I really like the game and found it relaxing.
What I loved:
-I vibed the lofi music it was very relaxing and let me get into the game without having to worry about volume level.
- The general premise of the game and cute little shop.
-The graphics and character portraits are super cute.
-I like that the crowds and cars are mere shadows in the background so it is not super distracting but you know it is there. It does not pull you away from your tasks or immersion.
Problems I noticed:
-Holding an item and trying to place it on the shelf (if too big or wrong shape to fit) the screen keeps glitching and moving left to right to left to right. The constant stobbing is horrible. Maybe implement a click to gaze to that area of the room?
-Days feel too short. Especially if you take on orders from your email as well as clients that show up, it feel like you do not get to achieve much before it is the end of the day.
-If during the middle of the day you close the store to work on project, the light through the pull down blinds stobe lights across the green grid desk which feels seizure inducing or bad for vertigo players.
-Individual parts are super expensive, often making remodeling make no profit. Sure you can keep buying broken items on marketplace but then you have boxes everywhere as you can dismantle most of the parts and put it in the parts box except for the final piece of the item. Then you cannot disgard the final piece so you have a random box with that piece and the screws. If too many pieces are needed to make the item whole again...it takes me to the first point where there is no profit or you even have a deficit.
Some suggestions:
-Longer days
-Cheaper individual parts
-Ability to customize the shop more like painting the walls or changing the counter colour. Maybe have things to hang on the walls.
-Boxes of half finished items- it would be nice if a sticky note was on it itemizing what parts were missing for quicker reference.
-Maybe a headlight to see