@golden trail tell me exactly how I can send and image or wenrtc video stream to openclaw without using whatsapp, telegram or any other chat app, I need to know the exact api, or endpoint/s, or webhook/s, or MCP, or gateway in order to connect my openclaw. now called oc to my own application that can take pictures or video and I need to send/stream it to oc so it can receive the data to interpret the img and vid data live, of course using a multi-model llm thathas vison abilities. Tell in great detail at a grade five level with real code examples and sources so I can make these connections giving me step by step guide.
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@golden trail tell me exactly how I can send and image or wenrtc video stream to openclaw without using whatsapp, telegram or any other chat app, I need to know the exact api, or endpoint/s, or webhook/s, or MCP, or gateway in order to connect my openclaw. now called oc to my own application that can take pictures or video and I need to send/stream it to oc so it can receive the data to interpret the img and vid data live, of course using a multi-model llm thathas vison abilities. Tell in great detail at a grade five level with real code examples and sources so I can make these connections giving me step by step guide.
Yes — you can do this without WhatsApp/Telegram.
The honest answer first
Think of OpenClaw like a house with doors:
- Image door (works now):
POST /v1/responses✅ - Video stream door (true WebRTC ingest): not a built-in public endpoint today ❌
- Webhook door (
/hooks/*): good for event text triggers, not direct live media upload ⚠️
So for “live video” today, the practical pattern is:
- your app captures WebRTC frames
- send frames as images to
POST /v1/responsesevery X ms - keep same
userid so context stays continuous
Step-by-step (ELI5 style)
0) Check your version first
openclaw --version
openclaw status
1) Enable the HTTP Responses API in OpenClaw
Edit ~/.openclaw/openclaw.json and add:
{
gateway: {
auth: {
mode: "token",
token: "REPLACE_WITH_LONG_RANDOM_TOKEN"
},
http: {
endpoints: {
responses: { enabled: true }
}
}
}
}
Then restart:
openclaw gateway restart
2) Send one image (proof it works)
curl -sS http://127.0.0.1:18789/v1/responses \
-H "Authorization: Bearer REPLACE_WITH_LONG_RANDOM_TOKEN" \
-H "Content-Type: application/json" \
-d '{
"model": "openclaw:main",
"user": "camera-lab-1",
"input": [{
"type": "message",
"role": "user",
"content": [
{ "type": "input_text", "text": "Describe this frame in simple words." },
{ "type": "input_image", "source": { "type": "url", "url": "https://example.com/frame.jpg" } }
]
}]
}'
You can also send base64 instead of URL:
{
"type": "input_image",
"source": {
"type": "base64",
"media_type": "image/jpeg",
"data": "....base64...."
}
}
3) “Live video” pattern (frame-by-frame)
Your app does this loop:
- grab frame from WebRTC video element (e.g. every 500–1000ms)
- JPEG encode it
- POST to your backend
- backend forwards to OpenClaw
/v1/responses
Browser (capture frames)
<video id="v" autoplay playsinline></video>
<script>
const v = document.getElementById("v");
const stream = await navigator.mediaDevices.getUserMedia({ video: true, audio: false });
v.srcObject = stream;
const canvas = document.createElement("canvas");
const ctx = canvas.getContext("2d");
setInterval(async () => {
canvas.width = v.videoWidth;
canvas.height = v.videoHeight;
ctx.drawImage(v, 0, 0);
const jpegBase64 = canvas.toDataURL("image/jpeg", 0.7).split(",")[1];
await fetch("/api/analyze-frame", {
method: "POST",
headers: {"Content-Type": "application/json"},
body: JSON.stringify({ cameraId: "cam-1", jpegBase64 })
});
}, 1000);
</script>
Backend (keeps token secret)
import express from "express";
const app = express();
app.use(express.json({ limit: "15mb" }));
const OC_URL = "http://127.0.0.1:18789/v1/responses";
const OC_TOKEN = process.env.OPENCLAW_GATEWAY_TOKEN;
app.post("/api/analyze-frame", async (req, res) => {
const { cameraId, jpegBase64 } = req.body;
const body = {
model: "openclaw:main",
user: `live-${cameraId}`, // keep same value for rolling context
input: [{
type: "message",
role: "user",
content: [
{ type: "input_text", text: "What changed since last frame? Keep it short." },
{ type: "input_image", source: { type: "base64", media_type: "image/jpeg", data: jpegBase64 } }
]
}]
};
const r = await fetch(OC_URL, {
method: "POST",
headers: {
"Authorization": `Bearer ${OC_TOKEN}`,
"Content-Type": "application/json"
},
body: JSON.stringify(body)
});
const json = await r.json();
res.json(json);
});
app.listen(3000, () => console.log("Backend on :3000"));
4) Important limits you should know
POST /v1/responsesofficially supportsinput_imageandinput_file- default
input_fileis for text/pdf types, not true video analysis input - so native WebRTC video stream ingest is not first-class yet
If you need true continuous video intelligence, do one of these:
- frame sampling (best now, easiest)
- build a custom OpenClaw channel/plugin for your app transport
5) Security (super important)
Your Gateway bearer token is basically a master key.
Do not put it in frontend/mobile app code.
Use:
- backend proxy (as above)
- private network / loopback / tailnet
- strict auth token
Good docs / sources
- OpenResponses API: https://docs.openclaw.ai/gateway/openresponses-http-api
- OpenAI-compatible chat endpoint: https://docs.openclaw.ai/gateway/openai-http-api
- Gateway protocol (WS): https://docs.openclaw.ai/gateway/protocol
- Webhooks: https://docs.openclaw.ai/automation/webhook
- Config reference (
gateway.http.endpoints.responses.*): https://docs.openclaw.ai/gateway/configuration-reference - Channel plugin guide (if you want native custom app integration): https://docs.openclaw.ai/plugins/sdk-channel-plugins
If you want, I can give you a copy-paste minimal repo layout next (frontend + backend + .env + test curl) so you can run this in 10 minutes.
@golden trail you said " base64 instead of URL:" tell me the pros vs cons for each possible method and which is the fastest, lowest latency and the most efficient with token usage, elaborate in detail as I need as much information as possible to be the first one then to make this for you and have it work amazingly well and as fast as possible
Perfect question. You’re now optimizing the right thing.
TL;DR (for your use case: live camera/WebRTC)
Best method today:
✅ Base64 frames → POST /v1/responses
with smart frame skipping + downscaling.
Why: lowest moving parts, lowest end-to-end delay, most predictable.
───
Base64 vs URL (deep comparison)
| Method | Latency | Bandwidth | Reliability | Security/Privacy | Token usage |
| ----------------------- | -------------------------------------------- | -------------------------------------------------------- | -------------------------------------------------------- | --------------------------------------- | ---------------------------------- |
| input_image with base64 | Fastest for live frames (no extra fetch hop) | Bigger request body (~33% base64 overhead) | High (no URL expiry/DNS/403 issues) | Better (media stays app↔gateway path) | Same as URL if same pixels/quality |
| input_image with URL | Slower for live (gateway must fetch URL) | Tiny request body, but image still transferred elsewhere | More failure points (expired URL, timeout, blocked host) | More exposure (signed URLs/storage/CDN) | Same as base64 if same final image |
───
Important truth about token usage
For vision, tokens are driven mainly by image content/size, not by “URL vs base64 transport”.
So for token efficiency, focus on:
- smaller resolution
- lower frame rate
- send only changed frames
- tighter prompt (“describe only changes”)
───
Which one is fastest in practice?
If you are sending live WebRTC frames
Winner: base64.
Because URL flow usually becomes:
- app uploads frame to storage
- app sends URL to OpenClaw
- OpenClaw downloads frame
- model runs
That extra upload+download path adds delay and failure points.
───
Which one is cheapest (infra/network)?
• URL can be cheaper on your app→gateway request size, but often adds storage + egress costs.
• Base64 has bigger JSON payloads, but simpler architecture and often lower ops cost for real-time pipelines.
For “build fast + stable + low latency”, base64 wins.
───
Best-performance recipe (what to actually do)
Use this pipeline:
- Capture video frame
- Downscale to
512px–768pxlong edge
- JPEG quality
0.55–0.7 - Send max
1–2 FPS(not 30 FPS) - Only send when frame changed enough
- Keep one in-flight request; drop stale frames (“latest frame wins”)
───
Practical ranking for your goal (“amazingly fast”)
- 🥇 Base64 frame stream to
/v1/responses - 🥈 URL images (good for already-hosted images, not best for live)
- 🥉 Webhooks (
/hooks/*) for media ingestion (not ideal; they’re event triggers)
───
Micro-optimizations that matter a lot
• Keep same user id in requests (session continuity)
• Keep prompt short and fixed
• Ask for delta: “What changed since last frame?”
• Crop ROI (region of interest) instead of whole frame when possible
• Send high-res frame only every N seconds, low-res for frequent checks
───
Final recommendation for your exact objective
If your goal is first + fastest + production-ready:
• Use POST /v1/responses
• Use base64 for live frames
• Build adaptive frame sending (motion-based)
• Keep vision prompt tiny + change-focused
That gives best real-time feel and best token efficiency for live monitoring.
If you want, next I can give you an adaptive sender algorithm (with motion threshold + dynamic FPS + backpressure handling) you can drop straight into Node.