#protection
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the IP one could be pretty impactful
Yeah that caught my eye too
vectis is
interesting
take away everyone magic mitigation then make a boss with a magic dot
how many people are in your group
and how many omega vectors do you get on the pull
So youβre telling me they made pre patch hounds 2.0 @chrome falcon
we getting 1/2 random @chrome falcon
moving together with group except guy with the stun thingy
we have 14 in the raid and we get 3 omega vectors on the pull every time
10
and it just insta kills us
so what you just have the raid stack up
and then spread when gestate happens
or what
we have 2 stacks go on the same person and it's like an instant wipe
yeah it happened to us now in second phase
we have raid stack up when gestate happens we move to other marker just like vari
but when omega happens like 3/4 stacks its wipe
but mechanic-wise easy boss just need better gear then what we have right now with better traits
is there a sheet of boss damaging abilities in m+ for prepatch?
or nah
or m+ scaling rather
I can't find a list, but it is significantly lower than it was prepatch
there's a great list. its called the dungeon journal π
I don't think that shows the +% per keystone level unless I just haven't seen it
well the only thing i learned from that testing
is that i can't play this fucking class in bfa
yikes
yikes chat
guys pls help me out with this scenario : Halls of Valor M+ 16 ; My ilvl is only 228! ( it may be abit low for this instance) but im running with guildies. so on the 2nd boss HYRJA ,she casts "Shield of Light" and so its a knockback mechanic which pushes me to the otherside im struggling to even survive that hit. so as shes about to cast i use my DEF CD's such as LAST STAND then REFLECT directly after but to no extent i just end up dying straight up?
if someone can provide me some insight on this, maybe im doing something wrong or its prob just my gear>?
i highly doubt that is a reflectable spell
and if last stand isn't working, perhaps shield wall, or last stand + demo shout
SR will still reduce the damage you take from it
so you should use it for every cast
that is true
hitting any of those after the cast goes off is going to not work as well, after that, it could just be a gear issue completely
i keep demo shout up as much as possible before she casts i make sure i use demo + IP the use LS with reflect at the end
if its any consolation; my guildies ~235ish monk gets one shot through fortifying brew. same level on tyranical
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so is it a tyranncial thing
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ok i see tnx guys
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cues up a misfits song
Another super elite strat is to stack cool downs to survive the first and 2nd; die to the 3rd and get battle rez'd
but at that point i think your dps will start dying to the thunder rotation
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cues up an ac/dc song
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if its tyrannical: im not doing morose. if its fortified; i get to be blamed for ppl standing in pennies
lose lose. bad dungeon.
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there are people who swear up and down lowerkara is nicer/more convenient than upper, it's pretty hilarious
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too much trash, too much running around; maw is the perfect dungeon- it's short n sweet and doesn't waste your goddamn time
This week's affixes make lower one of the hardest
can someone explain to me how block currently works?
as in?
enemy rolls to attack, there's hit/dodge/parry/block as possibilities
if you block it, you reduce the damage by the amount located in your block tooltip
also, if you block, it then rolls again to see if you critically block
which will double that amount with a cap of 85% reduction (just like armor cap currently).
I think π
No
Enemy rolls to attack, there's hit/dodge/parry as possible
If hit, roll for chance to block
If block, roll to see if you critically block
Block is not additive to your defensive first roll, hence it being called a 2 roll system now
It used to be Dodge + parry + block + miss, and the remainder was hit
(or crush if you wanna go into the wayback machine)
Now it's just dodge/parry/miss
Then a second roll to decide if it gets blocked or full damage.
oh shit, yeah that's right
i forgot it went 2-roll π
does winds of war count any damage taken?
not sure it would be able to stay at 10 stacks, but it would probably be decent?
Danb the azerite changes are in
Still bad lol
They really buffed the ignore pain one, but I,m still not sure its good enough anyway
change to bloodsport doesn't seem enough.... oomph at 120???
but like the block tooltip says reduces dmg taken by 890%, clearly that isn't correct
does it just increase my armor by that amount on a block? is it flat dmg reduction like it used to be?
your block tooltip says reduces by 890%???
okay 867.00%
are you targetting like a lvl 1 critter? π
raid tanmking dummy
ah yea its just deja character stats
mine says chance 23.69% and reduces by 42%, 32% against current
yea its fine after disabling that, anyone know the math behind it though?
is it just adding block value as armor?
block amount comes from the shield itself, same formula and constant as armor i believe
gotcha\
if I'm reading the change to Callous Reprisal right, enemies do MORE damage to you when you hit them with revenge
About how much health will we be starting with once we reach 120?
is there a better guide than icyveins? It says to get 4pc t21 cause its op but it lists a 2pc bonus that isn't in game any more. Also doesn't say much about trinkets only mentions a few and no ranking
the IV guide in the pins is for the prepatch, trinkets are a non-issue atm and will be mentioned in the final BFA guide.
also made just before 2pc got "fixed" to now give armor, 4pc is still very strong and worth useing.
so using the fury trinket that drops str orbs is fine?
I thought we needed to get ones with active mitigators. honestly stam would be nice i seemed to get 1-2 shotted in a 14 last night
DPS trinkets from raids are nerfed by 50% proc rate and damage, if you have nothing else it's fine
you also don't need defensive trinkets
it entirely depends on your goal
It truly is hilarious if you go anywhere but here how bad most people think Prot Warriors will be for BFA
Its toxic as hell reading what some people have to say about prot
we need more scopoints π
Just goes to show you how many people choose to be sheep and listen to the words of "popular" streamers rather then form there own opinions
they also forget that the "progression game" is a totally different game than 99% of us actually play π
I honestly doubt its so much them forgetting as very likely its easier to do as others say then it is to learn for yourself
I.E. Play this, Do this, so on and so forth
anyone know why prot warrior was ignored on the sims for the PreRaids sims?
the APL and module wasn't up to date when it was pushed
ahh ok so simming is still busted for us then I take it
is there an ETA on it or just it's done when it's done?
Hmmm
x3 Brace for Impact seems like it would make shield slam hit like a fucking freight train
assuming you spec into shield slam talents
are the skull mobs in the class hall still tuned to 120?
I am more interested in the affect the nerf to Iron Fortress will have
gives less block from the trait
where does it say it was nerfed? Sorry a little confused
It did give 228 block and now it gives 181, and also deals less damage as well
the effect of azerite traits are dependant on the items ilvl tho
couldnt it be that youre just looking at a different piece?
looks like all the tanks had some re-tuning in their traits downwards π
the IP one was massively buffed
So that being said the damage and block gain came down across all item levels
so what traits are we looking for a mix of them or stacking one?
they just changed values today
we aren't really going to be able to nail that down until the numbers stabilize
I didn't realize that the number change was today my bad
Also the leech affect from Bloodsport came down also but it was already so near useless no one cared anyway
i feel like they are trying to incentivize not stacking them π
Blood sport being the IP one, but its such a small gain I still do not see it ever surpassing Dcrash or IFortress even after the nerf
do all the traits stack or are some not stackable?
deafening crash and iron fortress still look to be the go to
some do, some don't, some partially stack
As already stated Brace for Impact could be nice from a pure damage point of view but not past that in my opinion
DC + avatar is going to make for a stupidly solid opener with shout
is there a way to tell or just testing?
deafening crash trait damage got buffed, still says 1sec extension per tclap in tooltip, but still actually extends by 2sec
still
14-16 seconds?
just never tell blizzard then we can keep up demoralizing shout forever
if we stack deafening crash
I have not had a chance to test DCrash stacking lately on beta so all I can do is assume it still behaves the same and the base 2 second extension could be a bug
I suppose I will know for sure in about a little under 2 weeks provided I get pieces with the trait allowing for a attempted stacking
Does DC stack the time extension or damage or both
do the traits scale down with ilvl, or will a heroic dungon azerite peice traits have the same power as a mythic dungeon piece?
pretty sure they scale with ilevel
makes me wonder what ilvl the stated values on wowhead are at
I would say it is a safe assummption pure base item level
Whatever the lowest base item level they can be acquired at which is what like 280 I think from testing ?
Of course that is depending on if the first azerite pieces you acquire have those exact traits on them, and if they have the desired ones on them, so I assume its 280 but unsure
so lvl 120 normal dungeons drop 280?
I would have to log on I forget
wait, it might actually tell me on live
Initial azerite armor granted from testing rewarded gear from quest completions but that could all have been 100% for testing purposes so as I said I will have to look
yeah, 280 looks right for normal
310 is base dungeon ilvl on beta for normal dungeons
and yes, on live it looks like the higher ilvl of the same piece has higher azerite trait stats
280 is the base item level we were first allowed to test with as when completing the first quest to acquire your neck you were given a 280 piece of Azerite gear of 3 you could choose from which were the head, shoulders and chest
I will assume that has not changed, but it may have or they may have raised the first piece of gear to 310 or just taken it out completely as a quest reward.
what seems odd is that looking through the loot in the dungeon journal on live, the normal dungeons show the azerite pieces at 280 but all the other pieces at 210, which has got to be an error
Yeah just a lack of tooltip updates I am sure
unless all the normal dungeons for each faction are available at 110
Which that would come with the launch and ultimately be irrelevant now as the expac has not launched
At 110 on beta you have a set number of dungeons that are available at 110, and increasing by 1 at level 115, and then 4 more unlock at 120, and of course the 2 mythic only dungeons at 120
could be the system is just auto scaling all those items to 110
they all say "require 110 to equip"
dayum some of these trait changes
So 3 at 110, 1 more at 115, 6 more at 120 2 of which are mythic only
which are the ones at 115?
holy shit staggering strike is nice
Tol Dagor at 115
all these buffs Kreygasm
Freehold, Shrine of the storm, Waycrest Manor 110
Temple of Seth, The MOTHERLODE, The Underrot at 120, and Siege of Boralus, and Kings Rest also at 120 Mythic only
aw man gemhide was nerfed
Long story short 4 leveling dungeons between 110 to 120, and then 6 more at 120
Yeah Gemhide got the ham fist
and all have M+, I assume
Well yeah once your at 120
No doubt they felt gemhide became one of those just pick it if its there period traits especially since I found it showed up a lot on Azerite gear pieces early on
Well of course for tanks that being said unless a better or comparable trait was there to compete with it which was rare for me anyway
It could work for anyone but was great for tanks as a leveling trait, and as weak as you felt when you first hit 120 that made it even better
I know leveling as a tank sounds slow as well, but with as long as queues for dungeons on beta could take, queueing as a tank or healer made that a non issue
Holy buff to blood sport
On my dh I just chose neutral traits anyway or ones that worked for both then leveled as dps and dungeon qued. It was stupidly quick
You really don't need spec specific azerite traits for leveling or for dungeons pre 120
whats the best tanking lego for mythic 15?
belt
even with demo spec + berker rage 2pc tons of rage?
yes, and t20 isn't really used unless you have nothing else
yes, but it's not optimal if you have to drop ilevel for it
and the original set was t204pc + t21 2pc.
t21 2pc is also no longer what it used to be
you'll be swimming in rage for aoe and possibly a bit starved for st but it's nothing to drop ilvl for t20 on
Belt legs
im saying maybe the belt isn't the best lego if you aren't rage starved
Over belt bracers
same with the gloves
i want max survivability
The belt is best irrespective of rage, it's a permanent dps and damage reduction
Thoughout whole run
Belt and legs
Max surv
Max idiot proof
If you're concerned about surv as Thyme said you'll be running BV and you'll want DS off quicker for DR and 40 rage
tgods or rethu?
thundergod's
DS?
demo shout
yeah i've just never felt like i was out of rage
what do you think of ring/belt for veng+bv?
1 extra sb charge too stronk?
vengenace isn't that good, you'll basically have to be spamming revenge non-stop for it to be worth it
Legs can be good
But something something fight specific
i tend to spam renv a lot in mthic for aggro
im talking about for mythic 15 specifically in case you missed the beginning
yeah i know
but mobs aren't going to live long enough in a 15 for weaving revenge and IP to be any rage benefit
and it's going to suck to use revenge ST as weaving
and you can't change gear in M+ anymore
or is it revenge and SB now
either way
mobs don't last long enough
you'd have to be in a very high key where pulls last a long time for their to be any minimal benefit
Legs aren't really fight specific the extra SB charge in m+ means when chain pulling you never are without block up, and the extra Sr change is great on a lot of packs now
Vengeance is not worth using
As for the belt the rage is a nice bonus but it can be kept up almost 100% atm which is unreal
Warrior is just clunky weak and gimpy atm
Nope
No it's not
sure they are
It's not gimpy in any way shape or form
It's dps is great, it's trash survivability is incredibly and it has 0 issues on bosses when talking about high keys
And raids are tankable by anything
It's just a troll
i just dont agree
Is devestate pretty much never used?
on aoe, rarely
we are so rage starved its sad our aoe is next to nothing for skatter tanking single target is great tho ,
Not rage starved.
Lol our aoe is next to nothing???
We have great damage.
well ive been tanking on a warrior for 13+ years and this is the worst ive ever seen them
that's nice
UF and Avtar is insane AoE Dmg right now
If your aoe damage is low your playing it incorrectly

yes but you rely on cds to blow aoe rather then pure ability
Are you running AM and belt rn?
that's not new, Battle cry has been a thing for a long time
wrists and belt
i stop playing prot in legion till recently im only 210 ilvl i know im not prime stats but its like my aoe isnt even there
rage is a issue
Then you're talented wrong or playing incorrectly.
IP never seems to be up even with only spaming ss and dev
because of how it's tuned, it's nowhere near how it was in legion
We aren't meant to rely on IP.
yah i use block since ip is never up anyway
Well, I mean, we're definitely meant to use IP.
Saying we aren't supposed to use IP is wrong
And I think it works fine for what it's designed for.
how?
Especially now with our set bonus
i dont have set bonus
are we still talking about legion content?
What else are you going to use your rage on? Revenge? You're going to pass up on 10% extra EHP because of your moral stance on what feels bad?
nothing, just sit there at full rage because the class design sucks
hes entitled to his imo
Β―_(γ)_/Β―
i kinda agree to a point
No one is saying his opinion is wrong, many warriors agree that IP on the GCD feels bad, but to suggest it isn't worth pressing because he doesn't like it is bad advice and bad play
Why are you here, my dude
Everytime I see you you're just shitting on prot warriors. Just let it go, man
I'm just hopeful that blizzard comes to their senses soon-ish, so I can play the spec I mained for 12 years
and not feel like a fucking idiot
maybe he is salty like me , when u play a class so long then they revamp it to this over what it once greatness was yah its kinda pretty bad
Played my warrior since BC, I still like it π€·
If you think it that bad go play a different tank and stop spouting incorrect shit in here about things being useless to press or the class being shit
Just saying
your opinion is noted!
its not incorrect
Well, I feel like he was being sarcastic, but telling people to sit at full rage and not hit IP is actually incorrect.
my opinion is that it's hard to justify pressing using IP over SS, TC or Revenge
since it eats a GCD and gives you very little in return
im not agreeing with him on that at all if u have rage spend it ,
but i just dont see IP up enough to worry about it
I really have nothing to add
Bull, you mentioned earlier that you were spamming Devastate and Shield Slam. If that's all you're doing, you aren't going to play the class very effectively.
I imagine at some point with some azerite traits IP will have a little more value
maybe im still trying to play the legion warrior rather then trying to play the old warrior
IP is very strong with 4p in it's current iteration
Azerite traits again will change that
Plz stop
Probably not worth mate, try to get a dif piece of t21, otherwise bracers may be the next best option
I use sephuz to pump dps on low keys that could be an option for you too
ill just spent my essence on belt i guess and return the legs
do we have a haste soft cap currently?
no
ok so heres the issue at hand im having and making me not like playing very much , aoe seems slow and weak , i feel like i get anal gaped i think i figured that out i was infact useing or trying to use IP to much and not keeping block up a 100% feel rage starved and that could be why , also i do not have 4 set , and i think my stats need tuned as im only 210 ilvl
next issue is do i pick IP over SB . since IP is 40 rage and SB is 30 seems like SB should be first on the cast list
correct, especially if the damage is blockable
and for aoe , atm its SW/Rev/TC i feel adds dont hold aggro well but again the dps im running with are 40ilvls above me , or should that matter
@undone sun did you see the talents?
yeah it's fine, generally you'd probably want ITF over punish for aoe
ok , should i have aoe aggro issues ?
With Avatar, you can essentially just TC every other GCD
So no, you shouldn't have too many threat issues
ok see i am , its like theres no control over the adds how much would 30 to 40 ilvls make a difference
also what kinda haste% should i shoot for
Well if you charge in and then avatar and then TC, you're giving your dps time to attack the mobs before you start doing actual damage.
And if the dps gets to the pack before you do, that'll cause problems as well.
I usually Avatar, then immediately charge and TC on arrival. DS > TC > SB > TC > SS > TC
Some others here have said they charge and hit Avatar while charging. Then TC on arrival.
so is leap not viable to use on pull anymore or is intercept better due to rage gains ?
ok i refunded as suggested got tgods/handcuffs atm with 4pc 21
I never leap on pull, personally.
also what legos would be best choice atm , currently run belt/wrists
that's fine, belt is primarily the best one to use atm
the rest aren't spectacular anymore
gloves lost value with the devastator nerf
Haste is the most important secondary stat, but the secondary stats are also all very close together.
I've seen no information for a specific number.
A lot of this information is in the Icy Veins guide written by Marok for the pre-patch
It's a really good start point.
Your stat % really don't matter, like your haste could be 8% and your crit 30% and as long as you're equipping the highest item level armour slots (with some wiggle room for trinks/rings) it'd be fine
something something tier slots right now and then potentially azerite armour later
but that's the gist
k
Tyvm for everyones input i actually understand what im doing wrong , now to test it
π
I don't like how the IV guide lists the old 2pc bonus, makes me mistrust it in general
It was written before they changed it to the armour bonus
But it doesn't matter since you'd stack 4p even if 2p did nothing for the IP bonus
Mistrusting a general guide because a previous useless 2p changed into a barely noticeable 5% armor buff but it wasn't changed retroactively
OMEGALUL
I mean, he's not wrong that the guide (despite how minor) is out of date and I'd honestly encourage players to be sceptical and check any source before blindly following it π€·
In this case the source is reliable
But any who, are people coming with IP feels bad so I refuse to use It again? That's just players being bad
"I'm rage capped 24/7 but I refuse to use it"
Just stupid imo
That's you willingly creating more pressure on your healer, gj
The people saying that are probably not playing atm or doing easy content where it's not needed. I bit back but probably better to ignore them
βIP is uselessβ continues to grind old content π€ͺπ€ͺπ€ͺπ€ͺ
well sloot refused to IP aswell on beta... so i hated him there for a moment
seems azerite traits got number tuning in beta
iron fortress got tuned down what i see in wowhead
those numbers are going to be going up and down a lot
alot of useless traits are getting proper values now
so we're almost guaranteed to see a meta shift
I think at least one DC is going to be mandatory for m+ even if the rest get buffed a lot
yea thats a given
Hey All, has anyone done some decent high level mythics in BFA Beta? Everything I am reading is saying warrsiors are kind of sucking in M+ because of self heals. Does anyone have an opinion on that?
not alot of peeps are playing prot warri on beta, but sense from this discord done a couple of 10-14s and seems fine
we definitely dont suck persΓ© in m+
comperatively weaker, maybe, but we dont straight up suck
hmm thats good to know lol
still very much possible to push keys
I see blood sport as an Azerite train too, I wonder if that leech is any decent for self sustain
ahhh
the absorb got buffed by like 700% but the leech is like 95% irrelevant
Gemhide When dealt damage greater than 10% of your maximum health, gain 110 Avoidance and 110 Armor for 10 sec.
Feels bad man
that sems good no?
It was nerfed, probably what he's referring to.
didnt get nerfed by much
tbh
oh nvm
was 428 armor-> 110
it was overpowered though for just a single trait
It was way too good before, and its uptime is ridiculous
im not surprised it got nerfed
Does Bloodsport stack well or is there a large DMR on it? In terms of the IP increase
no idea @heavy isle
Prot warri is very much viable Ironmaiden, community is making it out WAAAAY worse than it actually is
I have a death knight (blood) and I'm trying to choose between them, I'm in love with warrior, but I wanted an opinion if it's worth it, I feel that it's very weak
its by no means very weak, you have no self sustain no, but block is amazing
and with the right spec and playstyle you are a midigating god
and the damage is very nice aswell
Yes, I can do a lot of shielding with it, I wonder if it will be very efficient in a mythic + and a Raid, but it remains as fact the greater dependence of the healers
the damage the blood dk heals, we midigate. take it like that
in short, not 100% but its supposed to work that way
like a monk
pretty much
I'm no hardcore player, if I can do heroic and a mythic +15 I'm already happy
you can still do your mythic raiding and 15s
tanks are very close in terms of difference in power
much closer than in legion
Thanks, I'm curious to see how that trait is in fights with high magic damage. Like will we want to stack 3 of them or are other options still preferred
1 deafening crash will me mandatory at all times i reckon
with mythic raids there will be some fights that other tanks will fit a niche better but warriors always have been and always will be just a solid all around tank
the increased duration on demo shout is just giga
The 3 key is very close to the 2 key... :p
doesnt matter if you 3 or 2 chest tbh
if thats what youre referring to
mostly depends on the DPS how fast you can go
since kiting is still a thing
When I said stack 3 I meant stack 2, I just hit the wrong button lol
welp
So as I am a casual content player (heroic), I will not be at a disadvantage compared to the other tanks, correct?
only if you play bad :p
That can be said of any tank.
prot warri is more punishing than other tanks, but besides that you're pretty much gucchi
na since we are proactive
not reactive
reactive, you fuck up you heal back, proactive you fuck up you have to rely on your healer
I'm aware, I'm just saying it's possible to play all of the specs badly
ofc
but warri is harder than others imho
but i've only played VDH, besides prot, so i dont know much
@sick sentinel if you play casual, just play whats the most fun to you, class doesnt matter at a casual level
My largest concern with rolling a warrior is RNGesus keeping a solid shield away from me.
my only doubt is, what is the best time to use the shield block, should it be used on the cd, or at specific times?
@strong forum yep, i just do mythic +15 and heroic
i never do mythic raids or +20 keys uahushausah
in M+ pretty much us it on CD, unless you know you wont get melee'd
use Last Stand ( or rather Bolster ) and Demo shout to fill the gaps of SB
current Prot warri is all about CD management and usage
Bolster, Avatar with Unstoppable Force, Booming voice has insane synergy with Anger Management, so make sure to utilize it
The CD management is largely what's drawing me to the spec, that and I have an unhealthy love with the block sound...
I honestly love everything about prot warrior
Prot is love. Prot is life.
I'm concerned about IP in BfA, but overall I just think it's solid and quite the blasty blast
Honestly no matter how good on paper prot warrior is its a bad choice for M+ because of the lack of utility
Blood DK and Prot Paladins are just more usefull
Im speaking of course about pushing high keys
Im sure prot is super fine doing your weekly 15
Is it still best to use 4pc 20 and 2pc 21?
Causei was generally unstoppable with that before patch
Does it really matter now
Just forthe next week of raiding
You are still raiding?
Not really
Y u so mean pepe =(
if yer gonna practice you'll take off leggos and things that you aren't gonna have as a fresh 120 π
even then the amount of secondaries you have now will make it different than then
t21 4p is broken
use that if you want to be strong, unless you are literally dropping 40ilvl per piece
removing leggos to practice is kinda pointless, since legion content isnt balanced/tuned around not having them
you will have plenty of time to "practice" the spec
leggos wont affect that, if it does that sounds like a personal problem
That bloodsport azerite trait buff is huge
I'm having an issue with AoE threat in M+, unless I take Dragon Roar. I can't keep mobs on me when pug dps of my level go nuts. Is this normal? Should I take Dragon Roar for an unorganized group?
avatar and TC spam
1.5 min CD on avatar vs 35 sec on Dragon Roar
So all things being equal..do we really see the prot warrior being at a disadvantage in comparison to a prot paladin?
I'm fully aware that I am probably doing things wrong though, so I'm open
ah, that'd do it, i was on heavy repercussions
not a good choice anymore by the look of it
Well if the dps arent using misdirect and the like its not your fault
heavy repercussions monkaS
didn't have a hunter or rogue
with avatar uf you will most likely even top meters
in aoe
so no aggro issue there
prot warr are forced into AM, even more than in legion
^
excellent, I had a feeling I was doing it wrong, why I didn't catch this before makes me feel bad
you did bad and you should feel bad! /s
lol, at least it was now, rather than figuring it out in BFA π
yea np π
and ada, afaik prot pally is only slightly stronger because of their immunities and self heal
I probably picked HR because I was done doing content in Legion and was soloing darkshore. and then didn't think about it going into a dungeon again
still dumb tho
π
I had logs in legion running HR with 40% haste with 100% SB uptime. Only used it on a few fights in ToS but the talent was very much good.
well, I am sure that 100% sb uptime might make it more attractive down the line if it is attainable
My point was the talent isn't junk and we don't know if it might have a use at some point. It sure wasn't junk in Legion . In the end AM was more prominent but HR was definitely not bad.
I wasn't really raiding for EN/TOV/NH so I can't comment for those but even for Argus with mastery meme builds HR still wasn't taken over AM
If you say HR three times in the mirror Nexii hits you btw
I took HR in Legion, but I never went beyond heroic, so it wasn't a big deal. But that's old content now, I was trying to work out the kinks of the BFA prot warrior
which, for AoE threat in M+s, AM looks to be the better option
thats why i said it was better inlegion, even though AM was the better choice regardless
HR was very much bad, to not have cds available when you needed them was a big deal
prot warrior without high cd uptime is weak
hey everyone, is there some tanknotes spreadsheet for BFA?
not yet, it's being worked on
and since it's still beta with often raid testing it's not worth putting out until the raid release is much closer
danke, should we expect it being posted here when all be set up?
probably shortly after the actual release when tuning is (99%) set.
oh skyhold talk is only arms and fury... rip
gay
Hey all, looked through the pins first and guessing this is a constant question. Watched sco's videos ranking the tanks (taking that with a grain of salt), is there any accuracy to his rankings for prot warriors or do they handle themselves better at 120 than projected? Sorry if this is getting tiring to answer
Kitten
kit kat
My sisters new kitten lol
he didnt even take one of the strongest talents into consideration Medrawr, Bolster
i'd like to react to kitten pls, thyme do something
bolter + bv = KISS MY METAL-PLATED-ASS
I will be a Heroic/mid-mythic raid tier (not likely to ever clear mythic raid) and doing (legion equalivant) +15-20 keys
you'll be fine if you enjoy how prot plays
yea, his rating is in no way accurate regarding warrior due to him takin indom over bolster so ya
might have to be a bit picky with your comp for the higher keys, but that's to be expected.
Side question, how do we do solo/in wpvp? I played my brew for a bit and got obliterated, bdk could 2v1 people but haven't tried my prot war yet
Survivability is weak without a healer
you just have to let it click that CDs are generally 'rotational' and "OH SHIT" is something we tactically avoid π
so wpvp and solo content isnt as easy as in legion
i currently find fury to be my favorite spec to do "daily shit" in
best legendaries for leveling as prot?
i prefer arms, fury is only good for tmog runs cuz WW spam
i like arms in dungeons if i'm not the tank π
in mythic+ and/or raids, where would you rank prot warriors compared to other tanks? Assuming brew/bear are top?
Running AM, + Mannoroths, I have zero trouble beating DKs.
We outheal them, its a long fight, but it can be done.
M+ bear is arguably the worst
but a definite ranking i cannot say
pally vdh bdk and brew are all stronger
maybe on the same level as brew, maybe a bit better than brew in m+
Juri, you dont have bracers on 120
if i was narrowing my choices purely to be "good" in m+ and raids i'd be between prot/prot/blood
personally, brew is awesome, i just don't like playing it at all
All I ever hear is how BDK self heals were nerfed into the ground, so am bouncing between war/monk.. I love my monk in raid/mythic but out in the world/pvp, I get roflstomped
every tank got nerfed severely
i feel "solid middle ground" in anything that i do on my warrior
you cant self sustain anymore, with any tank
i'm not wed to purely prot though
@strong forum that's usually how it is at the start of every expac.. but is that going to remain the same this time? self sustain wasn't really a big thing at the start of legion either
they are trying to avoid that
I know, it's a very very minor weight
entirely
unless the next tier(s) of azerite make tanks self-sustainable, then no
they want to avoid having tanks be completely healer unreliant
only time will tell
they should be able to easily π
inb4 buffing crit block to be uncapped
they killed the leech on the IP trait just recently (even though they buffed the IP (important?) part).
100% blocks LUL
Alright, going to go poke a few things with the warrior.. any build tip/recommendations or just follow the pinned icyveins guide?
yea they saw the potential of a leech build and killed it π¦ MEANIES
pinned guide is solid
ty
imagine having 3/3 IP trait and 3/3 blood siphon
with the old leech values
fucking 600 leech
i think we'll see a bit more leech in the next tier, not enough to dump healers, but enough to make some things a bit better.
or just get lucky on ALL your pieces
(trivial/daily content)
is it still "bad" to hit devastate/tc/rend if there's less than"x" seconds before SS comes off cd?
dont have rend.. :3
i kinda wish the reset worked like gore for bear
revenge...
i always fuck that up π
i dont know what you mean with "bad"
if you have nothing else to press, press devastate
thats about it
like, bad practice, it just feels bad to get a reset just as it comes off cd
i'll live with the feelsbad and hope they change it to work a bit more like gore π
how does gore work
when it resets mangle, the next mangle generates more rage
yeah, and their rage from damage taken cd is sexy too π
mangle has a 6 second cd base (reduced by haste), generates 8 rage + 4 when gore resets it
granted, bears "need" more rage generally for their "baseline" (expected?) rotation
how do prot war's look on the dps meters compared to other tanks?
above all
really?
what about st
damn prot is strong now!!
even the mitigation is great compared to leigion
we are midigation kings now yes
but we have almost 0 self sustain
which alot of people misunderstand as prot being bad
I'm doing 7.5k low end dps on st bosses atm, that last like 3mins, idk how other tanks are doing tho
At 360 ilvl
just because we're not a healy tank doesnt mean bad lol
shakib is at like 7-9k dps with 370 ilvl
yes trisial, but many dont understand that
with my 335 ilvl on beta im at 5-7k ST dps without using IP or rather playing full DPS oriented
btw sense, what enchant u using on weapon, the haste enchant or galeforce?
Vers I think, just using w.e someone gave me
aight
Anyone tested out the new IP Trait buff?
IP trait buff???
"Bloodsport" Ignore Pain prevents (was 318 ) 2147 additional damage, and grants you (was 94 ) 29 Leech for 8 sec.
So big damage absorb buff while nerfing leech
wow.. just warrior or all tanks?
inb4 "farming trait sets" for certain encounter types π
^ Is literally what Blizzard wants.
hey just logged in, are we suppose to not have avatar as prot?
ahh ty ty ty
they are doing alot of azerite trait changes recently, buffing the so far "useless" traits
and nerfing the previously OP / strong ones
2k is still pretty meh
Good cause that's like 1% absorb lol
yea
i reckon its more like 7k on 385
if not higher
sense posted a screenshot of his 385 iron fortress saying 400 block value and 500 damage or smth, on wowhead its only listed as 110 and 140
385 is 4.8k extra ip
340 = 3.1k
mh... my IP is 21k with 335ilvl beta so its roughly 10-15% increase of your IP
i'd say thats not half bad
dont think you can in BFA, atleast solo
you wont get the dmg buff
unless you are 11 levels higher than the content
So 2% ish at 385
of overall HP yes
best legendaries for leveling as prot?
erm..
boots sephuz
sephuz and bracers?
i would say gloves/sephuz
gloves LUL
definitely not gloves with how weak devastate is atm
and how infrequently it is pressed
with warmode you will drown in rage
seems like bracer + sephuz
in warmode you get more talents, you can chose a talent that reduces demo shout to 15sec cd
and 10% more xp
ahhh ok, is it gonna be warmode or bust for leveling?
i personally feel like 10% xp isn't worth the headache if ur focus is leveling and u get sidetracked by a ton of pvp
for the first few weeks yes, until other faction comes in your leveling zone for WQs
no one will wpvp in the 1st week unless they are being a cunt
Which race is best race, HornyTaurens or Orcbois
Dwarf
gl getting that heritage armor anytime soon LUL
i aint getting heritage armor for like 6 months or smth
Are all the allied races getting heritage armor? If so, think they'll have anything for the previous entries. I feel like I want Goblin Heritage armor, lol
just the new ones afaik
we don't know how blizzard is going to tune the classes and specs for 8.1, so it's very hard to say
hold on let me just
is 4 pc still broken?
rip
sorry buddy
committed now
I have prot war 215 and prot pal in about 220 and I have some expiriense when I can't do most thing by protowar what i'am doing with pally
only what I could noted it that what war can do quite more dps
120 will likely be different
no idea if it'll make the gap wider
just keep in mind we're playing past expac content on not maxlvl chars anymore
@flat brook what do you mean with "i cant do most things with prot warr"
also big question, are you running the right talents and using CDs actively
fuk it man. Im so tired of ppl seeking whats the best tank. Just say druid and be done with it. Its just to logical. U cant predict prepatch stuff. Whats a common thing tho is that warrior is a class u need to work with. So just that alone probably makes it the worst tank. Signed and delivered
well someone's triggered
but i agree with the "seeking whats the best tank" part
its stupid and annoying
or rather in general "whats the best x" if you cant make it out on your own its not gonna matter anyway
Thats what am I saying. Im not triggered. And I dont mean to be rude. But like. If you dont invest time in trying to understand the mechanics of how a class works + checking the current state of the game. It wont matter. Anyways. Ignore me :p
Mfw reading prot chat
π³πΏ
@flat brook care to elaborate?
what exacaly do you mean ?
I think you meant, some things are better on pally than warr, but didnt quite explain what, so the statement made me curious
Some things are better on War too
yes as I also said in above - they do more dps while tanking packs
And have more cooldowns
Wait for next exp
yeah who wants to mitigate damage what a tryhard
Thats.. not what nexii means
The. You should use the tools you have instead of crying about one that isn't meant to be used like that
Learning your class, what a tryhard
not liking IP on GCD = not knowing how the class works got it
IP isnt spammed nor does it stack
And not meant to be used like it has been
It's a defensive rage dump, which warrior is the only class that has one still
Isnt DS def rp dump too?
I.e. If youre capped
And the traitnow add about ...2-3%
its adding a trivial absorb to a trivial absorb
I can hold aggro well enough without revenge so i usually use rage on IP
you still get a trivial absorb
16% isnt really that trivial
Still find all the warrior specs more fun than the other tanks and their respective specs so I say warrior is in a pretty good spot right now in terms of fun. Still could use changes; i.e. IP off the GCD
IP off the GCD is quite possibly the least likely way they'll adjust the class going forward, i'd like to see it around 24% if you stack 3 of the traits, that would give it some "oomph" with how it works, that seems reasonable to my pleb brain π
I feel to make the absorb bigger they would have to make the % bigger as well
plus ap/str procs are going to be interesting, and i wouldn't complain about the % being larger either
You can't leave it at 50% but then make it 1/4-1/2 the hp
It would have to be something that made it a choice
If it was able to last 3-4 white hits per use that's kinda strong
So whatever adjustments they made it has to only last 1-2 gcd or so
so like absorbs 75% damage,?
Right
Where more of the absorb gets eaten
i'd feel sturdier against magiks
and i'd like a slightly shorter cd on shield block plox
i like it at 50% for smoothing
If it stayed at 50 it'll never be any stronger
but atm it can definately get eaten up by one melee in more difficult content
Yeah, it honestly feels pretty balanced for what it is to me
Warr would be stronger then. I already hear the sirens
itll be interesting seeing how tanks scale with gear, i definitely think both prots will scale the best with gear
on the opposite way to look at them though, they will be cucked big time if we get unlucky with good shield drops
i really tend to look at IP as either a rage dump or a way to bolster another cd
and realistically, if it is an encounter that is frequent bursts of magic, that might actually give impending victory a chance to shine π
its interesting to have warrior be 2nd in terms of magic dmg reduction
historically warrior has always been shit
oohhh, instead of changing HR, shield slam during shield block should reduce the CD of sb by like .5-1 second π
Late to the party, but revenge does fuck all threat
Only good when free basically
What spec do you think is fastest for leveling?
revenge does "standard" threat which has been reduced across the board in bfa
i like fury
arms isn't bad either
Was playing around with fury as well .
I'd go prot or fury for leveling π
Is it possible to block Shared Suffering? with either spell reflection or shield block/bolster?
no, it's blockable nor reflectable
you can run away and he wont hit you
heroic leap is your best defensive.
Or intercepting a ranged
If you do it a little early, sometimes he gets over there and a poor ranged gets killed. I usually put a skull marker in one of those open areas (like where the chest spawns) and just tell people I'll jump there during shared suffering, so they may not want to camp out there.
nice. I'm always looking for more ways to kill raid members
alright thanks guys
If you time the jump late, you'll fly through the air as a corpse. If you do it too early, he moves while he casts and can kill someone else. Just takes a tiny bit of practice.
Good thinking.
:smart:
:smrt:
Idk about standard threat
Tclap seems to generate more threat than revenge
Outside of UF also
It deals more damage so it should produce more threat.
i think revenge has a slightly higher modifier for threat, but im operating on vanilla era numbers
i don't think any ability has 'this produces more threat' tagged onto it anymore
it's just the tank threat modifier
Heroic Throw does
What is the best race to roll for Ally prot warrrior?
Tuskarr
dark iron dwarf
Thanks
How's everyone feeling with the current state of prot warriors?
Val'kyr playable race plz
got a problem with my mouseover intervene macro
works if I mouseover a player but it doesnt work if I mouseover party frames/raid frames
#showtooltip Intercept /cast [@Mouseover, help, nodead][@target]Intercept
That should work, it works on mine, it might be an issue with your unit frames
use this one instead:
/cast [target=mouseover,exists][] intercept
it will prioritize mouse over, then target, then self, in that order
I use default blizz frames
Try Jokan's and see if that works
and mine will work with any or no addons
shouldn't, altho i do recommend adding #showtooltip above that line
tried jokan's and it doesnt work so it must be somethign on me side :/
"Don't bind mouseover macros to mouse buttons. Unit frames eat mouse clicks. They're designed to respond to them (targeting, menus, etc). You have three options."
from forums.. thats weird it used to work. I have the same macros and binding since vanilla
it works if I use a bar addon
do enemy(raid boss) spells have hit modifiers or anyhting for hitting us in the back?
you can't block or parry from behind, and non tanks can get crit and dazed off their mounts
Man what a shit show is prot, i off spec tanked all expansion and while i didnt feel we were top tier, was at least bearable
but this...
What seems to be the problem, Astra?
probably playing wrong
Ceteribus paribus, I feel more reliable now
I feel stronger, rather then relying on IP spam
prot feels indeed terrible when you play the wrong talents and dont use them properly, thats whats happened to astra i guess
I thing that every class is shit when played wrongly
vengeance... LUL
says 
aaight
not a fan of tclap spam thou lol
wha
I like it
its amazing imo
CD
^
*XD
its awesome
Spam me some TC, feel dem rage coming
not to mention topping dps meters
And that is what matters
well my tclap was on my aoe keybind for years, just move it to 1 key lol
X is charge 1 is TC 3 is revenge
I should use voice activated abilities
LUL
Have sexy GF there with you
Extra views
"Madman Prot Warrior screams abilities + Sexy GF (gone wrong, gone sexual, LEAKED)"
Best stream ever
well that sounds more like a yt video
ok the spec doenst feel so bad
but sometimes u are surfing on rage and with nothing to spend it
Thunder Clap feelsgoodman. My 7 'button' on my mouse, ez contact by thumb. better spam than devastate that does piddly damage.