#nms-modding

1 messages · Page 142 of 1

spring minnow
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but okay, thanks 😄

bronze mantle
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pogchampion someone actually modded "increase ship cost"

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because 150million is apparently too easy, better make a 34 freighter cost 3 billion units

hearty wasp
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I mean, to each their own

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Modding's about choice afterall

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Even when some of the choices are fucking retarded

bronze mantle
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it's hilarious is all

half aspen
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so the mod author reacted to my PM and obviously he mistaken me for troll cause i compared his mod with other one and there was in past some drama inbetween 🤕

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but interesting way to learn about certain features on nexusmod 🤣 and glad i learned i'm not as evil as some may think dr_evil

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still wondering how he could think i'm Troll account when profile date has year creation 2006 (yes i have the profile longer than NM official launch)

echo oxide
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@hearty wasp If I can make a request, could you add buildable wall panels/floor panels that are completely green/blue without any texturing and shading on them? I need to get a couple of chromakey shots

hearty wasp
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I tried it once and it ended uo hirribly

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I'm not familiar with normal maps so they just become a horrible blackhole or somethin

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Might ask a someone about it

echo oxide
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Alright, I'll do a quick request on the subreddit and over at the modding discord

west notch
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@dreamy tulip Sorry i'm tagging you but i need your help. I have these mods

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Do you know if anyone of these is going to break with the 1.55, given that we already have the patch notes?

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I'm always worried with every update of not knowing which mod will break and which mod won't

dreamy tulip
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I don't believe so

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But the worst that might happen if something breaks is a CTD or just wonky visuals or effects in-game until the mods are isolated

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Nothing permanent

bronze mantle
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Someone should make a mod that just makes this game spawn a replica of Skyrim. :^)

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No Man's Skyrim

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@west notch what the heck is storms metadata?

west notch
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@bronze mantle a mod i had to rename because the name was only "metadata", a bad move on the mod author, but anyways, it's a mod that reduces the chances of getting planets with extreme storms

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Everytime i found a good planet

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It had storms or some shit like that

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It was really a nuisance

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I think it's not the best to solve that, i hope it's temporary, because the warning about storms keep popping up but it causes no damage, and that breaks a little the immersion

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I read now that they reduced the chances of storms by themselves in this new patch, good to know

autumn stump
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Idk if it's an issue isolated to just me, but RaYRoD's Camera Overhaul made my camera sit super high

surreal ocean
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yep, i also have the same issue in third person camera

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using @dreamy tulip 's camera overhaul on experimental

rotund yoke
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is there a way to see which mods can cause conflicts with each other?

bronze mantle
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@autumn stump @surreal ocean it's not updated yet

autumn stump
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I am aware

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I was just noting that the issue was present

ashen brook
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@rotund yoke Most mod authors publish what assets their mods change. Compare those notes.

bronze mantle
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it's wip, wait for ray to fix

lethal solstice
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Praise Ray, hes the god for modding... -.-

autumn stump
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Again, just noting an issue that is present

rotund yoke
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hmm. is there a tool like "Script merger for Withcer 3" for NMS?

autumn stump
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in case it was not yet aware because nobody else seemed to have noticed it

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and i had been asking around about an hour before posting here about the issue lol

bronze osprey
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Does this happen to any modders here?

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@dreamy tulip @hearty wasp

lethal solstice
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What is the problem @bronze osprey ?

bronze osprey
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It's not unpacking the rest of thegame files

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Like playerglobals etc.

lethal solstice
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Well one thing... Never extract files in the game directory

bronze osprey
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didn't, they're in their own folder

lethal solstice
bronze mantle
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you may wanna go to the modding discord

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ctrl f "modding discord"

lethal solstice
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i'll help him

hearty wasp
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I just use the unpack batch made by... gat, I think

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just drag the PCBANKS folder to the batch and move dem folders elsewhere with this @bronze osprey

spice agate
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Is there a mod that cuts down the economy names to high/medium/low? Cause the 30+ words is really annoying to try to wiki in the middle of playing. q.q

hearty wasp
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NOP

spice agate
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Q.Q

hearty wasp
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if you are desperate you can always make it yourself

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gotta start somewhere

spice agate
quartz cargo
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kind of hard to answer, theres a big range.

hearty wasp
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I recommend you to look at the sites and decide for yourself

quartz cargo
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though imo reduced launch cost is a must

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but what winder said rly

hearty wasp
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think of what you want, and go browse thru the lists

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it's not that long, seeing the relatively small size of the community

quartz cargo
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if you check nexus, id recommend searching under last updated. to see whats compatible for next

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feel free to ask about mods you find though

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@lime mesa

hearty wasp
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ye

quartz cargo
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yeah.

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many dont rly update often

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i cant live without certain mods

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i cant flying in NMS without a flight mod

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quite a few

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i personally use RayRoD's Flight Overhaul.. but i tweaked some values to better fit me

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Improved Third-Person Ship Camera is a must for me. thats only on NoMansSkyMods.com tho

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It's a simple mod, but better floodlights is nice. lighting sucks in nms

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Black Space is cool, but i stopped using it, i use cleaner space now.

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crescent worlds, less intrusive rings

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darker nights

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Fast Actions and small cursor (i cant live without this)

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increased stack size (quality of life change imo)

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no blinding lights, no blinding frieghters

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i use a lot more than that, but thats all ill list for now

hearty wasp
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the game needs to generate new shader caches when you modifier the shader files

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that's what it means by "LOADING SHADER"

quartz cargo
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np

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ive been meaning to make a mod to increase the lethality of storms. prob going to increase the odds of extreme storms, and if possible, make them rly extreme

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i want them to be terrifying

hearty wasp
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don't look at most downloaded

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shit are outdated

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stick to latest

quartz cargo
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definitely search by last updated

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only flight mod i use is RayRoD's Flight Overhaul, i use his Less Stiff version

bronze osprey
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Meki'sMultipleManeuvers is what I use right now

quartz cargo
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i wanted it as vanilla as possible, but with increased control basically

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which is why i editted rayrods mod to fit my taste

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well, whatever mod you find, make sure its updated for NEXT

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i have both mod sites open pretty much all day, and refresh it whenever i have free time 😛

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i like seeing new creations

stone bison
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RaYRoD fixed cloud instead of Sean

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That's shame

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One guy is redoing devs job in the right way again

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No words, just emotions

bronze osprey
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Well, I think RaYRoD has just improved what was there, if I had to get it must be some internal resolution/sharpening. The clouds seen on HG's twitter look better overall imo

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The clouds didn't need fixing, they are placeholders 😛

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As is the ghastly atmospheric layer above the 3D clouds

lethal solstice
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While playing No Man's Sky, I noticed that the floors (wood, metal and concrete types) do not flatten the ground below them, I decided to fix this little annoyance. If any modders would like me to integrate this fix to their mod, please contact me on Discord.
Edit : Do not use v1r0, an hotfix has been released. Please use the latest version instead. Thanks! 😃

lethal solstice
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Hotfix for AdaptiveTerrain, this patch fixes the terrain not being removed above the tile after reconstructing the floor tiles.
Changelog : Fixed an issue where the terrain was not being removed after reconstructing the floor tile.

Below is before.

stone bison
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@bronze osprey yes, those parameters were present in the game but why so downgraded?!? Why not make them look at least decent?

real barn
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metal gear mods for walkers when ?

prime temple
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Starwars overhaul, when!?

elder jacinth
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Are all the mods fucked up?

rotund yoke
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well, most mods havent been updated yet

lethal solstice
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Can I do something here ?

lime mesa
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Anyone willing to create a "fast refiner" for the new patch?

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the old one isn't working

lethal solstice
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Sure 😃

lime mesa
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Thanks in advance

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😄

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@elder jacinth afaik the Fast Refiner mod doesn't even allow ur game to start, and the Jetpack overhaul fucks you life support up

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some other mods works just fine

elder jacinth
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Nice

rotund yoke
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Clean UI mod still works

rotund yoke
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has the Hover-craft mod updated yet?

torpid prairie
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the superman flight mod works in place of the jetpack overhaul mod

bronze mantle
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@lethal solstice I thought the floors DID flatten ground, just with a limit of how much terrain you can deform. Or are you only talking about the edges? Also, what file is this even modifying

dreamy tulip
vagrant bone
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Based on the recent glitches of the jetpack overhaul mod, are there are any flash mods or whatnot to make you sprint super fast?

astral tiger
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Anyone able to tell me the name of the base archive quest in the json

hexed quiver
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Has anyone used that new mod merger available on Nexus?

hearty wasp
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Nop

median kiln
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has anyone tried developing a way to mod specific properties/sections in exml files and dynamically merging and compiling mod pak files before launching NMS, to avoid having modders overwriting entire files?

hearty wasp
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That sounds like what a mod merger does...

half aspen
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i will wait bit with the merger then try it in sandbox

hexed quiver
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The merger is hit or miss. It works, but also doesn't. Idk how to explain it lol

hearty wasp
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What comparing program does it use

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Actually, we were just talking about how it's inheritly harder to merge mods cos we can't pack mbins with comments in

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So people without some knowledge won't know what does what, and will inevitably make mistakes

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Also globals

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Also Lsystems

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People will fail just because of their lack of knowledge

hexed quiver
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It's just a mess lol. I just want to figure out how to edit the settings myself but I don't even know where to find them

hearty wasp
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Also you can't merge shaders easily even if you're doing it in a text editor

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Just start learning how to mod, gets you a long way

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There's a modding wiki

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Teaches you of the basics

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Basically, what I'm sayin is, the merger will do simple merging just fine, but because of how NMS modding works, larger and more complicated lists will still need you to be smart or knowledgeable to work

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And if you are, you can probably do it with a text editor anyway

median kiln
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what i meant was instead of modders packing up entire files, they just have a file with only the xml they changed to be merged into the original full xml. maybe that's what this merge tool does, i'll check it out.

hearty wasp
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I personally do put a zip of modded vanilla exmls in my mod, and I do think other people should, too, but even with comments it still might not be as intuitive as you may think

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If you merge, say, lsystems of some modder's city mod with someone else's alien pylon mod, because they can relate directly to other lsystem files, it can mess up quite a bit if you don't know how they actually would work

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And comments will only get you so far

median kiln
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again, not talking about commenting it, just literally only having files with the values you changed. for example, modding battletech, you could modify json files by just having a small file with only your changes in it.

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but you didn't need to have the entire json and overwrite everything else

hearty wasp
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I mean if you want the exml you can decompile em yourself with the compiler

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I don't understand what exactly you're looking for

median kiln
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right, so if i want to change a single value in an entire exml

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i have a file that JUST has the path to that value and the change, not the entire exml

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then the modified tiny exml gets merged into the full exml

hearty wasp
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Oh, you want files with only specifically modded lines?

median kiln
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right, has anyone done that?

hearty wasp
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That won't work without a dedicated tool and that's why we don't do it

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Also when you're editing a global or scene they have to go to specific places so it'll be overly complicated to do that

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What I'm saying is, it'd be more trouble than it's worth

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Imagine this, what if I'm adding something new into a vanilla file? It'll have to handle shit differently because it can't scab the vanilla libes for that

bronze mantle
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The placement of each line would have to be altered with every update changing a mbin

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or, find and replace, but that's liable to break shit

hearty wasp
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Yep, you can't just specify the line where it should go because of that

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And because you might want to merge it into someone else's modded exml

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This shit's not as simple as FONV moddinf, unfortunately

median kiln
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sorry, what does the line have to do with it? parsing the xml, processing/merging and writing it back would work fine no? are these exml files in a specific order that must be retained?

hearty wasp
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Yes

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The lines within them, that is

median kiln
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no kidding? wow that's brutal. no wonder all the modding is heavy handed overwriting then

hearty wasp
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Yeah that's why I always just recommend people to dive in themselves

median kiln
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yeah i was. but then i figured someone must have made a better way to create mods than replacing entire files 😛

hexed quiver
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if i can figure out how to access and edit the main files for NMS i'd try to mimic the stuff I use now mod wise

hearty wasp
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There was a script extender at launch

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You can try lookin into that

thin viper
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Wasnt that taken down?

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Like by hg or something?

half aspen
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i wish NMS supported extensions of existing MBINs or sections override

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so you could e.g. edit value at block A in mod 1 and value in block B in mod 2 without override of whole file

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that way mod changing flood lights would not be blocked by mod fixing some other structure

thin viper
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There is this thing called recommendations in hello games pages..you should submit these there @half aspen

half aspen
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after the heatwave is over, after gamescom after some more patching of Arma , i will try keep that in mind 😉

thin viper
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You work for the arma studio 😀

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Nice

round creek
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do these weapons still exists with crystals on top?

hearty wasp
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Probably

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Also wrong channel

bronze mantle
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based on CosmoDerp7's shenanigans with exotics, trying to make extra shenanigans work

thin viper
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Hehe

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Make them flap

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Call it flappy bird

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😂

bronze mantle
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that's literally the mod

lethal solstice
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Gosh...

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lol

normal hinge
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When will VR mode come out xd

shut marlin
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I dont think thats a good idea

cyan oracle
shut marlin
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they beckon you

final geyser
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Vr is already here via mod

median heath
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We have a VR mod?

final geyser
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Yeah boi

thin viper
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something i have been working on for nearly a year and its nearing completion

final geyser
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What does it do?

thin viper
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the power to generate a entire universe at a few clicks

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it generates content for the game

final geyser
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Ok but does it play like no mans sky or what?

thin viper
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it is for no mans sky

final geyser
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?

thin viper
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you create stuff using it, put it in the MODS folder and play

median heath
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So you generate a universe, then put it in your no man's sky game and you play it?

final geyser
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So it’s a mod manager?

final geyser
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I don’t understand

thin viper
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its not a mod manager , it creates mods

median heath
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Hmmm, it might have weird interactions with multiplayer

final geyser
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Do you create worlds orrr....

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So you make mods, then put it into your game.

thin viper
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yep it allows "you" to create the worlds

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check the album i posted above

final geyser
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Oooh how do I download it?

thin viper
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its not ready yet

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should be in about two weeks i think

final geyser
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(Also creating something that can creat an entire universe in a few clicks is quite the accomplishment)

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So when will it be ready?

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Ok

thin viper
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i dont have a full time estimate , but i am waiting on another modder to finish another tool, which will help finish it

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two weeks i think

final geyser
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Is there a website up yet?

thin viper
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its not a website, its a desktop APP, you download it and use, no internet required

final geyser
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Ok but I meant a website where you can download it.

thin viper
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oh usual mod sites i guess?

final geyser
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So I search on the Microsoft store for it?

thin viper
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no no

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not on microsoft store

final geyser
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Like moddb?

thin viper
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it will be on the no mans sky mod sites

final geyser
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Where are those at?

thin viper
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the usual sites, where people download other NMS mods

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no mans sky mods . com and nexus mods

final geyser
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Can you send me a link to nms mod sites?

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Ok

thin viper
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most of it was taken using this (in atlas rises version of the game)

torpid prairie
final geyser
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Aight thanx my man

cyan oracle
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torpid prairie
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downloads

elder jacinth
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find meaning of life

young oar
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i found this discord on a google serch i am looking to find out how i can unlock all blueprints if thats posable withought actualy doing it

elder jacinth
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dis be wrong room but you could probably do that via a save-editor (Cheat engine) @young oar

wicked bobcat
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Any mods for being able to have more than 3 tech installed? I want all the scanner upgrades 😩

elder jacinth
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YES

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UnlimitedTech

wicked bobcat
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ty

verbal wharf
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hello

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is there any mod to decode coordinates ?

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or a mod here is not for that ?

cloud creek
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there a mod to get rid of the dust particles?

hallow pumice
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Yes, look up Clean Space mod

cloud creek
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ahh, i saw that one; but description only mentioned space effects. will try it.

cyan oracle
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rule 42: If one can think of it, and the game supports it, there's a mod for it.. rule 43: if game supports it but one does not exist, one can be made..

cloud creek
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the only one i found specificly for it, was over 2 years old and only had a couple hundred dl's, and questionable comments... heh.

vagrant iron
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If anyone was being driven absolutely insane with that damn sound, I fixed it with that mod 😃

heavy merlin
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Can you disable the useless tutorial type messages you still get down there after 50+ hours playing? 😅

vagrant iron
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There is a separate mod for that, yes

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Not mine

heavy merlin
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Oh, that's too much really. Some of the things it says are useful.

vagrant iron
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I'm afraid its all or nothing

rotund yoke
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is there a mod to disable the fuking irritating high pitched sound u get on low hp.

torpid prairie
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don't get low hp

rotund yoke
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i need low hp.

heavy merlin
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Is there a way to just eliminate the annoyingly obvious messages but leave others? For example, it's useful to know how many pirate ships are left or if I need to warp to another system to continue a mission. Tutorial type messages though need to die. I imagine the game files have a list of messages to pull from. Might have to grab the latest MBIN compiler and take a looksie for myself. one comment. My feelings too.

drowsy lagoon
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whats the .pak that contains the GCCAMERAGLOBALS.GLOBAL.MBIN?

cyan oracle
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🤷 did you need a vanilla copy of it?

vagrant bone
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anyone have any fun or useful mods?

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to suggest?

jaunty belfry
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How does modding affect galaxy generation and will stuff I upload be visible on the galaxy map for unmodded players?

hearty wasp
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  1. None to a lot 2. Depends on if it's none or a lot
jaunty belfry
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Well mods like rayrods, but I can go with out that for stuff like darker space and removal of speed lines. And what about the ship overhaul that adds more parts

hearty wasp
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Well there ain't discoveries of ships

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And rayrod's has a fuck loads of different shit

jaunty belfry
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Well I don’t no if it changes generayion

hearty wasp
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Generations don't normally seeps inti other generations

jaunty belfry
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That’s fair but since it changes systems types of ships will change the starship list

hearty wasp
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I suppose? But again there's no discoveries sooooo other than other people not seeing what you're seeing

tawny wren
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does anyone have the newest link to the cheat engine table? The one I have the cheats don't want to enable on most of them

drowsy lagoon
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@cyan oracle did you need a vanilla copy of it? even better! thks!

drowsy lagoon
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@tawny wren CE table didnt update to 1.55

tawny wren
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ah ok well ill wait then thanks

drowsy lagoon
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theres one 1.55 for gog version

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but i think gog version still on 1.54

tawny wren
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yeah i tried two different ones and they both have issues atm

drowsy lagoon
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the gog table?

tawny wren
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idk who made them i know i tried two different tables and neither worked for some of the cheats

drowsy lagoon
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the gog was posted today

tawny wren
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is there a link pinned?

drowsy lagoon
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nope

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check your pm

vagrant bone
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does anyone have any fun mods to suggest?

drowsy lagoon
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define "fun"?

drowsy lagoon
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@dreamy tulip planet lifepro?

hallow pumice
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❤️❤️

dreamy tulip
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@drowsy lagoon

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I had an old pre-NEXT video here

drowsy lagoon
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i wanna see that pos-next!

dreamy tulip
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Will record footage again soon :)
Have been pre-occupied with porting files from pre-NEXT. I am now where I leftoff (right before NEXT hit) finally.

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However, that snapshot above with the lake, is a NEXT snapshot (of an earlier version of my fan project on NEXT)

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Still lacking about 30/40k files

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But shouldn't take too long from here

drowsy lagoon
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do you know this project? Introducing Project Atlas: Your very own Procedural Universe generator for No Man's Sky

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by Gamer

dreamy tulip
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That's not the same gamer

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As in this discord

drowsy lagoon
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`It allows you to generate the following procedural content for No Man's Sky with the click of a few buttons.This is very similar to how you use the menu in minecraft to enter seeds,set world options etc.

Land Biomes

Water Biomes

Cave Biomes

Mountain Biomes

Terrain

Weather systems

Creature ecology

Planet and space colors`

dreamy tulip
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But, no I haven't. It's cool 😛

drowsy lagoon
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not release yet

dreamy tulip
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Oh wait, maybe it is the same user

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Cool beans

lethal solstice
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@drowsy lagoon PlanetLifePro is my mod.

drowsy lagoon
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@lethal solstice my bad

lethal solstice
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Its ok. I dislike it when people takes ownership of stuff they haven't created themselves. How can I help you ? By the way, the screenshots you saw aren't the mod LifePro.

drowsy lagoon
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last version of lifepro?

lethal solstice
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v1r8 (if I can remember), but the project is being re-created into a new mod called DS96_GameplayOverhaul.

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Latest version of this mod is v1r8

dreamy tulip
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@lethal solstice That came off a bit ambiguous

lethal solstice
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@dreamy tulip PlanetLifePro is not your mod. Sorry. I made this mod, it's mine, I am the creator. Get off the stuff you don't OWN.

dreamy tulip
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"Its ok. I dislike it when peopel takes ownership of stuff they haven't created themselves. How can I help you ?" - By no means, did anyone in this chat imply that It ever was?

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A random user asked me a question (if a picture that I posted) was "planet life pro"

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Get your facts straight.

hearty wasp
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haha tell that to redmas

dreamy tulip
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Before you ramble some nonsense lol @ DawnShadow

Ikr, @ Winder

hearty wasp
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oops time to get banned for drama

lethal solstice
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Anyway...

dreamy tulip
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^ Context

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I thought that I made it clear, that it's something different.

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It doesn't take much "thought processing" to put that together

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No worries dude. You slandered me. I had reason to bring that to correction.

lethal solstice
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@dreamy tulip Stop arguing. You only make me look stupid. I feel like you are trying to me manners I already know... BORING!

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@dreamy tulip Welcome to the "I ignore you" land...

drowsy lagoon
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peace and love ppl...peace and love

final geyser
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Marvel is better than DC change my mind

quiet island
hearty wasp
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it's funny cos Ki Adi Mundi is in SW, and SW is owned by Disney, just like Marvel

quiet island
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Agreed lol

hallow pumice
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Awesome to hear you’ve caught up to your pre-next progress RayRod 👍

dreamy tulip
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@hallow pumice Cheers 😃

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Still working on things

dapper crystal
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Those clouds are still lookin good @dreamy tulip

dreamy tulip
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@dapper crystal I'm glad that you like it

vagrant bone
toxic goblet
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Nope.

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You need to extract the rar, and delete/rename the disablemods file

vagrant bone
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uh dumb question.... how would i extract it?

toxic goblet
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open the rar

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drag it out

quartz cargo
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looks like he doesnt have winrar

vagrant bone
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i dont

toxic goblet
#

doesnt 7z do unrar as well?

quartz cargo
#

it should

toxic goblet
#

so it should just be 7z x <filename.rar>

vagrant bone
#

so what do i do?

quartz cargo
#

i use winrar personally, but just download either program. install it

#

then you can extract it

#

winrar "costs", but rly you can extract forever

#

for free

vagrant bone
#

7z it is then

hearty wasp
#

How does one not have a compression program

quartz cargo
#

idk

hearty wasp
#

I'm actually interested in that

toxic goblet
#

open terminal, run:

sudo apt install p7zip-full p7zip-rar
7z x <your_rar_file>
quartz cargo
#

if you dont use your pc much, i guess

hearty wasp
#

I suppose

vagrant bone
#

ok

#

all done

toxic goblet
#

@rugged cloud

rugged cloud
#

Thanks 😃

#

7-zip was like one of the first things I installed

#

followed by NP++

hearty wasp
#

^

#

And adobe CC

rugged cloud
#

Ah yes

hearty wasp
#

don't ask me where I got it from

rugged cloud
#

I could not live without my photoshop

#

where did you get it from NO NO.... he said dont ask

#

LOL 😛

hearty wasp
#

Ah shit now I gotta go into hiding again!

rugged cloud
#

🤣

#

seriously though people need photoshop

#

cause GIMP

#

its not the same

#

I give it A for trying though

hearty wasp
#

And XP paint when I need something s p i c y

rugged cloud
hearty wasp
#

I mainly use it for printscreening

#

And real quick cropping

rugged cloud
#

I only use MS paint for print screen

vagrant bone
#

just snip it

rugged cloud
#

that sounds painful

#

but I may have misunderstood the statement

vagrant bone
#

snipping tool

hearty wasp
#

Gah, too many buttons

rugged cloud
#

use the other one Winder

hearty wasp
#

Also I just really can't be arsed to use yet another program

rugged cloud
#

yeah I thought it was a button on another tool

#

paint works ok

#

and its quick to get to for me

hearty wasp
#

Aye, simple and elegant, end of story

rugged cloud
#

Now if we can all just go back to XP and mod there

#

would be nice

#

except for that blue and green theme

lime mesa
#

Hello, Is there a base building mod? that makes building the base isn't costy in normal mode

hearty wasp
#

just make everything free with debug globals

gilded grotto
elder jacinth
#

So with the unlimited tech mod and A LOT of S hypedrive modules each jump can be up to 11000 lightyears and costs 0% warp fuel

#

@gilded grotto I got a 2/4/6/10x if you want. I use the 2x

winged tartan
#

to enable mods i have to delete the disablemod txt. and then just move the pak files into the PCBANKS/MODS folder?

torpid prairie
#

yup

winged tartan
#

sweet thanks

lime mesa
#

So this mod isn't updated on the Nexus

#

but it's updated here

#

if anyone is interested

rotund yoke
#

is there a mod to display all the galactic hub planets group on the galaxy-map. for better route searching

vagrant bone
#

any fun or useful/must have mods anyone can recommend?

torpid prairie
#

those requirements are very subjective

pastel tendon
#

I'm lost, can someone point me to functional in 1.5.5 mods? It would be very appreciated.

#

I want dark, realistic space

#

like, not flooded with light and super colored space

#

I already have a reshade pack

#

ty in advance <3

quartz cargo
pastel tendon
#

niiice checking that out

quartz cargo
#

i personally dont use that mod because it makes it hard for me to see ships, they sort of blend in with the background

pastel tendon
#

hah, it hides ships?

quartz cargo
#

i mean

#

it's black space, and if you're below ships/opposite side of the sun

#

there arent any lights there rly, so its dark

#

you can still see it

pastel tendon
#

I like that

quartz cargo
#

i just have problems with colours blending together

pastel tendon
#

I want darker, realistic effects

#

sick of everything being flooded with light and oversaturated colors

quartz cargo
#

it's what you're looking for then

pastel tendon
#

yaaa thanks :3

quartz cargo
#

you can also look into clean space if you want, get rid of dust effects and plasma

pastel tendon
#

what's plasma

quartz cargo
#

when you fly around you see the dust right

#

but you also see a bit of a blueish purple effect similar to dust

#

thats plasma

pastel tendon
#

hah

#

well ty for info

#

trying this setup

lime mesa
#

is there a mod so you can deploy the exo vehicle thing without having to rebuild the dang thing everytime

gilded grotto
#

There is but I forget where I saw it

lime mesa
#

okie dokie thanks im searching nexus right now

gilded grotto
#

Kk

lime mesa
#

awesome you rock

#

gonna be annoying carrying all that crap around to each planet

torpid prairie
#

just get the bigger stacks mod to make room for them

rugged cloud
#

you dont need to use a mod

#

you can use a gamesave editor

#

OK so if you want to get back to Euclid you want nomans connect

#

it has places people have saved and that app can edit your save and warp you there

#

@young oasis

young oasis
#

aight I'll give it a look

young oasis
#

@rugged cloud I think it worked
went to a system called [HUB-g-211] Lennon (Diplos) System
assuming that's from the old hub so
thanks man

rugged cloud
#

Np have fun 😃

bleak tendon
#

Anyone on ps4 willing to hook me up with a superconductor or a stasis device

rugged cloud
#

UH wrong section XD

hardy hearth
#

Are there any camera mods that increase its functionality? 👀

rugged cloud
#

in what ways?

hardy hearth
#

I'd love for like an aperture selection

#

also a gamma selection from within the camera would be pretty good

#

also an increased movement speed within camera with the use of a hotkey

#

I really do love the camera mode and it's almost there

rugged cloud
#

well we dont have on call controls we can give you but there are mods that can controls some aspects of the color
for example the different filters actually are the result of LUT base color changes

#

so it actually changes the color to give the image a more HDR effect

#

the best thing I can recommend for you though is a mod I helped make

#

hold on

hardy hearth
#

more filters would be interesting

rugged cloud
#

it uses reshade

#

and THAT you can adjust a lot of setting in game for

#

it uses a custom LUT i created for him

hardy hearth
#

adding a depth-of-field that would please even Skyrim and Fallout ENB users while finding the right settings to allow quick-and-easy end-user adjustments to DoF strength and closeness to the camera with one slider

rugged cloud
#

so the some planets look better

hardy hearth
#

alright i want it just for this

#

My major complete with the DOF effect in game is how uncontrollable it is

#

like you can't choose what it's focussed on

rugged cloud
#

YES there is DOF

#

that is why I recommended it

#

most of the features you can turn of

#

play with it

hardy hearth
#

Alright I'll definitely check this out

#

Thanks a ton

rugged cloud
#

@fresh trail is your mod updated for 1.55 some of them broke when 1.55 hit and results in all sorts of weird bugs

hardy hearth
#

are the hotkeys rebindable? @rugged cloud

rugged cloud
#

NP Bravesloth
and yes 100% everything is basically customizable

hardy hearth
#

phew

#

I don't have a numpad on my keyboard so I would've had to bring out my backup keyboard

fresh trail
#

mm I don't think I updated it, I'll check on it

rugged cloud
#

if its not updated inform the author

#

or better yet learn our trade XD

fresh trail
#

Lists as compatible with 1.55

#

I downloaded the latest and it is identical to the one I have

#

I suppose it doesn't hurt to replace it anyway...

#

So what is the modding community of NMS like? I remember seeing various tweaks like nofade, removal of effects and such, any big mods or 3D modelling work needed

rugged cloud
#

ok

#

so then I think after reading its intended to happen

#

cause

#

Fade effect is the pixellated effect that somehow blends distant terrain into close terrain when you go toward it.

#

thats what it removes

#

so instead of fading it just glitches out cause the effect is missing

fresh trail
#

Huh, interesting

#

I just figured it took the fade-in effect of the terrain and made it go "POOF" out of nowhere instead and somehow magically boosted fps to playable levels

#

It's a minor cosmetic issue, small price to pay for FPS though

rugged cloud
#

well sometimes removing things have unintended consequences when modding

fresh trail
#

Yeah

rugged cloud
#

that happen in only specific times

rugged cloud
#

YES

#

that exactly

#

it was designed to fix the game

#

and sometimes out bandaids make it worse XD

wooden cobalt
#

I wish HG woulda made modding tools like the creation kit for skyrim/fallout etc

fast shale
#

Hey everyone, new to modding NMS here and I just installed my first couple today and noticed for some reason now my base computer isn't showing up, and a few of my storage containers are missing. Is stuff like that normal with adding mods?

rugged cloud
#

@wooden cobalt would be nice but unlikely

#

@fast shale what did you do?

fast shale
#

Added Kremit's Beacons and the Decearing Egg mod, the mods themselves appear to be working but when I came back to my base some things were missing @rugged cloud

#

Also played around with No Mans Connect

rugged cloud
#

well nomans connect should only alter you location

#

you bases should remain untouched

#

but try this

#

close to desktop and remove Decearing egg

#

try again

#

let me know

fast shale
#

I tried removing all the mods already actually, the base computer and storage containers are still gone unfortunately

rugged cloud
#

OH.....wait

#

is it the base you traveled from when using NoMansConnect?

fast shale
#

Um... I'm not sure exactly what you mean. It's my main home base that I've had since before I started using NMC... If that helps?

rugged cloud
#

well you said you used NMS connect right?

fast shale
#

Right

rugged cloud
#

I can think of only 2 possible things

#

either NMS connect somehow gave someone access to mod you base and they deleted something when they should have respected your stuff
or decearing egg is causing a lot more problems than it would seem

#

the best solution I have is to use goat fungus save editor

fast shale
#

Hmm...

rugged cloud
#

and simply add it back

fast shale
#

lol well I can't say I would have ever thought to look up something called Goat Fungus... LOL but I'll give that a google and see what I can find

rugged cloud
#

goat fungus is the author

#

XD

fast shale
#

lol I just found the github page and saw that... lol

rugged cloud
#

also while on github try and find the auto save back up tool

#

it save your save every 20 minutes

#

an old save could have helped you

fast shale
#

True, I'll look into that too. Thanks for the suggestions!

rugged cloud
#

here is that tool

#

I myself use it

fast shale
#

So when it comes to adding back that storage container, I can see under the Bases & Storage tab that the chests that are missing are actually showing up, they're just not showing up in game

rugged cloud
#

the container will have it contents, to feel non cheaty just add enough material to rebuild that single missing container

#

and it will still have the contents

fast shale
#

Ahh gotcha, Okay I'll give that a shot. This Save Editor app though, yikes the stuff you can do with it

rugged cloud
#

YES

#

mods can be cheat too

#

I use the editor cause I dont want to work 2x

#

I play legit on PS4

fast shale
#

Yeah the mods look cool and all but I was a little afraid they would take some of the fun out of the game and shorten the time I actually wanted to play

rugged cloud
#

for people that only have PC

#

I suggest you play through as much of the game legit

#

and when it becomes unbearable or you finish the story then mod

fast shale
#

Thats a good idea

#

I shouldnt be given this kinda power lol

rugged cloud
#

LOL

#

editor IS a life saver when save sometimes go bad

fast shale
#

Yeah I think I'll keep it on hand and just use it for emergencies

#

Famous last words

rugged cloud
#

or you will end up join the dark side.... join us

#

LOL

gilded grotto
#

Don't be compelled by the dark side

#

Also why does discord mobile not let me copy a URL D:

rugged cloud
#

of all people

#

you

#

will tell someone to not join the darkside

fast shale
#

lol

gilded grotto
#

Is it my avatar?

rugged cloud
#

@gilded grotto I am your father

#

heavy breathing

gilded grotto
#

Hell I cannot think of anything witty to say :fail:

rugged cloud
#

LOL

tranquil shore
#

Anyone know of any existing weather control mods for NEXT or at least something to remove planetary surface clouds or make them invisible?

rugged cloud
#

yes

#

hold on

#

he removes them in all but certain biomes that he thinks should have the ground cloud effect

wooden cobalt
#

I've never seen dust clouds :(

rugged cloud
#

its mostly at cave entrances

#

they added it cause hot air mixing with cooler air normally creates fog

tranquil shore
#

Cause I'm trying to use base computer/signal booster zoomouts to stitch topographical maps together but my ocd is bugged by the clouds

rugged cloud
#

well let me know if it works for those too

#

cause hopefully its the same effect

#

otherwise a new mod might have to come into existence architect want to do it anyway

cyan oracle
tranquil shore
#

That looks sweet

cyan oracle
#

thanks, just wish I didn't have to edit the basebuildingtable to get it to set anywhere.. would be nice if removing the snap points was good enough..

#

trying to restore plant rotatability now..

bronze mantle
#

Free rotation actually horrifies me just because I hate not being able to angle things precisely. Misaligned base objects are horrific.

cyan oracle
#

to each their own.. I just hate how restrictive the megaplanter is.. has to line up on 4 snap points.. not just one..

#

and being able to make the planters outside around my base means I'm not limited to biome type.. sorta..

rugged cloud
#

I wish we could switch between snap and no snap

#

with a button

cyan oracle
#

that would be cool

rugged cloud
#

yeah

#

HG please gib us this

#

IDK if we could mod that

#

I doubt it

cyan oracle
#

use the run trigger to toggle it.. which would be shift on PC..

rugged cloud
#

YES

#

then we could snap when we need it

#

and then do whatever we want other ways

#

honestly I wish they could make a new way to build

#

cause right now its a real pain to align anything

#

but I am asking for too much LOL

cyan oracle
#

lol, that would be really cool.. but it needs to be done at a programming level

#

in the meantime, I no longer have to decide which way to face the pole on the single planter in the corner..

tranquil shore
#

I'm surprised how nobody has made a Daft Punk mod for the Korvax yet

cyan oracle
#

lol

#

oh, also fixed both planter types so it no longer requires fuel and no longer has that annoying interaction option.. so you can quickly go down the line and harvest plants old school style..

#

restored the ability to rotate plants on both planter types.. and added the blue glow effects on the megaplanter (not the exact glow that matches the part, HG for some reason removed that glow in the NEXT update, so I had to use the glow from the single planters)

hearty wasp
#

I love all we have to do is outright delete the block related to the fuel in the entity to make that work

#

Means I didn't need to bother adding the ock in the first place when making custom planters lmao

#

Just a snappoint and you're done

cyan oracle
#

yea, alternatively, made it nice and easy to just remove that maintenance node from the entity completely and just keep the scene's status set to MaintDone..

elfin quiver
#

For some reason having trouble with the teleport feature in No Mans Connect. I can see it knows what the current save file is, and tried several times and it's not working. I installed it, paused the game, selected an adress i want to teleport to, went to those three dots on the side. It sees the save file, i click on "teleport to.." and select the location,yet nothing happens, no "reload current save" option appears. Am I doing something wrong? I am running the latest version (1.3.3) and have the game installed in F: directory, as that is my SSD. I have tried to custom install NMC in the F: directory where I have the game, but there was no such option to select the install location like in most apps.
Does anyone know a fix to this?

quick gate
#

that mod looks pretty cool but with the current state of bugginess im not so keen on trying any mods

cyan oracle
#

thanks 😃 and that makes sense.. I know some players are still playing Atlas waiting for NEXT to be fixed up.. one bug I can't believe they haven't fixed yet is the exocraft technician terminal.. it's texturing is inside out..

lethal fog
#

Anyone know if there are hidden language files outside of the usual directories? I've found some biome and weather types that I think are pretty recent but don't appear as strings in any of the usual language files

heavy merlin
#

For example?

lethal fog
#

have a look for lost green planet there are also blue / red, so I imagine those names are procgened

#

and weather type Invisible Jade Winds

#

looking through reddit / discord / Atlas Hub there is no mention of the lost biome type until about 2 days ago

heavy merlin
#

Hmm

#
      <Property name="English" value="VariableSizeString.xml">
        <Property name="Value" value="Invisible Jade Winds" />```
#
      <Property name="English" value="VariableSizeString.xml">
        <Property name="Value" value="Lost Green %PLANETCLASS%" />```
#

LANGUAGE/NMS_UPDATE3_ENGLISH

lethal fog
#

huh, weird

#

what line are those on?

heavy merlin
#

Just search for "lost green"?

lethal fog
#

hmm, mine must have extracted an old version

#

thanks!!

#

I'm guessing you extracted the files recently? Looks like those might have been added in the latest experimental build?

heavy merlin
#

Yeah yesterday

lethal fog
#

cool, just me being a doofus then 😣 ha

#

thanks!

heavy merlin
#

More like them being, if it had those things in game without translations 😅

lethal fog
#

it's cool that they're sneaking stuff like that in updates

#

extracting again so I can go through and grab anything else that's new for the database

ashen brook
#

Oh MAH GAWD this mod is SO FUN...Ridiculously fun. I mean, if you like jetting around with that punch glitch boost, this basically removes the glitch and turns the jetpack into always punch forward speed...Oh this is fun. This should be a technology in the game instead of a mod to controls.

#

The run speed thing I never tried. Just the jetpack alone.

#

I can't get over how fun this is...

cyan oracle
#

speaking of the punch glitch.. try sprinting and using the melee charge.. don't jump, just keep sprinting.. I did this at a trade station last night on PC and my character started sliding and gliding around until he stopped sprinting.. xD

summer mural
#

Is there a mod that completley disables grass shadows? Wondering cause all of my fps issues seem to come from that.

quartz cargo
#

i believe so

#

lemme check

rugged cloud
#

there is one that disable ALL shadows

#

well the ones that can be disabled

#

but now I get its existence

quartz cargo
#

its prob that 1 im thinking of

rugged cloud
#

had no idea it would help FPS

quartz cargo
#

shadows kill fps pretty badly in any game

rugged cloud
#

I would be weary to reccomend it

quartz cargo
#

but.. shadows make the game pretty

rugged cloud
#

its not been updated for 1.55

#

ok he addressed

#

its compatible still

summer mural
#

damn, i really like having shadows on stuff though. Gonna check either way though GWvertiPeepoSadMan

quartz cargo
#

i screwed up my flight mod >.< lol made 1 myself, very basic

#

but

#

everytime i slow down and it auto levels you

#

it tilts to the side like my ship is heavy on the right

#

woops

heavy merlin
#

Have you tried turning off HBAO?

quartz cargo
#

HBAO does tkae up quite a bit of fps, but it looks so good

#

you could also try No Fade

#

gets rid of that blurryness/pixelation when things load in, but also makes pop in more obvious

rugged cloud
#

whatever you do ....if you running potato already ...dont turn on tesselation LOL

summer mural
#

I've tried nofade it doesn't seem to help, ill check if hbao does anything

quartz cargo
#

hopefully when it's officially implemented, tesselation doesnt hurt fps that badly

rugged cloud
#

yeah its absolutely killer and this is from gtx 1080 owners

quartz cargo
#

yeah 😛

#

Off topic, but im so excited for the 1180/2080

rugged cloud
#

probably get a solid 10fps with like a 980

#

HA....we still dont know which it is

quartz cargo
#

i get a weird 30fps drop in my frieghter when looking at certain spots.

rugged cloud
#

well dont look at those spots duh

sly spear
#

Anyone know if it's possible to mod in custom content like with skyrim? I know stuff like script extender probably doesn't exist but it would be really cool

quartz cargo
#

rumours claim it's 2080, there was a leaked photo with a name, and how much better it is

#

but rly, who knows

#

and i cant help it >.< if i look back at my garage or rly just down the hall from my bridge, i get 30fps

rugged cloud
#

ok then if that is you problem just avoid the freighter..dont use it 🤣

summer mural
#

Ech turning off hbao didnt do any justice

quartz cargo
#

@sly spear not rly no.

rugged cloud
#

you can always nuke your setting lower

#

run a crappier version of the same game

quartz cargo
#

@summer mural are you justs tanding still when you turn settings off, or running around? The area' you're in could just be really low fps in general

sly spear
#

Ah a pity. Having WoW/Destiny style raids in a huge open galaxy would be so epic.

quartz cargo
#

because turning off HBAO should increase your fps by at least 10

rugged cloud
#

try running at 720p 🤷

quartz cargo
#

D:

#

ew

summer mural
#

It's probably the area

rugged cloud
#

is there a lot of other fauna?

#

or flora

summer mural
#

Only like trees but i doubt they affect so much, this fps issue only really occurs when grass is around. Other planets have a 50-60 fps so GWcmeisterPeepoShrug

rugged cloud
#

well all the blade of grass are animated

#

this is why grass used to have a shorter draw range

#

but HG just said screw it and optimized for beefier console or systems

quartz cargo
#

they need a draw distance scale for pc

rugged cloud
#

YES

#

that would indeed help

quartz cargo
#

I'll say i'm rather impressed with their draw distance though.
At least for structures and noteworthy things

#

some tree's but not as many as there actually are

rugged cloud
#

would look slightly worse overall but would help FPS

#

btw what is your FPS in that area @summer mural

quartz cargo
#

though creatures... some get 10 feet from you and disappear...

summer mural
#

30-40 fps

rugged cloud
#

that totally playable though

#

I grew up with 30fps consoles

#

never batted an eye

#

60fps is not a holy grail

quartz cargo
#

as did i, but now that i have a good pc, i cant handle anything under 60fps

#

well

#

i put up with it on ps4, and switch

#

switch i dont mind due to the art style of most games

#

but pc, no..

rugged cloud
#

I have a gtx 1080 with 64gb of ram and an SSD and screens capped at 60
I still am fine with 30fps after 1 1/2 year

#

my rig does 60 on most

#

but the ocassional 30 LOL

#

nothing to write home about

quartz cargo
#

my monitor goes to 165hz

#

used too 100+fps

rugged cloud
#

I cant see the difference between 60 and 100

#

so I am happy at 60

quartz cargo
#

😮

rugged cloud
#

heck I just told you 30 makes me happy

#

LOL

quartz cargo
#

yeah, to each his own i guess

rugged cloud
#

I just play the game

quartz cargo
#

easier that way, being ok with pretty much any fps

rugged cloud
#

dont pay attention to the lag I grew up with consoles

#

and all of those where 30fps max

quartz cargo
#

as did i

#

but i cant handle 30fps

#

so it's just you 😛

rugged cloud
#

I am glad I can be happy with less then

#

mean I dont have to over spend on hardware

#

well I did buy 64gb of ram

quartz cargo
#

and a 1080

#

😛

rugged cloud
#

but I bought them right before they went double in price

quartz cargo
#

i didnt lol

#

paid a crap ton for my 1080ti

rugged cloud
#

they are finally going down ya know

quartz cargo
#

yeah

rugged cloud
#

you can buy 64 GB of ram for about 600 now

quartz cargo
#

and apparently nvidia is stock piling their new gpu's so they can sell at msrp

#

which is nice

rugged cloud
#

The problem was that samsung basically made all the memory chips
and they had to build a new factory

#

it was not bit mining that was the problem

#

it was the cellphones

#

cellphone use the same chips

quartz cargo
#

well, it was both

rugged cloud
#

I imagine that Samsung finally built is factory

quartz cargo
#

not the entire time, but for a few months, bit mining went nuts, causing any available gpu's to be sold instantly

#

so the low availablitity in the first place was a problem, but the bit mining was the cause of the no availability

rugged cloud
#

dude the 64gb sets had gone up to like 1200 during last year

#

and back down to 600

#

ish

quartz cargo
#

usd?

rugged cloud
#

yeah

#

it was insane

quartz cargo
#

yeah, i bought 32gb for 600CAD or so

#

so like 450 usd i wanna say

young solstice
#

oof

rugged cloud
#

my price tag for my ram was less

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I just found my recipt cause it has a long warranty

young solstice
#

I bought my 1070 before the mining craze took off...I think it was ~$250?

rugged cloud
#

$384.99 back in 10/2016

#

so its still basical 50% higher

#

can you believe I paid that for 64GB of ram

quartz cargo
#

i bought my 1080ti for $1600 CAD 😛

#

which is 1200 usd

rugged cloud
#

my gtx 1080 was $679.99

#

it was MSRP

#

at the time

quartz cargo
#

i want the new gpu's, but i wont buy them right away

#

gen 1 usually has issues

#

plus.. i want the ti 😛

rugged cloud
#

I paid 200 less than you did for both than it cost you for just your 1080 ti

quartz cargo
#

i knew i couldve waited, but i wanted it right then

#

so i didnt care

young solstice
#

a friend gave me his founders 1080 since he bought a pair of 1080Tis (lucky bastard)...it works okay but sounds like a jet engine and can't overclock without thermal throttling...

quartz cargo
#

i had a 970 i couldve used

young solstice
#

some day i'll get an aftermarket cooler and slap that on...

rugged cloud
#

mine is the 1080 FTW

#

so less thermal throttling

young solstice
#

yeah, the blower fans are awful

quartz cargo
#

oh the leak of the new 1180/2080 shows it has a built in water cooler btw

rugged cloud
#

I like fan noise though...but I am weird

#

water cooler might just be some

#

and its a LEAK

#

so more like a potato

quartz cargo
#

yeah, you never know

rugged cloud
#

anyway I think we have gone off topic way too much LOL

quartz cargo
#

tbh it'd be ncie if it had a water cooler

#

i would want to water cool it anyway, but adding 1 yourself voids the warranty

#

yeah we have

rugged cloud
#

what ever happened with grass mod person

#

did he disappear

quartz cargo
#

i guess he went to try some stuff out

rugged cloud
#

ok cause I was waiting to see if he wrote some results

#

maybe it worked out fine

quartz cargo
#

hopefully

#

oh yeah

#

if you want to kill someone who joins your game

#

the moment they use the tractor bean to get in your freighter, warp out

#

they warp too, but when they spawn, they spawn in space without their ship and fall to their death

#

my friend figured it out, on me... -.-

rugged cloud
#

LOLOL

quartz cargo
#

also, aftet he warped with me in his frieghter (different time), some of the things he built, walled off.. he could see his ship normally and run around, but i just saw it walled off

rugged cloud
#

then it def. a bug

fast shale
#

So @rugged cloud gave me a solution to fix missing storage containers on my base which was awesome, but one of the other things I'm missing is my base computer. You can see the icon in my HUD but you can't see it. When I try to place a new one it says there's already one close by... Any ideas? I'm really trying to get the landing pad blueprint and it doesn't look like I'm gonna get it at this rate...

quartz cargo
#

build a different base computer at a different location?

#

not a permanent solution, but might help for now

fast shale
#

If I build it somewhere else will it still be at the same progress it was at with my actual base?

quartz cargo
#

idk. id imagine so

#

as you dont lose blueprints

fast shale
#

That's true

rugged cloud
#

I dont know how to walk anyone though a gamesave file

#

put poke around in the JSON format

#

top menu

#

but do be careful

bronze osprey
#

How does one edit a .BIN file?

#

I'm wanting to adjust some things in \SHADERS\CODE

#

Are they editable in Notepad++ as it is?

rugged cloud
#

yes

#

late reply but yes

#

BE WARNED only edit those files if you understand how shaders work

hearty wasp
#

maybe they enjoy LSD vision, don't judge

quartz cargo
#

Anyone know if its possible to remove the 1 player freighter per solar system limit?

hearty wasp
#

maybe

rugged cloud
#

LOL winder LSD version

#

fine if thats what they are into I wont judge

spice agate
#

The colors Duke, THE COLORS!

wooden cobalt
#

I kinda wish that space would get more fleshed out

rugged cloud
#

lewd LOL

#

there will be no fleshing here

spice agate
#

My poor eyes! q.q

rugged cloud
#

but on a serious not there are mods that help

#

space looks the way it does cause Sean likes nebulas

quartz cargo
#

i like nebulae's as well, but it's overly colourful 😛

#

but i use mods, so idc rly. im not a fan of black space personally (though it can be cool), i just use clean space/cleaner space

wooden cobalt
#

I wish the planets were still overly colouyrfull

lime mesa
#

I haven't read everything above me yet, but if like really dark nights and caves. I want to use my torch for cave diving in deep sea stuff too. Also, as someone pointed to before sea whales...big ones

heavy merlin
#

Buy exotic collectibles from the Quicksilver Trade Network 🤔 🤔

#

Exchange Quicksilver for unique, one-off items.

bronze mantle
#

@heavy merlin Where are you reading that off?

heavy merlin
#

NMS_LOC4_ENGLISH

hearty wasp
#

Isn't that like, literally said in patch notes or sth

#

Or at least already assumed by literally everyone

heavy merlin
#

Will be some old patch notes now.... I've seen talk about how you'd hypothetically get them, but not about what you'd do with them.

hearty wasp
#

Idk like what else do you expect for a currency to do if not for buying 🤔

heavy merlin
#

Of course. But buying what.

bronze mantle
#

We should get decorative bobbleheads for ships and exocraft.

#

...and some sized for freighters :^)

lime mesa
#

Can anyone suggest me a mod that allows for more modifications for ur character

#

beside that mode that unlock the XBOX helmet

#

maybe more colors or something like that?

fathom finch
#

Quick Question, What kind of mods work fine if other players don't have them?
are mods like Stack size increasers, launch cost reducer and legit max ships fine?

bronze mantle
#

ye

hearty wasp
#

none @lime mesa

lime mesa
#

that sucks

hearty wasp
#

also even if there are you custom parts becomes invisible to other people

#

one good thing is that you can become the invisible man

#

or a fucking floating gun

young solstice
#

That gun's a spy! 🕵

lime mesa
#

Eh, I mostly play on Singleplayer with Network off

#

so it wouldn't bother me

lusty shadow
#

is anyone else disturbed by the lack of imagination in 3d models of ruins, crashed freighters, and so on?

heavy merlin
#

What do you mean? Too few?

quick gate
#

hey guys is there any mod to change the noise during hyperjumps?

#

thinking about that, the regular boost is noisy too

heavy merlin
#

Any mod to remove/reduce the sloooow text display?

ancient mural
#

@lusty shadow the way that I look at it, is that the galaxy/universe is manufactured by some unknown force, and the Traveler is trying to escape back to "home" by reaching the center. Note: I have never reached the center nor completed the storyline

lusty shadow
#

yeah @heavy merlin too few models

#

crashed freighters are always the same, in the same position

#

with the same chests

heavy merlin
#

Oh even the chests in the same place?

spice agate
#

Hope the rayrod overhaul is worth the 2 1/2 hour download.

#

q.q

lusty shadow
#

yup, even that

#

also applies with ruins

#

there are 4 or 5 basic models and that's it

#

also, why make farms so boring? you could grow native plants inthe proper environment and get a bonus, like growing gamma weed in supercritic planets

quartz cargo
#

@spice agate howe are you downloading his overhaul? There isnt any files on it, and it isnt updated for Next

quartz cargo
#

is that sort of his beta for next?

spice agate
#

I 'unno it was what was pinned here by someone. q.q

quartz cargo
#

oh, no thats an old file by the looks of it

#

it will likely crash your game

#

He's working on updating it for Next, but it's a big mod. It takes time.

spice agate
#

q.q

quartz cargo
#

.<

spice agate
#

Well that was a wasted half hour. q.q

queen delta
#

does using mods disable steam achievements for nms?

heavy merlin
#

I doubt it.. they added the new mod support to stop people needing to mess with the game's files... If people would still need to in order to get achievements, that would kind of defeat the point.

#

But you can try it and see... I think some of the first ones are easy to get.

queen delta
#

i already have all the first ones lol

obsidian tree
#

figured I'd post my mod here in case anyone is interested...
I made one that unlocks all the emotes and adds 2 other ones that I found funny: https://www.nexusmods.com/nomanssky/mods/771
I also have another mod that adds the xbob helmet 😃

lime mesa
#

@obsidian tree Loving your mod, can you make one with the dab

#

like regular dab

#

just as an optional download

pastel tendon
#

are those emotes in the game but just unusable?

vagrant iron
#

A few are .. others were custom made by the legendary monkeyman himself

brisk bear
#

Are they visible in muiltiplayer?

obsidian tree
#

@lime mesa the "dab" one is what the game has in the files... Unless there is another one that is completely un referenced...
@pastel tendon yep, the 4 special ones are locked behind 'specials', which I assume are something that can be unlocked with the quicksilver currency or something...
@brisk bear yes

#

also the "cusotm made" ones are just anims that already exist, I just told the game to use them as an emote... Nothing fancy like making actual custom animations because that is an insane amount of work and currently impossible with the tools we have now lol

#

we can't even figure out the format of rotation data currently smh

#

if anyone is good at binary data compression, specifcally compressing quaternions, hmu...

rugged trail
#

@lusty shadow er, i thought you could grow native plants outdoors

#

your 'bonus' is just not having to use fuel or have biodomes though

heavy merlin
#

You can... And the bonus is you don't need fuel or silly buildings to keep them in.

#

Yes

rugged trail
#

what plant is native to verdant planets?

#

oh, wait, duh

#

star bulb

heavy merlin
#

Star.. hyes

hearty wasp
#

I just love how the animation is one of the few things that can be synced without identical files on both sides

rugged trail
#

is there any planet you can plant coprite flowers in?

hearty wasp
#

so I can finally dab on all the haterz

young solstice
#

heh, sometimes people make me chuckle...i found a mod where the creator refuses to reveal the file he changed and if someone spills the beans he'll unpublish and make people go to nexus for it

#

spoiler: it's one file

hearty wasp
#

wonder who that is cos I've not met such a person 🤔

#

also spill the beans over in Nexus as well and make the guy never make mods again lmfao

young solstice
#

ahaha

#

it's a mod to remove portal costs (so you don't have to shove mats into it every time), so...it's not even anything super special.

#

I can understand people trying to protect their work, but threatening to take down the mod for revealing something very easily found seems silly.

hearty wasp
#

well people are stupid

young solstice
#

I should make another attempt at the other mod I wanted to do...increasing rewards for learning words

#

first thing I tried didn't seem to work (increasing the "max" reward for the speech), so must tinker...

hearty wasp
#

did you look into the reward table

young solstice
#

yeah, that's where i changed it

#

i'll mess with it some more, but for now...sleeeeeep

obsidian tree
#

there is already a mod for that isn't there?

#

I swear I saw it on nexus earlier, was called 'learn more' or something lol

#

also, saying you won't reveal what is changed is stupid since it is so easy for anyone who actually want to know to find out

#

it's not like this data is encrypted lol

rotund yoke
#

has the hovercraft mod updated yet?

dreamy tulip
#

@rotund yoke Not yet

heavy merlin
#

"FirstAtlasStationDiscovered": false, 🤔

dreamy tulip
#

@young solstice I laugh when people bicker and try to claim 'trademark' over HelloGames' copyrighted content and in-game assets. (Oh, I did this first, this was my idea first, - you can't do that too). Says who? You? You can't say that. 😂 There's like a dozen different kinds of flight mods, space mods, and other kinds of things. Each author had a different preference and their own take. Sometimes similar, but different. That's the beauty of being able to creatively make modded content - You get to mold the game into your own liking, and choose which (kind of mod) best fits your preference At the end of the day, 'silly titles' are irrelevant because what people care about is the experience. Users simply browse sites and look for which mods seem the most interesting to them.

If it's 3rd party asset related that's a different story. Ownership could potentially be rightfully claimed. However, when it comes to modding No Man's Sky and working with in-game assets, users who do so; are literally building off of the copyrighted contents of HelloGames - while also building off of their entire, original idea - no matter how original any ideas they may form in the development of a mod might be - if they are working with in-game assets purely.

On the inverse, there is a general respect/courtesy that is the right thing to do across modders. Like, if someone helps you with something, or if someone works on something and contributes, crediting them is simply the right thing to do and it should be done. It's not cool for authors to intentionally try to come off as ambiguous.

#

And about that author, who threatened to take down his mod if a user revealed the file that he is changing... is kind of silly. It would take like 4-5 seconds to do that, if someone really wanted to, like what mm said. lol