#protection
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Then ill just Keep going protwar
hi
๐
hey

could anyone tell me what your %'s are for crit, haste, mastery, and vers? just looking to see if im lacking in one particular stat...
Dont look a the stats like that, you'll get what drops
Since we prioritize ilvl so heavily its not worth it looking at it like that
Gotcha ty
Seems like i am heaily dependent on ignore pain in antorus. figured maybe it was a stat issue. maybe just the way it is
Well what else would you be dependent on
Shield Block only reduces incoming damage and there's no great self healing outside of legendaries w/o Ignore Pain
put up ignore pain, one swipe from the boss and its gone, put up another ignore pain, another swipe and its gone. maybe its just me but it feels like IP gets wrecked each boss hit
im definitely not a pro prot warrior-- maybe thats just the way it is
It's ridicolous HPS
Imagine if you didn't ignore pain ๐ญ
yeah -- it would definitely be a bad thing.
Tank dependent on his active mitigation, who would have thought
Both shield block and ignore pain are active mits, tanks rely on their active mits, if you didnt use your toolkit bosses would just destroy you
i get it -- just want my active mitigation to be a little more resilient.
Do note that only SB counts as active mitigation for AM checks
Not IP, NF or anything else
only SB
Arent haste at 30% needed anymore?
30% haste is a year old infomation by now
That was before 7.1.5 when we played HR and before devastator was a thing
So, I'm about to sound like a tard. What's the difference with AM checks and why SB is the only one that counts? If it's in the guide I'll totally reread, but I feel kinda stupid atm regarding this now.
@wide creek i can u feel u there dude. I started prot 5 weeks ago and jumped right into hc pugs without even 2p first ID
Illysaannas vengeful shear for example, you get a debuff that makes you take double damage for 10-20 seconds if you dont have shield block up when it hits
saw my IPs melting live nothin
Ditto
@timid jay ok thank you
Make sure not to have SB up for Dargrul's AM check and just spell reflect it ๐
Have they fixed it yet? Or does the boss still go flying
Fixed. pretty sure.
Nelth's has a lot of reflectable stuff actually
Also they fixed BR issue on hounds.. if i saw it correctly yesterday
my bdk is blessed with the anti fear trinket for that fight
ethereal urn or some such
I'm thinking about playing protection in bfa, I know it's very early but how did the changes we've already seen look for prot?
just run up to the center of teh dog hit box, 2 other melee do the same and you dont need to worry about the BR
@sacred hill some are saying we're probably going to be the best tanks for magic dmg
since we're the only ones with a magic dr
we're also the only ones without a form of self heal
i think it's really going to come down to how IP will work with our rage pool
like, how quickly it will consume our current rage in that 4 seconds
as it stands, flat 60% DR for full 4 sec is really strong
Also depends if they are keeping the armor working against magic
In which case bears would also be very strong against magic
Dont forget that we lose our artifact weapon, so SR will be 20% again
also doesnt reflect every cast...
but, even at 30%, we're the only ones with something like that
i'm most bummed by it no longer reflecting every cast for the duration
that's the best part about it
If armor works then you can count out druids for exmaple
would love armour class to matter against weapon type as well as magic type, but that is a pipedream at best
I didn't see any aspect of our artifact weapon in the data mined notes. Suposedly elements of it are going to be baked into the class. I suspect that more significant changes are coming
@tiny sphinx im not sure what you mean, but armor reduces dmg from any type of weapon
did they change paladin? becuase new ip seems very similar to thier active to me.
talking about different armour classes being affected by different weapon types, i.e. different % mitigations or even effects
you have odd pipe dreams
mainly for pvp purposes, but also pve, plate would take different damage from a sword hit than a mace hit, etc.
it would just be more things to memorize and since oyu can't change armor in combat, it wouldnt add much to the game.
you would start a arena match and be like! damn im wearing the wrong armor type for this rogue who is using a none meta weapon
i guess ill just die now, cool
would add a ton to the game, more depth, more dynamic combat, your weapon choice would matter more
it wouldn't be random
yesterday a rogue did this much dmg and today it did this much, it would be percieved as random
how do you know what weapon they equip? what choices would you have to protect yourself?
im talking about rules for weapon types vs armour types, that is not random
Well at the end of story we still gonna be angry badasses with HUGE shields cutting deep wounds into everything ... and refuse that god damn holy light!:thinking: So..prot gonna be awesome BfA! over
think is, you can't change armor type in combat, just weapon type, so it does what?
allows us to hit leather weapon macro
then swap to mail macro?
changes nothing to gameplay but adding a button
You'd have to take away the ability to mog into other weapon types as well
it's an idea that makes sense in table top, but maybe not in wow's concept
no @compact geyser
because you can't change armor type anyways
the only thing dynamic is weapon type
if that ever went live it'd be safe to assume whatever weapon they have is the ideal one
plus then warriors have more advantage since we can equip all weapon types
at some level this idea is akin to resistance gear from the old days, which was dropped because it was mostly tedious
weapon spec could make a comeback too
and it's not really akin to resistances since that only protected you against one specific thing
and in this case you have a weapon that is valuable against one specific thing
one specific armour class which covers many targets, and im talking about differences of maybe 10% damage just to make target choice require more thought, it's not a perfect concept but it adds more to the watered down crap we have now
but, it really doesnt add much
any decent player will just have weapon swap macros
meaning balance will be around correct weapon choice
meaning a nerf to less skilled players for no other reason than weapon swapping
that's what im getting at
at the end of the day it'd change almost nothing
so then you have to ask yourself, why?
adding something meaningful to prevent watering down is a good thing, but i dont think that solution would work
I don't think anyone but that one random dude is talking about that, its not in the bfa notes
Feels like it would be needlesly complicated, haivng several weapons with different ilvl and stats and you have to figure out on the fly which one deals the highest damage
yea, we're being hypothetical
weapon spec choice would matter, it would make what you choose and what you take into a fight matter, you can't be perfectly optimized against everyone and thing out there anyway, and yes it's just a pipedream
it would be exactly like what krotos said
my point is that
you'd have 4 macro's and swap between them based on what you wer ehitting
at the end of the day, it wouldnt matter, because you'll just have what you need already
then casual players would complain about need 4 weapon drops
then blizzard would nerf any weapon type that was doing to much dmg to the point that all weapon types did the same dmg
dont get me wrong, the concept sounds nice, im not knocking that, im just saying that in actual play it just makes some mechanics a chore rather than engaging
and we were back to where we have always been with armor just being armor, becuase anything else is silly without value
well im saying the concept is not nice
The concept is cool, but it wouldn't work in practice.
There's a lot of things that are cool concepts but don't work in practice.
i also agree with the lack of individual class flavor
Look at AP and how long it took Blizzard to figure that out.
i mean what is cool about it?
so plate protects against a hammer better then what?
a stabby thing? plate also protects against that better
Plate actually protects against hammers worse.
^
then chainmail?
hammers
then cloth armor?
are what hurts plate
that is where I was going with it, it would be a rock paper scissors approach
It brings some more RPG back into it, but it's one of those things like resist gear that's just tedious.
Plate protects against blades but not hammers.
maces would be most effective against plate and least against cloth, differences of maybe 10% scaling
ok
10% is huge
maces are quite effective vs cloth
so then what does cloth protect against?
But the thing is shit like that is just tedious in practice Jokan.
swords would be more effective against cloth and less against plate, axes would be a middle ground
ok
it would be 'tedious' if all you wanted to do is be super optimal against all things
so cloth armor is less protection then plate?
yes
it would force people to choose a weapon type and stick with it and choose their targets with more thought
is leather better then cloth?
cuz we're going back and forth
obviously it doesn't translate super realistically
im saying that when you finish thinking about this idea
you have the exact same system
we have right now
with some minor various for plate and chain
Kevlar is a type of cloth 4Head
weapon specs would make a return for everyone and spells type would also matter against amour class
but only good against piercing , not blunt dmg
But Jokan, it'd be changed and nerfed and at the end of the day things would be balanced to the point where'd there'd be no difference like there is now.
which is why i said i like the idea, but it wouldnt work
yes well, again, I don't expect it to ever be implemented, people are too spoiled by the watered down combat we have as is
It's a cool concept, but people wouldn't like it in practice and it'd be changed or flat out removed.
what are weapon specs?
forget the getting nerf'd thing
Thundergod's Vigor n The Walls Fell = 44% hast or Kakushan's Stormscale Gauntlets n The Walls Fell = 35% hast? same ilvl
the idea itself is not that interesting
that's subjective though
you believe some weapons should hit plate armor at different dmg values
what about cloth armor?
what about leather?
having weapon specializations was kinda neat back in the day
what about mail?
+5 skill to axes for orc for example
its flavor
sure but that is differnt then what he is talking about
all weapons woudl do this regardless of who was using them
but when it becomes relevant to the experience
@rancid sedge we dont chose legos based on secondary stats
it becomes resist gear
and nobody likes resist gear
even though its great flavor for the game
in practice it doesnt work that well
its what sal
swords would do maybe 10-15% more to cloth, 8-10 to leather, 5-8 for mail, no bonus to plate, etc.
already said
10-15% is huge
again, im just spitballing numbers
Think about how much DPS people do today and add or take away 15%.
also
Now add RNG drops from raids for weapons.
that couldnt affect ur shield slam
no do the enxt weapon
cuz u needed a different
modifier for that xD
and thunder clap either
so it would affect revenge deva and autos
spells would be handled differently
For the system to work they would have to redesign weapon drops
everytime someone says this is a great idea
They'd also have to redesign armor.
they say that each armor type reduces dmg the same way it already does
Cloth gets fucked by everything.
^
Plate doesn't by anything but hammers
cloth currently gets fucked by everything
some magic would also be usefull
Mail gets fucked by blades
and some useless
Leather gets fucked by blades
Warlocks don't get fucked by anything atm Zula
so the end of this idea is that plate should get a dmg% increase from hammers
At the end of the day, it's a cool concept, but it won't work in practice because of how things work in wow.
that used lightning bolt and chain lighthing
cloth burns more easily, leather insulates, plate conducts electricity
@rancid sedge what legos do you have? and tier? if you arent running 4p t20 and 2p T21, a good safe bet for raids is bracers + gloves, and bracers + TWF ring if you're running 4p2p
It's an rpg but it's not like DnD
I just dont see all the flavor i guess, cloth is weaker then leather and leather is weaker then mail and mail is weaker then plate. sounds like the same AC we already have
not even DnD
Hell, even DnD doesn't have a system like this anymore
@quartz pond rubber suit you say... ๐ค
not often
I know, once again, it's just a concept combat system
It used to but it still has weapons classes from Ye olde eras
yes
But they don't affect things anymore
you used to have AC types in older system
either way warlocks would win
like slashing vs piercing vs crushing
and warlocks are already winning as it is
damage types exist in dnd
but ultimately plate armor was better then mail so the simplified universal AC that wow uses is great
Yeah, weapon types still exist (slashing, piercing), but they're not taken into affect for AC anymore
slash crush stab
yeah its only for damage reduction or special cases
Some magic damage still is
But not really
like runescape
the best you could hope for
and work with stab crush etc
is something like
some weapons have increased crit dmg, others have increased effect from mastery, etc
that could be interesting
yes wow's thing was to bring different mechanics to weapons, though that has gone away
basically ur not happy that the only character customization u can do in terms of power
but, that's about all you could hope for
Warriors get a class-wide mastery, "Master of Arms", increases weapon damage from all classes
back when weapon speed mattered too
and artifacts
i do wish weapon speed came back
remember old arms
but it's not that huge
if I had my way each spec would have multiple masteries that you'd choose from
Eh, weapon speed didn't matter after they changed shit
each weapon type had differnet passives
a lot of things could be made
That's hell for balancing Jokan
like animation cancels
yea, i mean, you'd have to make things based on weapon dmg again
They can't balance stats now
tick auto attacks
which woud bring other issues
it would be hell for balancing
but u cant forget who the game is catering to
They can't even balance individual mysteries now
like specs?
as far as picking masteries
that's probably the only interesting thing that came out of the BfA Q&A
was a pool of talent choices
What is current protection mastery?
to better choose a focus on how to play
wasnt that only for PVE?
That was pvp though
PVP*
its cool on paper
we're talking about pvp
maybe i should watch that q a
since boss "armor" isnt really a thing
and u will have a small pool
I hate the current talent system
They want to stop cookie cutter builds but they can't balance, so they exist anyways
Look at us
There's only one talent for each row for raiding
it so boring, adds nothing to the game but the wrong choices, it is stupid
well there's a reason for that, if they are truly balanced, the choice wouldnt matter
Theoretically you'd swap based on encounters
unless it's purely cosmetic or something
it would be preference
its just a bad game design
or convinience
like, hey i swing twice as fast but i do half dmg per auto
or, my fire is now green
swing speed changes a lot, like ppm, but if ppm is locked it won't matter
you have to pick talents for aoe, vs single vs cc vs movement or whatever, and there is a right choice. its more things to click on without adding anything to the game
and rage per swing too, most would prefer more steady rage gain
and worse now you can't do those tasks well without the right talents
they'd have to have it modify ppm , yes
they mostly use deterministic rng now
it would automatically modif ppm for variable swing times
Question, is the Kil'jaden shield wall cooldown trinket good, if I use the ToS 4 + Antorus 2 combo, with belt and shieldwall ring ? For heavy shieldwall usage ? Or not worth it ?
legion actually brought back more true random procs compared to wod which was pretty much 100% deterministic or past expansions wher ethe chance was essentially 100% and then icd
@zinc bear no
arguably less useful with combo, imo
plus, you already get SW to under 1 min anyways
just use bracers and TWF
Bracers are more for survivalism yeah, I usually just tank farmed HC content for the guild, when the other tank is off.
I thought the rage generation of the combo is just good enough, plus I got some really good titanforged pieces from ToS. I enjoy the playstyle, it is quite bursty with its shield generation.
I'll go reread some guides then, Im out of date.
What trinket should I hunt for if I already got tanking pantheons in first slot ?
Depends on what you want, damage, survivability?
Well a tank should survive, I imagine. Something that would be viable on most encounters.
Mythics are trivial at this point.
apoc or diimas
you're not out of date
it's a decent vers stat stick
when should apoc be used instead of dimas?
Hounds are early enought that pretty much anyone can have good ones
lots of melee swings that are heavy, but not really heavy hits
also, it only works on melee hits, whereas diimas works on stuff that we cant block/parry, etc, like aoe in EoA or kingaroth hammer, etc
so dimas seems better
diimas is also STR which is great, good dmg in aoe, and more useful all around
in most cases
but if you can utilize apoc drive well, it's much stronger
in m+ mythic situations you can have some very different trinkets though
*m+ aoe situations
jawbone for one
my key this week is lower kara 15, will that be hard?
tyrannical makes moroes annoying, but no, not really
it's a pretty easy week, compared to other possibilites, for all stones
Well I tank 15's with absolute easy, got like 950 gear, honestly I pick up lots of offspec gear, and relics are very good too, so honestly, Im not worried about mythics. I just got bonked on heroic high command down from 5 mil to zero, after getting 3 debuffs, and kind of overestimating my toughness, so Im just looking through stuff again raid wise x.x
im the opposite of you i find i tank raids easily and struggle so much in m+
what exactly killed you there? didn't block an expose weakness?
besides just taunt on 2 stacks^^
I think it was expose weakness into 3rd stack, and a very quick meele after it.
Yeah it was mistake on our tanks part, too.
Biehler, I tank since TBC, and mostly dungeons, never in raids since most ppl I meet are aleady MT's in guilds, I know tanking a dungeon is a lot about approach and just being careful and taking care of your team too, and my friends appriciate that part.
Yeah, then you should know that with the current warriortank it's hard to prepare for moments where you are unprepared. As in another tank missing taunt. Too much stuff we have to do in advance of shit happening
You can plan for that though, especially with how short our CD's are
Well, when you expect no dmg to come in and it comes anyway there isn't much to do aside from Last Stand, is there? Maybe Aggramar-Trinket. I'd rather think about passive buffers like stam or armor statsticks
To preprare for such a situation. At least, that's how I understood the question.
Planing SB so you have cover for a few seconds untill after the tank swap was supposed to happen
So you have time to react with the bigger CD's
Humn
on argus heroic how come in p1 i could barely take 3 stacks of the tank debuff and sometimes died at 3rd stack, but in p2 and p4 i could take 5-6 stacks?
Well, to be honest. You'd taunt directly after the Expose normally, so maybe if that's not coming you can prepare for the other tank to fail
are they different debuffs?
Its the same
hm just weird that i died so easily in p1
Maybe just played better in p2 and p4
but not later phases
ยฏ_(ใ)_/ยฏ
well, they are different, As in different names/ids
maybe haha but seemed like that every pull
maybe healers had less to dela with in later phases
deal&
p4 is the different one though
Its the same damage, just that the debuff doesnt drop off
p4 was fun, for some reason i really enjoy fights where tank stacks never drop
like imonar heroic too
psychological @junior ivy
im so happy to finally deserve my aotc lol
earned*
but it's not like you did it poorly with us
you moved to hte right markers and went to the correct places
truee, the easy stuff lol
not for everyone...
cant believe how hard p1 is though on heroic argus
i wasnt expecting it to be ahrdest phase
hardest*
Why would you say that?
huh
I'd say p1 is the easiest, maybe p4 when you just have to wing it somehow, but p2 and especially p3 seemed much harder for us
we had 20-30 pulls last night on heroic argus (first time attempting him) and we only made it out of p1 maybve.. 5 times?
or maybe 4
but it's pretty much the same as normal
yeah, i dunno lol. people never moved properly for fog
or put the debuff thigny in the middle of melee
yeah, we get that as well, but it's just people fucking about, can't really call that hard
people getting greedy for the buffs and stuff
i was not expecting to get the buff every time as a tank either
that was weird
i had no idea where to put it first few times lol
Thanks everyone and @prisma crane for advice.
no problem Kefe
New(ish) to tanking question: What do you guys think about nameplates showing threat? I've been trying out Tidy Plates: Threat Plates, and while it seems like a great idea, I'm not sure how I feel about the extra visual clutter. Maybe I just need to work on the settings and turn off scaling and what not...
i couldnt play without threat plates
i dont think its necessary i have threat meter above my targets hp and color change if adds target someone else
but im an addon addict
I've been running with it since I started tanking
Makes it really easy to see in m+ if you lose aggro on something
to be honest
if i could have only one addon in the game
it would be threat plates
??
^^
Not weak auras
nope
Make threat plates inside weak auras
ok, fair enough there
maybe what i have is threat generation thing also lol
weak auras is the only addon I'd say is absolutely essential to raiding
weak auras barely counts as an addon lol its like a repository of addons
@sick sentinel is that available in the default UI?
im using elvUI
Ah, yeah, ok
i think its base there i changed colors and stuff tho since im colorblind
i lost all my weakauras yesterday to a power outage (i sure hate canadian winters) and i got them all back plus way more. somehow i have like twice as many i had before the outage
i gotta stay off wago.io
its not good
I feel like I'd love just a little additional line under their helath to show threat/aggro
shadowed unit frames lets you do that
lol
it lets you colour nameplates by threat
and you can make them tiny
SUF is reeeeeeeeeally customizable but kinda confusing to learn
i didnt use WA until sept '17 @timid jay
Cool, I've used SUF some in the past, but haven't turned them on yet for my warrior
but yea, they're pretty nice
omg
i started using elvUI this year but weakauras for so loong
ill never use elvui probably
it helps shit ton
i have 180 addons and probably 30-40 weakauras ๐
so you've basically got elvui already ๐
stock UI baby
my friend asked me to raid at his house the other night, said he has wow installed and i could just log in from there. yeha right. i wouldnt have my addons and WAs !!
you can just copy wow addons folder
his PC would never be able to handle my addons/WAs lol
ohh thats sad
So nameplates is your #1 addon, what are #2 and #3 @junior ivy ?
bartender would have to be one
- WA
agrees
and titanpanel DONT JUDGE ME everyone is like wtf when they see i use titan panel
- Bigwigs
- moveanything
tidy plates for nameplates all the way
moveanyhting thats another important one
and WIM
how has no one said WIM?
WIM is necessity to me
im surprised wow hasnt built in something like WIM yet
default whisper situation is terrible
I dont even know what WIm is
dont need WIM if you dont have friends
I'm surprised to see MA listed... I mean, I use it, but I rarely use it... What do you like to move around?
wow instant messenger
oh
prefer prat over wim, wim is intrusive
I used to do use chatter, but these days I play solo mostly, so yeah, no friends, no need to mess with it.
i dont wanna do a key ๐ฆ
lolol
oh, unit plate adodn necessary for me too casue i hate when buffs are in top right corner
just WA all important buffs
Make your own WAs, teaches you a lot about the class mechanics
ah yes, sort by star
but you might need a couple dozen hours extra ๐
to date, I have three, for my prot warrior, that I made all by myself ๐
but learning from others can speed things up.
i made my own WA for prot and then i lostr it when my power went out
i havenbt remade it yet ๐ฆ
whenever I import a WA and look into the custom code I just shut down, need to do everything step by step myself. Guess I'm just not used to lua enough
It helps that my char is only level 30, so I don't even have some of these crazy powers and I'm not doing mechanics-intensive raids. I get to build up organically.
when i do ill upload to wago./io so i dont lsoe it again
awww youre only lvl 30?
little baby prot warrior
i love it
Yep, little itty bitty at this point.
cute
Hah, I guess I just realized that people actually build their (player) unit frames entirely out of WA? That's madness, but beautiful in it's way... Feels kinda like how people use Excel for everything.
my favourite weakauras are: the one that plays owen wilson saying wow when i crit, the one that tells me what mount someone is on and wehre to get it when i click them, the one that tells me to repair, the one that tells me when heroism is active, ojne that adds a quest counter, and my warrior bars that show duration of ignore pain, shield block, etc.
i have lots of wealkauras but those are my most important
Wow! ๐
my favourite WA is my own Ignore Pain Icon that fills and emptys according to amount and potential cap
my favorite weakaura is the one i made that counts how many times i jump during a pull
honestly i miss the bejewled addon
sorry its for subs only
hey y'all, I got back from a 6-month break. I mained prot pally up until a month after tomb came out. since I'd have to regear my paladin anyway, I decided now might be a good time to try out another tank. I have a warrior sitting at 100 and I wanted to ask y'all a few questions:
-
How do warriors feel right now? ie, paladin felt like a game of whack-a-mole, stacking haste and hitting as many abilities as possible.
-
How do warriors do at solo stuff like WQs?
-
Can a well-geared warrior pull an entire low-level dungeon (heroic or m+0) and be fine? I don't know how much sustain they have.
-
How desirable are warrior tanks in m+ and raiding atm?
Thanks!
- fun
- fine
- yes
- desireable
oh, 5: How dependent are warriors on getting 1-2 core legendaries? is there a big gap between the best ones and the rest?
what are subs?
- for survivability and cdr, big gap. for dps, not really that much on st.
Also, is there a new system for making specific legendaries or are they still random drops?
sandwitches that are usually longer than they are wide
cant target specific legs
lol
damn. I feel like I woke up from cryostasis and I'm disappointed by how little changed.
I guess that's wow
prot warriors are fun and interactive, though
you can technically target a slot, with argunite... but its still really small chance of a leggo
tons of apm needed
does playing one fill you with a sense of pride and accomplishment, though?
that's what I live for
theres a sense of pride and accomplishment when your spec has less than 100 kills on a boss
and you're one of them
Mostly exhaustion and the feeling of a job well done no one will ever congratulate on
In your own mind though, there you can really appreciate what magic you just made real
Feels good in m+ when you're compariable in damage with your dps and you outheal your healer
as a prot pally, I used to get smacked and die randomly because my active mitigation wasn't on. When shield of the righteous isn't up, I'm basically paper. Are warriors like that?
Like, without sotr I'd basically get chunked by boss autoattacks or trash autos
my last 15 maw i was highest dps and healer xD
can warriors survive with their passive defenses against that stuff?
without active migitation, you'll take a lot of dmg...
true, yes, but don't warriors have more block chance and armor and hp than paladins or something?
what passive defenses? ๐ค
but our downtime for shield block is a few seconds, and with proper play, you shouldn't get one shot ever
dont we have the lowest hp?
just like any class
we have the same amount of armor as a boomkin
dang. I may look into brewmaster or guardian, then, because they can easily get 100% uptime and have great damage smoothing
from what I've heard in Sco's tank ranking video at least
sco is awful
sco ๐ค
he's literally a gray parsing tank
sco
LOL

I have no idea what authorities to listen to with regard to tanking, but I saw he was in method so I figured he might have known what he was talking about
Hi welcome to my tank ranking video druid is on top and the other tanks suck see you next week!
I mean, yeah, that's basically the video.
tank responsibility on mythic is not really something that is difficult, most fights are literally just taunt at this specific moment and make sure you mit when needed
But I'm not planning on mythic raiding world first bullshit, so I just want a fun tank that does a lot of damage and doesn't die too often
there is a huge difference when playing for world first or just normaly progressing or doing high m+
the learning curve isnt really a challenge
derakkor is your jumping weakaura really not available to anyone?\
If you want to do damage, play Vengeance or Prot
you made me really want it now
well... when your guild does 7 split runs, of course you'll be ahead of a 2-day guild that does no split runs
perspective is everything
warriors are in a good place in antorus
How has warrior life improved since the days of ToV? I heard they just get wrecked by magic damage
mostly everything in antorus is blockable
imo best tanks around is the guys that doing highest keys
with leggo pants we have mit for almost any magic damage
are vengeance DHs good in m+? I saw that the top m+ team uses one
maybe I'll ask their discord about em
dh and bdk is bis
shakib is good player tho
bdk is best because you can take 4 dps xD
I care a lot more about m+ tanking than raid tanking
if you want to have easier time go bdk
go bdk then
vdh is more proc based and needs a bit more planning
in raids its boring as fuck tho
hmmm, no w the question becomes, do I want to level a DK from 60 for a better experience or play a DH straight from 110 because laziness?
they're the best m+ class, but vdh is really good if you're good at the class
if you want to have easier time go bdk
dont forget that you can do high keys with every tank spec
So question then, what makes y'all play warrior over the other tanks? what makes them stand out/fun for y'all?
and probably prot warrior is better then blood dk if you are not going for really high keys
dmg
dmg and its more rewarding if played right
oh yeah, I don't care about high keys, I just wanna farm 15s or so
i like thost 2mil sheild slams
you can frm 15's with any tank spec, just play w.e u want
if you wanan go easy route, braindead classes, go bdk or guardian
I know, but I just wanted to see what warriors had that other tanks don't
it seems they do a lot of damage.
do they do more ST or AoE?
both
mobility/damage/ very strong physical mitigation
oh yeah, they can leap and shit. I forgot
we just donbt have raid utility besides some leech
from a paladin, that sounds wonderufl
check logs if you want to see damage difference
they are easy to heal if played well
alright, thanks y'all! If I settle on warrior, I'll be seeing y'all around
our healers sometimes not even healing me when im using bracers
spell reflect has some utility, especially in m+
inspiring presence brings a lot of raid healing
Spell reflect cheese the fuck out of upper kara
does prot get commanding shout
ive played warrior since wrath, because i love the class, charging all over slaping things in the face with shield, to this day it has always been my most enjoyed toon. 100% block cheese, spell reflect cheese, last stand cheese< some trinkets and such effects> and my cow looks bad ass lol
thats good utility
Which one is better cape ilvl920 and pants 935 t21 for the 2p bonus or cape ilvl950 and pants 965 but no t21 bonus.... I'm ilvl 960 without t21 and ilvl 955 with t21 set.... so the question is ilvl or t21 2p bonus. Thanks you
t21 is good worth lots of ilvl both for dps and survivability
remember cata tier? where u had to hold SW for when raid needed it? lol
at least use 2pc
2pc t21 adds way more dps and survivability than higher ilvl without bonus
best legends ?
Baba Yaga and Zorro!
how hard is 1/0/29 on varimathras
Or you can check the pins. ๐
pins arent as helpful in that dept anymore : /
bracers/gloves/belt/TWF
AHR is up there too
I told a friend I was planning on boosting a prot warrior, and he said to beware they aren't particularly fun or strong, thoughts?
Fun is very subjective, but we are viable for everything
Hello everyone, I'm completely new to prot warrior but I'm trying to make it my main potentially. I just got my first leggo which was the Thunder Clap belt, is this at least decent? it seems good for M+ but I'm not entirely sure. Also, I thought we were supposed to use vengeance but the 7.3 prot guide says booming voice. Should I just go booming voice regardless since I have the belt too?
What about prot warr do you find fun?
@glass rain TC belt is BiS by far for m+, its extremely strong
we mainly play BV nowadays
especially once you get t21 2p
@sacred hill High APM spec, and punishing if you fuck up
Dont like the tanks where you basically fall asleep and healers just handle everything
@timid jay when you say fuck up, what should I be careful of? I'm kind of intimidated D:
I used to play BM so that's what I'm used to
have shield block up when you have a blockable ability coming
having bad SB usage can fuck you hard
Sorry BM monk
A good example is KJ, if you dont have SB up for all felclaws you're basically dead
Unless you use big CD's to cover it
Basically its low health pool combined with not having 100% uptime on AM that makes it a bit punishing
this is gonna be cringe but what does AM stand for?
active mitigation
oh lol
basically ironskin brew or whatever its called for BRM
gotcha
As opposed to the other AM meaning
anger management (talent) or active mitigation (game mechanic)
damage reduction or diminishing returns
Shield Block (most common use of SB here) or shadowbind (NLC trait)
there's lot of these things, context helps ๐
ignore pain, inspiring presence
oh, yea, that one too
i try to say insp pres
when i can
then all the BC BR CDR LS SW SR NF
SB is also stormbolt too lol
SW shockwave
or shieldwall
ugh
look at that
Marok is hiding in the Val'kyr
did you give up server ownership?
nope
One can dream krotos
they had this Server Owner crown thing
:^)
oh they removed that crown thing
cntrl+r
I like the crown
it will probably go away
lol
Maybe I want you to have the crown
๐
what kind of service takes away someone's goddamn crown
๐ฎ
๐

there
some sort of secret service?
but the odyn rank isnt separate anymor
anymore*
Yeah, well I figured since the crown was there, there was no need to have Odyn be seperate
but now the crown is gone
:(
although, the crown is still there in other servers
hmm
maybe there was a coup
the green in the middle of the blue is weird, but i guess Vel is hiding in orange so there's that
Yeah, crown gone after ctrl+f5
so just do the opposite of ctrl+f5 - 5 F lrtc
ahhh, alt for those other ones
what
it's so weird how some stuff stays and other is under shift and alt
like
shift 3 is # for me
but shift 4 is $
% is back to shift 5
The blue ones are alt+gr
some sort of moon language there
[]{} are their own buttons for us
bork bork bork
having a ยต on the keyboard might be fun
for those COSMOnauts out there
i figured lol
i once worked on a finnish keyboard. that was messed up if you don't speak finnish
it's what i always assumed it was from
idk why but your robot guy made me think of it
crown not appearing for "obvious admin roles"
#SecretlyADruid
Scroll down a bit to fix that
OWO
Krotos
thanks Sco*
Playing warrior in 2018 LUL
Cosmo is on top!
Need so scroll further
lol
to make up for my lack of work ethic here AT work...
some day i will take off my hat
soviet regime, all officers must be in lockstep!
Naeno is in on it too
As F
would you run heavy repercussions or anger management for M agg?
AM
last night our other tank died at the end of a technique
solo tanked up to and through the next technique
with AM
that said, it was a bit scary and im really just bummed that i didnt set a new block record yet
yup
How is prot on damage compared to the other tanks?
towards the top end
Middle of the pack on AoE, better on ST
but in heavy aoe we generally fall back
yea
if sotb ring gave us HR/AM instead of vengeance we'd prob be top ST dmg
We'd also be completely OP
OK good to know, ty, trying to decide on a tank to boost and usurp my guilds bdk and pally
both of those tanks are arguably "better" than warrior
in ABT
but, we compete just fine
and if you're better than them you'll do better
Its not like its really hard for any fight
All of them are more then doable if you play well
that BDK is going to be irreplaceable for Agg lol
tyvm ppl, asked for a guildie
Plate + zandalari makes warrior pretty enticing
Nightborne all the way!
im curious what the zand racials will be
they better be decent for melee dps
Yeah, I don't plan on displacing them for out abt progression, more like going into bfa
Check the changes cause warrior is changing a decent bit before BfA, not a ton, but things will be slightly different gameplay wise than now. Pally and BDK don't seem to be changing a ton.
I could look at the changes but I don't really have a good frame of reference for how things are currently, what do you think about the bfa changes?
Looks like the drastically want to lower the APM of prot warriors with the changes
thats the only part that sucks for me
the rest is just an adjustment
which is expected
i already had to learn to live without MoP vengeance
that was a hard pill to swallow
so i think i'll survive this
Lower APM, lower rage gen, lower AM uptime
IP isn't something you're going to spam like you do now. It's a short CD that will be used for mechanics/high damage periods
Lower rage gen? I've heard rage gen is already kinda slow
Would you agree or have I heard false things
We have really high RPS atm
emphasis on the really
it's the only reason we can get by with our shit IP scaling at the moment
anyone quick tips for coven mythic fight? lego recomms?
Its a pretty chill fight, I went heavy on damage
If you're gonna stay outside safe zones during storm bracers are helpful
oh Cosmo
MMMM
i got a Diima's
Pretty dope
with vers procs up it crits over 2.3m
I ate haste food
monkaS
Welcome to the club
that was the first one i've ever seen
But I got 50% haste with 2p 21
i got to 55% with 2p2p
no food
and no haste on my legs
lol
but it's worthless
fun to mess around with though
how is highmountain looking for tanking?
well, even if it scales better it wont make or break
that said, as far as dmg reduction, even if it's minor, that's still better than say... 1% increased magic dmg
belf, hello?
Got riftworld codex
lets see if I get diimas this run too
Riftworld codex good for M+ right?
That's about how I do M+ anyway, moving is a dps loss
The fire proc is really nice
@rotund heart at 50.26% haste the cooldown is 8.65s
๐ ๐ค
NEEEERD
lmao
remember when nerd was a brutal insult
Any good farmable trinkets for offensive use?
Chronoshard or whatever the one from MoS is called
Memento of Angerboda ?
Thats the one
iirc chronoshard is slightly stronger if you dont count in deaths of friendlies
Simply because the crit proc is almost always wasted
I see
Is dark slash reflectable?
yes
Thanks
Theres a good pinned spreadsheet for blockable and reflectable abilites
for antorus and all dungeons
Thanks for the info btw. ๐
npnp
accidentally coined mythic kingaroth as prot and got a 965 leech apocalypse drive, is that trinket shit?
Is a 910 Arcanocrystal is better than a 910 Memento for dps?
And no, that trinket is defensively really good for M+
Apoc dive is among the best trinkets for survivability
As for Hauger, cant really tell with any accuracy since we have no dps sims and all
Yeah, Idk if the strength is worth all the stats on an arcanocrystal.
But my gut feeling says chronoshard
Chronoshard ๐ค
Hadn't considered it cos I don't have it. Could run some Arcway to get it though. Didn't realized it was so highly recommended. Been focusing on getting a high level Memento so far
Ah gotcha
can't wait to try Diima's on Eonar now
I've only ever run Eonar on heroic but no way things live long enough to make use of the buff. Or indeed the damage...
Heroic and below
im talking about for dmg
since the dmg is instant
2.2m per target hit
plus a slow
What ilvl did you get it at?
Ah
and assuming average vers procs
Concordance?
my guild's usual 3rd tank isnt here tonight and im 3rd tank on Argus for tonight, am I stupid for using legs for 2nd spell reflect for orbs? I survive p2 easily with guardian
Sounds like a decent idea
Havent tanked it myself so I cant comment too much but I heard they are a pain to soak as warrior so the extra SR charge should come in handy
Thoughts on Impenetrable Nerubian Husk?
Not very good
Procs on your attacks so it can happen when you're offtankin in raids
the proc is kinda underwhelimg as well
so i did some napkin math and log review, and it looks like shatter the bones is a TERRIBLE relic. like it would be a dmg increase of maybe .2% at best
It used to be good, especially back when we played HR
on a 3 minute training dummy fight, i'm looking at about 15 ss casts in shield block, outside battlecry (on average)
with about 7 crits, 8 hits
which means a 5% crit chance increase on ss outside of BC, inside of SB is about a damage increase of 500k in 3 minutes
and i'm consistently doing 200m+ in 3 minutes
then again, looks like rage of the fallen isnt doing much better at a .35% dps increase
and i have thundercrash at a .5% dps increase
Those are all likely true. rage of the fallen ends up being something like 3500 DPS increase ST, but can scale up on AoE
I tried switching to my prot warrior from my prot pally recently. Does anyone else feel like warrior is a lot more squishy?
yea this is all just pure sT
@sick sentinel Lego / tier dependant, not to mention punishing if you missplay
also im seeing that my torment the weak did 3.7% of my dmg with 1 point while chaotic darkness did 3.9% with 2 points
I also did some napkin math based on Marok's math. I don't actually believe the offensive 3rd tier talents are really worth anything at all. The 2nd level ones matter a lot.
But if you count missplays into squishy then sure, we're squishy
