Rate my build (stats) [Ship Builds]
Hello NMS community :)
I'm relatively new player. 140 hours in. I was flying in my c corvette for weeks now, but here was literally no room for tech modules and I just decided to be done with it..
I farmed necessary nanites and checked internet on how to get nice supercharged slot distribution. I got this on literally ~10th try. My jaw dropped XD (check 2nd pic).
I tried putting pulse engine stuff in supercharged slots. I wanted to get more maneuverability, since corvette handles like beached whale XD I reached ~4k, but there is for sure some diminishing returns..
I'd say going above 1.5-2k makes no sense, so, I went another route.
I optimized positions of pulse engine modules outside supercharged slots and got decent maneuverability stat imho. Is it? :D
I put 4 infra knife modules in supercharged slots and this was the DPS I got. Pirate frigate literally melts before weapon gets even half way to overheating.
My reason for posting here is this. Is this a good stat distribution for corvette? Is DPS of Infra knife good? Considering it has all 4 supercharged slots dedicated to it..
And, does anyone know if corvette can get more "snappier" when handling?
I have A class sentinel ship in collection, and boy does it feel snappy, sharp to turn and it hoovers in place!
It's like a must have for planet exploration, no?
What's your thoughts on comparison between solar, fighter, exotic and interceptor? I managed to find S class solar, fighter and "one long wing" exotic ship (interceptor only A class).
They are all stock, same as when I bought them. When I tried to fly around my freighter in each for comparison, it's not that clear to me which would be true superior.
I'm siding with sentinel interceptor, as when I got it, I couldn't forget the brutal acceleration from 0 and snappy af handling. That kinda makes it the best handling ship imo, no? XD
Thanks for all...