#protection
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I'm referring to the earlier question
oh, sorry
The 2 zerkers weren't memorable
Just have your party single target one down
If you're having issues
Yeah, we did. It still got to 4 stacks somehow.
My group is already geared so everything dies quick
rolling DK
My group was fairly gear, everyone 339+
see ya
If you have a pally just bop off the bleed
You need immune mechanics or with 4+ stack you surely will die
are u dying before killing them or what
No, I died after they were dead
Or just dying after
After is totally ok
That's whatever then, just take a rez
Okay
I just remind my healer to keep healing me
I don't think I go to 4 stack tho so he can manage it
If 4 stack isn't healable then just die :/
And for the big pulls, if your healer can keep you alive, use avatar and spam thunder clap > revenge maintaining shield block up, i'm 336 and with 3+ adds I pull 15~16k dps
Yeah, our healer was the only person undergeared. And he's a resto druid so it makes it difficult.
Yeah, big pulls are a joke. With Avatar + Demo I pull ~20k dps
Next time, I think I'll try staggering the bleed with a well timed stun
if the dps arent killing them fast enough
They seem do cast the bleed after a jump, usually
I learnt not to soak the patch on zul's shadow ad
I got fingered
On the pull before the gold boss in Atal'dazar I usually pull 30k+, it's a matter of don't diyng in the process, if you can spam revenge without making it hard for the healer, please do, war prot does a huge amount of aoe if you focus on that
Yeah, that pull is always fun. TC > Revenge > TC repeat is a lot of fun
That Zul shadow is a complete terror for prot, all hes attacks are magic
Ditto
Spell Reflection is pretty much all we have, and since it doesn't reflect the spell we only have that 20% damage reduction
Yeah.
Your dps is more in danger of dying than you are
IP helps for sure
It's more of a dps check than anything
seems that way
If you die on that guy means your party is already wiped at that point
Or your healer ignored you
If anything the higher dps of prot war makes us better on him than other tanks
@raven kernel thank you! We popped lust and burst it down with me dead. I used up every rage on ignore pain. Thankfully i got t down
Cheers
any tips for dealing with the shadow of zul mob in king's rest? last time I popped all my cd's and still died easily
oh thanks!
What would you guys guess is better for prot warr? https://i.imgur.com/KPFRz0N.png
The 340
I dont have the azeroth level for any of the traits tho
Ah, alright, cheers
what about for fury?
giant piece of shit
brb got a pretty big buff iirc
is haste still the preferred stat for fury?
thanks
@junior ivy the big red button is really good if you play with super burst classes such as arms warrior, demon hunter or Ele shaman as another means of generating AOE threat on the pull.
@split anchor did u kill the guy
nah I did but was just asking for future references
@round vortex bruh avatar tc
like hours of ago
Ah ok
ended up like spawn killing him
so ishouldnt use it for tanking 100% right ?
ok ty
Razdunk's Big Red Button is pvp trinket.
use for additional burst on 1-2 targets. Especially as arms.
It also scales with your AP I can confirm.
do multiple sets of deafening crash stack?
damage does, DS extending doesnt
thanks. wish that was easier to figure out in game
Iβm not saying use it all the time lol I was just stating what itβs tanking purpose would be if it had one.
Some tanks are struggling to keep threat (not me personally) but itβs definitely a more useful tool for AOE threat than a haste proc for that specific purpose.
i wish abilities crit generate double rage.....
I would be content just to have global cooldown be less shit.
is it more or protection warrior has less hp then other tanks?
Yes we are the lowest pure HP tank class.
That does not translate to the lowest EHP in most cases however.
Blox
Every healer I've been with I've asked how I am to heal and every single one has said I'm easy to heal and not a problem. I should start asking how I compare to other types of tanks they heal.
As soon as I learned about deafening crash and the extreme synergy this class has, I had a feeling they'd be the sleeper OP tanks and I haven't been disproved yet.
Yeah, ignore pain feels slow but it works.
Sorry, I just wanted to express how awesome I think this class is.
It's incredibly strong. We don't need Dave because we do enough damage to keep threat. Not having grip is pretty meh, but we get by. We have more than three butrons so we're more fun but more complex than bears (which can be unfortunate if many mechanics are happening). We are more mobile than demon hunters and beat them in damage. We don't self-heal, but we protect our health better than any other tank. We don't have the, uh, (what the fuck do paladins have that we don't?) holiness of paladins but, I mean, no one wants to be like a paladin.
we'll see how things go on the first super magic heavy boss
has anybody noticed that the music in the port of zandalar sounds like the goosebumps themesong
Avatar, demo shout, thunderclap, IP, thunderclap, IP, thunderclap, IP...
my only issue is threat. i dont feel as squishy now that im 338 ilvl
i dont die as easily
but i do still have issues keeping aggro on big pulls π¦
lol
I find that there are 1-3 globals where I don't have all the mobs yet, but once I start it's solid
its not a big enough issue for us that it causes wipes or anything
we always recover and do fine
its just annoying to me personally
i want aggro!
who is dave
ohhh
im jealous of that thing
im wonderinf if i should use that bad trinket
cause its an aoe ability
i could use it for threat i dunno
Just use ravager for aoe threat π€£ :+1: π€’
Anyone know what the tf cap is atm
Nothing can go higher than 355
yeh big red button
@vagrant cape "dave can satisfy you" https://i.imgur.com/aRhpTpI.gif
Thanks bryon
Also I think the only people saying prot isn't viable are the mythic + pushers, and I still agree with them in that it's hard to beat dh or do, monk has outside chance atm tho
i forget, how do i get war resources?
Reading back, I actually miss mocking banner.
I miss being able to intercept it and break snares. π¦
I git 3000
I got my profs 150
Alchemy herbalism
Dungeons i think i know most mechanics by now
Also u should have heart of azeroth level 21 when uldir comes out iirc. Thatt way you can unlock the traits
Vol'dun
where though
There's a horde flightpoint called Vulpera hideaway where there's a ton
Idk about alliance
I wonder if blizzard will just leave us alone or nerf us because we are fine haha
Wiseman once said, "other classes nerfed and we are not touched, means we are buffed"
Letβs hope for that π blizzard can be a bitch
Is the 2 set from the BoE's worth ~500k gold?
bear buffs: don't care
turtle emisarry: akdfgailhbaldisgfaikhfgajshdfvjlafjghvduiKTYGFVY!!!!
Yestersay i have my first mythic experience and it goes not so bad tbh
what ilvl you did it on?
I start myth at 323
We have a good grp of dps but in the it is not so bad
Struggling a bit on multi mob aggro when avatar was on cd but if your grp makes some aoe stun there is no probs at all
nice
once you get to know the strats it is not that difficult
I've been running mythics as prot hoping for a decent arms weapon. Got Jes' Howler 355 titanforged so I guess I'm a tank now
Haste is tank's best stat, not vers
It's a truckload of str. with on use vers for when damage comes in - I'm happy with it
@old zephyr unless something changed it's actually one of our best trinks going into uldir
Second best according to Marok
With DMD being best
I've found prot pretty good for mythics so far - started tanking them at about 315 and it's gotten progressively easier and at 337 its a walk in the park with decent dps
IP on the GCD sucks - but otherwise its been smooth going
If only I could get weapons to drop (for both prot and arms - still running 300 for both with a 320 wq shield)
Also wish IP had a higher absorb cap
and I've done like 25 heroics
KMS dude
Its been super frustrating
You know what's even worse?
Clear all 10 mythics on Tuesday with a full guild group
Servant Splitter drops
Goes to an arms warrior who was accidentally in prot
Can't be traded
I've seen plenty of holy palas with ret loot spec get 2 handers in mythics
and I'm just dying inside
And there wasn't shit he could do about it
I only want 1 deafening crash trait right?
Thank you
cool - got a couple pieces in my bags
1 deafening 2 Brace iirc
yea I'm running one deafening, one brace and one bloodsport
buuuuuuuut
that bloodsport piece has Azerite Veins
so it's not too shabby
I'm just returning after a long break after nighthold - but its been good so far. these mythics will be fun at higher keys
I'm still rep gated on that one, like 1000 to go
And Zul
Thought the third boss in Temple might become tricky, but thats for the poor healers to worry about
I'll be doing it with pugs, so that's even more exciting π
Phil has been kicked from raid
Is there a BiS list for Prot?
As close as you get in the pins, but due to titanforging not really
Ty
ilvl>haste
for starters
@sick sentinel wasn't prot placed aboev dh for raiding?
Is the shield boots set okay to buy
not worth
shield was 136k yesterday morning. 250k in the evening. Almost bought it, guess I'm waiting a while again now π
Oooph, I'd have snapped that up.
Ofc, but still means you've got a shield. If you hadn't bought it, it wouldn't have dropped.
I've been pondering that. I've been doing them as arms cos it's too much fun taking chunks out of the alliance npcs. With avatar/our dps is could actually be really good
I do it as prot, when the giant spawns with tons of ore around him, I just pull him and they mine
so easy to tank him (if you dodge the beam)
Anyone have a moment for a silly question? I couldn't find it in the pins/faqs, but I am trying to find out my block DR value
I know it scales with shield 'somehow', but that's about as much data as I've been able to get together
Obviously there is a block value number on my shield, but it's not a strict damage-that number
oh blast, sorry, I found it, some mod was 'helpfully' removing the number from the mouseover. Disable the mod and it shows right up. Sorry!
Just hover over the block stat in your character sheet
yeah, think so. Tanked some hc last night, didn't have any problems particularly. Still plays fun. IP could do with being more satisfying to hit but otherwise good
disagree
I think it should be on the gcd, but I think it should be better. Make it an interesting choice to hit IP or the revenge proc.
IP just needs to be a bigger shield to help with magic damage intake
or make it more effective against magic dmg
aye, on the gcd is find, but it needs to feel better to press it
anyways I've got 85 hours at max on my priest so I might give my warrior some love
did yall level in prot?
easy to pull big packs?
prot with an enh shaman, but yeah, super easy. Run around, avatar and stomp everything, spend as much rage as you can to reset avatar. Rinse and repeat
cool
rare/elite quest mobs were slower but no chance of dying.
do we take the thing that reoplaces victory rush?
for guaranteed self healing?
impending victory
Never felt I missed it as stuff died fast enough, but I also had a shaman for when I did need heals so dunno
do we live a life without mannoroths bracelet or do we have any form of self heal (Except VR) that i missed?
Other than the odd azerite Trait nah, no self heals. It's fine though.
compared to other tank :
if we got a bad heal, we are screwed.
if we got a good heal, we can do MUUUCH better than them
no tank other than bdk can fully self sustain
the heal from other tanks isnt enough to keep them up
even bdk is only responsible for 60-70% of their healing
buffing IP might help a little
I have the feeling that blizzard is going to nerf our aoe dmg
I only tank so i dont know what other tanks do
but i think that we can delete trash packs this makes up for the lack of healing we got in such big pulls
you wont be deleting much of anything once fortified weeks show up
i hear from people who have dh and pala that pala might be second place, not dh
haven't heard from anyone with both pala and warr though π€
Pally has always been capable of good aoe dps
May be levelling my paladin next for healing, but the thought of having a healer/tank combo is tasty. It'd be a no brainer if I had a better choice than belf or tauren though.
As far as how prot warrior is doing it seems fine
It actually feels a lot like I thought it would only gets much better with gear
However we really won't see how it really is until we actually get deep into progression in Uldir
IDK why people have an issue playing a BE, they're literally the best looking race and the most realistically proportioned
hahaha
It's not a troll.
"realistically"
ye good argument in wow
humans are the best looking race
adn the best proportioned
surprisingly
human? lol
Way too stocky
if you're talking human female yea
But the males?
lawl
how can a fantasy race be unrealisticalyl proportioned?
like orcs
theyre not real yaknow
their proportions is whatever we make them
Now you're just being obtuse
human and night elf weapons are ridiculously oversized
no im not, youre bringing realism in a fantasy race
compared to BE
BE feels like im swinging a toothpick
realistically proportioned compared to what lol
even those are generally oversized realistically
real people
It's not wrong to say that male humans are extremely over exaggerated
2H swords were not much bigger than 1h swords
for example
if talking about realism
prot artifact on human for example looks super silly
I mean they're not irl
it's like a door
i love that lol
small shield was best
realistically
but i dont wanna walk around witha small plate
big shields are a fantasy concept
that totally depends on context
but like on a BE it doesn't look small
but it doesn't look huge either
Context is key
my warr is NE anyway, cause alli
Anyways, male BE seems to have the best proportions both in body and in armor and weapons nothing seems overly exaggerated
lul
calling something realistic or having right proportions is pointless on somethign that doesnt exist
if bliz makes belfs have 2 heads all of asudden
then that will be the new Belf
It's less the looks, its more the story behind the race. Other than tauren, where my main issue is doorways.
I mean unless the humans in this fantasy world are over double the strength of real life humans that statement is demonstrably false
even with double strength it'd still be silly
because the weight would cause balance issues
don't wanna know what those pauldrons weigh
why tanks are mistreated in bfa π¦ no interesting trinkets GCD slowly killing us
nope, no stat caps, just follow the stat priority
so on a "haste - crit " ring, with socket... i wil lsocket more haste ?? o.o
Yeah haste is still our 'best' stat, but with str being strong and the rest of our secondaries not far behind, you wouldn't sacrifice those for an ilvl drop with haste
no, same ilvl
Always haste.
More uptime on AM. More rage more Damage, more everything
you'd still want to socket haste
π
will battle potion of str always be prefered pot? How does steelskin/stamina potion compare? Icy veins article in guide only says Str potion but since it didnt mention the others I was curious how they stand in comparison.
the other damage pot is probably better for ST dps
Generally tanks haven't used survivability pots for a long time unless there's a super specific mechanic we can't survive with a cd or external
Last time I remember using tank pots was Sunwell lol
@merry cave itd be at least 160% haste
Guess not then:P
And current tank pots only grant armor
There hasnt been a situation which would require extra armor to survive in like, ages
Yo guys! New to the discord
What do you guys think about prot currently? I've tanked alot of mythics without an issue. But I do understand what people say when they think the spec is clanky. Do you think it will be changed in the near future?
Soulwalkwr there's a stamina one too now I'm pretty sure
But that isnt really tank specific
Furthermore, a situation in a 8-10 min fight where you would need 25 sec of HP sounds like bad design
In my opinion, of course
@hearty portal Im enjoying current prot
I'm. It disagreeing I doubt I'll ever use it, maybe it'll see light on super high keys if there are 1 shot mechanics
Well me to, but i get the complaints aswell
As I said I don't think I've used a tanky style pot (Stam armour anything) since Sunwell lol
Anyone know how to get stat weights for prot warr?
Sure but priorities doesnt help me with a hard choice between items
Maybe you can help
330 ring Haste Vers or 340 ring Vers Mast
Rings are different
our stats are so close rn that even if haste is our best stat, losing out on 'more' stats isn't ideal
Alright then
it can also be short for damage reduction
Yeah looking again
Thats probably more likely
But I dont think that sheet is valuing haste enough? Haste affects so much
the topic is long gone but tanks used tank pots in wod
since bonus armor was busted for dps too
I miss bonus armor
Should i be rocking 340 Jes' Howler or a 350 Vial of Animated Blood?
Haste is important but with secondary stats being linear now, you won't see large jumps in secondary stats like you did in legion
The odds of having 'the best' stats with warforging and titanforging is pretty small
So it's easier to just get the most stats and str
Personally I'd run the 340 howler
The howler.
Howler is an on demand dr
yesterday a fury war dropped a 340 howler but cant give it to me because it was soulbound π’
Thoughts on using impending victory in dungeons/mythics or is it just not enough of a heal to matter?
Not better than ITF
Figured as much. Just felt like I was always begging for heals in mythic Kings Rest last night lol
Your hp is very smooth with proper SB/IP/CD useage. So a healer should be able to catch up eventually.
The IV heal is reactive and chances are you'll get some victory rushes in bigger packs anyway.
That being said there are some heavy magic Dmg pulls in KR
Plus those berserker bleeds
Yeah, I had no issue until then really. That long hallway before the third boss and then the mini boss before the last boss. I just resorted to kiting
Should be kiting a lot in kings rest
Berserkers can be slowed and CC'ed to death
the bleed is a frontal cleave
not me.
we just blow em up.
berserkers will do a bloody leap.
I just chill out and wait for it to come back.
dot is already off.
it dies.
use group stuns/shockwave/storm bolt as additional cast interrupts/stun uninterruptible casts.
chill mythics.
hey do we still like haste food, the way we did in legion? the guide only mentions strength banquet food
and I was surprised the guide preferred strength from banquet rather than stamina
any insight, please?
Hey guys I have tanked about 20 dungeons so far this expansion and I feel like we dont generate enough threat sometimes. I even feel a little weak when it comes to mitigation. Does anyone else feel similar.
On that 1 mob or all abilities while taunt is active
On the mob affected by taunt for all abilities
yo. im discussing on a facebook community with guys that tell we are the worst tank in everything... M+ and Raid
well.. i think they are wrong... are they?
Btw I tanked mythic BFA yesterday with ilvl 315. We started with Motherlode and did the pirate dungeon thereafter. Was not that bad at all.
Having 324 now.
IMO getting information anywhere outside of this discord is misinformed. Most people are puking up something they heard from someone else outside of here
the numbers guys live here and I trust them
Warriors are fine. Go tank and you will see
i tanked mythic with 300ish ilvl. We're fine. Healers always say that we're smooth to heal
i want to try tanking so badly, but there is a bit of a drought on one-handers
So pretty much anything a arms warrior can bring
Except an arms warrior cant tank π
No, but that leaves a slot for another tank
arms doesnt have shockwave and you rather have a rogue utility then warrior tbh
Does arms have AoE stun or safeguard?
Arms has rally, but there is no downside to having 2 and using them twice as often.
The only redundant utility is the 10 % AP shout
mythics feel like normal dungeons to me.
also having your tank give you battle shout is always good %10 AP
the damage from trash/bosses isn't there anymore.
its normal mythics so it doesnt matter when m+ starts obviously there will be a meta for high pushing keys and doing keys faster
Well atm iβm not using safeguard in dungeon yet, but yeah there will be that.
mythic+ cant come soon enough. zzz
Yeah 2 weeks
how much in your server?
just 1 regular for 400k.
π
which isn't worth.
nope
upgrade ilvl wise anyway for me.
need WF/TF.
gold cost dun matter to me. have millions from WOD and Legion garrison/order hall abuse + AH manipulations.
Got a 340β from rezan, calling it quits there.
I haven't had luck with shields in mythics so far...Have had like 4 or 5 drops in hcs though. If only it was the other way around
Might be a stupid question but how good is prot in situations (m dungeons) where healer dies halfway through
Coming here from dk where I didnt rly care about lack of healer in such moments thats why i'm asking
Unfortunately we're still more reliant on healers than the other tanks
Just hope whatever cd's you have left are enough
so prot is mostly about mitigation not self sustain yes?
Yep, we can mitigate fine, we just lack any meaningful self healing
Correct. We can't get our health back easily at all, but we protect it better than any other tank.
mhm got it
The things that pushed me over the edge to switching to a diff tank was just IP being on gcd and devastator not being viable
I just want to note that all tanks are completely reliant on healers.
Even on a DK or DH you'll never be 100% self-sustaining. Especially in higher M+
Does Iron Fortress azarite trait stack?
Ya
Yes.
The only trait you never want multiples of is Deafening Crash, since the DS extension doesn't stack (though the TC damage does).
Feel free to stack the others.
if you were going for pure aoe dps wouldn't it actually still be worth stacking?
just for the damage
quick question why is Prot the only spec missing from a Sim C lists?
http://www.simulationcraft.org/reports/PR_Raid.html
Probably yeah, can't say for sure without working sims
Prot is missing from SimC because we aren't working on the backend.
which was only meaningful because of legendaries to begin with.
Booming voice is to good
π€
Ah that makes sense, sometime the simplest answer... thx guys
Devastator was good even without gloves
Cant play without it
Neither Marok, Cosmo, or I can fix the backend, though we can write APLs just fine, so we'll need to wait until we can get someone who can write it to fix the backend for us.
booming voice, God's voice.
So Sims aren't working for a while. Same as Legion.
Hey does anyone know a good place to get reliable Prot stat weights for Pawn? The built in ones seem to be terrible.
Do you guys think IP should come off GCD? Or would you rather see some other change?
@steep dock don't use Pawn, stat weights for tanks don't work out.
IP being off the GCD would be a welcome change.
It'd fix a lot (the GCD is pretty cramped even without taking IP into consideration).
Would we be to strong if that happened tho?
No. You still need the rage to do it and shield block is still better
I haven't played other tanks, but the guy that im running with think warrior are the best :p
Id honestly like to see a utility, shield slam purging (in pve only) would be awesome
Healer*
'only on aoe'?
But if Iβm charging into a big pack and I need to stack DR until the healer gets into gear then I donβt need to be spending a gcd on IP and losing aggro on stuff
never rage limited.
Heβs probably like the only healer feeling that way
no reason not to use demo shout any/all the time.
I'd like IV baseline personally and it would solve a lot of my personl dislike in high keys, buti know a lot aorund here dont agree
or avatar on single big mobs.
We started doing mythics when i was itemlevel 306 and it was pretty easy
warrior was never meant to be a sustain class. if you want self-healing so much, can play another class. that is not prot warriors design. If needed so badly, can always Azerite Veins.
Warriors (good Warriors) will deal significantly more and take significantly less damage than other tanks (esp in AoE), and healers can see this - we just don't have utility in comparison to other tanks (read: Grip), which is why people say we're shit.
^
That's why people say we suck in M+, which is just wrong, IMO.
They also see we canβt solo a boss after the healer dies to a fire
and short sighted.
what exactly is wrong with the current backend? do you just need ignore pain edited or what
Tbh, no tank should have crazy selfsustain
Agreed.
Tanks should rely on healers and vise verse
But, not all tanks should be 100% based on active mitigation
Tag team
I donβt think anything is wrong other than how bad it feels to play coming out of legion
+1 for wondering what's wrong with simc on the backend
Make it interesting.
gives too much excuse for others to be lazy/bad, knowing they can just rely on tank and its sustain to cheese end of an encounter.
Which is just dumb design.
Actually was having an unrelated convo about that, which is why i popped in this morning lol
On SimC: Too much to list out on mobile.
you'll hardly notice IP being on GCD once you reach the haste levels im in.
and you'll never need to press devastate again.
On tanks: No tank is self-reliant. Everyone needs a healer focusing them basically 100%. It's just super noticeable on warriors because we don't have self healing at all.
And way too many people are way too stuck in Legion's "Tanks need self healing to be good" mentality.
It's simply not the case anymore and people haven't realized it yet.
mhm.
Since it's a large list of to-do, i'm assuming that entire damage taken vs damage reduced (of abilities) along with talents
and azerite
Should have realized it if you did anything prepatch before bfa hit
To give you an idea, SimC is still saying that T21's 2pc is BiS for DPS. That's how long it's been since SimC was touched on the backend.
oof
Oh so its still the same problems from last expac, to some degree?
Since I havent played other tanks. Do they have anything that they are way worse then warriors at? Like Bad mitigation/ bad mobility/bad support? Or is there a tank class that excells at everything?
most of last expac it wasn't on anyone's todo list
now it is but not nearly top priority
We were working at the end of the last expac
they're all squishier armor/mitigation wise, save prot paladin, and sorta druid.
Early in ABT
^
It's just the guys that we got to fix it, write for the other tanks, so they're doing their own classes first.
Which we can't really blame them for.
I think we have better magic mitigation than them? correct if im wrong
Fair
DKs might be better with that
Just be patient and it'll come soon.
Thanks fke the clear info
closest to excelling at everything is monk, they still have 1-2 weakness though
We have to have magic mitigation because every other tank has equivalent self healing that does the magi mit
aka bleeds and frequent magic damage
we do have it. im saying better than others.
magic mitigation? what's that? 
correct me if im wrong.
Spell reflect
lul
warrior doesn't have better magic mitigation than pala
spell reflect and IP
holy shield, DR from consecration
imo ignore pain should be buffed to a certain degree and have better scaling
DR from IP, DS
IP scales with your mastery + vers + strength. get more gear and it'll be better.
doesn't need to be buffed. when gear is shit atm
just wait until you are on first boss of the raid
: D
Pulling with warrior requires creativity some time but mostly working with line of sight is fine to get some of the trickier caster pulls done.
π€ IP scales with the damage we take in, our Tank buster magic mitigation is Demoshout + IP&SR so we have effective 40% + (50% up to ~50,000 remaining damage depending on your IP cast) I'd say Warriors have the flat out strongest magic mitigation for tank busters, but piddly repeated casts are what destroy us, which is where paladins shine (they're MUCH stronger vs repeated frequent magic damage)
the only magic damage i feel threatened by in mythics is the miniboss at the end of king's rest
at least so far
Oh I feel threaten by a lot of magic damage, that galecaster with Ironhull wrecks my day.
DPS race while keeping IP/SR off. no need to block.
but unlike other tanks - Ironhull doesn't even phase me
yeah i just rotated cds and kept ip up. im more concerned with m+ scaling if dps can't outpace it
that's the only point so far where i was like "holy shield would be nice right about now"
for the most part I'd say tanks are balanced, as long as they don't nerf our DPS and it scales on par with DPS specs, I'd say being able to belt out 50,000 on large packs makes up for a LOT of Utility
There does reach a limitatio nthough, where cheese is needed in the sammich
and we lack cheese, we're all meat
yeah that was actually why i went warrior. we do bladestorm damage in aoe and all the tanks need heals now anyway
aoe shieldslam 
zzz
TFW Thunderclap hits harder than shield slam
feels fine to me π
Warmode root talent during avatar +++ as they try and run away
They see the shield and don't think it'll hurt, then we're like THUNDER THUNDER THUNDERCLAPS HOOOOOOOOOOOOOOOOOOOOO
I fear it's going to get bad as damage ramps. A lot of mobs are doing inherent magic dmg and IP isn't going to scale well enough.
So, like, something has to hit REALLY REALLY hard to overwhelm your IP in 1 hit
Thats a legitimate concern
Like almost half your health pool
But we are talking really high level stuff here
i played dh, pally, and warrior in beta. we're all kiting anyway as things hit harder
IP seems to be scaling pretty fast to
Not raids and not the kind of m+ that you need for a weekly
my IP is 35k+ before proccs/buffs.
We eill be fine for those
and my mastery's still low.
from 300 to 330 I gained about 30% on the absorb amount
so I know it could be even bigger.
IP scales just fine with AP as everything else
Also keep in mind, like they said above, there is more to tanking than just bricktanking in melee
s'what im saying. as gear gets better, it'll only get better. doesn't need a buff/tweak.
CC and kiting is an important part of the job
and with your armor/block increasing behind that IP scaling, also making IP last longer.
It scales with Mastery, weapon damage, str, and attack power. But thats Volume when you talk about IP scaling, the absorb amount itself is going to be based on the intake of damage rather than the volume of the buff.
how are you getting 35k+ IP
We have a lot more frequent cooldowns (Anger Management) than other tanks.
Those CDs work against magic.
We also have Ignore Pain and Spell Reflection.
If we can't deal with magic damage, what are monks/bears going to do?
im still at 22 or some shit
It seems to stay fairly consistent on the % Of our health that the max hit will soak that is - the Full absorb of an IP will trim 40% of a hit that hits for 50% of your health.
erm
other way around
50% of a hit that hits for 40% Of your health
@junior igloo imo warr is right bellow dk and pala vs magic, frequent magic that is
less frequent it's on par
but except for DH everyone can deal with magic tank busters
by just using CDs
DH suffers because of a lack of proper CDs
plus with the thunder clap trait im getting like 66% uptime on demo shout. it's pretty crazy
337+ ilvl, 5kish AP, 716 mastery, 938 versatility, 340 mythic weapon, str flask, str food.
it doesnt ever fall off till 2 claps after avatar ends, then just reapply and wait for your next avatar
new mythic drops made me lose some haste, got more crit. π¦
any one using pawn for prot ?
No
you can't
for multiple reasons, primarily because there are no working strings for pawn for prot
since SimC is not updated for prot
Item level > Haste > Vers>=Mast > Crit @steady fiber
ok ty , and last question would be should i remove pawn then because i gues it's not working for arms/fury to ?
Pawn also doesn't work for defensive gearing, only DPS gearing.
weights are mostly irrelevant for warriors in general.
It works if you use it properly Pkownzs
but, in general you're going to sim for upgrades
since the weights will change each time
with raidbots being so easy to use I wouldn't recommend pawn for dps'ers either
^
just sim top gear
I'd just recommend simming everything, its real easy to do with raidbots and doesnt take long
(For dps classes, dont sim prot)
They did a really good job with getting our stats close enough that generally an item level increase is going to endup being an upgrade - Fury & Arms
Item level is almost ALWAYS going to be a defensive upgrade for prot. outliers are rings/trinkets
raidbots is like addon btw? sry for dumb question
its a site
decided to use versatility enchant instead of armor.
just cus comfy more IP/damage/all reduction.
Get the SimC addon and just copy all the code into raidbots π
and have plenty of haste from gear/ITF as is
Okay, now when things are starting to get tougher, I'm actually really starting to get annoyed with our GCD change
dont forget +40 strength kraken gem before gemming haste
yeah I've been using vers gems myself, more or less because I've reached a point where I feel comfortable with my rage generation, I don't have any horrifying gaps in my mitigation and vers helps me vs those nickle and dime magic hits a little
How come I can't paste the code from raidbots back to pawn?
because it doesnt work.
don't use pawn
dont use pawn.
Did something change?
You have to think like, for one we are very diffrent from other classes when spending resources for abilities. We have to gain our resource which takes time. Then we have to wait for the gcd. Then it's back to square one.
@timid jay SimC u were talking about the SimulationCraft ?
simc is simulation craft
Yeah the addon is probably called that
again GCD change becoming less annoying/noticeable as haste increases.
Raidbots is basically a website that runs simulationcraft for you, though I must stress that protection warriors arent supported yet
and yeah, don't sim Prot
At first I didn't really have a problem with it. Now as I'm getting higher into content it's deff a hinderance far more then I anticipated
and no idea when they will add support for prot war ?
won't matter, I mean, you can't sim defensives
I don't forsee us, if they tune things right with that k variable to ever reach a point where we stop caring about how tanky we are and focus on damage
Unless you're @grim prism
Cause that guy just like to torture his healers
using bad stat gear ?
No, just focusing on making the DPS Look bad π
: >
Protection has opportunities where we can smooth damage intake, or do more damage
I mean, its damage reduction if they die faster right π
well depends how fast u can kill them
killing speed + dmg taken = profit ?
unfortunately it's not legion so we can't easily do both
More or less, but yeah, if you need a guideline for gearing, just run with Item level > all, if equal item levels, Haste > Vers=>Mastery > Crit
on trinkets str will be a solid stat since it provides armor
Lmfao
and scales IP
btw there is atm BiS trinkets ?
Hasnt even run a dungeon with me and knows i'm sadistic with my healers
@steady fiber they are in the pinned guide, tldr buy a darkmoon deck and farm a howler from tol dagor
oh ok ty once again
anything with haste because stamina is useless for dps
you wanna be able to outburst your Havoc on big pulls
str mastery does the most for your padding on AE pulls btw Omni π
you don't need any defensive capabilities either, you just need to kill things until all stuns and your druids treants/shamans earth ele run out
at that point you can start kiting, or just throw a def CD, you got enough of them
weapons can have armor? what?
armor doesn't do dmg, so haste
you can do haste or armour, it's personal preference honestly
@vagrant cape he means enchant
ooooh, ty
with the current armor percentage, a fully activated armor enchant gives you roughly 6% physical dmg reduction, whilst a fully procced haste enchant gives you around 10% haste
Does anyone miss devastator?
The rotation feels pretty bad with it tbh
nah, the rotation with devastate feels pretty bad, as you rarely use it anyways
That's the point, it's a filler
Its fishing bait
Iβve heard a lot of bad noise surrounding Prot warrior if I come back to the game will I just be sad? Canβt find any actual info
Well, they needed to get our rage gen under control π
How hard have you looked for info because there's at least a guide that tells you exactly how to play
I love warrior but it is very different. Have to get used to new rhytm of steady pressing one ability after another with GCD. Instead of hectic IP spam.
And after u can do that reasonably well, prot warr is pretty great
But it is unforgivable. Cnat autopilot it like brewmaster.
@silk bridge There is a lot of bad noise around prot warriors, but that's all it is, noise. The spec is solid as hell, almost OP in some situations. The GCD changes ahve a lot of panties in a bunch though, folks who never were prot before Legion didn't realize that tanking wasn't supposed to be played as if you were a coked up 8 year old on a DDR Turbo tournament.
Legion had this bad perception about tanks not being tanks but instead immortal DPS/utility machines. Now tanks are tanks again.
@silk bridge i think the only reason people dont like it is because it feels weird to play with all these gcd and weird fillers
It's not going to come off GCD unless they suddenly revamp hotp, fr etc
SB is off gcd, right?
yep
Shield block, yes
It's weird for me playing prot now after legion's prot
I'm still adjusting, but I like it
IP is different to hotp and fr in the fact its proactive not reactive though
so theres a small chance
i agree with you that it most likely wont, but wecan dream π
π’
TFW Folks complain about having Devastate - IP off the GCD would literally only mean you're pressing Devastate more often it wouldn't really boost our RPS much, it wouldn't do much for our damage, it would just make us cast our filler twice as often.
IP doesn't stack high enough to be spammable - our RPS is not high enough to spam it in most situations anyway
Why does IP being on the GCD matter a whole lot, do you REALLY feel the need to hit Devastate twice as often?
Just saying, IP being off the GCD would not be the godly gift that folks think it is.
What folks mean to say is "I want my spammable eternally stacking 90% absorb IP back"
Are you mad? People are just talking. Jeez.
Crazy mad or angry?
Probably the first, no to the second
Its a horse that has been beaten so much that its been reduced to jello - reconstituted into the shape of a horse, and beaten again.
I just want folks to actually think about what they would gain from IP being off the GCD
More than you think.
someone forgot some 0s
RHUTROH
That's awesome
feelsbadman
Well that sucks,for that guy
Ya not be dreaming now, mon!
aw i feel bad for the guy who sold it
to the guy above IP off gcd isnt about it being spammed
its about it being much faster to use to abilities
@uneven mason ehhh I think your underestimating the effectiveness of being able to charge in and hit sb and ip after another. Though, you're completley right about people beating a dead horse
The fluidness of the rotation for the first 5-8 seconds of the encounter is just really bad.
IP off the GCD would just help clean it up.
Guys is ip still on gcd? Are prot warr viable for m raiding?


Sry first time here

Keep Yourself Safe ;)
went to AH to check for the same luck as @little star .... 600k π¦
600g would have been nice
@uneven mason why? Woudlnt you wait the same time of the GCD to hit sb because of swing timer and ability casting?
Swing timer generally refers to autoattacks, it is separate from GCD and is irrelevant for terms of prot discussion since a) devastator is not an ideal talent anymore and b) even when it was, it was determined that swing timer management was not significantly beneficial
I dont think i understand your question
For performance in Dungeons, not having to wait 1.5s to "make an exit" would do more for my survivability over having an IP that was off the GCD. Unless IP was buffed to its previous insanity, the mobs are going to chunk through it instantly on GCD or off GCD when the Stuns break anyway.
having defensive abilities off the GCD will always be preferable to the alternative
i'm not sure why this is an argument
It means I could hit another TC before jetting with an intercept to my healer
thus - have better threat for kiting dangerous packs
He is saying that charge being off gcd would help more. Which I don't u understand how considering it's not a defensive ability in of itself, you'll maybe hit 2-3 times an encounter.
@uneven mason "IP doesn't stack high enough to be spammable - our RPS is not high enough to spam it in most situations anyway"
lol man? No other tank has that issue. If a bear wants to spam 2x frenzied regen cd's back to back they can, as well as DH soul healing, pally heals, etc.
The max stack is just too low given that it's a 50% MITIGATION not a heal and we do not generate enough rage and IP mechanic doesn't work as if it will ever give us any type of complete sustain.
Oh i charge all the time tbh
Its not meant to be a complete sustain
I mean, intevene is also a defensive cooldown.
More than twice a pull
Tank sustain = not a thing?
Tank sustain has been gutted in BFA.
If you compare IP to other Mit abilities, those are stackable as well for a duration extension generally.
Comparing it like that is completely unfair
It was a design choice so that that they could rebalance damage sources and make more healers viable in high M+ keys
You have to realize that the toolkit around it matters a lot as well
No reason to not be able to stack IP. The reason is blizz is lazy and coded it as a DOT with a 30% pandemic
IP has no equivalent among the other tanks, it fulfills the "slot" of a 2ndary EHP boost for warriors (like a heal for the other tanks, or purifying for monks)
0_o lazy = completely rewriting the ability three times?
1 week and still no shield drop for me .c, i think i should use my time to farm the gold for the boe, cant handle my bad luck anymore xd
Sounds lazy to me.
copy and paste coding isn't "rewriting" lol
Having anything off GCD would feel better than having it on GCD. I'm all for theorycrafting but i think we are getting a little off track with the hypotheticals lol
it's half assing something 3 times
@grim prism exactly
sure there are equivalents
talking about tanks that have 2 "active mitigations" which is every tank
IP and SB fit that category
Woa we got a computer expert here
It is what it is, and it is unlikely to change
paladin has hotp and sotr
bear has FR and IF
DK has Bone shield and blood shield
IP has no equivalent among the other tanks,
Blood shield isnt
I mean mechanically Thyme, it fulfills that role
Okay let's not complicate intercept, obviously it has its defensive capabilities but that's not what will make us better by taking it off the GCD. Taking int of the GCD does hardly anything besides let you hit SS and TC faster which is not the part of the fight that is rough. It's literally the fact that there needs to be a ability off the GCD in our rotation..
but mechanically the other tanks operate off of heals in that slot, BrM is closer
Prot is already a newbie trap imo
there's no other way to look at it, technically speaking it is correct
IP is literally just a bubble, that diminishes slower. It's essentially a self heal.
High mitigation, low sustain
whether or not it's proactive or reactive
We are unlike other tanks
You agreed with me while disagreeing π€¦
Like if IP was replaced with a self HOT it would be a minimal impact.
Welcome to prot
you bored at work? what's goin on fam
Enjoy your stay
I mean. Healing fir 25% of dmg taken is essentially 25% dr for 5 sec right? @undone sun
I'm bored at work
it's called conversation. But yeah at work and bored.
I was, actually my sister is having a baby so i took the day off
I'd much rather have a absorb than heal
mostly bored at work
To argue with you people
same
Since it raises your EHP
i'm bored at work too
^ yes
Absorb can be placed ahead of the damage (thus being proactive)
@uneven mason @errant dagger I just read your responses thanks for the info. Itβs hard to separate whoβs crying because they miss spamming all their buttons, and who has legitimate info.
but point being it's just a self heal
Blah. How about we combine an ability. Dks have abilities that are like 2 in one
i prefer the shield since it's technically magic damage mitigation which other tanks are fucking lacking
So Prot is the legion BrM of BfA is that what you are saying? Everyone complains about how bad they are, but a few dedicated people maintain they are actually really strong, then suddenly 2 patches down the line everyone realises and they are the new OP?
pretty much yeah prot takes less damage than everyone else rn
they did the 50% dmg passthough to prevent us from upping our "max EHP" farther than other tanks
I don't think people are saying prot is horrible viable wise. It's play style wise.
I suspect it has more to be with IP still working on magic damage
^^^^
if it was 90% it would trivialize a lot of mechanics
Oh nah prot = best tank right now imo
that's the big one
also realistically, from a design standpoint reducing it to 50% allows them to buff it with azerite abilities without it becoming too strong
Regardless with the changes to RPS and GCD having it at 50% makes sense, otherwise you'd spam it a lot
Prot is prot. People say we are bad because we are easier to play incorrectly. It is totally viable once you learn the mechanics of the spec. It isnt OP and it isnt trash.
Reducing the cap makes the same effect as well
I mean i only have bear at 328ish and my prot is 340 and dh is 322 but prot is by far the most fun and honestly just OP.
personally i don't have an issue with the cap reduction as it gets chewed through so fast anyway
That would probably be the trade off, lets say the rebalance IP, make it 90% again, they'd have to either make it such a small absorb, to be equal to the 50% we have now, and you'd be spamming it anyway
I really like where we are at tbh
^
Or give it a CD
A 1.5 second CD? Kappa
I'd just prefer to stack it up say 2x so i can focus on other stuff
it's more annoying to have to spread the casts when i have the rage
They dont want you to do that though. They want you to have to choose rotationally between dps and mitigation.
^
it's the same though
If it was off-GCD, there would be no choice
Yep
Yup
yup
You would press IP to keep rage below 100 while spamming DPS
say i have 2 IP in 10 gcd's
Mindless
Yay choices!
Again though the opportunities where you have enough rage to do that
means i cant do IP, IP, x,x,x,...etc I'm forced into IP,x,x,x,IP,x,x,x
but i normally have more rage than i know what to do with
No idea how can you say that prot is good right now. It got nerfed substantialy more then other tanks with ignore pain not only on GDC but also 40% of absorb removed. We lost atleast 50% of our dmg mitigation and left of with smallest health pool of all tanks. Prot wasnt good in legion now its even worse
lol what
0_o
rolf
u trollin bruh?

