#shockwaves should be jumpable

1 messages · Page 1 of 1 (latest)

wide geyser
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stuff like notg shockwaves should be jumpable imo. its more intuitive than movement spelling them, particularly for classes whose movement spells dont give upward mobility when cast at a neutral camera angle

sage flint
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They are with a running start towards them

patent zealot
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they are jumpable in place as long as the server isnt lagging

wide geyser
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ah

patent zealot
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one time we had 3 waves at once in tcc due to the lag affecting them more than the sword

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crawling at you