#nms-modding

1 messages · Page 150 of 1

magic lava
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Atlas Modulation

steel crypt
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Time to breakdance

hearty wasp
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too bad people are too busy to update structs to dev the audio editor

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I want my Big Sean to laugh goddamn it

lime mesa
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Copyrighted my dude.

lime mesa
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its fixed 😃

obsidian tree
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@hearty wasp I am not even entirely sure if adding custom audio is possible any more :(
They changed how the game loads audio files to an enum from just an int, so even if I got it to add the sound, I don't think the game would be able to play it.
It's really odd they changed it how they did because every time they add new audio they need to update the exe, which they never had to do (before 1.5 I think they added it...)

hearty wasp
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yeah I read what you said back in 1.5 lmao

obsidian tree
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ah fair enough 😛

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but the audio replacement should still work doesn't it?

hearty wasp
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that's why I had been thinking about replacing vanilla audio instead

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if only there're some unused audio in the files

obsidian tree
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I'd be surprised if there wasn't lol

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there is soo much unused crap in the game

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there has got to be some unused audio

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if there is a streamed .wem that is unused it would be super easy to replace

hearty wasp
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wish I got time to look into it

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maybe later

left sentinel
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hey is there a mod to remove the chromatic aberration for Visions?

soft coral
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Heh, stupid gaming moment where every game has that damn vfx

hearty wasp
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With The Exceedance, Eucli-ea has passed Hello Games in the total number of decoration, all tweaked and crafted by hand. I thank you all for the continued support and wish you make good use of what is available, just like I did.
This would not have been possible without the help of the tool makers, monkeyman and GaticusHax, for their swift work on the compiler.
After the next update I will be slowing down the pace of updates to Eucli-ea barring any future game updates, in order to switch my focus to building Artifices Caeli as the modding community's civilisation, if you want to have some pals on your modded journey, or to help me build some buildings, feel free to join the modding discord.
https://www.nexusmods.com/nomanssky/mods/367
https://nomansskymods.com/mods/eucli-ea-more-buildable-decorations-next-edition/

lime mesa
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Even though I don't use mods (yet), I absolutely appreciate the hard work you modders put into your work.

soft coral
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Aye, it's always interesting to see and try things out, makes the game feel fresh again without updates

steel crypt
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Thanks!

naive blaze
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where did rayrod go?

lime mesa
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He left the server, I think he releases his mods via his Discord now.

naive blaze
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he has his own discord?

lime mesa
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He sure does.

naive blaze
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link?

lime mesa
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I don't know, sorry.

naive blaze
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😦

charred isle
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@hearty wasp might want to mention how it wouldn't be possible without the actual game either niceone better to put yourself on the same level as the actual devs tho I guess

hearty wasp
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I'll leave the HG-praising for the hundreds of people who do it daily blob I'd rather focus on our tiny community

charred isle
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Just thought it was counterintuitive to try and one-up them in the same statement that you praise people who "made it possible" thinkeng

hearty wasp
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well Gat did made a version of the compiler just to make able to update Eucli-ea and only like 1 other guy ever gave him praise sean2

charred isle
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They aren't mutually exclusive sean2

crystal haven
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What's the best 21:9 mod working right now, if any?

waxen cedar
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what if this is changed to valid?

charred isle
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It'll fix the fps to some preset value, if it's even an implemented feature

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It's not fixed as in "working" it's fixed as in "discrete"

waxen cedar
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Also. what is the mod that adds custom placeable objects. Would like to make a fancy base

heavy merlin
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Eucli-ea?

waxen cedar
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changing that value fixed my fps

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first time ever I get over 60fps on my pc

charred isle
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the ps4 value?

waxen cedar
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idk if that was the thing that changed it

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haven't played on pc in a long time

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could be just HG's optimization

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but first time I can actually play on medium settings. Before I had to set it to lowest and could never reach near 60fps

charred isle
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@waxen cedar def optimizations

waxen cedar
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hoi

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how can I remove building cost entirely?

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also, what is the mod that adds custom warping animations

hearty wasp
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WarpCandy, should be on first few pages of Nexus's recently updated

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You'll probably find most mods you need from recently updated, both NMSmods and Nexus

waxen cedar
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thanks

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what words should I use to search free building mods. I haven't found anything with "no build cost" and "free building" for example

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@hearty wasp

hearty wasp
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there ain't afaik

waxen cedar
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oh

hearty wasp
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I can pop my personal debug options for ya if you need it but that's as far as I can be arsed

waxen cedar
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That would be appreciated

hearty wasp
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got more than EverythingIsFreeTurned on for this one

waxen cedar
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thx

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So do I just throw it in PCBANKS

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or do I need some level of modding with this one

hearty wasp
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it's a pak, put it in MODS

waxen cedar
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okie

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thanks again. First time doing any modding for the game

hearty wasp
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I just suck at sorting shit in scale

waxen cedar
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hmm... any way of placing underwater parts on land?

waxen cedar
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also, do the eucli-ea parts sync in multiplayer because many of them are in game assets

hearty wasp
lime mesa
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Erm excuse me, WTF.
That is amazing.

lime mesa
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Okay that is cool af

magic lava
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Waaaa

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Give

hearty wasp
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the link is literally in my message

magic lava
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I’m on console

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😢

hearty wasp
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O O F

thin viper
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new mod , adds lots of colors to waters over the 4 new water colors we got in visions update

quiet island
thin viper
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new, fully overhauled version of planet colors that affects all sorts of on planet colors,including planet rings. Big thanks to hello games for fixing some stuff in the files that made this possible to finally work properly https://www.nexusmods.com/nomanssky/mods/788

quiet island
magic lava
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Keeping busy there gamer

thin viper
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some pics from the new version. take a look at the mod page for more pics

magic lava
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😩

thin viper
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so hg implemented a nice solution that was preventing the mod from actually work so far

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cant complain when they do that

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🤷

hearty wasp
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are we starting to pin mods again thoinking

quiet island
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I figured since two or three were posted in quick succession, I didn't want them to get lost in the shuffle. I'll unpin them after a time.

hearty wasp
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kk

thin viper
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some lad recorded these stuff from my asset addon mod

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@lime mesa dude i made a biome for you lmao

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its full of hexagon stuff

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you are forever stuck in nms now

lime mesa
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😩

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That's like heaven.

thin viper
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heh

hearty wasp
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they let you build 7 different shit but not this one thoinking

lime mesa
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That's an animal.

thin viper
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oh?

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i thought it was a crystal ball

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that peers into the future

lime mesa
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Naw, they roll about being dumb.

thin viper
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heh

hearty wasp
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yeah but there're those "contour" ball creatures as well

thin viper
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thats nsfw

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its clearly that

hearty wasp
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lol

magic lava
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Those are flora

hearty wasp
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then they must've bundled the models up in such a weird way only they'd understand cos they're literally in the same scene thoinking

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either way I made it buildable and there's that who cares

magic lava
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👍

near pendant
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Is there somewhere i can read up on how to mod? I found this mod 'night light fix', but i like everything about it aside from the extreme darkness during the night. I want to change it so night lighting vaguely matches the system background color instead.

hearty wasp
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come to the modding discord and people can explain shit to you in their own time

lime mesa
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No Man's Sky Modding Wiki

This quick guide has the goal of quickly introducing fundamental aspects to modding No Man's Sky without going into many specifics. Primarily this focuses on accessing your game files and...

Welcome to the No Man's Sky Modding wiki! This is a community effort to document the technical aspects of No Man's Sky's internal workings as well as acquaint aspiring modders with all of the...

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@near pendant

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@thin viper Why is the first video so clunky?

thin viper
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I don't know

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I didnt record it

lime mesa
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Alright

near pendant
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@lime mesa ty!

hearty wasp
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Thanks Trevis for allowing me to make a compatibility version for Buildable Waterfall
https://www.nexusmods.com/nomanssky/mods/367
https://nomansskymods.com/mods/eucli-ea-more-buildable-decorations-next-edition/

lime mesa
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Is there a less storms mod or something similar?

thin viper
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This is great

dapper crystal
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Hey so i was wondering: is there a mod that allows base items to remain visible from longer distances?

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id like to have a more immersive experience without walls and buildings popping out of view after i go more than 50 feet away

waxen cedar
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what's the best available variation mod available?

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raybois multiverse isn't out yet and I think it changes a bit too much. I just want more colors, terrain formations and plant life

soft coral
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both gamer and redmas have mods that are on par with what you want

lime mesa
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And they're both amazing.

waxen cedar
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thanks

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should I clean shadercache before booting up?

lime mesa
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Yes and make a backup of your save file.

soft coral
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@lime mesa mate, your friend did an impressive job, kudos for him, I was tired of always seeing the same station layout, and now the station does look like one, truly.

https://www.nexusmods.com/nomanssky/mods/575/

lime mesa
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Thx for him, yes , he is good 😃 i am quite impressed too

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there is a Mass Effect's Citadel feeling

digital whale
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whats the best mod manager?

hearty wasp
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probably vortex if you need it

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otherwise it's windows explorer

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cos you just, drag and drop to the MODS fodler

digital whale
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fair enough

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any mods comparable to what "deep space" was.

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visual mod

lime mesa
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^^ this might...

hearty wasp
hearty wasp
dapper crystal
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Is the eucl-ea mod the latest version that’s out? I could download the interactive items from blueprint computer but none of the items from the mod show up in the build menus

lime mesa
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@hearty wasp

dapper crystal
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Any word on if it’s just outdated?

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It says dec 03 is when it was updated

hearty wasp
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No

dapper crystal
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ok, well after putting the standalone pak in the mods folder, nothing shows in the build menus. even the stuff i downlaoded from the blueprint computer didnt show

hearty wasp
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put more underscores at the beginning of the pak

dapper crystal
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wat

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how many is 'more' lol

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wow that actually seems to be working lol

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whats up with the weird names of the objects? just curious

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for example idk wth a Saujamgei is lol

hearty wasp
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the names are Ikea-esque and in my native language @dapper crystal

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that didn't matter much back in PF and AR because there are subtitles and descriptions for people to actually see what the fucking things are

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now, not so much lol

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but yeah underscores work because of how the game loads the mods

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more underscores = loaded first = priority I think

dapper crystal
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Oh awesome, so it’s a load order thing with underscores. I didn’t know that.

Oh ok, yeah I was looking for descriptions but it doesn’t really matter haha

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Loving all the objects btw, always wondered why those things weren’t able to be built with the original game. So nice having more clutter

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Thanks for the info

hearty wasp
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basically lacking bottoms or just them thinking them not worth the effort to put in, I guess

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not that they need to guess anymore cos they can now take what I put in and put them in themselves

thin viper
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Fixed snow planet coloring

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Fixed broken texture on a particular model

thin viper
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Nice screenshot someone took

hearty wasp
charred sedge
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Those look

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small

waxen cedar
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can you mod planet sizes?

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I'd like to see a planet that is close to the size of a space station

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or smaller planets than moons

steel crypt
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That has been done. RayRod made a Coco Puff planet.

magic mirage
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thanks for the shout out @hearty wasp 😃

west notch
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Hello people

Has RayRod released his version of the classic RayRod mod for NEXT? or it's cancelled? I was away a few months with all the NMS stuff

lime mesa
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Unknown, he doesn't post here anymore.

hearty wasp
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He has his own server now, apparently

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I mean he has enough supporters to maintain one so power to him, I guess lol

naive blaze
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i demand an invite to this server

hearty wasp
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He might want to give the links himself

hearty wasp
steel crypt
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Updated secondary pink color, plus added second optional version that also changes the sand colors to the legacy lighter vanilla NMS sand colors and 1 custom sand color.
I wish I had time to host this proper, but barely had time to make it. It uses the vanilla colors for grass, plants, leaves, and alternate grass (8 colors each), and adds 8 more colors/shades for each category by using the vanilla plant colors for grass, vanilla alternate grass for plants etc. Also there is a custom pink shade added for grass, alternate grass, plants, and leaves. It is arranged so that you will most likely keep the same color or new/different shade of the same color of grass on your planet that you have now. AKA red planet will most likely stay a shade of red, blue planet will most likely stay a shade of blue etc.

hearty wasp
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also HG removed the cuberoom roof tiles snapping for no reason so I had add to them back?

ivory sparrow
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guys, any mod compatible with the latest version for increased pulse speed?

hearty wasp
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there's probably one on Nexus if there's one

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just sort by recently updated

hushed bronze
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So far increased pulse speed doesnt actually increase your pulse speed

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Ive tried two mods as well as trying to do it myself, all that ever changes is the reported speed, graphicallly. Your actual speed doesnt change, ever, as far as my testing shows @ivory sparrow

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Its super, super crap

ivory sparrow
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I understand...soo...I have to wait for a mod update to come out..I kinda dislike to wait sometimes ~1:30 minutes to reach a planet...

hushed bronze
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@ivory sparrow No i mean its a fuckup in the core game. I hate the waiting too. Without some purpose within the actual trip, it's crap

hearty wasp
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Have you tried changing MiniWarpSpeed, cos it works for me

ivory sparrow
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how?

hearty wasp
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by changing MiniWarpSpeed

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spaceship globals

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self-explanatory name innit

ivory sparrow
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I don't have any experience in modding this game

hearty wasp
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I didn't have experience in modding fuckall before I started on this game either, I pretty much just started reading the files

stone sierra
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any recommendations for a currently updated fps boost mod?

idle smelt
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anyone know if there is anything closely related to the fact action mod?

pliant walrus
raven pagoda
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Can Xbox mod?

hearty wasp
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no

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unless you mod your Xbox into a PC and then got the PC version of the game

left sentinel
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Any mods I could try on the latest game version? I've no idea

hearty wasp
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any of the mods on Nexus/NMS mods sorting by recently updated

hearty wasp
magic lava
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Cool

hearty wasp
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it's getting too time consuming for my liking tho

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I want to play JC4

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and Katamari Reroll

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now all I do is cry

magic lava
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😢

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I need to buy katamari

hearty wasp
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I need to buy mine too but my day off's in 4 days yet

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I wanna get me a physical

magic lava
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Me too

steel crypt
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Okay think I got it how I want now LOL. This will be the final update to this version number. Changed 2 of the color combinations. Same colors, just re-arranged 2 combos for a slightly more natural look.
Updated secondary pink color, plus added second optional version that also changes the sand colors to the legacy lighter vanilla NMS sand colors and 1 custom sand color.
I wish I had time to host this proper, but barely had time to make it. It uses the vanilla colors for grass, plants, leaves, and alternate grass (8 colors each), and adds 8 more colors/shades for each category by using the vanilla plant colors for grass, vanilla alternate grass for plants etc. Also there is a custom pink shade added for grass, alternate grass, plants, and leaves. It is arranged so that you will most likely keep the same color or new/different shade of the same color of grass on your planet that you have now. AKA red planet will most likely stay a shade of red, blue planet will most likely stay a shade of blue etc.

hearty wasp
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nice, subtle expansions like this makes less rainbow vomit which can be jarring sometimes lol

thin viper
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updated only classic version for visions

thin viper
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my mods also now updated on nmsmods website

left sentinel
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Nice finally some environment mods for visions

hearty wasp
neon ravine
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@thin viper Hey man I've seen your mods around, and looking at the collection you've got going for Visions can I just say

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Holy shit?

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like damn

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If this all works as advertised, you get mad props from me

lime mesa
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Thanks

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I try my best

hearty wasp
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your names ain't even similar anymore wtf

thin viper
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Why would it be similar lmao

hearty wasp
lime mesa
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Shhhh

hearty wasp
lime mesa
lime mesa
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Hey Redmas, after I installed your Alien Worlds 3, my entire underground bunker was eaten by the terrain. I’m wondering if this could save been correlated with installing the mod.

lime mesa
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It was

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The bases don't change respective to the ground

hearty wasp
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lime mesa
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@lime mesa i dont think its related. At worst you can get trees passing through walls. the mod doesnt change terrain generation

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it looks more like a save issue from HG passing to 1.77

waxen dome
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euclid-EA

lime mesa
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@lime mesa This happened a day or two before the update, directly after I installed the mod.

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I just waited for whatever reason

lime mesa
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@lime mesa still thinking it s from a save issue. I dont see how the mod could affect the terrain generation.

hearty wasp
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vykeen outposts and corridors are of a different shape and has different connectors so I'll probably do them later

pallid tartan
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@lime mesa are there still clipping issues?

lime mesa
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When did you had clipping issue ? @pallid tartan

hearty wasp
lime mesa
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personnaly i didnt had clipping issue since next

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i am currently optimizing some biomes to have less fps drops

lime mesa
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Oh yes, you re right , there were clipping rocks on lush planets, but it has ben fixed yet. I am doing a final polish on all existing biomes ( regarding esthetic and performance )

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( redmas )

thin viper
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new update to my asset overhaul mod

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now with 500 more props,restores props from E3 trailers and more stuff

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all props fully mineable, give procedural rewards etc

lime mesa
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holy shit

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I want that

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Beautiful.

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is it compatible with the atlas colors for visions

thin viper
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no

lime mesa
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oh

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are snow planets white, like real snow

thin viper
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yep, thats with the colors mod

lime mesa
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good

thin viper
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i will release a compatibility patch later

lime mesa
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how complicated is it to install

thin viper
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drag and drop?

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lol

lime mesa
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I think I will get it now

thin viper
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every mod has a readme.txt

lime mesa
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so just drop into mods folder

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ok

thin viper
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yep

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also new mod for sky colors

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adds 12000 new colors for dawn,dusk and day skies

lime mesa
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will this affect my base in any way, will new trees and stuff spawn inside it

thin viper
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hmmm i think it wont,

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but to be on safe side

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have a back up of your save

lime mesa
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ok

thin viper
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20 planet skies pics

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and some more individual pics

lime mesa
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I think I will get it as soon as my save finishes backing up

thin viper
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more pics are in the mod page

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sure

lime mesa
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damn

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that's a huge mod

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165 mb

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so I inserted the .pak into my mods folder, but I can't see any noticable difference in planet color from vanilla

heavy merlin
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Have you had mods working before?

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You got the you're-using-mods warning when you started the game?

lime mesa
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yes

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I have used mods before

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but I have another mod downloaded

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I'll remove that one and see if it still show sup

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@thin viper I installed the mod, and I installed it right because the mods thing showed up, but I see no difference between it and vanilla.

ionic mulch
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@thin viper I've installed your asset overhaul mod today, and unfortunately it seems to result in planets with few or no trees, whereas my multiplayer partner does see trees on the same planet (with no mods). Is this a known bug?

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(Trees are still gone after removing the mod and rejoining the MP session. Maybe I need to clear my cache somehow?)

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This is also with the version of your mod available this morning, I think. Will try the new one

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Reinstalled the mod and cleared my shader cache. No luck. Going to uninstall the only other mod I have, atlas colors overhaul.

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I see trees now, including new trees from the asset pack. I have no idea how the Procedural Colors Overhaul could possibly have caused this

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Re-downloaded procedural colors overhaul and installed it, trees disappeared. Uninstalled it, trees came back. The issue only affected multiplayer.

lime mesa
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@thin viper nice job 😃

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ok never mind, it worked, I was just looking at the wrong planets

lime mesa
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@ionic mulch the two mods are incompatible as of now

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You'll have to wait for a patch

ionic mulch
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I also encountered the issue with only the colors mod installed

waxen cedar
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Can we have a mod that disables the feature that restricts us from entering other players ship?

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Would be fun to just hop in my friends ship and test it out

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Like... we can already unlock base build permissions and tier locked QS items

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I just wanna know if it's even possible to do

pallid tartan
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@lime mesa keep up the good work! I think it is because it maybe uses assets the devs never finished sometimes but you know your mod better than I do haha

thin viper
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@ionic mulch @lime mesa. Yes the colors overhaul and my assets mod are incompatible

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I need to make a patch for it

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@lime mesathanks

lime mesa
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Why not just make a built in custom palette for the mod

thin viper
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Yeah diverse environments has that

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I will just add the assets to that

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Otherwise I will just have several versions of colors mod

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😩

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But the water and sky color mods are fully compatible with the assets mod

lime mesa
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I just want my snowy planet to not be ice color, but to be snow color

ionic mulch
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@thin viper Cool, looking forward to it!

left sentinel
sinful anvil
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normally those plants exist on exotics so if its not one then its the mod

left sentinel
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ok yeah it was in a radioactive planet, mod it is

hearty wasp
lime shoal
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hope to try that out soon lol

waxen cedar
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why not mod in gas planets by making them not have terrain generated at all and just fill them with some of the fog effects we have in game

latent grove
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So what are the limits of modding NMS? Are there things we cannot do or do we have absolute reign over the engine?

cyan minnow
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@latent grove I have absolutely ZERO modding experience in NMS so feel free to not believe me but I think we only have access to certain files, no direct control over the engine

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someone said something like that in here earlier iirc

latent grove
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I knew we had no control over the actual engine, bad use of english on my part. I was just wondering how far we could actually go with modding.

cyan minnow
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ah

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yeah I'm pretty sure we can only edit certain files

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I'd be down for further mod support though

hearty wasp
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we have cannot add base mechanics is basically the limit

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you can change certain mechanics with globals and tables, you can add shit to different lists, you can use unused features and mix & match them to make quasi-unique mechanics, but only with what the mbin structures provide

thin viper
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so if any of you have been using my mods, make sure to get the latest version. there was a bug in the mod tool that prevented the mods from working. so make sure to get the latest update of the following mods
https://www.nexusmods.com/nomanssky/mods/493
https://www.nexusmods.com/nomanssky/mods/622
https://www.nexusmods.com/nomanssky/mods/788

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@lime mesa this might fix the colors issue you were having

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try this

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update

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@lime mesa if you had any issues previously , try this fix and see

glossy lake
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Im guessing diverse and random are able to work together. Is there any reason I would want to use them together?

lime mesa
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@thin viper

thin viper
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@glossy lake no

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you wont need to use random

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if you use diverse

glossy lake
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👌

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Gonna try out diverse and the asset overhual, i'll let you know if my PC explodes.

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I had the biome mod by redmas but it caused my savegame to fail to load a few times. 😦

thin viper
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oh

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you have low density versions

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in nearly all my mods

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so you dont have to worry about your PC exploding

glossy lake
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I got normal density diverse and low desnity assets

thin viper
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yep that will work great

glossy lake
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the game actually doesnt run too well lol, i get stutters even on low everything

thin viper
#

oh

glossy lake
#

i5, with a 4gb gtx 960 and 16gb ram

#

my card isnt that old 😛

thin viper
#

that should be enough tbh

#

also updated here too

lime mesa
#

@thin viper I'll try it out later this week

thin viper
#

ok

#

it was one of the modding tools that was bugged

#

causing all the issue

#

:/

lime mesa
#

Wow, how inconvenient. At least you worked out the issue.

glossy lake
thin viper
#

no

glossy lake
#

hmm

#

maybe i need to go to a new starsystem

thin viper
#

you need to explore a lot tbh. both my mods add so much biomes

glossy lake
#

yeah i was just trying to see if the mod was working, since theres no crashes i'll guess it is 😛

thin viper
#

lol

#

thats one way to say it works

#

😉

glossy lake
#

lol

#

thats the bethesda game methodology for testing mods 😛

thin viper
#

alright

#

so this is also on nms mods now

glossy lake
#

Is it possible to make mods that increase the height/depth of the worlds or the amount of variation in the terrain?

#

Like could you make a chance for a completely flat world.

#

Ive always thought that a dyson sphere world would be interesting.

thin viper
#

I already do have those

#

😛

#

Haven't released it since it was quite buggy

glossy lake
#

What about multiple biomes per planet? Soemthiung tells me this is hard coded, but its worth the inquiery.

thin viper
#

Yeah that's kinda not possible

glossy lake
#

What engine is No Mans Sky?

thin viper
#

Horde and havok

#

Custom version of horde 3d

glossy lake
#

never heard of it 😂

#

i was hoping maybe unity or something, much easier to mod i think

hearty wasp
lime mesa
#

Multiple biomes per planet is not possible but yet you have the genius rayrod making it possible. You should be ashamed of yourself @thin viper

thin viper
#

I wonder if that multi biome means just random props just messsily mashed together 😩

#

@lime mesa

hearty wasp
#

can we do spawning parameters based on ground height?

#

cos that can be abused

thin viper
#

Mod aboosse

#

It doesn't work tho

#

Lol

hearty wasp
#

understandable

thin viper
#

Also @hearty wasp

#

This is for you

#

Someone is asking for green screen

hearty wasp
#

thank

#

Imma put a link up there now

glossy lake
#

Is there any way to renable filters that were in earlier versions of the game?

lime mesa
#

Naw, they disabled them as that is what they now use to add the color filters to the weird planets.

glossy lake
#

blewh 😦

thin viper
#

@glossy lake ask and ye shall receive

#

Another modder.made it

#

Makes all planets have vintage filter

glossy lake
#

that just sets it to a specific filter doesnt it?

#

yeah

thin viper
#

Yeah

#

Is that what you want?

glossy lake
#

i was also gona emss with reshade but reshade kind of sucks to use, and enb doesnt support nms

#

well I just wanted to play around with the different filters

thin viper
#

Like vintage was used in previous versions of nms

glossy lake
#

well the version i had played had like 13 filters

#

you could choose one in options

thin viper
#

Yeah what other filter do you want?

#

I made a small one that has default and filmic ones

lime mesa
#

Of course a modder has done this, I shouldn't be surprised tbh.

glossy lake
#

i may try the filmic one

hearty wasp
lime mesa
#

I really need to start playing around with mods.

glossy lake
#

Is the max limit on ships still 6? And of course, the follkow up, has that been possible to remove?>

#

I really dont get the limit on ships honestly.

lime mesa
#

The logic makes sense, freighters have 9 landing pads that is 6 for you + 3 spare for multiplayer.

#

I absolutely agree it should be increased though.

glossy lake
#

i wouldnt mind if it was even more, i can just randomly summon them and leave them somewhere if i need to

#

i would like to get an s clas of every model

hearty wasp
#

it's hardcoded

thin viper
#

Not possible

glossy lake
#

I think I found one of your new biomes. But, ive kinda got a problem, the view distance is VERY small

#

Is there any way to fix that?

#

well not view distance, but "plant/thing loading" distance

thin viper
#

But you can see stuff so far away

#

I don't know how to increase it beyond tbh

lime mesa
#

Wait you can't?

thin viper
#

It's same draw distance as vanilla draw distance

#

Yeah it's the max

#

9999

lime mesa
#

What about 99999

thin viper
#

It won't work lmao

#

It's just meaningless

lime mesa
#

Wait isn't rayrod promising a draw distance which won't show fade in or pop in?

#

Suspicion increases higher than already before

thin viper
#

Why do you keep asking about these to me

glossy lake
#

it seems a lot lower here though

thin viper
#

Hmmm

glossy lake
#

he reason the cactus shows is those are static objects

#

they arent scanable

hearty wasp
#

lmao you should ask ray directly if you have that many questions blob

lime mesa
#

I would but last time I did he banned me from his server and claimed I was harassing him and his fans

thin viper
#

Lmao

glossy lake
#

who is rayrod

lime mesa
#

A modder

#

Also he made two huge ass posts about me and then had his YouTube lackys harass me on Twitter

#

Fun times

glossy lake
#

is he 12?

lime mesa
#

Nope

#

He's 27 lmao

glossy lake
#

welp.jpg

thin viper
#

He is 27?

#

😂

lime mesa
#

Well close to that

hearty wasp
#

he said he's 24 a few days back

#

unless he aged 3 years in 3 days?

lime mesa
#

Close enough

#

Maybe his age works the same way his time spent modding works

thin viper
#

Oof

lime mesa
#

😶

hearty wasp
#

you have no mouth and you must scream

lime mesa
#

Yes better stop talking smack about other people before I get banned 😩

#

Sorry hex

hearty wasp
#

eh at least he didn't bite others' shit

lime mesa
#

Hm even if he didn't steal stuff I still hold him accountable for the false promises

#

And for the overly jerky attitude towards people who questioned him

thin viper
#

Idk there are messages of him admitting he is doing it purposely to whoever he is doing it

#

He can pull off his two faced drama as long he wants lmao

glossy lake
#

is that rock textures as grass?

thin viper
#

Oh that pic isn't clear

#

You got better pic?

#

Better res would be great

glossy lake
#

thats as high as i can go

#

lol

#

the grass is a dark grey blurry mes in game too

thin viper
#

Oh I see some yellow blobs but it's very blurry

glossy lake
#

yellow?

#

oh right, thats the seaweed

#

im talking about on the ground

#

the blakc blobs

thin viper
#

Oh

glossy lake
#

thats grass being rendered as rocks i think

thin viper
#

Those you gotta allow to render

glossy lake
#

its waving with the wind, etc

#

it is rendered, thats the point 😛

thin viper
#

Oh yeah it's related to you settings

#

Do you have texture streaming on?

lime mesa
#

TBH I kinda like it.

glossy lake
#

what is texture streaming?

#

nice billboarding too 😛

thin viper
#

Yeah it happens to me

#

But it loads

#

For me

#

Except for you it doesn't seem to load

glossy lake
#

better view

#

i guess i can fly off and come back

thin viper
#

Yeah try that

#

Because I have texture streaming on

#

And it takes 5 seconds for the texture to load

#

Till then it appears like a blurry blob

hearty wasp
glossy lake
#

nah, ive went up and down a few times, flew around etc, its still weird

#

im not too worried honestly, theres always some planet combos that are weird

thin viper
#

Sure I will check on it myself

#

If you can send me the planet coordinate

#

Of the one you are on

glossy lake
#

how do i do that

#

and one sec i already left lol

thin viper
#

Yeah you place a signal booster

#

It will show the coordinates

#

Also tell which mod version

#

That way I can take a look of it

glossy lake
#

assets low density and the biome one is normal

#

er

thin viper
#

Ok

glossy lake
#

might have flipped those sec

thin viper
#

Heh that won't matter

glossy lake
thin viper
#

Ok

#

Ok I will try it

#

And see

glossy lake
#

Is there an issue in removing your mods mid way through? I want to see what is causing my grass view distance to truncate so close to my player.

lime mesa
#

No problem

glossy lake
#

The grass vanishes only after ~30u in game lol

#

I'm 100% positive vanilla didnt do that.

lime mesa
#

Yeah it does

#

Kinda sucks

#

No it's vanilla too

thin viper
#

Yeah vanilla does that too

#

But they added some grass stuff in visions

#

So I will try and increase it

#

But the reason is modded grass is taller so it's more noticeable

#

In vanilla grass is so tiny

#

So it's barely noticeable

glossy lake
#

yeah that was my other thought, i was looking through old screenshots and vanilla gras is much smaller

#

is it a huge PITA to make grass smaller?

#

you might consider a smol grass version

thin viper
#

Yeah. They do it because if they increase grass distance with tall grass this happens

#

Wait

#

There

glossy lake
#

what on earth is going on there

hearty wasp
#

looks good to me

glossy lake
#

lol

thin viper
#

It won't render anything

#

Lol

#

If grass distance is increased

#

They did add something to fix it in visions thoug

glossy lake
#

#desertplanets for the win

thin viper
#

So I will fix it

#

Later

glossy lake
#

i kinda wanna see a small view distance + fog mod now

#

like a horror nomanssky

#

Silent Mans Hill

#

or something

#

lol

rotund vine
#

Close distance view and fog are essential for the vanilla game though, so that exploring will be encouraged more because you can't see stuff really far away so you don't know what to expect

hearty wasp
#

that's more just to accommodate console power tbh

#

imagine the framerate you get on consoles with that kinda draw

glossy lake
#

30 instead of 15? thats a 100% improvement!

thin viper
#

Lol

#

Btw @glossy lake

#

If you use my assets mod alone

#

You will notice it has enhanced grass distance

#

That was something added in visions

#

So I need to add it to my other mod too

#

SoonTM

glossy lake
#

i may do that at some point

#

ive yet to actually play the gaem vanilla for a significant amount of time lol, so i dont know much about what vanilla content is like

thin viper
#

Hmmm

glossy lake
#

also wow, using pulse drive to go to a planet, hit c, collid into an anamoly that spawns infront of me, alost die

thin viper
#

See that's the asset mod with new grass

#

It got enhanced distance

lime mesa
#

@glossy lake I recommand to increase your vram via windows . Its quite simple and also recommanded for intensive Ram using programs like No Man's Sky. Personnaly, i ve set it to 64Giga and it prevents any crash

glossy lake
#

mine is double my ram already

thin viper
#

So apparently I uploaded all wrong files from my mod

#

Fml

glossy lake
#

😮

#

so i get to blame you for everything???

thin viper
#

Lmao

#

Well the tool did mess up stuff

#

So I fixed it

#

Yet uploaded the old versions

#

😂

glossy lake
#

im just using the asets mod now, should i redownload it?

thin viper
#

No

#

Just the other two mods

#

I will tell after I upload it

glossy lake
#

Is there any way to mod it so that rolling the mouse wheel in build mode makes the menu scroll the other way?

#

so mouse wheel down makes the menu scroll right

thin viper
#

There has to be a invert x axis option in the settings?

glossy lake
#

for looking yeah, thats it though

thin viper
#

Oh idk how to do that

#

Then

glossy lake
#

ohhh wait wait, that universe generation tool image you had on the page, is that an actual thing we can use to set how our universe generates?

thin viper
#

That's how I make the mods

#

😩

#

All mods I released are made by it

glossy lake
#

did you make the tool?

thin viper
#

Yep

glossy lake
#

oh snap

thin viper
#

And no this tool wasn't causing issues

#

It was another tool tho

glossy lake
#

is the universe generation tool available for anyone to use?

#

id like to mess with it

thin viper
#

Hmm I haven't released it yet

#

Not much time to make it fully end user usable

glossy lake
#

D:

thin viper
#

Hey but you get nearly all mods from it

sinful anvil
hearty wasp
lime mesa
#

I didn't realize how much I wanted that.

hearty wasp
#

now you can get beamed up by scotty

sinful anvil
#

*chief o-brien. im irish thank you 😛

hearty wasp
#

*Sam, cos I only watched Casablanca but never watched Star Trek

thin viper
#

So uploaded fixed versions

#

Now

#

Same link as previous

#

Hg keeps breaking formats

#

😩

#

With every update

lime mesa
#

They're trying to keep you modders busy.

thin viper
hearty wasp
#

so now I can snap that teleporter in my outpost

thin viper
#

welp

#

so mod is broken

#

dont use till fixed

hearty wasp
#

my 3/12 ones don't CTD at least

thin viper
#

3/12?

#

its more because hg added some fixed stuff now

#

anything beyond that messes up stuff

thin viper
#

anyways mod is fixed now

#

safe to use now

true rock
#

@thin viper can I request a simple mod that would make me and everyone happy that shouldnt take long to do?

hearty wasp
#

nothing ever takes a short time

thin viper
#

@true rock hmm what is it?

true rock
#

nvm im dumb lmao

thin viper
#

Oh

true rock
#

I was gonna request a No camera shake mod, but going back into the game it doesnt seem to be shaking

#

but I swore it did

thin viper
#

Lol

#

Have you looked at.mod sites?

#

There are like many mods that already do that

true rock
#

Yeah ive tried 6 different mods they havent worked

thin viper
#

Oh

#

Not my area

#

So can't do anything from my side

#

😩

true rock
#

lol

#

what yah could do is make a mod that removes lines when going fast in your spaceship

#

dot dot dot

thin viper
#

There is mod for that too

true rock
#

and that mod doesnt work with the latest update

#

ive tried bb

thin viper
#

Oh wait then

#

Because whoever makes those will update it

cyan minnow
#

Is there a mod that disables FOV changes when ships fly faster

lime mesa
#

Can you repost the updated mod @thin viper

thin viper
#

oh hang on

#

few mins

#

@lime mesa

lime mesa
#

Ok rhanks

#

Thanks

thin viper
#

np

true rock
#

Is there a way to not have the camera move when sprinting in 3rd person?

hearty wasp
#

probably camera globals

lime mesa
#

@thin viper with that diverse biomes mod, every single planet except frozen ones have toxic storms

#

is this on prupose?

#

it's really annoying

#

even on airless planets

thin viper
#

@lime mesa I am pretty sure you have a old version from somewhere

lime mesa
#

I used the link you sent me

thin viper
#

Because the mod does not use that spawn method anymore tho

#

I fixed it tho

lime mesa
#

well, idk what happened then

#

I used the link you poste dup there

thin viper
#

Can u show your mod folder?

#

It's impossible now because I spawn everything now with vanilla biomes

#

So no new planets or stuff

lime mesa
#

what's the point of an enviornments mod is all the environments are exactly the same as normal

thin viper
#

You see you don't have the mod working

#

You need another file

#

That comes with the mod

lime mesa
#

oh ok

thin viper
#

Yeah it's called enabler.pak

lime mesa
#

where is that file

#

oh ok

thin viper
#

It's in the zip you downloaded

#

Also you don't need two files of the gamer land

#

You select one. Only land or the one with both land and mountain

lime mesa
#

oh

thin viper
#

Yeah

lime mesa
#

which one is land and mountain

#

how can you tell

thin viper
#

It will say so in the name

#

Of the file

lime mesa
#

I assume the mountain one is the bigger one too

#

in terms of memory

thin viper
#

Nah

#

It's like 5 kb bigger

lime mesa
#

well I mean

#

the names are shortened

thin viper
#

Oh

lime mesa
#

see in the screenshot

thin viper
#

You can expand the name section

lime mesa
#

it's _classic_diverse_environmen...

#

how

thin viper
#

Do you use Excel?

lime mesa
#

no

thin viper
#

Oh

#

Idk how but you can drag the left side of the date modified column

lime mesa
#

I just made the icons really big so it shows the name

thin viper
#

That way you can see full names

lime mesa
#

yeah that works too

#

dragging it

thin viper
#

👌

lime mesa
#

I could have just hovered over it in the first place I not realize

#

so where's the enabler

thin viper
#

It's outside the spawner folder

#

It will be a big file

lime mesa
#

ok yeah I got it

thin viper
#

About 160mb

lime mesa
#

got it

thin viper
#

That's it

lime mesa
#

I'll test now

#

this will get rid of the toxic storms, right?

thin viper
#

Yeah

#

Well the mod wasn't actually working beforw

#

Only now will the mod work

lime mesa
#

ok

#

but dead, airless planets had forests

thin viper
#

Yeah I set it that way

lime mesa
#

I don't think the other mods there affected that

#

so it was working

thin viper
#

No the tree addon does that too

lime mesa
#

oh ok

#

I'll check it now

thin viper
#

Sure

#

Let me know

#

How it goes

lime mesa
#

there are still toxic storms

#

at least on this planet

thin viper
#

Hmmm what does the scan show

#

From soace

lime mesa
#

this airless moon

thin viper
#

Space*

lime mesa
#

low atmosphere moon

thin viper
#

Oh

#

Idk I played a day ago

#

You saw the pics

lime mesa
#

yeah

#

I'll check other planets

thin viper
#

Yeah

lime mesa
#

maybe that one would already have toxic storms

#

with the mod

thin viper
#

Because it would match the description of vanilla planets from now on

#

Like if it says fungal from space ,it will have fungal storms

#

Etc

lime mesa
#

low atmosphere storms

thin viper
#

Oh then it does match

lime mesa
#

I didn't read the description

thin viper
#

Ha ok

#

Let me know if you run into any other issues

lime mesa
#

oh but look, my lush planet with "Boiling Puddles" has toxic storms too

thin viper
#

Try a new save

#

It's impossible .the mod doesn't affect those storm settings anymore

#

😩

lime mesa
#

ok

thin viper
#

Like I literally deleted the files from the mod

#

That affect storms and weather's and such

lime mesa
#

are you sure the one you sent me was the up to date one

thin viper
#

It is

#

I used that for my play through

#

All pics was from that

lime mesa
#

still toxic storms

#

fix pleasd

thin viper
#

Ok I am gonna download it once more and see it

#

Hang on

thin viper
#

@lime mesa ok

#

So I tested it ingame

#

Checked all files

#

It works fine for me

#

Also I figured out your problem

#

You are using a old version

#

Your spawner file is 1.6mb

#

The current version is 1.2 mb

#

So download the latest version

#

Hope that fixes it for ya

#

General suggestion is you delete all old files of a mod before using new ones

lime mesa
#

Where is the latest version

thin viper
#

On the page I linked

#

You seem to have downloaded it

#

But forgot to replace the spawner

lime mesa
#

Ok

thin viper
#

Post a pic of your mod folder once you do that

#

I can tell if you are using the correct version

lime mesa
#

Can you send a link to the updated version

thin viper
#

It is same link

#

You just seem to forgot to delete old files

#

In the mods folder

lime mesa
#

Oh ok

thin viper
#

Yeah

lime mesa
#

That must have been it I guess

#

Didn’t realize it was the same mod

thin viper
#

Make sure to delete old versions before installing new version

#

Yeah

lime mesa
#

I thought they were different mods

thin viper
#

New version has two files . One is the enabler and other is the spawner (either land or land and mountains)

#

If you wanna double check

#

Post a pic of mods folder

#

After you install latest version

lime mesa
#

I have the enabler and land and mountain one up to date

thin viper
#

What is the size of the land and mountain file

lime mesa
#

I think it’s just conflicting with the old version

thin viper
#

It should be 1.1 mb

lime mesa
#

I think it was around that

#

idk, I’m not using my computer right now

#

So I can’t check

thin viper
#

Ok I saw your pic from before and it was 1.6 mb

#

That's why I asked

earnest frost
#

any good mods for nms?

lime mesa
#

There sure is.

earnest frost
#

are they on nexus?

#

id like to look at better clouds, and take of those damn scan lines

lime mesa
#

Yeah nexus mods and nomansskymods.

earnest frost
#

sweet are there links in this discord?

lime mesa
#

Yeah modders post links to their mods in here regular.

earnest frost
#

like of what other mods are good to have, and any update if modders got there hands on core files? or any update at all in regards to modding?

#

i absolutely love no mans sky mods would enhance the immersion

lime mesa
#

It's hard for me to say, there's mods that change all sorts of things.
Mods that add and improve biomes/generation, new ships and true alien worlds to mods that add in completely new items for base building.

earnest frost
#

hmm thats good to know, ill take a look at both those websites

#

any mods you guys recommend?

thin viper
#

Hmmm

#

You can check out my colors mod series for nma

#

Nms*

#

Planet colors,sky colors,water colors all overhauled with new palletes

#

And then there is my biomes mod diverse envrionments for biome generation

#

And also a custom asset mod too