel like my mind isn't as sharp
what link is this i want it too lol
readycheck goes out
"Hang on I'm buffing up" [mutes mic for bong noises]
Can I get link too pls lol
https://discord.gg/yh5ERq Thats the horde m+ server. If you're Alliance scum, in the welcome page for that channel there is a link to the alliance channel
also Lok'Tar and GFY
Ty <3
@junior ivy the only tolerable alliance scum
i have a bunch of friends bugging me every day to go horde
i have 2 IRL friends and some wow friends on area 52 horde
Do it
but im stubborn
Should delete your druid and just make a horde warr
Even better
@knotty ermine well this should be a nice server to be a part of
Takes longer to get a group together for m+ but I have yet to fail a run that I've been in from that server, so there is that.
theyre likely to wanna use discord too which i like ^
Better dead than red.
Your king, as well as your faction, only survive due to plot armor. And you know, honor and stuff, or something.
๐
Alliance is a faction of mary sues
i've heard horde playerbase average age is way higher than alliance? is this true
tired of puggin with kids
Idk if the kids thing is true, but can 100% confirm that all alliance players are D W E E B S
Better red than having your home burned down ๐
Being a horde panda is mint btw
My rogue is a horde panda
because i wanted to make the worst decisions i could before i hit level 2
ok i have these pants and for the life of me i cant figure out if theyre an upgrade
nm its a chest not pants
but look
Being a panda is a great decision
what is the addon that shows the azerite traits in the tooltip
are you asking for prot or fury?
It's Azerite Tooltips.
nice. because wow default method sucks
IDT plating is worth 30 ilvls.
I currently struggle with the fact that Horde's best-looking races for transmog, which is the real endgame anyway, also have sub-optimal racials for the content I run (m+). (writing off BE because, even though most armor looks sick on them, I already have like 3 other BEs and it's meh)
i know its about a 200 dps upgrade for fury
but if its an upgrade for prot id rather use for prot
since i main prot
like plating is a better trait sure, but its not DC better
@knotty ermine orc?
I wouldn't upgrade that, Cat.
Oh you changed shit on me
๐ข
Unless you have another DC to put somewhere.
callous reprisal yech
DC is really good.
I mean soonish weโll be all playing zandalari ๐
Donโt need shoes
Oh, if you already have / can keep one, replace away.
YONO, you only need one, cat
until u look at their heal toenail
what trait should i pick
and ur like oh right gross
You only need one DC, the second is wasted.
Callous.
ty
I mean the zandalari heritage armor is dope
Archive isn't worth it for another few weeks, and that's only during raids anyways.
and the middle?
I can't wait to see the BE heritage gear tbh
the zandalri heritage armor looks like questing greens to me :/
I really hope BE armor is based on the cinematic. Always looked so nice
@final mist Iโd assume itโd look something like the guards in silver moon
for middle do i take strength in numbers??\
If given the option between prot as a tank offspec (to my arms mainspec), or making a monk alt just for tanking/healing shenanigans, which would yall recommend?
@chilly brook What does an orc bring to m+? My warrior has been an orc since Vanilla, finally changed in Legion to BE because I missed Arcane Torrent so much from when I was tanking on my pally
this ilvl will def get me into pugs ๐
Something like this
I dont get how catfriend is simultaneously the best person and the worst person
Honestly can't recall offhand. Its what... a minor dps cd and 15% stun duration?
@knotty ermine I was thinking more about your second best tmog race since blood elf was out the window for you
Ahhh yeah yeah
Highmountain is probably the second best m+ race
Orcs are baller
That's what I'm hoping Griff
You and me both
That was one thing I liked about Wildstar (RIP), their racials were nonexistent.
I bet the shield from SWP is gonna look baller as fuck with it
We have be mad as a racial
Just need a good weapon
TBH I kinda miss being a blood elf
Ha, I have a HM warr as well, but tauren look wonky with like... 40% of transmog options
The new Teebu's might work, probably gonna end up using a mace though
I was going to go to Mag'har on my Warrior for their heritage gear
orcs > all
Until they told us about the BE zone
zugzug
And now my warrior is going back to BE
my horde warrior will always be blood elf cause im basic and i like races that look nice
hell yeah another fellow gnome warrior high five
Female blood elf idle pose makes me want to off myself
that is for real revolting
I had a Spell-breaker set, but the shoulders I use for it have been broken since Legion
Lol yuuuuuuuuuup. My incredibly inconsiderate groupmate that WAS a BE monk decided to go Mag'har, and now our group is missing out on some sweet dispel action
theres no universe where that is a comfortable position
i'm switching to kul tiran human when it comes out though, guild says gnome tank is too small to click on or some shit
Female BE armor scaling makes me rage. Why do they have dino feet and huge heads
Whatโs revolting?
dude it'd be so dumb if BEs got spellbreaker as heritage armor
oo im gonna do my dark iron dwarf scenario!
the class doesnt even exist
its like someone plugged a gameshark into their PC and enabled DK mode and Bighead mode
why are your healers clicking on models
I found out yesterday that my healer is a fucking clicker
gnome warriors and that transmog
he was streaming something and im watching this guy fucking click his bar then on my raid frame
CLique helllo
and the whole time i was like "i trust this man with my life"
lol
I might have to swap back to BE for that heritage armor
I mean I think itโs a pretty decent transmog set
i'm aclicker as tank ๐ญ
damn how do u click as prot? ur eyes must be quick having to look all over the screen so much
i wanna stop clicking but its so hard
like "ah shit tank buster incoming, lemme look for my block button"
i manage pretty well as a clicker lol ๐ฆ
i got to 6./8 heroic last niught in uldir
we killed zul!
u do 10's so u must be doin fine lol
To be fair you could be so much better
way better than me at least
and +11s !
My issue is that I suck with hotkey modifiers
Like if I wasn't using this naga hex and clique, I probably wouldn't function as a warr. I dont see how some people can play with alt key modifers on their abilities
maybe thats part of it, I can't break my own mm
I have alot of similar spells on the same keys + alt keys
Same
Sure you can
moving my thumb to naturally be over an alt key is ridiculously awkward feeling
Just have to fight through it
Mod macros are some godtier shit
Oh no doubt @grim prism
Put something important that you need to hit on it and youโll start hitting it ๐
lmao starcraft mouse clicking builds CHARACTER
I only use alt (easier cause uae to play league)
Lol maybe thats the problem. If its important I dont want it to be bound to a modifier
Appparently this is weird af, but I have my arm at kinda 45ยฐ out from the keyboard, so my pinky is pretty much on tilde and my thumb is kinda at space on the edge of alt
Shield slam and shield block (prots two most important abilities?) are both on 3 and can easily be pressed with middle finger while strafing
Its weird, but if it works it works
You can't kick a$$ if you don't use your feet! - If they're good enough to drive a car, you know they can drive your game. - Fire weapons with your feet! - Zoom with your feet! - Cast spells with your feet! - Control movement with your feet! - Scroll with your feet!
@digital arrow that was me lol
post link. My account balance will thank you later
HELLO
I use a trackball logitech :(
See i could never use something expensive for footpedals
balsaq you genius
Holy christ I would crush those to dust within a week
"tfw ur kick is actually a kick" lmao
I have a couple friends who use those
