#nms-spoilers

1 messages · Page 289 of 1

wanton path
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from sub-protocol into a AI

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our exosuit voices

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then he can slowly "posses" Ariadne and company

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remember some hearing whisperings from their suit's AI

idle jay
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But how could they be both that and a traveller. Unless the sub-protocol/AI is a copy of that traveller's mind just like the traveller's we play as are a corrupted copy of the creator?

wanton path
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why not? the fact the creator becomes an "Atlas keeper" makes sense

uncut harness
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Telamon is our suit though. Unless our suit is corrupted and all of this going on is just a hallucination and not happening at all.

wanton path
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Yeah, but our suit is whispering bad things...

uncut harness
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😩

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Maybe Telamon wants us to kill ourselves and become 100% sentient and take direct control of our exosuit.

wanton path
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Telamon is getting mad

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over time

wanton path
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He could be taken control of Ariadne's body

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omg

uncut harness
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OH GOOD POINT

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Man I love speculation so much.

tame grotto
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Impostor yes but not taking over same body

wanton path
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231187661T could take control

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he was transferred from a vessel

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or maybe 231187661T has corrupted Telamon

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who the fuck is 231187661T????

tame grotto
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|| But Ariadne's stuck in crash site, and impostor's in Anomaly. Isn't that 2 bodies? ||

wanton path
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we have an appearance modifier...

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🧙‍♂️

tame grotto
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But that's my point. No taking over their body.

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Just changed appearance.

wanton path
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ok but forced by Telamon / 231187661T?

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Telamon is getting mad

fleet steeple
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@tame grotto what y'all talking about

wanton path
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and 231187661T was corrupted from the beggining

tame grotto
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@fleet steeple Weened Nexus mission's turn of events

fleet steeple
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ahh

tame grotto
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The one coming up. And the theories.

idle jay
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Telamon is our suit though. Unless our suit is corrupted and all of this going on is just a hallucination and not happening at all.
@uncut harness And then we find put all the post next styling was a hallucination to. We wake up and it's in the old art style

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Jk

uncut harness
idle jay
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But yeah that corrupted traveller being the Abyss doesn't sound like a bad theory at all

nocturne zephyr
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Tomorrrroooooowwwwww

idle jay
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Tomorrow we shall say: ||"Ariadne why the fuck did you kill that guy?"||

uncut harness
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Tomorrow we shall say: ||"I can't believe this weekend mission is another collection mission."||

timid mist
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This one will be much easier thankfully

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Compared to last weekends

uncut harness
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Last Weekend was just jank for me. I collected 19 and then the animals stopped spawning. 😐

timid mist
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I luckily had a bunch of fruit

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Idek why

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Was on my freighter

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But this weekend is || 16 albumen pearls ||

uncut harness
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Oh nice. EZPZ

idle jay
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Then our traveller says: ||"Wait a sec. You're not Ariadne. You're actually...". Pulls off Ariadnes's face Scooby Doo mask style "The Abyss!"||

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I just played through it in creative lol

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Got to meet a VR player first time that way

last anchor
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Damn is this week the last week of missions

timid mist
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yeah

last anchor
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Sean’s being a lot more active on Twitter lately

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Maybe

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Just maybe

nocturne zephyr
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honestly though he's been pretty active for some time now

sand karma
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Then our traveller says: ||"Wait a sec. You're not Ariadne. You're actually...". Pulls off Ariadnes's face Scooby Doo mask style "The Abyss!"||
This is beautiful

uncut harness
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||Introducing the Twitter update: shitpost without leaving the confort of the Anomaly||

crisp fern
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I luckily had a bunch of fruit
@timid mist tfw past u covered future u by gathering ahead

timid mist
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😌

compact coyote
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bruh im loving the speculation here, telamon, ariadne, the abysss. who tf is 231187661T?

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or is it telamon

idle jay
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231187661T was one of the dreamers or something during WT. Their data got corrupted so they weren't able to be woken up. This corrupted could possibly be the Abyss. The weekend text said how the Abyss is not what we think. Then Telamon could possibly be a copy of this dreamer just like we are copies of the creator

glass flare
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from GD wiki: #231187661T was initially unreachable due to all files being corrupted. After the dreamer became available, players discovered a log entry within No Man's Sky that was presented to players at the very start of the game:

idle jay
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There we go

glass flare
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yup, that one

idle jay
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Ok I have a theory

severe sun
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orly

crisp fern
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a ~game~ theory?

nocturne zephyr
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a game....... Theory

gloomy isle
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Ooooooo

severe sun
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this better be a good theory

idle jay
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The corruption could've caused this dreamer to lose their humanity and turn them insane. They ended up losing all their memories and the only thing left is the Abyss. Before this their mind was copied and turned into a subroutine (Telamon), which was eventually turned into the AI in our suits by the Atlas. The Abyss later figures out that they have some sort of connection with Telamon and that they have the ability to influence it. They use it to whisper to travellers, getting them to do things (possibly feeding it as the missions have gone). This is causing Telamon to slowly lose their mind, being influenced by the Abyss. The reason the Abyss is doing this however, is something I'm unsure of. Maybe they are trying to grow stronger, take over the Atlas.

severe sun
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plausible

nocturne zephyr
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I like

crisp fern
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The Abyss has the same drive as the Atlas but not the same means so strives to create but can only seem to create duplicates that have no place in an already existing reality thonk

gloomy isle
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A spreading emptiness and unknown that strips people of all humanity, and twists nature

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And its host is in a traveler. My interpretation inspired by what you said @idle jay

idle jay
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Nice

gloomy isle
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Like a madness that gets into everything

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Even the water

crisp fern
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tbh you probably shouldn't drink water from strange planets even on a good day

glass flare
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especially water that looks like neon blue toothpaste

crisp fern
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RIP water

idle jay
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Maybe some sort of remnant of the dreamer was left in the Abyss that wants to understand itself and be whole again. Telamon is only a part of the dreamer, not the whole. So maybe the Abyss is having us feed them so it has the data to replicate reality like the Atlas does. The little remaining remnant of their former self is trying to replicate the time when they were whole in the attempts of becoming uncorrupted

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Keep in mind this is all the day before the start of the final weekend mission so I could be completely wrong 😄

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But if there is some sort of reference to this Dreamer or that there is text along the lines of what I said then I would lose my shit

stuck hinge
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THANKS

idle jay
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YOU'RE WELCOME

glass flare
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add sand worms... but only to one planet

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maybe the Abyss is just made of sand worms, eating all of the data in the universe

idle jay
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I don't recall in game lore mixing with WT lore before though so I'm not certain. Guess we'll be finding out soon

uncut harness
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I got a dumb theory that The Abyss is a mistake of Nada and Polo.
Nada escaped Korvax Prime being destroyed and (somehow) saved the Korvax sub simulation that resides on the Space Anomaly, that part is never explained in game.
Nada too saved Polo from being killed, leading to their friendship, but eventually, Polo dies from Sentinel fire. This means a short period of time where Polo ceased to exist in his current form.
The Korvax Convergence repeatedly tries to wipe Nada leading to their paranoia to/of everything, including you, throughout the main story. People act weird and panicked when in a state of paranoia, often make mistakes and decisions that they otherwise usually wouldn't.
Polo has already died previously yet we speak and interact with them as if they are there in front of us.
Now, what if Nada used the Korvax sub simulation to get a form of his best friend Polo to return to him which is causing a corruption in the Universe because he simply can not exist in his current form.
All travellers are deemed holographic/echos of previous so can exist in that form but there's nothing, nor ever was, anything to point towards Polo being holographic, meaning he's simply not holographic or an echo of data.
The Space Anomaly resides in an in between part of the Universe that does not or can not exist, yet it does.

This leads to either:

The Space Anomaly being a cause of corruption due to existing in parts of the Universe that don't exist.
The Korvax sub simulation is/was/has been used for things outside of it's potential use case and is causing code corruption.

The Abyss is stated as breaking through from unknown parts of the Universe to merge with the current.

Thank you for coming to my TED talk.

mighty rampart
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its a fun theory to read tbh

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but I think we have accounts that the Abyss is as old as Atlas

idle jay
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It was fun to read yeah

wanton path
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i love this theories

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but i keep my bet, the new "bad guy" is Telamon

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and Abyss is his attemp to achieve his own simulation

idle jay
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And I shall keep my bet that they both originated from the corrupted dreamer (If they end up mixing the lore between WT and the game)

wanton path
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yeah, the 231187661T one

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231187661Telamon 😄

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we'll know soon 🙂

idle jay
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Is it a good idea to be forming such story theories like this so close to the end? Most likely not. Still fun anyway 😄

wanton path
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as long as keep under spoilers it'll be ok i guess 🤷‍♂️

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the mystery behind 231187661T always fascinated me

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we have some dreamers awaken, some dead

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and then there is 231187661T

idle jay
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The tragic one

wanton path
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corrupted

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deleted | transferred

uncut harness
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Finalyl

eternal yarrow
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oranges grow on trees.. We don't have orange trees in NMS... yet. Variety update? lol I know it's reaching

mighty rampart
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not as overreaching as most takes

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they could totally do fruit trees

jovial violet
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We're gonna get a fruit farm update

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NMS: Honest Work

mighty rampart
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which could be a small part of an overall big update like how rainbows was a small part of the visions update

uncut harness
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I'm going to throw oranges at everyone's base.

mighty rampart
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tbh we need a throwing mechanic

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I wanna chuck shit

uncut harness
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Hahaha

eternal yarrow
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I know this cryptic tweet means an update is coming cause he does it every time now.. I'm just wondering if it's gonna come today or would he post that a week before? ahhh I'm way to hyped lol

uncut harness
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The datamined fauna stuff makes me believe it's gonna be a farming update

mighty rampart
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cant tell because most of them came a day after the tweet, at minimum

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you mean the pets stuff?

uncut harness
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so, bait, cooking, fruit trees, etc

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Not quite the pets, but the whole birds that can land and tail changes thing

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so yeah, harvest moon/stardew update is what i'm expecting now

timid mist
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I feel like the people somehow assuming that a tangerine means variety are intentionally disappointing themselves ahead of time

mighty rampart
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ikr

peak umbra
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Why the hell would an orange mean a procgen overhaul lmao

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Like that's the one thing I want for the game now but an orange does not signify that hahaha

eternal yarrow
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I was just joking with that. i know his cryptic tweets could mean anything lol

gloomy isle
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Flora+ fauna with a side of farming?

peak umbra
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Yeah surely it's new farming stuff

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Fruit trees etc.

gloomy isle
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Hopefully theyre Proc gen

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Proc gen fruit trees you can get unique fruit off

timid mist
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Oh yeah not speaking of actual jokes @eternal yarrow

uncut harness
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I don't mind, the cooking in this game is awful, nothing sort of a overhaul could save it

gloomy isle
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I'd like it to give buffs

mighty rampart
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they do

uncut harness
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I'd rather they do that that introduce another gimmick

gloomy isle
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Then it'd essentially be the alchemy system from skyrim

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But like good buffs

mighty rampart
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but y

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there's nothing in this game where you want to be even more buffed than you already are

gloomy isle
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True

mighty rampart
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unless they add a new system where it becomes a requirement to eat, maybe not hunger but something else

gloomy isle
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But like jetpack boosts, or big sprint boosts, or even elemental resistance boosts would be cppl

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Bigger boosts than the upgrades give but temporary

eternal yarrow
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if I could eat a pie so I have 10 minutes on a frozen planet. I would rather that than filling up a cold protection module

uncut harness
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Theres one right now that gives you infinite jetpack I think

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I think bread gives it?

mighty rampart
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yes

uncut harness
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tbh I don't bother with it. Character is too op to care

mighty rampart
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among others

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and a few good foods recharge your hazard/life quite some

compact coyote
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WHAT DOES THE ORANGE MEANNNNN

uncut harness
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it means that after spending so long in freighter we all got scurvy

eternal yarrow
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i wouldn't mind a recipe with nipnip that gives a bit of a visual affect. lol

uncut harness
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it's just some vitamin c

prime inlet
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if I could eat a pie so I have 10 minutes on a frozen planet. I would rather that than filling up a cold protection module
@eternal yarrow will use this as an extra rule for my future vy'keen chef playthrough. 😂

modern parrot
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WHAT DOES THE ORANGE MEANNNNN
@compact coyote Fanta Sea overload!

glossy surge
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Fantasy? Seas? Oceans update?!

tawdry tusk
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Is this the real life

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Is this just fanta sea

pseudo frost
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Like many fruits, the orange has become predominantly a symbol of fertility; if it is depicted in Paradise, it is the fruit of the Fall, occasionally replacing the APPLE as the Forbidden fruit. 

timid mist
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it is a piece of fruit

tawdry tusk
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Fertility update? The Atlas become PREGANANANT???

uncut harness
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😐

prime inlet
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someone wanted "marriage" as a feature

mighty rampart
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yeah I remember that

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and they were quite serious about it

idle jay
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What can I say. They just want to hold hands with their hot Vy'keen wife

pseudo frost
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My take was we were getting fruit trees

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Didn't expect this

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Like fruits and stuff growing on trees, Being able to farm and stuff

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And seasons obviously

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Trees can't have fruits year around

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Oh fuck

last anchor
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I WAS RIGHT Sean was preparing something

pseudo frost
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Bruh that pic looks different

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And so close to the og concept art

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And biomes on same planet

opal dew
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lol

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oranges...origins

mental socket
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truly looks like variety

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what else could it hint at

opal dew
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it might just add multiple biomes on a single planet

uncut harness
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Yep, name and colors are no accident

mental socket
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nms origins seems like it returns to the origins

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of the game

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Seans og vision

opal dew
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the post states it'll be a smaller foundational update like, well, foundation

mental socket
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Yup, but it can ve variety

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it alone doesn't have to be big

last anchor
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Origins of the game

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Has to be

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Nothing else

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Although am surprised

opal dew
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yeah I just mean it may be more of a systemic change and less of a content update

last anchor
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Seems like big update and Sean didn’t tease it much just straight up said

mental socket
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To many ppl variety isn't big thing. And fundamentally it wouldn't change the gameplay

timid mist
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honestly it does feel like it'd be significant. Like, they know what they're putting into peoples' heads with that image and that update name

last anchor
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So to me this seems as big as next but to most people it seems like visions 2.0

mental socket
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But a new universe with better gen would be a beginning of new

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More adventure based game

opal dew
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"Four years ago we announced FOUNDATION, our first major update for No Man’s Sky, we promised “It won’t be our largest update, but it is the start of something”. Those words were true at the time, and they ring true for Origins. We called it Origins because it is the beginning of something new, as No Man’s Sky continues to grow and evolve."

mental socket
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As of foundation NMS direction changed to something new

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Now it changes again

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About time

last anchor
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Perhaps

mental socket
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They literally say it

flint silo
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i'm just guessing here but it seems like it could be an update that messes with a few of the deeper systems that they haven't touched in a good while. most of the updates since NEXT haven't really touched the procgen stuff and only added elements on top. this could be why it may look smaller to folk - not as much content YET, more a fundamental change that opens it up for later

opal dew
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right, that's what I think too

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might not be adding much content, but rearranging the procedural generation systems to provide a solid foundation for when they do add that variety later

pseudo frost
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I think it will have something to do with ps5

flint silo
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it could, tho since it's being released next week I'm not so sure. you'd think they'd want to time it with the PS5 launch?

pseudo frost
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More like adding stuff so that stuff for next gen can be launched easily

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When it is actually launched

flint silo
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sounds reasonable

last anchor
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Yep

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Someone screenshot Ed the website

idle jay
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This is the base of more to come so this is only the beginning

pseudo frost
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Foundation did the same with base building etc

random grail
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"This update will be another small step in a longer journey." - Visions 2.0

pseudo frost
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Started off base building,here we are qm_thirdperson_char

last anchor
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There you go

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Damn

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Probs something before Christmas though as well

flint silo
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this doesn't strike me as a Visions-esque update. those were more surface level changes.

last anchor
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Probs ps5 support

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Seems like small update to lead way for more variety like others have suggested

random grail
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Doubt it will be anything major, I'm sure whatever it brings it will be fun for a bit. Probably next gen support also.

idle jay
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That's probably a part of it

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But certainly will be more than just that

last anchor
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Can’t wait to hear more

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Well bigger updates usually have more teasing

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Like desolation with the static clips

random grail
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They hyped up desolation pretty well iirc

last anchor
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But today Sean told us after 4 hrs instead of 4 days

flint silo
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Desolation/Abyss had the usual twitter hype but as far as I remember no page a week in advance announcing it as a foundation for larger things to come

mental socket
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this will be more fundamental than the little drops this year

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like

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something they can build on top of

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look where foundations quick menu, base building and freighters turned into over the years

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very fundamental things

gloomy isle
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I'm thinking this is what they've worked on all this year alongside the smaller ones

cursive kernel
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Wait

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👀 👀

nocturne zephyr
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Waiting

cursive kernel
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No Man's Sky: Origins

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🍊

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No mans sky orange-ins

eternal yarrow
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my son keeps calling it No Man's Sky: Oranges.. and now I can't get it out of my head

uncut harness
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I think they will add more assets/colors but won't change the terrain

tawdry tusk
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Motherfucker posted the note just as I had my band class, had to wait in anticipation for a while until I was out

uncut harness
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Unless they found a way to change they terrain for certain galaxies only, then I expect everything except Euclid to be reset too

eternal yarrow
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im going way out here but.. I think we are getting different iterations of NMS accessible via boundry failure..

gloomy isle
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This is definitely way bigger than the little updates this year

eternal yarrow
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and different iterations could mean they don't need to change the current universe.

gloomy isle
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Parallel realities

cursive kernel
idle jay
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Something new

cursive kernel
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There's desert, lush, and ??

tawdry tusk
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It seems pretty evident that we're getting some sort of variety. Sean also received this update as the origin point for a lot of updates going forward, hence the name, probably indicating some sort of massive software addition/change

gloomy isle
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Most of what's on there is impossible in beyond

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Definitely variety

flint silo
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my personal dream update desire is for a fundamental planet/terrain gen change. if not multiple biomes maybe poles that get colder? maybe barren patches? mountainous and flat regions? i don't think we're getting that, but i bet there is some messing with the basic terrain gen at some level

cursive kernel
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Higher mountains

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Pls

tawdry tusk
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It looks like the biomes in the pic are desert/heat, lush, and radioactive

eternal yarrow
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what I find funny is they look like all 3 biomes are on the same planet

tawdry tusk
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Also CAPES

cursive kernel
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Finally radioactive planet variety

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All of them feel the same

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But then again so do cold planets

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Yellow snow 😳 😳

eternal yarrow
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its lemon

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what are the chances they will reintroduce sand worms

cursive kernel
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It's white, but when there's a storm the particles that are kicked up are blood-red
@uncut harness you mean Krait or whatever

tawdry tusk
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The salt planet in TLJ

cursive kernel
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Has nobody pointed out like the default multitool model being green on the origins thing

tawdry tusk
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So variety seems incredibly likely, as well as a few extra customization options (finally capes), and perhaps an aesthetic shift

cursive kernel
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Maybe multitool customization? But I wouldn't get my hopes up

idle jay
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I think that color thing is just a possible multitool combination

cursive kernel
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@idle jay it is a possible multitool you can find but nobody knows

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Also looks like far right man has a new backpack

idle jay
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Yeah noticed that to. Hard to say for certain

cursive kernel
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Especially because the angle is not very good to see his backpack

idle jay
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But yeah the green seems new to me. Possibly adding more colors to the tool color pool

cursive kernel
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Maybe we'll be officially getting the flamethrower

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Who has the thing with all the update art

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Found it

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Origins has the same update art style as NEXT

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But BEYOND stood out from big update art

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Atlas rises has the same NEXT art type

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WAIT

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Is it a coincidence that in BEYOND you can see the reflection of 3 figures before the ATLAS

timid mist
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it's just the NEXT art but in the players helmets reflection

idle jay
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4 actually

uncut harness
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Big updates have drawn art, everything else looks like fancy screenshots

cursive kernel
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Wait theres 4

rough copper
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I think it's more interesting the progression of the Atlas in the Big Update arts...

idle jay
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Also looks like the Atlas is possibly getting closer again

rough copper
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Origins its just a ghost image...

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Atlas dead

pastel falcon
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so, oranges eh?

gloomy isle
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The Abyss is twisting the simulation

cursive kernel
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Also why does the planet theyre on in the atlas rises and NEXT art look like Mercury's prime in destiny

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Am I wrong

gloomy isle
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I'm betting a similar size to foundations

idle jay
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Yep. As they've stated

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Though something to keep in mind is that it may be about the size of Foundations, but it is going to be important just like Foundations to. So it can still contain amazing features that will be added to with the next few updates

gloomy isle
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Foundations wasn't small by any stretch tbh

uncut harness
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Could it be? The original E3 build!?

gloomy isle
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My thoughts are it'll be more focused, with the smaller features having come earlier this year

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@uncut harness almost certainly not

uncut harness
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@gloomy isle Idk what else could origins mean? Remember that one proc gen overhaul leak?

gloomy isle
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Yeah the leak was debunked

idle jay
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Perhaps a buildup to E3. Adding parts of it at a time. And then expanding further

gloomy isle
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I'm like 99% sure it'll be variation but definitely not the e3 build

idle jay
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Just an idea of course

gloomy isle
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I can see them going for a hybrid art style though

uncut harness
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I think it's a final update to prep us for a next gen port

gloomy isle
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Maybe

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But it's probably going to be mid sized

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A few really impactful changes

idle jay
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A hybrid art style sounds promising

gloomy isle
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It's essentially the new artwork

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Detailed textures and assets, with a livelier colour palette

sacred drum
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Using the term origins implies some things about what the content might be though right?

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Changing the early game maybe?

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Or how the player "starts"?

mighty rampart
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tangerine_think story revamp?

sacred drum
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Or story edition? maybe a way to find out why you are being simulated?

gloomy isle
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I'm thinking of it going and addressing the exploration roots of the game

sacred drum
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I hope so. I literally replied to the forum post with a huuuuge message of stuff I want, and the main thing was improving exploration. Having planets with multiple biomes, or even gas giants would be cool.

idle jay
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If they make the basebuilding part of the first mission an optional separate part then it would already be the best update ever 😩

last anchor
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How was leak debunked

sacred drum
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Perhaps planets or moons that have one side always facing the sun, so half the planet is super hot and the other is cold, and have different life forms in different biomes and so on

idle jay
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So like tidal locked planets

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Would be cool

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Though in order to have something like that make sense they would need to bring back planetary rotation 😉

sacred drum
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Maybe binary star systems? and I'd like that too. I'd also like planets to have orbits 😛

last anchor
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Gas giants I don’t see the point of

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If you can just fly through them

sacred drum
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Harvesting unique resources or building "cloud city" type bases

last anchor
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Although having spaceship crushed by extreme pressure sound a cool

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Ok yh that too

sacred drum
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Or finding existing ones. Maybe rescuing freighters falling into them before they are crushed

last anchor
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Remember when everyone thought the planet in next cover art was gas giant

sacred drum
#

I'd like mining physics to make more sense, instead of having just like, bits of gold floating in the air instead of falling if you miss a spot lol

idle jay
#

Don't forget they hired that procedural city guy. Part of update or in an update to come there could be procedural structures

last anchor
#

Like the freighters though

sacred drum
#

I am REALLY hoping for procedural cities or even city planets like coruscant

last anchor
#

Maybe eventually

sacred drum
#

Even if only a few buildings are accessible, it could be another "dungeon" style situation

#

(I also think it'd be cool if pirates or raiders had exocraft or could attack you on planets, or the korvax could be seen actually fighting sentinels in their supposed war against them

#

Enemies other than sentinels and wild animals generally...just variety of...stuff

idle jay
#

I wouldn't even mind that

#

Proc gen ruins and such

severe sun
#

I've really sold myself on the idea of some planets having cryptids

sacred drum
#

It'd be pretty cool to see a battle between the sentinels and someone other than the players, and even cooler if you havent aggroed either of them, you could wait for the battle to end and just loot stuff

severe sun
#

I hope it's true

#

being chased back to your ship by a siren head looking mofo

sacred drum
#

Ooooh one thing I really want is further improved inventory and UI

cloud epoch
#

erhmahgerds dem origins

sacred drum
#

Like the ability to auto sort among all your inventories, and set rules for what each of your containers is for

#

instead of just naming them and having to keep everything organized. auto stacking stuff that's in multiple inventories would be nice too.

cloud epoch
#

is there a bigger pic of the origins art?

#

found a good enuf size and zoomed lol

#

looks like environment variety, also yellow suit player is holding a pda/gamepad of some sort

sacred drum
#

And...one thing has always bugged me about the inventory. I feel like things used just for charging(unless you sell them I suppose) should have their own inventory slots. Like, if you craft a life support charge. It seems like it's just more efficient to have a stack of oxygen

#

@cloud epoch I thought it looked like the scanner

#

Or why a ship wouldn't have a fuel storage seperate from general storage. Or for that matter shield chargers and so on. Stuff that is used often on the fly to recharge stuff

uncut harness
#

found a good enuf size and zoomed lol
@cloud epoch that's just the analysis visor

sacred drum
#

as it is I am always running out of space.

#

Origins makes me think maybe players can start "new game" lobbies? say if friends wanted to start on the same planet and explore together

#

though I suppose you can kind of already do that ish

#

....I want to see too much stuff. I love nms, I just also have a million wants lol

last anchor
#

What is your image btw

#

Won’t load

half trench
#

sorry accidental spam

#

meant to send 1

sacred drum
#

Like....There's only ever one space station in a solar system at most. And they are pretty much all the same internally. I'd like to see things like...Shipyards or old satellites in orbit of planets, we have all these space faring civilizations and nothing really....in space that they've made other than these stations that all have the same design inside

half trench
#

when does origins release

#

like what day

uncut harness
#

If next week was a day, then next week

half trench
#

but do you usually release updates on certain days

#

thye

#

*they

uncut harness
#

Probably not friday

#

Because its gonna have a ton of bugs and that won't give them time to fix them quickly without working over the weekend

half trench
#

so earlier or later

uncut harness
#

Later is not next week anymore, so earlier

half trench
#

oh yay

#

im hoping for city planets

#

and more variety

#

༼ つ 🍊 _🍊 ༽つ

#

hows this

mighty rampart
#

btw just another reminder - don't look too deep into the poster, as this is one of those "creative exaggerations" poster they make just like with AR/Next/Beyond

cloud epoch
#

too late i have already made a 10 minute youtube about all my hopes and dreams based off this one image

mighty rampart
#

like how we never got these sort of huge crystal formations and the trees

#

and that ship too actually, that wing part was never added

timid mist
#

I don't think those are crystal formations tbf, I think it's just rock. Though I don't think we have rocks that color either so same point lol

mighty rampart
#

yeah, this is just creative exaggerations

idle jay
#

We shall see when the time comes. But we know that some of that couldn't be an exxageration

#

For Origins

mighty rampart
#

yeah, just saying that even this poster doesn't "confirm" much

uncut harness
#

It could still be a cooking after after all lol

#

"Origins does for cooking what Foundations did for base building"

#

Imagine lol

mighty rampart
#

lmao

timid mist
#

For sure. I do think it's more substantial than some might want to admit just given the messaging around it. But we'll see next week

idle jay
#

That would just be a total 180 from what the art suggests

dire raven
#

I want cities

idle jay
#

Creative exaggeration yes. But it's still meant to give some sort of hint

mighty rampart
#

its almost a guarantee we're getting some new biomes, and there's a possibility they might be messing with current biomes too

dire raven
#

Maybe those massive ring anomaly portals that don’t work we’ll be able to fix

uncut harness
#

Rather than what is actually shown, I think the 2 important parts are the colors and the name

sacred drum
#

The art does look like the kind of art they use for the larger updates, That's art by Simon stalenhag, who made the art for the original no man's sky "cover" as well. If you've seen Tales from the loop on amazon, that's based on his artworks too.

mighty rampart
#

this is definitely a 3.0 update, even if the size of this update in particular might be small

uncut harness
#

Too bad my dualshock is broken

sacred drum
#

So it's a big enough update for them to hire a major illustrator do do the art for it.

uncut harness
#

And the replacement parts will like take another 3 weeks to arrive from China...

mighty rampart
#

for example Beyond in itself didnt add too much if you don't talk about VR/multiplayer

#

yet Synthesis which was supposed to be a bug fix and QoL update added quite a lot of content

sacred drum
#

all the big updates have art by him.

#

and the smaller ones are screenies that are just filtered

mighty rampart
#

yeah no doubt in my mind this will be a huge update or an update that will be setting a new precedent for the updates that follow it up

idle jay
#

It will be Foundations sized but maybe with content we would find huge

sacred drum
#

so this update is big enough to have been worth spending....likely thousands just for the cover art.

mighty rampart
#

and they'll pin this on their site/twitter

#

I'm still curious why they decided to tell us a week early

#

just for hype? like Beyond?

sacred drum
#

The site calls it a small step in a larger journey, but that's the kind of language they use for the big updates right? I don't think the exosuit for well...flowery language like that lol

mighty rampart
#

yep

#

language aside, see the post itself

#

doesn't say "beyond development update"

#

so its not part of the Beyond updates so no 2.7

sullen drift
#

I mean bigger updates themselves usually have well.. "Drawn" covers usually.
But maybe thats just me being silly trying to make it feel bigger then it really is.

mighty rampart
#

nope you're right, all the artistic posters have been for major updates

#

AR, Next, Beyond

sacred drum
#

@sullen drift not just drawn. They use a very specific and well known artist.

mighty rampart
#

rest of them are just edited screenshots

sullen drift
#

Hah, Guess they have a bit of trend.

sacred drum
#

Simon Stahlenhag is a hell of an artist to pick, he has his own amazon series and his art is the inspiration behind the board game "scythe" as well as the new strategy game, Iron harvest. those games are literally just based on his personal art.

#

He is not easy to hire lol

mighty rampart
#

Four years ago we announced FOUNDATION, our first major update for No Man’s Sky, we promised “It won’t be our largest update, but it is the start of something”. Those words were true at the time, and they ring true for Origins. We called it Origins because it is the beginning of something new, as No Man’s Sky continues to grow and evolve.

#

Origins won't be their largest update, but it will be a start of something just like Next/Beyond

idle jay
#

This update is going to be very important regardless of size

mighty rampart
#

yes

#

pretty sure we will be getting "Origins development update" blog posts from now

idle jay
#

Yeah

sacred drum
#

I know Simon is hard to hire because as an illustrator myself, I know enough about the business to know he's expensive. A cover from an artist at the top of the field would be thouuuusands of dollars

#

So....hello games is investing in marketing this update pretty significantly

#

So yeah it will likely be significant changes in some core gameplay stuff

#

at least that's what I think. to use a meme, One does not simply hire simon stalenhag lol

idle jay
#

It makes sense

sacred drum
#

He usually just makes art for himself, but the world he made was so interesting that companies bought rights to his "world" to make games, for which he gets significant royalties, so...unless he was personally interested in making the art, or was made a hell of an offer...

proud gale
#

@sacred drum how do you know it's his art on this cover?

#

doesn't look like his style at all tbh

#

His current paintings are very, very different

sacred drum
#

I found out through his own site that he did the original cover art for no man's sky. This does match that style at least

#

Illustrators are flexible :3 the main difference really is the use of color

proud gale
#

nah, have to disagree

flint silo
#

whatever the case I think they've made it clear that this isn't just a "more content" update like Visions/Abyss. size aside, it's gonna be something different.

proud gale
#

but yes, the use of color here is striking

#

I think the artists is Beau Lamb btw.

gloomy isle
#

Well the root of this is someone got payed to make that, which makes this update more special than the other ones. Plus this has a lot more fanfare than the last few

#

Remember what Sean said before atlas rises?

proud gale
#

I doubt someone from outside was hired, HG has so many artists on the team.

#

the artwork is good, but definitely inspired by NEXT cover

#

some things are literally copy and pasted

gloomy isle
#

Well, why would they put much more effort into promoting this than the other few then?

proud gale
#

like the ship in the air and planet in the background

#

Oh, well that's a totally different question haha

#

they definitely want hype for this update 🙂

sacred drum
#

admittedly simon doesn't normally do graphic elements like the sharp changes in biome

#

So you're likely right, I hadn't thought about that.

#

He doesn't tend to be that abstract

gloomy isle
#

Glad they changed from the style in the beyond art

#

Really wasn't all too keen on that cover art

fierce sonnet
#

The quantity of the item required for the weekend mission is wrong in the Assistant for No Man's Sky 😅 . It is 1.5x the amount in the app 🤦‍♂️

uncut harness
#

It's because it's wrong in the original datamine too

#

Kurt was betrayed

#

...by Ariadne tangerine_think

fierce sonnet
#

I like that reasoning 😂

#

From what I can see, there is a Cost group of values for each mission but also a Product property on the stage that contains the rift dialog. I was using the product property because I was too lazy to map the cost groups. If you search for ALBUMENPEARL in the mission exml file (only for the weekend mission node) you will see that there are 3 cost groups that say 24 and of the 3 product properties one of them says 16. I will change my script to map the Cost groups and factor that into the quantity of items required in future 😅

uncut harness
#

No wonder the game has so many bizarro bugs

#

Why have so different sources of info, come on HG

fierce sonnet
uncut harness
#

One of my lastest work projects had like 4 sources of information, and they were all wrong, but the parts that were wrong changed depending on the source

#

Drives me nuts

mental socket
#

HUD popup told me to collect 16 but the monolith demanded 24

uncut harness
#

The monolith was a scalper

fierce sonnet
#

Oh ok 🤔 , thanks @mental socket ! That must mean one is used to display a message and the other is for the actual requirement 😂

uncut harness
#

and there is the bizarro bug

crisp fern
#

||the weekend events are us retracing Null's past||
squinteyes

uncut harness
#

So we will soon eat a traveller and then be stuck in a Atlas Station for 1000 years?

#

sounds right up my alley, I'm in.

cloud epoch
#

ive always wanted a game where i am the npc

tame grotto
#

There's a movie about that with Ryan Reynolds lol

#

I wouldn't mind playing NPC for a day.

crisp fern
#

really tho, whole Origins thing does align with where I was thinking about how since things are stuck in a loop, progression will eventually lead to a sort of regression as one returns to the beginning of the loop

cloud epoch
#

we getting ouroboros'd?

crisp fern
#

maybe

last anchor
#

Surprised Sean waited only 6 hours though after original tweet to tell us origins was title

#

Usually he waits a day or two

#

Plus if we get another update in 2 ish months it might make game better for PS5

fervent eagle
#

what's the weekend mission item?

timid mist
#

albumen pearls x 24

fervent eagle
#

sweet, got like 5 stacks of them

timid mist
viral wing
#

Boys and girls, I gotta ask you: I started playing this game this past week. Obviously, there is a ton of stuff to do and embark on. If I would to reach the endgame and complete the main story, will my progress disappear with the end? Or will I be able to retain everything that I’d built onto and free roam around and doing side stuff?

languid wolf
#

you keep everything, you can just teleport back through normal base/station teleporters

viral wing
#

Awesome, I’d honestly consider stopping playing it if it weren’t so. I’m playing at Normal, if it matters

#

Thanks for the reply. Finally started it up again and am ready to take a Friday night on this lovely game,

#

As much time as I put into Destiny 2, there is a greater magic to this game when it’s without the prestige of Destiny 2

languid wolf
#

on a completely unrelated note, the Origins art looks interesting... it looks like the usual Atlas in the station/logo behind the travelers is replaced with a swirly-looking planet, which seems significant, and the 3 biomes/3 travelers thing seems important too, something to do with the boundaries breaking down?

#

also the green and tan travelers are switched with respect to their biomes

static urchin
#

Damn the weekend mission was a little dissapointing

#

But new update poggers

uncut harness
#

So in the end it really was 15 weekend missions and a update during the 16th week.

#

Nice

nocturne zephyr
#

Nice

cloud epoch
#

Niiiice

compact coyote
#

very nice

#

they really left us with a cliffhanger

#

lol

crisp fern
#

hrrm

#

part of me is wondering if Origins will be a more thorough revision to the original set of biomes, and if it goes like previous revisions I'm somewhat wary

uncut harness
#

If the pattern of desaturation continues

#

The game will become black and white

static urchin
#

pog

#

jk that's not pog

uncut harness
#

I think it’s gonna be: multi-biome planets, gas giants, multi tool customization 🤔

#

Technically an improvement

craggy sluice
#

Origins? Does that mean that they are bringing back some features/assets that they removed/didn't use during launch? Like orbital mechanics, sandworms, some buildings, etc?

crisp fern
#

🤷‍♀️

#

won't know until next week

meager stag
#

What happened in the final mission?

tame grotto
#

Impostor

stuck hinge
#

Where my pet sandworm 🐛

tame grotto
#

Impostor ate it

stuck hinge
#

😭

nocturne zephyr
#

what if they added a sandworm

#

and it was a 1 inch inchworm

#

you look down, and it just trucks along, takes about an hour for it to go a couple yards

uneven current
#

Impostor
who impostor?

jovial violet
#

Cyan is, I saw them vent

uneven current
#

purple sus

nocturne zephyr
#

dont lie to us

uncut harness
nocturne zephyr
#

great leak!

#

thanky ou!

#

i'll make your community happy

tame grotto
#

who impostor?
@uneven current The killer

stuck hinge
#

and it was a 1 inch inchworm
@nocturne zephyr
I named my pecker the same thing!

craggy sluice
#

Looking back at the planet in the background in the Origins poster, it looks like a gas giant?

cyan mauve
#

@rigid epoch i went with "upload" and later "be direct" because of "i give them the option, i dont make the decision for them".

rigid epoch
#

when it says that does that mean he will live on in a fake life ? @cyan mauve

#

like an idea of what he would have...

#

like a game

cyan mauve
#

@rigid epoch yes. if you read a bit of scifi, the whole concept of "mind uploads" might be somewhat familiar to you, and its an ethical minefield for sure.

rigid epoch
#

it so sad... but i think i will end his suffering... to see if he will transcend into something outside the world in this universe...

tawdry tusk
#

@craggy sluice the planet in the background of the NEXT art had a similar-looking planet that was even more pronounced, so I wouldn't think too much of it

rocky heath
copper spear
#

New update?

#

With cover art?

#

Like Atlas Rises, Next and Beyond?

#

Thats gonna be a big one lads

#

If it has a drawn cover art

#

I believe its fat

#

Less large updates have just screenshots for cover ary

#

Art*

#

When its a fancy artwork

#

You know its a big deal

compact coyote
#

Maybe larger than desolation

gloomy isle
#

Why on earth are we judging the size of an update based upon absolutely no info?

#

Let's just wait, yeah?

#

There's no debate to be had and no conclusion to come to

#

We find out when we find out

thin pawn
#

it can be fun to speculate

gloomy isle
#

True, but there's a lot a disagreement on the size, which is all pretty pointless tbh

thin pawn
#

yeah lol

gloomy isle
#

Since we really don't know how big it'll be

sullen raft
#

Any info on origins so far?

gloomy isle
#

No

#

Unfortunately

cloud epoch
#

it's 🍊 sized

sand karma
#

We haven't had any of those for years. Outside of Xbox that is. No matter how many times people post the fake 4chan one.

#

Yeah that's why I mentioned Xbox 😋

#

But aside from that, nada. There have been people pretending to have insider info of course, but nothing credible.

#

😂 😂 😂

stuck hinge
#

📧

compact coyote
#

that got me wondering too

sand karma
#

Hmm

#

It also reads like he really wants keywords for clicks tho

#

How is the quality of the image he uses? Can that conceivably be a stretched version of the ones we have?

#

I'm on mobile

#

😁

#

Oof

#

Take this with 200 buckets of salt tho

#

But Tuesday would make sense in general

#

His title seems confident
@uncut harness I'd call it click bait-y instead

#

Because people will see his video everywhere. Or at least that could be a reason

uncut harness
#

Tuesday makes sense because Wednesdays are when the next Weekend Mission preparations start (ie NPCs disappearing from the Nexus etc) and we’re already out of missions on the current version

sand karma
#

Yep that was my logic as well

molten karma
#

The poster is giving me some serious E3 vibes.

compact coyote
#

i know right it looks sick af

sand karma
#

Same, it looks awesome

molten karma
#

Its as vibrant as the older versions of the game to. I just hope if it is variety its more proc gen then premade stuff. Not that the void eggs, storm crystals, anomaly fauna, etc.. are bad its just I want more procgen.

sand karma
#

Likely answer it's systems that allow for more variety later on and Visions level stuff

uncut harness
#

Also, is the mountain behind the character in the middle actually a volcano? 🤔

sand karma
#

But we'll see

molten karma
#

Visions type of variety wouldn't be bad as long as its procgen. Honestly even though Sean is saying this is similar to Foundations I think the scope and size will be more like Atlas Rises. I just hope the game becomes more focus on the current features instead of adding new ones.

sand karma
#

Well, I do think Sean keeps saying it is small for a good reason

#

He seems quite insistent, but that doesn't mean it isn't super important

#

Like he says building on stuff for the future of the game

#

Even if it really is mostly behind the scenes systems and limited visual stuff for now, that can still really shape and change the future of exploration in the game

mighty rampart
#

he never said this update is small but that this is a small step towards a longer journey

#

totally different meanings

#

just like how beyond was small

#

and Next too apparently

#

said the same thing back then

sand karma
#

he never said this update is small but that this is a small step towards a longer journey
@mighty rampart he said "not our largest" and like "Foundation" and "small step"

#

Three strikes

#

Maybe they’ll make the next gen when ps5 comes out
@uncut harness could be yeah!

#

He just said the updates like foundation he didn’t say it’s foundation sized
@uncut harness like foundation a smaller update that sets the stage for the future in context :3

#

Again small is not bad.

#

A tiny change can make a huge difference even.

mighty rampart
#

yeah like I said according to them Next and Beyond were small

#

with that logic

sand karma
#

Didn't they promote beyond with the largest ever three rolled in one?

#

Or at least in the IGN stuff 😁

sullen drift
#

I mean foundation's base building carried a lot of weight later on in NMS's life.

sand karma
#

Yeah, that's why small isn't bad. A seemingly small, but complicated variation related feature can change the game.

tawdry tusk
#

"Not the largest" doesn't exactly mean much. It could be Atlas Rises sized or slightly bigger too, and still not be the largest. I guess we'll see when the time comes

sand karma
#

Fair, I guess it's honestly just safe to expect nothing and see what happens.

#

I'm all board the hype train to see what's in those patch notes

#

That too 😋

snow stream
#

I think the really important thing here is Seans wording. "This update will be another small step in a longer journey."
To me this reads as the opposite of "One small step for man, one giant leap for mankind"
In the context of the entire NMS journey thus far, and into the future, it's small, just another small step in the sea of updates.
But focused on itself, it could be any size, likely big and substantial in its own way

sand karma
#

I think regardless of its size it will be substantial yeah

mighty rampart
#

everyone thought that because he said "subtle" that the content aside from VR/multiplayer will be just QoL stuff

sand karma
#

But that too is a relative term, well see what what these mad geniuses have cooked up

mighty rampart
#

when in reality it was a lot of content

sand karma
#

It is a lot of content indeed

#

Tho I hear people downplay it to this day

mighty rampart
#

downplayed because it wasn't what they wanted

#

and by they I mean some loud minority

sand karma
#

Exactly which seem like a distinct possibility with Origins as well

#

That's what I'm worried about

#

If this isn't the big variation update to end all updates, while also adding depth and fixing every bug

mighty rampart
#

I'm not because I know how updates have been like in the past so I know what to expect

#

it wont be a huge content update but it will still be big and set the "foundation" for the rest of the Origin updates

#

like with Beyond

#

the third pillar of content in 2.0 were nearly comparable to the content added in Synthesis which was supposed to be a bug fix + QoL update

sand karma
#

it wont be a huge content update but it will still be big and set the "foundation" for the rest of the Origin updates
@mighty rampart that is exactly what I meant as well, bug with sleep deprivation that probably came across wrong. But yeah totally agree

#

the third pillar of content in 2.0 were nearly comparable to the content added in Synthesis which was supposed to be a bug fix + QoL update
@mighty rampart yeah, true, Synthesis is one that I think is underappreciated as well

#

That seems likely and that's exciting

mighty rampart
#

I hope so too though I have nagging doubts about it

sand karma
#

Well it does seem that way, but it wouldn't be the first time we've completely misread something

#

Don't want to get my hopes up completely just yet 😁

mighty rampart
#

same

#

my realistic senses are saying "eh that's just a new biome to make the living ship mission seem less stupid"

sand karma
#

Or the new mission planet system we know they have now

#

Or that is in the code at least

mighty rampart
#

the reality index thing?

sand karma
#

The one for more or less handcrafted planets, not for the entire galaxies rules

#

Was that the reality index?

mighty rampart
#

I dont remember either

uncut harness
#

yeah like I said according to them Next and Beyond were small
@mighty rampart if you’re referring to those “Small” tweets with a clock, then those were referring to the announcements and not update sizes, as in “Small announcement at the time the clock shows”

sand karma
#

Was uh mined a while back I can try to find it, but mobile and clumsy

mighty rampart
#

idk about Next, but even for Beyond Sean said that the content they added outside of VR and multiplayer is a bunch of small features

#

but they turned out to be nearly game changing for better or worse

#

which then got further expanded/refined with later updates

crisp fern
#

everybody loves power & wires! seanbomination

sand karma
#

Yeah, I do like that aspect actually

#

Discord is being weird, but that should be it @mighty rampart

mighty rampart
#

oh nice thanks

#

so then what was about the planets you mentioned?

#

same thing or different?

molten karma
#

Let's keep in mind all smaller updates got in game screenshots even Foundations and Path Finder. The only updates that got full on custom art was Atlas Rises, NEXT, and Beyond. Also when it comes to bigger or medium size updates he always announces it a week in advance where smaller updates usually release the next day or a few days later at most. I think we're being led on. I think this will lead into a bigger update eventually though but I feel this one will be decent size.

sand karma
#

I think found by the same person, but because mobile Discord is horrible, I can't open any of the original quotes

molten karma
#

Compared to NEXT and Beyond I would say Atlas Rises qualifies as a medium update. Back in the days it was large but nowadays its more medium sized.

crisp fern
#

Beyond still strikes me as Atlas Rises scale, in terms of focus I'd place it at Path Finder

molten karma
#

I mean if you play VR and like Online it was a really big update. Free VR is a pretty huge deal.

crisp fern
#

Tbh I'd really place it at Path Finder scale more, but that's because two of the larger factors didn't do anything for me VR/multiplayer

molten karma
#

NMS is amazing on PC VR not sure about PS though.

crisp fern
#

Free VR doesn't mean jack if you don't have a headset

sand karma
#

Doesn't make it's inclusion smaller tho

crisp fern
#

Which remains a large portion of ppl

#

For most Beyond had more impact through the multiplayer

molten karma
#

I actually agree with TCO VR was a huge deal.

crisp fern
#

In terms of its impact for the community, it's smaller. In terms of technical work, you're both right.

sand karma
#

Well if we talk impact then size or scale doesn't really matter tho

#

But I get what you mean

#

It was essentially an update onto itself that impacted only a part of the community

#

Which still blows my mind by also being free

molten karma
#

Yeah Bethesda charges $60 for a VR port and some other companies do to and here is good old Hello Games making it 100% free and keeping it as the same game instead of two different versions.

idle jay
#

In terms of impacting the entire community it would be Next I'd say

sand karma
#

Yeah I think that's probably accurate

crisp fern
#

Thing is, it's questionable how wise a decision it was to keep it the same game with VR. Some of the issues we now observe may be directly related to that decision, e.g. pop-in.

sand karma
#

I'm not sure we can blame that on VR tbh

mighty rampart
#

I doubt it

#

pop in was always an issue even before beyond, beyond just made it more apparent because of LOD for increased performance

#

if anything you can thank VR for giving us better scale for a lot of interiors, remember how small space stations and ships used to be?

crisp fern
#

And that performance was pushed more heavily because...VR

#

I mean space stations still weren't properly rescaled

#

Ships clipping through the platforms on the sides and all

sand karma
#

And that performance was pushed more heavily because...VR
@crisp fern how?

crisp fern
#

What do you mean?

sand karma
#

How did VR push performance

crisp fern
#

VR demands a certain level of performance otherwise it can literally make people queasy

#

And while it's maybe less enforced on PC, on PlayStation they tend to push more heavily for a certain framerate for games with VR modes or VR titles generally

sand karma
#

Well I guess you can make that argument for PSVR and that just has downscaled and blurry everything, so I don't think that had much of an impact

#

And PC VR not so much

#

Though it was also pushed to Xbone at the same time as well

#

And you know, big Multiplayer stuff

glass flare
#

Atlas Rises medium sized? no way, it's the biggest update they ever released except maybe NEXT

#

so many game systems enhanced or rebuilt, a whole huge chunk of narrative, gen reset, etc

mighty rampart
#

for them, Beyond has been the biggest update

#

after which it was Next and then AR

tawdry tusk
#

HG may have different standards when it comes to size than the comsumer, as they actually see the work put into features behind the scenes. Improving multiplayer so it's bigger and has crossplay and stuff lime porting to the XBox and VR may not seem "massive" to the consumer, but there's a shit ton of work going on in for those systems (for crossplay, they had to completely rebuild how they do servers).

sand karma
#

Yeah hence why impact and scale are completely unrelated in this case. :)

tawdry tusk
#

Given that it has actual artwork as opposed to in-game screenshots as the update picture, I'm inclined to believe that it's at least Atlas sized

#

It's obviously not big in the same way NEXT or Beyond were, but is still looks like it's gonna be big

fading hinge
#

Anyone notice in the artwork that the "plants" on the right side look a lot like void eggs?

tawdry tusk
#

I don't think that's intentional

#

it seems to be mostly emulating the look of radioactive worlds while giving it's own spin on them

#

it just so happens that the egg and that look have a decent amount in common

glass flare
#

well there's also the issue that I don't care at all about multiplayer, so certainly for me Beyond was a big waste of dev time

tawdry tusk
#

for many people it wasn't tho

sand karma
#

That's more a case of preference though, which is totally fine

crisp fern
#

plus even if you do care about multiplayer, it's kinda underwhelming. The missions don't really even acknowledge or encourage multiple people

glass flare
#

yup, just giving my personal view. but that's why I rate Atlas Rises as much bigger impact. Beyond didn't add much to the core gameplay systems

sand karma
#

plus even if you do care about multiplayer, it's kinda underwhelming. The missions don't really even acknowledge or encourage multiple people
@crisp fern imagine the outrage if they did for example require people actually cooperating. We'd never hear the end of it. 😋

crisp fern
#

i mean what's the point of even having multiplayer missions if you're not tho

#

or going to have any acknowledgment of multiple players

tawdry tusk
#

While I think that NEXT was the most significant in terms of change, I still think the work the devs put into beyond should be recognized

sand karma
#

So people can choose to run them together or solo, rather than force anything

crisp fern
#

You're just as well having folks do the standard missions that won't lose progress if the game crashes

#

The Nexus missions are just the same anyway, but worse, in that regard

tawdry tusk
#

a lot of it was opening up new avenues to NMS (VR, large scale multiplayer), which while not exactly appealing to those who already know how they wat to play, is exiting for those who want other ways to play

sand karma
#

Plus honestly people focus on the milking and recipes, but there's a ton of small things that came with it that reduced the early grind, and made it more accessible as well

tawdry tusk
#

i also don't think most of the effort went into the nexus missions (they're knida copy/paste from the singleplayer missions and the NEXT freighter missions), and most of the work went into ambient multiplayer and improving the server capacity

sand karma
#

Plus new tutorial stuff etc

tawdry tusk
#

yeah the changes they made to the grind were really good

#

yeah the changes they made to the grind were really good

fading hinge
#

Yea. I really like the fact that they are making a game for a wider variety of play styles rather than focusing on just one.

tawdry tusk
#

also stuff like animal taming and electricity have the potential to be really cool, if they add extra attention to them in the future

fading hinge
#

I guess you can say they gave us.... "Variety" in one form.

#

Lol

sand karma
#

Ditto

tawdry tusk
#

imagine having a permanent pet on each planet

#

or seeing vy'keen npcs riding local creatures

sand karma
#

Well along with many things that may never see the light the game data has a pet menu right?

tawdry tusk
#

or perhaps doing some ranch herding of animals like a cowboy

#

and honestly imo electricity just needs to be dialed back a bit (allow doors and lights to not require it)

sand karma
#

Yeah as a whole I actually like that addition and the logic stuff that came with it too

fading hinge
#

Well along with many things that may never see the light the game data has a pet menu right?
@sand karma seen a youtube video of data mined things that mentioned pets.

tawdry tusk
#

I hope they imporve on this stuff in the future

sand karma
#

Has lead to some awesome creations like the thing that shoots people into space

tawdry tusk
#

i also want more added to the ByteBeats

#

composition is fun

sand karma
#

@sand karma seen a youtube video of data mined things that mentioned pets.
@fading hinge yeah, I believe it was talked about here also

crisp fern
#

really not sure how they changed the grind to be any better...

tawdry tusk
#

They made the resource cap per slot a LOT higher

crisp fern
#

oh that

tawdry tusk
#

and I think there were some subtle tweaks elsewhere

sand karma
#

Well they added the industrial stuff, and early game drops that means you literally have to mine less

crisp fern
#

that just makes it easier to make grind worse since you can carry more tho

tawdry tusk
#

there might still be a problem with grind, but i think that's more subjective

crisp fern
#

the drops do make things a little better, but it's also RNG so hit or miss on whether you benefit from that

glass flare
#

problem is to get a decent amount of money you still have to farm and that's really laborious

crisp fern
#

To my mind the only way grind is negligible in the game is you opt into basebuilding and the idle game stuff

sand karma
#

problem is to get a decent amount of money you still have to farm and that's really laborious
@glass flare or put down a farm for money right?

glass flare
#

i wish NMS would get away from the idea that grind = gameplay, and focus on deepening gameplay systems and exploration systems so emergent moments can happen

sand karma
#

Honestly it has always felt to me like there isn't much to grind FOR in NMS. I lucked my way into higher tier everything and picked up the money for it along the way. You can min max it and upgrade it I guess, but there is nothing that requires you to.

#

But I agree on deeper systems

glass flare
#

holy shit that was an earthquae

sand karma
#

Damn, u OK?

glass flare
#

had to be a 7+

sand karma
#

Shit, well stay safe!

crisp fern
#

well even if you're not min/maxing, everything in the game that you have either no choice or next to no choice to get but through currencies is costly, e.g. better freighter, multitool, etc.

sand karma
#

But that's what I mean you can do just fine with a basic multitool and there isn't really a reason to buy a freighter at all

#

There is no gameplay I can't do with my basic multitool and I guess freighters unlock their own little minigame and ship storage, but you get one for free

crisp fern
#

with a basic multitool...like how many slots do you consider basic

mighty rampart
#

5

crisp fern
#

because if you use it, mining times w/o upgrades are bleh

sand karma
#

My main one has like 12 slots or so

#

And I've used that for like 200 hours on that save if I were to guess

mighty rampart
#

idk I've not seen a difference in mining with or without upgrades

crisp fern
#

freighters are only very recently less of an issue with the bulkheads to upgrade storage

mighty rampart
#

and you dont take long to just stop mining outright and buy the materials instead

crisp fern
#

but then to get those you have to be able to afford receivers to run derelict freighters

mighty rampart
#

or the extraction farms

sand karma
#

Rather than issue I'm more arguing what it adds to the gameplay loop. You yourself said you didn't like that minigame. Then why get better stats to het better at it?

crisp fern
#

It was more for the storage space

#

In case you get one with low slots, but there's also hyperdrive range lately

sand karma
#

I guess that is a small advantage at least, though I have more storage than stuff and my Hyperdrive range of my Living Ship is perfectly fine. Again I'm not saying it's bad that any of this is here, absolutely not, but more than I've never been unable to do anything without grinding for better

#

And that's what I meant when talking about deeper systems

mighty rampart
#

I feel like they should give a scanner free once daily rather than weekly

#

after which it can be like 10 mil or whatever

sand karma
#

Weekly is a bit sparse yeah

#

Then again, there aren't that much money sinks

mighty rampart
#

and also no compounding, if you miss one day you shouldn't get two the next day

crisp fern
#

i mean on some level you're right that there isn't much to grind for, but it also just makes the fact that there is any sort of grind at all more obnoxious

#

Because whenever you might grind, it's for something as minimal as a slight stat boost or a single additional inventory slot

sand karma
#

i mean on some level you're right that there isn't much to grind for, but it also just makes the fact that there is any sort of grind at all more obnoxious
@crisp fern yeah I get that, it hides the lack of deeper gameplay, but it also means you have the very easy option to do something else at all times

pallid stump
#

So the sentinels no longer serve the Atlas because of the Travelers.

#

Interesting.

glass flare
#

the grind i more have a problem with are the crafting gates which block game systems. like say i'm a space trucker, but want to build a casual little base somewhere. Sean: "Well hello friend! Be glad to get you started on that base, let's just go through 20 items you need to craft first. And have you heard about power systems? You'll need to craft some more stuff for that too! How fun!" Me: "Whoa whoa there Sean, I just thought this spot looked nice, I just want a little three room thing and some working doors and a teleporter..." Sean: "And you will feel so rewarded when you can finally get that running, friend!"

sand karma
#

So you'd prefer to just plop down premade rooms?

#

That's valid. Lots of games have options like that.

crisp fern
#

i mean we already have prefabs but those also need power which means also building other junk

glass flare
#

I guess I would say I would prefer how bases are treated in casual mode, but I don't want the non-challenge of casual mode. The craft-this-to-make-that thing works in moderation, but this game is so much broader than the survival games he took inspiration from that applying crafting gates to everything just makes the game feel tedious instead of jump-in-and-have-fun experience

fading hinge
#

I would like the ability to create something, save it, and be able to place it anywhere I want assuming I have the materials to build it.

crisp fern
#

especially given if whatever you're making involves an intermediary product, you have to craft those first then you can craft the final product

fading hinge
#

Like creating our own blueprints

sand karma
#

especially given if whatever you're making involves an intermediary product, you have to craft those first then you can craft the final product
@crisp fern I guess this would probably make that a lot smoother indeed

#

Though I think as far as resource gathering most of that problem is gone, I'm not mining x hours in

#

But skipping those intermediaries would be logical progression

crisp fern
#

I refuse to buy resources mostly 'cause I just find that even duller than going out & getting them free

sand karma
#

Well I generally just have them in my inventory at this point 99% of the time

#

From either farms or elsewhere

crisp fern
#

I only keep the stuff you 100% need

#

like oxygen/sodium/etc.

sand karma
#

So you manually go in and collect every resource only when you need it?

#

Then yes I can see how that would be tedious.

#

Especially since we have storage upon storage with a little more storage 😄

crisp fern
#

Well normally I don't need anything besides the basics since i don't base build

#

So resource gathering isn't as much of an issue compared to currency gathering

sand karma
#

Which currency?

#

Units or nanites?

crisp fern
#

All of'em

sand karma
#

Well I guess nanites weren't overly generously supplied, though two/three desolation runs and you can decorate your entire wall with them 😄

crisp fern
#

Thing is all the ways to get them are all super uninteresting to me

sand karma
#

But I just saw someone in general say: "I'd buy a 2 billion item, would take me a few days to get back"

#

Ah that's fair

#

I do like the abandoned freighters personally

crisp fern
#

And so whenever I hit something that demands currency I groan

sand karma
#

And then you use that aggression and kill some sentinels for nanite clusters? 😄

crisp fern
#

Nah

sand karma
#

To be fair that would probably be the slowest way 😄

#

If still progress

crisp fern
#

Then I grumble that i can't scavenge tech as much anymore

#

And that missions don't reward upgrade modules very much for some reason

sand karma
#

I'll be perfectly honest, but from the way you're describing this, and don't take this the wrong way, but I'm not sure if if looked at the game like that I would be able to muster up the enthusiasm to boot up the game. What keeps you going?

crisp fern
#

Like they give you scrap to sell instead of tech from salvageable scrap

#

I mean this is pretty much the only open world scifi game that's not always online with seamless planet to space & vice versa travel going on

#

Astroneer is sorta close but lacks the space exploration, and ecosystems are practically absent

sand karma
#

So a lack of alternatives? Oof. I do think NMS sits on a bit of a weird combination between different genres that isn't very common. That does mean it gets both the best and the worst of those genres though. It feels like a lot of your problems with it stem from that as well.

crisp fern
#

in a way, yeah

sand karma
#

I haven't tried Astroneer tbh

crisp fern
#

i mean i do still enjoy the views, despite the severely reduced color palettes & flattened topography, but the general gameplay leaves a lot to be desired to me

pallid stump
#

Rodina comes pretty close, but it's still in early access.

sand karma
#

I love this game, honestly, and I played it since launch, but I have always treated it as 'jack of all trades, master of none'. Almost every individual element is done better in some kind of game somewhere, but it is the unique blend of what this one has, and just the relaxed sandbox-y atmosphere that keeps me coming back every time.

idle jay
#

Astroneer is pretty cool. Can get annoying at time though

crisp fern
#

I'm less of an, "I love it" position because of things reduced/changed that don't click with me. Color palettes, broken slots, etc.

glass flare
#

I have fingers crossed that the new update is going to add some depth to NPC interactions with us from a gameplay perspective

idle jay
#

Hopefully these next few updates should fix that 😉

glass flare
#

after Beyond let them finally walk around, I think they are gearing up to do something more substantial with them

sand karma
#

Yeah, I'm hoping that going back to the origin will touch on some of these things.

crisp fern
#

Let's see those aliens trip over rocks seanbomination

sand karma
#

And those walking rocks trip over aliens.

#

I rarely see them, but they always startle me.

crisp fern
#

despite gathering a bunch manually i haven't run into any of those yet

sand karma
#

I've only seen 2 and 1 of those I only saw barely 😄

#

Anyway, imma go off the grid for a bit, but thanks for entertaining my questions. I think we have some very different views on some of this, but that's what keeps it interesting. Wouldn't it be super boring if we all just agreed on everything? The discussions are half the fun. 😄

pallid stump
#

I wonder if we'll actually have to fight pirate npc's at some point.

#

Not in space, but on the ground.

sand karma
#

Arr Matey, sign me up!

pallid stump
#

And if we win, we get to take their ships and loot.

#

Pirate the pirates! Yarr!

last anchor
#

I remember fighting a ship in a planet and then finding it on the ground after I shot it out the sky

bitter remnant
#

Am I okay to link to a reddit post here? Just something I noticed on the Origins artwork...

#

Or would that be self-promotion?

ocean wyvern
#

Nah this server is linked to the subreddit anyway

mighty rampart
#

yeah a few of us noticed the same

#

especially considering the same area has a living ship flying above it

#

in contrast to the regular starship on the left in the desert biome

bitter remnant
#

One guy on the reddit comments is suggesting is could be a biome for planets found in the void ("void eggs").

I like the idea that the void between star systems could be opened up. I guess they would be rouge planets not attached to a star system.

#

Pure speculation of course, but it would be cool!

mighty rampart
#

that's what I was speculating too, that we'll find some rifts in space or on planets that take you to more "corrupted" planets which also tie in with the living ships story

#

changing the starbirth quest to not be QS only

sand karma
#

Whelp, this weekend mission's planet was a bit too much in VR. Predators, swarm, underground stuff. Plus SteamVR crashed as well because of course it did. That was the scariest part. People building bases where you can find the right item are the real heroes.

prime inlet
#

i planted like 16 on my freighter.. going to harvest the first batch in a bit, 2h growth, there's still plenty of time to run the mission

sand karma
#

Oh yeah definitely no rush.

#

Now back on the Origins hypetrain

tulip agate
#

If there's too many predators to deal with, bring a kitted out scatter blaster and you'll be fine.

sand karma
#

Oh it's not that they can really hurt me, but more that they scare me 😄

#

Because VR

tulip agate
#

I've ran many dungeons in VR, you'll get used to it

sand karma
#

Yeah, it's more when stuff happens when I don't expect it, but I'll get used to it. 😄

#

VR overall is still a blast

mental socket
#

just realized origins uses the same font as those pre-release trailers for "Every planet unique" etc

timid mist
#

It's all the same font, it's just not bolded like the title is.

mental socket
#

Yea. Well they never really use that font on the titled update names

#

like never

gloomy isle
#

No man's sky is procedural 100% confirmed 2020 GONE WRONG GONE SEXUAL

mental socket
#

but yea, this isn't proving anything. Just a fun little detail

timid mist
#

yeah i like the font a lot so it just adds to the beauty of that art lol

mental socket
mighty rampart
#

bro

#

that's fucking amazing

#

I'm speechless

mental socket
#

Sean can't deny this

#

if I won't see my PS5 controller there I will hate them forever :c

mighty rampart
#

Origins was a ploy to sell PS5s all this while

mental socket
#

hmm, reasonable theory

tulip agate
#

Nah, it wouldn't come out this early if it was to do that.

mighty rampart
#

joke bro

#

also physicals can always come out later

radiant elk
#

🍊

gloomy isle
#

All jokes aside maybe the update is taking the generation as far as it can go before next gen

radiant elk
#

Maybe.

mighty rampart
#

doesn't have to be

#

but they can up the graphics for the new gen consoles

#

like, less pop in and more draw distance

radiant elk
#

No Man's Sky: Orange Jeans.

burnt hornet
#

Hey guys, what's the item for the weekend mission?

timid mist
#

albumen pearls x 24

burnt hornet
#

Thanks buddy!

timid mist
#

also the number of people on reddit that think that traveler is holding some new item and not just an analysis visor is frustrating lol

#

np!

#

though it's understandable if they haven't played in MP cause that's really the only case where you actually see the player model holding up the scanner to their face

royal saddle
#

Hi y'all! I don't want to hop on the hype train or anything but hear me out; typically, only big updates are announced before the updates comes live, typically, when small updates were announced, they were already live. Which makes me question, the scope of the update is unknown at the moment, but maybe there's a chance of it being a medium to big update?

timid mist
#

I'd agree, I don't know if it's gonna be like, massive content-wise. But it feels big in terms of direction or purpose at the very least.

bitter remnant
#

though it's understandable if they haven't played in MP cause that's really the only case where you actually see the player model holding up the scanner to their face

Is there actually a model for the scanner held up to the face? I though it was just a gesture....

timid mist
#

yeah there's a little binocular looking thing

#

it's even in the NEXT poster

royal saddle
#

Yeah, I'd love to see what they mean by "It's the beginning of something new"

timid mist
#

Same

royal saddle
#

Because it doesn't seem that they mean "new" in terms of content because duh a new updates means new content; but I strongly believe they are meaning "new" in terms of direction

timid mist
#

just for reference here's the guy in the NEXT poster with the visor

#

yeah I agree Erwan

#

I'm really excited to see what happens next week

royal saddle
#

Me too, as with every announcement they make, my week is going to be the longest because of the questions and hype.

timid mist
#

Lol yep. I do feel it'll be dropped early in the week, but that's partially just cause I really want it to be

compact coyote
#

i think the trailer will drop on monday

timid mist
#

yeah having it line up with the end of the weekend mission makes sense to me.

#

Plus it gives them a full work week to iron out bugs.

bitter remnant
#

yeah there's a little binocular looking thing
@timid mist well well... I play loads of multiplayer and I've never noticed.

My wife does say that I'm not very observant.... 🙄

timid mist
#

haha honestly it's not that major of a detail

#

I just remember all the hype about it when the NEXT poster dropped

#

nice tip, if you're doing an emote like sitting or another looping one, you can quickly change the direction you're facing by activating the analysis visor

#

it looks really stupid for a sec but it works lol

compact coyote
#

the green astronaut has a green default multitool and a new helmet

#

very interesting

timid mist
#

the new helm is sort just a small change to an existing one, so I wonder if it's an extra customization option

compact coyote
#

and weve never seen a greed default multitool so thats cool

#

coloring multitool?

timid mist
#

Either that or it's just not the default, since you can find green ones in the wild

fallen warren
#

mind if i ask what this weekend events required item is?

timid mist
#

albumen pearls x 24

#

not too bad to acquire

fallen warren
#

thanks man, your a life saver, i learned my lesson a few months ago, easier to prep the items in advance

cloud epoch
#

oh lol i thought that was a pda the yellow player was holding. derped that it was actually the visor

timid mist
#

i thought so too at first actually, the angle on it made it hard to see the lens

cloud epoch
#

i just assumed visor was on the inside of helmet but now with traveler heads that would make less sense (even tho those heads are just a holographic projection so my assumption could still work but i guess physical binoculars are cooler)

tawdry tusk
#

i know that there's a gesture for when someone is using the analysis visor, but isn't there no model for it yet? played with a guy on multiplayer and he didn't have a model for the analysis visor

uncut harness
#

I don't think there is a model

crisp fern
#

There is a model but it's unused for that animation

cloud epoch
#

mind blown

mental socket
#

they also have the pre-next backpack

#

the very og one

crisp fern
#

oh? I never checked out their back

mental socket
#

Yea. Fancy little detail

crisp fern
#

I can see a little of it in my shot tho, nice

timid mist
#

Are you sure it's not visible for that animation? I swear I've seen it.

#

maybe I was subconsciously inserting it

mighty rampart
#

Yeah no you just have your hands on your face like you're looking at something in the distance

#

They don't render an analysis visor in your hand

crisp fern
#

I have tried a lot to catch it in shots, but yeah, like Sohail said, it never seems to show

#

Maybe in multiplayer? Doubtful tho

sullen drift
#

You kinda just put your hands up near your helmet, I always see it on my character's shadow. I've seen my sister's character do it, And ain't nothing in hand.