#nms-modding

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dreamy tulip
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This forest video is outdated

peak anvil
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looks amazing tho

dreamy tulip
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The forests generally will be nothing like this, but those will still be possible

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Cheers

peak anvil
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i generally cant wait, id pay you like 20โ‚ฌ a month if possible

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just to play early

calm sinew
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What are some QoL mods that y'all recommend?

QoL mods don't let your character do anything they couldn't already do, or any faster than they already could. QoL mods only alter the interaction between the player and the game, not anything "inside" the game.

dreamy tulip
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@calm sinew

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What about visual aesthetic mods?

calm sinew
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I'm down

fluid wing
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dud's sky colors

dreamy tulip
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@steel crypt's Sky colors is awesome

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I haven't released this yet... but

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I improved the game engine's TAA+FXAA

fluid wing
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wow

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that's a great one

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Are you looking to join nms team or what? LUL

dreamy tulip
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I think you have to live in Guildford and work in the office haha

calm sinew
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It looks cool so I will bookmark and dl when released

granite sapphire
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I live nearby, I can go in and pretend to be you if you like ๐Ÿ˜‰

calm sinew
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Is thier a better ship flying mod? Instead of you leading it the ship turns with no lag at all?

fluid wing
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i think he changes the ship handling

peak anvil
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that in my knowledge just adds a little autoaim to the guns

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oh nvm

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wrong mod lmfao

dreamy tulip
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I have a ship mod, unreleased if you'd like it

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Oh wait

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I didn't add my handling changes, nvm

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I did other stuff to it, lemme check the code

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It does a lot, but one of the iconic things is...

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At this time in the video

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You can notice a subtle takeoff transition

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Doesn't launch you 20ft in the air

granite sapphire
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thats good, makes it more realistic

dreamy tulip
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Oria V โค

granite sapphire
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save me getting whiplash too

dreamy tulip
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The palettes of Oria V fused into a planetary ring

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Getting it prepared for when I do my own take on Oria V again
Going to aim for a better remake of that planet

granite sapphire
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looking forward to seeing that

dreamy tulip
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Does anyone remember Balari V?

granite sapphire
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not me

dreamy tulip
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Hoping to eventually do them all

granite sapphire
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such an improvement

dreamy tulip
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They will be included in the fan project, alongside other pre-release style planets

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And every released build of NMS (Including the PS4 RC1 Biomes ported to PC)

granite sapphire
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what I would love to see are multi biomed planets

fluid wing
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yeah like something else on the other side of the planet

granite sapphire
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yes

dreamy tulip
patent bane
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Awesome job RaYRoD, is there any ETA for your release?

dreamy tulip
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That was 25 forest biomes in one

peak anvil
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Ray, are you perhaps going to add lumincent and neon type of biomes too? like the one screenshot you send that you said wasnt post processed

fluid wing
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@patent bane
Working with procedural generation can be extremely tedious and tricky. As Sean once mentioned, one subtle change can break the entire universe. Therefore, it takes a lot of time to test and make sure that what has been added meets a certain standard of consistency.
I am convinced that it is not ideal to announce a release date with procgen work until you are fully satisfied with it. The reason why HelloGames was able to announce release dates with their patches is because they had already finished what they were working on and had been play testing for awhile. The first time they did that, it got delayed.

dreamy tulip
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@patent bane and @fluid wing Cheers ๐Ÿ™‚

patent bane
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sure, just asking!

fluid wing
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dam this looks amazing x)

dreamy tulip
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@peak anvil Yes! Excited to do that

granite sapphire
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What is the possibilities of having a biome structure similar to Earth though, so that sometimes it is forest, other times desert other times snow desert

dreamy tulip
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Here is one

peak anvil
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oh my lord, im actually going to cry if i see that lmfao, and is there a way to make space nebulas 3d modelled and rendered? instead of just plain textures (i think they are that atm)

dreamy tulip
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Nebula are actually shader based - and shader modding is very experimental for Vulkan at the moment

peak anvil
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oh rip

dreamy tulip
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If anyone might do that, I imagine GaticusHax would figure it out

calm sinew
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Imagine ray tracing shaders for no mans sky

dreamy tulip
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I'm not too experienced with glsl

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But have been getting better. I did a lot of it for the overhaul

peak anvil
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holy frick thatยดd be amazing

calm sinew
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Ik MC is getting it

dreamy tulip
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Yeah, saw that video recently!

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Looked amazing in MC

calm sinew
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I already play with shaders on MC so I'm not to sure how the community behind it feels like

peak anvil
granite sapphire
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MC ? Minecraft ?

calm sinew
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Yea

granite sapphire
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okay

peak anvil
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also sorry if im asking a lot of questions, is it possible to make a "black light sun", like the light that makes neon colors and paint glow?

calm sinew
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Nice pic btw

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That would be cool.

dreamy tulip
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Ohhh. Bioluminescent oceans ๐Ÿ™‚

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Great idea, thx

peak anvil
granite sapphire
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cool place to get ideas, guess that is why you are here ๐Ÿ˜„

peak anvil
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actually i meant like, when the sun shines on the planets, its all glowey and colorful, but when the sun sets, the colors start fading and it becomes dull and only sparsely colored

calm sinew
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Are thier any public release shaders for nms?

peak anvil
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and it shouldnt be like the sunlight, rather more like a "black light" sun, that makes neon colors shine

calm sinew
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Also if you want one color then goto a charred planet in indium system. Legit only color is gray

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I was slowly going insane building stuff on it.

peak anvil
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i get strong migraines on such planets

granite sapphire
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I want to go insane fast so I'll pass

peak anvil
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and it feels, like the planet is actually dead

calm sinew
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It really does tho but the money is good so what can I say

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Oh also is thier a community patch(like borderlands 2 pc)? Or nah

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Cause the bugs make me go insane

peak anvil
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there has been a "long" lack of patches

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either they are making one big one, or are still trying to fix stuff

calm sinew
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Ik but the game has been out since 2014. Ya think they would have patched it. But I think when that one spokes person said multiplayer they had to rush to that and forgot about the bugs

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And ngl I have only met one staff member that actually has useful info on this server

granite sapphire
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they do have an experimental build, but it is only slightly ahead of the release atm

calm sinew
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Doea it keep the saves you have now or nah

granite sapphire
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yes it does, you can switch between them np

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in Steam, go to beta and put the code 3xperimental

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but don't hope for much in the way of extra fixes yet, the release is too new

calm sinew
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Does it have more or less bugs?

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Figured

granite sapphire
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well it is where they test fixes

calm sinew
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True

granite sapphire
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afk

calm dagger
fluid wing
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probably yes because it's using assetts from within the game

lime mesa
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Failing that, "Getting Head" has a section stating it does work in multiplayer and does basically the same thing.

heavy merlin
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https://www.nexusmods.com/nomanssky/mods/853 does similar, I believe, and says... ^ Since this mod is setup so that it uses vanilla scene nodes, IDs and descriptors, every single helmet is visible by every player, even if they don't have the mod installed.

dreamy tulip
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The new npc's look cool. I hadn't seen em until now

spare thorn
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Hm, the getting head mod page is busted

lime mesa
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Nexus Mods as a whole has been busted for me the last couple of days.

spare thorn
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Bleh :V

floral shoal
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for how god awful the water surface graphics are in this game, they sure manage to tank my fps when looking at it. Still havent found any updated major water mods

fluid wing
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yh they changed the shader or what ever for water so ever mods for this are limited to like texture stuff it's bleeeh

dreamy tulip
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I did manage to partially restore the Atlas Rises water

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But I didn't finish it

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I had custom water that I made on AR

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Hopefully, I'll be able to bring that back as an alternative

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But I did make improvements to the Beyond water that I haven't released yet

icy glacier
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How has Hello Games not hired you to make this mod as an expansion pack lol

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I've got a question, for the mods that make things darker at night, are there mods that ... add headlights to exocraft or make them brighter or something like that? Or is there a way to add them that I just haven't found out in game?

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I was trying out Dud's colors and thought they were fantastic but they also made it so dang dark at night, and with my exocraft I couldn't see where I was going at all lol

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I found some headlight mods but I am not sure if they would work anymore because they're from next update

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I guess it wont hurt anything to just plunk them in and try it ๐Ÿ˜„

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Okay they cause ctd that was easy to test /o/

umbral pumice
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You guys should collaborate with redmas, i think... This is so dope!

fluid wing
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you have a torch on you just use that and problem solved LUL

icy glacier
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You can't use your torch when you're on an exocraft

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If you could there wouldn't be an issue at all ;_;

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But the exocrafts stop you from turning it on, and if you go into them while the torch is turned on it turns it off u_u

hearty wasp
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@spare thorn all my mods are on NMSmods as well

vocal zodiac
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yknow i meant to ask - any yall made a mod that just introduces non-harmful weather? like heavy rainstorms and the like

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ive always wanted something like that and i might just start learning how to do this stuff if there isn't anything about

hearty wasp
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not sure if that can be done in an additive way

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maybe only tweak it so that most storms only rises the temperature by a very limited degree

hushed bronze
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It could even you consider the exotic weather s to be disposable extra templates because they're really just worthless Humid clones ๐Ÿ˜„

vocal zodiac
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honestly that's really what i'm looking to do

hushed bronze
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It would involve a pretty heavy language file mod too though because the game doesn't know to use the correct words if you give alternate weather

vocal zodiac
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also maybe modify some of the spacecraft interior ambience generally and in heavy weather and the like

hushed bronze
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like in my biome mod from last night, if you land on a lush planet with fire storms, it's gonna show "Occasional Cloudburst" and a storm warning will read "Superheated rain incoming"

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it has no idea to use the fire weather's words

vocal zodiac
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now that i know that i'm just thinking simple file replacements and config tweaks

hushed bronze
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well the weather files themselves can be a bit complex to figure out, but I mean, it should all be very much possible ๐Ÿ™‚

vocal zodiac
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i'm sure if i bash my head into it hard enough i'll figure it out ๐Ÿ˜‰ btw does nms allow loading of loose files or does it all have to be packed?

hushed bronze
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All the weather indicator naming and storm approach naming would have to be turned non-descriptive to work with incorrect weather types though like "Extreme Storm Approaching" instead of "Radioactive Supercell Approaching"

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But I mean if you just wait a week I'll probably make the mod and already know exactly how to do most of it, because I want to do it for my biome expander

vocal zodiac
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couldnt i just make a separate lang file? or is that a big no no NMS crashy time

hushed bronze
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That does sound risky.

vocal zodiac
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well i could do it as a personal project for myself i suppose, i'm hella bored

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hmm

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i mean, create an entirely new separate lang file isolated from the other and lift strings from it

hushed bronze
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i know what you meant. Possible. could be risky, could be a cakewalk. Im not 100% on how the weather system references the lang file but since its not in the weather parameter file, it could potentially be hidden away from us which means you would likely be stuck just editing the bigger file

spare thorn
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@hearty wasp I installed it, can't wait to use it

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...I like how all the popular mods on nmsmods are cheat mods, lmao

hushed bronze
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Yeah most of them are just hax lol

spare thorn
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Oh boy, I'm gonna get murdered for this, but I wanna double check, as long as a mod doesn't introduce NEW assets, it works with mp just fine, correct?

lime mesa
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Both yes and no.

hushed bronze
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Depends what you're talking about and what sort of desync'ed experiences you're willing to tolerate

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Changing out the trees for example, you would just see modded trees where your freind see unmodded trees instead

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base parts, you would see a magnificanent base and your freind would only see the pieces that are stock

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Terrain gen, you and your freind will be walking around on incredibly different grounds

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None of them kill MP but you may be seeing and interacting with wildly different things

spare thorn
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Hm, interesting how fault tolerant it is

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That's a good thing

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Thank ya!

hushed bronze
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NP ๐Ÿ™‚

wary elk
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Is there a mod that allows me to delete the damn discovery timeline entries?

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I have dozens of discoveries from other players that I have just gotten at completely random times

hushed bronze
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That's probably not possible
I've even modified and deleted entries straight out of the save data before and they just resync with the server and restore themselves.

wary elk
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fuck.

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ah well, lengthty bug report sent

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its actually ruining a large part of the exploration for me because my list is now chock full of other people's explorations

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and the waypoints to these systems are active in the galaxy map which makes it impossible to chart a route back to my own systems

left sentinel
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wow that's really bad

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how is that even happening lol

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fkin bugs

spare thorn
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I'm still hoping for %PLANETDESCRIPTION% to get fixed, lmao

wary elk
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same with %PLANETBIOME% :P

spare thorn
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Yeah, that too :p

left sentinel
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"various text fixes"

frigid tangle
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@hushed bronze I just seen your mod on Nexus Mods. I have a question if I use your mod but am playing with a friend who doesn't have a mod will the biomes be completely different for us

hushed bronze
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You should get matching biome types and terrain gen, but you will probably have different grass and trees

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@frigid tanglei would actually be very interested in having you confirm exactly what does and doesn't align when only one of you plays the mod

rugged cloud
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I am just waiting for my prescription lenses on my VR ... then I will play and be annoyed by stuff I want to try and fix again ๐Ÿ˜†

frigid tangle
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@hushed bronze I dont have the mod installed yet so I could join you if you would like

hushed bronze
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I'm out studying college stuff lol. But I encourage you to try out the mod. As with nearly all mods, changes it makes will just revert if you uninstall it, and since it doesn't relocate the ground or space stations, there's not even a real risk of putting you through the ground or anything

rugged cloud
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Exosolar is trying to fix what annoys him now..... I am thankful he made a way to hide wires cause like a toggle from HG would have been nice ๐Ÿ˜›

spare thorn
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Ugh, yeah really

hushed bronze
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Lol someone actually requested that one, I didn't think of it myself at all :D

cinder cradle
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Could someone make a Unit multiplier or is there already one ? xD

hushed bronze
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That's already out yeaj

cinder cradle
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Whats its Name ? ๐Ÿ˜ฎ

rugged cloud
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for stuff like units I just cheat and use the save editor

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๐Ÿ˜›

hushed bronze
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Idk but it's pic is a pile of gold coins iirc

cinder cradle
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@rugged cloud Save Editor ?

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Explain lol xD

rugged cloud
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its very cheaty though

hushed bronze
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I heard save editor is unstable atm, is that wrong?

cinder cradle
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is it 100% Save ?

rugged cloud
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well I have not used it yet but goatfungus said he updated it

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how would it be unstable is just a gui JSON editor

hushed bronze
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I haven't tried it either.

rugged cloud
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if anything edit the value manually

heavy merlin
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Yes, I've had no problem. You may have problems if you do stuff with the GUI stuff, I don't think that has been updated fully.

rugged cloud
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ah so the GUI is not stable

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yeah that makes sense

cinder cradle
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So you can confirm its 100% safe ?

heavy merlin
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And just updating units or whatever is probably fine.

hushed bronze
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Alright that's several reliable votes for it being safe, it's probably safe

rugged cloud
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I mean it should not matter....you backup your save you have now

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then test

cinder cradle
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idc about the save

heavy merlin
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Make backups anyway. It makes backups itself too. But backups are always a good idea.

cinder cradle
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i care about my pc xD

rugged cloud
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it wont destroy your pc

cinder cradle
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IF my save deletes its self iam fine xD

heavy merlin
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Yeah, only problem would be save messed up.

rugged cloud
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at worst crash the game...but then you load the old save

hushed bronze
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@cinder cradleworst case, copy backups of your saves that you can recopy if the editor ruins it somehow

cinder cradle
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Yeah my pc doesnt even start it because it wont allow it xD

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Thats sad xD

heavy merlin
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You need java.

rugged cloud
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save editor is good if you want to have everything for like testing mods and stuff

hushed bronze
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That's your antivirus or something

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Oh yeah no Java runtime or we lol

rugged cloud
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some antiviruses are dumb too tho

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mainly ones like mine

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avast

cinder cradle
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Its Windows Defender so the normal thing every Windows 10 has xD

rugged cloud
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well defender is a bit picky sometimes too

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not as bad as avast though

modest lintel
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value="PLANT_POOP" just made me laugh

spare thorn
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XD

hushed bronze
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Just install Windows Offender

modest lintel
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i learned how to merge mods, now to see if i didn't mess it up lol

hushed bronze
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Ooo whatcha merging?

modest lintel
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gastrader/planet chart icons. and grassfix 4.2/nofade/draw distance+lod

steel crypt
south vortex
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@modest lintel is there documentation on how to merge? Or a good place to start to learn?

modest lintel
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There's documentation+links inside of the download in that

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Just make sure to update mbincompilier

floral shoal
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oh look I can paste pictures in here now. Figures my first one wasnt mod related oops

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I had a thought about grass today. Can the sprite texture be an animated gif?

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aka can we make hot planets have fire for grass lol

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ded

hushed bronze
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best i could do with animating grass is to modify the wind effect lol. Would be very difficult and do a poor job of true animation

peak anvil
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is it possible to make grass a 3D rendered model?

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or would that require a rework in another engine

hushed bronze
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Its already so heavy on rendering as a 2d model though lol

modest lintel
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@hushed bronze friend of mine was talking about how he wished some of the base building stuff could of been done better... so i sent him to your mod and now he's like a kid at a candy shop

hushed bronze
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Haha ๐Ÿ˜„

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Party on, brother

floral shoal
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have you guys played KSP?

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I want a mod that just in general lets you manipulate the local position of a base part. Ever since the landing pad thing, i've started noticing other slighly off center attachments. It really seems like they just eyeball some of this stuff.

modest lintel
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yeah that off centre stuff is kind of annoying

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like that power inverter is off center in some cases

torpid yoke
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I thought there was supposed to be an "undo" feature in base building ?

floral shoal
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never heard of one

modest lintel
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you can delete things to refund materials

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i know on control its left trigger + right trigger to confirm

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controller*

torpid yoke
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I could have sworn it was in the Beyond update notes, maybe not

fluid wing
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oh what when you delete stuff you get the materials back?

modest lintel
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when you're base building yeah

fluid wing
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does it work with dismantle?

modest lintel
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dismantling you get some stuff back

torpid yoke
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yes you do.. I just hate when you accidentally delete something that's UNDER something else.. and you can't put it back without destroying half your base

fluid wing
floral shoal
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@torpid yoke ive not had trouble putting something under something where I cant see

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all possible nearby snaps are displayed

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I can imagine it being a problem for weird situations. just never run into it

hearty wasp
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@floral shoal use the blender basebuilding plugin

floral shoal
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for what

hearty wasp
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"manipulate the local position of a base part"

floral shoal
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wait is there a way to export and modify your base in blender and import it back?

hearty wasp
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not sure if the guy's update the model roster tho

floral shoal
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oh my

hearty wasp
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again I'm not sure the save import / export works

floral shoal
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says only compatible with an old next version

hearty wasp
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make a backup of your save just in case

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it won't destroy your computer from you just trying

lime mesa
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I saw someone create an array of satellite dishes recently after Beyond if that's anything to go by.

hearty wasp
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kibbles?

lime mesa
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AshkerNMS or something like it.

hearty wasp
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oh ok

lime mesa
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AshFacta

hearty wasp
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yeah ash likes his blender now

floral shoal
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why isn't one of the top mods for this game one that gets rid of this absurdly offensive white speckle crap on water?

hushed bronze
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Because nobody can seem to pull it off lol

hearty wasp
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cos shader mods are still p fucking dead

hushed bronze
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But I agree, its absolutely disgusting looking

hearty wasp
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will take a while for them to get the hang of the new decompile tool

hushed bronze
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Anyway, Updated the Biome mod with a low-range grass version and a MUCH more comprehensive description. ( iwas so damn tired last night I couldnt be bothered witha lenghty descrip lol
https://www.nexusmods.com/nomanssky/mods/1185

floral shoal
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so that addon is a planet wide biome, or makes planets which have multiple biomes?

hushed bronze
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More possible planet-wide biomes

floral shoal
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ok. Does it seem possible to have multibiome planets, maybe based on the existing defined planet regions?

hushed bronze
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I suspect radmas did it in his. But, when many modders say "sub-biome" they may be referring to a file list terminology literally known as "subbiome" which is just another way of assigning alternate planet-wide biomes

charred bane
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The Control over the ship is much more precise with something like this in VR.

hearty crypt
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This removes the foam

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Not the reflections though

floral shoal
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@hearty crypt anything to take away water surface effects that exist in stock lol.

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Like many things in this game, I fail to imagine a dev looking at that and saying "ya that looks right"

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without a LOT of nipnip in their system

fluid wing
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just gotta look at the grass

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it's spawning at max 1m in front of you

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for lod it's teh worst, you literally have to stand in front of the model so it loads up

floral shoal
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put some grass over the water until they fix it@fluid wing

fluid wing
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exo, replace water with grass

hushed bronze
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what do you mean with the 1m grass thing?

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@fluid wing

fluid wing
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by default the grass is like one step from the character

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you do two steps it starts poping the grass in front of your nose LUL

sweet wagon
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Does anybody have beautiful warp mod?

floral shoal
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@hushed bronze do you know if there is api that returns elevation or z coordinate of player on planets?

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Id love an elevation readout on my visor/ship

hushed bronze
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I dont think so

floral shoal
hushed bronze
floral shoal
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need comparison

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or send me the pak and ill test it on the world Im currently considering for new base

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the fog here is thicker than i want. I want to be able to see farther

hushed bronze
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its way too rough for that lol Im just aking if you like the style of fog with the enhanced color influence n stuff

fluid wing
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oh wait did'nt you update something

hushed bronze
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Yeah I put a low range grass patch on the biome mod

fluid wing
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what's that for

hushed bronze
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Also I added a bunch of detail to the description page. Let me know if there's more that I should mention in the descrip iof the biome mod ๐Ÿ™‚

fluid wing
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oh yeah didn't notice

floral shoal
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can you do a screenshot of that area without the fog mod?

hushed bronze
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MULTIPLE people immediately complained that I was buttf||uck||in their fps lol

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Like three in a row in just a few hours heh

floral shoal
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bunch of lunatics caring more about their fps than pretty grass.

hushed bronze
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i KNOW RIGHT

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There was one guy who even asked me to erase it all. WHAT A NUT

floral shoal
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its a sick and twisted world

hazy fulcrum
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Visuals > FPS

hushed bronze
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Well I justt hope you wouldnt associate with someone like that

floral shoal
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Id sooner hang them by their guts

fluid wing
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i 100% agree Procedural Traveller

floral shoal
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I turned all my graphics down and am now hitting 90 to 100 fps most places. really loving it.

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cant wait for my 2080 ti to show up and see what it can do

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might even turn on grass again

hazy fulcrum
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@floral shoal My 2080 Ti can easily hit 130 FPS on most planets, can even max out to 160 on some sparse planets.

floral shoal
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on ultra?

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i have noticed that ultra doesnt really impact fps that much compared to high

hazy fulcrum
#

High

floral shoal
#

most games ultra is nonsense. they dont even try. the caps on things are all over the place

#

here its just an incremental step from high

hushed bronze
floral shoal
#

i cant wait to have 130 fps in nms. sept then im gunna finally feel like vr is worth getting and spend another 1000

#

I think that worlds water color is a bad example for that fog color, but I think if carefully picked based on color theory for the given world colors, it could add something nice

#

@hushed bronze

hushed bronze
#

I can't pick its colors I dont think, its hard linked to something

#

but I mean random rolls will get something nice at times right ๐Ÿ˜„

floral shoal
#

oh. are you just increasing the value of that bluish tinge in the second photo?

hazy fulcrum
#

@floral shoal What CPU are you rocking? That also impacts FPS

hushed bronze
#

I am raising the color force, yes

floral shoal
#

@hazy fulcrum 8700k cool at 4.9

hushed bronze
#

i raised it a TON ( do this to ensure that I can see differences if there are differences)

floral shoal
#

i can oc it to 5.1 but it literally starts effecting my electric bill noticeably lol

hushed bronze
#

i just wanted to know if you guys think more-colored fog is a good direction to take, not if the obviously over-juiced fog in that pic looks perfect or not lol

hazy fulcrum
#

Nice, recently upgraded from the i7 9700K to the i9 9900K

floral shoal
#

@hushed bronze I think it has potential, but I don't think its a money maker

hallow pumice
#

Iโ€™m using the values from the mod, chromatic skies for my own personal use, I really like that amount ๐Ÿ‘Œ

floral shoal
#

@hushed bronze what about re-dimensioning and reusing the volumetric clouds as thin but wide layers of fog just below the peaks of mountains?

#

that could be sick

#

like what you see on a cloudy day skiing

sweet wagon
#

Does anyone know a nice warp mod for Beyond?

floral shoal
#

@sweet wagon the only one I know of is the one that replaces the regular one with the black hole one

sweet wagon
#

Hmmm not really interested in that one...

floral shoal
#

you can look through all of the mods that have been updated since beyond released in like 20 minutes on nexus. I did it yesterday

#

thats all there is right now I think

hushed bronze
#

@floral shoal Ive thought of that but it seems that such a change would be global and it would make lousy fog if youve ever stood inside a cloud effect

floral shoal
#

What do clouds look like when you stand inside them? Isn't it just white?

#

omg. a black fog world with lots of hostile creature would be an amazing Halloween mod lol

#

just cover the whole world is super thick fog where you cant see more than 3 feet in front of your face

#

and put it on a super creepy world with nasty creatures

#

might be easier to modify storm effects to simulate that. I have a base on a world that is pretty much always dark because it has super dark brown storm weather and a storm every few minutes.

hushed bronze
#

@floral shoal Well I mean.... My biome mod makes Extreme Firestorm Jungle planets a possible thing... find one and wait for night ๐Ÿ˜„

#

But also thats like a 1-in-72 chance to find an extreme Firestorm Lush planet in my mod

floral shoal
#

just need a mod that makes all fog black and 99% opaque for Halloween

#

getting sick of all the earthlike planets having disgusting yellow puke skies

hearty wasp
#

I want piss oceans

#

MSSP better update his mod soon

floral shoal
#

has anyone made a star wars mod that makes you look like a jedi with a lightsaber? I'm starting a new base on an extremely hoth type planet complete with satellites and crashed megaships

#

id settle for bobafet with a blaster = multitool

hearty wasp
#

that's possible

#

cos technically the guns works similarly to the ships in terms of entities afaik

#

I've actually thought about making something similar

#

but instead of lightsabers I want MP5s

floral shoal
#

its so sad to go to the nexus and see a dozen fighters with 48+8 lol

#

install more cheat mods dicks

hushed bronze
#

@floral shoal I mean... you know there's a scanner bug that reports your own ship's specs when you point at another player ship?

floral shoal
#

@hushed bronze I just noticed that like 2 minutes ago

hushed bronze
#

lol

floral shoal
#

it permanently reports your own ship stats regardless of what ship you are pointing at

hushed bronze
#

Works fine on AI ships, only does it for player ships i think

#

Anyway I'm loving the mysterious explorer effect of redmas's blackout planets with no infopanel readout ๐Ÿ˜„

floral shoal
#

@hushed bronze what happens if I create a portal on my freighter and jump through? I feel like there was a good reason they didn't allow us to build portals on our freighters without your mod

heavy merlin
#

*teleporter

floral shoal
#

ya, portal, thats what I said.

heavy merlin
#

And that implies they do things for good reasons seanpass

modest lintel
#

If you make a portal on your freighter, it acts like any other portal

floral shoal
#

I can imagine catastophies with portals on freighters

modest lintel
#

I use mine all the time on my freighter to goto other stations

floral shoal
#

its I portal away from it, can I also portal to it?

modest lintel
#

Naw

#

can't portal to it

floral shoal
#

portal portal portal @heavy merlin

#

ok thats probly a good thing

#

portal: a doorway, gate, or other entrance, especially a large and imposing one.

#

ok im done

fluid wing
#

why would you want a portal on a freighter

#

you can summon it anywhere in space

floral shoal
#

ill give you 30 seconds to work it out

#

i believe

#

hint: imagine you are on your freighter, but you want to be somewhere else...

#

๐Ÿ˜ฎ

#

mindblow

fluid wing
#

then i go out of the freighter

#

and i'm somwhere else

floral shoal
#

i cant help you. im sorry

modest lintel
#

lol

fluid wing
floral shoal
#

can I only power the teleporter with a biofuel reactor on freigther?

modest lintel
#

yeah

floral shoal
#

ewww

#

@hushed bronze make a wall outlet in the freighter.

#

preferably 220

modest lintel
#

what i did for mine was link up a couple batteries to the biofuel reactor, add in a button for the teleporter

#

press the button and then the teleporter

fluid wing
#

man i wish tehre was a mod that adds like cities, hg already build like lonely wolf bases why not whole city ๐Ÿ˜ฆ

floral shoal
#

they would, but you keep showing them your butt

fluid wing
#

That's a motivation

floral shoal
#

and they forget

hushed bronze
#

Lol yeah IDK why they didnt default allow portals on freighters. Maybe they thought it would be OP, same reason they probably limited the gas collectors n things like that

fluid wing
floral shoal
#

@hushed bronze probably because theres no reason that have a teleporter on freighter. Ask bum.

fluid wing
#

why do you go to the freitghter for ?

floral shoal
#

why is there no devil emoji

modest lintel
#

my freighter is a mega farm

floral shoal
#

oh shit

fluid wing
#

i sent it twice on exploration but i find this useless

floral shoal
#

i didnt think it would autocorrect it to actually mods

fluid wing
modest lintel
#

so i goto my freigther, do the farming thing, then teleport to a station xD

#

freighter*

floral shoal
#

wow you did the same misspell I did 10 mins ago

fluid wing
#

is this love?

floral shoal
#

get your weeb vibes out of here

fluid wing
hushed bronze
#

So Im making this little mini mod I'm calling "Mysterion" Inspired by the accidental buggy trainwreck the latest update made out of another mod ...

#

It takes away all the info panels planet details except the Titles and uses enough fog to visibly obscure the planet so you can make out where land vs ocean is, but not particularly what kind of planet it is

#

Because I accidentally played with no planet info panel or ability to see the surface and I felt like a frontier explorer like that and I thought hey I should make a mod that does this in a more controlled, intentional manner ๐Ÿ˜„

modest lintel
#

freaky lol

#

i just spent the last bit looking through the fleet globals >.>

#

trying to figure out if there was a daily mission timer hidden in there somewhere with no luck

#

wonder if that's either a) hidden somewhere else or b) done through the discoveries server

#

or something

floral shoal
#

any of you able to quickly access info about how black holes damage modules?

#

I'm wondering if they can damage modules in the tech slots too, or just in the storage slots on the ship. It would make huge amounts of sense for modules in the tech slots to be safe from damage, making the high tech slot explorers good black hole jumping ships.

modest lintel
#

it was just the storage slots if i remember correctly

#

i think i remember reading that on the wiki

#

yeah, tech slots don't take damage from black holes

floral shoal
#

@modest lintel are you gleaning that from their wording in the tips and tricks section, because it seems sort of implied but very non explicit

modest lintel
#

nah, multiple hits from a google search

floral shoal
#

oh. Ok im going to update the wiki

#

is it safe only if you have star seed?

#

ive seen talk that star seed somehow helps

modest lintel
#

starseed just gives you more health for your exosuit

floral shoal
#

ya thats a shame

#

as far as I've found in this game, health points are basically pointless. once your shield is gone your health goes almost instantly

#

would be great if it extended protection from black holes to all modules on your ship

hushed bronze
lime mesa
#

nice

dreamy tulip
#

@hushed bronze Looks pretty. I like the filter loaded.

hushed bronze
#

Well, I'm designing the fairy forest as a rare by being one of the options for Hugelush, the one I found happened to be that filter type ๐Ÿ™‚

#

Its actually orange/yellow, the filter saved it from ugliness ๐Ÿ˜„

dreamy tulip
#

Ahhh. I see. Nice job

#

That's a good idea

#

Some environments should be extra special

hushed bronze
#

Here's another type i'm doing, "Savannah" just uses a trick I learned almost accidentally where I discovered that stretched out NEWLUSHGRASS (the shortgrass of AR and NEXT) looks totally like prairie grass

dreamy tulip
#

Nice

hushed bronze
#

That grass is an asshole to balance against performance though, thats what Im working on RN, not making savannah 25 FPS slower than everything else lol

dreamy tulip
#

It can be tricky to deal with, but once you get it you get

hushed bronze
#

seems everyone with any sense for biome mods puts the fog back in lol

dreamy tulip
#

The fog for me was iconic in pre-release

#

But I have it dynamic

hushed bronze
#

It is, but also imo it's sorta necessary to mask certain graphics / draw / LOD issues as well

#

Large tree pop-in disappears with some fog ๐Ÿ™‚

dreamy tulip
#

In Beyond, certaintly. The vanilla water looks like it's clipping in the horizon

#

As if there's an edge to the planet

hushed bronze
#

Puh the Water is probably the ugliest thing in this entire game if you ask me

dreamy tulip
#

My fan project has something that I developed called "Seamless Generation"

hushed bronze
#

what the hell are they doing whut

dreamy tulip
#

A near consistent universe where everything feels as if it always was there and always will be there

hushed bronze
#

I dont like the shitty low res particle textures either but I would drop them by half if it meant decent water

dreamy tulip
#

There's no pop in. The entire planet generates at once (almost too subtle to notice it).

#

The only thing that you can see fade in, is the grass (but it's far in the distance) and it blends in so is pretty much unnoticeable anyway - without glitching

#

You can see things to the edge of the planet

hushed bronze
#

Yeah I notice the grass would be a lot more blendy if it actually matched its supporting texture's color

#

Im pretty sure they werent mismatched in old editions

dreamy tulip
#

It would blend better if it matched the environment

hushed bronze
#

Well I just got a mod to run global DOF lol ๐Ÿ˜„

dreamy tulip
#

I have depth of field, but it requires extensive changes throughout the files to get it to not be broken, as it's handled more than in that global

#

Try going in photo mode with it. It will likely glitch all over the screen

#

DOF was also iconic to prerelease

#

It took me awhile to find out why that thing was buggy

hushed bronze
#

Maybe vulkan or something, but I just tried it out and it slips into photo mode no problem

modest lintel
#

pretty

dreamy tulip
#

It was adjusted in real time

#

Nah, it's not a vulkan issue

hushed bronze
#

no i mean maybe cleared up by that

dreamy tulip
#

Did you try going into photo mode and looking up?

hushed bronze
#

not Up, i dont htiink

#

vid incoming

dreamy tulip
#

Aside from the ghosting, I don't see the issue based off of that video.

#

So, it appears to be fine

#

I'll give it a test myself soon

#

I am curious now

hushed bronze
#

I mean, its WAY over-amped but the fact remains it appears to work right ๐Ÿ˜„

#

BTW i thought maybe we used enormously different methods, this is SKYGLOBALS just for reference

dreamy tulip
#

Yes, it's handled in the skyglobals and also in the weather files

#

And some other files

#

And also in certain shaders that are not accessible ideally right now

#

I wanna load up. If I don't have that issue, I will be happy

#

One thing that is still broken is that cloud level in photo mode

#

It's been broken since NEXT

hoary drum
#

IKR. That cloud level thing doesn't seem to do anything

hushed bronze
#

Just remove the option if you are never gonna fix it, right?

dreamy tulip
#

@hushed bronze

#

Is the float value that you are using > 1 ?

hushed bronze
#

yes

#

decimals had no visible effect

dreamy tulip
#

Okay, it is fixed. So, you're right.

#

I just checked. That's good to know.

#

Decimals do have an effect, but...

#

It has to be a high value

#

1 was too strong for me, so, I had to find the lowest value that it would detect

hushed bronze
#

I figure its just a whole-number percentage instead of 0.25 =25% thing

#

Did you find a floor number?

dreamy tulip
#

It gets stronger (subtly) from 1.0 to 1.1, 1.25, 3000

#

etc..

#

Yeah

#

Just finished HD re-texturing most of the game's flora assets

south vortex
#

Wow

hushed bronze
#

Are you giving out RTX 2080Ti's with the release of the mod?

modest lintel
#

that darn exosolar

#

tempting me with extra biomes so that i have to close nms to install it

#

how dare he do something kewl

hushed bronze
modest lintel
#

oh god my eyes

hushed bronze
modest lintel
#

lol that's better

dreamy tulip
#

@hushed bronze Haha

#

No performance drop, thankfully!

#

All unused assets that have been previouly broken are now repaired

#

No more visual glitches or collisionless assets with no functionality

#

Will eventually add custom functionality to them

hushed bronze
#

Just tearing it up over there arent you

#

Not even in photo mode for that one

modest lintel
#

ohhhhhhhhhhhh

#

i want green on green

#

emerald on green

#

just cus that's my favourite colour lmao

hushed bronze
#

Well now, if you find a Green Lush crystal panet, they will have Green crystals

#

in the mod I havent updated publicly yet ๐Ÿ˜„

modest lintel
#

.>

#

is it going to be part of that extra biomes one

#

?

hushed bronze
#

I'm spitshining whatever biomes I run accross atm

#

that one's already there, actually, just not polished up like it is now

modest lintel
#

i see

hushed bronze
#

Luckily, its late so I'm just about done here and I think I'll upload the changes very soon ๐Ÿ™‚

modest lintel
#

noice

#

its only almost 2am, its not super late

hushed bronze
#

well i gotta be able to do school and become an educate

modest lintel
#

oh right, i suppose that is kind of important

dreamy tulip
#

Sorry had to run out

#

But yeah man, as much as I am doing (currently 17 hours straight into writing code for today)

#

I still have so much to do. I try not to get overwhelmed

#

But it's a great learning process

#

So much that I don't know yet

#

Oh, I sculpted a Joshua tree for NMS

#

Will soon get around to Joshua Desert

hoary drum
#

Looks good

dreamy tulip
#

Thank you

hoary drum
#

Hey I have a question

dreamy tulip
#

Yeah?

hoary drum
#

What would the recommended system requirements be for this mod?

#

I eventually plan on getting a pc so I can use this mod

dreamy tulip
#

If you can run vanilla, you should be okay.
The older version of the fan project ran better than vanilla for me, and it's about the same - but better now since vulkan

#

I still would suggest getting a high end rig as you can't go wrong with that

#

After upgrading to a 1080 amp extreme, it's benefitted me a lot

#

But low - mid end users were able to use it fine

#

I know it looks super taxing

#

But it's not

#

Because of how I am doing things

hoary drum
#

Thank you. I wanted to make sure because if I'm going to get a pc I at least want to be able to use this mod for the game

#

And another thing

#

I know you are trying to do a PS port for the mod. Will you eventually do one for Xbox?

dreamy tulip
#

No problem.
I'm on edge about Xbox

#

I come from the console modding scene

#

One sec, was eating, have food on my hands brb lol

hoary drum
#

Lol alright

hallow pumice
#

That poor keyboard ๐Ÿ˜ญ

dreamy tulip
#

Lol

#

Back

#

Yeah, I come from the psx modding scene

#

Back in the day, I managed to get access into gamespy's servers from my PC and interact with PS3 users - on Mortal Kombat vs DC Universe

#

After learning a lot of how the server functions, I removed all public chats on their server and replaced them with more interesting rooms for the community that people liked

#

There were also a lot of players who would cheat, in the game, which people couldn't stand

#

And a toooon of crazy chat abuse

#

There was this glitch where people could play as superman and groundpound or the flash and do this move, where you could never get out of it.

#

And they would spam that move until they won. And if many people were about to lose, they would disconnect their ps3 to prevent taking a point

#

So they would appear with like 5k wins (or some crazy high number) and 0 losses

#

So, I went into the private GS server from my PC... started speaking in the ps3 chats from my PC, got admin access and put the cheaters in time out

#

And also created new rooms

#

I managed to fuse the PS3 player portion of the server with Xbox 360

hallow pumice
#

RaYRoD anti hack ๐Ÿ˜Ž

dreamy tulip
#

And created cross play

hoary drum
#

Thats pretty cool

dreamy tulip
#

And I coded a custom hotkey for my controller, whereas if someone were to cheat - pressing 'select' would instant kill them

#

lol

#

I rarely ever used it

maiden flame
#

Hi

#

Are you still working on multiverse?

dreamy tulip
#

After the GS servers shut down, my friend CHC cloned it and renamed it to openspy

#

@maiden flame Hi. I am still working on it (also as of a few minutes ago)

#

After MKvsDC it was just GTA V

maiden flame
#

Nice

#

Keep it up

hoary drum
#

^

maiden flame
#

I love the videos of immersion on your channel

hushed bronze
maiden flame
#

So good

dreamy tulip
#

Thanks for the kindness

#

@hushed bronze Keep up the great work ๐Ÿ‘

#

And thanks for tuning in. I look forward to sharing the fan project so anyone interested can enjoy

hushed bronze
#

Figured out how to get those darn crystals to render at long distance, which was necessary given how big they can be

dreamy tulip
#

Regarding GTA V (referring the xbox question)...
I created one of the first mod menus for GTA V, alongside Chrome x Mods (on the ps3).
My brain learns things differently. It's wired differently.
Also, at the time I naturally found it more difficult to understand high level language like (C#, C++) than low level language.
It was easier to learn a lot of asm than it was for C++ or C#

#

So, I learned a bit and wrote 19k lines in a month

#

But I am glad that I stopped modding GTA V

#

Some of my friends got swatted

hallow pumice
#

Good update there @hushed bronze Iโ€™ll have to check it out ๐Ÿ‘

dreamy tulip
#

After R* declared it illegal to mod online

#

And I remember when my friend Geohotz got swatted by Sony. After he created the first jailbreak. Now he works for Sony, I think?

#

After GTA V it was just random PC projects, and then NMS

#

But when I tried logging online on a modded xbox

#

Literally 3 minutes after that I was banned from xbox online

#

and also xbox falsely banned one user (under the accusation that they loaded modded nms contents) on day one

#

After NMS launched for xbox

#

So, that's why I'm on edge lol

#

But I'd totally (if feasible) dig through the files

hoary drum
#

Thats crazy

#

I would understand if you decide not to

#

Thank you for answering the questions I had

dreamy tulip
#

Thanks for reading all that, I tend to write more than necessary

#

But would be pretty cool. I don't have the latest xbox though

#

And I dunno if it is even exploited

hoary drum
#

That's perfectly fine. I didn't mind reading through it
Yeah I only have the one s so I wouldn't really know

#

This isn't really an important question but I noticed you've been alot more active on here lately. Are you planning something?

#

Or are you just trying to get more engaged with the community?

dreamy tulip
#

Sorry, was away

hoary drum
#

Thats ok

dreamy tulip
#

Oh, nice. How is the One S?

#

I have always been around, but just in my Discord server. I never left.

#

I left this server by choice a bit back. There were some things going on and I needed to focus on my work

hoary drum
#

Its good. But things like load times, download speed, and fps for games and main menu are meh

hushed bronze
#

Hey Ray would you happen to know much about this factor here?
<Property name="MaxRegionRadius" value="3" />
It seems to have been the ticket to getting super long range spawns to work well but I don't know if it carries any scary drawbacks

dreamy tulip
#

Oh, so, you've found that ๐Ÿ˜›

#

Uno momento

hushed bronze
#

I'm considering blowing out my PC by using it on grass ๐Ÿ˜„

dreamy tulip
#

This should do, for grass:

modest lintel
#

@hushed bronze what is the stock grass range thing do?

dreamy tulip
#
        public static int NextStyle_Grass_MinRegionRadius 
= 0;
        public static int NextStyle_Grass_MaxRegionRadius 
= 19;
        public static int NextStyle_Grass_MaxImposterRadius 
= 10;
        public static int NextStyle_Grass_FadeInStartDistance 
= 80;
        public static int NextStyle_Grass_FadeInEndDistance 
= 70;
        public static int NextStyle_Grass_FadeInOffsetDistance 
= 10;
        public static int NextStyle_Grass_FadeOutStartDistance 
= 9999;
        public static int NextStyle_Grass_FadeOutEndDistance 
= 9999;
        public static int NextStyle_Grass_FadeOutOffsetDistance 
= 0;```
hushed bronze
#

@modest lintel Thats just a low range version of the mod for people who have performance problems with insane grass

dreamy tulip
#

Ignore the name "NextStyle"

modest lintel
#

ahhhh okay

dreamy tulip
#

That is identical the value of what trees were used as

#

on Next.

#

Grass you don't wanna push too far

#

It will cause a slideshow glitch

#

But that should still be great.

hushed bronze
#

I will push till it breaks ๐Ÿ˜„

dreamy tulip
#

From my experience, that is the highest I would push it

#

Because though grass may be stable on one planet

#

The next planet it may not

#

Taking into factor the different types of environments and their densities

#

Certain combinations (if that stuff is up too high for the fade) will cause it to bug out

#

So, we don't wanna go too low, but we don't wanna go too high. Need that golden setting

modest lintel
#

i think i'll actually play the game now. i was being silly and digging around the files trying to look for two different things lol

dreamy tulip
#

Found this old unlisted video

#

It was sorta buggy lol

hushed bronze
dreamy tulip
#

๐Ÿ‘

#

That is the grass preset that I use in the MultiVerse

modest lintel
#

one was to see if i could find if there was a place to adjust when the fleet expedition lists updated and could be adjusted, the other was to see if i could adjust the cartographer nav data exchange rate. to make it an equal trade of 5:5 just to speed it up, but couldn't find either xD

lime mesa
#

@hushed bronze carpet bomber grass fix when

hushed bronze
#

Oh. In like a few minutes lol

lime mesa
#

๐Ÿ‡ด

dreamy tulip
#

Does anyone have a 'least favorite' vanilla biome type?

hushed bronze
#

I'd say Radio and toxic share that spot

#

one trick ponies and bad at it, to boot

desert umbra
#

Fungal

hushed bronze
#

I used to like fungal somewhat, they were weird and colorful

#

now they're just green trash looking places

desert umbra
#

I mean, it has potential, but I just wish there were more fungus types represented than just cap shrroms

#

Also that

dreamy tulip
#

Yeah, I feel the same

#

It's like once you've seen it once

#

It feels redundant afterwards imo

hushed bronze
#

I was gonna focus my next several new biomes in my mod on those poor neglected places ๐Ÿ˜„

desert umbra
#

And it's not like fungal biomes can't be pretty

#

but it feels wasted

hushed bronze
#

I cannot believe the duplicate mod of my scanner cleaner has 4.3k DL's when it was posted after mine and doesnt affect the surveyor
WHY CRUEL FATE LOL

dreamy tulip
#

Lol, that happened to me on next

desert umbra
#

It's probably because it was posted after yours, so people saw it first

hushed bronze
dreamy tulip
#

Some people were going through my old overhaul mod source and just copying the stuff for next and releasing it ambiguously

hushed bronze
#

Well damn thats just being a dick

#

At least this guy didnt rip mine off, flat out lol

dreamy tulip
#

lol

#

Yeah

hushed bronze
#

the uploads were within 13 minutes of each other and his "dummy" files aren't the same

dreamy tulip
#

I see. Yeah. The way I look at it is... all the vanilla files are owned by HG's. And a lot of people share similar interests. So, one person is likely bound to do something that another person has... but when the values are all identical and it's 100% the same... can be a tad 'rude' lol

hushed bronze
#

But oh well, I'm still thrilled that four of my mods are in trending top 20 ๐Ÿ˜„

#

Anyway, goodnight, all!

dreamy tulip
#

Have a good night ๐Ÿ™‚

dreamy tulip
#

No more shimmering clouds

#

I forced them to 1080p

#

I made them a tad less opaque than this pic

peak anvil
#

Ho. Ly. Fu. Ck. They look so damn crisp, 11/10 would fly trough them again GlassCeption

dreamy tulip
#

Cheers

#

I have lots of surprises, for the MultiVerse

#

Every day I am making new things for it

#

And refining what is already existent

#

So, it will all be released eventually

#

Then I will do some isolated releases of certain features

cyan moss
#

I wonder if still messing with the hud is possible to unstretch it

#

Looks disgustingly bad, 13 inches of my monitor is just a health bar

dreamy tulip
#

It is still possible to mess with the HUD.

cyan moss
#

Do you think it's possible to unstretch it for bigger resolutions?

dreamy tulip
#

Although it is possible to mess with the HUD... unstretching requires shader changing.
However, shader modding on Beyond is still in very early experimentation

#

It may get figured out at some point

cyan moss
#

Because "Beyond"

#

Obviously isn't very "Beyond" with aspect ratios

dreamy tulip
#

Heh yeah

cyan moss
#

Turns 4K to 144P stretched

dreamy tulip
#

That's your screen?

#

Like, how it plays?

#

With NMS

cyan moss
#

That's from another friend that uses ultrawide

dreamy tulip
#

That looks terrible

cyan moss
#

Mine looks similar

#

When I have to go in the discovery tab

#

I have to read 1 sentence across 30 inches of my monitor

dreamy tulip
#

It's like the aspect ratio of a small stack of pancakes...

#

Hopefully shader modding will be fully back soon

cyan moss
#

Oh also one question

#

Your mod in the past with starship swapping

#

What did you use for the entity

#

Since turning a fighter class starship into it just crashes everything

dreamy tulip
#

It's been awhile, I need to go back and check. I do plan to try updating it. However, it was a custom struct

#

Like, I don't really remember

cyan moss
#

Do you think it's possible to check for just the single vehicle

#

I removed the tables and such so you can't build it but i'm trying to force it onto an existing aircraft

#

So I kept the .scene.mbin and all the other files connected to the separate aircraft you created

#

But when I force the scene.mbin or the build scene all of them just crash the game upon loading

dreamy tulip
#

3D modeled spaceship?

#

Custom?

cyan moss
#

The Police one

#

From your starship swapper mod

dreamy tulip
#

You were using that on Beyond?

cyan moss
#

I have been modifying it to make it work

#

It works, I can play but I can't seem to force it on an existing vehicle

#

It just crashes when I force it on one

dreamy tulip
#

You mean to swap it?

#

Like purchasing

cyan moss
#

Nope

#

I removed the tables since they are an extreme crash

#

I have 5 ships

#

I edit the ".scene.mbin" of the fighter class

#

To the scene of the police ship you created

#

Since you made a separate entity but copied the materials and such from the original one

#

I noticed you had redirections towards all the materials on the main one

dreamy tulip
#

Can you elaborate on "Forcing it on an existing vehicle"

cyan moss
#

One sec

#

The save has the "class" of the ship saved as the .scene file

#

So I messed around with it

#

and I can turn my ship into a police one

#

issue is, with the original one the entity flies away

#

as many times as i teleport it trough the X menu it just flies away

#

but i can access inventory and see the police ship

#

Others can also see it oddly enough

#

So the entity you created is "usable" and "flyable" to some extent, meanwhile the original is not

#

So I am trying to insert your entity into the game files, and forcing the save itself to access that specific file

dreamy tulip
#

I will have to go back and check soon. But from what I think I remember, the flying away issue is entity related

#

It thinks it's an ai ship

cyan moss
#

Exactly, and you have your own custom one

#

I don't understand the game very well since I never messed with this

#

But I want to just create a separate entity

#

which has a scene model and that's it

dreamy tulip
#

Yeah, I'll go back to see what I did. I was planning to update my old mod soon, but haven't gotten around to it yet

#

I'll let you know

#

What I find

cyan moss
#

I'll see if I can replace the ship AI with your own entity

#

There we go

#

Looks pretty nice

#

Now I have to work on getting your file on using it work somehow

#

Since you use the fighter cockpits and such

desert umbra
#

@dreamy tulip I like the hud, but I feel there could be issues in some cases, especailly where the background is dark

#

like in the upper left corner

dreamy tulip
#

@desert umbra Hey

#

I added a glass effect, for dynamic lighting ๐Ÿ™‚

#

On the HUD

#

It is interactive

desert umbra
#

Ooh

#

Would be fun to see it in action

dreamy tulip
#

Certainly. I need to update it for Beyond though.
I had it updated for Visions, mostly, but the update released as I was finishing it. Need to check to see if I need to adjust it any further

desert umbra
#

Well, take your time. Can't rush greatness after all!

hushed bronze
#

erm...

desert umbra
#

Wait

#

There we go

cyan moss
#

I'm a bit confused

#

"Object reference not set to an instance of an object."

#

Only if I could get more information so I can actually find it

cyan moss
#

Still stuck on that same issue

green vector
#

Does anyone know of any good fps mods that will work with the beyond update?

fluid wing
#

fps mods?

green vector
#

To increase fps

fluid wing
#

like first person mods?

green vector
#

Oh no sorry

#

frame rate

#

havin issues lmao

fluid wing
#

i know of only one, yo ucould remove the grass

#

Exosolor can do this, i don't think it's an official one

green vector
#

ty โค

lime mesa
#

NoFades FPS Booster @green vector

#

It's working for Beyond

desert umbra
#

@green vector do you know the trick with the threads?

versed night
#

@desert umbra What's the trick with the threads?

lime mesa
#

Don't use that trick

#

It won't always work

#

It's recommended we not use it

versed night
#

Oh is it the config file change?

#

I did try it once actually, terrain generation went mental

#

The terrain manupulator starting acting funny

lime mesa
#

HG themselves have said to not touch it

desert umbra
#

I've found that there are settings that do work alright and those that don't.

hearty wasp
#

we don't really deal with that is all

#

or just ask yerts

#

yerts knows everything

fluid wing
#

@hushed bronze What is carped bomber supposed to do? I don't see any difference with grass fix

#

Am i supposed to run it without grass fix?

#

oh wait i see teh examples topkek

hearty wasp
#

lmao

versed night
#

Damn nofades fps mod makes everything look mental

desert umbra
#

there's this, which is also no fade

fluid wing
#

Any mod that tells what the items are used for when you're trading with someone?

#

so i don't have to look at my inventory first if the item is for trading the naccess the rtrade and safely trade my item .. >.>

desert umbra
lime mesa
#

I like how the image on that mod page is that old NMS concept

desert umbra
#

Yeah

lime mesa
#

a wall that that never existed

#

not sure if I'd trust that mod then

#

if they are using that random old screenshot

desert umbra
#

It works for me

dreamy tulip
#

@desert umbra Hi

desert umbra
#

There could also be a chance that they're using something like Beyond Fantasy

#

@dreamy tulip hey

dreamy tulip
#

Do you mean the monolith?

desert umbra
#

I was asking about the starfish rocks because they've always felt incongruous to me

dreamy tulip
#

Ah, they seem kind of out of place to me too

desert umbra
#

I was wondering if you had any plans for them

lime mesa
#

"There could also be a chance that they're using something like Beyond Fantasy"

#

No, that screenshot is from way back before the game released.

#

As early as March 2016

desert umbra
#

Hm, alright.

#

The mod works for me regardless.

lime mesa
#

that's good to hear ๐Ÿ™‚

hearty wasp
#

I should make that buildable sometime @lime mesa

#

think I didn't make that cos I didn't want things too big to be built

#

but then now I'm making the crashed freighter engine block buildable

#

so fuck it right

dreamy tulip
#

Sorry, was away

#

Have been writing code...

#

Reading now

#

@desert umbra I have plans for a lot of things. Those starfish rocks are a small thing, I'll toss em into my todo list of what to get creative with

desert umbra
#

nice

lime mesa
#

OH yea that would be cool to see in-game, I wanna closer look at those runes.

#

@hearty wasp

wary elk
#

i have a gate portal address that doesnt translate correctly on the github site
the first symbol is wrong in the translator
so the galactic address with hex numbers is wrong?

(like the save editor)

lime mesa
#

I have a hard time trusting the save editor sometimes

wary elk
#

well the github site is the same

lime mesa
#

though it did fix my issue with one of my milestones

wary elk
#

the first symbol is wrong

lime mesa
#

github might need to be updated

wary elk
#

this is a system from like 12 months ago apparently so yeah, that might be why

lime mesa
#

possibly

heavy merlin
#

First symbol is planet number. That isn't there for signal-booster coordinates, which is why the nmsportals site asks you to input it separately. Using an address with the wrong first number should get you to the right system, but possibly not the right planet.

wary elk
#

ah..

#

i am trying to figure out t he Home Seed for this system

#

for a white ship

left sentinel
#

Wow Exosolar's removing base restrictions mod has become a necessity for me

#

Too many base parts being unable to be placed inside of freighters for some reason

dreamy knot
#

Yep
so handy
i made a mod for making water always blue since who wants yellow water

south vortex
#

Yeah and then imagine that with Eucli-ea

hushed bronze
#

@dreamy knot screw yellow water, I want yellow snow ๐Ÿ˜„

dreamy knot
#

nms doesen't have snow? does it?

lime mesa
dreamy knot
#

Never noticed it

lime mesa
#

Oh, surprising.

fluid wing
#

I got a snow planet after 12 hours lol

hoary drum
#

There has been at least 1 snow planet for every single system I visited. My starting system had both a snow planet and a snow moon

fluid wing
#

I visit every planet on every system i go, i got 1 frozen planet and 2 dead planets so far after 12 hours

#

That's how games should be tho everyone has unique stuff going on. Taht's why i can't wait for rayrod's overhaul, it will be amazing

hoary drum
#

I do the same. But I'll probably get to a point where I don't really bother going on them. Just like my last save game

#

Unfortunately i'm unable to use Rayrods overhaul

fluid wing
#

i don't bother with poisonous toxic and other stuff like that other tha missions lol

#

i jsut scan and if it's some nightmare planet i'm out topkek

dreamy knot
#

hmmm that reminds me
i'm off to work on this always blue snow mod ๐Ÿ‘€

fluid wing
#

I'll be using rayrod's as soon as he releases alpha on his patreon

hoary drum
#

Lol I pretty much don't even scan planets anymore. I can tell which biome it is by looking at it

lime mesa
#

nobody should be paying for mods but that's none of my business :V

hoary drum
#

^

fluid wing
#

the mod will be free

dreamy knot
#

What are you talking about?

#

Loads of mod authours release alphas/beta for patrons

fluid wing
#

you pay to support him developing it till the release

hoary drum
#

@lime mesa Well he is just supporting rayrod for the hard work he is putting in

#

Being able to play the mod early is a bonus for supporting him

fluid wing
#

but also if yo utake a look at what he's doing it has nothing to do wit han actual mod, it's a complete game overhaul

hoary drum
#

Thats true

#

Tbh I kind of wish that when the mod is complete we find out that it is actually an official update for the game that Rayrod was making for HG

lime mesa
#

lol

peak anvil
#

thatยดd be S n e k 1 0 0 0

lime mesa
#

what does that even mean ^

hushed bronze
#

What you think it mean? It means D o g e P u r p l e H a z e

fluid wing
#

why did you delete the last pic?

lime mesa
#

@fluid wing From what I've seen of the so-called 'overhaul' in the past, and available videos of the recent work, it hasn't added anything that justifies calling it an overhaul. "Overhaul" by definition means "a thorough examination of machinery or a system, with repairs or changes made if necessary." Adding a bunch of giant trees and random biomes isn't an overhaul. What HG with tweaking some aspects of NMS over the course of it's development since it's release, especially when you compare the release version to the NEXT version, THAT is an overhaul. There's a good handful of modders out there, like @hushed bronze here that have a good idea of how to approach defining what to call their mod, they don't over-promise and make it sound like they are doing the work of 25+ all by themselves.

hushed bronze
#

It was an old verion I already moved on from since lol

#

Is that from some older convo?

lime mesa
#

No i just typed it up

hushed bronze
#

oh yeah I found the bit you're referring too

fluid wing
#

yeah i have no idea what he's speaking about topkek

peak anvil
#

@lime mesa i meant, that it would be really sneaky of RaYRoD to make an overhaul, and in the end it actually is a new big update

hushed bronze
#

I was like whoa why is that directed at mee

#

Im just here making an overhaul ๐Ÿ˜„ ๐Ÿ˜„