#Item Changes

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lethal pelican
#

🔧 Item Rebalances

Replaced all instances of Damage Bonus and Raw Damage Bonus with Main Attack Damage Bonus and Raw Main Attack Damage Bonus on the following sets' set bonuses:

  • Bear, Bony, Vexing, Thunder Relic, Earth Relic, Black, Horse, Goblin, Wynnterfest 2016, Skien's, Ultramarine, Visceral, Saint's, Thanos Legionnaire, Bovine

Removed all instances of Spell Damage on the following sets' set bonuses:

  • Adventurer, Ascension, Synch Core

Rebalanced Desert Set

  • Damage Bonus: 0, 0, 0, 0 -> 0, 10, 15, 20
  • Raw Damage Bonus: 0, 0, 0, 0 -> 0, 0, 0, 25

Some set bonuses were unintentionally changed to have differing effects from their intended designs. The above changes are intended to bring the affected sets back to their aforementioned intended designs.

Reworked the Taunt major identification

  • Now reduces Provoke's cooldown by -3s

Rebalanced Cloud Nine

  • Main Attack Damage Bonus: -11% -> -25%
  • Jump Height: 0 -> 2
  • Earth Defense Bonus: 15% -> 0%
  • Thunder Defense Bonus: 25% -> 10%
  • Water Defense Bonus: 25% -> 10%
  • Fire Defense Bonus: 15% -> 0%
  • Air Defense Bonus: 20% -> 0%
  • Elemental Defense Bonus: 0% -> 15%

Rebalanced Abhorrence

  • Raw Main Attack Damage Bonus: 450 -> 500
  • Elemental Defense Bonus: -70% -> -30%
  • Life Steal: 435 -> 477

Rebalanced Lost Seconds

  • All Main Attack Neutral Damage is changed to Main Attack Damage

Rebalanced Crater Print

  • Mana Steal: 4 -> 8

Rebalanced Cumulonimbus

  • Dexterity Requirement: 30 -> 40

  • Intelligence Requirement: 30 -> 40

  • Agility Requirement: 30 -> 40

  • Spell Damage: 15% -> 8%

Rebalanced Steamjet Walkers

  • Thunder Defense: -80 -> -120

  • Agility Points: 15 -> 10

  • Spell Damage: 24% -> 12%

Rebalanced Twin Minds

  • Strength Requirement: 30 -> 45
  • Defense Requirement: 30 -> 45

Rebalanced Darkiron Aegis

  • Raw Main Attack Damage Bonus: 850 -> 1200

Rebalanced Gale's Sight

  • Raw 2nd Spell Cost: -15 -> -9

Rebalanced Mouth of Fate

  • Main Attack Damage: 9% -> 0%
  • Spell Damage: 9% -> 0%
  • Damage Bonus: 0% -> 9%
  • Raw Main Attack Damage: 110 -> 0
  • Raw Spell Damage: 135 -> 0
  • Raw Thunder Damage Bonus: 0 -> 70
  • Raw Air Damage Bonus: 0 -> 70
  • Main Attack Range: 0% -> 20%

Rebalanced Waterspout

  • Main Attack Damage Bonus: -9% -> -60%
  • Spell Damage Bonus: 6% -> 15%
  • Mana Steal: 4 -> 12

Rebalanced Hammer of the Forge

  • Strength Requirement: 25 -> 35

  • Defense Requirement: 25 -> 40

  • Strength Points: 7 -> 10

  • Defense Points: 7 -> 10

  • Health Bonus: 750 -> 1000

  • Earth Damage Bonus: 15% -> 0%

  • Water Damage Bonus: -15% -> 0%

  • Fire Damage Bonus: 15% -> 0%

  • Main Attack Earth Damage Bonus: 0% -> 40%

  • Main Attack Fire Damage Bonus: 0% -> 40%

  • Water Defense Bonus: -15% -> -20%

Rebalanced Cyclone

  • Defense Requirement: 40 -> 45

  • Agility Requirement: 25 -> 30

  • Raw Main Attack Damage: 45 -> 65

  • Raw Health Regeneration: -150 -> -120

  • Air Defense Bonus: 8% -> 25%

  • Knockback: 0% -> 25%

Rebalanced Leaf Cap

  • Health: 9 -> 30

  • Earth Defense: 2 -> 5

  • Combat Lv. Requirement: 2 -> 8

  • Strength Points: 0 -> 2

  • Raw Health Regen: 1 -> 2

Rebalanced Leaf Tunic

  • Health: 22 -> 45

  • Earth Defense: 0 -> 6

  • Combat Lv. Requirement: 6 -> 11

  • Strength Points: 3 -> 2

  • Raw Health Regen: 2 -> 3

  • Thorns: 5% -> 7%

Rebalanced Leaf Pants

  • Health: 17 -> 39

  • Earth Defense: 3 -> 6

  • Combat Lv. Requirement: 5 -> 10

  • Strength Points: 0 -> 2

Rebalanced Leaf Boots

  • Health: 14 -> 34

  • Earth Defense: 2 -> 5

  • Combat Lv. Requirement: 4 -> 9

  • Strength Points: 0 -> 2

  • Raw Health Regen: 1 -> 2

Rebalanced the Leaf Set's set bonus

  • Thorns: 0%, 7%, 18%, 35% -> 0%, 8%, 13%, 25%
  • Health Bonus: 0, 10, 20, 60 -> 0, 10, 25, 65
  • Raw Health Regen: 0, 1, 3, 7 -> 0, 4, 8, 15

Rebalanced Blank

  • Health Regen: 5% -> 0%
  • Raw Health Regen: 0 -> 2
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Rebalanced Aluminium

  • Health Regen: 5% -> 0%
  • Raw Health Regen: 0 -> 1

Rebalanced Tree Bracelet

  • Health Regen: 6% -> 5%
  • Raw Health Regen: 0 -> 2

Rebalanced Alice's Sleeve

  • Health Regen: 6% -> 0%
  • Raw Health Regen: 0 -> 3

Rebalanced Diaconate

  • Health Regen: 8% -> 0%
  • Raw Main Attack Damage Bonus: -10 -> -8

Rebalanced Guard's Garment

  • Raw Main Attack Damage Bonus: 20 -> 15

Rebalanced Silver Fusion Bracelet

  • Elemental Defense Bonus: 6% -> 8%
  • Loot Bonus: 6% -> 8%
  • Max Mana: 7 -> 15

Rebalanced Gold Fusion Bracelet

  • Earth Defense: 35 -> 40

  • Thunder Defense: 35 -> 40

  • Water Defense: 35 -> 40

  • Fire Defense: 35 -> 40

  • Air Defense: 35 -> 40

  • Elemental Defense Bonus: 8% -> 12%

  • Loot Bonus: 8% -> 12%

  • Max Mana: 10 -> 20

Rebalanced Diamond Fusion Bracelet

  • Elemental Defense Bonus: 12% -> 16%
  • Loot Bonus: 12% -> 16%
  • Max Mana: 15 -> 25

Rebalanced Silver Fusion Ring

  • Max Mana: 5 -> 10

Rebalanced Gold Fusion Ring

  • Max Mana: 7 -> 15

Rebalanced Diamond Fusion Ring

  • Max Mana: 10 -> 20

Rebalanced Phalanx

  • Main Attack Range: 0% -> 23%
  • Thorns: 12% -> 30%
  • Main Attack Damage Bonus: 0% -> 23%

Rebalanced Needle Cuff

  • Raw Main Attack Damage Bonus: 17 -> 60
  • Thunder Defense Bonus: 0% -> 9%

Rebalanced Keratoconus

  • Raw 4th Spell Cost: -4 -> -3

Rebalanced Cerberus

  • Dexterity Requirement: 70 -> 60

  • Defense Requirement: 75 -> 65

  • 4th Spell Cost: 40% -> 30%

Rebalanced Microchip

  • Raw Main Attack Damage Bonus: 17 -> 46

Rebalanced Wanderlust

  • Health: 3500 -> 3200
  • Air Damage Bonus: 30% -> 25%

Rebalanced Reminder

  • Intelligence Requirement: 0 -> 30

  • Mana Regen: 0 -> 1

  • Max Mana: 0 -> 23

Rebalanced Hex-Master Anchor

  • Max Mana: 15 -> 11

Rebalanced all Voidstone Weapons

  • Thorns: 20% -> 0%
  • Walk Speed: 12% -> 20%
  • Main Attack Range: 0% -> 20%
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The current state of XP Bonus on early game accessories is non-ideal, to say the least. Apart from bringing values from nonsensical to somewhat understandable, as well as touching on XP in a few other places such as Stress, these changes also bring a nerf directly to Rarity, the best XP ring in the game.

Having a Level 1 Ring be the best-in-slot for XP is not only confusing, but should, as far as the game's progression goes, have Rarity be outscaled by around Level 20 by other accessory XP options.

Knowing this, the nerf to Rarity isn't as heavy as it might've been relative to the changes to other accessories, but still lowers it into its place as a ring at the very start of the game. You'll also notice Fehu, a mediocre XP and Loot Bonus unique ring at endgame, has been buffed substantially to take it's place.

Rebalanced the Xp Bonus of the following items:

  • Hidden: 7% -> 2% (Item Rarity changed from Rare to Unique)
  • Rarity: 12% -> 7%
  • First Steps: 3% -> 4%
  • Onion Ring: 7% -> 8%
  • Red String: 3% -> 7%
  • Quatrain: 4% -> 8%
  • Ring of Focus: 4% -> 8%
  • Timelocked Stone: 5% -> 8%
  • Timelocked Spark: 5% -> 8%
  • Timelocked Dew: 5% -> 8%
  • Timelocked Coal: 5% -> 8%
  • Timelocked Breath: 5% -> 8%
  • Goblin-Silver Ring: 4% -> 12%
  • Fehu: 7% -> 14%
  • Enzan's Lucky Charm: 3% -> 5%
  • Keeper: 4% -> 6%
  • Rusted Bracelet: 2% -> 6%
  • Trace: 2% -> 5%
  • Slainte: 5% -> 10%
  • Sage: 32% -> 25%

Rebalanced Stress

  • Neutral Damage: 22-24 -> 19-21

  • Walk Speed: 5% -> 0%

  • Xp Bonus: 30% -> 19%

  • Loot Bonus: 10% -> 19%

Rebalanced Bibliotek

  • Neutral Damage: 207-207-> 200-200

  • Strength Points: 11 -> 5

  • Dexterity Points: 11 -> 5

  • Intelligence Points: 11 -> 5

  • Defense Points: 11 -> 5

  • Agility Points: 11 -> 5

  • Xp Bonus: 15% -> 23%

  • Loot Bonus: 15% -> 0%

Rebalanced Gearbox Stave

  • Mana Regen: 0 -> 20
  • Max Mana: 0 -> 31
  • Xp Bonus: 20% -> 25%
  • Loot Bonus: 10% -> 25%

Rebalanced Joyous

  • Walk Speed: 0% -> 10%
  • Xp Bonus: 33% -> 30%
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The following changes are part of a wider effort to look over the weapon pool as a whole, beginning with bows. This is meant to bring a lot of outdated designs up to speed with more modern balance and design standards.

Rebalanced Renegade

  • Neutral Damage: 35-45 -> 50-60

  • Raw Earth Main Attack Bonus: 165 -> 192

Rebalanced Surveillance

  • Mana Regen: -20 -> -15
  • 4th Spell Cost: -20% -> -25%
  • Walk Speed: -25% -> -20%

Rebalanced Island Sniper

  • Agility Requirement: 55 -> 50

  • Mana Steal: 4 -> 8

  • Thunder Damage Bonus: 10% -> 15%

  • Main Attack Range: 0% -> 75%

  • Attack Speed Bonus: 0 -> -1

Rebalanced Cluster

  • Poison: 6450 -> 0
  • Mana Steal: 8 -> 9
  • Raw Thunder Damage Bonus: 0 -> 133
  • Earth Defense Bonus: 0% -> -14%

Rebalanced Alka Cometflinger

  • Main Attack Damage: 31% -> 77%
  • Earth Damage Bonus: 31% -> 0%
  • Main Attack Range: 0% -> 35%
  • Water Defense Bonus: -30% -> -35%
  • Air Defense Bonus: -30% -> 0%
  • Knockback: 0% -> 60%

Rebalanced Hellstrand

  • Defense Requirement: 55 -> 60

  • Spell Damage Bonus: 15% -> 0%

  • Thunder Damage Bonus: 0% -> 40%

  • Health Regeneration: 25% -> -35%

  • Mana Regen: 6 -> 0

  • Mana Steal: 0 -> 9

Rebalanced Return to Ether

  • Main Attack Damage Bonus: -27% -> -50%
  • Poison: -6987 -> 0
  • Earth Damage Bonus: -13% -> 0%
  • Thunder Damage Bonus: -149% -> -50%
  • Water Damage Bonus: 34% -> 40%
  • Fire Defense Bonus: 45% -> 46%

Rebalanced Zero

  • Main Attack Damage: 18% -> 0%
  • Main Attack Elemental Damage Bonus: 0% -> 25%
  • Raw Spell Damage Bonus: 210 -> 0
  • Raw Elemental Damage Bonus: 0 -> 210
  • Attack Speed Bonus: 0 -> 1

Rebalanced Gale's Force

  • Neutral Damage: 100-123 -> 65-158

  • Air Damage: 100-123 -> 65-158

  • Agility Requirement: 55 -> 60

  • Dexterity Points: 7 -> 10

  • Agility Points: 13 -> 10

Rebalanced Awakening

  • Slow Enemy: 0% -> 15%
  • Sprint Regen: 0% -> 20%
  • Xp Bonus: 0% -> 10%

Rebalanced Fog of Creation

  • Elemental Defense Bonus: 15% -> 31%

Rebalanced Closure

  • Powder Slots: 1 -> 2

  • Raw Spell Damage Bonus: 145 -> 0

  • Raw Spell Fire Damage Bonus: 0 -> 145

  • Poison: 6250 -> 0

  • Reflection: 15% -> 0%

  • Fire Damage Bonus: 80% -> 60%

  • Air Damage Bonus: -100% -> 0%

  • Air Defense Bonus: -20% -> -25%

  • 4th Spell Cost: 0 -> -20

Rebalanced Juneberry

  • Spell Damage Bonus: 10% -> 0%
  • Mana Regen: 6 -> 0
  • Raw 3rd Spell Cost: 0 -> -3
  • Thunder Damage Bonus: -14% -> 0%
  • Thunder Defense Bonus: 0% -> -25%
  • Water Damage Bonus: 12% -> 31%
  • Air Damage Bonus: 12% -> 31%

Rebalanced Silver Bell

  • Agility Points: 7 -> 8

  • Main Attack Damage Bonus: -15% -> -25%

  • Mana Regen: 6 -> 12

  • Walk Speed: 10% -> 15%

  • Water Defense Bonus: 20% -> 40%

  • Air Defense Bonus: 20% -> 40%

Rebalanced Missile

  • Main Attack Damage Bonus: 15% -> 0%
  • Raw Main Attack Damage Bonus: 80 -> 95
  • Life Steal: -260 -> -350
  • Walk Speed: 20% -> 25%
  • Earth Damage Bonus: 19% -> 0%
  • Thunder Damage Bonus: -20% -> 0%
  • Fire Damage Bonus: 40% -> 50%
  • Main Attack Range: 0% -> 31%

Rebalanced Thanos Siege Bow

  • Bonus: 750 -> 1275
  • Mana Regen: -6 -> 0
  • Max Mana: 0 -> -20
  • Exploding: 20% -> 30%

Rebalanced Anthracite Ballista

  • Main Attack Damage Bonus: 15% -> 0%
  • Raw Main Attack Damage Bonus: 560 -> 760
  • Spell Damage Bonus: -20% -> -30%
  • Fire Defense Bonus: 20% -> 25%
  • Air Defense Bonus: 20% -> 25%

Rebalanced Pine Bow

  • Neutral Damage: 180-255 -> 100-165

  • Earth Damage: 60-85 -> 40-55

  • Attack Speed: Normal -> Very Fast

  • Strength Requirement: 40 -> 50

  • 1st Spell Cost: 0% -> -15%

  • Main Attack Damage Bonus: 10% -> 0%

  • Raw Earth Damage Bonus: 0 -> 180

  • Thorns: 0% -> 30%

Rebalanced Blues Whistle

  • Strength Points: 0 -> 6

  • Defense Points: 9 -> 0

  • Agility Points: 9 -> 12

  • Earth Damage Bonus: 20% -> 0%

  • Spell Earth Damage Bonus: 0% -> 23%

  • Poison: 7650 -> 0

  • Walk Speed: 0% -> 15%

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Rebalanced Black Arrow

  • Mana Steal: -12 -> -8
  • Life Steal: 215 -> 340
  • Slow Enemy: 0% -> 6%

Rebalanced Metal Breaker

  • Powder Slots: 1 -> 2

  • Strength Points: 6 -> 10

  • Defense Points: -4 -> -6

  • Mana Steal: 0 -> 8

  • Main Attack Damage Bonus: 10% -> 40%

  • Walk Speed: -7% -> -12%

Rebalanced Sourscratch

  • Poison: 5000 -> 8000
  • Walk Speed: 8% -> 14%

Rebalanced Spiritshock

  • Thunder Damage: 270-270 -> 40-500

  • Life Steal: 375 -> 0

  • Poison: 4550 -> 0

  • Weaken Enemy: 0% -> 6%

  • Thunder Defense Bonus: 0% -> 14%

Rebalanced Arc Rifle

  • 1st Spell Cost: 0% -> -14%
  • Spell Damage Bonus: 12% -> 0%
  • Main Attack Damage Bonus: 12% -> 0%
  • Damage Bonus: 0% -> 12%
  • XP Bonus: 8% -> 14%

Rebalanced Stricken Bolt

  • Dexterity Requirement: 35 -> 45

  • Mana Steal: 4 -> 8

  • Thunder Damage Bonus: 25% -> 0%

  • Main Attack Thunder Damage Bonus: 0% -> 40%

Rebalanced Bolter

  • Thunder Damage: 100-110 -> 50-160

  • Life Steal: 0 -> 280

  • Reflection: 16% -> 0%

  • Raw Main Attack Damage Bonus: 75 -> 90

  • Thunder Damage Bonus: 8% -> 0%

  • Air Defense Bonus: -8% -> -20%

Rebalanced Stormcloud

  • Mana Regen: 12 -> 18
  • Max Mana: 0 -> 50

Rebalanced Pressure Blaster

  • Neutral Damage: 50-115 -> 60-125

  • Water Damage: 80-165 -> 90-175

  • Water Damage Bonus: 0% -> 15%

Rebalanced Crescent

  • Neutral Damage: 100-145 -> 105-150

  • Water Damage: 115-130 -> 120-135

  • Intelligence Points: 0 -> 10

  • Agility Points: 0 -> 6

  • Mana Regen: 6 -> 9

  • Thunder Defense Bonus: -10% -> -15%

  • Water Defense Bonus: 15% -> 31%

  • Air Defense Bonus: 0% -> 31%

Rebalanced Comrade

  • Neutral Damage: 125-215 -> 105-135

  • Fire Damage: 60-105 -> 30-50

  • Attack Speed: Normal -> Very Fast

  • Raw Health Regen: 180 -> 200

Rebalanced Dragonspit

  • Defense Points: 4 -> 5

  • Exploding: 7% -> 20%

  • Fire Damage Bonus: 10% -> 0%

  • Raw Fire Damage Bonus: 0 -> 165

Rebalanced The Hearth

  • Raw Health Regen: 180 -> 210
  • Life Steal: 580 -> 650
  • Spell Damage Bonus: -15% -> 0%
  • Damage Bonus: 0% -> -15%

Rebalanced Packet

  • Neutral Damage: 65-185 -> 40-140

  • Air Damage: 155-155 -> 125-125

  • Attack Speed: Normal -> Fast

  • Attack Speed Bonus: 0 -> 2

  • Spell Damage Bonus: 10% -> 0%

  • Raw Spell Damage Bonus: 210 -> 0

  • Raw Air Damage Bonus: 0 -> 200

  • Air Damage Bonus: 15% -> 20%

Rebalanced Solitude

  • Mana Regen: 0 -> 6
  • Water Damage Bonus: 7% -> 0%
  • Spell Damage Bonus: 9% -> 20%
  • Main Attack Damage Bonus: -8% -> 0%
  • Walk Speed: 14% -> 20%
  • XP Bonus: 8% -> 10%
  • Knockback: 0% -> 40%

Rebalanced Sleeping Beast

  • Strength Points: 0 -> 10

  • Dexterity Points: 9 -> 0

  • Mana Steal: 4 -> 8

  • 4th Spell Cost: 0% -> -20%

  • Spell Damage Bonus: 12% -> 0%

  • Main Attack Damage Bonus: 12% -> 0%

  • Damage Bonus: 0% -> 20%

  • Fire Defense Bonus: -30% -> 0%

Rebalanced Eliminere

  • Spell Damage Bonus: 20% -> 0%
  • Main Attack Damage Bonus: 20% -> 0%
  • Damage Bonus: 0% -> 20%

Rebalanced Scrooge

  • Raw Health Regen: -150 -> 0
  • Walk Speed: -20% -> 0%
  • Sprint: 0% -> -20%

Rebalanced Prismatic Pendulum

  • Mana Regen: 6 -> 9
  • Earth Defense Bonus: 20% -> 28%
  • Water Defense Bonus: 20% -> 28%

Rebalanced Tundra Strike

  • Earth Damage: 325-625 -> 385-685

  • Water Damage: 325-625 -> 385-685

  • Mana Steal: 8 -> 11

  • Spell Damage Bonus: 12% -> 0%

  • Damage Bonus: 0% -> 20%

  • Walk Speed: -11% -> -14%

  • Reflection: 45% -> 0%

  • Main Attack Range: 0% -> 31%

Rebalanced Cemented Bow

  • Strength Requirement: 30 -> 35

  • Intelligence Requirement: 30 -> 35

  • Strength Points: 10 -> 12

  • Agility Points: -12 -> -10

  • Mana Regen: 0 -> 9

  • 3rd Spell Cost: 0% -> -12%

  • Spell Damage Bonus: 6% -> 0%

  • Main Attack Damage Bonus: 6% -> 0%

  • Damage Bonus: 0% -> 12%

  • Walk Speed: -12% -> -14%

  • Slow Enemy: 0% -> 12%

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Rebalanced Cementing Arrow

  • Earth Damage: 140-175 -> 160-195

  • Water Damage: 140-175 -> 160-195

  • Combat Lv. Requirement: 62 -> 64

  • Strength Points: 8 -> 10

  • Agility Points: -12 -> -8

  • Mana Regen: 0 -> 8

  • Spell Damage Bonus: 6% -> 0%

  • Main Attack Damage Bonus: 6% -> 0%

  • Damage Bonus: 0% -> 10%

  • Earth Damage Bonus: 8% -> 10%

  • Water Damage Bonus: 8% -> 10%

  • Slow Enemy: 0% -> 10%

Rebalanced Cementing String

  • Strength Requirement: 20 -> 25

  • Intelligence Requirement: 20 -> 25

  • Strength Points: 5 -> 8

  • Agility Points: -8 -> -6

  • Mana Regen: 0 -> 6

  • Spell Damage Bonus: 8% -> 0%

  • Main Attack Damage Bonus: 8% -> 0%

  • Damage Bonus: 0% -> 8%

  • Earth Damage Bonus: 6% -> 8%

  • Water Damage Bonus: 6% -> 8%

Rebalanced Doubt

  • Spell Damage Bonus: 0% -> -55%
  • Thunder Damage Bonus: -25% -> 0%
  • Water Damage Bonus: -55% -> 0%
  • Fire Damage Bonus: 35% -> 40%
  • Air Damage Bonus: -55% -> 0%
  • Earth Defense Bonus: 20% -> 0%
  • Thunder Defense Bonus: 15% -> 0%
  • Water Defense Bonus: 15% -> 0%
  • Fire Defense Bonus: 25% -> 0%
  • Elemental Defense Bonus: 0% -> 23%
  • Knockback: 0% -> 40%

Rebalanced Crwth

  • Mana Regen: 6 -> 9

Rebalanced Crust Crusher

  • Earth Damage: 210-270 -> 220-280

  • Fire Damage: 210-270 -> 220-280

  • Spell Damage Bonus: -8% -> -20%

  • Main Attack Damage Bonus: 20% -> 0%

  • Main Attack Earth Damage Bonus: 0% -> 40%

  • Slow Enemy: 0% -> 11%

Rebalanced Flintlock

  • Strength Points: 25 -> 20

  • Defense Points: 25 -> 30

  • Health Bonus: 0 -> 1150

  • Main Attack Damage Bonus: 7% -> 12%

  • Walk Speed: -7% -> -17%

Rebalanced Earthsky Equinox

  • Main Attack Damage Bonus: 15% -> 0%
  • Raw Earth Damage Bonus: 0 -> 85
  • Raw Air Damage Bonus: 0 -> 85

Rebalanced Dunesweeper

  • Agility Points: 0 -> 10

  • Walk Speed: 15% -> 23%

  • Earth Damage Bonus: 19% -> 30%

  • Thunder Damage Bonus: -6% -> 0%

  • Air Defense Bonus: 19% -> 30%

Rebalanced Subtle Calamity

  • Earth Damage: 80-135 -> 65-120

  • Air Damage: 80-135 -> 65-120

  • Mana Regen: -6 -> -8

  • Mana Steal: 4 -> 9

  • Spell Damage Bonus: 15% -> 23%

Rebalanced Prowl

  • Main Attack Damage Bonus: 12% -> 20%
  • Sprint: 0% -> -20%

Rebalanced Sleet

  • Mana Steal: 4 -> 0
  • Fire Damage Bonus: -35% -> 0%
  • Air Damage Bonus: -35% -> 0%

Rebalanced and renamed Quartzite Bow

  • Name changed to Disintegrator

  • Neutral Damage: 80-150 -> 95-165

  • Water Damage: 150-160 -> 165-175

  • Intelligence Points: 8 -> 10

  • Raw Spell Damage Bonus: 90 -> 120

  • Air Damage Bonus: -23% -> 0%

  • Mana Steal: 0 -> 6

  • Weaken Enemy: 0% -> 6%

Rebalanced Synthesizer

  • Neutral Damage: 99-241 -> 84-226

  • Thunder Damage: 99-202 -> 84-187

  • Dexterity Points: 8 -> 10

  • Raw Spell Damage Bonus: 100 -> 120

  • Earth Damage Bonus: -23% -> 0%

  • Mana Regen: 0 -> 9

  • Slow Enemy: 0% -> 9%

Rebalanced Demon’s Will

  • Raw Spell Damage Bonus: 135 -> 0
  • Thunder Damage Bonus: 15% -> 27%
  • Fire Damage Bonus: 12% -> 27%
  • Exploding: 5% -> 0%
  • Weaken Enemy: 0% -> 6%
  • Water Defense Bonus: -12% -> -17%
  • Air Defense Bonus: -12% -> -17%

Rebalanced Revolt

  • Neutral Damage: 110-140 -> 70-90

  • Thunder Damage: 60-60 -> 20-60

  • Fire Damage: 60-60 -> 20-60

  • Attack Speed: Normal -> Very Fast

  • Main Attack Damage Bonus: 12% -> 0%

  • Raw Damage Bonus: 0 -> 110

  • Water Damage Bonus: -25% -> 0%

  • Air Damage Bonus: -25% -> 0%

Rebalanced Thundering Wind

  • 3rd Spell Cost: 0% -> -15%
  • Spell Damage Bonus: 15% -> 0%
  • Main Attack Damage Bonus: 15% -> 0%
  • Damage Bonus: 0% -> 17%
  • Earth Damage Bonus: -30% -> 0%
  • Knockback: 0% -> 30%

Rebalanced Thunderlock

  • Neutral Damage: 55-85 -> 35-55

  • Thunder Damage: 20-110 -> 15-65

  • Air Damage: 40-85 -> 25-45

  • Attack Speed: Very Fast -> Super Fast

  • Dexterity Points: 4 -> 0

  • Life Steal: 0 -> 300

  • Spell Damage Bonus: 9% -> -20%

  • Attack Speed Bonus: 0 -> 1

  • Reflection: 10% -> 0%

  • Main Attack Range: 0% -> -30%