#nms-spoilers
1 messages · Page 283 of 1
i wonder what will happen when it's a full, 4x4 grid.
Yeah it's just a zoomed in and blurred version of the exomech pic from the previous one
Yeah like I said before the blurred parts just use the adjacent pic and blur/offset it
NMS: GekMilk
They do that all the time with stuff
Someone good with photoshop go make it happen
Hopefully by then shit will get crazier the closer to the center you go lol
That would be very nice
yeah, i can probably imagine all sorts of weird stuff that could happen, with galaxies, with differences between regions of space, different simulations, different outcomes, who knows what the 16th update will bring.
No mans sky : journey has a nice ring to it
Some guy who's dad works at nintento said a future update would be called Genesis
so I think we can eliminate that as a potential name
today was anniversart tweet
tomorrow could be teaser
12th could be surprise anniversary update as it was the release date for PC version. Then the game was available officially everywhere
either that or the end of the weekend missions
and i don't necessarily think an update drop has to depend on when the missions end
Yeah
Oh yeah you guys were joking about them faking the weekend missions, but it actually happened before. I just can't remember exactly when since I don't actually play them lol. I just remember datamining some, then they turned out to be completely different.
The weekend lore could go on, a big thing happens in an update, then the following lore shows the aftermath of that
But a titled update came out and changed the dialogue and stuff in them.
hmm interesting
either they were trying to throw us off or it just needed some editing
I would like it to be the former
but i can't remember when that happened
yes, would love if they were trying to trick us
tricky tricky
The change could hav just been the insertion of the story related ones, as those were completely new
Woah let's not get into that realm with HG, they would never ever deceive anybody.
Also what Zoid said
Cause the ones before didn't really have anything to "change" they were sorta just random tidbits.
Because there were the boundary failure logs that are pretty much new
those are exciting
are those in the game now btw?
or is it just datamined lore
i have no patience for those planets 😴
So they're exciting but you aren't willing to experience them, nice
More interesting than most other planets at least, not just grass and trees
I do wish the boundary failures had more use after you sap all the lore out of them though
just goes back to the fact that it's the same stuff scattered across the whole planet the same way
so no point in exploring
If it was arranged a different way there'd still be no point
the boundary failures themselves are cool
You can just go to one of those planets and read up on the lore real quick
i gotta disagree tho.
there'd be more incentive to explore one of them if the planetary assets had varying densities and varieties across the entire planet
Yep
Not really. Cause you've seen them already.
It would help just a little though
for me, it would be more of an incentive.
Obviously wouldn’t fix the issue but is a nice little thing
But it would still be just ferrite dust but a different shape, in a cluster in a spot on the planet
I just feel like the layour of the planets matters much less than having interesting things to actually do on them
Unfortunately 😞
Exploring to see a hill is exciting like twice
Unless it's some massively strange land mass or terrain, and the closest we've gotten to that were the land snake things
Which in the old versions were everywhere and got old fast
land in a barren zone, all around you you see nothing. you start walking and you start to see flora scattered about. you continue over a mountain, they appear larger, varied in color. keep walking, and you start to enter a denser section that's heavily forested
Yeah but what is in that forest
more forest
It's just a cluster of the same props
So you would just never land on barren parts, you'd look for the interesting forest, so the planet would effectively be the same
New fauna is a new topic though, I was talking about the exotic planets and the distribution of props
it applies to them as well.
it's Hello Game's job to make exploration more engaging
Like I know it's nitpicky but I just think there are a lot of things that need to be changed to introduce variety. It can't just be changing distribution of props or clustering them differently. That might help very slightly but after 2 planets you'll know what to expect just like old versions and the current version
right now, exotics are not engaging.
None of the planets are engaging because there is nothing to do
Exotics at least look more interesting.
this guy has a lot of good ideas on how they could increase variety, just some random dude: https://www.youtube.com/watch?v=v4Q_chMbcAE
i hope you're not assuming that i think it's only a redistribution of props that will fix variety zoid
I'm not assuming that, I'm just saying it's a problem that has a much larger solution than people probably think
Tbh I would rather like to see planets be fun and engaging with lots of stuff to do on them than have an expansion on variety. Though this would likely be stuff that goes together in one update
Because what’s the point in having variety if the planets still feel shallow in terms of gameplay
Like even looking at mods where people just essentially randomize the props and colors, I can tell it would be exactly as interesting as the current build aside from "oh exotic prop on regular planet, cool"
For sure, but that's what the first 4 years of improvement have been lol
For me, "variety update" doesn't mean just adding new things to do - it just means refining exisiting systems
Variety doesn't just apply to props
Yeah
Like, all the descriptions of things when you scan them are just words
i hope Grant watches his own GDC talk
Lol
i feel like he doesn't remember
Seems kind of rude to say
There are a lot of systems in the game, they're just all quite shallow
if they meant something in game it would be infinitely better, making planets feel more distinct
ahaha yeah poor grant
Wonder how he feels
Well he still works there lol
I know
I honestly think the game will never hit this level of depth and variety that so many people really really want out of it and expect to just randomly happen at some point. I love the game but there are obviously systems that are heavily baked into the core of it that likely won't change, that would prevent the more engaging things people want all the time from happening, or at least from being as interesting as people might expect them to be
I like to think him and Sean still want the same things procedural generation wise as they did before, but they couldn't prioritize it
At least, they weren’t able to prioritize it for a while
Desolation was a good step though. built a new system just for the derelict generation stuff
Interested to see if they expand that to other places
That update gives me hope
I have to disagree with you Zoid. No Man's Sky already includes two things added a couple years after release that a lot of people say are impossible to add to an existing game: VR, and MP. There's no reason they can't fulfil the rest of what they wanted out of this game, esp if they keep it going next gen.
I still fee l like deep down they want to have their original vision become real. They just couldn’t yet for several reasons
Those are features though, they aren't gameplay components that touch literally every system. I'm talking about things like the way they handle interactions, as an example
I'm not talking about the impossible dreams of gamers, I'm talking about what HG said NMS would be.
Every single interaction in the game freezes you and zooms in, aside from collecting resources. There are always minimal options in every single interaction you have, and the dialogue always just ends pretty much the same way regardless of what you choose, unless it has to do with purchasing something
Every dialogue situation yeah, but to say every interaction freezes the game is just wrong lol. Mining something is interacting, so are scanning, walking, building, etc
And every single thing in the game boils down to "sell this for units or turn it in for nanites". There's very little progression in late game, there's nothing to really do other than play derelicts because they're cool or search out lore points or whatever. Or look at cool planets
What are you getting at?
I'm talking sepcifically about interactions that include dialogue or anything to do with mission progress/interacting with a terminal
What I'm getting at is these have pretty much always been exactly the same, especially that over-arching loop of working to sell stuff or make currency. Those things have really not changed much except for adding more ways for you to get money.
Yeah I'm pretty much okay with that to be honest
It's like BOTW. THere are all these very fun shrines, but all you get from any of them is an orb. The same orb, every time. It's cool at first and then it starts to remind you of older games where you'd unlock upgrades or cool weapons.
What I care about is them improving how the actual things interact inthe world, and are portrayed when you aren't in dialogue.
And yeah, I'm okay with it too. I just don't think it necessarily lends itself well to these emergent systems people are expecting or wanting from the game
One thing i'd really love out of the game, which I know is basically impossible, would be to have some sort of "truly unique" thing that I could find.
For clarity, what types of systems do you mean?
Well one thing people want is interesting exploration. I think there's an upper limit for that, because they can add POI with more depth, but that depth will ultimately just be another "gather resource and sell later" cycle more or less.
If the POI has some new NPC, it'll boil down to "talk to guy and get thing to sell, or some nanites"
Unless they add another new feature, which people seem to get upset about saying things like "add more depth"
That’s a good point
Ah I get what you mean
Unless HG goes full Dwarf fortress with that stuff it wont be truly satisfying to some people 😛
but I think they add new features because there is only so much depth you can add to a dialogue for learning a word, or talking to an NPC that's speaking to you to give you a basic puzzle
I mean if they can’t do that then I would be satisfied if they just did a variation update
Yeah, like I may have come off pretty harsh, but I really do love the game. I enjoy the loop and I love the visuals and all that.
But I think that just doing what I said, and making it so everything you can scan actually matches what it says in the real gameplay world + Grant Duncan GDC talk proc gen would make the sandbox interesting enough for most people lol
plus deeper oceans/caves and higher mountains :p
^
But I just get worried that all the calls for variation will never really be satisfied no matter what they do, because it feels like there are just some core limits on how "deep" things can get
yeah for sure, but even if it matched I wonder how many people would care. Because all the depth in feeding animals is "gimme poop or let me ride"
They just gotta keep making the universe feel less artifical and more like an actual universe with planets with different alien ecosysems... like HG said lol
I don't think a gaming community has ever been satisfied by an update
Yeah they even dumbed down feeding animals to ride them lol
at first it had to be a specific food now its just nom ride me
Rimworld just had a good update, people are bitchin' cause a couple of mods broke
like a cheap wh...blob
People will always find something to complain about
Yeah. I just truly think their focus is more on accessibility than difficulty or intense complexity
Perfect example
Well I mean do you remember that inventory on release lol
If they just left everything the same as release and focused immediately on variety, it would have been abig mistake lol
For sure
Haha yeah those are still in the game, make those at least procedural numbers each time 😛
I don't think the way they changed things was a good idea either way, in terms of generation or colors etc, but I'm happy they are just broadening the scope of things to do.
There was an idea passed around a couple of times that would be a bit in depth. It was the one where you wouldn’t be able to know all of the stuff on a planet by just scanning. You would have to research and find things out to unlock information about it and whatever is on there
Would add a gameplay loop that some would appreciate
I think next large update I'll just start a completely new save and hack myself some quicksilver or something lol
It's easy to fall into the trap of thinking discord is the community too - we're not, the game has sold millions of copies.
there aren't millions of people here
ahaha yeah thats probably a good plan zoid
See star that would be interesting only if it wasn't massively annoying
Yeah
That’s the worrying part. If they were to implement it then it would possibly end up being a pain
Because if they changed only that, but kept everything else the same, it's just "nice now I need to spend 10 minutes to find out if this is the planet I want" when you want to find a specific resource
One thing they could do to make me extremely happy is just let me manually land my ship lmao
Yeah it needs to be functional and also worth it to the point that people are like yeah im a cool spaceman exploring the universe making real discoveries
For sure
Yep
Like I wouldn't even mind if there were planets I couldn't land on, maybe I could deploy probes similar to how Mass Effect 2 worked, and they'd report back with resources
Would be a cool addition to make gathering gasses less of a PITA
yeah that would be awesome
Make it a frigate expedition even, if they want to keep things simple
Just infinite potential with what they could do lol
Yeah. I think that's why people feel unfulfilled
cause even though there is now factually a LOT of different things to do, it's such a massive game that you just want to fill every gap in between the things you're doing with something else
Used to be space, but that's full now
Now it's planets. When I'm looking for resources I want shit to happen to me, I don't want to be the only thing happening
If the POI has some new NPC, it'll boil down to "talk to guy and get thing to sell, or some nanites"
@timid mist this is why i've been so critical of how this changed tbh. It didn't have to but because they wanted to restructure progression to be more modern or just more structured or whatever, they threw most of it out in favor of get vendor trash, get tickets to exchange for prizes, and it's blaagh.
Well it would have just been units if they didn't add nanites. That's sort of what I'm saying. There is nothing in the game that doesn't ultimately function as a frozen interaction or rigid sequence of events
Eh I don't mind having the two, QS is basically optional as well
It's like when someone you know gets you a gift card, it's certainly appreciated but it's not the same as a specific thing as gift
Well they would have to drastically expand upgrades and skills and stuff for any of that to be viable too
Like what good are infinitely repeatable missions that give you upgrades if you have all of the upgrades you need
The game isnt anywhere near hard enough to justify large bulks of upgrades either
Maybe they will add a difficulty curve as you go towards the center taps head
I mean I'd be cool if we had more weird gizmos that let you interact with things/the world in different ways. Like the rocket boots are the sort of thing I'd love more of just to muck about in the world
My pipe dream update, and ik its' not a functional change, but I'd love to just see them model every single item in the game in 3D. Nothing feels physical, it's all just little squares with icons on them. If I had a physical representation of what I was getting, like a chunky model of a gigantic laser, things would feel more tangible and interesting
There's also that
I don't care about the vast majority of the junk we collect because it's just icons
And also it literally has no function besides be used to craft something else or be sold
Like even the proc gen loot you get, like the specimen jars or whatever, would be a million times more interesting if they had a model associated with them that I could rotate and peer at
Would love a dumb update like with cooking but for "inventing" where you try smashing together this stuff that up to now has been vendor trash
Well see that last point is where I think ti won't ever change
With the odd chance of exploding in your face for the sheer silliness of it
I think it will always just be at its core a survival crafting game, I don't think we'll get an update that provides some new way of interacting with items other than another feature that requires those items as some form of currency
It would also be cool if combining those things would serve different functions
And if it did little more than act as an analysis grenade or poop speeder to make animals poop faster, hey cool, it's doing something
That would be sweet, boltcaster mods that can make animals change behaviour
Like you smash together some weird junk and suddenly you can analyze everything in a radius and make the HUD explode sure why not
shoot them, they start mating. Orgazmo!
Is it super useful, no, but it's interesting
If I had the choice between something that sold for 200k units and a poop speed mod, I'd literally never make the poop speed thing lol
Like yes its interesting, but once
Which is everyone's complaint
I would totally make the poop speed grenade to make animals poop everywhere
because why the hell not
But
Plus poop is used in some crafting stuff
Said poop speed upgrade should stack
So it's basically a poop farming device
Imagine planets where the animals are just pooping constantly, and need to keep eating, so its just like dead plants, and carnivores trying to eat everything as they poop
What I'd love is another class/feature for multitools. Like a "Unique" class. Maybe they have some proc gen combinations of special weapon types, like a phase beam or a lightning arc emitter. And it was just a permanent attachment, and not something you can learn.
But seriously, I have zero interest in super basic +5% stuff most of the time, but am very into tech that does stuff like rocket boots or hell even the terrain manipulator, so more stuff in that vein is what i mean
But they were extremely rare, or maybe you have to build them
It bummed me out that no one liked the rocket boots lol, I love htem for indoor movement
the one place I can't melee boost
So basically stuff that’s actually tangible rather than a number upgrade Leon
If cooking wasn't literally crafting by another name, or at the very least the foods had more weird/meaningful effects, I'd probably be more into that side of things
but yeah let me find anomalous weapons or ships that have actually "unique" traits so when I find exotic ship #349509 it feels more like mine
I never bothered with cooking except for one mission
Speaking of 3D models, how food doesn't have any, even a few, to place around bases is bonkers to me after they recognized so many restaurant bases
Also all the reused icons for food
🤷♂️
I don't mind reused icons as much
Cause like, there are a lot of recipes lmao
I can cut them some slack there
^
well yeah, it's not like food matters at all anyways
But even food is pretty underwhelming, aside from min maxers that craft shit to give to Cronus
I'm glad about that ultimately because fuck a hunger bar lol
you know all that cooking stuff was probably like the bytebeat, someone at HG's lil' project, but it's still weird af how it ended up
Probably
like yay no hunger, but like...you could still have more interesting effects or something from eating...?
Yeah it doesn't bother me cause it is never ever forced on you, it's a cutesy thing to have that I do like to poke into now and then, but there isnt much to it
Yeah quite elaborate but for what lol
I mean I'd eat something that superboosted stamina to keep running longer
Or just restored it in a pinch
I’m just grateful it’s not forced on you when there isn’t much behind it
WEll that's another thing, what effects would there even be. I guess hazard protection extensions but you can also spend 3 minutes getting a permanent upgrade
I think in tomorrows anniversary update we might understand everything that they were going for in all of the seemingly half or three quarter finished features they've added since release.
Another thing is, the quick menu isn't so quick anymore lol
I think in tomorrows anniversary update we might understand everything that they were going for in all of the seemingly half or three quarter finished features they've added since release.
@rough copper Would be the dream
😄
Would also eat something if it made you jump higher occasionally
We'll see, would love to at least get a development update or something
jump? there is only jetpack.
That’s likely what’s going to happen
Actually one huge thing they could do that would maybe not require much work at all is just randomize/calculate a different gravity for every planet
Eat food for extra fart verticality
might be annoying on high grav planets where you can't jump high, but still interesting
eat food for different visual filters
A dev update thanking us for supporting them all these years, talking about some stuff, then at the very end saying they have a big thing planned. Possibly giving a little teaser
honestly I'd even be okay with being forced into the derelict "high gravity" mode on a planet if there was some incentive to push through
i'm still confused by the plants that do give ya a sort of jetpack boost, supposing they're still around anyway
might be annoying on high grav planets where you can't jump high, but still interesting
@timid mist That’s where the boost upgrades would come in
that would be hilarious if they had food you could eat that makes your character hallucinate in procedural ways
Making them even more useful
yeah the blue plants do
lol could just have food add filters like what used to be possible
Yeah those blue plants are still around Leon
that is probably my most missed feature, being able to just play with a filter on
They’re mostly just good for early game
but it does make the filter exotics feel cooler
kinda suspect the reason they don't play with filters a little more is they still have glitches where they get stuck sometimes, even visor effects sometimes get stuck...
No they have to go further! make it so trees look like sentinels, and textures can be replaced with computer code 😛
Filter exotics immediately put me off tbh
Haha yeah I don't go to them
except around you
I like them, though I'd love if they added a bunch more types like what we have in photo mode
I'd enjoy them more, I think, w/o the filter and just their own silly color palette
I wonder if they had to add some elements to the periodic table to get those filters working on the megaexotics
lol what do you mean?
Like to me, if they want to keep color palettes constrained in the other biomes, so be it, then let exotic/weird planets be where they get bizarre with the colors
The filters were an attempt for variation. I don’t think all mega exotics need filters. Have the chance for no filter
to paraphrase SM, Grant duncan wanted skys to be able to be green, so they had to invent a new element in the periodic table that would appear in atmospheres so that the suns light would be filtered to be green 😛
When you already have a bunch of gray/drably colored planets, filter planets that take away what few other colors there are...Really aren't all that bizarre, at least to me.
Yeah it might sound dumb but I think a good change would be to just have no "middle" types of planets. Like have htem be dull or kinda uninteresting a decent amount of the time (not super often) but have some that are just crazy looking now and then
Yeah exotics are just a reduction in potential variety, one and done basically
Eh I like the filter ones more than normal exotics because they both look cool and have normal stuff I can interact with on them lol
That just reminds me I wish exotic/weird planets had their own unique set of points of interest to them
Besides just boundary failures
Yeah, like brothels, with unique aliens
I wish holo terminuses only appeared on exotics
Cause they kinda look strangely out of place on regular planets
I wish each holo terminus was a unique procedural climbing challenge
I wish holo-termini had more utility than just a story POI
instead of the same annoying climb each time
You can interact with them and get little weird communications
My dream for variety in terms of color: utilize all the colors on the color scale and have different color palette types. Some dull, some vibrant, some a mix, some good, some a bad, etc
Yeah, but more than even that
Maybe have those sometimes unfold into mission prompts or something
Like rogue mission givers
Yeah reminds me of a space POI I found today
Using holo-termini as a sort of "darkweb" comms method for different missions
Imagine GPT-3 integration with NMS lol
You don’t really even need to bother climbing those. It’s easy to just Jetpack up
was one of these "signal interceptors" or someting. Talked about intercepting a rogue transmission. But it just says some stuff and then stops. I'd love if I could have gotten coords from it and found some NPC doing something illegal and confronted them
Yeah...I don't really know what's up with many of the new space POIs...I'm glad they're there, but several of them are still pretty 
random number station lol
I feel like I'm either overthinking or underthinking them half the time
A lot of them kind of just do nothing except look nice
yeah seems placeholderish 😛
Like I know they have to stop working on the game eventually, and it sorta feels like it's culmination on something final in the next year. but If they do continue on it for a much longer period of time I'd love to see them take a broad sweep over every POI and just add like 2 layers of depth
like the derelicts are still there but we have ones we can explore
They don't all have to be derelict depth, but something other than eye candy
i mean honestly, derelict depth is still pretty limited, so to some degree i'd be into more of that...
IDK, putting crossplay makes it feel like we aren't even halfway through the games lifespan lol
The old derelicts are still kinda cool cause they have cargo pods you can break and get resources from, thankfully
That’s the kind of stuff I’d want to keep me engaged
I mean the actual work behind making the derelicts work was not limited. I'm just saying I don't expect them to create a new system for every POI
Yeah
reminds me, i threw over a suggestion to HG to make repair kits a possible find around crashed ships/freighters...Shoulda mentioned non-dungeon derelicts as well
And I'd say it's limite dbut in about the same way other games have limited systems, which is less limited than NMS stuff usually is
So it was refreshing in that sense
Oh yeah I wouldn't expect a new system for every POI, but say, reusing the groundwork laid by what they did with derelicts would be p. interesting
For sure, on some of them
Like the space POI that's like "exiled city" or someting
Just a floating orb with a shield that apparently contains a city
Like, maybe let me in homie
Yeah or if those creature pod things had local creatures instead of the same ones each time
gimmme some procedural space station city I can goof around in
i'm still super weirded out by the lost colony pods not even letting us communicate with them
like wtf's going on in there, you need food or somethin'?
Well they sort of seem to be locked up on purpose
It might be canonically a simulation or something
sorta, but it also sometimes seems like they could use help
Or just storage of lifeforms, and not actually a city
and i'm like lemme talk and figure out how
Something that would be cool is if they did the procedural room thing for more stuff. Like having procedural abandoned stations. Or even procedural rooms for current space stations that you would access from the doors you see
i mean they do have those
Having things you can interact with and stuff
i know not in the way you mean, but
Yeah
Honestly I want them to swap out current freight internals for the derelict layout. The derelicts feel more natural for some reason.
Or just give me some crew that vibes around my freighter. Why am I the only one that dares go in the backroom lol
Ikr
wait like hangar or base area backroom?
You only ever see the crew in the main deck
Base area
well that's 'cause how do u path for custom area, i'd imagine
Like bro I set up all these tables for you
Have them walk around and do stuff at least. Make it feel more lively
but would be cool, for sure
although now that they have stuff movin' about derelict freighters maybe that'd be more viable than before
yeah though those guys can literally walk on any surface so their pathing is just "go"
lol
I wanna see NPCs exploring though
Also I want the ones on foot to be hostile sometimes
They are still able to navigate those procedural rooms towards you however
Why are there only pirates in space
There are traders too
Not just the space encounter ones either
Or there used to be anyway, I haven't checked lately
oh ik, I was saying more like, why are there no pirates on planets
ooohh, gotcha
Maybe some crashed ships could be ambushes
You’d think there would be NPCs traveling around but it’s either them flying or at a station/outpost
Actually, you knwow hat would be an amazing addition, at least for me
same
Give me realtime subtitles for ambient conversations, with only translated words
as long as they have plenty of interaction types
||dating sim element for aliens||
That’s the kind of thing I would love to see Zoid
That would help with adding more emergent gameplay too, because if they do add pirates or ambushes or whatever, it'll be a "haha i've betrayed you, but also I'm going to wait for you to exit this dialogue for anything to happen!"
Possibly make them procedural and stuff
Like it feels very much like I'm moving from step 2 to step 3 most of the time
I want everything to feel more alive
Can't you ignore the hails in space and they'll just go ahead and jump you? lol
obvs wouldn't work on-foot so ambient chatter would be far better
but it would be kinda hilarious to have them right by a hill hit up your communicator
Doesn't have to necessarily match the audio since they don't speak a real language anyways
and be like, "GIMME UR STUFF OR I ATTACK"
and u're like, "Dude i see you're a wimp right over there"
I see NPCs at stations and it looks like they are having interesting conversations but you never know what they are saying
yeah or you just hear grunting and see along the bottom of your visor "jksdlfkjsdkf STOP slkdfjlksdjflksjdf jdsfjkdlsj dfkjslkdfj KILL INTERLOPER slkdfjlksjdfk" and then you start getting fired at
be even funnier to have opportunities to save them from local predatory fauna
instead of "stop what you're doing to freeze the game and read a dialogue box about how I'm gonna kill you"
Like I see one NPC with their head slightly in the direction to another beside them. Talking and occasionally pointing at things
what if you could see npcs interacting with fauna and riding them
yes
ik it's harder but even like 10% of what we can do, the basic stuff like mining and scanning
find an npc doing that one 'why God?' animation in a desert
you give them some geknip
they drug you and you wake up in an abandoned building surrounded by hatched eggs
omg
Imagine going to a Gek outpost. You go in and see that it’s all foggy inside. Then you realize it’s a group of them just smoking geknip, looking dazed
amazing
lemme find a building with some dead bois
a drunk gek on a roof
naked
Then one of them might ask if you want some. If you agree then you just chill there for a bit, with the chance to blackout and you’d wake up lying around somewhere within 100-1000u of the outpost
well I'm gonna hop off, nice talking. @nocturne zephyr sorry for being a jerk earlier, i should respect my creator more or I might need another bandaid for the other buttcheek.
I’d imagine if a Vy’keen were to smoke some then they would think they could take on a walker with just their fists but then just get destroyed. Though that’s probably something they would try anyway lol
Lol all good Zoid have a good night
Goodnight Zoid
even just imagine going on a secondary mission to hunt fauna or gather something, but along the way you meet an alien associated with the organization hiring you, or someone else that's taken up the mission, and you get some extra context for why they're having you do this, and/or help you out in some way
ha... seems like a merging of nms and gta
before i sleep - add the creature ragdoll physics to NPCs and let me launch them
gnite
Discord is being screwy
Discord is always screwy
I’d imagine if a Vy’keen were to smoke some then they would think they could take on a walker with just their fists but then just get destroyed. Though that’s probably something they would try anyway lol
@idle jay see, vy'keen have their own drug of choice tho, grahgrah
so imagine them inhaling some of that and then just fucking RAGING against Sentinels
also here's my homie that will tuck me in tonight
Yep lol
nice
slimy goodnight kiss
And then I’d imagine Korvax would have something like robots from Futurama do
i'd love to see an angry Vykeen just running across a planet and destroying everything in its path
That would be amusing
but yeah, i feel they've been making small steps towards more complex npc behavior
Tbh if there was an entire big update that focused on increasing NPC interactions/behaviors/encounters along with other things to make it feel immersive and alive then I’d be good with that
vy'keen with head poking out of an exocraft roamer shouting as they blast away at Sentinels
^ See that would be awesome
how would that work since we just 'phase' out of vehicles
it would just be their floating head and arm
I don't think that would work, but I'm okay with them at least chasing me in a rover lol
Also I'm pooping not sleeping
I’d imagine that would be something they could do if you have a low standing with them
Btw standings should have more things to it
zug it would be a custom model just for goofs
like seeing a vy'keen shouting as they drive and blast stuff
Seeing a group of Vy’keen driving across with pilgrims. Essentially biker gangs
ah man
Attacks on our bases would be cool, different factions could attack us if we get a low enough standing with them.
i'd let them destroy my base tbh
anger the sentinels enough and they join in on the assault
A group of vykeen bikers harassing your base because you keep blasting freighters in vykeen systems.
If you are at a low standing with a race it doesn’t really affect you at all
would be hilarious if a race actively tried running you down with vehicles because you had a low standing
just like, land on a planet, you hear an exocraft in the distance
BONK
They could also place bounties on your head if they hate you enough
I'd really like to see a roving infestation across the galaxy map, turning planets into infested planets with roving packs of horrors and other Xeno's. And if your base planet gets caught in it, Zerg base assault time.
bounties between players and npcs would be great. but we'd have to be able to opt out.
you say bases bad, suddenly bunch of folks put a ton of bounties on ur head, lmao
that reminds me of Warframe, Cpt
I think the horrors and Xeno creatures should be expanded greatly.
It's a missed opportunity to add in a good antagonist faction I feel.
bases BAD! come kill me!
Would also be cool to have a set of buildings/POIs exclusive to each race that can only be found in those systems
bio horrors have a lot of potential
A lot of cool stuff could be done with bio horrors
Star and Leon already saw this, but here's what i think
Yeah, maybe the infested frigates are the beginning of something to come.
Maybe the bio horrors on the frigates are like the face huggers, the first sign, the harbingers of things to come.
And kinda like the tyranids from 40k, they are coming from the void, the empty spaces between galaxies.
yep
they could introduced a larger, older more dangerous bio to derelicts
that sometimes spawns
not ALWAYS
sometimes.
I'd like to see the dead planets idea expanded too like you said. Those could be planets that had all life completely consumed by the horrors, leaving only them left.
Yep. They wouldn’t even need to all be airless planets. Sometimes having atmosphere planets but just devoid of all life except the bio horrors
Star and Leon already saw this, but here's what i think
@nocturne zephyr with the way derelict freighters operate, having a chance either around abandoned buildings or just around eggs on dead planets, to have a chance for too much movement to stir them up would be cool too tbh
Or even regular planets with natural fauna on them and packs of horrors chasing things down and consuming them lol
Planets in the process of consumption
dead planets should have some points of interest restored in charted & abandoned star systems. The points of interest were initially removed because we didn't have uncharted star systems.
Now that we do, they can change them back for both charted & abandoned star systems
hmm yes
I also heard they had actual planet rotation way way back in the day during development
so, e.g. crashed ships/freighters, abandoned buildings, ruins, fossils & scrap (supposing those can't already appear there)
You’d expect to see wrecked freighters/buildings etc in abandoned systems
Mhm
would make some sense
And hell even in charted star systems
It’s in the name. Abandoned
Like I said, the main reason they seem to have removed points of interest from dead planets was to fulfill requests for planets without aliens, but now uncharted star systems as well as abandoned star systems go above & beyond for that request
I know people keep asking for cities.
And I know that would break lore because the sentinels vaped all the cities eons ago.
So what about ruined cities.....
Could be a good POI for dead planets.
i'm cool with that as long as they aren't all the same cookie-cutter structures and supplement exploration
anything that supplements exploration
and yeah Leon, would be great if they had a new set of interesting waypoints for uncharted/abandoned systems
I'd hope an ass ton of prefeabs that could fit together in many ways would be made and then the PrcGen engine allowed to randomize them all.
yes please. i'm hoping they stick the the formula they used for Desolation
Also multiple sets of prefab dedicated to the main three species type
For uncharted star systems I think it'd be killer to have natural points of interest to come across
Like natural formations and such to investigate, yeah
👌
Giant volcanoes, gorges, rivers....... lol
people want waterfalls, but water physics are hard, so make a nice little natural point of interest spring/waterfall
I did say rivers, yes I did lol
i really think they can just use particle effects for waterfalls
even varied height and width
Water really does need an update.
Getting it to fit along the proc-gen terrain would be a pain in the ass tho i imagine, so next best thing to my mind is a POI
There are ways to work around certain limitations. Such as the waterfall thing like Leon said
Have a big glacier POI on frozen planets that you have to melt your way into and find whatever
I just wanna look out across the ocean and see a flat horizon. Lol
Water falls n shit sound nice but honestly I just want a flat horizon lol
same
like the whole purpose of POIs is to give them a curated space to work in stuff that getting the proc-gen to do can be too troublesome
I just want to look at water and have the chance to see liquid that doesn’t look like thick paint
that would solve an issue, though I hope it wouldn't make those POIs too repetitive
would be wild to come across a natural spring on a lush planet that's spouting water and clear streams coursing over a rocky surface
Right, there's a balance ya have to strike with them, where the POI is curated but still proc-gen in its own right to avoid obvious repetition
That would also would also work for desert planets. Having a small chance to come across an oasis
😩
But I'd want to use that spring for something too. Like we would need a new power buildable that would allow me to use the power of the geyser to energize my sphere creater and pocket dimension projector lol
Well, see...That's the thing though...In my head these natural points of interest would only appear in uncharted star systems...Implying charted & abandoned star systems have had theirs destroyed by the inhabitants' carelessness, lending some reason to the Sentinels' behavior
ah gotcha
also it just gives a stronger reason to visit and explore uncharted star systems
because there's something unique there that can't be found in other types of star systems
abandoned ones should have npc skeletons
korvax heads, wires strewn across the dirt
What if they added in factions, and the uncharted empty systems became the only systems factions could claim and build in.
That would give a reason to visit them, faction warfare!!!! Lol
derelict that has crash landed on planet
ugggh that's all anyone wants to do with the uncharted/abandoned star systems is claim/reclaim & colonize/rebuild them...
Jokes aside, crashed freighters really need to be brought in line with derelict freighters.
Like dont remove the cargo containers, but give us an interior to explore with planetary dangers inside, unique from the space derelicts and possible determined by the planet type.
Yes
I still wanna put my big faction all in that empty system, fill it all up with my faction I will..... lol
I hope so, I really like the biohorrors as antagonists.
I want to see more of them. And the idea of more "dungeon esq" loot to plunder is always welcome.
Yeah, the abyss, I've been pondering that for sure.
It's clearly meant to be the antithesis of the atlas.
Abyss/Atlas.
Its foil.
if it's loot for the sake of looting/making money, i don't really care
we're gettin' close, soon we will know
I agree, give the looting some meaning and story, even if its procedural like the frigates
More procedural story stuff pls thx
I like the frigate lore.
Some of it is actually spooky when it lines up right, and other times is nice and cooky lol
i hate how it's delivered insofar as IDLE MECHANICS
I agree with that
I'd actually like to find the remains of crew hiding in the lockers atleast when the pamphlets talk about it lol
pls
i don't do them because the only active gameplay with them ends up being reading their logs, repairing if needed (and their deck collision SUCKS even now), refueling, and collecting rewards.
it's like handling your starship but you never get to use it, just send it off
oh wait
Like instead of just auto giving me what's inside, jumps scare me with a faux storage box that has a skeleton that pops out all Indiana Jones style lol
i don't mind too much how the derelict freighter lore is delivered, tho i do find it awkward not to find crew bodies
all devoured
dead and live npcs would improve them a ton
we have helmets/gloves floating about
stuffed in a locker
Yea clearly we see the medical beds where they were experimenting with their own crew.
So what happens there?
Where is the head crab crew?
More Dead Space elements for derelict freighters would be much appreciated
I feel like HG has realized their player base is mostly adults and young adults and has now taken a more darker tone with the lore and enemies.
The frigates really have a much darker tone then any other part of the game.
could be
The horrors on planets seem like cartoon dark though
The new horrors, much better.
Even the weekend mission lore has gotten pretty dark.
I was monolith hopping the other day, and some were downright gruesome, and I wouldnt call myself sensitive
decapitations, dismemberments, gore, torture
TBH I could go for just literally cthulu
i think im at end game nms
ive done all the missions and im ready to get a s class capital shi[
ship*
whats the best way to farm for moneys?
i only have 85mil atm
activated indium deep deposit
I got a non optimized one and it makes 5 million units per hour
Optimized I could easily get it making 10 times that
And it even works with the game off\
So when I get on, I grab it all, sell it for my 40 million units then go do other things
anyone playing on ps4 that will let me join their game to get some di-hydrogen
i'm stranded yo
sorry mate, im on pc
i know i can play with ps4 players but the messages are black boxes lol
That's weird. The messages just showing black instead of regular text?
Hmm. Unfortunately I don't have the knowledge to help on that one
Is it the chat feature when you're in multiplayer or?
Ahh
hold on, i just found an activated indium planet with little sentinals lol
I think with the kind of thing though you and the other person are trying to do you wouldn't need to use that
Do you we know what the build 5384364 that was pushed to experimental 22 hours ago contains?
If anything
Fix the object that was blocking hallway in derelict
Oh I thought they'd already done that, but still a very necessary fix, thanks! 😄
Yeah there was a fix about that but apparently that didn't work as they expected
I've been lucky enough to never encounter it myself, but it is definitely a annoying one from all the posts and screenies I've seen about it :3
Fix the object that was blocking hallway in derelict
@solid cliff does this include invisible barriers?
I've encountered about 1 or 2 derelicts so far with this issue
They take their time to fix all game-breaking bugs on derelict i suppose
There are more bugs? I've literally never run into any trouble on them and was singing their praises for it. 😄
Well some people try to break the limits of the games to find bugs kek
Fair 😄
That spinning microwave thing that suddenly disappears and reappears. I don't know if it's a bug or a feature but it's creepy and sometimes blocking corridors
news today?
Just as likely as getting news on any other day with this game I guess 😄
That specific bug that they fixed it
@solid cliff that's good news 😀
underwater abandoned stations are the same as land ones, right?
lore spouting wise
Hmm the last time I did underwater abandoned stations is during the Dreams of the Deep questline so I'm not sure. But it seems different
Yo
Who’s done the starbirth side quest?
I need help
I’m at the large ring shaped artifact what do I do next?
How do I interact with it?
So like if we were to somehow die permanently, could telamon our suit and just kinda puppeteer us?
the ring shaped artifacts should have a terminal on the thicker side
just checking on the HG employees and saw something interesting
This reply seems quite intriquing
he is working on other games too
Ah, understandable
like a solitaire game one of his dev buddies made
it was under the chain of tweets about NMS tho
yeah so there is a possibility he just meant that also
or that we might get new effect sounds as that's his meatier work in the game
holy shit he just posted a bunch of games he's worked on, awesome

oh that comment you shared is in this tweet itself lmao

Sohail and Paul best frans
Yeah that comment seems like he's saying "yes but not in NMS" lol
my guess is TLC stuff maybe
Prolly
im pretty sure he replied to someone with a pic of TLC when they asked if he added music to desolation or a previous update
Tbh I think releasing a NMS update around the last campfire wouldn't really be considerate to the people who made TLC haha
They're sort of different audiences, and a lot of the NMS fanbase would want to support HG anyways
But I get what you mean.
Plus TLC will be one of those 'sit and play the whole way through' type games
We can play both easily
yeah, I'm definitely looking forward to it
For all we know Paul could also be working on stuff for the unannounced game
Oh he definitely is
Also yeah I’m pretty ready for tears to flow if I were to play the game. Feels like it’s going to have some sad moments
TLC I mean
It's a rare occasion when a game can draw a tear from me
I don’t think I’ve had that happen yet because I keep spoiling it for myself on accident. So then I end up knowing what happens at certain parts if I start playing
I’ve gotten plenty of goosebump moments though. That was always fun
Yes goosebumps definitely more common
I have a feeling we wont be getting any news on any sort of update for quite some time. Personally I think they just wanted to recognize 4 years and hint at something coming later in the year. It just wouldnt make sense for them to release another update with Desolation just having been released
They release their updates 'when they're ready'
And depending on how they assign team members to certain features, another group of features being worked on by other HG devs may be near
yeah a few of the dev updates have hinted at separate teams, makes me wonder how many people work there and how the teams are divided
And how many are moving off to the new one
i don't think it's old vs new, more like focuses
I mean new game
Been over a year now since Sean mentioned they were in the early stages of conceptualizing their new ambitious game, so they must be moving a few employees over to it
Either that or just hiring on for the new game
People aren't usually on one project too, so I'd imagine there's a lot of splitting time
Yuh
New to the new NMS story and don't want too many spoilers, what are the consequences of following the Atlas path? Will I not be able to continue the Artemis story?
No consequences, go ahead and do both
Though you can kinda do both at the same time, helps for some parts
Awesome thanks
sean retweeted more stuff , nothing else new though
yeah was a few hours ago
@cam_sf @NoMansSky had it since launch, love that i can come back after months away and whole chunks of the game have changed beyond all recognition. hope it's around for a long time to come
167
woah he retweeted this! notice the "beyond all recognition" in this message, and also the "long time to come", Beyond was the name of the 2.0 update and it was quite recognized as a big update, and it has been a long time since the update, thus I can conclude Sean is hinting at a variety update!!
and it will have a long journey's worth of content!!!1!!11
Sarcasm detected
Don't know if you noticed this, but GOG has 3 letters. G is the first, O is the second, and another G is the third. In conclusion I believe we will get 3.0 update
3
2
1
0
-1
-2
-3
-3️⃣
-🅱️
_👨🚒
-🇱
im REALLY thinking its gonna be called No mans Sky: Journey.
maybe
so many things hinting to it
||It's gonna be NMS 2.7, and it will have pets in it.||
could also be called no mans sky pancake batter
also you could pretty much come up with any generic word like genesis, revolution, journey, horizon, etc, and find "hints"
probably more stuff than just pets
The glyph hunt made it clear the name will be || Spermalist ||
I Don't really Care about pets, but I kind of hope they really focus in on specific features depending on the update from now on
Instead of focusing on a bunch of different features for one update
variety update is what everyones thinking
For me it's either variation or building on top of already existing mechanics
I think the issue witht hat is sometimes you need to change a lot for one feature and that can span across many features
I'd be ok with more Desolation-style updates
I wouldn't be ok with another tackled on cooking system
is there any reason to reset the simulation in the atlas mission
i know it generates a new galaxy but is there any reason for that really?
if you don't feel like going right now, there's always ways of getting to other galaxies later.
but what is the purpose of getting to other galaxies
Different spawn rates for certain planet types
but you can see all planet types in Euclid
oh ok
doesnt really sound all that impressive
i guess you can still warp back to euclid with the stargates right
ive seen these remembrance things that i cant use, will i be able to use them after this or is that a separate mission
with the base/station teleporters you can get back to old bases
and the rememberance thing just gives you access to some extra lore at certain terminals, but also functions as a shield upgrade
how can i get them tho
i dont have the thing i need for it
i think its from a mission
For rememberance?
There's a long line of atlas seeds you need to craft that eventually lead to rememberance
you get the blueprint from the missions
oh ok
will that be interrupted if i reset the galaxy ?
because i starte that quest line but didnt finish it
its actually kind of weird since they are both quest lines related to the atlas
Well it's a part of the Artemis quest line, not the Atlas station one
but seem completely separate from each other
oh really?
isnt the artemis the one with the reset universe tho ?
But you need to do them in tandem to get all of the recipes required to build rememberance
Yeah, the Atlas line just eventually reveals all the black holes int he galaxy map for you
also I was wrong, it's not a shield upgrade it's a health upgrade
oh ok
so if i have a base in a new galaxy and in euclid i can just switch between them whenever right
via the stargates
Pretty sure yeah, though it's not via portals. It would be via the teleporters on space stations or at your base
I know it used to not allow it but I remember them adding it in to a recent update
oh yea thats what i meant the personal ones
oh it used to not allow warping between the galaxies ?
do u get any new quests in the new galaxy
like do npcs react like oh we just made a new galaxy or something like that ?
Nah it's pretty much exactly the same, just different rate of spawns
It really isn't worth it honestly, not in its current state, Just vibe in Euclid
oh ok a bit lame
Unless you wanna build a base in a bunch of galaxies or something
ok thanks for the info
so that was all the tweets for today?
the day isnt over yet, anything can happen
what are u talking about
Nothing really, don't worry about it
Sean retweeted some praises for the game around the anniversary
oh did people think there would be some special reveal or something
Friday marks 1 year since Beyond came out, so it's not an unreasonable thought
I do sort of expect at least the experimental to hit public, but I don't see us getting anything honestly
Not upset if I'm wrong but I just don't see it
Your right. I just don’t think any reveal is happening within the next few days
@mighty rampart Well isn't it quite late in britain? Has Sean ever announced anything past working hours?
At most it would be what Zoid said or a dev log with a mention about how they are working on something
Free fireworks for a week
It's 6PM in the UK right now, not extremely late. I believe he's announced or done stuff later than that. But yeah I wouldn't expect it lol
There hasn't been an internal update other than the most recent experimental fix either. Internal will update without Experimental sometime before we see an update announcement
well that's if they announce it at the same time as it launches, which isn't always the case.
There's typically an internal update within a day of the launch anyway, though
This is going to be a tough week. Most likely a tough month
guess it depends on how you cope with excitement lol
I definitely feel there is going to be something soon. Within the next few weeks
Just something this month NMS related
yeah, somethings gonna happeen soon. seans acting sus again
constant anticipation
feels good to get my mind off of it all
it's the most exciting when it happens while your attention is elsewhere
yeah for sure
retweeting stuff. Yup sean is hiding something
usually happens while I'm working lol
and yeah agreed
wow I watched you level up right before my eyes
who?
u
ohh awesome lol
congrats Alex
I’m just going to end up coming home from work one day only to find out there was a reveal on a big update and the entire server would be losing their shit the entire day
it's nice when it happens that way
Yep
A nice surprise to end the day off
we gotta have a discord reaction to the alleged update trailer if it comes out. like we did with next
Depends on what it is
"oh shit there are two mechs now"
I don't think there's anything happening. HG would have already been teasing stuff if they were leading up to an anniversary update
Bake cake with mech framethrower
that's what it's for
Yeah I doubt an anniversary update will happen. Just info
Even then that’s only possibly
Announcing the variety update, coming summer 2022.
I wouldn't mind that lol
Happiness, but also sadness.
anniversary update is possible. probably would come out in september though
"only on next gen systems"
they absolutely will at some point
Of course they will
they are severely constrained by base PS4 and Xbox right now
But I heavily doubt it will happen the moment next gen comes out. That would be dumb
Not everyone is going to have next gen at first or for a while
well in your hypothetical 2022 scenario, that's not the moment, PS5 comes out this year :)
Hello adamb
Dunno if I'd say its constrained... the game does degrade fairly gracefully
That is King’s hypothetical scenario silly
the 2022 update would be a nice high school gaduation gift lmao
I’d say if they did announce a variation update then it would be for this year
adamb -- you must not play the game on a standard PS4. it has absolutely terrible performance since Beyond
They wouldn’t just announce a big update and release it 2 years from now. It would cause huge turmoil
pop in of objects 10 feet away
No, brand new PC - still can't see the other side of the space station though!
The station popin is just silly
so my point was that there's no way they can make significant engine and biome improvements without cutting off current gen
I have seen mods that fix it, seems intentional, but dunno why.
So what you're saying is, NMS2 is being announced tomorrow
Dunno about that, game has even trouble loading stuff in space even when there is absolutely nothing going on.
Like summon the anomaly, stays blurry for 10 seconds
That just doesn't seem right
I turn it off then turn it on again because I found the stutter even more annoying
And I hate motion blur
Experimental branch is still experimental I see, so I think odds of an update tomorrow are slimming
feels bad
Oh wow just noticed today is the 11th. That means a variety update is confirmed 🤫
ever notice that variety and update have the same a different number of letters?
not a coincidence
wait! miscounted
gotta use all my fingers...
- Lost some in a Gek accident.
oh that's not many
comes out of nowhere
I was a fool not to see it
We are getting several variety updates. IT ALL MAKES SENSE NOW!!!!
we need a #nms-conspiracies channel
No news yet
damnit
interesting
curently on The Purge mission. and wow
Make sure you complete the Atlas Path while you're doing that mission
It will take 10 warps to complete the Atlas Path if you have no stone blueprints already. It's worth it
ive been playing since 2016 and i always stopped at patterns in time for some reason. this is my first time going further
heh
I started at launch as well (pre-ordered), but stepped away a couple of times. Came back strong with Beyond, though
i got it in Dec 2016 when foundation update was in
Hey, someone said in the help channel that you guys might help better
I have no Atlas Path quest in my log, I cant get Atlas station co-ordinates from Polo or use the Atlas Station destination on my galaxy map
How can I do the Atlas Path if this is the case?
if you open your galactic map and press down, can you select a route to an atlas interface
I think that's only available if the mission is active isn't it?
It does actually
Yeah I dont have the mission in my log though
But yeah if Polo isn't giving you the option I'm not sure. What have you tried so far?
I dont know of anything to try
have you tried summoning the anomoly from a different system?
part of me thinks if I find an atlas station and go in, the quest might start for me
Yep
it'll reset polo's dialogue
have you ever been to an atlas interface?
Im pretty sure I did on this save ages ago
is it possible you've already completed the atlas path?
im continuing an old save i had from a long time ago
like when Next came out
well, I dont have any of the blueprints and I didnt get any of the seeds or anything
I don't know then - your issue is kind of unique
if your game is glitched, it might resolve itself on its own
do some more things, see if polo will eventually give you directions
what exactly does he say when you speak to him?
screenshot would be perfect
he says he sent Atlas station co ordinates to my starship PC
*starship computer
then I go to my starship, and I see no atlas station and no ability to select it as a destination path
how far into the quest were you before?
I dont remember, but not that far I dont think
i did it a long time ago
log it there, they might be able to help
I have 4 atlas stones in my inventory
i was going to ask you earlier if this was an older save actually lol
I'd specifically mention that you started the mission over a year ago
so I know I did at least some of it
do you know how to access your save folder? I might be able to fix it for you
The atlas stones aren't glitch items, they can be tossed
its in AppData right?
I've still got some
yeah
I keep them on my freighter
if you DM me a zip of your save I can take a crack at adding the mission back in for you
yep take your time
i have a weird folder name in the HelloGames\NMS folder
do you need a zip of that whole folder?
yeah it's probably some long string of numbers
yeah
with st or someting in thing beginning
correct
and yeah just zip that and DM it
Summer update doesn't come out:
Someone: September 21st it is.
I mean...technically both Cross Play and Desolation came out during the summer
September
yeah im aiming for september and we get a trailer this month
When Beyond came out, we got the trailer the day before it released 😛
Probably a teaser this month. Those usually come out a while before the trailer and update does
@solid cliff I feel bad for Arthmis now, he calling me and shit about not remembering nothing, I should've let him go :(
@idle jay not if they continue desolation-style
Yeah. Just depends on what they are doing I guess
hopefully the new update fixes the teleporter bugs lmao
Question, I got some of the new base parts from a freighter raid, however I can't find them in the build menus. Where are they supposed to be?
Try checking the blueprint terminal thing, i forgot the actual name.
Where you research new building parts
aaaaah, will look
Nope, not there. Weird.
so, should be Decoration > Interior. Will look to see if I am running experimental build or not after I have slept.
ok
@uncut harness hehe told you, it's not cool to maintain alive a piece of dead flesh 😛
Ayy new bug fix
basically, 16 is a pretty important number in computer terms (16 bit computing)
so this game has quite a few nods to the number
so does it not mean anything to the plot?
it does also, since the Atlas thinks it has 16 mins to live which can mean any time frame
and also how all NPCs freak out at that number because they are all in a way part of the sim
is there a discord or something dedicated to data mining or leaks?
There is a modding discord, believe it's pinned somewhere in #nms-modding . I think that's the closest you'll get.