#protection
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usually happening in drustvar
i cant give you any "life hacks" but jsut sum up the thing i tend to do ๐
xD
is Devastator really that bad of a talent? I really liked my rotation with it, but I read on icyveins that it's god awful in comparison to Booming Voice
booming voice is op
with devastator lots of empty gcd on ST it should be better for multiple targets yet bv is still way better for it
Everything i have been thinking about is in this thread, minus the math i have been doing. Most veteran tanks take each of these things into consideration. People don't realistically think about these racials long term and just look at what sounds good without doing the math. https://www.reddit.com/r/wow/comments/7vz008/the_datamined_dark_iron_racials_arent_very_good/
0 votes and 18 comments so far on Reddit
Just doing the math for haste alone i would be losing out on almost 3% haste which is almost 1 sec off my mitigation, .5 sec on all my dmg abilitys=more rage=more mitigation
Thats just for haste alone
That by itself out does the dark iron passive
Then you add mastery for increased shield block/crit block
And crit for parry ect
Then to top it off like mentioned above in the link
The racial is basicly useless
There is almost never a circumstance that you will have more then 1 dot/bleed/curse on you outside of pvp(edited)
So at first glance like i said it seems good, but once you really think about it, its shitty
The human racial however
At first glance seems bad
But for a tank
Being stund /feard is the 2 worst things you can have happen to you besides being disorentated
Its a time when you can do absolutely nothing but watch all your mitigation fall off leaving you utterly and completely vulnerable
Most dots/debuffs can either be interupted or spell reflected anyways
The regular dwarf racial is better then the new one
For tanks that is
I would like everyones opinion on this please
Brains only
The general consensus is that dark iron is the best tank race in the game
I however am not sold 100%
it's not really news, the dispel by itself is what makes it that strong even if it is situational.
races in general are supposed to be marginal at best while having very niche strengths
But heres the thing tyme
Thyme* sorry
Think about how many times outside of pvp thats realistically going to come into play
You have 1 ability in underrot (which can be avoided) then maybe 1-2 mobs in kings rest and temple that apply a bleed?
im going dark iron cause its cool as fuck never really cared about racials
Most of these things can be avoided by interupting/stunning
hey friends, strength pots or burning blood
So how often are you really going to see that "massive" primary boost people are claiming
In pvp however, thats deadly
In my opinion
afaik almost every dungeon has a poison, bleed, etc.
Thats not the point
90% of those can be avoided
So unless your group is shit
Your hardly ever going to have to deal with that
Lets say you do get the worst group
it still gives you main stat even without dispelling anything also you can just not interrupt and get benefit from it with more str
just a clever use of game mechanics
and you are not interupting stuff, your going to get at most what...maybe 2 stacks?
Thats only 100-200 primary increase
Then
which isnt bad
That only lasts 8 seconds
Take into consideration global cd
Thats really only 5 abilitys if timed correctly
still more than just about any other race
So you get 1 fat IP
is it on GCD
GCD of your abilitys
racials are not on GCD
arcane torrent is
Not the racial
fireblood is not
Your not hearing what im saying
so that's irrelevant
You pop fireblood
you have 8 sec of a buff
During those 8 sec
You have to deal with the global cd inbetween hitting spells
it isnt a bad racial yet not the best and its same for every racial none is crazy good
Im not saying they are bad
Im trying to correct the general consensus that dark iron isnt the best tank race
Because atm thats what everyone thinks
Yet they are not doing any math
i haven't heard anyone say it's bad outside of discords ยฏ_(ใ)_/ยฏ
You can kite bleeds...
You just dont let them hit you to apply the bleed
Most poison can be spell reflected/interupted
nope
with couple stacks of bleed/poisons you can get around 1k str for 8secs which is good 1k str is really high buff at least right now
reflected?
not reflected at least
Yes, in legion the burning blade rogues had a deadly venom that stacks that can be spell reflected as well as the poison the snakes spit at you out in vol dun
Not everything is spell reflectable, not even all spells
But allot are
I'm well aware of how reflecting abilities work, there is almost no way to generalize it
But even if you cant reflect a poison, you can stun them/kite to prevent it
This is off topic from the point at hand though, how often is that going to come into play...one or two dungeons in the expansion?
having an option that youd otherwise not have
esp since bleeds cant be dispelled almost
is always an advantage
I dont think the trade off of being able to remove that (when its not properly avoided in the first place) beats having higher secondary stats resulting in overall higher mitigation and mitigation uptime
Lets say there is a dungeon
God damn, someone really typed all that up and hit enter
That every mob applies a bleed/dot/magic debuff
Ok, so thats 1 dungeon out of the entire expansion
When else are you going to gain a huge benifit with your racial?
@lucid ginkgo typed what?
That long... thing up above
I personally feel everyone reads fireblood and goes "INCREASED PRIMARY AND I CAN DISPELL MYSELF AND GET BUFFD FOR DOING SO? HELL YES PLEASE!" When in reality...how often do you have that much shit to dispell off yourself?
Thats all im trying to say, i just feel its very over looked
often enough for it to matter
it's also more about having the option to do it than not
If thats the case i think the group is the problem, and not you

rip
Alright, now here is the other side of the coin
So as a human, you can get out of stuns
Same can be said for stuns
you can avoid most of them
ucant be a class that can remove bleeds that im aware of
You can be a dwarf
If you are stund, then what? who is going to save you other then a paladin/someone to dispell you?
That'll remove bleeds with racials. \o/
Being stund/feard/disorentated is the most deadly thing you can have happen to you as a tank other then bending over putting your back to the boss
well, stuns arent applied to you as often, nor are they as hard to avoid as bleeds
Neither are the dots/bleeds/poison which is what im saying
There are just as much if not more stuns then bleeds ect
definitely not
So your going to tell me that being stund for 4sec-who knows
Is better then having 1-2 bleeds/dots on you that could have been avoided int he first place?
If not dispelld by your healer?
tanks in bfa die t oconsistent high dmg intake, not to being oneshot while stunned
I dont think the trade off is worth it imo unless your group is complete trash
you can say that, but what unavoidable stuns are there
joe howler
and uhh
he doesnt even attack during it
I can name one dangerous avoidable bleed too
Almost every dungeon has some type of shockwave stun frontal cone
And by itself dosnt seem deadly
When you are pulling multiple mobs, then ontop of that staggering them as you are maintaining good m+ pace pulling more mobs
You get to the point you have 2-3 mobs casting shockwave at different times
and you can still dodge them all if you are good?
If you have DBM voice pack installed/name plate cast bars its easy to avoid
But for the other 90% id say otherwise
theres that trash pack in shrine on the bridge
That's great, we don't tell people to pick based on them being bad.
those fuckers are rarely synched ๐
We tell people what is good mathematically under good performance.
Because people should strive to be better than they are, even the best.
Getting hit by an avoidable stun
your reaction is not "oh I should have been human"
It's "damn I should have dodged that."
I have seen so many shit prot warriors get trucked when they get stund, and here is why. Warriors with there mitigation up are a brick shit house covered in gold covered in titanium. But when it falls off (aka during a stun) that is when your most weak
Your reaction will be "Shit, I need to get good"
Your not reading the topic above lala
I was reading it the whole time.
Your reading the one now and thats why your taking it out of context
If you're getting stunned by something you can avoid, that has nothing to do with the class.
Thanks though.
our haste break point still 30-32%?
The original reason this got brought up is because people are arguing that there are not avoidable dots/bleeds/magic ect
there is no haste breakpoint.
When there are plenty
no stuns are
that was never a breakpoint to begin with
You're methods of dodging bleeds/poisons are much more punishing to the group as a whole than dodging a stun.
just making sure.
No way
Yes way?
When you try to avoid a stun you risk shockwaving the entire group (givin your in a small space)
yo question - how are you guys handling that last mob in kings rest. the zul-guy with the magic dmg? feels like im mostly dependant on the healer to survive? just thinking for m+, its gonna suck. but im not sure about the mechanics
What?
With a bleed/poison you can kite safely all around your group
You don't have to face a stun at your group to dodge it??????
Doesn't that fall back to the point you made abouit the group being trash? If you're going to move to avoid the stuns, just on the same token the group needs to not be in front of the mob
You just said its less safe to try to avoid a bleed/poison then a stun
You don't point the mob at the group
No...
hes not casting it? @ember arrow
hes a caster
Obviously you would face away
Then how are you risking stunning your group?
you face adds away as part of normal gameplay anyway
Read the parentheses
so thats the general strat? apart from chaining cds like SR and DS and whatnot. fair nuff
Okay, parentheses "givin' your small space"
only mobs i can think of that could stun your group is constructs in kings rest and they target a players location to stun not just the tank so everyone has to be looking out for it.
Counter: There's no dungeon where you have less space than you need to dodge stuns by moving
"You're methods of dodging bleeds/poisons are much more punishing to the group as a whole than dodging a stun." So your saying the group has a higher chance of dying with you kiting the mob then you potentially stunning the group? obviously you would face him away lol
This is really off topic from where we have started
And noone can still provide math to correct the post above
fair, cheers man @ember arrow
That bleed/poison can only be removed once every 2min
The mob can cast it as often as its ability comes off cd
So you dispell yourself once
Thats nice
Now you still have to kite
saves cds, healer mana
Yes, sigh this really isnt getting anywhere guys
I was kinda hoping some of the higher ups could answer this
But im just getting smartass left field views
well, we arent in agrement, no need to come with the "this isnt going anywhere"
like a gotcha
The fact that you're talking to one of the "higher ups" doesn't help you in that goal?
especially when the "higher up" is going to repeat what's been said to you?
You mean we don't agree with you so you think we are attacking you?
Im talking about the math behind the passive and the mitigation bonus of the racial
And all you guys keep bringing up is the bonuses of being able to dispell youself
A blind man can see the +'s
If a racial bonus in the first place is what is helping you survive or not you have a whole host of other problems to worry about.
But i dont think the +'s of that out weigh the +'s of other racials
I play a nightborne for christs sake.
lol
why calling people smartass that arent being smartass?
what is this
That is not a smartass opinion, that is a fact.
Where is sense and marok when you need them
just to make your opinion seem elevated?
The only 2 respectable warriors
@fierce juniper
Where you at
wat
smh
Sorry I'm not good enough for you, I guess?
holy shit
Am I good enough as a former top 10 prot warrior?
I have been in this chat for years, you guys constantly attack peoples outside views instead of actually doing the math yourself
I casually dropped NA so it'd look more respectable
???
Then marok comes out with a guide with some math explaining the works and everyone just refers them to the pins or preaches info they already know
Wonder where I fucked up as a kid never learning how to work with spreadsheets or do math.
You guys mainly deal with new warriors
So its not a problem
But when someone trying to min max has a serious question
shut the heck up lala you've never added a number in your life
That's not true, either
"people disagree with me, lets go on a tantrum about how the discord is agaisnt me"
Faide pls
Because from being on the "higher up" side of things, I'll certainly tell you for a fact that it isn't just new warriors that are dealt with
^
Its tank related, regarding math formulas provided in the game between 3 racials
Last i checkd this is the tank channel
Alright, what's going on?
You can ask me.
It's all above
Ah, I see.
the Tl'DR he wants to know racially speaking which is better Human or DI's
There was an attempt at showing math, give him that much
coming up with hypotheticals isnt math
"Attempt"
No, racials generally don't matter. They can help, but for the large majority of players, racials won't make much of a difference, and if they will for you, you already know this so you wouldn't be asking.
i guess you could call it that
Min-max something else.
math speaking 2000 haste with the human racial (2% secondary) is only 40 haste which is a gem
wut
so is 40 haste better then 1% physical damage reduction from all sources.
The math is that humans gain 2% in all secondarys
However it dosnt work how it says it does
It takes 2% from all sources per source
So if you have 55 haste on your gloves, 44 on your boots, it has to take 2% of 55 and 2% of 44 then add that grand total up and thats the bonus secondarys you get
humans have always gotten stronger as the expansion went on, the best race now may not be the best race next tier
it's ultimately a tiny difference
that's subject to change
Ah yes
Sometimes I use thunder clap to generate rage ๐
good on ya
The huge difference between taking 2% of everything individually and after you added it all up
shit happens
I love the difference between
(55+44)*0.02=1.98
and
55*0.02+44*0.02=1.98
Funny how math works right?
oof
math proof, cosmo for TC!
Okay but now do that for every piece of gear you have with haste on it
๐ค
what the fuck
is this a troll
AND YOU SAY I CANT DO MATH?
๐
WHAT?
Then compare that to 1% DR from dark iron (basicly 1% armor)
I wil say Cosmo
Remember the time we briefly talked about the DR change and the math?
2% of everything added up is the same as 2% of everything individually and then added up
It makes no difference

too bad i can't
๐จ
AGAIN
lol
u mean
I'd say 1% phys DR or 2% extra secondaries is entirely situational and will depend on encounter
ยฏ_(ใ)_/ยฏ
Thats my entire point i was trying to make earlier, thank you
If you're at that level of min maxing you'd probably just reroll to the FoTM tank anyway
Because here is the thing
1% dr is nice
but thats physical
ignore pain and bringing spell reflect off cd =more magic dmg reduction
?
?
wat
How do you "bring" SR off CD?
SR isnt based on secondaries
spell reflect
IP has no cd
Negated magic dmg
sr is flat cd
Having more haste= less cd on abilitys =more rage=more mitigation
I shouldnt have to explain this
SR isnt affected by AM
^^^
Fyi
you are trolling
you shouldn't be alowed to explain anything
SR isnt affected by haste?
Nor is it effected by Haste
your brain is damaged
No
no it's not
Its 25 seconds nothing changes that
And another thing about SR
IP isnt affected by haste either
@errant thorn never bring this to my attention again
it has no cd
if you reflect, the spell is gone
Wouldnt having higher uptime on ignore pain be better then 1 % physical dmg reduction?
good luck getting that much any time soon ๐
if you reflect, the magic DR is completely gone and you're now vulnerable to other forms of magic / dots on you
SR isn't what it was in Legion
Yes im aware clutch
1% more phys damage reduction also means more uptime on IP ๐ค
hide, you're in trouble @ember arrow
Im just speaking in terms of magic dmg reduction vs physical dmg reduction you would get from dark iron
I think the higher passives giving you higher mitigation uptime would be a better choice
y'all like typing I dig it
depends
This is why i brought this up
You've been getting what you call smartass opinions after people have told you where you're mistaken repeatedly
it all ultimately depends, but when the DI racial shines, it shines BRIGHLTY
thats what i msaying
Because people have been comming out of left and right to throw there 2 cents
Then get shut down and disappear
by whom?
So far the only one that's been reliably shut down, has been you
OUCH
People are disappearing because they don't want to continue this
DOUBLE OUCH
its 2am where im at on saturday night, i got nowhere to go
is IP reduction dmg based on after or before mitigation has been applied?
Oh, no no, not referring to the SR CD.
after
after
thanks
How?
And now look, you got what you wanted, the attention of one of the two "respectable warrior's" here.
๐
There's always people lurking, there's always people looking to help out but when the "discussion" becomes irrelevant and asinine most tune out because it's not worth the time
Racials are situational and there isn't one that's strictly better than all of the others. The difference between them is so minimal that it really doesn't matter.
There's no reason for this discussion to continue. Please move onto something else.
pretty good
when
I agree with everything Marok has said.
LMAO
lol
!
bye
B&
cya
oof
no swearing mate what the heck
๐
my kid is watching my screen he's gonna get influenced...
๐จ
๐
dps is insane im loving it
And that's not me drinking the skyhold koolaid
oh i agree, was msotly smt that gets asked alot
and can reflect some cool stuff
i liked the sense meta for 1 sec
yep ๐ฆ
don't we all
Iโm personally still taking too much damage at 340 ilvl in prot
then you didnt play dk
itโs a bummer :/
u can get to 30% in a heartbeat randomly too
DK is pretty funny with bonestorm
practically unkillable
you can fuck up so much on a DK too
I agree with everything Marok has said.
Macro, you are not respectable enough
taking 0 dmg on boss fights - taking a lot (sometimes) on trash pulls
can all valkyr transform to sense
and type that
@half merlin trash is generally more damaging
first week next week will be fortified
iirc
We're light hearted around here but not that much of trolls
shut up @lucid ginkgo , ur a mag'har
๐
And you're a god damn panda
ass too hairy, can't enjoy it properly with clapping cheeks
๐
๐
๐
๐
yikes panda.
wanna bang in one more question before i hit it. the general consensus regarding trinkets (reading the sticky) is str with haste/vers as on use or proc. so having a 340 with str and shitty on use / proc is worse than say 325 str with haste/vers as use or proc? feels tough to downgrade tbh
or is str that valuable?
effectively trading like 40 str for 600+ proc haste, not sure about uptime or avg use per min
you can divide the proc by 3
thats how much on average u get
i think thats a decent estimate
strength gives armor and increases your IP absorbs through AP increases multiplied by your mastery, etc, etc.
and probably adds to block value. idk this for sure, it did in the way past.
thats how it worked out for alot of proc trinkets, but i didnt do the maths recently
Lmao this discord dramans
guys i just got absolutely destroyed in a heroic and id like some thoughts on it.
I was doing everything correctly but i got killed by about 3 or 4 mobs
what dungeon?
the cthulu one
underrot?
shrine of storms
then you are either undergeared or didnt do everything correctly
well, what was talent setup
i used every bit of mitigation i could and i got chunked
the icyveins one
im 318 heroics should be nothing right?
They should be pretty easy, yeah
hmmm which pack and which ability killed you if you tell em we can help
its the 4 mobs just after the two rune boss dudes
right pack?
to be fair, I find I'm too dependent on the healer. When I die, I just check the log and it usually is something like 10s without heal
there is a stacking debuff you should interrupt otherwise it will become oneshot after 5-6 stacks
i pulled the 3 mobs behind that mob
one that will make you take increased shadow damage
Like Revan said, if you're pugging or something, sometimes you'll get into a group with a garbage healer and you'll just bleed out.
Generally though that's not the case. If you're consistently having trouble you're likely doing something wrong.
my healer is my pocket healer gimmie a sec ill take a screen cap of the meters if i can
i did mythics at 280, so a hc at 318 shouldnt be oneshots
maybe somemechanic wasnt followed, maybe you werent dispelled
if you let adds do their thing, youll die
cant get it
and as marok said, you cant blame everything on yoursel (well unless you can ofc), but a healer is way more important now than ever
A common mistake is low use of shield block
well, since legion anyway
probably the unending darkness casters.
i use it on cd
well don't, the uptime can't be 100%, keep it when you are actually getting hit
which all the time I pug it, DPS ignore interrupting it.
i do that as well but when its a magical mob i use it for the damage
also aligning some good shockwave to interupt mob casts isn't a bad idea either and if worst comes to worse, you can always kite as on groups you should have close to 100% uptime of demo shout
the current setup for warriors feels like im doing way more than other tanks would be to do the same stuff but better
It's not such an issue, the bigger problem is gcd
especially the one on IP is super annoying
but I guess a small buff to block value or chance wouldn't be bad
if they up the absorb % in IP id say that would help alot with magic damage
Every tank is bad on magic damage
when you have tanks like dh pally and dk who dont worry as much about it because they can heal it up it feels a bit unfair and imbalanced
everyone only mitigates physical damage pretty much
that's why we have IP
it should scale with strength, so it does improve with gear
how are prot pallies looking right now? i know a lot of the tanks didn't look so good fresh 120 in dungeons, prot doing okay geared?
feels like i do when i play mine
i take a big hit i heal most of it up
heroics at about 309
the DK still takes more dmg, the fact they can heal some of it back doesn't make it better
are prot warriors holding up so far in mythics? they gonna be okay in the raids or in a bad place right now?
meanwhile my prot warrior has issues tanking 4 mobs in a heroic at 318
well you are doing something wrong
I cleared mythics first week 10/10 297 ivl w/ 271 shield easy. I'm 346 now.
Yes. Mine doesnt
because i had no problems with mythic at 320
prot warrs in mythics is way fine.
prot have any hope of having a reliable raid spot as off tank or something?
what deals more damage to single target, thunder clap or revenge?
tclap.
@sick sentinel fine in raid
kk
@toxic wadi tC
btw on ashvanes BiS chest, do we go for strength in numbers or overwhelming power ๐ค
ty
OP
revenge is rage dump unless free by procc. generally tclap is your hardest hitting ability if you're talented correctly, until your gear catches up your shield slam.

you want survivability or more damage
stacking haste is so lame though... :/
according to guide both are same tier so idk
25k possible more HP sounds juicy
for higher keys
and im already at 18.75% base haste
although, yes i know haste doesnt lose value
i mean, i dont have the chest yet so it doesnt matter currently, just for general knowledge
does anyone know enough about archeology to answer a question
more haste, better rage gain, more block brace for impacts, easier IP uptime, short SB CD, shorter CD everything through rage use > AM.
So i am new to prot warrior, and it feels like i die so easy? i have look up the rotation but i still feel so squishy :/
help
I ran devastator on a tank target dummy for one minute using devastator and booming voice. My damage taken was lower with devastator because I got more shield slams which priced brace for impact. Anyone else getting the same results?
*procced
@dawn warren knowing when to use what is really important. Prot warrior lack sustain and is unforgiving if you miss a mitig. But healers say weโre smooth to heal since, if youโre good, youโre less spiky.
^ this
We have so many ways to mitigate too
I mean even by accident I at least have one or two mitigations up
last stand with AM is like... always up it seems ๐
I didnt know haste doesn't impact sr
mhm.
ty
148 votes and 700 comments so far on Reddit
That thread helped me out this week by giving me the healer's perspective
@dark junco Brewmaster has an extremely high skill ceiling,
i stopped reading at that sentence
only the pro's know when to purify
lol
is there actually a wa that tells you when to purify ...
other than that, yo ucan macro your rotation to one button
The more I play the more I think prot is a strong five man tank class
@little star not directly, but it shows stagger, and it shows it relatively, so its not like the standard ui
Just gotta know when to use am when to intercept and when to kite
basically if it says youre red, youre red
hm i play BM as an alt for m+ for keys that i probably shouldnt do on warrior and default stagger bar is fine for me to know when i need to purify, that plus i can time i think the pack will die with ISB uptime and know when i have spare charges
don't need a big aura in the middle saying im in the red flashing at me to stagger because usually i wont be in the red(atleast in m0s)
ovc dipping in after a smash from a mob or boss
BM seems like common sense to me tbh
What is everyone's damage % for dungeons?
mine is 30-35% thunderclap
12-15% attack
14-16% shield slam
10% deep wounds
10% revenge
8% ish devastate
Whats considered good dps at around 340 ilvl?
Single target or multi?
and if so how many targets
how important is haste if you have into the fray on?
really important
just for single, I meant to post this in arms. I am trying to find out the dps role benchmark for dps
mb
ST 4-5k is pretty good 2 targets like 7-9k
Is Merektha's Fang good for prot?
I have a 340 ilvl merekth'as fang
whereas my lowest trinket is 298, Mercy's Psalter
Should I use the fang?
Fang got nerfed but the dmg is still pretty good
the strength is really good if you have no other high ilvl piece
oswain's for sale for 255k, I have 285k...
why is it still so hard to turn down? (320 shieldbtw)
oh, it's only a 350 shield? psh. never mind. plebeian trash.
lol
255k is worth over $30 because tokens are 110k
you rly want to spend $30+ on a shield for a week?
People spend gold on meaningless things. What's worth it to you (or isn't), isn't the same as everyone else.
I've bought multiple BoEs for multiple characters, others of my friends have or haven't done the same.
Ya but with token prices coming down everything should go down in value which its not
doesn't work that way
Token value has nothing to do with market value
An item's market value is supply and demand. That's how economics works.
It decreases the relative value of everything else but the opportunity cost is higher
A token's market value isn't anywhere close to the same thing as the BoE shield's.
It's called opportunity cost
these are the ways economies are supposed to work. These are not the ways economies work in game or in real life
TL:DR: you economics teacher is wrong
Lol
would say it's influential, indirectly, people cling to currency like a drowning man to a fat sack of cash hoping it will float forever
Just saying. 330k for $45 or that 355 weapon?
Is it worth it to you? Obviously not.
huh?
Tokens have nothing to do with another item's market value, is my point.
Whatever way you think an economy is supposed to work, is not how an economy actually works.
I'm sure there are people that buy tokens to buy gear, but the vast majority of people don't think of or actually buy tokens to get gold.
no, not magic. Greed. Failure of oversight
Most people (and the intended use of) buy tokens with gold to get game time. They're gold sinks.
Or I'd you are like me you sell 110k gold for a token every day because people dont understand it
which makes it an indirect influence, the gold cost of a token will affect how people perceive the value of their gold vs an item
some people will dismiss it entirely, some won't
Lol what is going on here
No, it's not an indirect influence, because they're not linked at all.
A token's gold value is linked to the supply and demand ratio of tokens.
That has no bearing on other in-game items.
sal is correct
@fathom field shhh let it happen
It goes up when the supply is high and demand is low, and vice versa.
you don't see token prices fluctuate wildly when they release new tiers and your 350 shield that used to sell for 300k is now obsolete
Which is also incredibly server based, volatile from server to server
It has no bearing on a BoE's value, or ore's value, etc, because all those item's have their own supply/demand ratios, depending on their own worth.
I have a very good idea of how real world economies and WoW's economies operate, thank you.
You clearly do not.

Sorry but no. "No bearing on other in-game items" is just clearly wrong. It's correct that because of transaction cost, the market isn't fully fluid. So gold prices on things aren't 100% equivalent to dollars. But they're very close.
As warriors I believe it should be our mantra to never pull out of these hoes
In retired from investment banking and this shit is funny
A token's gold value doesn't have bearing on other items. That's not it works. That's not how any of this works.
investment banking. Lol. That's not even close to real world economy
I have 36 million gold in this game. I've exploited the game's economy for a very long time, because I know and understand the game and how to play it.
economies are run by people, people are subjective, manipulative (and gullible), you're correct to say a token's price doesn't affect the price of much else, but it does affect the perceived value of gold
It's very different from "investment banking".
Yes it does? It totally does. I would never pay $110k gold for an item right now specifically because that represents a month of game time, and the time is worth more than the item (to me). If the tokens cost 1 million gold, I might consider buying the item.
Unless you're trolling, in which case I've totally fallen for it.
agaha
But there is absolutely a connection between the gold price of tokens and the gold price of other things.
I don't think they are trolling dan
Duh
Reminds me of gm when they didnt even have complete accounting records and they told us they were profitableml
If those things weren't correlated, then there's a huge arbitrage opportunity. Huge arbitrage opportunities get filled quickly. Efficient Market Hypothesis is the closest thing Economics has to a fundamental theorem.
And you're thinking in terms of real world economics, which WoW is not.
lol what
you're thinking in terms of real world economic theory
it's just opportunity cost. rly simple concept
this is true, but a lot of similar principles apply
guess you dont think it applies to wow? because it's a video game?
It's not that far off. It isn't 100% efficient because games etc. But it's way closer to 100% efficient than 0%.
it doesn't apply to wow becase wow has no legal system in place
in WoW you can corner a market entirely
You need a legal system to create supply and demand?
in the real world you usually can't do that, or at least not for long
Alright, since this is clearly going nowhere, and has no relation to #protection anyways, drop it and move on, or take this to #off-topic.
Done with this.
off topic baby
read up on this asshole, baby: https://en.wikipedia.org/wiki/Martin_Shkreli
In the real world you can't corner a market because governments put limits on them to protect the real world interests of consumers.
๐จ
they try, they don't always succeed
WoW doesn't have those stakes, so it's actually cleaner
^reasonable
so whats going to be the flavor of flask for heroics this coming week?
STR
On topic opinion: how horrible are pugs going to be to tank for first week? I've gotta decide between raiding as dps for the guild or tanking on my own. Would rather tank.
find a new guild
lol what does the former CEO of valiant have to do with anything?
I may as well link a picture of donald trump in pajamas
Guilds are garbage on my server and transferring is too expensive. But that's the right answer tbh.
look for a guild to tank for, lots of multi server hc/normal "guilds" nowadays
Any idea how I'd find something like that? Sounds great but not even sure where to look.
pugs are the reason people say that raiding takes a ton of time and isn't worth doing
organized guild raids are too good to miss out on
pugs are also part of the reason why PrOt WarRioR BaD
^
@warped ridge check wowprogress on your server if you can't go on other realms and read up on guilds that fit your aim for progress
you may have to look through hundreds of guilds but you'll find a fit eventually
the community opinion is annoying but its also kinda interesting that everyone is sandbagging prot so we'll probably get some free buffs from blizz
i see alot of prot warrior bashing coming from the chat of multiple streamers, it doesnt help that the streamers agree with them though
i just want prot to have IP off the gcd because it feels bad to use it atm
other than that i think prot is fine
the IP thing was an intentional design decision, like it or not
it'll be hard for blizz to go back on that
IP or DS off the gcd would be great
I kind of like it tbh, but I know I'm in the minority. Being forced to make a real choice on that gcd between offense and defense increases the skill cap.
i dont >like< it but i'm fine with it
it does make prot harder to play cos you have to constantly choose between defense/offense like you said Dan
effectively raising the skill cap on prot
Raises the skillcap sure, but at the cost of feeling good to play. But im sure everyone here knows that and its probably been said here a hundred times
Warrior skillcap is high, or more like its unforgiving
So its easy to badly play a warrior
It definitely felt unforgiving the first week in M-0
yeah its easier to play badly on prot
Yeah so you get a wide mean
yeah then most of the good warriors play with guild groups
and those on the lower spectrum pug
so rip community opinion
Classic tanking problem. No reasonable guilds need tanks because you can't have a reasonable guild without them.
back in classic having a good MT was like the pride of your guild
well most guilds will have had their tanks chosen for bfa since either pre patch or had rerollers mid farm
^
but back then you had a roster of like 8 tanks
i know we recruited our 2nd tank for uldir 2 weeks be4 bfa came out
Easier to switch dpses
as opposed to just 2
nah back then like 6 of those 8 tanks were dps warriors
and only tank for fights like 4horsemen
lol
Haha
naxx was a wierd time, 1 tank bosses and 8 tank bosses
of course, hell even the MT would only spec prot on those "improtant" fights
your real MT would be known by name to everyone on the server
pretty much every big guild's MT was known by everyone
entire legions of guilds never even saw a binding
i like how you remember
it was an endeavor just getting enough people attuned to naxx40
its engraved in my soul
much less having enough tanks reach the requirements using the patchwerk tank calculator
back then just standing on ironforge bridge with full dfreadnaught was like WOAHHHHHHHH
Nihilum's first kill video of kel'thuzad was wild
Is it worth it to drop 5 ilvls for a socket?
if it's not wep/shield i'd say yes
I asked an arms warrior in this random heroic atal'dazar to swap to prot loot spec for the shield. They got the shield but couldn't trade it. NotLikeThis
enditall.jpg
next dungeon was a motherlode
but the boss that dropped the shield was dead
I left immediately
lol
the whole new personal loot model is cancer
I mean, you couldn't trade ilvl upgrades in legion either. That's not the problem (yet)
well
it did cause a problem for me
but blizz has to keep us subbed somehow, you know?
and I like supporting small indie devs
just like the bear i was playing who had 345 wf polearm, went balance to get a staff for guildie. staff dropped couldnt trade the 340 staff cause i didnt have a staff i guess? lol
Howler or lingering spore?
howler hands down, spore pod is trash
thats what i was thinking
feelsbadman i got a 345 spore bod
Gotta like getting these random tells
does ablative shielding stack in any way? separate procs?
just about every trait stacks, and it's a single proc but the armor granted is increased per trait
cool cool ty
i knew some stacked duration / proc / etc but it seems all over the place
What Stacks for Azerite Traits?
Stat increases, Damage additions, Healing additions
What doesn't stack?
Duration multipliers/additions, proc chance, number of targets, etc
great thanks

Hey have a very silly question but what is the stat prio with prot ?
ilvl > str > haste > vers=mast > crit
Ty buddy
Going to do it ty
Is Darkmoon Deck: Blockades Bis?
My EU brethren, there is a 330+ shield reward from a WQ in Vol'dun today.
It's one of the better defensive trinkets pre-raid primarily because of how much strength it gives at the given ilevel. @upbeat monolith
is prot warrior really in a bad spot or is it just memes
can I ask an awkward question
why is protection ignored on every simulation list I come around?
it's really odd ._.
no working profile
could you elaborate?
SimC requires Profiles of each spec to be maintained for the current patch, then it requires an APL(action priority list) to correctly "play" the rotation correctly to do damage.
Currently Prot has neither working currently so it's excluded for obvious reasons.
https://puu.sh/BonAV/58c1c3e3bd.png it's being worked on, but slowly and not on their top priority list
doesn't shield block, block any ranged attack?
Not all
Usually just ranged autoattacks
Mobs that cast things like "Shot" can be either blockable or not
So normal ranged attack(not cast) are blockable?
Is it trial and error to see whats blockable or not? Seems like a really dumb system
Would wowhead have that info on whether different abilities are bloackable so we could atleast look it up? Maybe a list or compiled info for what is and isnt blockable?
There's a list for raids/dungeons in the pins
Oh there it is mustve glossed right over that link
trial and error, yes
same goes for reflectable
it's nearly impossible to generalize it
correct
Are the uldir azerite traits in the guide guide yet or should I wait ร bit morte before having a look again ?
Guys, can someone explain how Brace for impact stacks exactly ?
pretty simple
you get 1 stack for Each SS you do that lasts 9 sec
if you SS again in that window you get 1 stack more for 9 seconds
it does not refresh the duration of your 1st stack
you have seperate timers if you will
take it as multiple buffs instead of stacks, rather
Alright thnx
Now, does each trait generate his own stacks ?
Supposedly you have 2 traits of BFI, each generating let's say 2 stacks
just about every trait stacks, https://puu.sh/Boquo/3b891b8f83.png the duration does not
It's not the "what part does stack" that I want to get my head around
it's the
Multiple applications part
multiple traits only increase the trait's numbers, not how they act slam still only grants the 1 stack regardless
If they increase block by 165 and SS by 205 then extra BFI will just add damage and block per SS.
2 BFI traits is 330 block and 410 damage
3 is 495 block and 615 damage
But realisticly you won't go for 3
^
Alright then
yes
remember our azerite traits are ez
How many stacks Are you guys having usually ?
1 booty clap and 2 whatever's clever
One stack applies at t=1 and stack 2 applies at t=2 , you will have 2 stacks until t=9 an 1 stack between t=9 and t=10
usually 1-2
Alright now that's clearer
if you use SS in aoe that is
you get a timer for each SS
do you guys pop Ava before pulling a "big" pack ?
period
Yeah
feel like i'm out of time with all the gcd's at pull
You can do 30K cleave easy
Yup
W h e w l a d
^
waycrest manor and pull entire room with gluttenous guy

Pop Ava, watch them melt down, and have your cd's back up 30 seconds later
waycrest is hands down the best dungeon
hi
so many big pulls
not really possible atm is it
why should affixes change the way i think about a dungeon
i liked BRH for the same reasons
giga pulls
He liked BRH ๐คฎ๐คฎ๐คฎ
Can anyone answer a question for me? If we have the Deafening Crash azerite trait, does Thunderclap take priority over Shield Slam while Demolishing Shout is up? Sorry if this has been asked, couldn't find any notes on icy veins and this chat moves kind of quick to scroll up and search.
As long as avatar is not active this Doesn't really matter so no, Shield Slam First
With avatar, I tend to do TC First, but is that the bezt, no idea
alright, appreciate the input
Without avatar, this Will be at worst 2 gcd of demo shout "lost" but you can afford this and it won't affect the up time, so rage gen is top prio
TC on CD if you have demo up yes
With avatar this can be ร lot of DC up time lost so I don't know if the rage gen overcome that
with Avatar and a bit of haste you can do TC->something else->TC->something else etc
not sure if that is any good
I prefer TC->SS(or revenge if SS is on CD) ->TC->IP->TC
What I'm referring to tends to be situations where you dump rage into Revenge or IP and shield slam either resets or has come off CD at that point, and you then have both shield slam and TC available and the decision making between the two at that point with the trait in mind
Anyone mind helping me out and figuring out if this swap is worth?
I don't think it is. But just wanted to make sure.
The easy answer is "do the 10 extra rage from ss help me fait more than the 2 secs of demo shout"
In ร vacum I'd say rage is better Because anger management. But especially in AoE rage can overcap an be wasted so...
well with my setup SS is better
because I have 1 deafening crash and 2x Brace for impact
@copper basin ilvl > everything (except maybe for jewelry)
hehe
Even vs the block rating - that's all that was swaying me
pRoT hAs nO sElFhEaLiNg
azerite veins is cheating
@copper basin i did not see that... Hmm... I honestly don't know. I'd have to do math with armor and figure out how much that block is doing for you.
is block like the more you get the less it is worth?
because like 263 block rating for me is 0.40%
but there is diminishing return
The diminishing returns are only in place to make sure each block upgrade isn't exponentially better.
Overall it's a near-linear power increase from increasing block
is the icy veins stat priority accurate ? ( I know that for DPS I should sim myself but I don't think I can do that for prot)
Each X amount of block will numerically grant smaller and smaller block value %, but each X amount of block will grant the same relative power as the last X gained.
yes
is it normal for STR to be last?
no strength is top
thank god
my DC is on my head
also this
i think emblem is better than loa figurine
cuz constant mainstat and good haste proc
thanks a lot
I was focusing on Fury and then my raid leader told me to go prot for raids and I am trying to speedrun figuring it all out
Wow I want your life. I wanna go prot but they're making me dps D:
/gquit
But I'm in the best raiding guild on my server and I wanna make a name for myself tanking m+ and normal/heroic nights when I can