#nms-spoilers
1 messages · Page 296 of 1
Numbers always goes up around updates for a month or two
thats why a solid update improving combat is great, something to last the long run
My biggest beef with combat right now is that it's too easy
Unless you're fighting walkers it's pretty much point and shot, even moving isn't worth it
exactly, improved combat would include improved difficulty
And it's not like walkers are a challenge either
and no not just slap on more hp and make enemies bullet sponges
but make fights actually engaging, and more endgame friendly
give us horizon zero dawn like fights for walkers
they just gave us robo lifeforms so uh
do they attack tho?
dunno
has any datamining happened yet for origins?
gumsk has done some
where can I find ?
not gmunsk, gumsk
gotcha
So this is my general review of Origins update:
- I absolutely love the large variety of planets that can exist now, they didn't just add assets but mixed and match currently existing ones, such as when I was going to a typical toxic planet it was actually a fungal mega exotic with the vintage filter. Another one I found was a hot planet but it had the living ship flora/minerals and even a boundary failure! Even when I found a very typical looking biome planet, it still looked better than before thanks to the updated textures giving more depth and ruggedness to cliffsides and mountains, and having more colours than before (except frozen planets, still stuck on the same blue ground/skies)
- Having more environmental hazards is great, it finally made me use the Exomech on a hot planet because I couldn't move with all the fires around me! I also really like that storms affect the player in a positive way, it gives you incentive to stay outside rather than just seeking shelter to wait it out.
- I haven't seen the new flying insects yet, I do wish they had updated current flying birds to have the same mechanics (of stopping to roost) so I could at least experience that. Most of the new alien fauna are not tame-able though, only a small handful of them can be milked which is a little disappointing.
- I'm somewhat glad they removed the compressed mineral crafting from the game, it felt like a chore trying to obtain them for some crafting recipes, the new items that replace them are much easier to use although I wish they were more clear upon what other items were removed (like advanced ion batteries/oxygen capsules)
- The "black market" tech is a hit or miss for me. I appreciate them for early game use (buying for pugneum over nanites) but for some reason the NPC ship traders sell them for nanites, defeating the apparent purpose of them (why would I spend 300 nanites for a possible chance of a better-than-S class module, when I can just get 200 more nanites for a reliable S class upgrade?) and it just introduces even more RNG/Minmaxing to the game which is way too unnecessary for a game like this, at least they should remove the variable stats of the current upgrades then?
- On the other hand, the randomized loot of the new buried caches/subterranean biological/mineral samples makes the game pretty interesting especially early game if you luck out and get a lot of good loot to sell or suspicious modules to use even before you start buying some.
- I love the design of the colossal planetary archives buildings and the lore that you get from them is pretty fun to read. However, I don't understand why they felt the need to have a Guild Merchant in there, they're pretty useless (unless they're planning to update them soon and they're preparing in advance) and the ancient artifacts exchange centre seems quite arbitary to me.
- I like the new UI, the backgrounds are darker and now it feels more sci-fi but modern, although some text is a bit hard to read (the ones in the settings page) and some text is too small.
Pretty much identical to my thoughts, though I pretty much love the UI across the board lol. Also I don't feel the artifact exchanges are arbitrary but I wish the menu for it was more like the shops, rather than a one-at-a-time item exchange thing
and I wish it allowed you to turn in buried fossils and the "species records" you find from buried caches sometimes
Especially seeing as how the models in the "main" section of the archive building match the art for the species records
also they're kinda bugged right now, apparently you get standing if you do an exchange
but I never got any
yeah I didn't either
it seems like there's a small bit of determinism behind it as well, I tried constantly exchanging one item and it just kinda cycled between a couple of the same of similar value. WOuld be nice if that was just disallowed or made clearer
i don't think that determinism applies to all exchanges, but I think that was their workaround for "don't let them keep trading in the artifact they get in return"
yep and I think they should do the former, just dont let the player exchange the one they got unless that's too hard to get around
honestly I'd rather just get something like nanites
because why am I gonna hold onto something just for a chance at finding a rare building to maybe get a better selling price
especially considering the things you turn in don't stack, just uses inventory space
I submitted a suggestion just now to allow us to trade in species records in exchange for a discovery data entry
cause I feel like that would be a cool second use for those things
or maybe reverse, if we use them in our inventory we get a discovery entry (from reading the data), or we could turn it in for nanites to have it archived
ooh nice idea
because the species records do actually correspond to on-planet species
I submitted feedback for not having planetside NPC pilots to sell modules for nanites, its too counterintuitive
I agree with that too, having them take pugneum would be great
either units or barter for planetary resources
I really really love that they've given a solid, cool, and sensible use for pugneum
Playing as a sentinel killer that barters with the black market is a badass idea.
yep though they need to bring down the pricing for the other items like nipnip buds etc
Lol true
no one is ever having 75k pugneum lol wtf
like the price doesn't need to be high, they already have a limited stock. Can't really farm that in an efficient way
I really like they tried to reduce inventory clutter
My only complain is they didn't take it far enough :p
oh yes the glowing minerals are great
all the previous curiosities like the rolling rocks and the floating crystals all now drop these
also did I miss something or did they remove the need for hazmat gauntlets for some plants? I thought all biome specific plants required them before this, now it's only specific plants and stuff like the venom sac
might be a bug because the base missions still mentions you needing the gauntlets for the usual plants
Really, huh
I think maybe the bug is from them not changing the text
Bceause it kinda makes sense not to need gauntlets to pick up star bulbs lol
And definitely makes sense in needing them for venom sacs since they have spikes that retract
which imo are too useless, like why would I bother grabbing these to begin with when they're only worth a bit of units and invites 3 wanted level sentinels
yeah some of the rarities need a price hike
Vortex cubes were worth it because of the free 150 ionized cobalt per cube
they're still fine because they are not hazardous in any way
like I get that it's easy to escape sentinels so you don't want people just farming them, but that logic could be applied to storm crystals too and those are worth an amount that actually makes me want to grab them
its alright for early game units when you can gather a whole bunch of them for half a mil
even the gravitino balls are more worth the effort as you can get a large amount of them from aggressive sentinel planets, unlike sac venom which are rare
don't want to break the early stuff I guess. But make them more useful later in the game, maybe have them combine in a the medium/large refiners to create curiosities that sell for more
like maybe two vortex cubes make a hypervortex or something lol
Vortex tesseract?
To the zendesk!
lol yeah exactly airom
just a late game use for them so i don't completely ignore all of the rarities once I pass like 20m units
I reallt like the new UI, my only conplsint is that many things weren't changed to the new style
eg. dialogue menus
shopping menus
Yeah there's a lot of UI awfulness still there
these icons have not been updated in forever
refiner, cronus, having to memorize cooking recipes, etc
Yeah, and some new awfulness.
The creature and plant viewer in Discoveries uses the lowest, shittiest LOD possible and often the camera is all wrong
I think the hireable frigate icons are still wrong, it shows the trading frigate icon regarless of its actual type
it's not so much a spoiler anymore so i put it in the main NMS chat channel, but i have finished compiling all of the current weekend mission lore
https://discordapp.com/channels/146101654981312513/212051634790858754/759804541259481110
it's a good read, yes the formatting could use some work, and some folks might not level the level of detail or minor editorializing on the non-dialog bits, but its a good read over all. hope you all in join
maybe it wont be a fetch quest 🤣
I hope it's not microtransactions
although tbh if you could optionally buy QS for real money while still being able to earn it in game
that wouldn't be so bad
Many people would do it out of respect for HG I'd say
if it was reasonably priced, i agree...but i doubt they would do that...
Well, they did say "new ways of earning Quicksilver", not "buying" or "acquiring" Quicksilver
true
i would be happy if they got rid of weekend missions
give me something else hg
huh?
oh fuck
yeah i mean hg
i have a strong feeling that there might be planning something with this
What is it? Looks like some kind of mud hut
same lol the only thing on my mind during weekend missions is quicksilver quicksilver quicksilver cosmetic quicksilver
@idle jay Yep, something like a hub made by some animals. Rarely found on swamp/marsh planets
saw one just chilling on an island, had to take a pic of it XD
@obsidian wraith yeah a lot of ppl didn't realize there was lore, especially in the beginning, part of the reason i started working on the lore project.
Oh dang that's pretty cool
i think the big reason no one noticed is that it's the requirement to get it is optional, and it's task is presented in a small pop up, but yeah i wish they would make it more apparent too
I'd love a lore/art book
is this concept art from NMS?
I do not think so
I don't think so no. Pretty sure it was just used as an example of what they want
yeah thats not concept art
and im a nerd who has downloaded all of the concept art for nms i've come across
bunch of uh whatever the fuck this is that travels through dirt like flying fish in water
I call it spadecrabs
the style is a bit different than what nsm makes its models like
i plopped a base computer right next to one of those mud huts, gonna build some funiture inside
Found something really really strange no ide what it is
It talked a bit that was all
boundary failure
any know what that massiv ring might be?
So, how aware are of the Abyss (I'm pretty much positive all the Horrors/Fiends are associated with it) are the three races?
so. finaly got money to get a void egg.question is. Is a living ship that good?
no, they are not that good, just fun to own
good to know. goot a really good fighter ship now I dont wanna lose. to bad its uggly
trade it for a better looking one and upgrade the inventory slots
Its maxed
I usually try to hold out as much as possible until I find the design I want, or you could use coordinates posted on reddit (I don't use those 'cause it breaks immersion)
humm had no ide about that
yeah, think it's called NMS Coordinate Exchange or smth like that
o well I gues my basic looking figher works at least
well, at least you can own 6 ships, so take your pick
???
if you're confused, that's for any systems you hide from your list
as you can now hide systems
Ahaha
fuck no
Shit
hnnnnggg mountain planets
welll heckin darnit to heck
Random thought: You know that weird warbling sound in the pod planet theme? What if the pods themselves are making that noise?
Also, fuck shit piss ass cock titties.
https://youtu.be/3jjC3uXGowI?t=360 This music.
Please read description.
Music by their respective composer.
No Man's Sky by Hello Games.
New exotic planets and some new musics have been introduced in No Man's Sky's Visions update.
In this compilation, all the soundtracks from exotic planets have been compiled into one. ...
oh mah gerd
soooo i should prolly do a reddit post on this cus this is big lol
the default steam controllerr profile has no deadzone on rightstick in menus, so if it has even the tiniest bit of drift (which it will) it constantly takes control meaning u cant use mouse/kb and controller at same time
this has been a thing since next (i think? whenever they went to steam controller rather than in-game binds) and has been making me not want to play since then lol
imma test it some more but i think this is the fix
https://youtu.be/3jjC3uXGowI?t=360 This music.
@pallid stump One of the best tracks in the game
Please read description.
Music by their respective composer.
No Man's Sky by Hello Games.
New exotic planets and some new musics have been introduced in No Man's Sky's Visions update.
In this compilation, all the soundtracks from exotic planets have been compiled into one. ...
Sounds like The Caretaker
so starter yellow systems can be trinary
Portal/Black Hole?
sounds like beginning of a great adventure
we're in the green baby!
Alright, I give up, anyone got some tips of finding the giant worms? Hours of fruitless searching have got me down.
Just wander around planets on foot. I've taken it upon myself to survey an entire 6-planet system. After a few hours walking around, a giant worm graced me with its presence before flying away.
flying isn't the right word
More like jumping out of the ground then diving back in a few hundred u away
Ah, I get what you meant, kind of like a whale: breached then dove?
the gekspice must flow
So they’re more like an environmental event or can they be scanned as fauna and interacted with?
they're basically all visual as far as i've seen. they don't cause any destruction, can't be damaged or scanned, and i don't even think they have collision with the player. i guess it would suck if a worm just barged through the bottom of your base and destroyed it...
idk if this is spoiler or not so i'm asking here. if i travel to a different galaxy is there any way i can come back? at some point i think i'd like to find a community of players and build bases near them
i assume the vast majority of the population is still in euclid
Aslong as you have a base and a portal in that galaxy, you can return to that galaxy through the base’s portal
ok, thats reassuring
I seen the worms diving over top of me and then into ground but no wholes created, just an animation. Sadly
Aslong as you have a base and a portal in that galaxy, you can return to that galaxy through the base’s portal
@thin pawn Don't even need the teleporter. Could just be a lone, claimed base computer in the middle of nowhere.
each galaxy type has slightly different probability of the various planet types in yellow stars systems unless it changed in the last year
also I believe the harsh galaxy type (red) has higher chance of extreme planets and pirates
which has the best planets u think ?
pick red if you want more extreme planets
pick green if you want more safe-ish planets (more barren and lush, less hot, radioactive and dead)
pick blue if you want more dead planets
pick white/cyan if you want similar to the default galaxy
only changes yellow star systems, colored star systems are the same for all
what did u pick
havent picked yet this save, though green is a popular choice
red is nice if you want more difficulty, though it can get a bit annoying
yes i am feeling green too.. it sounds like a good time to start a new base
thank u for all the info ket
can someone answer what the story is about
i just beat
does it mean i was in a simulation the whole time
or was that real life
or was that real life
@rigid epoch
No, that was a game
/s
will chat about story if interested
The robotic creatures give ingredients too! New recipes yay!
To get the new craftign stuff, do you have to unlock them from secure sites like the other stuff?
yes, unless you already unlocked the old items they replaced
also, DONT unlock oxygen capsules, adv ion batteries, and possibly unstable plasma
can't remember if adv ion batteries are still showing up in the factory list or not
Unstable plasma shows up twice lol
Also storage unit 0 shows up under storage and tech
What is the needed item in the weekend mission?
oh, I've unlocked everything
also, unfortunate the 'new items' seem to just have replaced old items.
if I read that right
so what are all the new biome planets added wif origins, and also whats the best way to find an infested planet ive heard about?
I think the main new types are swamp, infested and volcanic planet
Infested planet has icky and disgusting title like "worm-ridden" or "the nest"
are they in certain colors systems or wat?
Also some planets named "___ hell" are infested.
Case in point, a "frozen hell" planet.
my freinds found a "the nest" planet
so i just met "Null" and it said make it back to my ship. I was running an exotic class ship. I get to it, and its some POS ive never seen before. Now when i summon it from the menu, it has the name of my exotic ship, but its still that pos shuttle.
what do
submit a bug report, it sounds like the seed got replaced for some reason.
i've seen it happen on multiplayer but not solo
The purge? Jesus christ i didnt except the story to go like this!
expect*
It's horrifying and amusing to think that the sentinels can look at your average sci-fi villain plot to destroy the galaxy/purge it of all life and go, "Been there, done that.".
I think Terraforming Disaster planets can be infested as well
It's horrifying and amusing to think that the sentinels can look at your average sci-fi villain plot to destroy the galaxy/purge it of all life and go, "Been there, done that.".
@pallid stump Probably multiple times too
in under an hour each time, that's efficiency :V
I think Terraforming Disaster planets can be infested as well
@fervent eagle hmu if u find something like this
@uncut harness I think I'm still in a system, or at least one jump away, of a planet that's a Terraforming Disaster
I need to get back on and check later
but it's a super hot planet with firestorms and the first building I found was all jacked up by an infestation. And iirc the flora said infected
in Euclid
i just wanted to know if its possible that a dead planet can have infestation a wish would come true
has anyone seen anything in game where someone will buy your ship?
I remember had an airless planet with scattered humming eggs
but that's before origin and I lost that permadeath character
I've been on a few planets like that
airless worlds with monstrosities and humming egg sacs scattered around buildings
I was doing a cleanup of unused bases and I think this is how you tell or not for sure if a planet has sandworms
"Ashen Planet" and "Violent Planet" tend to be volcanic planets
To be fair though, the nearby irradiated planet which had me dodging sentinels, lightning, and four tornadoes at once more than made up for my disappointment.
Posted a pic in #nms-photomode-gallery.
"Volcanic Planet" is also volcanic
So the really large buildings are archives, but there's also another really large building with the giant sphere above it. Can anyone tell me what building this is, and/or how to find it?
Speaking of the new archive buildings, has anyone found anything to deposit in the vault yet?
Seems to be purple artifacts.
And it will give you one of that same tier or better back.
Any artifacts you get from ruins. What's odd is if you get them from another source it doesn't seem to work?
I also managed to re-trade the artifact I got back several times until I got a bad one, that I wasn't able to trade back anymore.
Nah, no limit. Some items just can't be traded, but you can get those items from the vaults.
I'm not entirely sure if every vault gives the same item (I doubt it), but I was able to consistently get the same item by trading it back into the same vault.
I retrieved an artifact from a ruin that was yellow/exotic in rarity but the vault wouldn't accept it.
Just out of curiosity, was its catagory Trading (High Value)? Especially the value part.
Over a million units value. I think I still have it, let me check real quick.
@teal dust
I've also not been able to trade any historical documents so far. Despite it being a category, I'm suspecting a bug.
Likely, in addition to Basalt having no in-game purpose as of yet.
mhm
huge spolier question incomming and I dont know how to do a spoiler tag so be aware
Im at the end of the Artemis quest. and wonder what did you guys pick..the choice is damm hard. to kill or not kill
death
why?
true. but as a budisth all life is sacred
is is right to kill some one soul to be honest
point. oki so I killed it..and go more choice for a respawn.man this game dont make it easy to choice
if it helps, ||if you had let it live, eventually Artemis would start questioning their simulation, and you, to the point that you are forced to tell them the truth and they want you to kill them||
you know the difference between the four of them?
yep
ok cool
I did not wanna type any big spoilers thats why i did the colours
I'm about to finish the story in my new save, I am going to pick red again
was thinking red. but sounds hard to find a good base in there
base spot
I think I will do blue for shit and giigles
so Im nearly done with the atlas quest line, should I wait to complete it?
and do the artemis one?
I heard I can just be able to see black holes, but still complete the artemis questline right?
nvm I completed it
Nobody has any idea on the large buildings with the spheres above them that showed up in the trailer?
they're archives
pretty much trading posts with some lore you can read, treasure map, and artifact exchange system
you can use the artifact exchange system to trade in treasure you found for equal or greater treasure
the creatures on the planet that got wiped thanks to the update
only shows up for old creature scans you did before the update
ideally
I've never been to this planet
i d e a l l y
its currently causing some bugs
like certains animals getting "extinct" after you scanned them, and wont count towards your total creature scans for the planet
So there's 2 non-existent deleted creatures?
well yeah, that's a bug and not a feature
damn was hoping I would find some skeletons around
they're archives
@stable igloo I've seen the 3 different races with their archives, none of them had a huge sphere above them, I'm not convinced.
lmao
oh they're randomly generated
i found a sphere one last night
put it in #nms-photomode-gallery if you'd like to see it
Wait, crap, they are? I've seen so many of the same ones when I was in one type of specie system.
So there's nothing special about it whatsoever? :I
i think theyre all the same in one system
theyre cool but not much going on with them no
Hnnnnnggg, so disappointing.
perhaps they will be a feature in a future update
A questions. whats your favo weapons for the space ship?
My vote is infra knife or ballista. love how great the infra knife farm stuffs
Don't know if this is the right spot to post but does anyone know what color star system has the volcanic planets?
@jolly dew any scorched plant with extreme weather has a chance
@acoustic kettle how is that a spoiler
Not all players know what weapons there is. there for a spoler

Channel is for story spoilers and on occasion any content spoilers like the first couple days of origins update release, really old content doesn't count
@bitter pike ```css
Galaxy Choices
At the end of the Artemis quest line the 4 orbs give you the option of going to one of the following galaxies
> Calypso [3] (Raging) [Red]
> Eissentam [10] (Lush) [Green]
> Budullangr [7] (Ancestral) [Blue]
> Hilbert Dimension [2] (Normal) [Teal]
or you could stay in Euclid.
just to clarify/add that it's possible to complete this quest in a galaxy that's not Euclid, and that would (or could, depending which galaxy the reset is done in) mean different destinations for each orb
Why is it so sad at the end, when my character said bye to apollo i felt something
That hit me
i never got to have that drink with apollo 😦
Yes
so assuming there are much more significant ones to find then
here's a better picture
Each individual planet has either legacy terrain generation or new Origins terrain generation, right? Is there a way to tell which-is-which from space?
Alright so I have The Purge up, I'm on the last stage of the quest, said goodbye to everyone, -null- is mad...so now I go and do it, right? I know that beating the mission will take me out of Euclid and into whatever the next galaxy is but I don't wanna do that because I have lots that I like around Euclid and I don't see what the benefit would be
Can I do the last steps of the quest just to clear my log, and then not reset the galaxy?
(Or do I have a misunderstanding in general, since as I understand it once you go to the centre and reboot then it's byebye Euclid and into whatever the next
is, irreversibly)
You can choose to stay in euclid
However, you can also teleport between galaxies
Just make sure you have a base or space station saved for each galaxy (making sure you build a base there is a good idea so you can easily find them)
I see!
I've been trying to keep myself free of spoilers but since this is the last stage I figure it's fine to pull out all the stops now
So I go to the next galaxy and then the way back to Euclid is base teleporters? Nice
I've never gone to any other galaxy than euclid, but I'm 90% sure that travel between galaxies is a thing
It is! I have bases in calypso and hilbert that I travel to sometimes
hey
light spoilers please
I get the feeling the Gek were like the Vy'keen once?
warriors but now they're traders
in a manner of speaking
oh jeeze have i been typing this whole time?
Replayed the storyline again and idk man I like it, I don't think the plot is that vague about stuff, just that it doesn't go into certain details
And I never considered how meta the whole thing is
Not just the "oh it's a simulation" but also NPCs commenting on various aspects of the game
Like whats the point of such an existence where things keep repeating like a pattern and having these near infinite planets to explore for
And I loved it when your Overseer is like "what's with these damn sentinels, they lose their minds over mining one rock but are ok with large factories around the world"
And also the Atlas makes a pretty good point, even if you're a simulation, did whatever you experience was not real?
And I loved it when your Overseer is like "what's with these damn sentinels, they lose their minds over mining one rock but are ok with large factories around the world"
@mighty rampart oh, they musta revised that at some point, I guess, lol
I haven't seen much of a change in the base missions story since 1.7 though
whats the deal with the artifact exchangers at the archives?
i had 3 different types, book, bio, and bones and it only would take bones
i had 3 different types, book, bio, and bones and it only would take bones
@cloud epoch there should be multiple ones, did you try the others to see if they behaved the same?
yeah i tried all 4 of the excahngers at that particular archive
Odd...Might be a bug, but I haven't tried it myself yet, need more data
seen a few reddit posts about it as well
could be they are just picky
finding lots of new stuff to dig up tho which is fun, night crystal icon got repurposed lol
Where did you get each artifact?
one was from the ruins marked by the map provided at the archive (dropped a waypoint marker to get back)
one was from space jail
Were the bones from the ruins?
other was from ruins marked by map at different archive and that one worked when i returned
bones yes, was the second archive map/ruin/return and that one worked
Oh and the first archive didnt
went from like 1.4mill to 1.8
yeah first archive/ruin gave a book
i got a purple dino bone to try next time i find one
Gotcha. Yeah I think bugged. I got bones from the first and didn't work. Found a book via some other means and it didn't work.
I had thought it was because it wasn't from a ruin or something but that disproves that theory, which makes more sense lol
yeah im 1 for 2 of archive>map>ruin>return and 0 for 1 of random things
ive seen people say purple and gold dino bones work
presumably plant samples that garden gek gives would work
and the stuff that overseer gives for photos
Are you talking fossils dug up or biological sample artifacts?
When you say dino bones
ancient bones, the ones that show from sapce
Cause I had a cheaper type of biological sample dino bones and that worked as well
as opposed to the round ones u can get from ruins
Ah ok, so the ones you dig up
ye
i got a round cat fossil from the ruins and thats the one that worked
the list of diggable stuff got really large, there is some consternation over at the citizen scientist forums lol
ppl are like omg this stuff is junk but they forgot to hold E (or whatever on gamepad) to open
ive had some 3k diggables turn into like 150k sellables lol
chump change at endgame but hella nice on day 2 of a new save lol
Yeah I was able to bypass the emeril drive and go straight to indium because I got a couple caches with emeril lol
haha nice
While in either a yellow or red system
ive gotten it from scrapping ships
didnt have the foresight to keep it tho rip me lol
Also finding x class upgrades in caches makes sense and is pretty satisfying before you're fully upgraded
Even when fully upgraded you can usually sell them for a few hundred nanites
yeah
i feel like they should have a chance to be like 20% better than an S tho
as an endgame sink
Yeah agreed
Also the planetside vendors should take pugneum like the scrap dealer, or something
The prices are too high for me to want to gamble on them
Also would make sentinel hunting a playstyle to some degree
or just bulk buy like me lol
Lol yeah that too
happiness is getting ur first stack of uranium and no longer crafting launch fuel lol
Yep lmao
I also just buy out stock of ferrite/sodium/oxygen
I usually have plenty pretty early on but nice to never have to think about them
Anyone managed to get high by lightning or a meteor yet?
It is now one of my in game goals
i have
multiple times, by lightning
haven't been able to get hit by a meteor though, not sure how i am going to manage to do it
The closest that a meteor landed by me is like... 300u away...
I finished the story and went to the new galaxy and I left to go back into euclid. How do I get back
Should've made a base first mate
Shite
I'm curious what separates corrupted sentinels from normal sentinels since the lore implies all sentinels are glitching out to a degree.
Also, why are they guarding salvageable scrap?
corrupted sentinels are ancient sentinels residing in that scrap that got melded together and shit like that pokemon Magnezone
Fun detail: One of the space anomalies added with the Living Ships update, the one with the forcefields holding large creatures, there's a big worm that looks exactly like the ones added in Origins
Probably known but I thought that was fun
oh yeah they did
I think it's the one in the upper right.
Also, is that a sentinel walker at the bottom?
ya I think
Just saw a tornado in twitter post, and i have yet to find one. What kind of planet have them or is it random
i think extreme planets has more
yeah that's a walker
Just saw a tornado in twitter post, and i have yet to find one. What kind of planet have them or is it random
@real sapphire Some Extreme Weather planets have them
any specific ones?
@prime inlet The tornado tossed me to the floor and lost a bunch of health
oh, yeah, well, from what i could test, they seem to carry the momentum i already had, so i never got tossed to the ground
I think trying to fly up and away added onto that as well
Is there any news on when weekend events will start up again?
ok
anyone know how to get to the centre of the universe i have been going through black holes for like 4 hours now
Black holes will only bring you around the galaxy
They don't get you much closer to the center
To quickly get to the center, you can portal to a planet close, or just warp there.
You could try using DARC and see what it says
Travel anywhere in No Man's Sky using black holes. We'll calculate the quickest route for you.
anyone know how to get to the centre of the universe i have been going through black holes for like 4 hours now
@uncut harness if you're doing this because of a quest, know that you don't have to (actually go to the centre)
Learned yesterday that you can find Archive centers using the commercial maps. Might take a few try's but eventually it will show up.
you can remove spoiler tags for that
i started a new file and my first system has this, plus an S rank multitool at the space station, and a world with salvagable scrap. i think thats pretty darn fancy http://puu.sh/GxDD7/6376d230f9.jpg
i do wonder if the multi sun thing affects anything, or just pretty
just pretty
@real sapphire Windy planets, if thats a thing. Seen 2 so far, scared me when it hit me once lol
Alright, thanks all 😛
Windy Planets?
reset the sim?
mhm
do you mean reaching the center and restarting the game?
which
WHOA, I just excavated some half buried Gek ruins with my terrain manipulator and I found an ancient key! Sweeet.
I love the fact that the storms on volcanic planets are literal firestorms
I finally made it to the galactic center. Or at least, as close as i can seem to get. Aside from look at all of the bases if there anything else to do here? Can I wrap to a new galaxy?
If you warp to the center itself, you'll go to the next galaxy
@rich jasper you can but if you know anything about what comes next youll soon find out theres no point
@void ore boundary failures are lore bits about the sentinels going out of Atlas' control
breaks the simulation/reality wall a bit
oh ok
Lots on deleted galaxy simulations where the Sentinels overran their programmed parameters
@void ore I don't understand. I already know the main quest lets you go to one of 4 new galaxies. I thought getting to the center was another way of doing that. How else can you to a 3rd or more galaxies?
By visiting a multiplayer game where they are in another galaxy
You build a base there, and warp back using a portal
Allowing you for infinite travel to and back
If you go through the center you can't go back unless you have portal access
Also when you pick your choice, it will give you the next available galaxy of the choices
The lush galaxy choice will send you to galaxy 4 or 5 as that is the first lush galaxy
Can someone give me a stasis device?
so i found a low atmo world that had cold/snow terrain
I've gone through the first portal in the Artemis quest, met Atlas & now not sure what options I should choose. From what I read online, I'll be put into another galaxy with a broken ship. I rather not lose my current ship & bases, though I want to use portals to go to player found planets. I'm wondering if I continue will I lose everything I got so far?
You wont lose them, a bunch of your tech will break but getting another multi tool and switching to that should do you fine
Just went through to new gaalxy earlier today. All tech in my exosuit in the general tab broke, as did everything in my multi-tool, as did everything in my general tab in starship. Use a junk starship and move whatever you can to tech
Oh, none of my tech broke, all my tech in exosuit & ship were already in technology tab. I still have all my resources.
My hot planet had the rocks secondary stuff change from phosphorous which I could use to recharge my heat shields to basalt, which is useless. 😦
heck
It'll get a use, trust me.
Obviously
Why would they add a new mineral just to make it literally useless
They probably just wanted to get the planet gen working first and then add the tech later
^
TFW they are used to build pyramids :V
Met the Atlas again in mission 16/16, I want to wipe system this time, though it says Universal Death, what exactly will happen? Am I going to lose my ship & everything I have this time?
@stone bramble progress is never lost over any of the choices you will have to make in the storylines.
Though reading ahead, the next mission after 16/16 seems to be the final Atlas interface, one where I will lose my items, when I reset simulation. What exactly will I lose, if anything?
you will not loose anything
Ok, good to know.
what will happen though
is that the reset will damage all tech and upgrade mods installed in:
a) your exosuit general inventory
b) your ship general inventory
c) your currently equipped multitool
what you can do to prepare:
a) move what you feel is best, prioritizing all critical exosuit systems (the things that can't be uninstalled, like life support, jetpack) and some of their upgrade mods, to your exosuit technology inventory.
b) switch to a ship that is either a trash ship (aka "player isn't concerned fixing anything on this, because there's no other purpose for that trash ship other than avoiding damaging your primary ships"), or use a ship that has the technology inventory upgraded and can fit some useful tech/mods, all in the technology inventory.
c) equip a trash multitool, to avoid damaging your main multitool
d) bring all sorts of mats and repair kits to be able to repair your gear if needed (usually exosuit is the only that would have things that need repairing)
@stone bramble let us know if you have any further questions
Thanks, that's good to know.
After I reset the simulation will I still be able to go back to my previous galaxy, where I have a good base built for my group of friends?
yes, i suggest you make a base in the galaxy you chose to reset into, in case you want to go back.
then you can just teleport between them
I see. This might be my last question (for now). What galaxy should I decide, it just a non-impacting choice or are there impacts to the decided new galaxy?
https://nomanssky.gamepedia.com/Galaxy theres a difference depending on type of galaxy
I know eissentam has more lush planets
@fading shell portal repository example
One of the recently added pet elements in the files, for those that want context. Found in the UI file describing the tabs of inventory like exocraft, ship, freighter, multitool:
PetThumbnailModelView
so pets huh
What happens if I use a terrain destroyer and destroy an entire planet? 🤔
it starts restoring your previous edits
that's why you cant destroy even a little chunk of it
So if I build over the destroyed terrain it will demolish buildings?
it will get buried
i wish the base computer would flatten terrain around it
or add a mass terraforming device
so you can make flat terrain for base building easily
i just wish terrain would stay flat when you do flatten it..
what is that?
Anomaly
yes, I know, I scanned for anomalies...
o.O
i landed on an infested lush would with bubbles coming out from the surface
most visible at night
its a meta narrative
how you have a near infinite universe that you can explore, even with all the humans and you will still never be able to explore the entire galaxy of Euclid, let alone the entire universe
do you consider such an endeavour meaningless?
The Atlas is "dying" and before it does its re-creating the "master" it knew, into innumerable travellers who all seek meaning in this vast universe
aside from that, the storyline is pretty direct about what is happening, and there's a bunch of extra lore you can read which has the history of the three factions, the patterns they repeat, and the discoveries of other travellers before you
its all kept a little vague just so you can create a narrative on your own, just for that personal sci-fi feel
cool thanks
Is this a glitch or is there gonna be a new shop?
no?
the door was next to it on the right
not all Space Stations have them i have seen
I saw that in maybe 1 out of 10 systems i jumped to tonight
maybe just a glitch but it just made me 
You really trippin on this haha
I posted a random vid I found from 2019 in bruce's server. It's the same way
same blank wall, same door to the right. So I doubt it's anything significant.
@twin plinth I posted it in here before the other server SIR. so calm your BITS. 
Also running on literally 1 hour of sleep I probably was way overthinking ala Pepe Silvia.
lol
@crisp fern re: new diversity vs old rereading the origins notes it sounds like only true new planets that were added in 3.0 will have all the new features
so like an old 4 planet system that is now a 6 planet system will have 4 old, 2 new
which brings me to my second point, there seem to be very few systems that have less than 6 planets/moons
lowest i have found so far is a 4
whereas one and 2 used to be pretty common
Do i lose my ship or freighter if i reach the center of the galaxy with the new beginnings?
Also does the galaxy choice change the core gameplay?
@cloud epoch yeah, so far some of the old do appear to have, if not new flora/geology/fauna, at the very least new weather. On the off chance they do have some new stuff, sometimes it's everything new (e.g. flora), or just like one or two things (e.g. one new plant/rock).
@rose lance no to both
So whats the main reason, or decision factor in deciding which one you select?
different biome chances
Are there any downsides in refusing the quest, if its possible?
yeah i didnt stick around my old save more than checking out a few planets
yeah the main ones.
I dont think you can refuse the atlas path or the anomaly (i can be wrong)
For Artemis i'm not sure, but i'm pretty sure it will show up anyway
At atlas, what happen if I choose "wipe system" ?
So i'm forced to reset the galaxy?
No one is forced to reset the galaxy
You can choose to do or not do some stuff
At atlas, what happen if I choose "wipe system" ?
@bold crest i'm not sure i remember exactly but it's written in the wiki i think
I dont like AI inside huge balls... so I wiped it :P...
omg it formatted my whole computer
That moment when -null- says you gotta help ATLAS
I literally read that sentence and said out loud: "I will KILL ATLAS, because he daMAGED MY SHIP"
out of the new biomes i've seen so far, I like the volcanic ones the least. they feel like an exotic biome that just has a few more assets than usual. but basically the same look everywhere. and those volcanoes just look bad. they aren't even procedural, they are just stamped all over the terrain. they remind me of that tiny version of Stonehenge in the Spinal Tap movie. I know that we asked for volcanoes, but that was always dependent in my mind on HG being able to implement fluid dynamics, not some static textures that are supposed to represent lava
that maybe sounds overly negative, so I'll say that overall I am really enjoying the update and the new content. I have some disappointments and critiques like with this, but overall HG is starting to turn the game around for this here launch day player
I found a relic gate and space, flew through it and ended up 1.8 million light years away from where I was. Is that a long way in this game?
I certainly couldn't see where I was before on the galactic map
@glass flare i just recently started playing again, and the first planet i wake up on is a volcanic planet, but the green tops like on your pic were red, and they kept erupting every so often XD
@lusty lion ok i figured it out
what a weird way to do it lol
I am so used to just right-clicking and then free-caming around to find the system i want to jump to
and wrong channel 😦
Ahahah
So I sent atlas to his death bed and now im on my way to finish the job. Any tips?
reset as in reset world get new universe or whatever
Are System Authorities connected to the space station themselves, or are they connected to the main race of the system?
what do i do with these
I know the Remembrance can be used in an abandoned space station
at a terminal
no idea what it does
what does the star seed do
+1 health
wait really
Yeah
They synergise together too, Star Seed and Remembrance give +1 health each. Put them next to each other and you get another bonus point, for a total of +3
Are System Authorities connected to the space station themselves, or are they connected to the main race of the system?
System authorities are sentinels
ah
Sadly that's all Star Seed does, though. Remembrance also lets you access special terminals behind locked doors as previously mentioned
System authorities are sentinels
@sinful saddle Interesting. That explains why they came out of the abandoned space station I attacked for fun
@glass flare Whilst I enjoy the volcanic planets quite a bit, I can see where your criticism is coming from. Personally, I wish the eruptions were a bit more dramatic as well, but that's just me.
@glass flare my thoughts exactly, while I do like the new volcanic biome, for some reason it's one of the few biomes that has nearly no variety to it besides the colours a little, I don't understand why they went and limited them like so as if the static placement of the volcano assets weren't bad enough
I understand HG will not be able to pull off fluid dynamics for a long time but at least they should have done the stuff that's already possible within the game
Same thing with frozen planets, it's nice that they added some ice crystals stuff and some can be rocky wastelands, but it's again stuck with the exact blue snow and blue sky which only changes if the planet has a filter
i mean...if they could have at least figured out how to do fake rivers with their procedural terrain engine then at least we could have rivers and pools of lava on the surface which would add something
Yep I don't think that would be really hard to do
there's no real intense sense of danger on those planets, but there should be
with an appropriate reward for risking your life, in turn
Nah the fires add another element of danger but yes it's not unique to volcanic biomes, can happen on any scorched/barren planet
the fires are visually interesting but can't say i've felt really threatened by them, not like a torrent of fire sweeping across where all the creatures are running away
i get that some larger scale events like that are hard because of their procedural terrain where they often don't have a macro sense of what and where things are, but.. it needs a little extra something
You haven't seen the wall of fire storms? It's almost impossible to navigate properly without getting hurt
fire almost everywhere
i mean i've seen fire storms, but I didn't feel like I might die or something
this game loses most sense of risk beyond the first few hours, it needs that back
if I were on survival I would have died here they deal a lot of damage
@glass flare regarding volcano biomes, my favorite part of them is that I was always a bit iffy about adding volcanoes because i predicted they might do them in the way they have
or maybe not so much predicted as suggested
I dont mind the way they added volcanoes, I always thought it would be pretty painful to get it to be part of the proc gen terrain
and the volcanoes themselves are somewhat proc gen I believe? I've not seen two volcanoes with the exact placement of flora and minerals on its surface
i mean maybe if they were like 3x the size and only a few on a planet, but they just look...diminutive to me you know? breaks immersion. especially because they are separate objects and thus subject to pop-in
I'd keep the small ones but have massive ones spread out more sparsely across the planet like you said.
do i get to keep my freighter when i do the reset?
you don't loose progress in any way when you reset the simulation.
ahh okay thank you
Yall, im continuing the story and im scared
You have the galaxy distrusting the ATLAS, apollo being all sketch, artemis being missing in an unknown dimension
Idk who to trust
Any hints?
I mean, at least you can trust Nada and the anomaly which is nice
For now
can't wait to hear what you will think of -null-
Well
So far
I am wearing a null outfit
Which looks awesome
Then met a reflection of a past self
Which blew my mind
i kept hoping till the end that i could meet Artemis, and save this entity from that fate
i'm a very trusting guy anyways
so to me they all had their perspectives, and all had some truth to them.
Same
Well, i guess one thing that i know now is
Do not trust ATLAS
Well, i kinda already know why since im kinda spoiled back when the atlas update was released and i read the news
Would make sense for fire to take your health down a lot more, much more quickly
But nah, barely does any damage.
There's no difficulty in this game
(it might as well do no damage and be purely aesthetic)
@nocturne zephyr well, it is an exploration game rather than a combat focus game
maybe for pros, it is not a grave matter, but for newbies?
You haven't seen the wall of fire storms? It's almost impossible to navigate properly without getting hurt
@mighty rampart Oh! You having some fun with the Pah Wraith ?
@mighty rampart SPACE TERMITES
wish it had actual termites/bees crawling around, would be really cool
with the newest version (steam/pc), is it still possible to "crash the market with cobalt" in order to earn money?
I've heard that it is, you just need a lot more cobalt now, so its harder for new players to do it
ah, okay
I've been making Chlorine Stacks the last 2 days, Takes 10 minutes with 2 medium and Large refiners and gets you 26million at the least
Is this where I choose whether or not to leave Euclid behind?
yes
Right. Well I'd rather not do that, so I turn to leave, but...
Ship's not here. So, time to sally forth?
i had to double check on the wiki because i didn't fully remember this choice
@round hinge you could have cried out: "The player must cry out six times in a row in order to start the conversation in earnest; once this is done, the player will be unable to leave the conversation until they have chosen one of two options: Reset Simulation or Refuse the Atlas."
Oh, good. Thanks!
As I understand it, once you leave Euclid it's difficult or at least inconvenient to get back, and since the lion's share of posted coordinates are in Euclid, I believe it's more practical to just stay in Euclid...right?
As long as you have a base or other discovered location its actually very easy to get back
I haven't! Only base is on my freighter
Though from looking at the wiki, it seems that I could just use a space station teleporter?
I think you can warp back to a space station as well, but I'm not sure
safest way to ensure you can go back and forth is with base computers
Mm. Well, since refusing the atlas isn't a one-way choice, I did that. If I get bored of Euclid I can always journey to the centre again!
same path as me then.
Yeah like...I just don't see any compelling reason to leave Euclid?
that's much easier to accomplish now than it was a few updates ago.
I mean unless I went all Roleplay Mode and was all "Atlas is dying aaaaa must Do Something!!!" but uh...eh!
I've never left euclid, also never gone to the center because that's just too many warps
But now with portals... I can cheat 😛
So wait
What even is the point of birthing the new star or refusing the Atlas?
I'm at that point
Kinda concerned about making a mistake.
@molten echo birthing a star will reward you with the Star Seed bp, an exosuit technology
if you don't birth a new star, you don't
both choices give the ability to see systems with a black hole marked on the galaxy map
Is there any moral mistake here? I get a really weird vibe from the Atlas
Like uh
I haven't read the lore hard enough
Atlas is a computer, that's trying to fix itself.
if that's the wrong way to go about it.. what's your opinion?
while you may think about the moral side of it, there's no real mistake here.
Star seed provides +1 HP to your character when installed, and if adjacent to Remembrance, an extra +1 HP.
@stray slate my point is, even for veterans, there are no real dangers, nothing that can take us down in a couple hits. The fire looks nice, but I think they could buff it quite a bit. Make it something we can fear and be careful to avoid. I literally stood in the fire and barely took any damage
Of course it'll be dangerous for new players, but the universe could use some insta kill hazards (like the worms plunging right on top of you)
I literally stood in the fire and barely took any damage
I had no shield upgrades, and I almost died
and even with shield upgrades I couldnt really move around the fires much
cant imagine how annoying they will be in survival mode
and insta kill hazards are super cheap tactics no one ever likes in any game
Can you imagine dying from a giant worm you never saw on permadeath mode?
I do think it would be cool to have a couple of high-end things to fight or whatever sort of like Minecraft. if you never take the time to explore to find specific things in that game you'll never have a super big challenge but there is stuff out there like the nether.
Which I think is a good way to do it because for games like this they're generally designed so both casual and more hardcore players can enjoy them
And casual players are probably not enjoy more difficulty in random places
I think the current environmental hazards are great and actually add a lot of challenge if you do not gear up to the max, like I said before the firestorms are nearly impossible to navigate around without an exomech protecting you
and the tornadoes slam you to the ground real hard
Yeahhhh I always hide in my ship or in a cave during extreme weather
lightning did 2/3rds damage to me
Which feels right. If that kind of stuff happened in real life you wouldn't be walking around in it
I haven't been hit by lightning yet
I did get swooped up by some tornadoes during an extreme winter storm and it didn't hurt me much
the ambient lightning will never hit close to you, but there's a "lightning storm" event that can happen and those strike you if you are not moving
how many shield upgrades do you have?
Idk, like 7 or 8
Oh wait
I'm thinking of the little shields under the main health bar
Probably the maximum, 3 or 4
I played this new game without any shield upgrades, and let me tell you this shit is real painful even in normal mode
If you're not careful you lose all your life in a matter of seconds by a tornado
Fire also QUICKLY drains your heat protection while damaging you every time you take a step, normal fires are avoidable but firestorms are impossible to navigate in
And as I said lightning leaves you with a sliver of health, 2-3 more strikes and you will die
And this is normal mode, survival will be even worse
So I think HG has done a pretty good balance with all these new hazards
Compared to desolation where those turrets and sentries barely do anything to you compared to actual sentinels and those alien horrors
Desolation really hit the nail on the head for atmosphere though
even after 350 hrs this is the closest thing ive got to a diplo. i hate my luck.
It doesn't have a head? It's head is like a tentacle lol
the head is a mutated horse penis.
horse dickhead? mhm.
If you're on ps4, there's a Diplo on the featured cobra base planet you can get to through the Nexus
oh nooooooooo! I sold all my cobalt to a ship in a freighter! Waaaah! 😦
need help? i got cobalt i think
thanks, but I'll manage 🙂
how do i use the glyphs i got for the living ship quest?
using a portal in the Euclid galaxy to dial the required address (the glyphs you got), and entering the portal
@void ore ^
okay so i dont need to power it with anything? i have the glyphs thats all i need?
if so ill go find a portal now
yes, you don't need to power it, and there's 1 portal in every planet. they're easier to find in inhabited systems.
looking at it from a different perspective, you do need to charge up the glyphs though - so i guess they need to be "powered" @void ore
how do you charge them up
when interacting with it and to be able to actually use it to dial glyph addresses, you will have a screen like this:
see https://nomanssky.gamepedia.com/Portal#Activating_a_Portal for more details on which mats you need to charge all of them
@void ore ^
so, I competed the main story line, and can now build rememberance, for that I need a Heart of the Sun, wich I should get with my last visit to the Atlas. except I cant visit any atlas station anymore since its completed according to my mission log
if you already completed the atlas path, you should have heart of the sun already, and all the other seeds before it, @tired rose
can we see a screenshot of your mission Log menu, please?
yeah I think its borked, bcause I completed the main story line before Atlas
with the atlas path mission selected
its gone
have you tried asking Polo for coords to an atlas station?
Is there some sort of fauna that moves underground but blows dust vents? Not burrowing, but literally going around acting like a dust geyser
I scanned one but it didn't have a physical form, only saw the fumes
I think there is something like that
No physical form in the discovery list either
they have evolved to avoid confrontation
checks out, fucking cloaking device shit
have you tried asking Polo for coords to an atlas station?
@prime inlet jup that did the trick, thanks again!
@tired rose just make sure you have all mats to craft heart of the sun after getting it and going to the last station so you don't have to backtrack 🙂
https://nomanssky.gamepedia.com/ROBOTANTELOPE My screenshot got used on the wiki.
A lot of screenshots from this discord did, now that I look at it.
https://nomanssky.gamepedia.com/Biome_-_Marsh Second picture down on this article also came from this discord (not me though).
i wish they could do something to fix the fact that the marsh/swamp biomes don't really have standing water. i mean they are somewhat interesting biomes but the name is misleading
like generate planets that are mostly flat plains and then put the global water level slightly above that? i don't know if they have that kind of control on a planetary scale
they would also have to make swamp flora spawn underwater then
which would be cool anyway to have those cut trees underwater
yeah i feel swamp biomes could use some tweeking
add some puddle assets and stuff if possible
besides that, the atmosphere and colors are nice. would be even COOLER if a lush planet could transition to smaller swamp sub-biomes
right after release a couple people were telling me swamps could be sub-biomes, is that not actually the case?
From what I've seen, no. I've landed on around 6 of them. I hope they're right though
Having some planets be completely swampy and others only partially being swampy would be nice
Spent about an hour building a base on a cool Blood world in a prosperous, peaceful research system and then the game crashes. Whomp whomp
should I reset the simulation or refuse the atlas
Quick q about before moving to next galaxy that will destroy alot of my ship parts right?
Can I swap to a junk ship and use that for the jump? Does it affect my freigher at all?
your freighter will be fine
@little otter using a junk ship works freighter is untouched
Anyone else notice that the boardable derelicts have a random ship that's smashed into them?
Right, im now facing the first atlas interface, what do i do?
Im nervous
Wait
You can reset the system early on?
Yo?
Thats an early reset from a gaming standpoint
Or what is it?
Guys?
Frick, ive never felt this much pressure from a choice perspective
right
here's what i've gathered so far
||the universe of nms is a huge simulation, built from code into physical form. We anomalies are unknown entities that managed to inject ourselves inside the code to explore Or we used to be part of the code but somehow behave different from it. Every death that occur to us in game are not permanent because we would just respawn. However, we somehow have died in the past in a specific way that it transported us into a different planet with little to no memory, hence the de ja vu part. ATLAS is the name of the huge super computer that manages all this code and the sentinels are code that was designed to protect the code from the intervention from outside powers, so us messing with the sentinels, teleporters, etc is considered a breach in the codes and it must be fixed like a virus||
||from this knowledge i've obtained, i now consider ATLAS is not inherently evil, they're just following protocol (Scary Protocols)||
||a protocol that's created by someone higher up that we do not know||
||im just hoping origins would reveal more about the story behind the travelers and anomalies. I theorize that these anomalies are somewhat part of the aforementioned higher up crew, who jumped into the simulation to experiment and discover the code that they have made. But maybe we're something else because that theory doesn't explain why we have amnesia||
OR
Hear me out
||What if we, the player, is part of the higher up crew? By installing a copy of no man's sky, we practically generated a new iteration of the simulation or opened up a nexus to the grand simulation that has been created? The one we controlled is just an avatar that has been trapped in a constant loop of rigorous simulations?||
idk, what do you guys think?
found a planet that combines the two things indiana jones hates the most
idk, what do you guys think?
@stray slate yeah you're pretty much on point, also some of your questions about the travellers/anomalies has been covered during the Waking Titan ARG (read the backlogs here: https://wiki.gamedetectives.net/index.php?title=Waking_Titan)
also you're in the spoiler channel, no need for spoiler tags
@mighty rampart thanks for the tip
after reading it
it does answer a lot of questions
so basically
it's Sword Art Online but the players are stuck by accident?
yeah they want players to make up their own conclusions and stories
but more importantly, why in the world did they grant each user admin access
besides the very obvious stuff
still wondering why the anomalies can access admin related stuff in nms
like shouldn't the atlas interfaces be blocked off from public?
That's true but when you know what the anomalies are then it makes more sense
hmm, yeah, i guess
now im sad
but at least the update makes us not alone in the game, which is nice
i remembered the early days of NMS, no npcs, only frequent starships that flew over planets
then they added concept NPCs and Small trading stations, which is not even that good
then i never touched the game ever again
until origins
and gosh dang they did this game good
and they're far from done with the game
i went to the center from the story and after the reset i got to chose between 4 colours, are you saying i need to go back there every time to change galaxies, idek how to get back there
@uncut harness the other way is to just go to the middle of the galaxy
you dont have to do that every time
how do i get to the middle, what's there
btw there are ||255|| galaxies, in case you were wondering
whaaaattt
isn't it 254 technically because you start in 1?
@uncut harness to get to the middle, you just warp until you get to... the... center. when you get there it takes you to the next
i thought there where 4? the 4 that you choose after atlas
@waxen estuary no if you go to 255 and then go to the center it takes you to euclid
@uncut harness no those are just galaxy types. there are 4 galaxy types
The type is that of which you will experience more in that galaxy
@uncut harness https://nomanssky.gamepedia.com/Galaxy
ah k
its generally why most people will just stay in Euclid for lol
ah k
yeah i stay in euclid
i wonder how long it takes to get to the Lousongola galaxy (255)
so is there really any point of changing galaxies? can't you just go to blue systems for the rare stuff
@uncut harness lush galaxies have an even higher chance thouhg
of lush planets
in normal galaxies yellow stars have a 2x chance of lush planets, in lush galaxies its 4x
i believe so
Oh btw, there are two galaxies that you cannot reach unless you go to someone who is already there. they were "removed" in that you cant get there anymore. so technically there are 257 galaxies
also how do you get to the center without using 18 quintillion warp cells
@uncut harness you dont have to go through 18 quintillion stars lol, you can just go in a straight line
also you can just have a really good warp drive on your ship
some peoples freighters have like a 5000ly warp drive range
and you just head towards the big star in the galaxy map
ye
right thanks
my current ship can only jump between single systems its range isn't too far, is it practically useless till i upgrade to a bigger range
upgrade it asap
aight, would you reccomend getting a good ship by getting a crashed one with glyphs
apparently there's a top tier ship you can find with glyphs
ah right
you know what i just realised
this game has so fcking much to explore not just the planets but how everything works like the galaxies and economies and all the different biomes
wow
ye
The thing is you realize that you can travel about a 1000u radius on most planets and not need to see the entire thing
ye lol
some peoples freighters have like a 5000ly warp drive range
@plain nexus I got my fighter 2000 year
My ships only A class and I need to upgrade to S
But I only have 10k nanites
Should get a explorer they have a warp bonus iirc
Yeah, but I love the design of fighters
agree
?
hey when you do Reset Simulation do you lose everything?
no
yes
and then there were 4 orbs
and the traveller that chose to reset, could only choose one of the orbs
what galaxy is best to choose
Lush galaxy (green), Harsh galaxy (red), Empty galaxy (blue), Normal galaxy (teal).
up to you
euclid is normal, for example
harsh will have higher chance at extreme hazard/environment planets
lush will have higher chance of lush planets (the most earth-like ones)
empty a lot of dead, airless, no atmosphere worlds
and normal, well, it's like a mix of the above
@digital frost can you upgrade freighter?
How much to upgrade a class to a s class for ships and multi tools
50k
@uncut harness you can upgrade the storage of your freighter, but not class. to farm freighter storage upgrades, called cargo bulkheads, you will need to farm Desolation derelict freighters. they can be found using a emergency broadcast receiver (EBR), which you can buy from the scrap dealer at a space station. after your first derelict freighter run is complete, Helios at the space anomaly will offer you one free EBR per week.
Hi, I am at the final interface portal.. what happens when I enter? Does the game end?
go in and find out 😉
So, I'm confused about the Atlas Path and The Purge quests. One is telling me to go to the galactic core (andbalso giving me glyphs I think?), and the other is having me run around to different Atlas stations collecting the seed recipes. Should I be doing these at the same time or one before the other? Don't they both end up with the same result?
Don't finish The Purge before you finish all other quests. (Other than the community missions). Do the Atlas Path last before the Purge. There are 10 recipes total, so don't go the the final interface until after you've done the other quests. So basically do it in this order:
All other quests (including Starbirth and Dreams of the Deep) -> The Atlas Path -> The Purge
Wrong jason @sand rapids
found some cute critters at the watering hole
found what used to be some cute critters at the watering hole
@cloud epoch FTFY.

pets carrying items?