#protection
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granted, i haven't looked at my rogue at all... but the idea of not having something besides dps as an option isn't appealing to me
or stupid, uninteresting flat stat increase talents
i miss how the old trees worked conceptually in terms of hybridizing
^ yeah
I laugh every time I look at the Prot PvP talents and think of Blizzards solution of PvP talents for Prot Warriors... which was remove it and add it back as a PvP talent lol
but i don't miss them for being stupid cookie-cutter shit that they ended up being
well that was elitistjerks lol, in the pre discord days
0/29/32 and stuff were some OP specs
is noxxic still fucking shit up? π
Some of them would add back utility to us which I find sad
yeah when i came back into wow was like WTF what happened to EJ
i think all the tanks got used to bringing all the utility and just carrying the dps through shit drooling
yeah wotlk heroics were like that
bfa is attempting to make all the other dumbfucks in my m+ keys (besides me) have something other than "dps" to do.
remember when my prot war would just carry groups in wotlk
i'll assume my healers aren't dumbfucks if they can keep me alive π
I wonder if when they were setting around trying to think up what to take away from Prot Warriors... if there answer was well take away there utility because other tanks have that, and take away self recovery because other tanks have that.
ya'll gettin too emo for this place
π
everyone is worse off overall going into bfa
True
keep saying prot warrior needs like a rage bar version of stagger
like trynd from LOL
Yeah because we all know how good they are at balance
like a toggle on and off ability that will prevent damage by taking it from the rage bar
ALL we need is to give them something else to not balance
again, outside of the top 1-5% of guilds out there, the balance is "good enough" to allow anyone to "play what they want"
i know i'm not in that top eschelon, and i'm not sure how many of ya'll are legitimately gonna be pushing that, but if yer not, chill, have a drink/smoke, and just enjoy the bloodshed π
we sorta have that in IP already π
yeah but gcd bound etc. Just feels meh
True the issue comes in what you "want" to play and what you "need" to play to do certain types of content because as Blizzard is building it, and well as they always have certain classes excel in certain area's and do not in others which is also why we do not all play the same thing.
ip scaling might need a bit of a tweak is the only "semi-major" thing that "might" need looking at if they add back in constant chunking magic damage.
i wana charge mob to mob and just have fun while that works like a passive
multiple "activate this for mitigation" gets old
i don't need to push the highest keys on a regular basis, nor do i need to secure a spot in a world first raiding guild in any role, i don't have time for the "outside prep" that goes into that
i mean monk gets a passive mitigation so it's not gamebreaking.
warrior getting one could be fun
we get passive mitigation in str->armor
so on-use things like the horn of valor are actually kinda useful to us
The way Blizzard see's things if is all classes of tanks excelled at the same thing then it would not matter what tank you played. That is mainly why you see BDK/VDH being top dogs of MDI and high M+ key pushing. If they also rule the roost so to speak as the kings of raiding then that becomes a bit of a issue because then they simply excel and and over shadow other tanks in 2 forms of content.
take damage, drains your rage and reduces damage by x per y rage drained
then a talent to buff it a bit maybe x by y1.1 and always leave you at least 10 rage etc
the way i see it is that prot warriors and prot palis are the "ok at m+/raids" monks and druid are going to push raids because of the massive damage they can take without dying, and bdk/vdh are gonna be m+ for now
and i'm ok being "ok" at both, because the level of content i'll be pushing doesn't require me to be the FOTM for that niche (:
yeah tbh unless your going for world first it doesn't matter
sotr isn't damage reduction anymore, it is bonus armor, so it's not going to be as powerful
tbh tank rankings are always wrong
and their self-heal has been gutted
Did they make any changes to the dungeon scaling again? Feels easier now
tank and healer rankings are usually shit
because there's so much more than just "numbers" when it comes to those roles
they said brew was going to be garbage for legion because they lost guard, then said paladin was going to be insane for nighthold because of their damage and magic mitigation, then blood dk was kind of tomb because their health pool and sustain were finally good enough... etc etc
i'd rather have a squishier tank (that doesn't oom the healers) but that can "do the dance" right without massive amounts of hand-holding
it's always just speculative garbage to drive views
speculation, and top-tier guilds being taken for gospel is such a wonderful recipie for the mouth-breathing masses π
only reason i might make a pally is their t100 talents that 3% dmg reduce per mob
even the dk/dh tanks staying on top for m+ is questionable, mass grips have tiny range now
the tooltip doesn't show it
just seems like you can pull entire dungeons later on for mass m+ farming in low/med keys
Well "popular" streamers opinions are why I discuss things here and do not not hurr durr drool over streamers and there self proclaimed rankings
but it declines heavily after 9% i think
sure, some tanks are better than others, but as someone in a top 50 US guild who cleared antorus with a DH co-tank, I can comfortably say that people are talking out of their asses
it's not "capped" like our haste one is at a hard number
but you aren't going to have 15% with just 5 on you
tanks were close enough for all of legion that it really didn't matter, and fell more on utility (e.g. bear roar) and player skill
yeah but with their block, you can just B line for the boss pull eveything and aoe. And speed run the low keys for AZ farm/titanforges
BFA has some pretty sweeping changes to both tanks and encounter design
i don't think that will be the case unless you are several keys below what you should even consider a minimum for decently useful gear
and most of the lists aren't taking those encounter design changes into account
grass is always greener until i get drunk and piss on their lawn π
eh between pushing 27 keys or farming 15's in 10 mins a run i'd rather farm 15's
Lol
yes, i have a strong suspicion from the rabble around the internet, that most of these lists are basing ranking on current content
my irl friends and gf are kinda "heroic at max" lvl raiders so it lets me carry them ez
but yer in a progression oriented environment no?
Yeah
HEY HEY HEY do NOT knock the guy who gets drunk and pisses on the lawn... I have had some damn fine pisses while pisses on other people's lawns
heh, my guild let me swap from monk to prot warrior for bfa
all my best pisses are on someone else's lawn
mine doesn't care shout farm
But prog i want a smoother tank since cotank is dk
No it isnt
especially learning fights roar is much better
monk is too boring to me without any changes at all, didn't want to do that for another 2 years
bear is sturdier, but monk played right is always gonna be the smoothest
that's their "thing"
I've either mained or alted one since MoP so I don't mind
only noticeable difference is the loss of swift as a coursing river
rotation is the same, talent choices are largely unchanged
When we split tanks I ended up with Bear/Monk/War
But we also have 2 accounts each if we need to give the other a tank for whatever reason
does wow have an orange monk jump suit? because if we can goku it that changes things.
warr and bdk are the tanks that interest me, but dk dps/pvp are not looking fun to me at all, so it was a pretty easy choice, i'm still kinda contemplating my monk a bit, but i've never really really liked that playstyle at all
i will too probably, but i really don't want to spend the kinda time in wow that i used to π
oh damn looks like block was put on the "card deck" system too in the last change
So he got the spikey tanks I got the smoother tanks
card deck?
It's literally a casino game
ty
basically say you have 35% block
if 2 hits arent blocked the 3rd hit on you would be blocked.
Not really
It's more like, say you have twenty cards, 7 are a block and 13 arent. You draw a card and get the result til all 20 are drawn
Then you shuffle and do it again
ah yeah forgot it's generally a 20 card system
but you can WA it... so it's not as spiky as you'd think
Yeah they work mostly in 5s
Anyone got a tasty Weakaura for prot ?
That's a broad question don't you think?
But it has to be tasty
https://wago.io/HyKjHkAmm i used this guys, and just moved some things around a bit, bout as simple as it gets. Also makes it decently clear with bolster/last stand usage to not waste SB charges during it
Based on https://wago.io/BJUd1Rnm7 Have to create new one because could not update my prior created. This is my first WA for Protection Warrior. It shows
i do recommend though using the pinned WA for ignore pain instead though since it gives a recommended usage indicator based on current "enhancing" stats
So uh kind of a dumb question but where does prot stand in bfa in terms of viability?
Just fine
That's good to hear
π
Well that's umm very reassuring... any other abilities that are not generating threat we should be aware of Blizz
does it at least do damage to bosses now...
ask the one guy using the ability
lol
Now now we can't go and have it become OP, dealing damage to bosses, generating 10 rage and generating threat might be OP
As it doing both would be too much... threat from damage and generating threat by itself
OpieOP
Wait. Dragon roar doesn't generate threat? Or just basic threat
It does now!
I'm assuming it was just the tank multiplier? But yeah it does now
Wrote myself a new addon to show buffs directly on the action buttons. https://cdn.discordapp.com/attachments/354719097092702221/472087796744454144/WoWScrnShot_072618_190806.jpg
People learning to do things and help themselves? I'm suspicious
too bad i have action bars hidden in combat Β―_(γ)_/Β―
Thyme's elitism showing again PepeHands
btw what procs/auras would you display that have no direct connection to an action button?
The only thing I can think of is the safeguard buff from intervening but idk how important that information is for you
talent*
similar to AdiBuffButtons zork right?
Yes
@undone sun hang on now, action bars hidden in combat. Why.
less clutter?
I guess.
@undone sun Your WA has a GCD timer then?
WAs can have GCD timers with no custom code nowadays
I do it the other way around. The main bar is only visible on vehicle, combat or modifier. The main bar like a WA setup to me.
yeah, i do
blizzard thinks we should have a choice on what we press, the gcd additions somewhat adds that choice. Β―_(γ)_/Β―
Tbf, it does produce a choice. Its just a shitty choice
indeed
is there an agreed on rankings for tanks in general?
defensively, no
offensively?
Check warcraft logs
wait, like general viability rankings, or warcraftlogs-esque
Should give you something at least, though azerite traits and loss of legendaries will shift that
Does logs have sims for 110 already?
Yeah there were logs up on patch day.
Wcl doesn't provide the sims, we had working sims for legion variation of warrior, but nothing for the bfa variation
I'm still struggling with threat during my opener. Too much time passes before a TC. Are y'all TCing immediately or following the guide? Having dps wait a click? Have you noticed they need to focus what you're focusing?
Would you suggest DS and Avatar together after the initial TC
Or weave them into a dps ability
The way I do it is usually TC > SS > avatar > TC > DS > TC
Throw in a Ip and SB as needed
But thats how I've been opening on AoE at least
Alternating with TC and another ability during avatar if I can, since the damage of TC is so huge
If Avatar is up I pre pop it right before I charge in then Thunderclap. If I get a revenge proc I use it but if not I start rolling other things in like DS.
If it's not up I just charge in and Thunderclap.
Is it okay to revenge without a proc to help with aoe threat
If you have spare rage and you're not at risk of dying or getting severely spiked yeah.
I mentioned this yesterday for a similar question but try to make sure that you're beating your dps to the pull. If u can get that initial TC in before they open you should be good using avatar after dat.
i usually avatar mid charge
Do you think dps has had to alter their play at all
Not rly
To some extent sure, depends on how much up front burst they have
is prot 4piece still trash?
its stupidly strong in prepatch
I would like for hunters and rogues to use tricks and misdirect but they never do you just have to make sure you get the threat
Only ever rely on yourself cant trust random people
obviously you cant count on it, but it does help if people hold off for 1-2 seconds at least
Since our offensive cooldowns trigger GCD now
dps prolly will not adjust their playstyle unless there's an obvious reason you can point out to them (namely skittish affix)
*in a pug
its definetly not gonna be a problem for guild runs or groups who play regulary
and honestly thats where the real content is so im not worried about doing random dungeons or heroics
Was looking for things I could fairly suggest to my dps buds
Focus your main target
And dont burst before a TC
it really gets on my nerves when dps pulls before i could charge in
Thats the only thing i can really complain about right now
oh and obviously the game is ruined etc etc gcd is trash etc etc i will quit etc etc
LF draenei is Where the awesome pull is at
My guild is learning to βwait for sundersβ slowly, every time I have to kite my dog over to its spot at the beginning someone gets trigger happy and gets ram jammed lol
I'ma miss Warlords challenge movement speed buff more than I thought I would
I love this on monk, when taunted stuff RUN to you, dropping shit
Tyler, just remind your rogues/hunters that they have Tricks/Misdirect
no more threat problems
good ol times lol
I convinced my rogues that they can burst as hard as they want as long as one of the tanks has Tricks
cause our subt was running like 6k
Yanked Aggramar off of us on pull RIP the WW monk standing next to him
What I get for letting the paladin take it first tho
how are people losing aggro on ST wtf
specially a paladin
avenger's, judge, judge and SoTR in the meantime
you're good
Cause some DPS burst like crazy
Monk in my guild told me that he can currently do over 110k damage with Touch of Karma >.>
Didn't lose aggro to him on Aggra/Argus, but still, mental damage.
On the opener do you do charge -> shield slam -> sheild block or Charge -> demoralizing -> IP or does it depend on the pull?
re: M+
IP shouldnt be that high on priority until u establish threat imo
shield block in m+
In M+, I'd go charge > thunder clap > shockwave, then shield block out of that. Rather get some aggro & control.
SB will mitigate more and it's off GCD so just dump rage into it first
shockwave is smart i like that.
I dont lose mobs between clap + revenge procs
Can put Avatar/Demo up during the shockwave, then blow stuff up with TC/revenge. Good times.
unless DPS get antsy but im generally faster then them in chain pulls etc
Yeah it's about getting to pulls first
Shorter CD on Demo Shout & Avatar baseline is so nice tbh.
I did a +11 seat yesterday and I'm not sure how much of it was me pressing buttons bad vs horrible tuning
but it was a fucking adventure
Seat is dumb
The downside of using shockwave on pull is that you're not using it as an interrupt/stuns once mobs get into their more dangerous spells
thats a good point
How do people feel overall on Prot going into BFA?
I've heard its the worst but i actually like it
Feels good
Like a rock
Aye true. Tbh with the damage we do now you can honestly just pop avatar before the charge & just chain pull lol. Feels like we do mental damage offensively.
I'm bouncing between warrior and DK for BFA
Apart from charge & IP being on the GCD, I really like it tbh. I'm glad we've gotten RC back instead of Inspiring, I think our talents are much more interesting overall, and yeah... Just those few GCD complaints.
Ppl that say prot warr is the worst are probably not speaking from well played personal experience
IP on global has probably killed me more than I like to admit
`specially since my WA are fucked
Marok's IP weakaura is great tbh.
I like the talents we got but am sorta disapointed theres like maybe 2 choices across the whole tree
I havent gotten around to updating mine is all
^^^^^
Tbh I rly don't care that much about the devastator change. You don't hit devastate THAT much atm
I understand why ppl liked devastator
But honestly, with Avatar & the TC talent, there's not those periods back in EN where we just spammed the hell outta devastate.
Its just a feel bad button imo
like its their to remind you you cant do anything else
Yeah true. Devastate doesn't feel anywhere near as bad as it did in 7.0.
I'm like yeah it's not fuckin awesome but it's a filler that resets SS and Prot warr is all about dat reset gameplay
so any word on why we still have ravager as a talent
Cuz lol
Lol I was going to mention Ravager tbh. Wouldn't mind seeing it baseline.
Wouldn't mind seeing it gone
^
I want it baseline so it still never gets used tbh
It's a new player trap
Lol
Compared to the other two talents* it looks cool
If Ravager were baseline then people would call you bad for not using it
Anger management + Bolster is the stupidest combo TBH
And that is something I just cannot abide
completely removes choice from those tiers.
Avatar & Ravager would be mental tbh.
Our AoE potential is already nuts with TC/Revenge.
Avatar + Dragon Roar + Ravager
Hngg β€
See my aoe burst
Lol then take it over AM or HR soobs
Ravager does less damage than a TC Still doesn't it? Don't really see it being crazy (or helpful) in anyway
Wouldn't TC still be more dmg?
TFW
Self loathing
We're mememing
Talking about if it was baseline
Needing a new button to click
You're right no one scrolls up
q: would it be useable if instead of parry it gave crit?
I saw someone say ravager in prot discord and I thought there was a law
No
look at the damage it does
its like, hitting every mob with devastate
once
I mean, solution is simple: Just give us Bladestorm back.
If it were baseline AND off the gcd it might be used.
Now you're playing with power.
That's been
The last line on that has been fixed btw
Dragons Roar now produces threat as of this hotfix
lol
Do we ever use it now?
It has its moments
I feel like unstoppable force is just too good
UF leads it in nearly all situations
but the 50% snare can come in handy
rather, I could see it being situationally good
and it still hits like a truck
and it generates rage π€·
PVPing I Avatar/BV boosted a roar and managed to kill a few folks from 30%
But TC hits nearly as hard
in the same situation
TC ends up being like 165% of AP
yikes x2
Its why Sense is #1 damage in his Beta M+s
for trash anyway
he crushes packs like beercans
But yeah so DR being useful, I use it for PVP
Our aoe damage is nuts.
cause 50% AE snare is handy
and prot is baller in PVP right now
esp if you're being cheesy wit 4p
I only have 2 pc π’
I mained vengence through most of legion because im bad at world of warcraft
Not as bad as me, dogc - I ended up on Guardian Druid.
^ at least the bear looks cool
For ToS/Antorus anyway.
I rolled one strictly to get swole bear so if i ever watned to be a bear i could look cool doing it
Guardian was nice for ABT tho
"Bear Don't Care"
3 stacks of Forging Strike O NOES _ "Bear Don't care"
I'm probably gonna continue to mog the mage tower appearance on all the tanks through bfa.
Was even nicer for ToS though. I ended up playing my Warrior for nothing except Mythic Avatar - Where I topped the healing & pissed off our healers β€ Good times with IP.
Literally just stand there with your hands off the keyboard and a drinking bird casting ironfur and thrash
So... Bear is still gonna be a ware bear.
Swolebear*
ahh yes. A symbiotic relationship between a thirsty bird and a carefree bear
True
nature is beautiful
I will say this though, Warrior survived the patch better than the other tanks (apart from Monk) in my opinion.
I copied my vengeance on beta and played for like 10 mins then didn't touch it again.
It is, but I'm not a fan.
less so than say a brew or bear
VDH is solid
I mean
all the tanks are doing well
Bear is probably the worst off, because they got like, ZERO changes
beyond losing the artifact ability
(I'm just talking about fun to play btw, not commenting on balance). Druid without RotS is meh - It needs berserk baseline.
Meanwhile, Warriors get like 3/4 abilities back π
Oh fun to play, heh, that isn't anything I'd ever apply to bur
I love having Rallying Cry.
they also lost gutteral roars
I'm still partial to my warrior. Probably because I've been playing him since the dawn of time.
which feels bad cause that was like 30% of the reason to play bear
Druid is the struggle to maintain focus during pulls π΄
Hey, it allows me to watch osu! streams while doing farm. That's gotta count for something.
I know this isnt the channel for it; but I'm a firm believer that osu! is the last good game in the 21st century
lol
Its the most mechanically demanding shooter
Isn't osu the weeb game
yeh.
Is anyone working on a azerite trait tier list π
I did my own but i would like to compare
I think some people were talking it when beta came around, something like brace for impact, thunderclap one, and maybe one other being the best, dunno if there in an official list though
Defeaning crash, iron fortress, brace for impact,the new champion of Azeroth,lifespeed,gemhide and Archive of the Titans. These are all azerite trait that stand out to me
Yes that's very helpful
damn those monk traits
After throwing my head against grevious in 23+ keys, i really really fucking with IV was bsaeline
it would make a world of difference having that
wish*
Id still love IV baseline for it though -_-, but between no way to help with my stacks and disc heals its god awful
The worst part is waiting after combat
To be healed
10/10 gameplay
I just ask a mage before i do m+ for cookies and give them to healer
Solves most problems
Especially since healer must heal well after combat
Or when you finish the key and its not removed anymore π
U can hs
Yeah
lol
Warr i did up to 19
I feel sooo reliant on healer
If im low without ls its horrible
LS
Can't log on and run anything until Sunday so I guess I'll get to see how bad it is in a couple days.
Why dont you just eat fighter chow
I just used it last night unless they hotfixed it?
hm
Works perfectly fine
I guess mileage may vary
hey, if you are having to wait to drop combat every pull, why dont you try using an item that heals you when you wait for combat to drop every pull
Thats what fighter chow is
Great idea, i'll file that along with fireproofing my house by burning it down
Because something that only works out of combat works great while constantly in combat.
yes
if you want to bring a boss like portal keeper to the edge on pull, do you intercept in and move back with her, or heroic throw?
I usually taunt and then spam throw
That might be risky with the lower threat now
Used to be the taunt multiplier made that work fine
that's what i've been doing. missing out on some rage/damage though i guess
I suppose
fighter chow doesn't regen more than 5 stacks of greivous takes away. That's as of yesterday about noon eastern.
It'll maintain you a bit longer, but doesn't regen enough to get rid of it.
@earnest sand IV can be used on a 30 sec cooldown and VR procs still happen as normal
Using VR with a proc will still put IV on cooldown. IV just gives you the option to heal every 30 sec as opposed to waiting for procs
Oh yeah they are
yeah, pretty sure they are sense
My B
I am new pls no ban
Oh wait, I misunderstood the question entirely anyhow. Yes you need an actual killing blow for both, not just kill participation
@dusk locust taunt -> throw spam -> intercept before min distance -> sideways walk back
maintains threat, rage generation, positioning speed, and block angle
that sounds good to me
The best of both worlds
Yeah, the killing blow part. Cos the talent reads like participation might be enough.
(which would've been helpful for grievous my poor Disc friend was not having a good time)
MonkaS
something something protection winkwink
HI everybody, came back after couple of months break. thinking of continuing prot war in bfa, probably MT for guild, what are your thoughts? will it be alright for raids etc?
I see that GCD messed up with IP , rage regen is meh
it'll work great
Its fine, everything is fine
I like to see good level of positivity π
People act like the sky is falling
There's a lot of hype about prot being dead but i think its mostly people who dont tank that are talking about it
All tanks got similar changes and everything is viable
"X is dead, long live X" -wow players every patch
it's because hyperbole is fun
sad but true, no matter what
Yeah
Hyperbole is the greatest thing ever, you mean
I played it while people were complaining, and while they've been talking shit I was melting faces π
heh
Superlatives are the easiest way to sound smart
plus i get a great deal of satisfaction performing well on something that isn't favored by popular opinion
I'll have you know that I have over 60 thousand comment karma on various wow subreddits so i am very well-versed in sounding smart
r/iamverysmart
I know precisely the right angle and velocity at which to strike the keyboard with my face to do max prot damage
hard swing and gg π
I sneak into balsaqs room at night and talent ravager
Thank god, i thought i was blacking out mid-pull again
Time will come again
I personally will be switching to a DK until they do something about IP, I just donβt find it fun right now
But Iβll go back when they fix it probably
I mean it's not like it was really all that engaging to begin with
This is probably asked a bunch but Avatar isn't showing up in my book and has been removed from my bars, whats up with that
pins
thanks
np
Got it thanks
Awesome. π
Whats more engaging IP off the GCD, where you could literally bind it to your movement buttons and have the same level of engagement with it as if you were consciously pressing the buttons, or having it on the GCD and in such a state as to be irritating. I mean, at least irritation is engagement?
hey guys i had a list from this discord some month ago about all abilities etc that can be blocked/critically blocked in antorus. anyone of you still got it? if i remember correctly it was a google sheet
is [Kakushan's Stormscale Gauntlets] one of the best to have on for raiding/M+? (just need to make sure)
only if you run devastator
and if i run Booming voice?
[Thundergod's Vigor] this one?
yes
even for raids?
yes
demo shout only has 45cd and with unstoppable force you will reduce the CD of Demo every 1.5sec by 3 sec
in ST
not to mention in combination with Anger Management
ok thank you for you help and quick question shield block over ignore pain?
ok will keep that in mind
there is no greater meme than "it's better because it makes you think more/is more engaging"
Mine almost autocorrected to Thunderbirds
Ah ah
Which I think would also be pretty cool
I concur
oh boi, just went back and wanted to run kara+0 solo, rip dps
Is kakushans still the best default DPS leggo? Even if not running Devastator?
it's kinda mediocre without devastator
Really wish theyβd just let us have Devastator baseline or at least not on the same tier as BV π
not sure if it beats a statstick
I mean Iβve been running belt and it since patch dropped
but if you care for dps just go devastator with kakushan
But it was also my first leggo way back when
it's a survivability loss over BV ofc
How does the rotation stay smooth with devawtator?
And AM
without leggies BV is best for dps
but the gloves kinda carry devastator (and/or vice-versa)
(gap isn't huge though)
I donβt think it makes it smooth at all
Pressing a button because you donβt have anything else is meh
Iβd rather they gave us heroic strike back and have that be off the gcd with a low rage cost and have that be tied to resetting shield slam then having to press devastate
THEN youβd have a smoother rotation
Devastate used to be cool back in Wrath
When it actually did something
is it me or did prot warriors get nerfed to the fookin' ground?
Itβs you
i mean it is one of the tanks that lost the most
TBH after playing with it a few nights post pre patch I donβt feel like Iβm worse off than any other tank tbh
Still doing a shit ton of healing with IP
imo it's middle-pack for raid, which is good enough
that IP healing is mostly 4p
Yea it is
block is very strong
Not gonna deny that
CDs which you can get back decently quickly with AM
Not looking forward to losing all my haste
Sitting at 53% rn
Well 53% with 5 stack
may just be me who hasn't adapted
first mythic+ and I went in Legion mode
failed xD
But at least we can say that come BFA content weβll be the one if not the only tank that gets a sizeable secondary stat boost to our most important secondary stat
Current Prot Warrior kinda feels like Legion Prot Paladin without a heal
Youβre good if youβre mitigation is up but, if itβs not, RIP
Itβs gonna take some time to adapt because it does play decently differently without Devastator or IP off the gcd
How many of you guys track ITF? pretty pointless but feels sorta nice to know when/how much is active
and we all know how well legion prot pala turned out before the hp buffs, right?
Donβt really track it but gotta have at least 2 stacks for it to be worth it
KJ 2 shotting them when outside of SoTR was "interesting"
Lul KJ
Thatβs pretty much Prot War right now
my co tank was prot pally, he laughed so hard at stam buffs because they were so un needed
prot pala had seriously issues during ToS though
it was fine on antorus not just because of the buff
I mean Blizz had a huge QA problem with ToS
ToS was fucked
Yep
palas really really struggled with kj early on
Method even said βnah bruh you fucked up on KJ weβre not touching it until you fix your shitβ
Literally didnβt pull him for a little over a week
true
brb having krosus flashbacks
That sounds like ghuun on the beta
I feel like he will be pretty similiar if they don't iron it out lol
haven't tried anything on beta besides fetid
Although atleast beta is just that beta. It's not like 3rd or 4th content drop of an expack like ToS
Apparently prot doesnβt actually do bad with gahun
And they seriously seemed to overtune heroic in beta lul
what i was trying to ask earlier
is what do i do in the window where everything is on cooldown and ive got no rage? ._.
just sit there?
ask for externals
re-spec
Oh yea just sit there
dont use devestator
use BV
devastator doesn't give rage anymore so it's effectively worthless
proc + ignore pain = 27 rage
BV gives most rage by a mile
^^
it's not about the rage
so if you're concerned about rage, use BV
i said for dps
TBH how much haste do you have?
Devastator isnβt worth if you donβt have a lot of haste either
But yea
ive lost track of time and idk what day it is
TBH I would seriously recommend using BV
Vengeance is ok but BV has much more value offensively and defensively
heres the thing though
im a pussy
so i wont rebind my shout to an accessible key
using control-3
So you donβt even use your shout?
^
:omegalul
^
only blizzard can
yikes
oooof.mp4
Dis trollin'
gloves
Up to you, bracers and gloves aren't a terrible choice and I know someone was using sephuz
i use belt/bracers
Anyone got some dank Ignore pain weakauras?
also how low can we get our sheildblock recharge time? looks like it scales with haste FUck yeah boi
whas the point i only use it to replace a devastate XDDD
@crystal night 
youre gonna want 100% haste
so shield slam is like bloodthirst
except it does crits for 5k even at half-low ilvl
π€
(with the right talents)
and hey
it can even reset
so thunderclap is your legion inner rage Raging Blow
and devastate is the in-between, paired with kakushan
ez
just stack haste, youll be shit but itll be fun
Str-> haste?
Yes is the answer in like 99% of situations barring very close upgrades where you can be pickier on secondaries
understand that STR directly correlates to ilvl, as does STAM and ARMOR, all of which are very powerful defensively
For sure, the guide can give much more in-depth answers than my one sentence ass
Surprise π
i don't know whats the worst thing, IP on GCD, devastator getting cucked, shield block at 30 rage, and it goes on
prot has always been really good in my heart
Nor will Demoralizing Shout or Avatar
That just shouldnβt be a thing
Itβs basically a nerf to you offensively AND defensively
fwiw everyone got the same treatment
Lul no
π€
Prot is good, we have great cooldowns and block is very strong in BFA. We still have the same self-healing shortcomings in M+ but we'll have to see how it pans out @junior ivy
prot's damage is also kinda ridiculous atm, expect a hefty nerf
Not really
expel harm is on the GCD, but it's always been that way
Itβs fairly in line with everything else
prots aoe bursting more than fury is
^
isn't vdh doing pretty nutty dmg now too?
In terms of tank damage itβs very similar
Across the board tanks have always done really good aoe DPS
not like topping charts in a m+ run ridiculous
@weary notch yea but thatβs nothing new
And itβs also very rarely used
Ummmm
Vengeance DH?
so are legendaries still gloves/belt?
yeah, gloves/belt. For DPS. Legs aren't awful for survivability if you're having trouble with that
Belt is a must right now, second is a toss up. As Brun said gloves are still BIS DPS wise as are bracers for surv.
legs are also very powerful now. Bracers are not as well valued since we spend a lot less rage than we used to. They're not bad, they're just not as good as they used to be
What encounters are you using legs for? I haven't used them at all yet, just for the higher SB uptime?
Pretty good for Argus
i don't so much mind putting devastate back on my bar, nor the more expensive SB.. but IP and CDs being on GCD just makes things feel so clunky
yeah, they help fill in the loss of SB uptime that we got with the pre-patch
Yep @haughty socket
also if im reading this right they forgot to give us avatar at the beginning? lol
They forgot what fun and smooth gameplay felt like too
they just switched out Reck (battle cry) for Avatar, which was a good call IMO
i mean yeah i like avatar.. and having rallying cry.. but damn i can't get over how bad IP feels. keep the major CDs just give me IP back
you do get used to it. It's also not going to save your life at low health like it used to, on GCD or not.
Iβd say give blizz feedback but weβve seen where they put it
How do you guys think BFA Prot warrs for higher level M+ are going to be?
I feel like they are lacking self heals but I really want to play warr ><
We have more utility than we used to and our DPS is bonkers.
No one really has self-healing anymore.
All tanks need to be focused by healers or they fall over.
The other tanks have "self-healing", but they mitigate less up-front than we do as a result, which evens things out.
Have you seen how they are in M+ content in BFA?
I have seen other warriors do them, and I have done some. We are very good with how Avatar and Unstoppable Force work.
The only thing we're "lacking in" is a mass grip, but we have other things instead.
other things that arent really good
they are planing to change something?
a good thing they can do to prot warrior is give him self healing
Okay, first, no I don't know if things are changing. Second, and this isn't the first time I've said this, but people need to actually look at things instead of taking shit at face value.
cause that is really important for m+
but still tanks who have it are better than tanks who dont
Okay, you're taking a 100k hit. Would you rather mitigate 85% of that and have no self-healing, or mitigate 50% of that and self heal for another 20% of the damage?
dont know ask dks or dhs
People are still thinking in terms of Legion, where self-healing was utterly busted, which it isn't anymore. DHs and DKs need as much, if not more, healer focus because they mitigate less upfront because they have self-healing.
I've seen and done pulls on a Warrior and seen/done more damage and taken less than I've seen on the other tanks.
self healing will always be something useful for a tank to have
But you're missing / ignoring my point in that it's not as important as it used to be.
cause the healer will not focus healing them and will do other stuff
Healers still need to hard focus DHs and DKs, in some cases moreso than the other tank classes.
Just as much, if not more, as they need to hard focus and heal Warriors, or Paladins, or Monks.
even if you can take big hits warriors dont have the form of utility a dh or dk can provide
that may be kitting or even controlling big groups
dk especially really isnt the same as it was in legion
u must understand that
its muuch weaker
i know because im playing one literally right now
every tank is much weaker
DK's/DH self sustain and ability to kite will help them do higher lvl Mythic+ content over Prot easily
but all the high keys i see are dh/dk
yes but they dont have group managements for the adds
while dh/dk has that
paladin has some with his avenger shield but the others dont
We have slows and stuns, fears, etc. The only thing DHs have over us are the mass silence / grip.
We take less damage and do more.
but its not only about the dmg
They take more damage both upfront and with self-healing.
we cant control or make big pulls as effectively as dh/dk
and you know this how?
Beta testing
monk is arguably better
Monk will be strong for raids, but not as strong when it comes to Mythic+
monk can be good in places were you can abuse ring of peace
And the utility they have does not make them significantly better, in my opinion.
All of the tanks are reasonably comparable in m+.
unless ur going world top it doenst matter
if u ask here, then ur not top of world
simple
but i aint asking
You can make a case for any of them - Warriors have less utility (and still have more than we used to, mind you), but we have shit to compensate. DKs and DHs have more utility, and less other shit.
Monks are Monks, Paladins are Paladins.
The only ones who got fucked were bears.

well yeah bears are useless in all aspects
but at the end of the day the tank with the more utility and add managements will come ahead
If you're top world raiding and aren't Sco, then sure, bear sucks. But they're fine for anyone outside of that.
warriors/paladins can be great for cheese imo
And again, we'll see.
If your focus is Mythic Progression/Server 1st/ or Compete in Mythic+ content then yes it matters what tank you're focusing to level and gear.
If you don't care then it really doesn't matter. That is the only form of separation.
thats what i am talking about high M+
different people have diff definition of high
Joe, if you aren't World 50-100, then your choice doesn't matter. You can play whatever and do fine.
every class in the game can do 10-15 or whatever the cap will be
And I still think that tanks are reasonable comparable even in high M+, based on my own experience.
Which is the same shit from any other m+ tank.
10s are the high shit on beta rn
That isn't true either Sal. If you have the ambition to push for server 1st or goal to get top world 50-100 it does matter on what tank you play
well from legion raiderio score tanks arent the same
It does matter if you want to clear high level keys and compete
Guess what? This isn't Legion.
Speaking from a Esport Director stand point it does
but the same thing will happen
High Level players are already demonstrating that it does matter in Beta what tanks you will need to play to be effective.
Similar to Legion
what is high for u, taking legion m+ levels
exactly some tanks / dps/ healers specs will always come ahead
the problem is that blizzard does nothing to balance them
there logic is if you can do 15+ you are ok but thats not the point
That's what I'm talking about. I'm talking about MDI competition levels.
and how many people are doing those keys
to base whole specs around them?
100?
200?
1 group did +30
If your goal is to compete either in a Mythic+ setting or push your guild for server 1st it does matter
does that mean all tanks are bad except dk?
That has been my point
so is mine
ROFL
but the vast vast majority wont
omg
/eats popcorn at this
so saying prot is bad because they cant do something only 200 players do anyway is silly
or30 incase of server first
20*
prot is bad for BFA currently they have random spikes of downtime in CDs/Midgation
No....I said Prot is bad for Specific reasons like Mythic+ competitions or going for World/Server 1st
random spikes that you can see coming
If you don't care about that. If you don't care about how long it takes to complete something or you are not competing then play w.e
convo over, go back to LFR and low M+
wut
this feels like calling a ford fiesta bad because they arent used in formula 1 races
even though it will perform great in almsot any other situation
Is that a british Ford Fiesta or an America?
idk
Is there any way to make ignore pain ignore more than 12.4k damage?
Ignore the ignore and it can be anything you want
Ignore harder π
LMAO
it scales with gear
Ty Ty
so it will be bigger when u level ur ilvl
but it isnt the all absorbingshield it was in legion
interesting thank you
@final mist how does it work exactly. say i have an IP of 10000, absorbing 50% dmg of that means that the IP will disappear when it absorbed 5000 damage, or is 10000 the 50% it mentions? if that makes sense
ok so its just as it says
Math
I don't recall how the actual buff reads in BfA because I actually don't give a shit since the shield is so piddly that I just don't care to remember.
Blocking is where the real DR is at now boys.

pressing revenge atleast feels like u pressed a button
IP feels like u have 500 ms fori gcd
Does attack power come from strength?
and mastery for us, but yes
what does?
Increasing your attack power gives IP a bigger absorb
It's a bit counter intuitive
Surely you would build a defensive stat for a defensive ability
well, strength is best for derfence
agree memeboi
ilvl is king, and it has more STR on higher ilvl
"hm feast gives me stam as a tank, surely game design would give me ideal stat"
"lol"
Wait
Yeah, it doesn't make a whole lot of sense. I feel bad for people who are new to this game wondering about this stuff. Especially since blizz keeps removing information from tooltips
memeboi makes a good point
So prot doesn't need stam?
str is better
^
Damn
but yeah, it's not intuitive
That's also a bit counter intuitive
and crit doesn't affect crit block. Also counter intuitive
why can i reflect chaotic energy
kek
but not nightmare eruption
but I can't think of a game that can really pull that off. Maybe Breath of the Wild. Divinity: Original Sin 2. Maybe


