#Item Changes

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marsh escarp
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🔧 Item Rebalances

Armor Rebalances:

Helmet Changes (Lv. 1 to 89): https://pastebin.com/aA8JNLj4
Chestplate Changes (Lv. 1 to 89): https://pastebin.com/aHQvQ2YA
Boots Changes (Lv. 1 to 89): https://pastebin.com/A437ynAB

Mythic Changes

Rebalanced the Lifestream major ID

  • Blood Sorrow damage: 500% Neutral -> 400% Neutral

Resonance, given its support capabilities, has been over-performing in terms of damage dealt especially in team content. Hence, we are tuning down the damage of the Major ID to make it less overpowered while keeping it a strong and versatile support option.

Rebalanced the Efflorescence major ID

  • Increased Jasmine Bloom's damage to 25% Neutral and 25% all elements

Rebalanced the Twisting Threads major ID

  • Trap duration: 15s -> 20s
  • Tangled Trap damage: 30% Neutral -> 26% Neutral

Rebalanced Stratiformis [Mythic Bow, Lv. 99]

  • Agility Points: 25 -> 35

  • Spell Damage Bonus: 12% -> 20%

  • Reflection: 12% -> 20%

  • Main Attack Damage Bonus: 12% -> 0%

  • Air Main Attack Damage Bonus: 0 -> 231

Rebalanced Convergence [Mythic Spear, Lv. 104]

  • Neutral Damage: 50-90 -> 85-120

  • Water Damage: 95-115 -> 75-105

  • Fire Damage: 100-110 -> 80-100

  • Earth Damage Bonus: 55% -> 76%

  • Thunder Damage Bonus: 55% -> 76%

  • 3rd Spell Cost: -45% -> -46%

Rebalanced Nullification [Mythic Dagger, Lv. 95]

  • Reflection: 80% -> 100%

Rebalanced Nirvana [Mythic Dagger, Lv. 97]

  • Water Damage: 300-365 -> 300-340

Rebalanced Hanafubuki [Mythic Dagger, Lv. 102]

  • 3rd Spell Cost: 25% -> 15%
  • 4th Spell Cost: 15% -> 10%

Misc Changes

Rebalanced the Gruesome Knots major ID

  • Bleeding Application penalty: -65% -> -50%

Rebalanced the Temblor major ID

  • Reduces cast time between bashes by 0.05s instead of reduced by 33%

Rebalanced the Guardian major ID

  • Radius: 8 blocks -> 12 blocks
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Rebalanced the Altruism major ID

  • Radius: 12 blocks -> 16 blocks

Rebalanced the Hawkeye major ID

  • Arrow Hurricane becomes a condensed stream of 25 arrows, dealing 35%N, 5%T, and 5%A each.

Rebalanced Tome of Remedial Expertise II [Mythic Tome, Lv. 80]

  • Healing Efficiency: 5% -> 3%

Rebalanced Tome of Remedial Expertise III [Mythic Tome, Lv. 105]

  • Healing Efficiency: 7% -> 4%

Rebalanced Syndicate's Tome of Hospitality I [Fabled Tome, Lv. 75]

  • Healing Efficiency: 5% -> 3%

Healing efficiency tomes have been causing troubles to ability balance and design as the high amounts of healing efficiency provided for essentially no cost make it substantially easier to sustain on many builds. With healing efficiency tomes nerfed and base healing abilities buffed, we aim to make play styles less reliant on the healing efficiency tomes while still rewarding the dedicated players who put in effort to grind for these tomes.

Adjustments will be made as needed to the tomes and healing abilities if this has too large an impact on Raids, Wars, or general gameplay.

Weapon Changes

Rebalanced Deadeye [Fabled Bow, Lv. 45]

  • Dexterity Points: 30 -> 10

  • Damage Bonus: 0 -> 18%

  • Knockback: 0 -> -35%

  • 1st Spell Cost: 0 -> -1

  • Replaced Hawkeye with Fan the Hammer: Arrow Storm becomes a single stream of 6 high-powered arrows that deal 90%N and 35%T.

Rebalanced Desperate Facscimile [Fabled Spear, Lv. 80]

  • Damage: 60-80 -> 80-100

  • Thunder Damage: 0-35 -> 0-45

  • Attack Speed: Very Fast -> Fast

  • Attack Speed Bonus: 0 -> 1

Rebalanced Syncope [Fabled Dagger, Lv. 100]

  • Health Regen: -180 -> 0

  • Max Mana: 0 -> -15

  • Fire Spell Damage Bonus: 25% -> 31%

Rebalanced Whimsy [Rare Wand, Lv. 93]

  • Emerald Stealing: 2 -> 3

Rebalanced Morrowind [Legendary Wand, Lv. 96]

  • Agility Requirement: 45 -> 60
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Armor Changes

Rebalanced Ashen Helm [Unique Helmet, Lv. 92]

  • Air Damage Bonus: 30% -> 24%
  • 2nd Spell Cost: -20% -> 0%
  • 1st Spell Cost: 0% -> -16%

Rebalanced Dwindled Knowledge [Rare Helmet, Lv. 95]

  • Elemental Damage Bonus: -20% -> -15%
  • Water Spell Damage Bonus: 35% -> 40%

Rebalanced Boreal-Patterned Crown [Legendary Helmet, Lv. 100]

  • Raw Spell Damage Bonus: 300 -> 350
  • Mana Regeneration: 10 -> 12

Rebalanced Terra's Mold [Legendary Chestplate, Lv. 90]

  • Mana Steal: 4 -> 8
  • Main Attack Damage Bonus: 23% -> 31%

Rebalanced Ronin [Unique Chestplate, Lv. 91]

  • Walk Speed: 5% -> 9%
  • Thunder Damage Bonus: 15% -> 0%
  • Raw Thunder Damage Bonus: 0 -> 175
  • Raw Main Attack Damage Bonus: 175 -> 0
  • Mana Steal: 0 -> 6
  • Max Mana: 0 -> -20

Rebalanced Anti-Static [Rare Chestplate, Lv. 91]

  • Reflection: 15% -> 0%
  • Thorns: 0% -> 30%
  • Earth Damage Bonus: 15% -> 30%
  • Raw 1st Spell Cost: 0 -> -6
  • Critical Damage Bonus: 0% -> -30%
  • Earth Defense Bonus: 20% -> 0%
  • Thunder Defense Bonus: 30% -> 0%
  • Water Defense Bonus: 5% -> 0%
  • Fire Defense Bonus: 10% -> 0%
  • Air Defense Bonus: 15% -> 0%
  • Elemental Defense Bonus: 0% -> 30%

Rebalanced Beetle Aegis [Rare Chestplate, Lv. 91]

  • Spell Damage Bonus: 12% -> 0%
  • Main Attack Damage Bonus: 12% -> 0%
  • Damage Bonus: 0% -> 12%

Rebalanced Azurite [Unique Chestplate, Lv. 92]

  • Spell Damage Bonus: 27% -> 0%
  • Main Attack Damage Bonus: 20% -> 0%
  • Damage Bonus: 0% -> 23%
  • Raw Health Regeneration: 0 -> 155

Rebalanced Nightvest [Unique Chestplate, Lv. 93]

  • Raw 2nd Spell Cost: 0 -> -8
  • Sprint: 10% -> 23%
  • Sprint Regen: 10% -> 23%

Rebalanced Tinderbox [Rare Chestplate, Lv. 93]

  • Mana Steal: 4 -> 8

Rebalanced Windshear [Rare Chestplate, Lv. 94]

  • Mana Steal: 4 -> 6
  • Raw Main Attack Damage Bonus: 195 -> 220
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Rebalanced Nether's Reach [Unique Chestplate, Lv. 95]

  • Health: 3000 -> 3600

  • Health Bonus: 450 -> 0

  • Thunder Damage Bonus: 7% -> 20%

  • Fire Damage Bonus: 7% -> 20%

  • Raw Main Attack Damage Bonus: 175 -> 215

Rebalanced Starglass [Rare Chestplate, Lv. 95]

  • Water Damage Bonus: 5% -> 12%
  • Air Defense Bonus: 5% -> 12%

Rebalanced Heura [Unique Chestplate, Lv. 96]

  • Water Defense: 80 -> -80

  • Water Defense Bonus: 10% -> 0%

  • Raw Main Attack Damage Bonus: 180 -> 250

  • Main Attack Damage Bonus: 8% -> 23%

  • Main Attack Range: 0% -> 20%

Rebalanced Chef Hamsey's Apron [Rare Chestplate, Lv. 96]

  • Health Regeneration: 25% -> 0%
  • Raw Health Regeneration: 0 -> 200

Rebalanced Smoldering Apron [Rare Chestplate, Lv. 96]

  • Spell Damage Bonus: 30% -> 0%
  • Main Attack Damage Bonus: 30% -> 0%
  • Damage Bonus: 0% -> 20%
  • Fire Damage Bonus: 6% -> 20%

Rebalanced Ahms' Remains [Unique Chestplate, Lv. 97]

  • Spell Damage Bonus: 15% -> 0%
  • Main Attack Damage Bonus: 12% -> 0%
  • Damage Bonus: 0% -> 15%

Rebalanced Adhered Plate [Rare Chestplate, Lv. 97]

  • Dexterity Points: -5 -> -3

  • Health Regeneration: 25% -> 40%

  • Main Attack Damage Bonus: 23% -> 0%

  • Raw Earth Main Attack Damage Bonus: 0 -> 250

Rebalanced Bastille [Unique Chestplate, Lv. 98]

  • Raw Health Regeneration: 0 -> 200
  • Damage Bonus: -10% -> 0%
  • Fire Damage Bonus: 31% -> 23%

Rebalanced Brigantine [Rare Chestplate, Lv. 99]

  • Water Damage Bonus: 10% -> 15%
  • Thunder Damage Bonus: 6% -> 10%

Rebalanced Anima-Infused Cuirass [Legendary Chestplate, Lv. 100]

  • Mana Regeneration: 10 -> 15

Rebalanced Elysium-Engraved Aegis [Legendary Chestplate, Lv. 100]

  • Main Attack Damage Bonus: 15% -> 40%
  • Walk Speed: 20% -> 25%

Rebalanced Roridula [Unique Chestplate, Lv. 104]

  • Earth Damage Bonus: 0% -> 21%
  • Thunder Damage Bonus: -30% -> 0%
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Rebalanced Ophiuchus [Legendary Leggings, Lv. 98]

  • Intelligence Requirement: 70 -> 60

  • Defence Requirement: 70 -> 60

  • Spell Damage Bonus: 15% -> 19%

  • Mana Regeneration: 12 -> 16

  • Water Damage Bonus: 15% -> 19%

  • Fire Damage Bonus: 15% -> 19%

Rebalanced Exhaustion [Rare Boots, Lv. 90]

  • Health: 2750 -> 3200

  • Health Bonus: 500 -> 0

  • Mana Regen: -6 -> 0

  • Max Mana: 0 -> -14

Rebalanced Low World Greaves [Rare Boots, Lv. 90]

  • Damage Bonus: 18% -> 20%
  • Earth Damage Bonus: 12% -> 20%
  • Water Damage Bonus: 12% -> 20%

Rebalanced Belligerence [Unique Boots, Lv. 91]

  • Raw Health Regeneration: 150 -> -150
  • Life Steal: -170 -> 200
  • Spell Damage Bonus: -15% -> -25%
  • Main Attack Damage Bonus: 25% -> 40%

Rebalanced Mesosphere [Rare Boots, Lv. 91]

  • Mana Steal: 4 -> 6
  • Thorns: 14% -> 0%
  • Walk Speed: 11% -> 16%
  • Raw Main Attack Damage Bonus: 190 -> 220

Rebalanced Corruption Seal [Unique Boots, Lv. 92]

  • Mana Steal: 4 -> 8

Rebalanced Seismosoul [Rare Boots, Lv. 92]

  • Mana Steal: 4 -> 8

Rebalanced Riverflow [Rare Boots, Lv. 93]

  • Intelligence Requirement: 95 -> 80

  • Walk Speed: 7% -> 12%

  • Reflection: 5% -> 0%

  • Thunder Damage Bonus: -15% -> 0%

Rebalanced Wind Mimic [Rare Boots, Lv. 94]

  • Health: 2425 -> 4000

  • Fire Defense: -120 -> 150

  • Air Defense: 200 -> 150

  • Defense Requirement: 0 -> 40

  • Agility Requirement: 60 -> 40

  • Fire Defense Bonus: -20% -> 0%

  • Air Defense Bonus: 10% -> 0%

  • Earth Defense Bonus: 0% -> -20%

Rebalanced Spiritdancer [Legendary Boots, Lv. 94]

  • Mana Regen: 6 -> 12

Rebalanced Updraft [Unique Boots, Lv. 96]

  • Mana Steal: 4 -> 8

Rebalanced Ephemeris [Legendary Boots, Lv. 96]

  • Health: 3500 -> 3200

  • Strength Points: -40 -> -10

  • Raw Health Regeneration: -240 -> -250

  • Earth Defense Bonus: -29% -> -40%

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Rebalanced Sapphire [Unique Boots, Lv. 97]

  • Raw Spell Damage Bonus: 140 -> 165
  • Raw Main Attack Damage Bonus: 180 -> 215

Rebalanced Valhalla [Unique Boots, Lv. 98]

  • Walk Speed: 12% -> 0%
  • Raw Health Regeneration: 0 -> 192
  • Raw Main Attack Damage Bonus: 0 -> 154

Rebalanced Mistico [Rare Boots, Lv. 98]

  • Life Steal: 275 -> 360
  • Walk Speed: 24% -> 0%
  • 2nd Spell Cost: 0% -> -24%

Rebalanced Tessera-laden Moccasins [Rare Boots, Lv. 99]

  • Damage Bonus: 10% -> 20%

Rebalanced Gaea-Hewn Boots [Legendary Boots, Lv. 100]

  • Spell Damage Bonus: 15% -> 25%

Rebalanced Delusion [Rare Boots, Lv. 103]

  • Health: 4000 -> 4500

  • Raw Health Regeneration: 210 -> 250

Rebalanced Expedition's End [Rare Boots, Lv. 103]

  • Raw Health Regeneration: 180 -> 240
  • Raw Water Damage Bonus: 100 -> 154

Accessory Changes

Rebalanced Diminuendo [Rare Ring, Lv. 78]

  • Intelligence Requirement: 45 -> 20

Rebalanced Nezha [Rare Ring, Lv. 83]

  • Defense Requirement: 90 -> 70

  • Healing Efficiency: 0% -> -4%

  • Raw Fire Damage Bonus: 0 -> 45

Rebalanced Black Catalyst [Set Ring, Lv. 83]

  • Strength Points: -2 -> -1
  • Dexterity Points: -2 -> -1
  • Intelligence Points: -2 -> -1
  • Defense Points: -2 -> -1
  • Agility Points: -2 -> -1

Rebalanced the Black Catalyst Set's set bonus

  • Health Bonus: 0, 325 -> 0, 650
  • Spell Damage Bonus: 0%, 8% -> 0%, 15%
  • 1st Spell Cost: 0%, -12% -> 0%, -15%
  • 3rd Spell Cost: 0%, -12% -> 0%, -15%

Rebalanced Call to Concord [Legendary Bracelet, Lv. 64]

  • Health Regeneration: 15% -> 0%
  • Raw Health Regeneration: 0 -> 46

Rebalanced Lazarus' Brace [Rare Bracelet, Lv. 69]

  • Raw Health Regeneration: 46 -> 60
  • Health Regeneration: 10% -> 14%