#Item Changes
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🔧 Item Rebalances
Exploding
Ever since the 2.0 update a few years ago, the Exploding % ID has fallen from grace. The damage it deals is not increased by most sources, and it activates upon killing a mob with either Spell or Main Attack damage. As of this patch, this is no longer the case.
The following changes have been made to Exploding:
- Explosion damage will now be increased by anything that applies to Main Attack damage.
- Explosions will now only activate from Main Attacks again.
- Explosion damage will deal 50% Main Attack damage.
- Most importantly, Exploding is now a chance to trigger from any main attack hit, rather than only on killing a mob. (This functionality was previously on the Explosive Impact major ID)
The Explosive Impact major ID will take the Exploding ID's previous functionality of activating off of mob kills, dealing 300% Main Attack damage in a 5 block radius. The Fission major ID is unchanged.
View the changes here: https://pastebin.com/RLL8beG0
Health Regen and Life Steal
Raw Health Regen and Life Steal values have been increased across the board (~15-25% for Health Regen and ~10-20% for Life Steal). This change affects all items with raw health regen and life steal, and won't be listed in its entirety. There are a few exceptions:
- Tomes have not had their values changed.
- Life Steal values on Bows have not been increased.
Changes to Mythics and Ingredients can be found here: https://pastebin.com/2FUUFL9P
Misc Changes
Reworked the Fixate major ID
- Devitalize increases your Winded cap by 70 but loses 0.15% weaken per stack and decreases Winded damage effects by 55%.
Rebalanced the Paragon major ID
- Shield Strike damage: 300% Neutral -> 600% Neutral
Rebalanced the Berserk II raid buff [Nest of the Grootslangs]
- Exploding: 50% -> 25%
Rebalanced the Anti I raid buff [Orphion's Nexus of Light]
- Attack Speed Bonus: 2 -> 0
- Exploding: 616% -> 50%
- Main Attack Range: 0% -> 50%
Rebalanced the Hopeless I raid buff [The Nameless Anomaly]
- Exploding: 80% -> 0%
- Main Attack Range: 0% -> 30%
Rebalanced the Hopeless II raid buff__ [The Nameless Anomaly]
- Attack Speed Bonus: 1 -> 0
- Exploding: 0% -> 50%
Weapon Changes
Rebalanced Acrobat [Rare Bow, Lv. 64]
- Jump Height: 1 -> 2
Rebalanced Torrential Tide [Legendary Bow, Lv. 85]
- Fire Damage Bonus: -150% -> -30%
Armor Changes
Rebalanced Eradian Full Helm [Unique Helmet, Lv. 90]
- Health Regeneration: 25% -> 30%
- Fire Damage Bonus: 25% -> 30%
- Knockback: 25% -> 30%
- Raw 1st Spell Cost: -3 -> -4
Rebalanced Quartzite Helm [Unique Helmet, Lv. 91]
- XP Bonus: 0% -> 20%
Rebalanced Polyphemus [Unique Helmet, Lv. 91]
- Spell Damage Bonus: 13% -> 0%
- Main Attack Damage Bonus: 13% -> 0%
- Damage Bonus: 0% -> 18%
- Main Attack Range: 0% -> 21%
- Air Damage Bonus: -36% -> -26%
Rebalanced Mountaintop [Unique Helmet, Lv. 92]
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Agility Requirement: 15 -> 25
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Walk Speed: 8% -> 12%
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Main Attack Damage Bonus: 12% -> 0%
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Raw Main Attack Damage Bonus: 175 -> 240
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Earth Damage Bonus: 5% -> 20%
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Air Damage Bonus: 5% -> 20%
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Main Attack Range: 0% -> 23%
Rebalanced Ashen Helm [Unique Helmet, Lv. 92]
- Mana Steal: 10 -> 12
- 2nd Spell Cost: -16% -> -20%
Rebalanced Brocach [Unique Helmet, Lv. 94]
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Water Defense: 0 -> -150
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Air Defense: -150 -> 0
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Main Attack Damage Bonus: 10% -> 0%
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Raw Earth Spell Damage Bonus: 0 -> 140
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Raw 3rd Spell Cost: 0 -> -3
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Max Mana: 0 -> 31
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Walk Speed: -9% -> -15%
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Air Defense Bonus: -15% -> 0%
Rebalanced Kindled Orchid [Rare Helmet, Lv. 96]
- Raw Spell Damage Bonus: -75 -> -120
- Main Attack Damage Bonus: 10% -> 20%
Rebalanced Albacore [Unique Helmet, Lv. 97]
- Mana Regen: 6 -> 9
Rebalanced Rodoroc’s Pride [Unique Helmet, Lv. 98]
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Health: 3700 -> 4000
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Health Bonus: 700 -> 0
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Walk Speed: -8% -> -12%
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Earth Damage Bonus: 8% -> 15%
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Water Damage Bonus: 10% -> 17%
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Fire Damage Bonus: 8% -> 15%
Rebalanced The Queen’s Headpiece [Rare Helmet, Lv. 98]
- Mana Steal: 4 -> 8
- Thunder Damage Bonus: 12% -> 19%
- Air Damage Bonus: 12% -> 19%