#Destroyable priority in combat

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gray hemlock
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Autoshot or auto-target abilities do often prioritize destroyable plants and objects if they are closest, leading to divine arts or other combat arts to miss their target. Would be great if those could get a lower priority during combat or become completely ignored.

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This also applies to blessing effects in Somu's Dream, for example chain lightning will jump from and to destroyables, and you can accidentally start a battle in there by hitting a plant or a pot, or chain lightning will prioritize jumping to them before jumping to enemies.