#nms-spoilers
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I can 100% confirm that not all stations do.
Btw I found out how to get all these
for the blue ones, you just find them on any planet, there's a new icon of a burried chest to hunt
First 3 are caches
the yellow ones you learn them
Magnetic resonator is in scrap vendor?
nah
yellow ones you get a plan for an outpost like of other recipes
I remember i got Quantum from last Manuf facility
i actually wanted to pick what i could learn
they probable shove those yellow ones in yo face when you do the manuf facilites then give you back the selection menu
Yes...the first three are essentially things you press square on and they give you stuff....one gave me a thing that's supposed to help with fauna discovery on a planet....no idea how good it is, but I'll test it. Another of those interactable things gave me an X-class module.
a ship just landed right in front of me and the guy's selling contraband, this is the BEST
GG
like they just put down right in front of me!! i thought they were another player but no, it's an NPC ship and the guy's selling allsorts of upgrades
X-class modules so far seem not-good to be honest. I bought one for my multitool scanner and it only had +10,410% fauna value.....which alone is higher than S class modules can give you for that stat but S modules also give you really high flora value and a lot of scanning range bonus....up to +40% scanning range per S module....so trading all that for a tiny bit more fauna value doesn't seem desirable.
well yeah, they're more about being cheap and luck-of-the-draw
depends which one your get btw, early reports suggests that the 300 nanites ones are not worth it, it's better to take the 700
But here is something, this seems like new tech to me....I don't believe that regular module alternatives exist for this at all, do they?
got the exact same one on the space station, and yes the X class are more about improving things that couldn't be improved by regular modules
Not all of them though....the X-class multitool scanner tech I got conflicted with my three S modules so it wasn't something I could just add on top...it was either that OR S module so that was not a good thing.
What are the new craftable products for, anyone have any ideas? Are they just for units?
Ah...ok...so they are for repairing slots or blueprint MT tech then.
ye
Anyone found the structure on the trailer yet ?
yep, found 2 of em at random
not much to see here
except for maybe an "artifact exchange" thingy
will prob be useful later
I tried to work with the Artifact Exchange Vault but they seem broken right now....I tried to give it a Historical Document and it would not recognize I had one to give. If anyone can get one to work I am interested in what they give in exchange.
@red mason not that one. The giant sphere thing in the trailer
where might i find the exchange vault?
@hard stirrup what did you have in your inventory that you were trying to give?
it only accepts proc gen treasure you find such as the one from buried ancient ruins (the ones that need 3 keys)
the new stuff that was added (buried cache, subterranean plant/mineral) don't count
@mighty rampart The Age-Old Letters which are distinctly marked as "Historical Documents" in their description....and yes they are procedurally genrated treasure from an artifact cache from ruins.
I think it only accepts either plants, tech or fossils
Definitely does not accept regular fossils you dig up yourself.....the ones it wants are Fossil Samples and those come from either artifact chests or from a fossil space encounter.
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Didn't accept the plant I found from an artifact container in the ruins. I think it may be bugged.
yeah report it then
Will do.
Still, said plant sold for about 1.5 mil, so a win-win either way.
On an unrelated note, I just stumbled across a grave in which the traveler in question was ratted out to the sentinels by none other than the Korvax because he got a little too curious about the Convergence.
Honestly I just want to know what rewards the Artifact Exchange Vaults are supposed to give.
Seems Apollo was right to be suspicious of them.
Honestly I just want to know what rewards the Artifact Exchange Vaults are supposed to give.
@hard stirrup Same.
how do i actually locate the exchange vaults???
@fathom notch I am not aware or any good method. I've seen people say to use maps for inhabited buildings from a cartographer but those can just as easily find any other type of inhabited building or you can find one through dumb luck(which is how I found one). Not currently aware of a better way.
so basically, roll and reroll, got it
@mighty rampart How many tries did it take you to get one marked for you?
second
there's not many stuff it finds anyway - habited outpost, trade outpost, observatory, planetary archives
Yeah but there are lots of the other building types....not sure how common the archives are....they might be just one per planet like portals.
Navigation data is really easy to find anyways so just get a couple stacks of those maps and try now and then
Though yeah having a solid way to locate them would be nice if they're supposed to be a method of trading up
Any idea as to the extent of the new colour palette?
I've not seen the same combo twice yet but I'm curious to see if it's on par with what it used to be before next
There definitely seems to be a best of both worlds in that there's both more vibrant and gloomier colours
@gloomy isle Not sure about specifics but itβs definitely a huge bump up. I used to get so mad at the colour palette before, now Iβm totally satisfied. So itβs clearly been stepped up big time!
anyone know strategies to see the "new planets"?
i'm visiting unmapped systems (yellow/red/green/blue) and am only seeing new fauna so far
it's not a for sure thing but if you look on the discovery page and see a planet with some really weird colors, like teal and pink, I've found those to be new more often than not
anyone know strategies to see the "new planets"?
@earnest wharf just keep jumping mate, rare class stellar bodies tend to produce some weird planets
what keywords are we looking for?
tectonic, volcanic are two new ones i've found
well "cloudy" is a new type of lush sub-biome, idk if it's always new generation but it's new props
acrid is a new one
i'm still yet to find more different planets, which is good in a way. i'll play the game more to find them
i've also found 'desert'
desert is diff than just hot planet?
well unless my memory is terrible, i do not remember encountering a 'desert' planet before
hm
does anyone know why the black market trader sells nip nip buds for 76,000 nanites?
it's listed as an installable technology upgrade

people be finding robots and giant worms and i found this thing in two separate solar systems twice
mutant fuck.
also my ship has decided to destroy itself by hurling itself at a jagged crystal
Ok so I've looked at dozens of X-class modules and as far as I can tell in general they are just bad and not desirable....with a single exception....hazard protection modules, which are new and have no existing non-X-class alternatives. Has anyone else seen any other new X-class modules that are new or would be worth any consideration over S modules?
where is the MT upgrade station?
space station, next to the mt cabinet
Not worth it....S modules are better....they can go up to +95% life support AND they get a solar pannel power bonus on top.
Generally even the X-class modules that can have one good stat are not worth it @prime inlet over S class.
@earnest wharf literally next to every multitool tech modules seller on every space station.
bwah
will check after lunch
i have an A class tech MT
the white one with the bubbles on it
It sounds like you are describing an Experimental multitool.
Generally even the X-class modules that can have one good stat are not worth it @prime inlet over S class.
@hard stirrup well, we've been using s-class mods for a long time, i didn't say black market mods were worth it
over s-class that is.
i haven't done a lot of bumping so idk if there's better rolls or not
i do know that i bumped once and the same x-class went from +1% solar panel, to +74% solar panel.
It looks like with re-rolling the hazard protection modules could have up to +10% for each of the four hazards, they also appear to not be able to have less than four bonuses(one to each hazard)....in the absence of S modules a potential +60% to each hazard plus bonuses from connections sounds intriguing....I plan to investigate that at least.
First giant sandworm i saw
um, ew
EEW D:
hey its the one "in the south" and i went to the southern hemisphere π
seems like it works
...yikes, this is my farm base which used to be a lush planet.
oh no xD
if you install todays update it'll be lush again
what update
todays
Are exocraft black market upgrades a thing? Need that plaid speed
3.01
apparently so @uncut harness , I've heard people mention 'x-class upgrades'
haven't seen anything myself yet
I have found spaceship and exosuit upgrades, but no exocraft ones so far
i was kinda getting acquainted with the 'overgrown abandoned facility' thing though
oh sorry, misread exocraft, not sure on exocraft explicitly, just upgrades in general @uncut harness
wait what? @mighty rampart
Have you found a colossal archive building yet in the No Man's Sky Origins update? These are brand new buildings just added with the origins update and they have some awesome features. The coolest thing is the lore in the planetary library......
Like the video and Subscribe!!...
watch this
man i gotta find one, is it fun?
uh @severe sun turns out it was already updated but it changed anyway
bug!
its a very basic one but it looks to be working
You can submit bug reports or suggestions/feedback directly to Hello Games with this link: https://hellogames.zendesk.com/hc/en-us/requests/new
Lol. transcends spacetime
nah, i like this planet already.
Sounds about right
no direct story, just these extra lore
lame
Weekend missions when
I need someone to tell me what to do to have fun
Friday confirmed?
i thought the weekend missions were over?
they are, we don't know yet if there will be another weekend mission this friday or no
boggy planet
marsh?
this whole planet is on ACID.
...do we know WHY the new infested planets are supposed to be dangerous? I found one, but there was nothing dangerous about it
eeeeeww
"Hidden extra claws"
w-where are they hidden
this normal?
Pooh nice
I've never seen it before
woah thats really cool
the swamp planets have faecium deposit now
Just started a new save
lol
imagine a planet thats forever blocked by a planet so its always dark
they drop a ton of H2
found this massive canyon
was on a planet with weird flora like this
To think they still plan to ship several more updates this year
It's probably only two, but it's crazy
Idk about several, I'm thinking one more
There's probably going to be a next gen patch so the new consoles run the game at max settings
And maybe something else...? Not a lot of time left this year
I'm thinking one small content drop maybe like living ship or desolation, which may include next gen support.
next gen and ray tracing most likely
Same here, but that's would be just one update.
support is probably the wrong word because there's backwards compat
i think one update is reasonable to expect, I don't really expect two
imagine ray traced gravitino balls
by november end
maybe dont skip hind leg day
what evolutionary trait would this creature with these tiny legs
my guess is the back legs didn't get much use because all the weight is in the front
so they're in the process of being evolved out
also is this crater new? there is a single horror egg in there
this might be how the horror spread
there were craters before, and horrors on dead planets. but it looks nice
hehe
i swear, this update is just the thing the doctor ordered.
Oh they removed advanced ion batteries and normal ion batteries are buffed to its level
I've noticed a lot of "new" planets since Origins in previous systems. I think they have "new" in their title name. Has this been confirmed at all, that the new generated planets have "new" in their title?
Been playing since launch and this is the first S class exotic ive ever seen. Do I buy it?
is this an infested planet?
@frosty jolt yes you can fully expand them so they end up being superior for the most part
the flora description is viral
yeah, that looks infested
found this dirt swimmer hauling ass at 50kph
Mfw its time to buy my first exotic
its playing the exotic planet music, confirm infested
https://clips.twitch.tv/JoyousHelpfulTrollPartyTime meteor shower
just asking, if the anima is "Found on the North", do i have to be near there?
or just northern hemisphere
blue volcano
just made this fresh sbubby
anyone can help me with my question above? π
@real sapphire yes you do, or at least thats how it worked for me
just use the marker on the planet thing in discovery tab
er on northern hemisphere
huh, the compass is pointing north for me but i'm at south according to my GUI XD
found it xD
normie animal -.-
so far i found one infested planet
cracked desert texture pls go away
I'm going to be honest. I'm not sure if I have the drive to continue exploring. I've seen a couple of the very high mountain planets, but if that's all they did to terrain generation with the new planets, I just don't know.
I don't like to be a debby downer
I don't mind it too much, sure it's not optimal, but everything else more than compensates for it imho
but @nocturne zephyr you can enlarge your tool
hwut
Oh yeah
I know
That will be a good reason to continue. Even when exploring, it really helps to have a goal in mind
i wanted a dune planet as well but everywher you go its either rocky texture or dry cracked sand
and very lush for a desert
That's unfortunate
They add sandworms but not sand
With that said, the new system of adding new planets into systems is a positive. It means they can add in more planets with new biomes and new terrain when they want.
We now know they'll never mess with planets already discovered and built upon, unless they ever allow players to move their bases
@cedar fog tell that to the 5 bases I deleted yesterday
wrong user. I wanted @nocturne zephyr
π
least they trying <shrug>
honestly thought if they did another variety update that we'd see another wipe
dude, my once lush home planet is now infested.
wdym the ydont mess with discovered planet

all my bases ended up being 100s of meters in the air
one was almost out of the atmosphere
reaching the base computer to delete them was an adventure in itself
@rugged yew why you delete your bases?
they were all for mineral farming, but the planet underneath was changed to something else
and well, the floating in the air part
do the infested planets say they're infested in orbit? or is it random for every single anomalous planet
The one i encounted was listed as infested before we landed
wasn't too happy to see all my activated indium storage be replaced by normal indium
I think they fixed the terrain movement on base planets in the patch today
Oh. They said that wouldn't happen in the patch notes. That sucks
Do volcanos erupt?
yes was thinking about that myself, while hunting down my bases
Do volcanos erupt?
@pale pine yes
volcanoes do erupt but no lava
haven't dared to go back to my main base yet in fear what I'll discover π
Neat.
I saw they fixed the trading bug where you can flood markets with cobalt and buy it back π
the manufacturing facility tree has changed, but only this one (as they added new crafting items for advanced tech)
Kind of happy I've been focused on building my freighter out instead of a base with all the new changes.
got 1 billion out of it so yeah lmaoooo
speaking of which, its weird that you can make a solar array but its not used to make a solar panel generator
@nocturne zephyr this waypoint was the most out of place. close to the atmosphere:
https://steamcommunity.com/sharedfiles/filedetails/?id=2237284179
I didn't get that much but I definitely helped myself out for a good boost coming back into the game
Already found a new Vy'keen monument.. archive? or something
here's the old tree for comparison
exciting to see some new structures around
looks like you cannot craft those minerals anymore
along with the removal of advanced ion battery
on the flip side, looks like you can learn the recipe for microprocessor without needing to do the base missions now
the manufacturing facility tree has changed, but only this one (as they added new crafting items for advanced tech)
@mighty rampart uh. Oxygen capsules are still a thing? they were supposedly one of the removed items
they are
they were removed from your already learnt blueprints at the start of the game
back in Beyond I think? or Synthesis
No no, I meant that is supposed to be gone forever.
interesting, then this is an error then
also the unstable plasma being repeated twice
I mean, i don't know for sure, but they mentioned they removed a lot of lesser used crafting products
the gel does the exact same thing and can still be used, so I'm assuming the capsule still being there is a bug
yeah that makes sense
I got spooked yesterday cause I had completely made the switch to advanced batteries
It's pretty much impossible to die now that the mech and the spaceship can be summoned at any time so it wasn't a big deal tho
lol imo its kind of OP, the ion batteries
you can make a whole bunch after just a minute or two of mining cobalt
and they fully charge all tech that use it
I just buy them, 500 a pop
besides that I mean, I'm talking very early game
the advanced ones used to be crafting-only, but now the normal ones are just as good...
yeah they're pretty op
they should remove them from your already learnt recipes
and make you raid a facility to learn it
Stack size is the battery issue in Survival and PD IIRC
not anymore
Did they change the battery stack size in this update?
they stack to like 200 now
not in this one
I just bought them in PD and they took up 4 suit slots. You sure on this?
I play survival, but afaik PD has the same sizes
wat the hell
Cargo woudl be double, maybe that's where they stack to 100
"verdant planet" and it's completely gray
Yea, survival and PD the same
Cargo should be 200 now, let me check just in case
lip balm required
about modules, I can have 6 jetpack modules if I put 3 in the tech and 3 in the common slots?
yes, plus the extra modules from the anomoly
yes I knew about that; I didn't know I could split them to get even more jetpack upgrades
The ones purchased at the anomoly don't count for the 3 limit for any tech.
Yea, II found that out late as well. pretty overpowering π
found it by coincidence while reading how to improve stacking bonus on the wiki
holy shit, I spawned like 1000u over ground level
Guess I was on one of the planets 3.01 fixed
On my PD save I landed a bunch of S upgrades with boost to jetpack but no boost to recharge, it's terrible, I can fly for long sistances and then have to wait 2 minutes to recharge the dang thing
Anyway, on a cargo slot, 51 batteries fill about 1/4 of the bar
Nice, thanks for checking
a normal slot holds 100
Found one of these guys today
This creature is indestructible and just flys in and out of the ground. I found him on a flaming planet
So far they dont seem hostile so I dont mind them
Super adorable big boys 
I saw a balloon like creature that was farting blue gas on a radio planet
Seems like abandoned buildings have had some more lore added to them
I'm finding stuff that isn't listed here: https://nomanssky.gamepedia.com/Abandoned_Building
Will check boundary failures later too
i'm tired of seeing the same fat deer creature in every planet i land on π
@severe sun re: Colossal Archive Buildings, @uncut harness told me you don't just get lore from them.
You get artifacts, upgrades and ancient ruin sites
you need a bio sample or fossil
And then you can exchange it for other artifacts
The upgrade trader is in the beginning
I'm excited to check them out.
@rancid lance Should prob turn off the fat deer flag in your RNG settings. π€
daaamn youu
Large insect and supersized mushrooms
Its a normal toxic planet
Nice
:3
ummm i swear i saw something big moving there...
also i get some shakes in my ship sometimes
what does that mean
literally my ship started shaking for 5 seconds
nvm
i landed on a "balmy" planet with heated storms
@earnest wharf that's definitely a bug, report it
balmy means no storms
nice lol
thats adorable
the neck
This planet is covered in pebbles
i found a planet like that but with yellow grass
there were basically no plants or animals, just a metric fuckton of rocks
i would say this type of planet is a Inorganic Biome Planet
he's fast...i couldnt catch him, for a picture thats why im running haha
You need to ride one.
storm crystals live up to their name now
oh yes
Looks awesome Sohail!
do archive towers appear on any planet type or has anyone noticed a preference?
one step from disaster, as a new survival game..yikes.. i need to be more careful haha
I haven't noticed a pref, but they wouldn't really make sense on uninhabited @spring sluice
spicy
@sand karma ok thanks, will stick to my usual searching then. π
Good night travellers ;)
How do you find those new megastructures?
I love them, its pretty big and has the black market trader
people be finding cool creatures 
I found this weird version of the new bug, but its tiny as heck. I couldnt figure out what was going on. My scanner was going nuts. Then I realize it was a whole cave full of them. It felt so cool finding that.
Anyone got some clues for which biomes might have the gravitational shift things? Really curious now
I think it's just old exotics, but I haven't seen it happen yet. Maybe hang out on one for a while?
I'll try looking for a hexagonal one. those seem like they'd have it
what are the secrets in this new update?
Anyone betting the new weekly missions might take a huge step in the lore?
oh they better
what's going to happen next? Will Abyss become an in-game enemy? Will players battle each other and take sides in the conflict? HmmmhmMHMmh
super excited about what's yet to come
found my first archive station, didn't take long either for those planning on searching. properly laughed when i saw this, gek ftw.
the gek are ALWAYS watching
well geks do think they are the best uh...aliens 0_0
LMAO thats cool. just noticed the heads lol
Gek synthwave
Arenβt the gek ||first spawns literal nazis?||
so what do volcanic eruptions do + do they actually disappear if you run into them with a ship?
At the archive station, there is the artifact exchange vault, but I was unable to use finds from the ancient ruins for it. Any idea what its for? Did I get a bad rng?
The mapping station at the archive also seemed to only work once for me...
One of my absolute favorite changes is the fact that different planets have different skies and lightning conditions at night
Night used to be very boring and now it shows you another side of a planet's beauty

For me it's a very significant change, because it makes exploring so much more interesting on half the time spent on a planet
Arenβt the gek ||first spawns literal nazis?||
@full plover yes
Yeah
Yeah apparently they were trying to rebuild the empire
In a sort of ||hydra/shield relationship where the first spawns hide amongst them||
But the sentinels are more aggressive then they were before
Oh god
So they can't rebuild the empire
I'm really not sure
I don't remember it properly
What if you wanted to reform gek empire, but sentinel said angry beeping
Been years since I've gone through the lore thoroughly
I love the geks fav race
Hell I even support the first spawn
Iβm a sucker for the Vyβkeen
The vyβkeen are the first race that took me in really, my first frigate was a vyβkeen one
And I adore the honorbound warrior culture
anyone in game and fancy doing some testing?
I think hand mining with the terrain manipulator is broken
Okay the gist of it is basically like ||the vyβkeen had a civil war between the worshippers of atlas and the acolytes of their messiah type figure whoβs name I forget atm||
Hirk
I believe
There was also someone else
Ness
Nell
Nonce
Something with an n
||they see the destruction of sentinels as a religious process, and the other guy tried to rebel because he believed that it was an insult to atlas, his side worshipped the atlas and they waged war over it, where hirk and him did battle, and hirk arose victorious, ascending to messiah status among their belief system and being immortalized in a similar way that Jesus did for Christians||
Itβs kind of interesting honestly
And then they attacked the gek
Because the gek were holding the korvax hostage
And eating them
Using them for slavery
Yeah
They attacked the gek basically because slavery was an abhorrent idea to them
Not because of freedom or anything, but because they found it dishonorable
And also because the gek had conquered almost the entire galaxy
And were fighting the sentinels
The vyβkeen lore boils to βdonβt fuck with the followers of hirkβ basically
I would love to see that
Travelers?
I always thought race 4 was the travelers lmao
Since this race had come across travelers
I doubt they were humans
And they noted that travelers couldn't die
Otherwise we wouldnβt be called an anomaly
I vaguely recall this
Crashed freighters
If Iβm not mistaken the game also says the vyβkeen worship a false prophet. Hirk didnβt hear the monolith (to add onto the Vyβkeen texts you guys were speaking about)
Yeah
If Iβm also not mistaken, Nal was the one who heard it
Hirk is a messiah basically because he called Nal a liar and in the ensuing war, killed him
History is written by the victors basically
The boundary failures have a different take on it
According to them, "Both believed the other to have heard nothing"
Yeah
Doesn't the boundary failure talk about telamon
The boundary failures also mention the player iirc
Null also shows up a fair bit
Yeah our exosuit has telamon in it
Nobody ever talks about the marble lore but itβs really important for this particular part of NMSβ story weβre in
Yeah
Marble lore?
Sunken ruins house different lore than their grounded counterparts
Ahh
And they detail a guy going insane over a reflective marble, introduced in abyss. Good stuff
I should check the boundary lore again tomorrow
I'm pretty sure the abandoned buildings have new stuff
unless the wiki is really outdated
Dude I really wish the lore would introduce some more hostile factions that we could encounter
I'm hoping someone posts the text datadump
Sentinels are fun but imagine fighting first spawn or Nal acolytes
Greg wrote new lore for nms I think
Yeah, or some of those glassed creatures from the world of glass
Oh fuck yeah
There are many possible antagonists that are still just locked to flavor text
Good text, but always tell-y. No show-y
Dude the world of glass is legit my favourite lore piece
First spawn and Nal guys definitely seem like the most threatening
Because they could easily give sentinels a run for their money
The sentinels screamed when the creatures in the world of glass ran their finger across them or smth
Yeah
The world of glass is where all dead things go
Itβs basically the afterlife
Itβs part of it. Read ARG lore
the game hints but never divulges
The sentinels have existed the entire time the universe was made and preserved the dead in it, so I wouldnβt be surprised if the reason old empires arise again is being funneled from the world of glass back into prime reality. If that is ever the case, they should look strange
So the dead come back, of sorts
God
Okay I forgot but why did the sentinels go rogue
I donβt know Korvax lore aside from enslavement so I fear what antagonist could come from them
Iβm fairly certain one lore piece even has a first spawn in the world of glass, still living and untouched by the glass family. They die eventually but itβs insane one was still alive in there
Okay I forgot but why did the sentinels to rogue
@cloud nacelle telamon set them loose to try and save atlas from corruption and atlas pulled a no u
Oh
Telamon? I thought atlasβ corruption was the only reason sentinels went rogue
Didn't the atlas reset the entire universe to save everything from the sentinels
Nope, Telamon set them loose at first, but now that heβs trapped in the players exosuit he canβt stop them
Iirc boundary failure text straight up breaks the fourth wall at one point over this
I really don't remember the boundary failure logs
Iβll have to go back through that section of the story. Iβve always been more well versed in the ARG and world of glass though, not really the races or sentinels
Same
Iβm the opposite
Also I read Telamon lore like three years ago during atlas rises haha
Iβm well versed with vyβkeen and Telamon lore and thatβs about it
I really hope one day someone catalogs the lore of civilized space
If there is any
I hope one day thereβs a 2b2t level interesting lore for the players
wondering, is there anyone here that can shuttle me to the hub?
I would but Iβm vanilla
I have my pc with me only
I recently moved to Kansas City and Iβm trying to strike it out enough to get an apartment and internet so I can be more involved
oof
Ye
im currently making a base next to some guys indium farm
Okay I'm confused. I have a new survival game (Started a few hours ago) and I have the 20% thruster reduction,,, yet it's taking me down to 74% per launch. Is the survival launch per thrust 50%?
I've never tried multiplayer but the whole deal with player run civilizations seems so intriguing
I wonder how that will develop over the years
yup
I'm still trying to find people to play with online
What happens if you shoot a sandworm?
I keep forgetting to try to /scan/ one in the air.
okay this is the weirdest fauna I've ever found so far on a planet
it's a normal looking green lush world, kinda boring
but then I see something digging, and it's a mini hairy sandworm
Put your multitool in it
then there was this guy rolling around
and an underground creature with no model that apparently just spews vents of air/gas from the ground every few feet
Lmfao is that an alien timbleweed?
π
I mean... the universe was quite lacking in the worm department
Personnaly I found fishes that acts like moles
On the surface, not underwater
best update
How deep can oceans get now?
This planet was a barren frozen wasteland for farming crystals, now it's the beautiful spawnpool for my living ship's seed
@umbral token it's called a boundary failure, it has some extra lore bits if you interact with it
every time you find one it gives you the next sequence in the lore
every time you find one it gives you the next sequence in the lore
@timid mist ah i see, well it spoke and apparently its self-aware? but it didnt exactly lead me anywhere else
Found a quagmire planet. Looks really cool
Very much wondering if the "Infested" Worlds will spread to more planets or revert to their original planet type as the Abyss storyline progresses...
Can't wait for the weekend mission lore to restart.
Can wait for the weekend missions themselves tho
yeah @umbral token they don't give any sort of instructions or missions, really just a lore source. Flavor text more or less.
i went to my indium farm, which has gladly been restored after patch to the toxic planet it was (with storm crystals). Started moving to the 2nd storage area and one of those giant worms literally flew over the top of the farm. Didn't get a screenie because it was first time i've seen one and was more amazed watching it, but if they follow set paths i'll try to get one soon.
i stayed for about 15 mins though and it didn't return, so no idea about set paths. π©
this is the farm, absolutely mad planet.
Got it. π
(planet almost looks different but no storm taking place in 2nd screenie. if you have trouble seeing one yourself again on a base planet, try leaving and porting back in via station.)
is it possible to now have 2 biomes per planet
no. multi-biome planets are still reserved to hope, if I am not mistaken
as in, we hope they'll happen one day
Yeah, probably need a lot of code for the biome transitions to work intra-planet (as in look natural)
Definitely doable though, but a lot of small details to cover
Iβm still regretting my choice for Artemis, Iβve gone back and changed it but guilt persist
what was your choice
Hey, what's the quickest way to enter a second galaxy? Do I need to reach the center of Euclid and complete the whole Artemis storyline?
I just assumed you needed to beat the game. Haven't done that yet.
i decided to put artemis out of its misery
I kept Artemis alive, I wanted them to explore
If I could put the Groundhog Day film in the simulation, I would let it keep going
So, if I get this straight, when you reach the galactic center and you pick another galaxy, you'll always get to the "first/next galaxy in the list of that type"? So If I pick Harsh from Euclid, I'll always get to Calypso?
No idea
Googled "Basalt No Man's Sky" and got Lost Artifacts:
https://nomanssky.gamepedia.com/Lost_Artifact
Some guy saying it's for charging:
https://www.reddit.com/r/NMSCoordinateExchange/comments/iyhf8l/basalt_planet/
I found a couple of basalt planets today, but even when you harvest the stones you don't get much
Very pretty planet, very little threat. Just the occasional storm and very aggressive predators.
Not my cup of tea but I'll throw down an outpost.
@mighty rampart re balmy planet with storms maybe being a bug: from the notes
Planets will no longer be labelled as βparadiseβ if they have any hostile environmental conditions.
guessing balmy might no longer count as true paradise? would need an up to date data mine to be 100% certain
Heh.. paradise planets. Those are so last patch. It's all about volcanoes now!
funny enough i got a "true" paradise moon in a formerly one planet system
so dunno if that's like crazy luck or what haha
one of my base worlds is similar to that @quasi niche , has those large shrooms in places too
the bioluminescent stuff really adds a nice touch to the previously somewhat boring green grass worlds lol
and even better when it's not green grass, and not a lush
also found this weird ass radioactive planet
I'm trying to find a green grass swamp with non-coolaid water and beetles and or butterflies.
Kinda like this but with bugs.
So, if I get this straight, when you reach the galactic center and you pick another galaxy, you'll always get to the "first/next galaxy in the list of that type"? So If I pick Harsh from Euclid, I'll always get to Calypso?
@uncut harness No. If you get to the galactic centre and do the jump then you go to the next galaxy in sequence, so if you're in #1 you go to #2, if in #2 you go to #3 if you're in #10 you go to #11 etc. You only get the choice of which galaxy type you want to go to at the end of the Artemis quest line, the end of the Atlas Path puts you in #2. But your last bit is correct pick harsh from Euclid and you end up in Calypso.
Ah ok. So I might as well do Artemis then
kinda sad they took out the OG creatures from exotic worlds π¦
yeah i'd rather they keep exotic world fauna in the theme of the planet itself but different shapes probably
seeing a cow in a bladed planet feels weird
My dream is a lush planet with the bioluminescent grass
the end of the Atlas Path puts you in #2
Wait since when does the Atlas Path send you to another galaxy?
ya but i mean exclusively.
@cloud epoch "balmy" has always been clear weather even before Origins, unless they have decided to change that now
ye like i said dunno but i wouldnt be surprised if they changed what some adjectives/descriptors mean
this ones been there for a while no
or wth is that thing
it just says random things and hurts your ship when you get closer
kk
I really love this, so beautiful
the actual planet is meh, mostly water with some flat islands like this
my current gamma farm looks like this now. rad worls are looking awesome.
wow
is that extreme ? cuz all the fog and shit
on my extreme desert there's dust all the time even when not storming
yeah, @rancid lance extreme hazard planet. there was an extreme storm going at the time i took the screenshot. @true solstice yes, but gamma root will require a radiation biome, for example. each plant will require their own native biome for this, except plants that have no native biome (like gutroot or albumen pearl)
nice. my AI mine constantly hums darude sandstorm
π
during actual storms it screams it
i was having a blast last night using tornadoes to fly across the planet surface, in a scorched world with the added jetpack efficiency provided by extreme heat storms.
this update is just too much fun π
Damn I really hope they keep doing this
this was pretty atmospheric, like you can see this is why the planet is toxic
man that toxic planet looked really cool; those are night time shots, right? what did it look like during other times of the day, @mighty rampart ?
I like how even though there's new sub biomes, there variety within that too
I found a desert planet with those weird glowing bone things too
it was still nice during the day but nothing compared to night
also I found that thing you see in the artwork!
radioactive planet with frequent storms and aggressive aentinels
Any datamines?
wow what a niche planet
So then would all the Gek we see in game be trade Gek?
Are frozen worlds like subnautica now
Or whatever the ice game is called
Below zero
not like below zero no
I'm gonna say it. I liked the update, but the game still lacks depth, so I'm not calling this a variety update.
It fixed the terrain, but the systems are still so shallow. I'm a little disappointed that the ||colossal archives were just lore terminals and shops|| - they have so much potential, like being the entrance to desolation style labyrinths. There's only ||1 sort of buried plant and 1 sort of buried mineral to dig up||. ||Meteors don't leave anything behind (that I've found).|| ||Planetary NPC's are identical (bar the x class upgrades) to the NPC's in stations, they don't have any special behaviour - like they could mine, or hunt us.||. ||Wild robots all have the same behaviour.||
Hopefully this will all be added to in future updates, but I'm still holding out for a full 'variety update'
Thank you for coming to my TED talk.
that's a lot to expect with the way the game functions; this is directed at gamer not adam haha
hitching a ride with tornadoes is a lot of fun. i think this is just the ground work for things to come
just like foundation update
not a super spoiler but a lot of new people on the server and prolly aint seen rainbows yet
yeah
doesn't meme quiet as well as VARIETY though
really like the colors on that butterfly.
also has anyone found a use for ||basalt|| yet?
nope
hmm
I saw it asked on the reddits and no one seemed to know
read a post from someone speculating it would be used for charging in the future
charging what?
"the incinerator"
hunger meter
π€·ββοΈ
the flamethrower? did this person even know what basalt is?
lol
I know HG play fast and loose with the defintions of elements and minerals, but
how do you cram that into a flamethrower?
lmaooooo
i guess they didn't know what's it used for π
its no mans sky, you can make a hyperdrive from like salt
oh also, don't go trying to jetpack around the archives
the model geometry is broken
I ended up inside one and had to reload
thanks for the warning
need to learn more atlas words
hiding from the storm (and sentinels)
also found this weird little guy. would mostly move underground and occasionally jump out and back in
also giant beetles on that stormy toxic planet
you can actually see that beetle in the background of the first image, if you look closely
yeah the atmosphere of the game feels so much better now
standing inside with the storm going and seeing the bugs fly and land was so cool
also found a glowing little jelly guy
that's cool! i found these... primitive lifeforms?
ohh those are similar to the ones i posted! I like to see that the structure does vary a little
do they fly or dig and hop?
those things are so playful
they like to fly at you
are any of them agressive?
that would be scary honestly ha
yeah i've been scared of finding a hostile burrowing creature, they're so fast lol
like imagine this squid thing coming at you
do they fly or dig and hop?
@timid mist they fly, but i've encountered another similar species that did dig and hop
nice, the one I found dug and hopped lol
such a cool variation on things
also, totally off topic from this, but I have a theory about what the next update might be called

Sean hinted at exo mech after living ship released with a robot emoji
While we were waiting on origins he had that random poll about "who had the best odyssey", which turned into literally nothing lol. I get it could be a reference to their own "journey", but maybe the next update is called Odyssey
Though they would probably avoid that since Elite is doing it
yeah same
that's like my one wish before I'm 100% happy lol, even though this update was amazing
i havent experienced npc landing on planets yet
Like i have a big base but its so empty
And i want NPCs walking around and doing stuff in it
Would be pretty cool
And also zoos

Alllow us to grow and farm animals
Grow cows for steak
Grow reptiles for leather or something
They poop and you get fertilizer for plants
it's happened to me a couple times @compact coyote
once I was talking to one and I heard an extremelyt loud sound and when i left the dialogue there was a worm behind me lol
I have yet to see the tornado and npc landing
And obviously various planets
Haven't visited them all
i've seen tornadoes as well, they're neat
Jordan joined my game but the storm didn't sync and he was just getting tossed around by nothing lmao
holy fuck that's awesome
haven't tried to ride those yet
it's so smooth
I love it so much, it doesn't show up in my Fauna list tho, so I cant name it 
I had a farting.creature
NICE
Most weirdest encounter
It kept farting blue gas and it was usign it to propel i think
haha adorable.
yeah I found a few that fart from below ground, no models or anything lol
just vent creature I guess
It was like a big blue smoke trail and a balloon/blimp like thing as body
Oh mine was actually flying
that's pretty cool
I know before the update I encountered clear bubbles with deep red liquid in them, and it would leak and make farting noises.
I thought it was a ship that was crashing but it wasn't
Oh yeah these
hehe
i found one that just rolls, no farts though
When i went closer i thought it was sentinel malfunctioning
I found a bunch of eyeballs just rolling around
Then i saw it was a new creature
I have seen.
A shiny turtle
Farting creatures
Giant bugs
Eyeballs
Some fast things that move on the ground and also borrow
A giant bee?
Oddly i have not come across many of the "normal" pre origins creatures
Like diplos, deers etc
Haven't seen any
had diplos on my gamma farm, they're gone now
i was a bit sad that happened because they were the first giant ones i've ever found
I've encountered plenty of the old creatures...I was hoping deer and felines would be more majestic now.....Nope.
Are they really removed or just rare?
By old creatures I mean like, creatures that resemble the old ones.
Yeah i mean same, pre origins creatures
Nah, plenty of old creatures still around
Hmm
it would be cool if they added some more flair to old creatures later on. It does make finding the weird creatures more special though.
I just want fluffy majestic space lions, and majestic space elk with giant glowing antlers.
ducks
Also allow us to build zoos
Yeah
ehm... cute?
Holy shit, so adorable. I want to squeeze it. 
maybe pets will happen π₯Ί
found a rolling creature, so naturally I had to do this
Amazing
meteor shower π
holy shit
Now that the weird planets have gotten a facelift I might travel to Budullangr after all
Hi! Any news about datamined stuff?
nothing so far
Anybody discovered one of the extra deep oceans yet?
had to land on a paradise planet, and wow I was not expecting this
feels weird seeing alien-looking plants on a "earth" planet
well we are alien as well, to them
Relevant short story: https://www.mit.edu/people/dpolicar/writing/prose/text/thinkingMeat.html
Did anyone else notice tetra cobalt has been removed from subt relics ... maybe from the game?
yeah it's been removed
shucks
It was a fun early game cash machine, and nice for drop pods (easy ionized cobalt). Ah well.
Black Market seems nearly worthless. The upgrades from it seem to suck way more often then being decent.
Can convert credits/pung to nanites at least.
Aww
wow, this planet i am in have a couple of speedy burrowing animals and a roller
those things are fast ><
and a stupid blob
Ground Octopus π
Damn... I was looking for this in 2.0.... why do I find it now when I want my buge swamp...
so... no weekend mission?
How many types of robot animals are there
They seem to have added pilot encounters on planets
Sometimes pilots just randomly land on a planet in wilderness
and allow you to trade with them or buy their ship
just like on a space station
but the only thing you can buy is X-class upgrades but for nanites
I bought a movement module upgrade and it seems to be identical to an A class?
So not that bad
It could have been much worse from what I'm reading
I think they should make them more valuable
or give them some unique buffs
like, having lesser stats than S class upgrades but giving some unique abilities instead
like idk
Unlocking the storm climate bonuses outside of storms?
||y'know how the elder scrolls is all set in the mind of the godhead? NMS is just skyrim with extra space||
That would be really useful
yeah the black market traders, problem is they're also in stations
I FOUNR 2 ROBOT ANIMALS ON THE SAME PLANET
I think they should be planet-bound only tbh
The space station trader sells stuff for Pugneum
while the planet traders sell for nanites
ah alright
Still exploring planet
Xbox app being a bitch
thats not creepy af at all
@hybrid pendant Found it: https://www.theverge.com/2020/9/23/21450755/no-mans-sky-origin-expansion-hello-games-sean-murray-interview
"The update has been in the works for around 18 months"
oof
I'm impressed none of it was datamined
Close ups



