│cb-bugs
939 detection issues
memory access violation while trying to use my map
SCP-106 refuses to move
Overlaps in SCP-106 chamber
S-NAV gets goofy when im away from EZ
no gate a on this seed???
SCP-008 can still infect players with godmode enabled
Vomit Adventures
SCP - 049 defies stairs
LCZ room (lockroom) in HCZ
SCP CB room editor not working on Debian linux
hud offset setting does not apply on snav properly
Crash on Gate A ending xD
Crash
doors
The LCZ room appeared in HCZ
An issue with fonts
SCP - 966's AI
049 stuck in the stairs
Gate B (Nuke Ending) can display wrong end screen if you are shot by the sniper and begin bleeding.
Heavy containment zone room in the light containment zone
SCP - 096 Sequence is very buggy
Nav display flickers a lot
Items get deleted randomly
049 appears on nav even though he hasn't been triggered yet
floating blood decal in 205
966 still targets players even if notarget is on
(Maybe a bug?) 173 will be instantly teleported into room2testroom2
Screen flashing when unequipping S-NAV and Radio
Tesla gate girl doesn't die (?)
Seed error when creaating new map
Some Bugs I found on livestream
Joint item spawns outside of the output of 914
Launcher still appears even though I disabled it
heavy room gen in light containment
The room has escaped
Cant play my save
Night vision goggles not working regardless of me putting a 9volt battery in it.
Bodies disappear or de-render when walking up to them.
096 panic state ends wayyyy too early
Event `room1archive` does nothing
SCP-1048-A transcends time and space
049 gets stuck floating in the air if they enter the stairway to the lower levels of 106's chamber.
First Aid Kit can injure you
"Reload game" button has weird effects on map generation
Moving the options.ini
screen gamma setting not working
weirdly positioned pipes
"spawnitem S-NAV Navigator Ultimate" doesn't work
no room895
096's panic state animation is broken