#nms-modding

1 messages Β· Page 183 of 1

fickle frost
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v_v

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oh well, I'll keep messing with it.

vale iron
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You can also try to find the UI file that is calling that texture and replace it with ""

fickle frost
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....now there's an idea πŸ‘€

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mip-map

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what a name.

obsidian tree
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I never actually wondered what the 'mip' in mipmap meant

vale iron
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Multum in parvo, much in little. I had to look it up since you mentioned it

fickle frost
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WAIT i got it!!!

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yaaaaaay

fickle frost
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.....maybe not πŸ˜‚

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oh well, toxic planets taken care of at least

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oh nvm that's not MY mod πŸ€”

timid oak
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Is there something of a mod that adds raindrops to the cockpit when it rains?

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It disturbs me hearing rain but not seeing any raindrops

long turtle
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what types of mods might have broken with the new update?

torpid helm
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anything that change globals are probably broken. Some are just slightly broken, some are not usable

sudden wasp
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Anyone know if Eucli-ea is broken? or maybe I’m just having a mod conflict.

fickle frost
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Definitely the stuff that changes global, but a surprising amount of stuff still works!

hushed bronze
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The new update is not focused on globals so much even, the crossplay is the focus, so a great deal many mods will remain working, way more than usual

hidden shell
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@hushed bronze, have you checked your mods for compatibility yet, as in, do you know which ones are broken, if any? also, have you seen my previous ping'ed question about dead wreckoning and disappearing abandoned buildings?

hushed bronze
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That's possible with DW because it messes with building spawns.

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Within it, if I make changes to rates on non-dead or weird planets, in reality it alters the rates of everything

hidden shell
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hm, but the situation when a ne wgame is started with the mod already present, and, lets say, campaing tells you to go to marked place (abandoned building) to get antimatter, I think it shouldn't result in the bulding non-existing

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I guess what you describe is that already existing buildings can go puff?

hushed bronze
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Probably shuffled to a different building for that zone, which may or may not be entirely elsewhere in that zone

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or nothing

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Or maybe some different mechanic I dont understant

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The mission may be pinging a server for the location of mission targets. A similar behavior happens with the planet type converters. It will ping whats supposed to be say, a toxic planet to go get your toxic plants or whatever, and the modded player will arrive to a lush planet and no way to finish the mission on that planet.

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@hidden shell But hey is it still working at all today?

hidden shell
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yes if I'm using the .lua version of it, which I'm in process of uploading for you having access to it if you want to do anything with it

hushed bronze
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About the base computers, you just had issues with the wide flattening, right? Not the added landing post or the radar marker?

hidden shell
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also, making it work with new version takes just a recompile with amumss, and it is done

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yes, only the flattening was problematic

hushed bronze
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That just means the underlying file is essentially unaffected.

hidden shell
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might be, but remember that amumss works on finding matching lines and changing them. It can do it even for already modded files.

hushed bronze
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I'm thinking I will cross compare to vanilla, fix anything I altered in the non deads that could screw with placement odds, and revert the flat zone for base coms

hidden shell
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as in, if the shuffled the file somehow, but amumss logic is still able to find matching line, it is all right.

hushed bronze
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cool

hidden shell
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the file above have the flattened already reversed

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for prudency, I also haven't touched the landing zones and radars you've included, as people in multiplayer can't see those, anyway (and this affect things that are not only on dead and weird worlds)

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it can be added easily into the .lua file again - of course it is always your choice (your mod), but I strongly encourage you to not be afraid of the AMUMSS .lua, notice - at the example of dead wreckoning - how easily readable and maintainable it makes the mods

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basically you define what file to modify, what matching lines to find, what to put into them and... done. Whole mod in .lua format, probably never outdated, until they change the file so much that it is not recognizable.

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and that even before you mention the ease of merging it with other mods. @weary ruin did a thing that is how NMS modding process should look from the very start. Store changes in a mod, not the whole modified files, mix the changes hoever you want [unless changing the same very thing, as in, same value of same stuff])

hushed bronze
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Only reason I dont do AMU at this point, is because I only have a few mods left in mind and the methods I use would not benefit. Changing one var and resetting the game is the same difficulty either way which is a huge amount of what I do in modding

hidden shell
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well, the argument about it being super-easy to update when game updates (just re-run amumss on the scripts) and the ease of merging still stays. Also, in the end, if you ever come back to any mod to do anything in it, it is easier to check just the list of changes in .lua script, than to browse through whole file and remember what you changed, or mark it by arcane less-significant-digit values, or else

hushed bronze
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I couldn't even motivate to touch them much in the last four weeks either, my motivation to do NMS mods has been very weak, I thought I would finish the remaining mods before June

hidden shell
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if you prepare for death of your modding career, modifying your existing mods to be in .lua is akin to writing a proper testament πŸ˜‰

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ensures proper passage of your... legacy.

hushed bronze
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HG itself just demoralizes me sometimes, like with this stupid new terrain change that removes cliffs. Great. Now I have to make a mod that includes the older textures so that cliffs can actually look like cliffs again. Jesus...

hidden shell
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I think that thew non-cosmetic mods like things changing terrain will become very niche, singleplayer-only stuff, especially post the crossplay

hushed bronze
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IDC really, NMS is a singleplayer game

hidden shell
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much more safe to be doing changes to colors etc

hushed bronze
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HG forgot that a long time ago at this point

hidden shell
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at this point, no longer really true, with the multiplayer being ON by default. And TBh, gains outweights problems with terrain mods.

hushed bronze
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But the terrain textures dont cnage terrain form

hidden shell
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ah, I see

hushed bronze
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remember blakespot's posts?

hidden shell
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I thought you're adding both terrain for cliffs and texture

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mods changing the looks only, like you're doing are having bright future, IMO πŸ‘Œ

hushed bronze
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Thats how HG screwed cliffs in the new vers if they stuck with it. IDK yet, havent started up todays legit launch yet (just about to)

hidden shell
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well, I guess easy modding fix, either way?

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why to feel discouraged by such trivialities.

hushed bronze
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Because I feel like every update, the modders are working to undo all these asinine decisions and sometimes, they are in fact unfixable by us, or really, really difficult

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even this one, without the file diff analysis by L02k, Who knows if I would have known that it was a direct texture edit?

hidden shell
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well, this is the thing about being a modder, not a game developer πŸ˜‰ Changes happens that you don't like.

hushed bronze
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could have lost two days trying to figure out what HG ruined and why

hidden shell
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yes, diffs are useful, indeed.

hushed bronze
hidden shell
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πŸ€·β€β™€οΈ Not a tragedy, I guess? Would be a more serious reason to complain if it would be unfixable in any way. Now, it is not unlike updates breaking mods - it happens.

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There will be glorious changes in new updates, and amongst them, some that we don't like. Or someone doesn't like personallym only.

hushed bronze
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Yes, I know, but you're hearing me right? It was easy this time

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it often isnt\

hidden shell
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got it, got it, but... It is the whole modding, I think?

hushed bronze
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whats demoralizing is not the individual event difficulty, but the frequency

hidden shell
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Often not as easy as we would love to

hushed bronze
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like Im always fighting dumb choices that should not exist

hidden shell
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Dude, you just described real life πŸ˜„

hushed bronze
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But videogames were supposed to be my out 😒

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lol

hidden shell
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hugs lol.

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shouldn't even start modding, mate. i know the feeling. you just want to play a game, and instead, there was an update and you have 40 mods of yourself to check compatibility with, cause "duty calls".

hushed bronze
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Oh the other problem.... textures are MASSIVE compared to usual modding files

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Guess ill have to demo lush only for now, fine since its all i have fixed anyway

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70MB

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ffs

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why, HG, why

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all of the new update's bulk is from ruined textures.... :<

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all........ 555MB of it

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hmm

hidden shell
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Don't worry, other game often have mods that are gigabytes in size, lol

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I chuckled a little today, when noticing that my NMS mod folder is... just little less than 8 megabytes.

hushed bronze
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Well so far the reversion isnt working at all

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So idk

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Maybe what they actually wrecked is a shader

hidden shell
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ugh

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BTw unrelated question, as you have tackled with those - I'm fine tuning the dead/weird spawn chances for my liking. Given that the scale is form 0 to 9, what you given to storyglitch on dead planets as "very rare" chance? More like 1, or more like 0.1?

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I try to make mental images of the actual meaning of this scale

hushed bronze
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Not sure what you mean

hidden shell
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as in, "roughly one per X kilounits" or "roughly one on planet"

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{"StoryGlitch", "0.5", "9"}, -- Original "0", "9"

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for example, this

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9 is the chance for storyglitch on weird planet planet in vanilla (and 0 for dead planet, in vanilla)

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I wonder hot to interpret this 0-9 scale, as in, if I put 1 somewhere, will it be "rare but you usually stumble on one per 30 mins of on-foot walking" or "you might very rarely find one on a planet, but not always"

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the spawn chances for structures we are talking, of course

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sorry for bothering you with those questions, but for some reason, msot of NMS modding stuff is very poorly documented, and it is an "oral transfer" of knowledge only through discord 😐

lime mesa
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Are the mods still in game? My friend cant load his game for some reason he used some mods said they worked yesterday

hushed bronze
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@hidden shell So stuffing all the old shaders (the listed replaced terrain shaders) just breaks the mod so it doesnt run

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I have no ideas. I'm convinced they fucked with the shaders and it seems there's nothing I can do about that

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so they ruined terrain completely and irreversibly. Nice one, HG....

hidden shell
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Write a zendesk bug report πŸ˜„

hushed bronze
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I'm gonna go for a walk, and then probably just play something else entirely...

cinder valley
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yeah i kinda lost all my interest in modding in the past 2 days. oof

hushed bronze
hidden shell
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Don't worry, the hills are not looking half bad when being grass there, too πŸ˜‰

hushed bronze
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Here's the thing. Even if I muted the main terrain even more and used the generator's "terrain features" think, those big cylindrical formations on some worlds, I have to assign it a terrain tiletype. Mountain or base, basically Mountain is all rock, and as of now 9and not yesterday) Base will mean that the verical sides are grass-coated.

fickle frost
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Is there a way to override it, like...

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How to word it

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Take the old unpacked files and put that into a mod?

hushed bronze
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no, .SPV files (shader) dont recompile, they just break the mod

fickle frost
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To make it work like it did inβ€”oh

hushed bronze
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yea.

fickle frost
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Bug report might be worth it?

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Long shot, but you never know.

hushed bronze
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Bug report: You guys fuck up every visual effect you touched in the last 2 years, revert to AR pls

fickle frost
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......maybe a liiittle nicer but yeah basically πŸ˜‚

hushed bronze
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i think blake already did Hey @small valve did you bug report the new terrain texture fail? The same one you reddit posted?

fickle frost
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Rally the modder's discord

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is hello games hiring

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legit, where I work, half of my accomplishments come from, "Well YOU can't do your job right, so I'll do it for you"

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so....

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– The skills to render and animate FX that fit with game style and physical principals. – Have a deep understanding of modelling, texturing, lighting and particles.

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there you go, fix their shit πŸ˜‚

small valve
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@hushed bronze Yes. I made a detailed post to the pinned HB thread on Steam community forums, submitted the same as a ZenDesk ticket, and posted that thing to reddit. I provided 3 screenshot sets. https://steamcommunity.com/app/275850/discussions/0/2299597907723043384/?ctp=2#c2299597907728162278

Hello Everyone, First of all, thanks so much to everyone who has already spent time playing No Man's Sky and letting us know about any issues you’ve experienced. Steam users are able to opt-in to the Experimental Branch, where we have pushed a patch to address some problems. W...

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Any idea WTF is going on with the texture setup?? Was this actually intended? It seems it may only be on lush worlds that this is happening.

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I know a few others submitted zen tickets on it

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They didn't fix the damned Wing_K LOD texture problem either. It's been here since Beyond and I've reported it with videos, screenshots, info from modders, etc.

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And there's the shit quality screenshot when you use Photo Mode and press controller button or whatever to take the shot (a NMS function) vs. using F12 for Steam shot. Far higher quality on latter, former broke sometime before Beyond and after NEXT.

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I've submitted 89 tickets since 2016

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They used to fix quick and appreciated the reports.

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@hushed bronze Reading back. So they made significant changes to the terrain renderer. To what end? There are rumors of a big proc gen jump coming this summer, but they're rumors. Does this look like groundwork for something like that? That SUCKS that the work you've done on the mods is blown apart.

hoary drum
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With something like this being the groundworks for a proc gen update then it’s weird that they would put that in now

wise sky
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Is it just me or pretty much every single mod just became outdated? I thought because it was just a backend networking update it will not effect mods at all. God damn.

hidden shell
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@small valve they in-game screenshot function producing worse results is due to fact that - for some reason - antialiasing and other post-processing like that isn't applied to in-engine screenshots anymore

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No idea why they changed that. Been using steam's F12, indeed, since noticing it.

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also, the in-engine screenshots are having different fov (smaller) - I haven't checked it is just the default fov (my one from setting is higher), or just always smaller than what is on screen.

hoary drum
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@hushed bronze Asked Ray about this. Have you taken a look at this setting yet?

hushed bronze
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I don't think so, but damned if I'm not gonna look

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"course, maybe I could have asked him myself, lol

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Alright Im back from walkin an getting a subway so I'm less pissed of and defeated lol

hoary drum
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That’s good. Always nice to walk something off and take a moment to think

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Let me know how it goes if you decide to test it

hushed bronze
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@hoary drum I havent unpacked "2.5" yet but the odds are very very low. VOXELGEN is not on the changed files list at all

hoary drum
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Might as well try it

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Like Ray said. He doesn’t have his computer yet so there is no way for him to actually check

small valve
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@hidden shell Yep - I immediately noticed all of those things when it happened.

hushed bronze
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Selection of tiletype per terrain feature is VOXELGEN

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But the file I was messing with all day yesterday is the closest I have been to truly manipulating the blending behavior

small valve
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@hidden shell Actually, I submitted that ticket to them with screenshots 9 months ago, when I was on Beyond PC Exp.

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@hushed bronze Wait, you had it solved for the PC Exp release June 5?

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And the public release is different, still?

hushed bronze
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They were prob responding to you lol (Oh hey blake hates the terrain blunder, we should fix it in the worst, cheapest way possible! πŸ˜„ )

small valve
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HAh

hushed bronze
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@small valve No I had it solved in 2.42

small valve
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But the terrain looks the same now

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As it did in June 5 Exp

hushed bronze
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yes

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yes it does

small valve
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So they didn't fix it right?

hushed bronze
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Im talking about the blending fuckup thats been in place since NEXT

small valve
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But they made some ----

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ahhh

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I see

hushed bronze
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they "fixed" it alright

small valve
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Yes I follow you now.

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ya..

hushed bronze
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but lost every cliff stone in the universe for our trouble

hidden shell
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I get that finding out some of your modding work was for nothing can be a set-off, but aren't you overdramatizing dramatically a bit?

hushed bronze
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nah. this game is supposedly an art driven explorer

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erasing all stone faces is crap

hidden shell
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Like, it is the nature of modding, even things that we consider essential today might become absolutely undoable due to some changes in future. And you know, after few months, no one will care, probably. Thats the way of dodos mods made obsolete

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I still remember Lo2Ks shader mods, some of those were great

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but can I live without them? absolutely. Lo2K can too, apparently.

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(Like, how I loved the eclipse shadow that happened when sun was behind planet on the sky)

hushed bronze
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but imagine that tomorrow HG decided that the solution to a water reflection glitch was to remove reflections, and all water became flat matte colored pure even sheets of construction paper

hidden shell
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also, with every update the good new things greatly outweight the "WTF" changes, so...

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well

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Would have to live with that

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(in fact I lived due to applying the mod fixing it in a wrong way 🀣 . Noticed jsut few days ago, was thinking it is how it should look at "best")

hushed bronze
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I wouldnt.... there comes a point when you can only do so many pieces of graphics damage to a game designed around being visual, before its a meaningless game

hidden shell
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(was a "wow, nice" moment when I finally applied it conflict-free)

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nah, nothing can produce more vivid images of the places I visited than my imagination, anyway

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I still tend to see the eclipse when sun is behind planet, even if it is not there anymore.

hushed bronze
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The point of playing a video game is that you dont have to imagine things. It can surprise you

hidden shell
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Also, the game still produces fantastic vistas.

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why not do both πŸ€·β€β™€οΈ Enjoy the nice views, imagine the rest.

hushed bronze
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If you ask me, it literally doesnt

hidden shell
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fix what is possible, but don't mourn what become obsolete changes by update

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the risk of getting over-addicted to mods is serious, though.

hushed bronze
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in vanilla, all beaches everywhere are wrecked, all shorelines have major, un-missable glitches with garish foam, horrifyingly bad colors, and that thing where the beach fades to water color without the water there

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The ground, previously universally shredded, is now a uniform single color even on sheer cliff faces

hidden shell
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Yep. Most people don't even notice until you tell them. Sad truth. Or a glorious truth, cause you can fix it (or not, and live with it)

hushed bronze
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except for the mountains, wich are inserted into the main terrain randomly, are pure stone

hidden shell
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Honest? I wouldn't know it is a problem if you wouldn't bomb me with screens, and even there, it is "cosmetic" issue, in all meanings of word.

hushed bronze
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But these things all didnt start this way

hidden shell
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Like the base on @small valve 's screen - sure, the one with cliffs looks better, but not to any tragic extents

hushed bronze
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HG changed them along the way... how does a graphics artist who is editing a Specific thing, not notice how awful the result is?

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over

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and over

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and over

hidden shell
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IDK. I'm not advocating for the change. I just notice it is, in scale of all things, still a cosmetic issue, even if 100% valid

hushed bronze
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The whole game is cosmetic

hidden shell
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even all of them, water reflection, grass, and cliffs summed up, they still doesn't become much more than minor nuisance.

hushed bronze
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You start it up and the main menu refers to the players as EXPLORERS

hidden shell
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I preffer Interloper, thank you πŸ˜„

hushed bronze
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This is not bothering me because a game has cosmetic issues
It bothers me because this fundamentally cosmetic game has SO MANY cosmetic issues

hidden shell
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Like, having the buffed up sentinels and (soon) space ships go away would be a much harder to swallow for me, definitely.

hushed bronze
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and they only get worse over time

hidden shell
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Well, I also notice much improvement in the visuals department, especially since Vulkan, it is not only errors appearing.

hushed bronze
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Like Imagine that with every update, Elite Dangerous's combat system got a little worse

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every time

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without fail

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Or GTA, driving physics deteriorates with every passsing update

hidden shell
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nah, you're over-dramatizing again. There are fuckups, there are improvements, and well... Thats the lot of mods, swallow that some become undoable with upgrades, even mods that you consider unofficial bugfix. Maybe they will fix it upstream at some point. Hopefully.

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GTA
Driving physics

... 🀣

hushed bronze
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But come on, we spend a huge amount of our time looking at the terrain. Its not like some deep dark corner that got overlooked, its practically the entire game

hidden shell
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(and yes, inf act, every new gta is worse than the previous, as impossible as it is. Subjective opinion, mind you!)

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yes, I agree, terrain is important

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Still, I would definitelly trade cliffs for rivers, waterfalls and ravines

hushed bronze
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Im not talking subsequent games. Im saying, Wwhat if with every bimonthly update, GTA's driving got worse? Or Gran Turismo or w/e

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@hidden shell (But we didnt get rivers waterfalls OR ravines)

hidden shell
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you just seem to notice the things that got broken only, ignoring the huge log of fixes and improvements.

hushed bronze
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What the fog?

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They didnt even fix it all the way, if I come at an angle I still see the same lines they supposedly corrected

hidden shell
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As said, the stuff improved dramatically since switch to Vulkan, both performance wise and quality wise.

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well. Keep filling the zendesk bugs, maybe one day...

hushed bronze
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I disagree. If anything my performance is less, I get higher FPS in Foundations

hidden shell
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I can imagine that with limtied resources, they sort things they have to do with priorities

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and I can imagine that while working for crossplay during last few months, bugs about a texture on a spaceship or cliff got sorted as "lowest priority"

hushed bronze
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THEN WHY DID THEY FUK WITH IT

hidden shell
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no, I mean the bugs resulting from previous fix.

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"fix" πŸ˜„

hushed bronze
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Sigh

hidden shell
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like, it took sweet time, but they finally fixed the mobile refiner hose getting forward in first person view

cinder valley
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Because Hg has no idea anymore

hushed bronze
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I guess I could try and campaign through reddit?

cinder valley
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I join the campaign

hoary drum
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Perhaps...

hidden shell
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first, they fixed only half of it, the progress indicator was fixed but not the hose, and now, finally, a hose πŸ˜„

hushed bronze
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Just post glorious beautiful cliffs with no rock

hidden shell
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I suggest making a petition. "Fix those damn cliffs!" πŸ˜‰

hushed bronze
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Just revert the terrain related shaders

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just undo it....

hidden shell
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Hire an add opposite to their office. Wait, no, pandemics.

cinder valley
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I mean seriously the vanilla terrain is just Not interesting anymore

hidden shell
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hire multiple adds opposite to their homes

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for me, changes to terrain are not interesting, cause I then can't play with random people that I meet. Priorities vary, SpaceThings.

cinder valley
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When I go to planets I want to.be ASTOUNDED

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THIS IS A FREAKIN SPACE GAME LEL

hushed bronze
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Yea its a space game not a planet game

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u dope

hidden shell
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(black space with traces of nebulae looks astounding, often) πŸ˜‰

cinder valley
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Planets are part of space dingus πŸ€ͺ

hushed bronze
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NUH UH

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The atmosphere is a space divider.

hidden shell
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You know what I would trade for all the cliffs, ravines, and stuff? For a new, long, nuanced campaign. Unlike some, I like NMS lore.

hushed bronze
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Outside of an atmosphere is space, inside of one is planet or star or other celetstial body

hidden shell
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it is a spacetime game!

hushed bronze
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NMS lore is nice

hidden shell
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We demand tweaks to time.

cinder valley
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The campaign is nice but exploration is everything

hoary drum
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You know what I would trade for all of the ass variation we have now? Good variation

hidden shell
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You know what I would trade all the variation BS? Fleet battles

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leading frigate expeditions

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A homneworld minigame inside NMS πŸ˜‰

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then jump into fighter and join the fray after giving orders.

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(or stay in capital and keep giving orders)

hushed bronze
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Variation is all that NMS was meant to be

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it was supposed to generate infinitely variable planets to explore, the rest was icing

hoary drum
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^

cinder valley
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EVERY DOT PROCEDURAL

hidden shell
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TBh everyone have own opinion about what NMS is meant to be, and opinions are... well... I have a infograph about it, but I don't want to sound rude πŸ˜‰

hoary drum
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That was literally the big selling point. Infinite variation

hidden shell
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people get bored with what they see when they have too easy gameplay

hushed bronze
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Every Lie Procedural
Every Fail Procedural
lol im joking here just to be clear

hidden shell
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make the fuckers fight for life in every step, and they will stop imagining waterfalls

hushed bronze
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Man I would just quit. I didn't buy Sim City to tame horses, after all.

hidden shell
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well, savage sentinels are working otherwise, those made combat 3005 more fun for me and my friends

hushed bronze
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At least the way I made it though, even that was amping up the challenge if sent encounters but not increasing the likelihood. In other words more fun while fighting, but not unwanted extra fights

hidden shell
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It become even better when I restored their original HP for private use, and ramped the number of max patrolling ones

hushed bronze
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Problem with this approach for me in the terrain is that I have absolutely NO WAY around it

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I cant make bigger crazier mountains to make cliffs because they cant span grass intelligently with any tiletype the new version offers

hidden shell
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Like, the homeworld'esque formations of fighters ramping the freighter in the video - the fact that they finally shoot as far as they weapons allow, and aim, for once - I loved it when I playtested it.

hushed bronze
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Seems to me the new shaders just nixed slope detection, at least for grassy zones

hidden shell
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finally pirates were a serious threat to starting ship, and 3 star pirates were nothing to ignore even on upgraded custom one

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completely changes what you do when you hear that hostile scan, instead of just doing your stuff and ignoring (literally, in vanilla I was often continuing to mine asteroids when pirates attacked), and quickly decide if fight or run

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and even running isn't that trivial anymore, with them shooting their phase beams at full real range. I love how the mod just needed to change their behavior, not weapon power, to make space battles feel more serious.

hushed bronze
#

and I CANT ADD GRASS TO ALL ANGLES because that blows the grass allotment internally and makes glitches

hidden shell
#

(with rookie enemies keeping to panick when shoot at early, but veteran pirates even qilling to sacrifice part of formation to inflict maximum damage on you, and keep flying and shooting when shoot at, like players).

#

The first time in NMS where I had to actually perform dodging maneuvers + opportunity shooting at enemies like in other space games when outnumbered.

hushed bronze
#

Grass Fix was the mod I made first, right after a throwaway mod I made to learn modding. Two years ago, fixing the fucking ground was the main reason I started modding

hidden shell
#

No offense (really), but this is the essence of modding - fixing what is possible, and moving on on what is not or becomes not, not mourning extensively a single grass leaf or a cliff that can't be modded anymore/got broken/vaporized/whatevered.

#

Lets lift our glass for the mods that are no longer, and keep rocking πŸ˜‰

hushed bronze
#

CatLady, They ruined mounains. You can see them from three miles away

#

its not small

#

They ruined any slope over 35 degrees or so

#

thats like.... the entire planet, man

#

all of them!

hidden shell
#

"ruined". but only for those that you keep bombing comparison screens with πŸ˜„

hoary drum
#

Yeah I think stuff like this is a bit of a problem. It would have been fine if it was just a chance of this happening but it’s not. It’s all planets

hushed bronze
#

Yeah, this ^

#

Every planet, and painfully visibly obvious for miles

hidden shell
#

As said, I agree that it is looking worse than it could/had. But really, my eyes on the 2nd screen go to the palms and the watery stuff there, and the sky and patch of forest

#

mountain is there, doesn't hurt

#

also, who I am to tell an alien grass that it can't grow on close to 90 degrees slope.

hushed bronze
#

on every world everywhere?

hoary drum
#

I understand that

#

But they did it for all planets

#

Not all planets are like that

hushed bronze
#

Did you see the vid I posted a bit back?

hoary drum
#

It’s fine if this was the case for some planets

hidden shell
#

yes, that kind of sucks. Should it be fixed? Definitely. Is it a dramatic things that just blows out of the water all positive changes, or make it unplayable? No, unless you got unhealthy fixated over it.

hushed bronze
#

Yes

#

It is. This one fuckup is more visibly obvious than Every single other graphics fix this update included

hidden shell
#

also, lush planets are not really everything that there is, toxic ones hace 0 such problems, for example.

#

And are looking gorgeously alien.

#

or cold ones, my favorite.

hushed bronze
#

@hidden shell Uhhh.... yea, they did the same thing to those biomes too actually

hoary drum
#

^

hidden shell
#

A moment of truth - I think I spent more time on desert planets than on lush

#

Hmm, how snow planet is affected by where grass grow? πŸ€”

#

I think that I will get snow instead of rock-cliff mnow

hoary drum
hushed bronze
hidden shell
#

TBh both desert screenshots are looking perfectly right

#

in fact the new one even marginally better

#

as for snowy one, no idea if it is new or old

hushed bronze
#

But one is incapable of cliffs, look at the far one especially

#

the plateau

hoary drum
#

The snow one is new

hushed bronze
#

Gonna tell me sand looks right on a clif face?

hidden shell
#

well, I see some snow, and some rocky part where snow is not sticking...

#

As for the sand, I would probably assume it is a sandstone with visible sand texture 🐸

#

ok

#

anyway

#

everyone is free to mourn whatever, and I really, really hope they fix it some point, as it indeed should be fixed

#

in some aspects it is abrely visible to me, in some, indeed, makes big difference, but still, I have an internal log of things I really hope they fix FIRST, then also hoping with you to get that one cosmetic issue fixed πŸ˜‰

#

Not going to try to convince you out of the dramatization of it, anymore. Everyone have own focus points, like, the space battles for me. Can perfectly imagine it is of no-interest for someone else.

cinder valley
#

andddd this new update nuked the mod i was working on

hushed bronze
#

My sole reason for all four years of playing this, is a visual exploration adventure

#

destroy that, and I play something else

deft quarry
#

^^^^^

hushed bronze
#

@deft quarry Help me and blake make this into a big deal on reddit because thats the only way HG is gonna hear about it

deft quarry
#

More than happy to help with that lol

hoary drum
#

@hushed bronze Please dont go overboard

hushed bronze
#

Is there any overboard? This is like a tipping point for me. Do I give up on NMS forever or is there something to salvage

deft quarry
#

I reckon we wait an see what fixes they put out over the next week or two

#

In case all this is unintended

#

For some reason

hushed bronze
#

Im betting it could be

hoary drum
#

I don’t like what they did just as much as you

hushed bronze
#

I dont put it past a tired HG employee to overlook the shader changes' effect on cliffsides

#

@hoary drum Its just the latest of a loooong series for me, star

hoary drum
#

But you need to make sure you approach it the right way. You don’t want to come off as aggressive and annoying

deft quarry
#

I just want to look like 3 months in to the future to see if they've done a procgen overhaul

hoary drum
#

Yeah I get how you’re feeling

hushed bronze
#

Here look a mech and a new graphics bug

#

here look a milk machine and a new graphics bug

#

here look frigates and a new graphics bug

hoary drum
#

Idk. They’ve been real cheeky with us the entire year by teasing a lot of E3 stuff

hushed bronze
#

ffs, HG

#

They still use E3 stuff on their "buy our game" page

deft quarry
#

I got used to the bugs after playing for a while but now that I barely play they really stand out

hushed bronze
#

The more they show me old footage the more I am convinced they have all gone blind

frozen spoke
#

@hushed bronze
Ps page is nothing but pre release pics

hushed bronze
#

yup

deft quarry
#

Same. I seriously have no idea why increasing variety hasn't been the priority for years now

hushed bronze
#

about 90% of those pics are completely impossible in the current game

frozen spoke
#

We've been the minority till now

deft quarry
#

Remember when we were all getting excited at the Beyond trailer because we thought we saw like two new grass colours?

#

That's how desperate it is lmao

frozen spoke
#

People didnt votes for variety much in the original survey

hushed bronze
#

How does HG itself look at that old footage without thinking OMG how did we screw this up so much, it looks nothing like that!

deft quarry
#

Soleth I could be wrong but I think that was the most popular option by far in that survey

#

And then they made Visions, which kinda sucked imo

frozen spoke
#

No, that was underwater

hushed bronze
#

Yeah, and then we got Visons and Abyss and they added four grass colors

frozen spoke
#

Abyss was okay, visions was shit

deft quarry
#

NEXT literally had four lush grass colours

#

What the FUCK were they thinking???

frozen spoke
#

Maybe if more people voted for visions, we'd have more variety

hushed bronze
#

Visions was basically the only variety update we have ever seen and it still failed to bring the game back on par woth pre-next

deft quarry
#

Why restrict the colour palettes of a sci-fi exploration game??????

hushed bronze
#

Because ocean madness

deft quarry
#

I still love the Atlas Rises aesthetic tbh

frozen spoke
#

Let's just set up a vote on the subreddit and vote for variety

deft quarry
#

There's plenty of those

#

Everyone always votes for more variety

hushed bronze
#

I can mod the variety. vote for terrain repairs lol

deft quarry
#

Because we all want it

#

Also isn't there still like 4 water colours?

hushed bronze
#

yes

#

and 6 sky

#

and 1 night

deft quarry
#

πŸ˜”

#

lmao 1 night colour

hushed bronze
#

and 1 night override for the water too

#

all water colors override to the same 1 color at night, thats right

deft quarry
#

Surely that's the easiest thing for HG to change right now

#

Just add more colours

#

That's it

#

Why hold back

#

Especially when Mr Murray keeps going on about sci-fi book covers

#

Like we don't have that aesthetic right now man

#

It's kinda bland

#

Oh yeah @hushed bronze I love your mods btw man, can't really play without most of them tbh

long turtle
#

^^

hidden shell
#

On to something entirely different @hushed bronze, do you plan or planned (before the "heartbreak") to update your glass fix mod to have the glass transparent for the last missing piece - a door + glass front panel?

#

details in the posts and bug report of your nexusmod entry for that mod

#

it buggers me off way more than cliffs change that I basically can't use that part due to the glass there looking so out of place with rest of panels changed by your nice work mod πŸ™‚

#

also, keeping my thumbs for your reddit campaign, just try to not turn it into hate show

hushed bronze
#

I missed another piece?

#

THought I had em all lol

long turtle
#

so will biome mods and colour mods be working properly atm?

waxen cedar
#

@hushed bronze the heck. Did HG break the textures for real now?

#

What causes this and do you expect them to even fix this?

hushed bronze
#

I suspect an SPV edit and no, I don't think they will ever correct it, or worse, they will correct it to something even more stupid

waxen cedar
#

haha, this means that the planets look even more simple and similar now

hoary drum
#

β€œOh you thought there was too much grass? How about no grass” And then they only have the rock texture

waxen cedar
#

welp, the last hope is that those "big and small" updates will reset the universe

#

dunno

hoary drum
#

^

waxen cedar
#

not getting my hopes up

#

I suspect that in a year or so the game will have only 2 colors for each planet. One for plants and one for grass

#

water and sky will simply be blue cuz that's truly alien environment

#

Technically 3 colors. And maybe they could apply some more smoothing to the terrain to iron out the last little bumps and spikes so that every planet can be just nice gradual hills

vale iron
#

Why have hills? Just make it a bowling ball. The settings are there, easy change

waxen cedar
#

ah yes

#

that would be so easy to navigate with my new and fancy exocraft that had this neat little Blob sticker I bought for 3 500 quicksilver

#

peak gameplay

hushed bronze
#

yeaash who need terrain anyway

#

This game wasn't about planets, remember E3? we promised a fetch quest hell with perfect crossplay n stuff

#

The planets are just slowing it all down, maaaan

#
  • delete *
waxen cedar
#

I remember Sean specifically stating that there wouldn't be any quest marker to follow and even laughing at the idea

#

It was in the rapidfire question interview with the beard guy

hoary drum
#

Well that was when a lot of things were said

waxen cedar
#

but ye, game is not about that stuff anymore, moder games evolve and stuff

#

they change with the times

hoary drum
#

πŸ˜” What a shame

hushed bronze
#

IDK wtf it changed with but it lost its soul completely

#

honestly leaning toward "fuck it, find a new game" at this point

waxen cedar
#

sadness

hushed bronze
#

Every single piece of what made the game they promised us special, is absent, or its so lackluster that it may as well be absent

waxen cedar
#

Ye, I'm already looking for a new game with vibrant smooth pastel colors and procedural stuff to feed my exploration hunger

hushed bronze
#

I dont think there really is one

#

this was it. It just failed at it, and there really is no substitute

waxen cedar
#

NMS is a good game for what it is now. If I wanna play in a shared world and show off my stuff or just hang out with ppl, it's NMS or ESO for me currently

leaden palm
#

Astroneer was fun for a minute to satisfy the no man sky like game hunger πŸ˜›

cinder valley
#

Dual universe looks decent

waxen cedar
#

I do hope they add and perfect the online aspects and make NMS as close to a proper MMO as possible with live events like in Destiny 2

#

Since NMS is that MMO-lite building game for me now

#

not exploration game

#

@cinder valley DU is also too ground to realistic style and handcrafted environments

#

and it's also about colonizing and building on planets

hoary drum
#

I hope you can only find a green lush world in the next update. Oh and just make all the flora/fauna replicas of what we see on earth. Who needs exploration in an exploration game anyway πŸ˜›

leaden palm
#

planets need more Diplos

#

replace all the damn predators on my current planet with Diplos and the world is perfect

cinder valley
#

I haven't seen a diplo in months

waxen cedar
#

where is spiky terrain

hoary drum
#

Better yet, where is good variation

obsidian tree
#

HG are adding seasonal events it seems...

cinder valley
#

0 variation

hushed bronze
#

yup

cinder valley
#

I'm getting very bored lately

hushed bronze
#

crossplay. No exploration

inner shell
#

So even mods won't fix what they broke huh

hushed bronze
#

Now I can visit thousands of near-identical planets (which were not even impressive individually) with freinds!!!!

cinder valley
#

The only difference in planets is what they look like from space

inner shell
#

I believe people submitted zen tickets regarding the bad textures. But they still didn't fix it? I might as well not update my game

hushed bronze
#

@inner shell Honestly if we could get like 10 people together in a single modding coalition, we could probably make something pretty great even with certain things being unfixable

waxen cedar
#

seasonal events =

  • 3 knowledge stones
  • portal
  • collect X amount of X
  • interact with some of the existing building types we see every day
  • return to anomaly
hushed bronze
#

@inner shell Are you locked on 2.42?

waxen cedar
#

much excite

hushed bronze
#

oh

#

ps4

#

@waxen cedar IM FUCKIN PSYCHED MAN

inner shell
#

Imma get behind that exo

hushed bronze
#

FETCH QUESTSSSSS

cinder valley
#

Events are the same

#

EVERYTHING SAME

hoary drum
#

A modding coalition. That sounds pretty cool

hushed bronze
#

If only...

cinder valley
#

Where is this vast universe Sean

#

@sean

waxen cedar
#

I can't wait to collect 100 animal poop or 10 albumen pearl to get my new QUICKSILVER COSMETIC

hoary drum
#

Maybe we could actually form something like that

inner shell
#

@inner shell Are you locked on 2.42?
@hushed bronze I'm on ps4. Not yet logged in since the update dropped due to responsibilities

waxen cedar
#

oh btw

cinder valley
#

Pretty sure Sean is in the modding discord

#

Everyone send him DMS

waxen cedar
#

did they increase instance cap on consoles?

hoary drum
#

Wdym?

waxen cedar
#

It's 8 on consoles in the wild

inner shell
#

I might finally resume gaming on PC

hoary drum
#

Ahh

waxen cedar
#

or it was

hoary drum
#

Not sure. Haven’t tested yet

waxen cedar
#

because if I go to the capital of hub and there are like 20 people, I dunno if a friend on PS4 can join anymore

hushed bronze
#

Its a weird feeling to me, I'm genuinely pissed off. Feeling pretty defeated here. Why mod when they just gonna trample their own work so hard and fast I cant even keep up

hoary drum
#

Yeah it sucks...

waxen cedar
#

nobody wants variation anyways

#

mod in more cosmetics

cinder valley
#

Wut

hushed bronze
#

Yay. more online garbage that is entirely unrelated to the central dogma of NMS which is itself in tatters and looking pretty abandoned

waxen cedar
#

why did they even test old build for 2-3 years?

hoary drum
#

Hooray. More pointless trinkets. And even better. More basebuilding shoved down our throats

waxen cedar
#

since 2017 to the late 2019/early 2020

cinder valley
#

Yay repetitive gameplay

waxen cedar
#

they had old build branch on steam

#

why even test that

hushed bronze
#

Like can you imagine if pokemon introduced a gokarting minigame and just kept iterating on that gokarting thing until it was really more gokarting than pokemon, and all the while randomly breaking bits of the pokemon part a little bit at a time until its barely viable.... Thats what it feels like to play NMS right now

#

Like I didnt buy a fucking gokarting game, goddammit!

cinder valley
#

JDFKFRNFURMDIEEO

hushed bronze
#

And NMS doesnt even have the decency of excelling at the things that are pushing exploration aside, that shit's all lackluster as well

waxen cedar
#

devs only look at statistics. They see higher number of people doing multi and stuff so they think that's what ppl like when in reality people don't even try to explore cuz there is nothing to see

hoary drum
#

^

hushed bronze
#

It couldnt be more obvious

waxen cedar
#

they're digging their own hole here

hushed bronze
#

When you have data about what people spend their time on, the low number is the weakness theat needs attention, DUH, HG!

hoary drum
#

It’s not a good idea to use statistics as the only means of making new content. That doesn’t accurately represent what fans want

waxen cedar
#

But if they see it increasing the player number or keeping them playing longer then that's what they focus on.

#

Most of the ppl who play the new content that long are people that came in around NEXT or Beyond

hushed bronze
#

I might tell my freinds to buy it if I thought they would like it

#

right now I don't

hoary drum
#

Here is the funny thing. I am one of those people that joined at Next. And I’m sure you know my opinion on variation by now

hushed bronze
#

Its unmistakable regardless of version of beginnings. You go from one planet to the next and you cant pick out which is which. then you start to wonder if you actually flew through space to another world at all. Was it a dream? AM I GOING INSANE?

inner shell
#

By now they should already know that people are literally screaming variety. Maybe they are working on it? Dunno

hoary drum
#

I can only hope

waxen cedar
#

I am part of the problem. I do play the new content cuz why not. Good time killer and fun time messing around with new stuff. Doesn't necessarily mean that content is what I prefer

hushed bronze
#

Im just about done hoping

#

Day one complaint was variety

hoary drum
#

I’ve messed with the new content a bit but it’s just not enough to keep me interested

waxen cedar
#

if there were stuff like variation, ofc I would be walkin on planets and scanning stuff

hushed bronze
#

It has been number one pain point for almost half a decade now

inner shell
#

The problem is, for some reason, they keep changing everything, rather than add to it. Old versions look already good, they just need to mix it up and add more to it

cinder valley
#

The only reason I scan is to leave my mark

hushed bronze
#

Even cutting variety

hidden shell
#

@hushed bronze Yes, you missed that one, and missed various posts about it in the mods thread on Nexus, + you missed a bug report opened in your mo's nexus bug section πŸ˜‰

hushed bronze
#

i think you may have jumped there ?

hidden shell
#

I thought that you can't fix it for some reason, TBH, after so long time and various reports about it

#

I missed another piece?
@hushed bronze
THought I had em all lol
@hushed bronze

#

referring to this

hushed bronze
#

But i looked, found a glass panel and door I had missed, updated it and repacked

#

Maybe I actually missed all three?

hidden shell
#

oh lol? Lemme check, I could swear I check it at least once per week

hushed bronze
#

I didnt make a big deal about updating, maybe you have an outdated one?

#

In any case, I def wanna get all the relevant pieces

hidden shell
#

Last updated 01 Nov 2019 on nexus

#

the bug report I made is from 27 april 2020

hushed bronze
#

And also, at this rate I will be handing over as many mods as I can to anyone interested in updating them. Nexus even has a machanism wherein I can add permission for other users to alter and update directly in Nexus

#

@hidden shell Do you know exactly which part?

#

the wooden halfwide or what

hoary drum
#

Might as well since your retiring from the modding scene

hidden shell
#

retiring already? that escalated quickly, told you that mourning cosmetic stuff is unhealthy πŸ˜‰

#

anyway

#

the part is

hoary drum
#

Sad to see that happen but I don’t want you to work on something you don’t enjoy

hushed bronze
#

The simple fact is that HG has been bastardizing what should have been my dream game for ages now. If I continue it will be by modding Foundations or Pathfinder instead

#

which isnt exactly relevant to modern playerbase

hidden shell
#

The part is the full-size metal door with glass (on same part)

hushed bronze
#

Like door on one side, glass the reast?

hidden shell
#

might be also all other parts of this type, I definitely checked the metal one

#

yes

hushed bronze
#

and its the same as a full size wall panel in dimensuion?

hidden shell
#

there was a picture in my bug report

inner shell
#

Summer update is coming there's still chance

hidden shell
vale iron
#

I always called that the storefront piece, to myself

hidden shell
#

^

#
Hello Exosolar,
It seems that the door + glass part evaded effect of the changes (notice how much stronger the darkening effect on those is), as seen on the picture:
https://i.imgur.com/5YL8sHM.jpg

BTW, great idea for the mod - it makes more difference than expected. Thanks!

/CatLady ```
#

and you blame Hg for missing some bug reports, eh?

joking, joking.

#

There were also post in mod discussion thread earlier by someone, and later by me, then the bug report after few weeks of no reply for the "Regular" reports in discussion thread.

hushed bronze
#

Yup there it is, default numbers

hidden shell
#

If you are willing to fix it, thats great. Otherwise - tough luck. Thanks in any case, for the past or for the future πŸ˜‰

hushed bronze
#

packed but the edits werent saved, lol

vale iron
#

Bastard default numbers! Die defaults!

hushed bronze
#

DAMN YOU DEFAULT! YOU KILLED MY WIFE

#

@hidden shell Was that the only part?

#

that you id'ed anyway

hidden shell
#

BTW - I know I am stretching it, probably - but if you would .lua'ise your remaining mods that were not lua'ised yet by someone, before retiring, that would definitely up the chance of them being successfully passed to next versions by over 100000%. In fact, in most cases, it would instantly make them valid for +- every future version.

hushed bronze
#

Someone DID lua this one. Wberto himself iirc

hidden shell
#

I vaguely remember it might affect all storefront parts, but it was so long ago that I might remember it wrong. Sure only about the metal one

vale iron
#

I think we should do LUAs ourselves if we want them

hidden shell
#

Well, sure, but mod creator always know best what they changed and why

vale iron
#

Speaking of, I did 5 or 6 from the challenge pack if you want the LUA files

hidden shell
#

besides, learning .lua pays off, sweetening the divorce with modding

hushed bronze
#

In this case its just 80 files changed the exact same way πŸ˜›

hidden shell
#

I want all .lua files I can lay my hands on

vale iron
#

Did you ever get the no free freighter working? I can't remember

hidden shell
#

I got "no free freighter" working. Everytime it is proposed, I say "no"

#

Jokes aside, that would be nice change, indeed.

#

even better would be if they would just offer small discount - like 25% - on all, not only first, but thats probably out of possibility scope.

vale iron
#

Exo was working on it and it turned out to be pretty complicated. If it's finished, I might turn it into a LUA, but it's going to take a lot of work, lots of files

hidden shell
#

BTW, are you or were you working on the stratos, abyss and expanses lua.ifying? Or only the challenge-pack stuff?

vale iron
#

I only did challenge stuff, but I am going to include PAKs of those because I like them and it's my modpack πŸ˜› They're a little too complicated for me to want to bother making LUAs, though

hidden shell
#

I'm slowly heading towards the part of lua'ifying stuff myself. My workflow is taking the mod, taking the vanilla file, running a diff on them, manually putting the result into .lua script (this is the part I don't like, will be working on automating it via .sh script or python)

hushed bronze
#

Actually I already handed off challenge pack to Gumsk

small valve
#

They were prob responding to you lol (Oh hey blake hates the terrain blunder, we should fix it in the worst, cheapest way possible! πŸ˜„ )
@hushed bronze I know you're joking, but I didn't notice the texture blending you've been railing about so much. That's not something I reported. πŸ™‚

hidden shell
#

If I manage to get the diff -> .lua script part right, I will just automate the whole process, or work with @weary ruin to like make it part of AMUMSS or something

hushed bronze
#

And yeah anti-free freighter is working, but using a save without the mod can immediately overturn it

#

But if the mod is used consistently fromt he start, it appears to work

vale iron
#

Ok, I will go through and make a LUA of it probably, so I can update the modpack easily

hushed bronze
#

however I did it by making the attacked freighter unbuyable so theres some playing around needed to make the fix for that be not-crap : I made capital ships capable of spawning in random warp in fleets, but they need spacing adjustments to avoid merging into each other because theyre so gigantic compared to the non capitals

vale iron
#

It was just attacked and damaged, in no condition to be purchased

hushed bronze
#

@vale iron Interesting thought, might be fun to try to inject that into the text sentiment lol

#

"We cannot rightfully sell this damaged vessel to you, but how would you like an item reward?"

vale iron
#

Would that be easy? I saw you edited the translation files, so I'm guessing maybe

hushed bronze
#

it is, if you dont wanna make a similar edit in the other 10 languages with translators, lol

#

which i did

vale iron
#

Oh, and basebuildingtable is included in that folder. Is that accidental or really something changed in that for the mod?

hushed bronze
#

probably a mistake

#

its about the same as BBB but with some build caps on OP mining gear n stuff

#

"No you may not have 400 extractors on one base while being restricted to 3 refiners lol"

vale iron
#

oh, good point. I didn't think of putting a per region cap on mining. Hmm, I need to think about that

hushed bronze
#

Anyway I consider that project entirely handed over. You can use the files outright if you wish

vale iron
#

Thank you. I got L02k's permission to include some of his QoL mods. I need a couple of other authors' permission, then I'm close to something presentable.

#

I need to change the slot purchasing prices to make them reasonable or unobtainable, one of the two. Hah, make them all cost 4.4 billion

hushed bronze
#

i didnt have great ideas there, the system is very iombalanced tbh

#

maybe remove the buy with money choice, augments only

#

but at the same time, obscene money should be very difficult to get, esp. with my market-freezing mod and the limit to mining construction (even though people can still build tons of separate bases)

vale iron
#

I think I definitely need to include that extractor fix

hushed bronze
#

You have no idea how sad it is to set max angle for grass to fucking 90 in Grass Fix

#

Goddammit, HG

long turtle
#

@hushed bronze do you use/have any colour changing mods other than your stratos and abyss? or do you use the vanilla planet colours and just change the sky and water

hushed bronze
#

@long turtle There is an older one, Expanse, which is Space colors, and then this unreleased one for ground and flora

long turtle
#

thank you sm

small valve
#

@hushed bronze Ugh

#

Ick

hushed bronze
#

???

small valve
#

Your screenshot

hushed bronze
#

oh jeez

#

yeah

small valve
#

No new horrors to report

#

yet

hushed bronze
#

If I can get around the new terrain's main drawback, I can make something workable

#

Asked Rayrod

small valve
#

Does he have any notion as to why they mixed things up with this release?

hushed bronze
#

basically If I can grass-color the minimum slope texture of mountain zones, then I can recover this nicely

#

no clue if I can tho

small valve
#

nice

#

here's hoping

hushed bronze
#

@small valve That screenie is pre-update btw

small valve
#

ya

hushed bronze
#

new is milky smooth but sacrificed normal cliffing to do it

long turtle
#

tbh the worst part abt cliffs in this game is sometimes the games just like. no ur not allowed to run up this cliff that you should be able to run up ur gonna have to rocket boost ur way up there

#

or trying to open one of those lil chest things that spawned halfway up a cliff

hushed bronze
#

Stay tuned I may have cracked a badass alternative to cliffs! (RaYRoD's help completely turned it around)

long turtle
#

πŸ‘€

hushed bronze
vale iron
#

Very nice!

hushed bronze
#

Basically, I asked ray if he knew how to switch the terrain color of the low-slope mountain texture (which is the same as grass)

#

got it to match the proper grass color, then made a Biome profile to spawn grass in mountain biomes

#

Im actually really happy with this result. I get to keep the good part of the terrain texturing change, and override the bad part.

#

@vale iron win-win right?

vale iron
#

win-crush enemy!

hushed bronze
#

indeed

vale iron
#

Were you able to do your beaches how you liked?

lime mesa
#

Hey Exo? Would you mind if i interveid you on modding for a NMS Newspaper?

hushed bronze
#

yes to both

#

Grass fix at this point is grassbeachcliff fix lol

lime mesa
#

Can i do it in dms?

hushed bronze
#

sure

vale iron
#

I think that's called 'ground' now πŸ˜›

hushed bronze
#

Ground Fix lol I was actually considering calling it that

vale iron
#

Ground Control, because you have mastered it, Major Tom

supple wadi
#

tbh the worst part abt cliffs in this game is sometimes the games just like. no ur not allowed to run up this cliff that you should be able to run up ur gonna have to rocket boost ur way up there
@long turtle you can thank Next & player character models for this tbh

vale iron
#

They've got a lot of angle settings for that, but I don't understand them all. Some of them are called spidermanpose

hidden shell
#

so, the retirement from modding drama can be called over now, officially? Stepped past that cliff?

#

or stepped back from that cliff... whatever πŸ˜‰

hushed bronze
#

Walked off of it, died, reiterated

#

picked up the grave

#

Still probably dropping modding sometime in near future though. that was already the plan

vale iron
#

Ok, I've got it tweaked where one extractor functions at 2x and has about 7000 units storage capacity, filling up in about 7 hours, but you can only build one per hotspot. For most people, that's probably only 1 stack per day, at about 10 million for activated indium I think. Silos only store 1 and you can build 5 per base, so they're more like remote retrieval depots so you can gather everything at your central base.

hushed bronze
hoary drum
#

Now that looks good

hushed bronze
zinc snow
#

@hushed bronze just wondering if there is any reason that Quick Scan is set to private?

hushed bronze
#

broken, havent repaired it yet

zinc snow
#

k thx. Also, are there plans for implementation into Lua so that we can just update it ourselves when need be?

hushed bronze
zinc snow
#

Looks like Roblox

summer bolt
#

any that can make a working no shake mod ?

#

think its same file as fast scan because it makes the same super zoom error

hushed bronze
deft quarry
#

What other mods are you running in that screenie?

hushed bronze
#

Visible here is the grass fix I have been working on plus a flora color mod and Stratos's upcoming replacement

#

Wow, all 3 are WIP's i didnt even realize that lol

#

TBH working on these three in parallel keeps me sane cuz I can switch up

deft quarry
#

Good stuff. Btw that grass fix you linked in here put massive trees everywhere for me

#

Don't know if that's intentional or not

hushed bronze
#

Thats one in eight

#

yes intentional but quite uncommon

#

And its about time to rename too since it goes so far beyond Grass these days...

deft quarry
#

Yeah I was gonna say lol

#

Thank you though, does what it says on the tin still

hushed bronze
#

@deft quarry Did you dislike the mega trees or were you just concerned about whether they were intentional?

deft quarry
#

Well I'm personally not a fan, but just wanted to check if they were intentional πŸ‘

#

Although to be fair in my case I was on a lovely open planet which then got the big trees

hushed bronze
deft quarry
#

That's gorgeous holy moly

hushed bronze
deft quarry
#

That's my one. The grass is literally my favourite colour combo

hushed bronze
#

So yeah I got one or two that rolled wide-bottom trees and they were'nt so attractive, lol

deft quarry
#

As you can probably tell by my profile picture lol

#

I'll fly around a bit though and see some other ones πŸ‘

hushed bronze
#

Oh, im not so sure you got giants so much as you got a fuckton of trees

deft quarry
#

And the colour mods you're using aren't publicly available right now correct?

hushed bronze
#

nah but ive posted them once or twice already

#

here, I mean

#

the grass one anyway

#

the colors arent similar to the originals though so you are likely to get wildly differeint colors

#

anyway I must shower and sleep it is past 5 am

deft quarry
#

Yeah thanks again man, sleep tight πŸ‘

waxen cedar
#

hmm

#

could you increase the render distance of planetary surface from space?

#

is it still not achievable?

timid badge
#

Is it possible to open a mod in the modding station to see what was edited?

fickle frost
#

Yes, you need to move your "Unpacked game files" folder to wherever the mod is.

#

Tbh i just use psarc tho; it's generally easier πŸ˜‚

fickle frost
#

Does anyone know if there's a mod to change the default color things build on?

#

I HATE orange.

#

HATE it.

timid badge
#

What do you mean move the files?

#

There is a mod that got broken with the recent update so I just wanted to read it somehow and check what it changed

fickle frost
#

uuugh i can't share pics. uhmm

#

OH I'll DM you!

waxen cedar
#

this still work?

#

or did they broke that one too with updates

fickle frost
#

lemme check

#

Yes, it still works to allow teleporters on freighters.

waxen cedar
#

hmm, is there a mod that disables the range limit on freighters?

#

would like to build some fun stuff

timid badge
#

That sounds like a pretty simple value change

waxen cedar
#

I did disable some base limit thing in the MXLM files

#

but that's all I can reach with my abilities and software so ye. I'm not a modder. Just like to use mods πŸ˜‚

timid badge
#

Perhaps I can look into it, right now I am trying to fix my spawning mod

#

To stop animals from never showing

waxen cedar
#

ah

orchid tusk
#

@hushed bronze I noticed you set your maglock and scan range mods to hidden, i'm guessing they are broken right now?

small valve
#

They forgot a few things...

ashen pawn
#

i dont think they forgot they just want to get some fixes out quickly and work on others

fickle frost
#

@orchid tusk Scan range at least modifies the global file, so it's broken rn. :)

hidden shell
#

@hushed bronze any plans (is it even feasible?) to release the cliffs fix that won't touch trees, or basically, anything else except fixing the cliff stuff?

#

Also, what will be in stratos replacement, and why it is a replacement?

#

I'm already worried you're going to put 34765465 unrelated changes there πŸ˜›

#

And it would be sad. i like Stratos. I want stratos that does only stratos things, without conflicting with my other mods doing other changes πŸ˜‰

long turtle
#

i just realised i had 3 different versions of grass fix installed at once. i promise i know what im doing when i mod this game...

timid badge
#

Ok so I am having some trouble, I've edited a bunch of different things related to quantity and consistency of fauna spawning on planets, usually it works fine and everything shows up as I want it too in game.

But suddenly there is one creature (often times a flying type), that just never shows up, and I cannot seem to figure out why, if I remove the mod they spawn quite fast without any issues.

#

Other times everything spawns fine without any issues at all, so it varies heavily from planet to planet, even though all the types should have equal chance of spawning with my changes

lean saffron
#

Any useful tips for changing the order of my ships, before I dive into the raw JSON?

timid badge
#

Decided to release the mod on the nexus, I'm mostly happy with the current state of it, but any feedback welcome https://www.nexusmods.com/nomanssky/mods/1573

hushed bronze
#

OH hey @small valve are you around?

#

I've worked hard on a cliffs fixer I think you might appreciate! :)
Also very soon here I will finish a "purist" version that does not contain any erronous stuff like some of the earlier posted things

cinder valley
#

lol people found new biome folders

long turtle
#

@hushed bronze only issue ive had with the new grass fix so far is that the grass sometimes is behind on loading in, and ill already have walked into an area before the grass loads.

but that only happened for a few mins out of the couple of hours i played with it today

hushed bronze
#

Thats just a side effect of too much grass. The game's own placement systems have a sort of hardcoded limiter

#

the longer range you go, the more it happens. The samples I have been dropping are basically 100-u range which is pretty high@long turtle

#

(Default is 45)

#

My files go up to 120 because past that even if I get it working, that load delay becomes so severe its meaningless and can also cause vanishing ground glitches

#

It also seems there are limits on how many grass can spawn and farther out reaches that faster until it just refuses to play nice anyway

long turtle
#

its not rly a big deal tbh, just makes me slow down and stop to mine stuff so the game can catch up. i was just saying in case you didnt know πŸ˜…

hushed bronze
#

If it takes long enough for you to need to stop for mining you probably wanna more medium version lol

long turtle
#

it was only doing it when i had to stop on 3 different locations on the same planet which i think made it like. need to render too much. i can easily just reload to fix it.

i mean its better than the other issue that cropped up again today which i still dont know what causes it but. occasionally my game looks like this and its fun. grass rendering slowly is nothing compared to this πŸ˜‚πŸ˜‚

https://cdn.discordapp.com/attachments/702130445395165254/720063403942608946/No_Mans_Sky_Screenshot_2020.06.01_-_13.45.44.26.png

#

I thought I'd fixed this but then it happened again today

hushed bronze
#

IDK wth that is lol never seen it before

long turtle
#

before it happened on space stations when i looked at lights, so i assumed it was lighting related

then it stopped happening. but today it happened when entering a planet to go to a holoterminal. so i have no idea what causes it.

hushed bronze
#

Im hoping this is a finalized version and should be devoid of erroneous stuff like diversification of trees

#

Fixes beaches, cliffs, grass spawn. Nothing else

long turtle
#

so should i replace grass fix with this?
(and if im using it with ur biome mod, do i need to rename it so it goes above it or something)

hushed bronze
#

Yes any and all former grass fixes should be deleted (or moved or w/e)

#

No grass fix I have ever made will work simultaneously with another one

#

As for the biome mod, yes, name grass fix higher, but biome mad has a sort of grass fix built in

#

the new biome mod I have been working on works with my grass fix without extra steps or compatibility problems, but the old biome mod is a hackjob by comparison

long turtle
#

πŸ‘€

#

i cant wait to see it gl with it

hushed bronze
#

@long turtle Come to think of it, the best combo with the old biome mod probably should have the BIOME mod dominate. Its own grass will persist, but the majority of other ground fix features will get through because those files are all unconflicted

#

You will get mountains without grass on them though

#

This isn't posted yet on nexus because I am hoping to see if anyone who tests it finds some obvious error

long turtle
#

presuming i dont get the weird graphics error a lot today (which isnt due to ur mods im pretty sure its probably just reshade being weird or some mod that touches lights messing stuff up) ill probably be playin more tonight so i can see if anything weird happens

hushed bronze
#

Yeah reshade seems probably actually πŸ˜„ (at least for that glitch

long turtle
#

i just like my game being pretty what can i say

#

im sad the voice mod i used finally died and i gotta use the basegame one now f

#

most other things ive been using still work or got updated which is nice

hushed bronze
#

New update didnt really mess with stuff that people mod

#

even grass fix wasnt broken, its just that they messed with the ground so strangely I felt I had to work out this whole new thing

#

But now that I got a solid fix for cliffs, Im ok with it. Its still an amateur move, but I was able to erase the tradeoff we made for the new smooth ground they gave us

long turtle
#

the only stuff that "broke" for me this update was the voice mod and one of the mods i used caused a weird scanner bug but thats abt it

i stopped using terrain mods because when they get updated they tend to change terrain a lot which is annoying but yeah

ur mods save my life a lot
lov me a pretty game

fickle frost
#

@hushed bronze Thank you!!! πŸ’ƒ

#

I'm telling you, app for that VFX artist job πŸ˜‚ πŸ˜‚ πŸ˜‚

hushed bronze
#

Nah they would hate me, Im a perfectionist asshole who would tell them to their face when I think they suck at their job

#

also I dont live in great Britain and am studying to be a hematologist and don't know any real programming

long turtle
#

i forgot this game was made by brits?

#

that explains everything

hushed bronze
#

Dreams was made by more brits down the street from them and I cant even comprehend how they managed to produce such a thing...

fickle frost
#

i mean who's gonna make you come IN rn tho

#

...is hematology blood or reptiles

#

installed yaaay

#

Alexa why does windows 10 fuckin SUCK

hushed bronze
#

Because it was designed by monkeys on top of an archaic model which should be discarded but instead drives the design of new platforms

fickle frost
#

wait, herp is reptiles

#

See

hushed bronze
#

hematology is blood lol

#

blood doctor

fickle frost
#

They had the opposite of the Star Trek curse

hushed bronze
#

I takes your bloods and tell you why you dying

#

with any luck

fickle frost
#

Every even version of windows sucked bad

#

I loved 7 tho

#

Problem is, they went from 8 to 10

#

Therefore prolonging their curse

#

I've had to tweak at LEAST five things in regedit lately to make this OS useable

#

know how many I had to in 7????

#

zero.

#

TO NO MAN'S SKY.... too bad there's no grass when farming quicksilver.

long turtle
#

im just hoping my weird thing stops happening so i can keep using reshade

#

i mean its not that big a deal to not use it but f

hidden shell
#

@long turtle your issues are looking suspiciously like artifacts produced ocasionally by GPu overclocked too much (or one that isn't overclocked but starts to show hardware failures). Of course, broken reshade might be a thing, too

long turtle
#

well thats not good

hidden shell
#

@fickle frost join the linux side, you will stop live only to maintain tweaks on a system that exist solely to be maintained πŸ˜›

fickle frost
#

Working on it!!

hidden shell
#

I would try without reshade for a week or so, for a start, to filter out the possibilities

#

Glad to hear that Xyriath πŸ™‚

fickle frost
#

I have a linux class coming up in my coursework... soonish

hidden shell
#

@hushed bronze so the mod fixes only cliffs, grass, and beaches. Nice. As for technicalities of it - does it alter terrain generation in any way to achieve those goals? Like, makes something troubling for playing with people not having it?

long turtle
#

i just turned it off bc i wanted to test if it is reshade tbh

like i thought ifixed it when i updated all my mods bc it stopped happening but then it did again. and i dont think it could be my gpu failing bc. im sure id have noticed by now. maybe i should get a fan for my pc... like i have a spare desk fan ig i can put that next to my pc to help keep it cool idk

hidden shell
#

@fickle frost I moved to Linux as a swift decision more than a decade ago - basically, static data archived, format of disk, install Debian, not even played any dualboot nonsense. Never looked back, by life literally become better as a direct result, both immediately, and over the years πŸ˜‰

fickle frost
#

Well, it could always be the first sign... are you overclocked at all? Do you have pics of those artifacts?

#

@ Abby

long turtle
#

i dont even know what overclocking is

fickle frost
#

ope

hidden shell
#

It was after using Nokia N900 - a linux mobile computer/phone combo from 2008 - that was just pleasure to use, elarned ropes of linux stuff using it, and decided "heck, why my phone have better system than my desktop, need to change that"

fickle frost
#

@ CatLady: I actually rly liked 7, to be honest; are there any compatibility issues I should be aware of?

#

Also @ Abby: how old is your GPU?

long turtle
#

like when it happens suddenly everything looks like that image but its glitching in and out ina way that would definately cause someone a seizure if i sent a video of it here

hidden shell
#

well, hardware nwith drivers written for just one operating system is an obvious candidate. Most of it can be remedied on linux, but overall, it is worthwhile to just do basic research before buying stuff

fickle frost
#

sounds like wooork

#

πŸ˜‚

long turtle
#

i bought this pc when overwatch came out thats the best i can give you

hidden shell
#

IDK, I always did research before buying stuff, i'm prudent buyer πŸ˜„

#

grabbed it from their PC right now

#

that was a joke

long turtle
#

like pls imagine that image but the white parts change to like all the neon colours and the cubes are moving around andf you can very faintly see the game in the bg

hidden shell
#

BTw linux, as everything, requires some work here and there, but at least it is the work that you feel is useful and makes you more qualified for the future. Unlike windoze single-use tricks that you just have to develop to overcome single exotic obstacle thrown under your legs

long turtle
#

also tbh i would use linux rn but some of the games i have arent compatible for it so f

hidden shell
#

even using wine/proton?

long turtle
#

i didnt wanna change stuff around n risk it all not working so i have No clue

hidden shell
#

rare case, nowadays, given the DXVK project (which makes most games written for DirectX10+ works better on linux than on windows, lol)

fickle frost
#

Hmmm, that's not what my GPU looked like when it started fritzing out but doesn't necessarily mean it's a no....

#

What about when you run Overwatch at ultra?

hidden shell
#

yes, thats why the reshade issue is as likely

long turtle
#

i can run overwatch on ultra just fine. nms i have to run on standard to avoid lag but like. ive never had this issue before.

hidden shell
#

TBH i don't like reshades, they're more often than not written by people having 0 clue about optimization, and can always result in... undefined behavior.

long turtle
#

i could run overwatch 10 times over on ultra and my pc would render them all fine

#

its not even got the best parts but it could manage that

hidden shell
#

what hardware, lol. My Ryzen 1660x, 1660Ti can run NMS on all maxed just fine

long turtle
#

hang on i have this stuff listed on my steam profile lemme grab it

hidden shell
#

(fine as in synced to 60 fps all the time, cause I never bought into the high refresh rate fancy)

long turtle
#

OS: Windows 10
CPU: Intel Core i5 2400 @ 3.10GHz
RAM: 16.0GB Dual-Channel DDR3 @ 665MHz
HDD: 931GB Western Digital WDC WD1002FBYS
HDD 2: 4TB Seagate STEB4000200
Motherboard: Dell Inc. 0D6H9T
Graphics: 2047MB NVIDIA GeForce GTX 750 Ti
Monitor: HP 22kd
Mouse: Logitech G203 Prodigy Wired Gaming Mouse
Keyboard: Logitech G213 Prodigy Gaming Keyboard
Controller: XBOX One Controller

hidden shell
#

ah, yea

long turtle
#

yes its. p bad but it works well enough considering this bad boi is 5 years old

hidden shell
#

750ti, exactly the GPU my son's machine is using

#

indeed better to limit down NMS for it

#

also, the CPu is limiting you much

long turtle
#

i cant afford to replace parts like
im just gonn save up for a whole new pc at this rate

hidden shell
#

OTOH, not really limiting when paired with that GPU, so I think it is all right? Memory is damn slow, but meh.

#

sure thing

long turtle
#

it works well enough

#

i mean i have british wifi so everythings slow as shit anyways

hidden shell
#

absolutely, as said, for my son, I'm using a Nehalem-era (first gen I5) CPU, paired with 750ti and good memory, and it does the job

#

my Ryzen 1600x is also nothing that hardware aficionados would salivate at, but it absolutely enough for my needs, and not limit other components

long turtle
#

i usually just use reshade for tinting stuff or like for good sims screenshots
i could use my nvidia thingie for tints ig but idk.

hidden shell
#

with that GPu I wouldn't recommend using reshade at all, but it is your stuff, of course πŸ™‚

long turtle
#

usually my games are fine when i use it
like they barely push my pc more than usual

#

tbh im surprised my pc hasnt become the elephant foot yet

#

also its an achievement when my nms loads in the normal amt of time when ive installed new mods. usually i bork it and it takes forever to load

fickle frost
#

Yeah agree about the CPU.

#

That's the one I recently replaced and accidentally murdered the rest of my setup basically but if you swap that, you'll most likely need a new motherboard at the very least, and it also possibly means a reinstall, and depending on the PSU you might need another (mine still works fine after 6 years to be fair) and then at that point you might as well just get a new computer completely.

#

(Minus the hard drives, provided you have an online backup of course)

long turtle
#

i have all my games installed on a seperate drive i can plug in with a usb
and aside from save files, all my pc stuff is stored on a memory stick bc its a habit of mine from when i had to do it using someone elses laptop

#

but yeah i do have my eye set on getting a new pc but like. expensiv

fickle frost
#

valid.

long turtle
#

idek how much a pc with decent specs costs these days

#

i fear looking it up

fickle frost
#

Over 2k probably, if you build it yourself.

hidden shell
#

Well, my hardware upgrade was costing me a 250 dollars + another 250 for the GPU

fickle frost
#

Until I paid off my car note (and back when I was driving my Chrysler), my PC was the most expensive thing I owned πŸ˜‚

hidden shell
#

at the end of last year

#

but I am prudent buyer πŸ˜‰

long turtle
#

2k? no thank you

#

im sure this pc cost like 500

hidden shell
#

as for the "when changing CPU you need to change mobo and everything", it only applied to intel, actually, AMd stays on same socket for almost 10 years now

fickle frost
#

Oh, the more you know,.

#

HOWEVER, they have an intel so πŸ˜‚

#

(the last Abby I knew was nb, so)

hidden shell
#

like, when I bought mine, on b450 chipset, I bought the very-affordable now 1660x (got ocassion with big tower cooling included), and in maaany eyars, when Zen 3 will get as cheap, I will upgrade to Ryzen 3600. Not much sense in buying the latter right now.

long turtle
#

im nb!!

fickle frost
#

I apologize!

long turtle
#

we twinning

cinder valley
#

is there a website where i can generate the weird decimal color codes?

hidden shell
#

Yes, I was on the mentioned Nehalem rig before upgrade, which passed to my son. I'm glad that AMD did what they did with Zen architecture, finally the CPu market isn't stagnated and intel can't screw people over with their "CPu and a drop to smaller process, then socket change" (tick-tock)

#

they can tick-tock all they want, as long as they stop the freakin' socket dance

#

Decimal color codes? Like, hex? Basically any website that offers "color values calculator"

long turtle
#

id try to build my own pc but i mess up enough stuff let alone an investment that would cost like 2k

fickle frost
#

Not gonna lie, building a PC is shockingly easy. πŸ˜‚

hidden shell
#

not as hard as it sounds, you just need to go slowly when doing it for the first time

long turtle
#

ive been tweaking windows a little and messing that up i fear doing anything worse

hidden shell
#

(wait, i am still describing PC building?)

#

anyway

#

reading manuals, even if obvious, and just doing stuff slowly pays off

#

watching tutorials

#

etc

fickle frost
#

also

#

never start up your fuckin PC unless you KNOW there's a fan on your CPU.

#

v.v

long turtle
#

i cant even get bluetooth headphones to connect to my pc atm even though it should jdshgjhdsgj

i think my pc fan probably doesnt do enough if im being honest

hidden shell
#

yes, windows is very unfriendly with teaching people how to tweak - many obscure arcane things that works some way "just because", not due to some sensible reason

fickle frost
#

Liquid!!! Cooler!!!

hidden shell
#

proper way would be to check temperatures under stress

long turtle
#

whats a good temp

fickle frost
#

ACCORDING TO GOOGLE

long turtle
#

or ig a "not great, not terrible" temp

#

bc i dont think im gonna get to good anytime soon

fickle frost
#

no one will ever give you a fuckin straight answer because it ~depends on soooo many factors~~~~

hidden shell
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no, on desktop machine, the CPu should basically never go above 70 degrees

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and GPU above 80

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on notebooks it is "it depends"

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and the temps i mean under really stressful tests

fickle frost
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Yeah I was gonna say "really start to worry at 80" but 70 works too haha

hidden shell
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like, mprime (prime95), it is a great tool not only for finding prime numbers, but also for stess testing CPu and memory... wait, I think this discussion should mvoe to off-topic

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not really modding, except modding PC

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πŸ˜„

fickle frost
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WELL..........

long turtle
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are you speaking in celcius

hidden shell
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yes

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SI units πŸ˜„

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after the mars lander disaster, better to not use imperial in tech talk, lol

long turtle
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pffft

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just checking bc i was like. a pc being 80F isnt that bad

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how do i tell what temp my thingies are at

fickle frost
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heh

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I sure hope not

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I keep my apartment at 80F

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(almost)

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i'll argue that F is the superior system for most things but most gaming things use C so I'll go with it

long turtle
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lemme redownload speccy so i can see what temp my thingy is at

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i feel like seeing the temp when my pc is just running firefox and discord will help to work out how healthy it is

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ig i can just open my pc case up and put a deskfan on the floor and hope that helps it a lil

hidden shell
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Yea, run mprime or something and watch it goes up to 95 C, probably :/

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ensuring good airflow in case would help, definitely. There are advanced things, like filtering out all input + ensuring that you have positive net pressure of air going into case (so no air influx from non-filtered holes = no dust in Pc case even after a decade), but that is... work πŸ˜‰

long turtle
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operation desk fan on the floor is complete

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oh this is so good the fan also cools my feet

hidden shell
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πŸ™‚

long turtle
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my cpu is already 15c cooler rn

cinder valley
fickle frost
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OH

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@hushed bronze Did you say you knew modders who had managed to get the stack size over 9999???

long turtle
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Removing reshade so far has helped. Games also running a LOT smoother now. Which is to be expected but shh

hushed bronze
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@cinder valley Too small, try again

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@hidden shell The terrain should form up in the exact same shape. But that's one reason I am trying to get some people to try it out before I post it on Nexus, because a big new Grass Fix usually gets around a thousand new downloads in a week or two. The mod affects both basic lush biomes, the Shroom Weird biome, and the two Giant-props Lush types (common at blue stars). Both exotics are filter worlds, one is known for the massive stone rings, the other is more regular lush-looking.

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The different versions only differ in grass range, so any problems they have will exist in all versions, no need to swap around ranges to find issues.

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@long turtle @fickle frost U too if you're testing this πŸ™‚