Scoring System for Claim to Heroism:
+1 Tale-spun memory for every leaderboard spot in:
Mobs Killed
Bosses Killed
Players Killed
Damage done to Hero
Death Count
(Max +5)
+1 Tale-spun memory for each 50 points in "Total Score"
As Hero
Ascension to Heroism: +50
Castle Destroyed: +30 (up to +150 for 5 castles destroyed)
Players killed as hero: +2 per Player
As Defender
Damage done to Hero: +6 per damage dealt
Defeated the Hero: +75
General
Mobs killed:
+2 per mob killed for first 30 mobs
+1 per mob killed for next 40 mobs (up to hard cap of +100 score)
Bosses killed:
+10 for first 6 bosses killed
+2 for any bosses killed after
Players killed:
+10 per player killed for first 6 players
+5 per player killed for next 6 players
+1 per player killed for any player killed after
Miscellaneous: (Ingredients Banked?) (Time at Ascension?) (Total Time?)