#nms-modding

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brazen pumice
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okay, i'm going to change that

dreamy tulip
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Thanks a lot

supple wadi
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Can't blame AR if it does it vanilla. ๐Ÿ˜›

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ryan will all in the modding role be given perms for pinning. ๐Ÿ˜›

dreamy tulip
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What thing I do know is that with nms in general, I've had weird opengl issues on rare ocassion

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One time geoforce experience messed nms up for me

brazen pumice
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hm?

dreamy tulip
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Was replying to primedragoon ๐Ÿ˜›

tacit mesa
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Oh Gefore Experience? kills it

brazen pumice
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no leon xd

supple wadi
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Sorry, typing broke.

tacit mesa
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Nope, isn't running. facepalm

supple wadi
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favoritism! ๐Ÿ˜›

brazen pumice
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i'm confused asf

dreamy tulip
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Yeah, I had to like uninstall geoforce experience at one point because it would crash nms before it opened haha

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After looking in the system events

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in windows

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it said that was the cause

supple wadi
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GeForce Experience is wonky as hell.

dreamy tulip
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Reinstalling it fixed that... but then there's some people who have rare issues with MojoW's opengl32 proxy injector

tacit mesa
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So could we wholesale add Voyager to NMS had we the models?

dreamy tulip
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And some amd users can't use the ReShade opengl32

brazen pumice
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Rayrod pin this

dreamy tulip
tacit mesa
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Oh that reminds me.

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I'm running Reshade now, that's probably what's causing the instability with tabbing.

dreamy tulip
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Wait

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Are you using that with

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My 3rd person flight?

tacit mesa
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Yes, though I haven't tried using the 3rd person modes yet.

dreamy tulip
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Those two aren't compatible

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Yet

tacit mesa
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ah

dreamy tulip
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The .nms extension is mine in c++

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But

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The opengl32.dll from the 3rd person flight is MojoW's proxy injector

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Which hooks to the executable and also links to the .nms extension

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And it's currently closed source + he disappeared

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So I can't look inside and fix the incompatibility

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As the problem is with that, and not my source

tacit mesa
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If you want to teach me C# or C++, I'm honest, I'm down with that.

supple wadi
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unless you overhaul the old script extender and that's a whole thing

tacit mesa
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But currently, I model, I texture, and I scratch my head at game engines.

dreamy tulip
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I'm still learning c++ roughly, and haven't gon back to it yet

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Not enough to teach at this point

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I learn quickly, I put that together in a few hours though

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Just haven't made the time

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As I'm working on other things

brazen pumice
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c++ is wonderful

tacit mesa
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Yeah I hear you, I think all we who's interest lie in modding likely aspire if secretly or in a clandestine manner to develop our own gems to infest the world with.

supple wadi
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lol that's one way to describe that

tacit mesa
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LoL and Dota are definitely infestations.

dreamy tulip
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When I get back into it, I'll start making more extensions

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That require hardcoded exe editing and can't be done via mbin mods

tacit mesa
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Pilotable Freighters?

dreamy tulip
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My mod has a freighter that I made pilotable

brazen pumice
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hesdoneit

dreamy tulip
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An E3 freighter

tacit mesa
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Hey, how hard would it be to get the hovercraft to fucking strafe left and right?

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Wait you did what?

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Was it still a mobile base or just a massive aesthetic flying freighter?

dreamy tulip
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There's so much stuff in the overhaul that I've made and not told anyone, but the E3 freighter that you can fly

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is known about

supple wadi
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If memory serves I think it's just aesthetic.

tacit mesa
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I'm gonna have to go look up the E3 footage so I know what freighter/s you're talking about.

dreamy tulip
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It's in the basebuild menu

tacit mesa
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Btw one of your massive cities with all the backpack upgrade terminals at the end and such.

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It spawned with the floor level with the ground.

dreamy tulip
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That's civilization by Redmas

tacit mesa
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Resulting in a forest of grass in all the common areas

dreamy tulip
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I'm getting ready to upload a new beta

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With that disabled

tacit mesa
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Oh is it? I don't have that installed. -_-

dreamy tulip
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It's in the overhaul core mod (with permission)

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But

tacit mesa
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ah

dreamy tulip
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There's been a few reports about it, I think Redmas is aware of it already

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So, I'll be patient

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And let him know if necesarry

tacit mesa
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Just gotta wait for him to fix it, fair enough.

dreamy tulip
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- Improved Exocraft Camera
- Underwater biome density adjustments
- Freighter Biome Warpin fix attempt #5 (Please report back)
- The E3 scaled planets + solar systems now has correctly positioned cloud height
- zzDefault Gameplay Difficulty.pak now has default gravity and a default powered mining beam

- Included a rare/unique bug hotfix folder section for users who have odd bugs
Optonal Mods > Rare+Unique Bug Hotfixes

- Added an optional Default Gravity file
Located in: *Optional Mods > Core Mod Removals+User Recommended > User Recommended > Default Gravity > zzDefault Gravity.pak*

- Various other adjustments```
tacit mesa
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Doesn't break it really so no worries.

dreamy tulip
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What I've done so far

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I'm considering adjusting some UI stuff

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That has raised some concern

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Before I start adding new inventory tabs

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from E3 footage

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And other UI content that doesn't exist in the game

supple wadi
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Not sure, but do those little cities use the planetbuildingtable? I'd think so, but if they don't, resolving that would be a serious pain.

dreamy tulip
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I already have added stuff to the UI, but not to the extend I desire

tacit mesa
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I very much want to edit the E3 based UI

dreamy tulip
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Oh nah, they don't... rather they modify existing building files

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that already load in-game

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and link to other custom building mbin files

supple wadi
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So yes, in a way.

dreamy tulip
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The way he did it

tacit mesa
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The bar across the top needs to be shortened.

dreamy tulip
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I highly don't recommend going through the pain of doing that

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And it's not a simple thing to do at all

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It's extremely tedious and complicated

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To mess with the ui files

supple wadi
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I'll have to give Redmas' stuff a look somewhen, because that sounds like a rather roundabout approach.

dreamy tulip
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as they are more than just textures

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that cause it to show up on screen

tacit mesa
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Just because its hard doesn't mean it isn't worth doing.

supple wadi
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Also yeah. UI stuff is not a good first entry area to modding.

dreamy tulip
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I had to read through 11 million lines of UI xml to get the inventory setup properly, and I had to hack the executable in real time and create a mini UI editor to adjust it properly

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And reboot over 600x

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For only one aspect of that mod

supple wadi
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Worth doing: yes. Worth doing as a first effort: I'd say not, personally.

dreamy tulip
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And it's been around 6 months of refining it here and there

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But there's two versions that I setup

tacit mesa
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Dear lord that is exceedingly complex for a UI setup. -_-

dreamy tulip
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Yeah, from the outside in it is

supple wadi
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Like some of it is just that it's hard to register any real changes due to its odd setup.

dreamy tulip
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but I'm sure HG has a more simplistic method

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With official tools

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Being more convenient

tacit mesa
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I'm so confused as to why Hello isn't onboard for mod support.

supple wadi
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Basically all of NMS modding is convoluted due to us having to make practically all the tools from scratch.

dreamy tulip
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I don't think they aren't on-board

tacit mesa
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Why no official modkit or something then?

supple wadi
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Smol team.

dreamy tulip
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That's a different story

supple wadi
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Other priorities.

dreamy tulip
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But if you look in "DisableMods.txt" they actually help aid new modders

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in setting up mods right

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And at times they've helped people on steam

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with mods

tacit mesa
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Oh I know they aren't against it.

dreamy tulip
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And they retweeted mods

tacit mesa
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They just also don't support it.

dreamy tulip
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But, regarding official mod support

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Not sure about that

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I know Sean talked about it pre-release

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There's a quote about it

supple wadi
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I'm pretty sure they prioritized salvage ops after the PR disaster at launch.

tacit mesa
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If they wanted to support mods, there could at least be a steam based workshop for mods.

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That's all I'm saying.

dreamy tulip
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It would be nice

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Imo

tacit mesa
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Also supporting your modding community is a good PR move these days.

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Given the shadey shit Bethesda is pulling.

supple wadi
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I think they don't wanna Bethesda-fy themselves in terms of outsourcing the "fixes".

tacit mesa
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Ah but if they don't stop it, the fixes will happen anyways.

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Look at y'all go already.

supple wadi
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It's a whole weird situation, 'cause you're totally right in a number of ways, for other games, but NMS is whole weird thing in itself.

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Like they just can't win in many ways. RaY does some neat shit and you get a load of fuck yeahs and then some fuck'ems towards HG for not doing it, because omg it's "so easy".

tacit mesa
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I wish I could plug NMS creature generator into the Spore creature database of everything everyone has ever made in Spore.

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Well that's the thing thought, it isn't hard for one focused person to achieve something impressive when capable of dedicating the time and effort. What the community can do for NMS is just, more than Hello ever could.

supple wadi
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Either way, I'm hopeful they'll sort something out eventually to give more official support.

tacit mesa
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And that kinda sucks for their ego, I guess? Because they wanted to create infinite proceedurally generated variety?

supple wadi
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I mean the thing is that HG builds the entire foundation.

brazen pumice
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at least they recognise the modding community

tacit mesa
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I honestly don't understand why they don't embrace the modding community, it seems like such a natural thing to extend your passion hug to all your modders passion hugs.

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-_-

supple wadi
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None of what any modder has done could have been without HG. Like the biome stuff RaY and Gamer have been working on was more fully made possible by 1.3.

tacit mesa
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Maybe they have a contract with Sony or something.

brazen pumice
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building a mod development engine for the community is not as easy as you think

dreamy tulip
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Yeah, it's nice to know that they recognize their modidng community

brazen pumice
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also, song is strict as shit with mods

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sony*

tacit mesa
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I'm not even driving towards that point Ryan.

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Just a workshop page would be nice.

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And a willingness to listen to issues some modders have and mayhaps make a thing or two easier where it doesn't need to be pulling nails.

supple wadi
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There's a lot of quiet listening they do. I was researching buildable junk pre-Foundation, then we got it. We were researching custom biomes, then we get 1.3 that enables a whole load of them to be configured.

tacit mesa
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So they're speaking with their actions and supporting the modding community in small ways.

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I view that positively.

supple wadi
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Basically yeah.

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Like it woulda been a hellish mess to add ad hoc objects pre-Foundation, so the introduction of the build menu was literally a dev-send.

tacit mesa
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The whole building element did made me feel like the modding community was being reached out too, to be honest.

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Seemed an odd choice for an exploration game.

supple wadi
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I remember both suggesting and then trying to work out how to implement signal boosters before Foundation and just...Thank HG for the build menu.

tacit mesa
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I just discovered today that the vehicle scanners have the same function as the signal boosters if you acess them through the X menu.

dreamy tulip
tacit mesa
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Yay, I contributed!

cyan oracle
supple wadi
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Huh. I wonder how many NMS players are in Asia anyway.

tacit mesa
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What posting a screenshot? I hope you aren't out of line.

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Also Krem, what service do you steam on? I searched for you on twitch earlier but I saw nothing.

cyan oracle
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I stream on youtube via xsplit

tacit mesa
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Oh youtube, no wonder I didn't notice it.

supple wadi
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๐Ÿ˜ฎ When'd ya start that?

tacit mesa
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Don't even know how to access youtubes livestream service.

cyan oracle
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I streamed back in pathfinder a little, but then I lost interest in the game

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recently started picking it back up since getting a new headset

supple wadi
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It's mostly going to the user channel on YT, typically shows as live if not mistaken.

cyan oracle
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@primedragoon#8241 if you subscribe to my channel, you should be able to follow the live streams

tacit mesa
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I wouldn't be able to stream on YT anyways, I'd get demonitized for cussing.

cyan oracle
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ah, n/m, I get what you're saying.. lmao

tacit mesa
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Stream on twitch, I'll come watch.

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I won't get kicked for saying 'bullshit' in sidechat.

cyan oracle
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just tag the channel with an adult rating and you're good XD

tacit mesa
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Or telling a snowflake that I hope they melt in the bigotry fueled fires with which they have supplied hell.

supple wadi
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๐Ÿคฆ

brazen pumice
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what happened here?

tacit mesa
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Nothing, just commenting on the nature of the closed minded environment in youtube livestreams.

supple wadi
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lol what just talkin' about streamy stuff

brazen pumice
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it turned dark real fast xD

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night

cyan oracle
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did I miss something? only thing that happened was a fun conversation..

dreamy tulip
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Just adjusted all slots for the inventory

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Getting ready to adjust in-game

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Trying to restore the kind of synergy that the base game has

dreamy tulip
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Here we go

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Just edited the latest beta changelog that's pinned

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Updating the overhaul again with this fix

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In-case anyone has already downloaded the 1.2.2 beta (so you don't need to re-download to get this tiny inventory synergy hotfix)

tacit mesa
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So I haven't had a freighter land on my head since the patch. I have however, found a crashed freighter, in at least 5 pieces, which will add a mission when you interact with the data module there.

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The mission is to 'salvage' the ships cargo, which is buried underground.

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This boxes are filled with either credits or Nanomachines.

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Nanomachines in batches of 125

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And Units in batches of 125,000 or more thus far.

tacit mesa
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I wonder if I can use this 'Terrain From Space & Smaller Planets Mod' with the overhaul. I somewhat doubt it, considering I'm using the E3 Planets varient, and they probably both edit some sets of the same files to achieve their effects.

dreamy tulip
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LawnReality was the first person to discover the "uknown" which scales down the planets to E3 sized that I released around 4 months ago (at his suggestion), and I had terrain from space working for awhile... but I disabled it for the time being as it causes visual glitches.

tacit mesa
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How bad are we talking here? Sometimes going orbital to get to your destination just makes more sense, and being able to see reality would be awesome.

dreamy tulip
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It creates really black squares from space

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To the point that it just kills immersion imo

tacit mesa
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Ah, so ugly then.

dreamy tulip
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Yeah

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There's likely other ways to do it, but I haven't looked too much into it.
My mod does improve terrain level of detail on planets from far away... through glsl coding

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But terrain from space is different

tacit mesa
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Haha, I don't know what I should hope for, full Hotas support for No Mans Sky, or for Elite Dangerous to finally come out with proceedurally generated living worlds.

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You'd think it'd be easy to call.

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But at least in Elite, you can see your dead world in perfect scale.

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Not that I think the dead universe over thar has points over No Mans Sky for that fact... I'd still like to drive through a forest in VR, fly through the mountain canyons in the Alps, ect.

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We may not have a replicant earth in NMS, but at least I can fly through the mountains.

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Thanks for real mountains btw.

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I fell off one earlier and seriously thought I was going to paste given how long I fell.

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Btw, does your mod account for ship splashdown? I haven't left my home system yet.

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And there is no water here.

dreamy tulip
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What do you mean by ship splash down?

tacit mesa
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I might have a shit eating grin on my face.

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I mean smash into the water and continue burning gas loaded ass into the depths.

dreamy tulip
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Well, you can fly underwater in casual flight like a submarine.... but if you activate boost you can surf the waves

tacit mesa
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Good good, and yeah I don't expect to be able to boost underwater.

dreamy tulip
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You can

tacit mesa
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That would....change things.

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Like the world.

dreamy tulip
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But above water

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If you boost

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You won't go underwater

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But surf the waves

tacit mesa
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Oh you're a skip rock sort of thing?

dreamy tulip
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When not boosting you can go underwater and boost once you're underwater

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But if you boost above water you ride the waves

tacit mesa
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interesting effect

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Ship boat.

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Too bad we can't get out of the ship where-ever we want.

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Otherwise that'd be a nice place to land.

dreamy tulip
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I set it up that way, as I thought it was a lot of fun for flying

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I've been looking for what tells the game where you can/cannot land

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It might be hardcoded

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But you can spawn your ship underwater now

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With the unrestricted ship caller in the basebuilld menu

tacit mesa
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Oh cool.

dreamy tulip
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Or anywhere

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It compliments rough terrain planets

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Or large oceans

tacit mesa
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Oh yeah, I had a suggestion about life support on your suit.

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Doesn't make sense to me that you cant recharge it from the materials you get from killing things.

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Because....leather is warm.

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Right?

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Also I want a reason to actually kill things besides random maliciousness and a 'very' rare need for a component.

dreamy tulip
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I'll think on that

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Also, I'll add more predators to the game

tacit mesa
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I wish I could get species specific 'Meat' 'Trade' commodities that rose in value the distance you travel from where you attained them.

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But that's probably a tall ask.

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I was actuallly going to ask about more predators, but I'd forgotten about it.

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A little more sentinel variety would be nice too. If not models, it'd be nice if they'd at least occasionally fire a different weapon at me. ๐Ÿ˜›

dreamy tulip
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Gonna take a break for a bit and actually play, but eventually I'll work on predators soon

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There's a lot that I've done and plan to do and a lot on my current to do list

tacit mesa
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Haha, I'd help you if I could mate.

dreamy tulip
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It's not hard for me, but right now I'm focused solely on stability

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Before making newer features

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There's a lot in here that no one has found yet either

tacit mesa
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No I totally understand that, running stable is definitely the most important thing, there's no point if you can't enjoy your labors.

dreamy tulip
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I chose not to reveal all the details haha

tacit mesa
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Are the lootable freighters with buried goods your doing then?

inland sky
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those are in the base game

tacit mesa
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And seriously if you can, strafing hover vehicle pls. ;_;

dreamy tulip
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The changelog .txt is a breif overview of "some" of the changes/key features from the v10 beta alone. Although prior to releasing the first official v10 BETA I had over 1,000 previous v10 BETA's that I compiled and before that I also worked the mod up from 1.1, 1.2, 1.3, 1.4 - v9.9 etc within a long duration...

tacit mesa
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Dude you don't need to hype yourself up, I'd almost go gay for you, your mind is as attractive to me as Jhonny Dhepps body is to teenage girls.

dreamy tulip
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And each change log that I ever released (I scrapped the older changelogs prior to v10) are breif explanations and cover some of the details

tacit mesa
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I'd keep you as a pet and pay for things and let you mod things.

dreamy tulip
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Nah, not doing that but I know that a lot of people wonder what the "overhaul" does

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๐Ÿ˜›

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The only real answer to that is "almost everything"

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And if I wrote a list of everything that I made in there, it would be too long to read

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and redundant to do

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and I spent more time creaitng/working on it than logging

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Haha

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But I made sure to point out a few key features

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Another thing is that I never need to take notes either

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So I remember each thing by memory, and it helps..

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Because there's like 7k files but is a good learning process

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And I'm no where near done

tacit mesa
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If you spend 2 years reading the same novel every day, for hours a day.

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You better know that novel by heart....

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352mb, how much model how much code? This is what I've been wondering for a while.

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Because the ships are all in seperate files. -_-

supple wadi
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except for those small details which you lose because you don't comment your files ๐Ÿ˜›

tacit mesa
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You don't comment your files?

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You bastard. -_-

dreamy tulip
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Nah, no need to comment it

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I memorized it

tacit mesa
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I actually feel a small amount of sympathetic rage for other programmers behalf.

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Oh that freighter that spawned on me was an E3 one?

dreamy tulip
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Nah, that wasn't an E3 freighter

tacit mesa
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Okay nvm

dreamy tulip
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It was a regualr freighter

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But

tacit mesa
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I got to get into one of these landed freighters actually.

dreamy tulip
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I think it's fixed now right/

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?

tacit mesa
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I remember running into a random person standing out in a field before, and he made me feel like I was a dwarf.

dreamy tulip
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Someone said that he's glad it's fixed because it felt like he was being haunted by it lol

tacit mesa
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Gotta check if thats the case on the freighters too

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I haven't had one land on me since your latest patch, but I only played for about 2 hours after that.

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I went looking for new ships and I was getting tired of running into the same model over and over again.

dreamy tulip
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I've never had it happen at all ๐Ÿ˜ฆ

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I wanna experience getting smacked by a freighter

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lol

tacit mesa
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Its very disconcerting friend.

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I was in my tank the first time.

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And it smashed me THROUGH the GROUND.

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Into an impossible space.

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And by impossible I mean, the terrain generates caves you don't have access too.

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There was no exit.

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I was imprisoned.

dreamy tulip
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Sounds terrible lol

tacit mesa
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Once I realized I was trapped, some of my redheaded nature did indeed seep out.

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I obliterated every square meter of destructible land in that area.

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I was still trapped.

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Every time I modified the area, it treated that space as being outdoors and exposed to the elements.

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I was on a "Boiling World"

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Where the daytime temperature is 74 degrees

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And the nighttime temperature....

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IS 780!!!!!

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I felt like I was Riddick on opposite day.

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Where the hellworld is only hell at night, and you have to hide in the light of day to survive.

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Chasing the cold light of the sun to maintain my pathetic life.

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But alas, pancaked by the grand freighter of untimely misfortune.

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I was trapped, underground.

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In a proverbial steamer.

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Doomed to die.

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;_;

dreamy tulip
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Lol

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That sounds like a crazy planet

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๐Ÿ˜›

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Sorry, was putting a pizza in the oven

supple wadi
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so prime's planet

hoary lily
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yo rayrod may i ask you to pls clarify something about the game in general?

dreamy tulip
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Sure, what's up?

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Will answer if I know

supple wadi
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the center is indeed a myth

hoary lily
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it's hard to describe but why is it that every ship cockpit seems "disconnected" from the ship that it belongs to if that makes sense? like how if you zoom all the way out the cockpit is "floating" and if you look inside your ship in photo mode the cockpit isnt there

to me, it seems like since there are only like 6 cockpit designs in the whole game, theyre stored in files within the game's data that are loaded up as you enter a ship, rather than loading them up from every individual procedural ship that's in the game. is that how it works or am i wayy off lmao

inland sky
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yes, the cockpits you see inside a ship is different from the actual ship

supple wadi
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When you fly the rest of the ship is also basically disabled.

inland sky
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though different ones are linked to different ship models you fly

supple wadi
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So when you go to fly a ship it disables the exterior and loads the interior.

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And photo mode disables the interior and reloads the exterior.

dreamy tulip
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Yeah, there's nothing behind you when you are in the ship and the cockpits are a scene that faces forward. Only what is visible in the camera's FOV in the forard facing direction is actually modeled. This may have been done to simplify things.

rancid shale
#

Wouldn't it be wasting computing power if they rendered things behind you

dreamy tulip
#

Ket and Gmr_Leon cleared it up

rancid shale
#

I mean... We can't see it anyways

supple wadi
#

Unless you've a third-person mode and a character model to render, there really isn't any reason to complicate it further, so...Yeah.

hoary lily
#

ahhh right thank you all, i noticed it from day 1 and it threw off immersion pretty badly

supple wadi
#

And yeah, Carl, it'd likely be minor but it would be doing work it didn't need to.

hoary lily
#

i guess i overthought it with the whole "is the cockpit seperate" but the concept is essentially the same. im asking bc i have a small feeling that if 3rd person was fully added they might change this

rancid shale
#

I guess then they will just render your ship model ?

hoary lily
#

also procedural cockpits would be nice but that's not something many people seem to think of lmao

dreamy tulip
#

I suspect it would look the way it does in third person right now

hoary lily
#

yeah most likely

supple wadi
#

Unless they decide to put the glowy orb behind the dash and render that

rancid shale
#

I understand why they skipped procedural cockpits

hoary lily
#

lmao i love how the orb is always funky in photo mode

rancid shale
#

The glowy orb really bugs me in photo mode

hoary lily
#

ayyy

dreamy tulip
#

Krem setup some pretty cool custom cockpits ๐Ÿ˜ƒ

rancid shale
#

indeed

#

Holographic and stuff... Really intimidating and futuristic

tacit mesa
#

Is it possible to match associative cockpits to ships?

inland sky
#

I wonder why they just copied the explorer cockpit to the exotic one

dreamy tulip
#

Oh, referring to actual ship model cockpits

#

Not the HUD ๐Ÿ˜›

tacit mesa
#

Because honestly I've been wanting to practice my sci fi ship modeling and texturing anyways.

dreamy tulip
#

I like the HUD too

tacit mesa
#

So I might do a set.

rancid shale
#

Oh sorry

dreamy tulip
#

Oh, no worries haha

rancid shale
#

@inland sky Time...

dreamy tulip
rancid shale
#

Youtube just notified me ^^

dreamy tulip
#

Oooh nice

hoary lily
#

omg yesss you uploaded a video of that planet!! i saw the screenshot a few days ago and fell in love haha

supple wadi
#

Outside of time, I think for the spherical cockpit ships explorer fits relatively well.

#

But for the squidships I think hauler woulda been more fitting.

rancid shale
#

@dreamy tulip Why did you make the grey in the HUD so bright ?

hoary lily
#

heavy e3 feel

supple wadi
#

I think it was due to a visibility issue.

hoary lily
#

and that

#

xD

dreamy tulip
#

I could reduce the opacity, but then I'd get complaints of it being too translucent

#

But kinda like it this way

supple wadi
#

Which is what originally led to the higher opacity to begin with, no? lol

dreamy tulip
#

Yeah

#

Haha

tacit mesa
#

I wouldn't complain, due to thinking that the E3 hud takes up a little too much screen space.

rancid shale
#

It feels kinda "in my face" when I watch a video but not when I play

hoary lily
#

@supple wadi i hope they design new ones

dreamy tulip
#

There's an optional file that makes it auto fade

tacit mesa
#

I think Carl and I are on opposite wavelengths.

dreamy tulip
#

Have you tried it?

tacit mesa
#

I didn't even see the file.

rancid shale
#

@tacit mesa That's to keep balance

supple wadi
#

I'd adjust it for more of a middle ground, as what I've seen of it looks a fair amount like overcorrection, but might be me.

rancid shale
#

We cancel each other out lol

dreamy tulip
#

Cool, that was my intention but maybe should tone it down a bit more

hoary lily
#

every hud p r o c e d u r a l

rancid shale
#

Btw the planet in the last 10 seconds looks alien af

tacit mesa
#

Carl, I need to meet you in real life.

#

asap.

#

Because if we are Anti - Eachother

#

Then we are Anti Matter Eachother.

#

And we can end all of this BS.

rancid shale
#

Oh damn

dreamy tulip
tacit mesa
#

We can threaten the world by making to shake hands.

rancid shale
#

Let's win this damn nobel prize

tacit mesa
#

And they'll all bow to us.

#

And do our biddings.

#

And our biddings is. Immortality. Hyperdrive. Space. Eternity

dreamy tulip
#

lol

rancid shale
#

I think that could work

tacit mesa
#

Funny thing is, if humanity focused on developing Immortality, we'd solve all our society problems for the next 200-300 years, and we'd actually be able to focus on growing as a species again.

#

Though not in numbers because, as intelligent immortals, without a need to have children, why have children right?

hoary lily
#

especially being a ps4 player, as much as i love/support/defend this game, watching the e3 trailers makes me a bit sad lmao

tacit mesa
#

If we're colonizing Mars we'll have some kids perhaps, but there's 8 billion of us here. This planet is supposed to cap naturally at around 800,000.

#

Daxter, all they needed to do was marry Spore and NMS together.

#

If they had access to the database of creature creations in spore.

#

Bam

#

Infinite variety.

rancid shale
#

oh god no

#

we would see a lot of jumping dicks

tacit mesa
#

Yes, yes the forests of dildo people would be.

#

And we would destroy them.

#

Because, being married to spore, we should have all those fun spore tools as well.

rancid shale
#

oh no, we seem to be on the same wavelength somehow

tacit mesa
#

Like planetary armageddon bombs!

#

I want to CREATE my radioactive wasteland world damnit!

rancid shale
#

Let's take this to general and leave modding for the real modders ๐Ÿ˜ƒ

tacit mesa
#

I'm honestly wondering if they could make a random generation bomb now though.

hoary lily
#

that would be terrifying

tacit mesa
#

Just "I don't like this world" New world

#

And while we're on the subject of wishing.

#

Why can't I upgrade the class of my ship with resources and cash?

#

What if I LIKE how my ship looks?

#

What if I don't like that flying boot with +1000000000 reactor power and infinite warp range?

supple wadi
#

Get a freighter

tacit mesa
#

Still very disappointed I can't fly those personally.

hoary lily
#

we need sights like this with crazy skies and more defined planets/whatnot in the sky

#

i really like this shot because it shows how drastic the cliffs around are plus the ships flying upwards which is cool

rancid shale
#

wait a second

tacit mesa
#

Is that with Rayrods Overhaul installed?

rancid shale
#

look at the middle ship

hoary lily
#

naw e3 trailer

supple wadi
#

๐Ÿคฆ

tacit mesa
#

Ah, I see.

rancid shale
#

is it flying backwards ?

hoary lily
#

i would believe it was his overhaul though he did such a good job

tacit mesa
#

It isn't, its ring is at the front.

rancid shale
#

weird

inland sky
#

it looks like it has the longer engine

hoary lily
#

loool does look like it but it isnt

inland sky
#

that isn't in the game anymore

tacit mesa
#

Carl, the two on either side are fighters

#

And the one in the middle is a shuttle.

hoary lily
#

yh the mid-^

#

i have perpetual faith that HG will restore all of this, they've done fantastic already

rancid shale
#

and look at the freighter on the first pic

tacit mesa
#

Oh I've seen someone who's called in their freighter and had it spawn in an amazing position.

#

It was filling up about 1/4th of the sky and dipping down below the edge of the planet.

hoary lily
#

i love doing that

#

i always call it in bizarre ways

dreamy tulip
#

Hey

#

I know where the ship is on the bottom right

tacit mesa
#

Speaking of, the freighters spawn in even on the planet so seamlessly.

dreamy tulip
#

I've restored it

tacit mesa
#

Why aren't there any big cities to oggle?

rancid shale
#

oh yeah and btw... what is that beam of light on the right side of the images

dreamy tulip
#

I was flying that ship in-game

inland sky
#

It mostly exists normally, just not with that stretched engine at the back

supple wadi
#

It was never pitched as a game with cities

tacit mesa
#

Hey Rayrod, are all the ships in your pack premade models now, or do proceedurally generated ones still spawn?

heavy oar
#

Those kind of scene in the E3 trailer were man made

#

Most of it

dreamy tulip
#

There are files with ship part references that don't exist in-game anywhere

#

and some only on the ps4 build

heavy oar
#

But ,with today build an overhaul we are close to have it I think

supple wadi
#

Beam of light may be an old style waypoint

heavy oar
#

Could be

inland sky
#

It looks to be inside some kind of weird monolith thing though

#

and its much wider

heavy oar
#

@dreamy tulip did your research on the PS4 make you discover some things ?

inland sky
#

than the usual light beam

dreamy tulip
#

@tacit mesa Procedural ships still spawn

#

No ships are replaced

tacit mesa
#

as crashed ships to be claimed as well, or no?

#

Just asking because I've seen about 6 instances of one ship, and one tie fighters.

supple wadi
#

Used to you would navigate to structures with those beams instead of/alongside icons.

tacit mesa
#

fighter*

heavy oar
#

We can but they will be badly damage

dreamy tulip
#

@heavy oar I've discovered a lot, but I haven't gotten deep enough into the PS4 build to get what I want

#

yet

tacit mesa
#

Are you looking for a specific ship part or something?

dreamy tulip
#

I did bring back a few RC1 features

heavy oar
#

With time we will discover it as always ;)

tacit mesa
#

If you need a model replicated, I could probably do that.

heavy oar
#

You can models ?

hoary lily
#

the real discoveries you make in NMS @dreamy tulip xD

heavy oar
#

That should be interesting

dreamy tulip
#

Krem might be interested @tacit mesa :P
He handles the "Custom Ship Importing" in the overhaul for the most part

#

I've done a few, just not blender related

#

Thanks

heavy oar
#

Having two people making ships part will be better

tacit mesa
#

I'd like to do a detail pass on pretty much everything I've seen in the mod so far.

#

๐Ÿ˜›

dreamy tulip
#

It can't be too high poly though

heavy oar
#

Well you should get in contact with @cyan oracle

tacit mesa
#

Sept the Tie Fighter and the X-Wing

#

and the Falcon if its in there

#

Wasn't planning on nutter poly, if you know the upper limit that'd be nice.

#

But a lot of the ships imported are lower poly than those in game by default.

#

I'd like to bring them up to game level at least.

hoary lily
dreamy tulip
#

I over-read a recommendation of less than 100k triangles

heavy oar
#

That looks like monolith for me

dreamy tulip
#

I love those

tacit mesa
#

100k? Psh that's plenty, I can make sexy stuff with 100k.

rancid shale
#

Looks like the face of a Zarya skin from overwatch

dreamy tulip
#

I'll get around to adding E3 buildings in time

hoary lily
#

or a disabled genji

heavy oar
#

Did you find those ? :)

hoary lily
#

@dreamy tulip man i love your dedication to this ๐Ÿ˜ญ

dreamy tulip
#

Still gotta get this "New Eridu" shark working

tacit mesa
#

Hello Games will probably absorb him eventually.

dreamy tulip
#

And have an idea for the sand worms

heavy oar
#

He is developing is overhaul since 2016 you know Soo that passion

hoary lily
#

yh

dreamy tulip
#

And I still have some biomes disabled in the overhaul atm

tacit mesa
#

Haha if you can get the Sand Worms working man...

dreamy tulip
#

That I'll re-enable

#

Soon

hoary lily
#

arrakis woot

tacit mesa
#

ARRAKIS!

#

DUNE!

#

DESERT PLANET!

#

THE SPICE MUST FLOW!

#

THE SPICE!

#

MUST!

#

FLOW!!!!!!

hoary lily
#

LMAO

heavy oar
#

LOL

tacit mesa
#

MUA'DIB!

#

MUA'DIB!

#

MUA'DIB!

dreamy tulip
supple wadi
#

If you want more different stuff tho...Like it's mainly interesting in a bit more of an archival way with a light remixing touch.

heavy oar
#

Everyone always telling why can't planets can have multiple biomes

dreamy tulip
#

A cross between a pre-release biome called "YAVIL" and my sand dune biome with oasis.

tacit mesa
#

asking, not telling.

heavy oar
#

I think I don't care about multiple biomes

tacit mesa
#

And I'd love to have that one answered.

#

I want a planet with polar regions that are different.

hoary lily
#

as a muslim arab my biggest interest in Dune was all the references it made to both religion and culture, especially the made up words compared to the real ones @tacit mesa

rancid shale
#

lol the exocraft looks so wobbly

heavy oar
#

Polar regions yes that should be great

rancid shale
#

too much motion blurr

heavy oar
#

With a North Pole and South Pole

tacit mesa
#

I was more amused about how it pulled apart and exposed the base natures of both men and women throughout the novel.

heavy oar
#

Don't know if it is possible to make it

hoary lily
#

im not holding my breath for orbit physics because i feel like that'd change a lot considering you need to render a real sun for one thing, let alone the other complications and features it'd need

rancid shale
#

Do you guys think the vanilla roamer is fast enough ?

dreamy tulip
#

Not to my preference

rancid shale
#

same

heavy oar
#

Well for some yes

rancid shale
#

after playing your mod

supple wadi
#

The basic reason is that multi biome planets would increase workload to ensure variety. Single biome reduces that a tad while also stretching it out

rancid shale
#

it feels really slow now

heavy oar
#

It would be cool to have like upgrade that increase the speed

#

That could be logic ?

tacit mesa
#

The Vanilla roamer is sissy, it should be faster, and it should also not destroy anything it drives over...

dreamy tulip
#

It feels slow?

#

Oh

#

yeha

tacit mesa
#

It should just go over it.

dreamy tulip
#

In vanilla

#

The exocraft is slightly faster in here

#

yea

tacit mesa
#

sigh I wish I could use that addon.

heavy oar
#

Yeah and since the game as Soo many planets multiple biomes is not really something that could be good implementing @supple wadi

dreamy tulip
#

I had this old path finder video

tacit mesa
#

I like his Hovervehicle more than yours.

heavy oar
#

You can use cheat engine you know ?

tacit mesa
#

Though the handling on it sucks way worse.

dreamy tulip
#

From path finder xD

hoary lily
#

yo there was that one planet that kinda resembled pandora

heavy oar
#

Didn't you make a teleporter like in the late show where Sean Murray has it ?

rancid shale
#

craaaaazy

tacit mesa
#

Oh shit snap, Rayrod

#

Pandora

hoary lily
#

the one with the fireflies and shit

tacit mesa
#

Can it be done?

#

Can you add glow effects to plants and materials?

heavy oar
#

Small answer no longer answer ...maybe ?

#

Always replying that lol

supple wadi
#

You can add glow effects to stuff, yeah.

#

But to do it well would take a careful touch.

heavy oar
#

But if some people where asking to do the E3 planet the one we all know about

#

You know what I'm talking about

hoary lily
#

oria v?

heavy oar
#

Yeah.

dreamy tulip
#

I have ORIA V

heavy oar
#

?

hoary lily
#

he has it yh

tacit mesa
#

E3 planet would need the tree's to have physics to bend like they do in the trailers.

marsh aurora
#

How far can you jump

dreamy tulip
#

Well, Oria V style planets

#

Yes

marsh aurora
#

Should make it so you can jump to different planets like in that talk trailer thing. If possible

hoary lily
#

i remember seeing a very similar world in one of your earlier vids

narrow monolith
#

stunning Ray ๐Ÿ˜ƒ

#

loved your new upload to YouTube

hoary lily
heavy oar
#

Didn't see this for me

dreamy tulip
#

@narrow monolith Thanks man ๐Ÿ˜ƒ

heavy oar
#

Didn't he did make a little tour of it

#

I think it's the water that make it looks perfect

dreamy tulip
#

@hoary lily Ah yeah, I uploaded that on path finder

#

I did add green water to some Oria V biomes

#

in the overhaul

hoary lily
#

yeh back in the day

#

i even have a comment on there ๐Ÿ˜‚

dreamy tulip
#

Oh, I remember now xD

#

I had to lower the gras size though

#

Was too high in that vid lol

heavy oar
#

I don't know when I look at the same footage for me something is missing but I don't know ...

narrow monolith
hoary lily
#

ya it's like the character's perspective shrunk xD

heavy oar
#

Yeah something like that lol

dreamy tulip
#

Oooops

#

Use the one that has a z on it

#

Re-uplaoding @narrow monolith Thanks

hoary lily
#

@heavy oar it's hard to explain but it's not even missing features in particular that are present in the e3 trailer, all the shown features are essentially here now. alongside the better proc gen, there's something in those trailers that we dont have and yet i can never put my finger on it

#

i've come to label it as "fluidity" because that's the only thing remotely close i can think of

heavy oar
#

Me too it has like a touch that didn't have achieve yet

hoary lily
#

^^^^

heavy oar
#

And it piss a bit off because HG is doing an amazing job to make the game better

dreamy tulip
#

No Man's Sky has both evolved and devolved

#

From E3 to it's release

heavy oar
#

Rayrod is putting is body and passion in it

hoary lily
#

the "magic" so to speak isn't in the base game

heavy oar
#

But when we look at the pre release footage it always look like we miss something

tacit mesa
#

Its because the tree's and environment reacted to the creatures, the ground shoot around charging large monsters, and the associative sound effects for charging/grazing creatures existed.

hoary lily
#

@dreamy tulip that's the best way to put it legit

#

no the thing is there's something more

tacit mesa
#

shook*

hoary lily
#

if we had those three things the game would still feel like it's lacking something

dreamy tulip
#

Not to sound cynical, I love Hello Games and No Man's Sky and have always played it.. but there are numerous things that I can point out that have been improved since E3 and yet some jaw dropping mechanics that were mentioned/shown in E3 footage that aren't enabled in the base game... that I've discovered in the files.

narrow monolith
#

@dreamy tulip cheers man, will use the one with z infront of the file name

tacit mesa
#

Its not something 'more', its a few minor immersive details which have been lost or missed since their flood bs, and that one company discovering they use a similar mathematical formula and suing the shit out of them so they couldn't use said formula.

hoary lily
#

ah were you the one who pointed that out on reddit?

dreamy tulip
#

Me? Nah I wasn't pointing out anything on Reddit

#

If you were asking me

hoary lily
#

@dreamy tulip see it's honestly concerning if they don't fully implement them soon because they're there, i dont understand apart from optimisation what could possibly hold them back

#

naw i meant primedragon for that one xD

dreamy tulip
#

Oh, I see!

#

Well, what I do is discover them and re-implement them creatively

tacit mesa
#

He's asking if I'm the one who whistle blew on the privately filed case against Hello that was attempting to exort them for cash and prizes.

#

And won because they bribed everyone involved.

hoary lily
#

yeh rather than throw them in there haphazardly, i love how crazy yet orderly the biomes in your overhaul look

heavy oar
#

Like Ray said I think the game we have today have some solid things that are better than the one at E3

#

Like the story mode

tacit mesa
#

People are mainly missing the bending tree's and environments, the unique creature background noises, and the screen shaking and bassey sound effects of the large pissed off creatures, that brought everything together. Also the proceedural generation of creatures is, overall, disappointing.

dreamy tulip
#

For example there are E3 demo files that are pretty much alien and extremely complex in comparison to the original base game biome structure. I believe that I'm the only person who fully understands them. I've been converting, tranlsating, and re-implementing those pre-release biomes and reviving them in their original pre-set state in creative ways; while also improvising and finding other ways to add back certain features from those biomes that can't directly be transferred over by scowering through the files all abroad

tacit mesa
#

^ Those are probably everything Hello can't use because they were sued over the implimentation of mathematics

dreamy tulip
#

Those pre-release trailer videos were demo scenes demonstrated on a solar system scale, I've been bringing back E3 trailer nostolgia on a consistent universal scale.

#

Taking it further.

tacit mesa
#

Rayrod being a person can't really be targeted for this.

narrow monolith
#

@dreamy tulip E3 scaled planets+solar systems pak file is missing from inside the folder on the latest version Ray....there is only a "warning" readme file included

heavy oar
#

It's like your resurecting a part of the game that was let down .

dreamy tulip
#

While working towards consistent unique exploration

#

And infinite terrain variety

hoary lily
#

right? it really is incredible work

tacit mesa
#

It was nailed down, not let down, nailed down by profiteering assholes.

heavy oar
#

And I did say in a cobra podcast I had the chance to be a tester for Rayrod mod

dreamy tulip
#

@narrow monolith Thanks for the report ๐Ÿ˜ƒ

narrow monolith
#

you're welcome

heavy oar
#

In about 25-30 hours of gameplay I have never seen the same time or even the same type of plants or something

tacit mesa
#

The E3 scaled planets are superior.

heavy oar
#

It is truly the experience I wanted for this game for me

#

It bring it to another level

#

And I think it's just the beginning of us creating what we wanted from this game

tacit mesa
#

Rayrod, apparently you need a patreon so Jordan can buy you dinner in appreciation.

heavy oar
#

Lol

#

I'm just saying my point of you prime

hoary lily
tacit mesa
#

view?

heavy oar
#

I have been in the development of the overhaul for a few months and Rayrod tell us how hard he did put in this

#

And at the end his work is worth it

hoary lily
#

oh that's clear to anyone who has half a brain cell, shame on people who tried to ruin his work and rep

#

"those who try to bring you down are already below you"

tacit mesa
#

Sony threw him under the bus and the dutch tried to profiteer off his work.

heavy oar
#

One question is in my mind that probably will never be answer

tacit mesa
#

Interesting that the theory was disproven, but they still aren't being allowed to use their own formula.

heavy oar
#

Why turning off those things that make no man sky such this unique game and not letting us experience it ?

tacit mesa
#

Probably what happened was that company went through the process of patenting the formula while they were in court.

#

And they won because they submitted the patent right before they went to court with Hello Games.

dreamy tulip
#

Thanks for the kind words

tacit mesa
#

So Hello wouldn't have time to cover their ass or fix their mistake.

dreamy tulip
#

Also, the super formula is still in the game

heavy oar
#

Really ?

hoary lily
#

anytime bud ๐Ÿ˜

dreamy tulip
#

But I don't believe it's the one that they were accused of

heavy oar
#

So technically we can use the super formula ?

dreamy tulip
#

Hello Game's was accused of stealing stuff and all other kinds of nonsense

#

Before they released their game

tacit mesa
#

Its a different superformula

dreamy tulip
#

Likely because they were a small indie team

heavy oar
#

Maybe they created it ?

dreamy tulip
#

And seen as a target

#

I'm guessing

tacit mesa
#

They created both of them.

hoary lily
#

did they really make a last ditch effort superformula?

tacit mesa
#

They were sued by less clever people with more money and resources.

#

because thats the way the world works

#

People with money can make more money by leaning on people with less means and money.

dreamy tulip
#

I think they have their own, and that they always did ๐Ÿ˜›

hoary lily
#

^^^

heavy oar
#

You know in 5 month they can make amazing stuff

#

And when we don't know what awaits us

#

Amazing things happen

tacit mesa
#

If the police force disappeared tomorrow, politicians would turn up dead a month from now.

hoary lily
#

yeah im soooo excited i cant begin to explain

heavy oar
#

Like 1.3 was a shock for us

hoary lily
#

@tacit mesa perhaps less

heavy oar
#

It was the resurrection of no man sky

tacit mesa
#

I wasn't shocked, I was choked!

#

Why WHY

#

WHY in an EXPLORATION GAME

#

are the VEHICLES in 3RD PERSON

#

and the SHIPS are in FIRST?!?!?

hoary lily
#

i have a top comment on the atlas rises trailer ๐Ÿ˜

heavy oar
#

Because ...clear view to find materials ?

tacit mesa
#

Jordan, NO

#

NO

#

SCREW YOU, not clear view

heavy oar
#

Lol

tacit mesa
#

I have shot THOUSANDS of mountains

#

BEHIND ME

#

Because of that stupid third person view camera!!!!

#

Tree's and stones behind me!

#

Creatures behind me!

#

SENTINELS BEHIND ME!!!!!!

hoary lily
#

you tried the fov glitch?

tacit mesa
#

Eh? What?

heavy oar
#

@dreamy tulip just make him a first person view and he will stop okay.

hoary lily
#

switch to photo mode and zoom all the way out

#

and switch back

dreamy tulip
#

It's static sorry

hoary lily
#

while in the exocraft

dreamy tulip
#

For exocrafts

tacit mesa
#

So I can have a camera farther away from the exocraft?

#

I don't want it to be farther away.

hoary lily
#

basically yh im sure it still works

tacit mesa
#

I want the camera to be at the perfect distance

heavy oar
#

Well technically you can go to 150ยฐ?

hoary lily
#

well i think you can move it closer

tacit mesa
#

And when I look up

#

I want the ring that the camera is on to SHRINK

#

So that I can look up without anything but the stupid freaking vehicle being under me

heavy oar
#

Strange that we can change the view for the ship

tacit mesa
#

ring/track

#

orbit

heavy oar
#

But not the exocraft

tacit mesa
#

We can't change the view.

#

Exocraft is 3p only

#

Ship is 1st p only

#

3rd person only exists for ships because Ray is the Jhonny Dhepp of NMS modding

heavy oar
#

Well we can Rayrod made a 3rd person view for the ship but that intrigue me that we can't make the exocraft first person

tacit mesa
#

Its because we'd need to create a cockpit for the Exocrafts

#

and then a system to tag the cockpit to the craft

#

and disable the craft itself

hoary lily
#

3rd person was already in the game's files, just deactivated

tacit mesa
#

whilst also correctly positioning the beam emission point.

heavy oar
#

Nice view

tacit mesa
#

And ALSO make it so you can look around in the exocrafts cockpit, otherwise you can't steer.

#

Since the Exocraft steers based on where the camera is facing

hoary lily
#

tyy

heavy oar
#

I think it possible but it would be a shit ton of work

tacit mesa
#

Of course its possible, but its a level of work that needs to be done inhouse by the NMS team.

#

That or we need modding tools.

#

Because doing it the hard way is....

heavy oar
#

Or by a team of modders ?

#

:)

tacit mesa
#

Rayrod, how hard is the hard way for a first person exocraft cockpit?

heavy oar
#

I think if we have like 3 modders into this project it could happen @dreamy tulip

#

Like Rayrod Krem and Redmas

tacit mesa
#

Maybe if there were 3 modders with Rayrods familiarity with NMS code.

dreamy tulip
#

It can't be done

#

Atm

#

To my knowledge

tacit mesa
#

Krem is mainly about importing ships from what I understand and wouldn't be helpful in that instance.

dreamy tulip
#

I know how it could be done, but there's a limitation

heavy oar
#

?

tacit mesa
#

It needs to be done inhouse, like I said.

#

That or it becomes open source lmao.

#

Which I would be stoked about lol.

heavy oar
#

Yeah there is always stuff that we won't be able to do that hello games will only be able to do

hoary lily
#

yeh

tacit mesa
#

Yep

heavy oar
#

Well I think they are not against modders sincerely

tacit mesa
#

I wanted to explore the universe and find all the naked sexy aliens.

hoary lily
#

imagine HG had a studio of 50+

tacit mesa
#

But NMS doesn't even have females.

heavy oar
#

That what they can have at the moment ?

#

We don't know you know ?

tacit mesa
#

HG is a studio if about 5-10 at the moment.

heavy oar
#

Yeah they have a new studio

tacit mesa
#

Oh have they? That'd good, because several people left last I heard.

hoary lily
#

noooo no theyve expanded

heavy oar
#

The studio I remember was pretty big

hoary lily
#

they were 16 when the game first released

#

naw that was ages ago

tacit mesa
#

If they're expanding then I want modding tools goddamnit,

hoary lily
#

one or two left

#

now theyre at least 20+

tacit mesa
#

4 or 5 left and joined the Star Citizen team actually.

heavy oar
#

I think they are 30 people

hoary lily
#

ik they went to SC but i dont remember 5 leaving

tacit mesa
#

I know it was more than 3

#

Er

#

More than 2

#

I know there were 3.

hoary lily
#

30 aye, i really hope so, they havent disclosed it atm so we'll see

#

LOL

heavy oar
#

I'm not really against them leaving to go there for me I think that means that they are great at programing

tacit mesa
#

At the time it was more based on the hate NMS was getting.

hoary lily
#

yeah lmao their soul isnt bound to the game after all

#

^

heavy oar
#

I think they still love hello games for working there

#

And I think Chris Roberts has no hate for Sean Murray

tacit mesa
#

Actually it was probably the environment as well.

#

And no Chris doesn't hate Sean, he probably pities him.

heavy oar
#

I would love that they meet each other lol actually imagine

tacit mesa
#

Because what happened to Chris when he made the Wing Commander series, happened to Sean when he made No Mans Sky.

heavy oar
#

Yeah they have similar story

hoary lily
#

ik chris worked on freelancer but that game was a success

tacit mesa
#

They met deadlines and goals dictated by people who would've been better off keeping their stupid greedy mouths shut because, not being game developers, or gamers, they don't understand what makes a game fun and fulfilling.

#

And thus, due to money, were forced to slaughter veal that was intended to be ground beef.

heavy oar
#

They make game for passion and even when they get hate they will stay on the boat and finish what they have started

tacit mesa
#

Wing Commander was a success too. So was Elite.

heavy oar
#

That what Chris Roberts doing with SC and Sean Murray With no man sky

tacit mesa
#

A lot of old Sci Fi games were sold mainly on the hopes of the people purchasing them.

#

The thing is.

hoary lily
#

i absolutely love elite

tacit mesa
#

Chris is independently developing Star Citizen.

#

And thats what Sean Murrey should've done.

heavy oar
#

I think that what was his intention at first

tacit mesa
#

I loved Elite for a bit, but it has no depth or replay value at all sadly.

heavy oar
#

He has even sold his house for hello games

#

For me that prove how much he dedicated to make this game.a reality

tacit mesa
#

Lmao, he isn't dedicated to the game, and he didn't do it 'For' Hello Games.

#

Sean Murrey IS Hello Games.

hoary lily
#

i love it more for the realism aspect and the feeling that oh shit im actually in space

heavy oar
#

I never played elite actually

tacit mesa
#

His business was simply more important than a house he barely stayed in because he's busy working

heavy oar
#

Didn't get the chance .

hoary lily
#

NMS's space gameplay and atmosphere are both pitiful compared to Elite's

tacit mesa
#

Very Pitiful.

#

If Elite had proceedurally generated living worlds.

#

I would never leave.

heavy oar
#

Well we are going slowly to an elite style of gameplay

hoary lily
#

right

tacit mesa
#

I wish we were Jordan. If that were true, Sean should start with HOTAS support.

hoary lily
#

na elite is a lot more sim heavy, trust me theyre very different

#

but arcade style gameplay is where NMS shines

tacit mesa
#

God I hate NMS first person combat.

hoary lily
#

everything about space needs an overhaul from space stations to mechanics to adding more shit to do

tacit mesa
#

I want to aim my own damn weapon thanks.

heavy oar
#

You know I have been following nms since 2012 in a quest to follow a little a developer becoming something that will revolutionize the industry

#

Because they did revolutionize the industry with no man sky

tacit mesa
#

You should be following Euclideon then.

hoary lily
#

although they didnt revolutionise it with the game itself (not yet anyway) they did revolutionise it with the commendable comeback they made

tacit mesa
hoary lily
#

ooo i saw that

heavy oar
#

Ohh

hoary lily
#

is that the one where they use atoms to generate graphics as opposed to polygons

tacit mesa
#

Did you get the explanation behind their rendering technology?

hoary lily
#

incredible stuff

tacit mesa
#

Yeah, so they multiply their processing power basically by infinity.

hoary lily
#

^^^

tacit mesa
#

People said they wouldn't be able to animate though.

#

But now they're animating.

hoary lily
#

it would be harder in theory but they managed

tacit mesa
#

I cannot describe with which the intensity that I want to get my hands on this tech is.

hoary lily
#

i just hope to god it doesnt somehow fail by some horrifying miracle

tacit mesa
#

I want to get my hands on this, and write a proceedurally generated world algorythm that'll make Notch shit his pants in envy.

heavy oar
#

But I think the best way Hello Games has prove to gamers and all studio that in the hate the bad launch and everything that people did launch to them they have quit and are still here ...and we are still here and I don't think NMS Will be over before a long time...

#

I actually got the chance to talk to notch on Twitter

hoary lily
#

notch has taken a weird turn on twitter

heavy oar
#

He a cool guy

hoary lily
#

ayyy jinx

tacit mesa
#

Opposing opinions here I think.

hoary lily
#

he's very political now it seems

tacit mesa
#

Is he a super left wing snowflake now?

heavy oar
#

Yeah I think he is saying what he want now

#

Like I'm saying what the fuck i want

hoary lily
#

^

heavy oar
#

I don't care I'm rich lol

tacit mesa
#

So is he left wing or right wing? Or is he just calling both sides out for being two flavors of extremism and calling for a Tripartizan Election system?

hoary lily
#

i mean im very left wing and progressive but i dont get offended unless someone directly attacks my religion with an unwarranted hint of arrogance, ignorance, and an overall "i dont know what the fuck im talking about but im loud so i must be right" vibe. that's literally the only thing that gets to me

heavy oar
#

I don't know I'm not living in the us and don't freaking know about your politics here

hoary lily
#

i think he's precisely that @tacit mesa

#

well

tacit mesa
#

I have some problems with your religion.

#

Specifically the parts that encourage violence.

#

And the part that says its okay to marry your first cousin.

heavy oar
#

Shit getting real.

tacit mesa
#

The first one is unhealthy for me.

hoary lily
#

at least the "calling out both sides" part

tacit mesa
#

And the second one is unhealthy for you.

#

Aside from that, I have no problems with any religion, but if it causes harm there's a problem with it.

heavy oar
#

What religion are you talking about ?

#

Because I don't have one for me

dreamy tulip
hoary lily
#

my internet is sacked

tacit mesa
#

That world looks like the boiling planet I was on.

heavy oar
#

Those color

#

Hey I think hello games is preparing something for January

hoary lily
#

i can talk to you more about that in pm soon but lmao the whole violence thing is truly taken out of context and whether or not you've heard that a billion times, that's only because it's true

#

defending yourself in a war where you're outnumbered 10:3 is not equivalent to unwarranted violence

heavy oar
#

You know if we were in the bar and you two talk about that i will drink just to pass time

tacit mesa
#

Daxter, I have a problem with violence in the Koran because A: I know its there, I checked personally. And B: I saw a lot of people cheering at the deaths of a lot of innocent white people around 9/11, and they had a specific manner of dress and proclimation that was hateful and disgusting.

heavy oar
#

Or smoke weed

hoary lily
#

ill respond to that in pm because i dont want anyone in here to understandably get upset

#

thanks for actually being civil about this first and foremost

heavy oar
#

I'm not you know I'm not a religious guy I accept every religion

tacit mesa
#

Freedom of speech is real, thought policing is faulty and wrong. Its the mechanism by which we function in our society.

#

Unless I'm insulting you and threatening you, there's no reason not to have an open discussion.

#

And hiding the discussion makes the discussion itself counter to the free propegation of understanding and information.

#

I am against hate, discrimination, and violence. I am also against equality of outcome over equality of opportunity.

#

Just because the world would be better for all living things if I don't eat meat, doesn't mean I won't eat meat.

#

Its not better for me specifically, meat makes my brain go vroom.

#

So on some level violence is also right.

#

The world isn't good and evil, its shades of gray.

#

And we need to stop tampering with the brightness to tint the truth to suit our own comfort.

#

That said I'll happily move to general if you want.

#

Philisophical discussion about the moral implications of specific religions and whether or not those should be a motivation for change is definitely a 'modification' of philosophy, but not specifically pertinent to NMS.

#

Huh, someone in general mentioned that he farms pirates for bounties for cash.

#

I've never gotten a bounty for killing pirates.

inland sky
#

It a specific type of pirate spawn

tacit mesa
#

@dreamy tulip Yo! We need general pirate payouts mate!

inland sky
#

There are 3(kinda 4) choices when timer runs out for pirates

#

either it spawns a pirate scan

#

or a regular freighter attack

#

or a fugitive(pirate with bounty)

#

sometimes also nothing happens, but that may be a bug with one of the others

tacit mesa
#

nothing happens will likely be a freighter that failed to jump in

#

I've seen that happen on the planetside freighters coming in.

#

Sometimes they just don't come.

inland sky
#

the regular freighter attack always picks an already spawned freighter for me

#

you get a distress call and a bunch of pirates warp in next to a nearby freighter

tacit mesa
#

Yeah I've been in those Scenarios'

#

Most of the time I end up being chased off by the freighter I was trying to save.

#

Because I accidentally singed its shields a few times.

#

Because, you know, that doesn't happen in a dogfight at all. -_-