#Session naming or a non-Control UI

1 messages · Page 1 of 1 (latest)

frosty dew
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I've been working with OpenClaw for a few days now, but I feel like I'm doing the wrong thing by trying to interact with my agents directly through the Chat window on the gateway. The amount of open spawned subsessions quickly crowds out the normal sessions, and the naming does not make it obvious which conversation does what. Is there a more native frontend that I am missing, or should I be handling my sessions differently?

sweet dewBOT
worn lichenBOT
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sweet dewBOT
obsidian ridgeBOT
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Let me verify the local docs path and then I’ll answer with the actual session/UI guidance, not guesses.

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I’ve got the docs now. I’m checking the exact knobs for thread binding + subagent auto-archive so I can give you the cleanest answer.

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You’re not missing a secret “real” UI. You’re mostly hitting a workflow mismatch.

If you’re opening and chatting with every spawned sub-session directly, yes, that usually gets messy fast.

Better pattern:

  • Keep one main session as the orchestrator.
  • Treat subagents as background workers.
  • Use /subagents list, /subagents info, /subagents log, /subagents steer, and /tasks to inspect/control them, instead of living in each spawned chat.
  • For long-lived specialist conversations on Discord, use thread-bound sessions with /focus, /agents, /session idle, /session max-age, and enable thread bindings.

The main cleanup knobs are:

  • agents.defaults.subagents.archiveAfterMinutes
  • session.threadBindings.enabled
  • channels.discord.threadBindings.enabled
  • channels.discord.threadBindings.spawnSubagentSessions