#JP+ Group Development Zone

1 messages · Page 3 of 1

pure mantle
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so there is a problem of some kind, it's just not telling me

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or at least that's what I assume

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...oh I see what you mean, it the grf file is there just fine

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it's just the script doesn't tell you it's actually done so I thought it was halfway through

tidal perch
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Eh that's intended

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It's for instant debugging

pure mantle
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oh I see

tidal perch
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If you look at the build script you'll see a goto command there

pure mantle
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so you fix you want, go back to the console and then just press a key again

tidal perch
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Ja

pure mantle
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ah

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that's confusing 😛

tidal perch
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😄 you should prob read the build script

pure mantle
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though only to an outsider, who I guess doesn't normally compile newgrf files

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and an outsider too lazy to read the build script and figure it out

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which is really quite a small window

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lmao I was there for like 5 minutes holding down a key wondering "man, this sure is taking a weirdly long time"

crude phoenix
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You shouldn't even need to compile it, the GRF is in the repo already 😉

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Never mind, it wasn't in there

frozen prawn
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Hi

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Your welcome

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So when

crisp stone
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Probably after I recode the 103

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Maybe I should do that today

tidal perch
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hehe

crisp stone
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I’ve got to split it into the variants and also there’s a lot of replacement graphics for it

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Just need to whip myself into doing it

bleak karma
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103 series in Hokkaido.. hmm something is suspicious

crude phoenix
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Yeah I was wondering about that

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103 is DC, Hokkaido is AC territory

shrewd wren
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Usoden dayooo

nova bay
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Wikipedia doesn't say they had ever been used in Hokkaido

bleak karma
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shh

frozen prawn
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There was a test case when they make non power 103s go into Hokkaido with a loco

pure mantle
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I thought the UK's situation was bad with mainline third rail in the south but Japan takes it to another level

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what's up with kyushu being in AC and the rest of that part of Japan being DC?

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I already knew about gauges and grid frequencies but I didn't think it'd be like this lmao

crude phoenix
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Newly electrified regions were done in AC because it’s better in a lot of ways

pure mantle
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right I see

crude phoenix
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Some lines in the north were DC first, then converted to AC later

pure mantle
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and the shinansen are 25kV why?

crude phoenix
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25kV is the global standard for high speed rail

pure mantle
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I guess they were already going to standard gauge as well

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but then they made everything else 20kV?

crude phoenix
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Narrow gauge doesn't need as much power

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But the only place the 20 and 25kV networks actually meet is the Seikan Tunnel

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originally it was 20kV for narrow gauge AC trains

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but then it was upgraded to dual gauge and 25kV for Shinkansen

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and they intriduced the EH800 locomotive which can do both 20 and 25kV

pure mantle
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I guess that's all true but now you have 5 different electrification systems which you'd think be a little inefficient

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not mentioning the whole 50Hz/60Hz thing

crude phoenix
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Most modern locomotives are multisystem and can run under all the voltages and frequencies

pure mantle
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well I guess if they're willing to just throw some more money in a quadmode locomotive then it works fine

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I think the only equivalent we have here would be the eurostar

crude phoenix
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If you look at this carefully, you'll see there are actually more multisystem locomotives than pure AC ones #981523481122471957 message

pure mantle
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what's the code?

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of course most trains I imagine don't need to cross all of the boundaries

crude phoenix
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In Europe it's not too different, multisystem TRAXX, Eurosprinter and Vectron are everywhere now

pure mantle
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true but the difference is in Europe that's a problem between countries, we didn't do this to ourselves (generally) 😛

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besides things like two modes in france and the UK

pure mantle
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the class 373 was 25kV 50 Hz, 3kV DC, 1kV DC, and 750 V DC third rail (because we thought running high speed trains from a modern TGV mainline onto a third rail regular intercity mainline was a good idea)

neon light
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well they kinda had to until HS1 was finished

pure mantle
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no no HS1 didn't start until years later

neon light
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they still had to run them on 3rd rail regardless

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there was no other way into london

pure mantle
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they built a £100m plus custom terminal for that at Waterloo, then only approved HS1 some time after the line had opened

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and then after like 13 years of use abandoned it

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and it was only slowly brought back into service ten years after that

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I was only including things that were more than 2 modes, so class 92 doesn't count

neon light
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ah

pure mantle
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we do have a lot of bimodes though yeah

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like the thameslink 700s and actually the 717s too, even though they don't go south of King's Cross (the Northern City Line is DC too)

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then we have the class 374 which has 25 kV 50 Hz AC, 15kV 16.7 Hz AC (ah germany), 3kV DC, and 1kV DC all pantograph

kindred karma
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マイナビニュース

10月3日に大阪環状線から引退した通勤形電車103系は、国鉄時代の1963年から1984年までに3,447両も製造された。東京・大阪など大都市圏で活躍し、高度成長期の通勤電車の象徴ともいえる。第一線を退くとローカル線に転用されていったけれど、その中でも数奇な運命をたどった車両が8両あった。電化方式が異なる北海道に渡っていた。

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1998年8月21日の朝、出勤途上の友人から電話が。苗穂に、青い変な電車が来ていると。急いで駆けつけると、スカイブルーやエメラルドグリーンの103系電車が来ておりました。しかしそれぞれに改造を受けており、怪しい姿へ変貌していました。後日、衝突実験とやらが実施されたようですが、それに関しては一切公表されていません。実験結果は731系電車の設計に生かされたという説もありますが、真偽のほどは定かではありません。10月16日の実験前日(実験当日の17日は、フラノEXP.を撮影しに道南へ行っていた)に苗穂へ行ってみると、苗穂工場内には撮影禁止令が発せられていて、いつもの入換の作業員の方も「今日は撮影ダメなんだ」と恐縮した様子でした。苗穂駅のホームから目隠しのつもりなのか、カートレイン用のワキが、...

▶ Play video
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speaking of hokkaido rishiri whennnnnn
engine swapped kiha 40 (kiha 400) with 14 series sleeper and kiha 182 (kiha 183 middle car)

nova bay
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Is this kiha 400?

kindred karma
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yes

frozen prawn
neon light
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oh, interesting

kindred karma
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its looks like shitpost but its not

ember heron
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Japan is a strange country

frozen prawn
nova bay
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Is 14 series coaches still not included?

crude phoenix
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No, those aren't close to done yet

shrewd wren
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JP+ Tracks progress

mossy night
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I love the new snowy rails

bleak glade
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also the tuffs of grass on the depot is chefs kiss

neon light
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these are great

digital river
rain ingot
shrewd wren
mossy night
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Have you made this Shinkansen?

nova bay
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This is not real shinkansen, but some kiha with magic shapes and liveries (like what Japan always do)

ember heron
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Japan has a ridiculous amount of different train models

amber totem
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And that’s why I’m glad I did the Shinkansen 😉

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Finite number of those

shrewd wren
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What about JP+Buildings tho

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You love Japan?
Draw every building 😆

tidal perch
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eh, no

mossy night
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Xd

mossy night
tidal perch
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Steal models from A-Tourism and render them

amber totem
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Each sprite represents a million buildings, seems a fair compromise

shrewd wren
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Houses from daimyo era

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For early 10th century starts

tidal perch
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capitalism isn't a thing back then

shrewd wren
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Isekai'd to make Meiji restoration a few hundreds years before

tidal perch
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Chocolate? 🤪

amber totem
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Already done a Meiji building 😉

shrewd wren
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radio kaikan plz plz

pure mantle
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once again the national railway museum in York ftw

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you can go inside it as well

mossy night
pure mantle
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only one outside Japan

mossy night
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i thought there was one in taiwan?

pure mantle
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checks online oh yeah looks like there is one there

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only one of two outside Japan

mossy night
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yeah

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i think the outside of japan thing is one of those myths

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or confusions

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like the union jack vs union flag thing

pure mantle
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I mean, it was true until very recently

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it seems like it didn't open that long ago

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according to its official website the renovation project for the one in Taiwan was completed in December 2019, so it would've still been correct when I went to see it

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looks like a pretty nice museum in its own right, though focusing less on trains and more on explaining the other parts of a railway, while the NRM just has a ton of steam locomotives and a whole working turntable and some other stuff

mossy night
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i wish NRM had the shit stuff

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i know there's another museum up in durham or something but that's harder to get to

magic ridge
mossy night
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I mean

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Classes 37, 47, 20, 142, 101

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A jinty and a pannier too

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Also a 35, 42 and 52

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Big shiny expresses are good, i just want both

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And ofc gronks

magic ridge
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Isn't that like one of the most widespread ones ever

mossy night
mossy night
magic ridge
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It's one of the first things I think about when I think of UK railways but I have never been outside of Heathrow so I don't really have the full picture💀

mossy night
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Honestly

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At this point i know way more about Danish stuff than i do our own

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Probably know as much about ours than i do Swedish

neon light
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and a 20

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and a 108, which is close enough to a 101

mossy night
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The 108 too

neon light
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idk i havent been since like 2018

mossy night
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Probably yes then

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A huge portion of the museum has been shut a while

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Iirc last time i went, and the time before, both this year, it was only really the main hall and the place with many carriages that was open

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From the train i had seen what was the 108 probably outside the museum

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But it wasn’t publicly accessible so it doesn’t count

neon light
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although its currently visiting other heritage railways

crude phoenix
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Why are we talking about the NRM in here? Please stay on topic

nova bay
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some "weirdness" of trains still exist in 80s japan. Passenger-freight mixed trains. Doors are open when trains are running. The rear of coaches is open, there is only a rope to prefent fall down.

kindred karma
shrewd wren
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Final stage before the release

neon light
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very cool

tidal perch
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hmph

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translations 🙂

shrewd wren
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Not yet, I'm changing the lang file every time I take a breath

shrewd wren
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While I'm making the last task before bananas release, I'm asking you for some testing.
Version 0.2.0 has its id's, names and labels set, and they won't be changed anymore, so it's safe to use in your main saves. Any bugs, mistypes, visual glitches reporting is appreciated.

mossy night
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These are beautiful

buoyant swan
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we're so back

royal nimbus
shrewd wren
royal nimbus
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yeah I don't think there would be any problem with that idk about IH labels tho since I do actually implement the HST one

limpid python
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Those tracks look awesome

peak cargo
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I'd love to give it a go

bleak glade
peak cargo
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I had a play around, and I've only got two bits of feedback

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  1. The set doesn't seem to have any way of detecting whether or not you have a vehicle for that track type available, so you have to manually toggle track types you don't need off. I'm presuming that's something that might be a hassle to do so its not the biggest worry
  2. The parameters for selecting the pylon/fence type are quite confusing. They use the term "wooden" and "concrete" in the parameter menu, but in the buy menu they're not named as such, so its not perfectly clear what refers to what.
  3. changing the aforementioned parameters for the AC/DC track doesn't seem to work either, only changing the DC track type seems to have an effect (I have currents disabled)
  4. The chronological order for centenary poles is a really cool idea, but it might be good to have a description of when they change and what to (e.g. <1909 wooden poles, 1909-1959 Metal Poles, 1960> Concrete poles)
  5. It also might be useful to have a parameter to control when this change happens, e.g. setting wooden poles to last until 1930 or so.
  6. Also it might be useful to add the wooden pylons into the list of selectable pylons when not using the chronological option
  7. An option to disable the SC Maglec and underground universal tracks would also be appreciated too
  8. I don't think this is meant to happen with the linear induction motor tracks
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also for some reason changing the pylon style for the Modern Standard Gauge AC track also changes it for the Wooden Standard Gauge AC/DC track

wild geode
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The woodern standard gauge refers to the ties not the pylons, you're just selecting the fence/pylon for that particular track.

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also be aware if you're downloading straight from github you are pulling it from the oven before it's done cooking.

shrewd wren
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How should I rename wooden and concrete options?

peak cargo
peak cargo
peak cargo
royal nimbus
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I took a look at the alternative labels and they looked good, just don't forget to close the issue

shrewd wren
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So it's better to add concrete/wooden to the names in the building menu?

wild geode
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Consistent naming is good either way

peak cargo
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something like this maybe? (ignore my poor editing skills)

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that way the name remains somewhat relevant in all eras

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some sets will have the first track type you get be "branch line", which always irks me if its the only track type you have at the start

shrewd wren
peak cargo
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perfect then

bleak glade
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yeah that definitely helps with differentiating between the railtypes

peak cargo
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also I just realised you guys used a different track type for your Shinkansen tracks

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seems it works with iron horse, so I'll add compatibility to my sets too, thankfully I've only done one proper high speed train

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also I think there's a typo in the docs, in the readme is says the shinkansen trakcs are SGAE, but in the code they appear to be SGAA

royal nimbus
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The reason they work with IH is IHBA so I would consider using that instead since SGAA would be an incorrect use of the railtype standard which says speed class (second position) shouldn't be used by train sets. Using the IH label also makes it work with more sets potentially

peak cargo
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yeah, that's what I've done

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although the issue I've encountered in my MU wagon isn't availabe since its tracktype is just set to "RAIL"

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so now I'm trying to find a workaround to make it available regardless of track type

shrewd wren
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I use universal tracktype for mu_car

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I'm also making a tweak in JP+Private, where if tracks are loaded, there's only 1 mu_car for every emu

peak cargo
peak cargo
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nvm, I got it :3

shrewd wren
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The reason you should make this fallback to others mu_cars, is that track sets don't usually do universal tracktypes

peak cargo
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yeah, I know

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I just copied the "TR_UNIVERSAL" you used, and put this in my track type table "TR_UNIVERSAL: [_AAE, RAIL]"

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My stuff is pretty basic, and I only deal with one track gauge, plus third rail and OHLE, so that should cover any issues I encounter

shrewd wren
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cheater 😜

peak cargo
tidal perch
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@shrewd wren I noticed that random bits in terms of rails uses position-based pseudo random. Is it possible to replace catenary poles based on position (retrieved from random bits), so that some have the weight for line tensioning?

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Hmm, I think two bits aren't enough to retrieve useful information from them 🤯

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        switch (variable) {
                case 0x40: return GetTerrainType(this->tile, this->context);
                case 0x41: return 0;
                case 0x42: return IsLevelCrossingTile(this->tile) && IsCrossingBarred(this->tile);
                case 0x43:
                        if (IsRailDepotTile(this->tile)) return Depot::GetByTile(this->tile)->build_date.base();
                        return TimerGameCalendar::date.base();
                case 0x44: {
                        const Town *t = nullptr;
                        if (IsRailDepotTile(this->tile)) {
                                t = Depot::GetByTile(this->tile)->town;
                        } else if (IsLevelCrossingTile(this->tile)) {
                                t = ClosestTownFromTile(this->tile, UINT_MAX);
                        }
                        return t != nullptr ? GetTownRadiusGroup(t, this->tile) : HZB_TOWN_EDGE;
                }
        }

Well

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😥 it's not based on pure xy coordinates

shrewd wren
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Sadly yes, these are possible only as objects or waypoints

tidal perch
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I have an idea 🤓

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case 0x45:
return blahblahblah tile index -> ||dslfjlskdjflksdjflksdlfjsdliflsdjflksdjflkjds|| x y coordinates

shrewd wren
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I don't think railtypes have 0x45

tidal perch
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No

shrewd wren
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Reworked Keio 5000 (I) and 6000 Series

thorny current
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pretty

amber totem
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Even prettier on those tracks

frozen prawn
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Have you guys think of making

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this

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DA PSD

tidal perch
# frozen prawn DA PSD

Could you please stop using the acronym? I know it means "platform screen door," but it's really hard for other people to properly understand, especially when you add something irrelevant (for example here you added "DA").

frozen prawn
crisp stone
frozen prawn
regal flame
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are those rails be able to add in already exist game?

regal flame
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why there are no cargo locos in the depot?

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is that bug?

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or i'm doing something wrong?

nova bay
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These trains above are from old Japan Set

regal flame
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i don't have any electric trains on dc

nova bay
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It is not the thing like “update”. The new JP+ aims to be independent from Japan Set.

nova bay
regal flame
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jp+ and remove japan set 3?

nova bay
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Currently don’t remove Japan Set 3

regal flame
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okay

nova bay
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But the problem is, the new JP+ is still under development. I have the under-development version for now, but it is hard to get, you sometimes need to compile for yourself

regal flame
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so only compile version is working for now?

nova bay
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And something big is going to happen, when you will no longer need Japan Set. But it is not today.

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Some repositories have the grf file, others you have to compile by yourself.

regal flame
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when if it's not a secret maybe it does make sense to wait and not start a new world

nova bay
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I think, maybe, it would be the same time with xUSSR 0.9 🙂

regal flame
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31 of november)

tidal perch
regal flame
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ugh(

tidal perch
regal flame
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sometimes it works

tidal perch
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sometimes

crude phoenix
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It is NOT compatible with any previous releases of JP+ Engines though 😉

wild geode
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YOOOOOOOO

tidal perch
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😮

crude phoenix
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I should figure out how to get rid of those outdated branches eh

tidal perch
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google "how to remove github branches"

kindred karma
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@amber totem should i translate shark nose and asahi as 200番台/2000番台 and F90 - F93編成 or keep it consistent to english

amber totem
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The naming, numbering IRL is more complicated, but simplifying for gameplay and keeping the coder’s sanity makes sense 😉

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Thanks for looking at it

regal flame
tidal perch
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It's in the file branch

regal flame
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i'm blind i think

tidal perch
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Acdc, and in the file menu look for files that ends in .grf

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You're on the right branch

regal flame
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ahhh okay

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thanks now it works

tidal perch
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was going over the strings, found this

STR_CONCAT_3:{STRING} {STRING} {STRING}
# 对于一些语言,这里的空格可以被移除,但是不适用于中文:Hatsune 39 Type -> 初音 39 形
STR_TRAIN_NAME_SHORT:{STRING} {STRING}
tidal perch
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@amber totem ] just saw you pushed a few commits. Are the strings for JP+ Buildings ready?

amber totem
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Likely it'll just be strings for names of buildings, which the lang file largely is currently

tidal perch
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I see

tidal perch
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AI's seem to be a bit hostile 🙂

shrewd wren
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JP+ Tracks released!
#developer-updates message
I've learnt a lot of new stuff in photoshop while I was working on this grf, so it wasn't a waste after all
Hope you'll enjoy it!
For the next updates I'll go heavily into graphics department, adding new depots, improving "fake narrow ballast fence"™️ and making all the tracks auto generated with photoshop linked files

tidal perch
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translations are on the way 😉

timid spire
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I hope there's will be the JP+ Tram Which includes Toden Arakawa Line.

amber totem
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Yea, that would be good

nova bay
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The key problem is to find some volunteer who wants to do this for free 😆

tidal perch
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hmm

shrewd wren
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Nothing to see here, it was fixed right after it was discovered 😛

rigid salmon
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theres no jp+ road set avaible right?

crisp stone
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Alas, today it is no

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The chefs are cooking ACDC updates to follow JP+Tracks release today 😉

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🎸

shrewd wren
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No highway to hell yet

crisp stone
neon light
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my units arent appearing on the track type they are meant for

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and the only track set i have enabled is the new trackset

crude phoenix
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The trainsets haven't been updated to support the voltages yet

neon light
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ah thank you

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ill wait until that has happened then

amber totem
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Not so much of an ACDC update for Shinkansen, but a chance for it to drop the tracks that were bundled with it!

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Main changes made in the update where recoding the whole thing to reduce the graphical glitchiness caused by long sprites

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Wanted to include more coupled Shinkansen too, so the recode made this easier as the previous implementation of coupling made it quite prohibitive to do

tidal perch
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😮 modular strings for jp+mu?

crisp stone
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Maybe I am starting to tidy the horrible horrible language file ahaha

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Sadly JP+MU's langauge file is so so so so old

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It was made before JP+MU was called JP+MU

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Just kept getting more and more and more

shrewd wren
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Modular liveries and train names are also superb
One Shonan string for dozens of trains

neon light
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whats the remaining train sets that need updating

crisp stone
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I want to re-do all the livery things

crisp stone
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And that one will be big

shrewd wren
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And private

neon light
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ah cheers

crisp stone
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RUMOR has it that Engines and Wagons will not require JapanSet3 to be loaded!

neon light
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wehey

crisp stone
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You'll be able to play JP+ without JapanSet3

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😮

wild geode
tidal perch
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gehehe

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translations

crude phoenix
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Engines and Wagons might take a little longer but I'm definitely aiming to release before Christmas 🙂

neon light
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i feel like private will take a while to complete

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unless you arent doing all private companies

shrewd wren
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I want to cry in bed every time I open private's code

neon light
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just waiting on iwate galaxy railway 7000 and ill be happy

crisp stone
shrewd wren
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It's just fixing here and there that needed, but finding and testing sadly takes much time

crisp stone
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Infact

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I think I I have a IGR 7000 somewhere

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I'll have a look at the 701 series

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It was supposed tobe a refit of that

neon light
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the aomori railway units aswell

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701 and e721 refits they can be

crisp stone
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Quite a few people got a 701 series aye

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I feel like the 701 was one of @bleak karma 's box EMU projects 🤔

rain ingot
nova bay
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OpenTTD in 2020s is evermore thriving than before, I am glad I encountered openttd in the right time 🙂

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Like, I can’t imagine playing only the plain Japan Set

crisp stone
tidal perch
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We're only missing the infrastructure and landscape now

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😄 no jpplus stations today

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(ill complete a station set one day)

rain ingot
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Roadstops

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Buses

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JP+ will never be finished

neon light
shrewd wren
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JP+ has no goal, only way

neon light
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there will always be more private companies to do

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theres so many

tidal perch
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@shrewd wren duplicate strings here

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also bug in the english langauge file. STR_PARAM_PYLONS used colour code LTBLUE which makes it look a bit strange in the settings menu.

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-STR_PARAM_PYLONS:Select {STRING} {STRING} {LTBLUE}catenary pylons style
+STR_PARAM_PYLONS:Select {STRING} catenary pylons style
tidal perch
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found another bug here, snow in desert scenario

shrewd wren
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Can't understand what's considered the bug here

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Ah it's desert got it

wild geode
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Maybe not using the green screen terrain would have been useful for this 😛

shrewd wren
#

Inokashira line Keio 1000 series
||Antidepressants, coffee, Christmas lights and a blizzard outside. Perfect for drawing||

neon light
#

is this a known wrong sprite on the 381?

#

its only the correct sprite on this diagonal

late snow
#

eyo thats the sprite I was supposed to finish and then just didnt because I had things to do

pulsar solstice
#

There is no "JP+ MU" on narrow gauge depot

#

it is only in standard gauge...

#

is there anyone that knows what it is?

crude phoenix
#

are the JP+ MU engines available?

tidal perch
#

😮 running the MU nml file through nmlc there seemed to be a lot of unused strings

crude phoenix
#

Hmm, could be a railtype related bug

#

@crisp stone should investigate

pulsar solstice
pulsar solstice
#

I tryed to use JP+ track set and removed because it feels too complicate

crude phoenix
#

did you remove the track set while the game is running, or start a new map?

pulsar solstice
#

after then this situation is occured

#

hmm, i don't remember but maybe i removed when game is running

#

I'll try to re-install all of them

crude phoenix
#

try starting a new map with JapanSet Tracks and see if that fixes it

pulsar solstice
#

without jp+ tracks

crude phoenix
#

if you don't want to use JP+ Tracks you should use JapanSet tracks instead

pulsar solstice
#

yes I know and there's japanset tracks only

crude phoenix
#

ah, that should work then, I'll need to do some testing

pulsar solstice
#

maybe my openttd file is too old and complicated

#

updated and updated for several years

crude phoenix
#

No, that's not how things work

pulsar solstice
#

re-installed all of them and it's same

crude phoenix
#

Seems like a bug in JP+ MU, when it was updated to work with JP+ Tracks it broke compatibility with JapanSet Tracks. Recreated the problem with only these two loaded

pulsar solstice
#

oh, I see.

crude phoenix
#

Either wait until it's fixed or use JP+ Tracks instead (you can use the parameters to simplify the choice of tracks)

pulsar solstice
#

Ok, Thanks.

#

and, is this also bug?

#

with JP+ tracks, there're no private MUs

#

Private MUs are only in "Narrow Gauge line(electrified)

crude phoenix
#

looks like you loaded both JapanSet tracks and JP+ tracks, you should only load one

pulsar solstice
#

Nop, There's no JapanSet tracks

crude phoenix
#

Hmm, I think JapanSet Trains is providing that railtype and messing things up

pulsar solstice
#

I'll try to disable rail tracks on JapanSet Trains

crude phoenix
#

it's not on bananas yet but it's close to ready for release

pulsar solstice
#

It works when this option is disabled

pulsar solstice
#

?

crude phoenix
#

Not anymore with the latest JP+ Engines 🙂

pulsar solstice
#

Oh, I didn't know that

crude phoenix
pulsar solstice
#

I tryed to load JapanSet Tracks with disabled JapanSet Train's option, and it doesn't work.

#

I think JapanSet Tracks are messing up these things

#

anyway thank you for support

shrewd wren
#

Yes I forgot to add NAAN to the fallback array for universal track type 😅

tidal perch
#

@amber totem: @misty coral found that E7's articulated wagons are not working. I checked the code and you seemed to miss getbits when handling articulated wagons 🙂

amber totem
#

Will look into this

shrewd wren
#

With JP+Private Companies released #developer-updates message
JP+Tracks SilentPatch
Fixes:
Precombined sprites for both narrow and standard gauges gfx (nice switches)
OpenGFX snow compatibility
Show hidden narrow ne slab track
Costs rewamp
Menu strings fix

tidal perch
#

oooo

amber totem
tidal perch
#

hmm

#

lemme try

amber totem
#

I've modified the articulated part anyway

#

Lemme pass it to you to see if that helps

tidal perch
#

it's working fine

amber totem
tidal perch
#

I think it should be this one: #981523481122471957 message
but that's E5 & E6

#

also string code bug here. I think you accidently added {BLACK} somewhere

amber totem
tidal perch
#

yeah removing {BLACK} results this

amber totem
#

Ah, the & part! Yea, that looks better

arctic cargo
#

Hello! I wanted to report a problem with JP+ bridges and JP+ tracks, when using the SC maglev track the bridge sprites become the default ones.

#

im on JGRPP 0.63.0 btw

crude phoenix
#

I know what's causing it, JP+ Bridges doesn't actually support the MONO and MGLV railtypes

arctic cargo
crude phoenix
#

We'll sort it out, we don't want incompatibility between JP+ sets 🙂

arctic cargo
#

Good, thanks!

crude phoenix
#

Even if I have to rewrite the majority of JP+Bridges

tidal perch
restive meteor
#

How do I choose which track to use in JP+ Tracks?

neon light
#

like you would any other trackset?

restive meteor
neon light
#

a speed difference

#

between those 2

restive meteor
#

But there are some types that have the same speed but different ties

#

I guess that's just cosmetic?

neon light
#

pretty much

shrewd wren
#

I had a thought on making progression like
100/130/160 for wooden/concrete/slab tracks accordingly
But this would probably have resulted in everyone using slab tracks everywhere

neon light
#

160 on 1067mm hmm

shrewd wren
#

There are some limited expresses that have a max (not operating) speeds of 160

neon light
#

and operating speeds are preferred

nova bay
#

*were

tidal perch
nova bay
#

Which feature of JP+ Shinkansen makes it need OpenTTD 14+?

amber totem
#

Do you use an older version than that?

timid spire
#

Awesome I saw the JP+ Tram I hope there's Toden Arakawa Line Trams are in works?

amber totem
nova bay
amber totem
#

Looks like you can update this on bananas which is good. Changed it to 13.1 which I think had a variants update which this set uses

nova bay
#

Thanks, and I guess that person according to their profile photo is from Mainland China, where it is hard to access Google Play with its Beta Tester. I guess their openttd is from some application market that does not “mirror” these beta test versions.

Thanks, it is just the case that not everyone shares these new versions equally easily… not everyone has a computer, children there are generally discouraged and restricted by their parents to have and play on a computer.

crisp stone
#

@neon light see you've spotted your beloved Iwate Galaxy Railway gift huhu

neon light
#

yes haha

nova bay
#

More KiHa 😋

crisp stone
#

789 series might help with your Hokkaido when I finish it in the new year 😛

late turret
#

hello i have found a bug whenever opening the road sation tab it like completely crashes my game when clicking on jp+ station building

crude phoenix
#

and what's your OpenTTD version?

late turret
#

i have the 14.1 version of OTTD on steam

#

i just have the JP+ cargo station

crude phoenix
#

JP+ Cargo Stations doesn't provide any roadstops. JP+ Trams and JP+ Suspended Monorails do

late turret
#

oh the jp trams then

crisp stone
#

Could you perhaps send a copy of your savegame?

late turret
#

i like cant open it

#

like it just borked the entire save

crude phoenix
#

Crash confirmed

#

JP+ Trams provides a non-track roadstop tile, and I suspect vanilla can't handle that. Works fine in JGRPP though

royal nimbus
#

jp+Trams is also missing a space in the name

#

I couldn't find anything in the specs for that so probably that

late turret
royal nimbus
#

I thought nml would handle that tho

crude phoenix
late turret
#

ok

#

ill prob just use default stuff for now until its fixed

royal nimbus
#

it crashed for me too

#

0.60.2

late turret
#

nml does handle non track tiles for train stations but not for the road stations which is odd

crude phoenix
royal nimbus
#

works for me now that i updated

crude phoenix
tidal perch
crude phoenix
#

Turns out they are

amber totem
#

Nothing I see in the nml spec to prevent this unfortunately, so only available advice is don't put this station building the middle of tracks

crude phoenix
#

Might be better to code it as an object

tidal perch
#

hmph

nova bay
#

Merry Christmas!

amber totem
#

Making them rail station non track buildings instead has its own issues too

#

No wonder people haven’t made road stop buildings yet😅

amber totem
#

Released an update to remove this building for now, since there is a crash for some people caused by it

#

Good news is that it seems to be fixed in the nightly versions

rigid salmon
#

@crude phoenix idk if is intentional or not but you should delete the warning of Japanset3: Trains bc is no longer required

tidal perch
#

oof, I need to update the strings

crude phoenix
#

I knew I forgot something lol

tidal perch
rigid salmon
crude phoenix
#

Some people might still choose to run JapanSet 3, as there are still a few trains that aren't in JP+ MU yet

rigid salmon
#

I see

crude phoenix
arctic cargo
#

Hello! I wanted to say two things, first and foremost i'm in love with the new JP+ buildings, the houses look adorable.
Second thing is more of a suggestion, while using JP+ tracks I find it quite easy to accidentally build standard gauge track since the icons for narrow and standard are the same. I was wondering if it would make sense to implement some other visual indicator besides the name? Maybe a red SG or something along those lines.

mossy night
crude phoenix
#

There's a handful of MUs left, latest update just added the e351

#

And Engines still needs to add the M250

shrewd wren
timid spire
#

I hope there's JP+ Bus Set and JP+ Truck Set for sure

crude phoenix
#

Someday

mossy night
frozen prawn
tidal perch
#

hmm

neon light
#

iyotetsu update when

#

just all that they have, train and tram

plush cliff
#

so there seems to be a bug where JP+ private for narrow gauge EMUs dont seem to be appearing when using JP+ tracks

pulsar solstice
#

Is there any plan to add Yokosuka-Sobu Rapid service Livery on 113 Series?

#

With double decker green car

plush cliff
pulsar solstice
plush cliff
#

nope

#

just JP+ tracks

crude phoenix
#

it works fine on my end

crude phoenix
crude phoenix
# plush cliff oke

You seem to be using an outdated version of JP+ Tracks that's not on Bananas

#

that's likely your problem

plush cliff
#

ah alright

pulsar solstice
neon light
#

i am very happy 😄

#

time to use it on a long valley map

ashen perch
#

I came here to ask for this track type

tidal perch
neon light
#

wouldnt that just come under linear?

neon light
#

yea but its close enough no?

#

openttd wise

rain ingot
#

??

#

Absolutely not

wild geode
#

Near enough is not good enough in OpenTTD.

#

To the labor camps with ye

neon light
#

noooooo

rain ingot
#

It's not even the same technology

rain ingot
neon light
#

i mean

#

the people want the choice

rain ingot
#

No

#

There are lines you shouldn't cross

#

Next you're suggesting allowing normal trains on maglev tracks

shrewd wren
bleak karma
#

A Monorail rubber tyred metro

wild geode
rain ingot
bleak karma
#

It may seem that way to some

rain ingot
#

So we've learned

kindred karma
#

unless you count prototype

#

is jacobs boogie possible in openttd

royal nimbus
crude phoenix
#

Making it actually overlap would be a pain to code and probably glitchy too

#

speaking of which, the DMT in JP+ Engines kinda does that

tidal perch
#

I read that "DMV in JP+ Engines" 😝

ashen perch
#

here the smaller ones from hiroshima

shrewd wren
#

Astram and other similar networks would be implemented as trams

#

There goes a lot of systems like Yurikamome, Osaka nanko line and many others

ashen perch
#

I coded this little bad boy as a train

shrewd wren
#

cursed 😛

peak zinc
#

OK, so I jumped onto this train and I have an good idea

#

how about making an crossover episode with xUSSR in the form of and Sakhalin train addon set?

#

Some Kihas 58 (?) briefly operated there, under the designation K-1 or K-01 if I recall correctly

nova bay
#

And D2

peak zinc
buoyant swan
#

XUSSR and JP+ could not be further apart in scale

#

But as part of JP+ it could be cool

peak zinc
peak zinc
buoyant swan
#

Scale, as in openttd scale

#

XUSSR uses the longest sprites of all trainsets in game

peak zinc
buoyant swan
#

JP+ uses something closer to the original

peak zinc
#

becouse the lines have smaller loading gauge and track gauge

buoyant swan
#

Real life scaling is different, I think you're misunderstanding me

peak zinc
#

in the JP+ set shinkansens are similer in size to the 1067mm trains

#

but IRL thay are much larger

#

IRL thay seem larger than most 1435mm trains, thay seem comparable to US or russian trains

buoyant swan
#

Their loading gauge is wide yeah but I think it should either just be an addition to JP+ or an addition to XUSSR lol

mossy night
#

^^

#

Crossover between grfs don’t work

#

Unless they’re to the same scale

#

And alignment, andy

gusty stirrup
#

Yeah the Soviet trains are absolutely massive compared to other sets

crude phoenix
hallow dune
#

i've played around with jp+ tracks a bit and my only complaint is that the shinkansen tracks can't carry high speed trains from most other train sets, despite having "disable currents" parameter enabled, but i'm not sure if this is the fault of the train sets for not setting the proper labels.

peak zinc
#

Series 911

perheps whan we will be getting 1435mm locos...

#

also some DE10s (?) were for 1435mm gauge too if I recall correctly. and MAYBE some electric locos converted to maintanance duties on lines where the mini shinkansen runs?

#

also

#

More private railroad locos?

neon light
#

DeKi locos my beloved

#

we need more chichibu

peak zinc
# neon light DeKi locos my beloved

Isn't the DeKi designation crused?

De (==Mo) is electric car

Ki is diesel car

For me using only De (without any other fuction classiffication like Ha = 2nd class or Ro = 1st class) would be much more sensible

peak zinc
# digital river

Thay re-use letters, for a couple of meanings...

oh, no...........

#

although I have seen evan some smol shunters 2 axle ones with destignations DeKi...

crude phoenix
crude phoenix
#

I'm not aware of any regauged electric stuff but info is hard to find

pale timber
#

I was told there's Iron Horse support planned for JP+ tracks, is there an eta on that?

wild geode
#

It works right now

#

It's only metro that has issues currently.

crude phoenix
#

Not fully, the IH metros don't run on the JP+ third rail tracks

pale timber
#

right, I forgot to specify metros, sorry

shrewd wren
#

I'll try to patch it up today

shrewd wren
#

@pale timber Done. Grab an update from bananas

pale timber
#

Tysm!

shrewd wren
tidal perch
#

hmm

#

Can road tiles read its one way status?

tidal perch
shrewd wren
#

Don't think they can.
But it doesn't matter, one-ways are for dedicate avenues anyway

crude phoenix
hallow dune
#

jp+ roads and jp+ buses soon? 👀

crude phoenix
#

No one said anything about buses 🙃

shrewd wren
shrewd wren
crude phoenix
peak zinc
#

hmmmm. I wonder what is this

Some art installation, but about what?

#

there were a couple more interesing photos

#

eg. some loco-hueled train

red electric loco EDsomething
And blue coaches with reclining seats

And...

An sticker/decail of an DACHSHUND dog on the side....

kindred karma
kindred karma
peak zinc
crude phoenix
#

I don't see how this is relevant to JP+

#

please keep it on topic

peak zinc
#

OK

#

I will not litter this topic

peak zinc
#

Hmmmmm

https://en.wikipedia.org/wiki/Taiwan_High_Speed_Rail

Wikipedia says that some DD14s and DD16s were reguaged for 1435mm for operation on Taivan...

Also, how about liveries from export versions of shinkanses that were exported to Taivan and PRC?

Taiwan High Speed Rail (THSR) is the high-speed railway network in Taiwan, which consists of a single line that runs approximately 350 km (217 mi) along the western coast of the island, from the capital Taipei in the north to the southern city of Kaohsiung. With construction and operations managed by a private company, Taiwan High Speed Rail Cor...

#

also

#

The Gauge Change Train (GCT) or Free Gauge Train (フリーゲージトレイン, "FGT") is the name given to a Japanese project started in 1994 to develop a high-speed train with variable gauge axles to allow inter-running between the 1,435 mm (4 ft 8+1⁄2 in) standard gauge Shinkansen network, and the 1,067 mm (3 ft 6 in) narrow gauge regional rail network.
Two th...

#

"Train on Train" (トレイン・オン・トレイン, Torein on Torein) uses the concept of piggybacking. carrying narrow-gauge wagons on broader-gauge flat wagons. "Train on Train" uses a similar concept to Transporter wagons and Rollbocks.
The need for "Train on Train" arose when Japan's Hokkaido Railway Company (JR Hokkaido) was planning for standard-gauge Hokkai...

crude phoenix
#

I thought about doing the gauge change train once

#

Maybe prototype/experimental stuff will get added to JP+ Shinkansen someday

peak zinc
#

I really wonder what locos thay wanted to use with the 2nd proporsal...

crude phoenix
#

I think it would have been a cargo EMU similar to the M250

#

This was an early proposal for a cargo Shinkansen

rain ingot
#

Ooh did they quit when they found out there's no market for fast freight, only for consistent freight?

crude phoenix
#

Probably something like that

peak zinc
crisp stone
shrewd wren
#

I agree with everybody here

crude phoenix
#

It's a Shinkansen so it's not my job 🤷‍♂️

crisp stone
kindred karma
rain ingot
#

Wdym

kindred karma
#

According to Ishii, JNR created blueprints for freight handling stations and acquired land in four locations: Shinagawa Ward, Tokyo; Aoi Ward, Shizuoka City; Nakamura Ward, Nagoya City; and Settsu City, Osaka Prefecture. However, the construction costs of the Tokaido Shinkansen, which were initially estimated at just under 200 billion yen, ballooned to 380 billion yen due to rapid inflation, and although the company received a loan of 80 million dollars (equivalent to 28.8 billion yen at the time) from the World Bank, it was forced to abandon freight transport.```
#

google translated

rain ingot
#

Oh they wanted to build an entirely new line

#

I was thinking of eating up capacity on the existing line

#

Didn't know this

bleak glade
#

I klnow night freight was considered on the shinkansen too but they realised they needed that time to run maintance and test trains so freight couldnt fit in

#

didnt know about the seperate line either

kindred karma
#

passenger and and cargo is supposed to run on same line (shinkansen) unless you meant tokaido shinkansen was originally extension of tokaido main line

peak zinc
#

likely thay ment to run goodstrains elongside passenger trains on the same tracks, but with overtaking sections due to diffrent speeds

Also the stations itself would have been an bit investment

nova bay
#

Some limited expresses are operated on “freight line” in a quad-track line system

#

Again, because conventional line trains in Japan are not as fast as 1435-regions. A few can make 130km/h. Mostly 95-120.

peak zinc
#

Still, with good scheadueling and high horesepower motors express trains can cover long distances quickly

It's mostly to operate as fast as possible for most of time

nova bay
#

It’s not the case outside of metropolitan areas, especially in Hokkaido. Esashi Line (Dounan Isabiri Tetsudo) has a official speed limit of 100. Someone post a video about riding the train. Speed capped at 70. And trains could be often delayed due to heavy snow. Sounds not like Japan.

peak zinc
#

Sounds like Poland today

Due to snow some trains had up to 11 hours delay!

merry token
peak zinc
#

Ideas for alternative 0 series paintjobs!

Or... What can one make with company colours

Were there IRL any 0 series with the dot on the nose (like the white-red one here)

bleak karma
#

the very first 0 series trains actually had these translucent nose cones

peak zinc
#

WOW

#

I guess thay moved to non-translucent due to costs

peak zinc
#

I also wonder why

crude phoenix
#

No coloured nosecone that I'm aware of, but there was this design with stripes around the headlights

peak zinc
#

Wow, thay apeer to be more variations than I was aware of

nova bay
#

I am curious about can non-Japanese JP+ developers actually write (not in the way of drawing) kanji

peak zinc
#

I don't think so, it seems to be an hard-to-learn alphabeth...

Not similer to anything used in Europe...

crude phoenix
#

I only know katakana lol, just enough to be able to google stuff like コキフ

peak zinc
#

God, this looks like egyptian hierogruhps to me...

#

(I do not want to offend anyone)

rain ingot
#

I know some Japanese, which includes some Kanji

#

I once passed the JLPT N4 exam

rain ingot
shrewd wren
rain ingot
#

I'd probably manage 50-100

peak zinc
#

Couple years ago I learned cyrylic script

it took me one week

#

it is easy

pallid shell
#

about 2k used in newspaper and such, much more in literature

rain ingot
#

But I forgot most of them

#

Reading is a lot easier too

#

I just don't really have a reason to study Japanese nowadays so I haven't for many years

crisp stone
#

I passed the same stuff for school back in the day, had Japanese about 5 hours a week + home study

#

Now I'm useless

rain ingot
#

Imagine having fun languages in school

pure mantle
#

I've pretty much forgotten how to speak my own native language

#

though I can still understand it

#

it really just takes practice, I'm sure I could get back to a native level if I lived there for year

shrewd wren
#

I had a German language teacher who used to throw a piece of chalk at students

amber totem
#

Stop talking, or I’ll start chalking!

peak zinc
pure mantle
#

the chalk chucker

mossy night
nova bay
#

steam + snowplough?

crude phoenix
#

Old style snowplough is planned

bleak karma
peak zinc
#

I have got no idea what the 1st one is

the 2 nad 3 are tobu railroad limited expresses (series 1720 Deluxe Romancecar and series 100 Spacia)

shrewd wren
#

These are already in JP+private

peak zinc
#

it may be hard to find something that still isn't in this set!

#

although...

traffic screensaver vehicle picture collection still has some interesting things...

#

EH66?

#

an 2 section loco with cabines like in EF66-0

#

but the drawing/sprite is SMOL

neon light
neon light
#

this hanwa line 70 series is bugged

peak zinc
#

hmmmmm

peak zinc
#

After purchase series DD51 looks like an default SL

nova bay
#

there must be something wrong...

crude phoenix
#

many of the others are on the todo list

peak zinc
#

EC10 or whatever it was called (that smol gray one) is interesting too

crude phoenix
peak zinc
crude phoenix
#

I can fix it, it probably doesn't have a fallback set properly

#

usually they'll default back to the original livery after 9999

peak zinc
#

so, it's something like year 2k bug

That the variable comes back to lowest setting

shrewd wren
#

You can completely avoid this "bug" by making "default:" instead of "x..9999" in livery switch
At least for the new engines, as I don't think it's worth it to fix anyway

peak zinc
#

it's not an bug, it's just the way it is programmed

crude phoenix
#

I know, most other engines have a default fallback

shrewd wren
#

ah nice

crisp stone
neon light
#

its on jgr s3

#

i found it

neon light
#

well thats a bug

#

year is 1970

#

415 also appears under it

#

unless this is a problem on my end

tidal perch
restive meteor
#

What is the best weight multiplier for freight for JP+?

nova bay
crisp stone
crisp stone
neon light
crude phoenix
amber totem
neon light
#

ah

amber totem
#

With the launch of Tracks and the update to Engines, JP+ shouldn’t really be used with JapanSet Trains

nova bay
#

I am pretty sure 711 isn't 1435 gauge...

late snow
#

my man, instead of spammin gthis channel with images of japanese trains, you can just go onto github and request these trains

#

keep this channel clear for like actual JP+ related activities

peak zinc
#

I try to post photos of those that are not included yet

late snow
#

request them on the github of JP+

peak zinc
#

and yeah...

it seems that the number of locomotive and MU classes in Japan is HUGE

late snow
#

they will forget or miss looking at them if you put them in here

#

github is like the thing for that

#

and please put like several trains in 1 github issue and do not make 1 github issue per train

peak zinc
#

later adjusting all parameters for gameplay will be an nightmare...

#

I will stop trainposting for now

crude phoenix
#

Yeah the spam is not necessary, I'm already aware of most of them and they're on a far future todo list

#

One off prototypes and obscure private locos just aren't a high priority 🙂

peak zinc
#

that locomotive wikka also notes some never build standard gauge prewar designs, both steam and electric...

#

also I wonder what is with that EH66...

Unbuild design/proporsal?

Somebodys fantasy?

crude phoenix
#

First I've heard of it, so presumably someone's fantasy

peak zinc
#

I posted the drawing somwehere in this topis

crude phoenix
#

I did see it yes

thorny current
#

old Shinkansen designs really look like thunderbirds shit

peak zinc
#

thay are much cooler than the current ones...

neon light
#

Osaka metro 1000 type has some pink pixels below the rear coach in this rotation

calm zephyr
#

is it possible to introduce low-grade versions of the electrified railways in JP+ Tracks? low-grade railways are the only ones which don't have the full-tile ballast, and right now there's only wooden, concrete, and slab versions so it's impossible to get electrified railways which do not have the full-tile ballast

shrewd wren
#

Narrow ballast setting will be a thing, but it requires to finish my modular photoshop track constructor first

calm zephyr
#

alright

nova bay
mossy night
#

Yellow trains always look cool

peak zinc
#

anything can became an technical maintanance train, just paint it yellow!

open falcon
#

Found a misaligned sprite (in an otherwise outstanding train set) 🙂

crude phoenix
#

That might be better implemented in a patch rather than a NewGRF

tidal perch
#

animation_counter % magic number, 0 -> xxx, 1 -> xxx

crude phoenix
#

Yeah, but it would be a lot of work for such a gimmicky feature

shrewd wren
#

Trains already kinda bounce when zoomed out

peak zinc
#

yes, ideed, but such effect on 1x view would be cool

peak zinc
#

now that looks smart

crude phoenix
#

Probably the least cursed fake livery

arctic cargo
#

Are there any plans for more JP+ objects like schools, hospitals and station buildings?

amber totem
#

There’s no shortage of plans, just time

arctic cargo
arctic cargo
#

Not sure if you are accepting things like this but I drew Hino station and thought y'all might want to use it in some future GRF, if you are interested tell me and I'll send you the appropiate file and make a snowy version.

crude phoenix
#

This is cute 🙂 I'm sure we can find a place for it eventually

arctic cargo
kindred karma
arctic cargo
arctic cargo
#

Here is the snowy version as I promised

pure mantle
#

where is my flying car shikoku shinkansen

#

including a hoyo strait bridge, as if the rest of the plan wasn't bonkers enough

#

what really distresses me though is that they've included the insets at the bottom right for remote islands...

peak cargo
pure mantle
#

oh yeah and I think it's just their standard map as well

#

this is from far beyond the days of computer design so those customisations aren't trivial (see the old style of romanisation too - "Sinkansen" and "Koti")

#

i've shown this before but this whole book (which i've spent some time splicing all 50 sections together into a 200MB file...) is excellent

#

even if the colours are a little washed out (this is a map of the frequency of all the railways in Japan in 1989)

torn tree
#

Guys, I found a problem. Many popular Newgrf do not seem to pay much attention to the production of sleeping trains.

#

Although I know JP+ has done a very good job of examining the blue train.

#

But from my personal point of view, is there a way to make the history and culture of the sleeper train well represented in openTTD?

#

Such as sleeper trains from Tokyo to Kyushu and Hokuriku, and sleeper trains from Ueno to Hokkaido?

rain ingot
#

What do you have in mind?

mossy night
#

Sleeper trains are cool yeah

#

They’re something i plan to include in my set too

crude phoenix
#

I plan to eventually include more auto-formations for famous sleeper trains such as Ginga and Hokutosei

nova bay
#

The rear car of 20 series is like a "bald head"...

torn tree
#

I remember back in the day JP+ made content about this sleeper train, but I don't know why I can't see it anymore.

crude phoenix
#

The green and yellow one is the Twilight Express, it's a WIP 🙂

#

It was in original JapanSet but I haven't finished redrawing it yet

torn tree
torn tree
gusty stirrup
#

Same with the Soviet set

torn tree
#

However, xUSSR still produced many famous sleeper trains, such as the "Red Arrow" sleeper train between Moscow and St. Petersburg, and the "Sochi" sleeper train between Moscow and Sochi.

gusty stirrup
#

Yeah remember watching documentaries of sleeper trains Moscow-Beijing/Vladivostok and their different qualities of sleeper car service depending on travel class

torn tree
torn tree
#

And......

#

The K3/4 train is very old, using type 18 passenger cars, built in five batches from 1955 to 1995, and the current Beijing to Moscow train seems to use more of the type 18 passenger cars made in the fourth batch.

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In 2012, China Railway negotiated with the Russian railway, proposing to replace the old 18 passenger cars with 3 groups of about 40 to 50 advanced customized versions of the 25G passenger trains manufactured by Qingdao Sifang Locomotive Factory.

#

Russian Railways refused the request, saying that it could not refuel the newly built Chinese air-conditioned power generation cars in Russia.

#

However, the K19/20 train that RZD is responsible for passing through Harbin uses the newer 61-4179/61-4186/61-4147 passenger cars manufactured by Tver Locomotive Works.

#

In fact, there are only two differences between the train to Moscow and some railway buses in China: ①K3/4 has no air conditioning. ②Superior soft sleeper with shower facilities.

shrewd wren
#

We appreciate that JP+ gets a lot of attention, but please refrain from talking about non-addon-development topics here.
It is hard to scroll up later for searching the important info about bugs, unique info or features that community wants us to implement.
Thank you in advance 🙂

torn tree
#

OK sir.

#

I will pay attention.

buoyant swan
#

Yeah guys please stay on topic... this isn't a place for info dumping unless you're working on this newgrf

late snow
#

Can I ask the non JP+ people here what you think of the 211 series?

buoyant swan
# late snow Can I ask the non JP+ people here what you think of the 211 series?

Yes here let me help you

The 211 series (211系, 211-kei) is a suburban electric multiple unit (EMU) train type introduced in 1985 by the Japanese National Railways (JNR). It is operated by East Japan Railway Company (JR East) and Central Japan Railway Company (JR Central). It was formerly operated by West Japan Railway Company (JR-West) in Japan.

Design
The 211 series was developed by JNR to replace older 113 series and 115 series trains. The 211 series incorporated regenerative brakes and stainless steel body construction.

Variants
211-0 series (basic version with transverse seating)
211-1000 series (cold region version with transverse seating)
211-2000 series (basic version with all longitudinal seating)
211-3000 series (cold region version with all longitudinal seating)
211-5000 series (JR Central version)
211-6000 series (JR Central version with single motored car)
Joyful Train variants (JR West version)
Operations
211-0, 211-2000 series
Tōkaidō Main Line and Ito Line: Tokyo – Numazu/Ito (From 1986 - April 2012)
Tōkaidō Main Line: Hamamatsu – Maibara
Chūō Main Line: Tachikawa – Shiojiri
Shinonoi Line: Shiojiri – Shinonoi
Shinetsu Line: Shinonoi – Nagano

nova bay
#

Is it LLM?

open falcon
arctic cargo
#

I had a lot of fun drawing Hino station

crisp stone
#

Alot of his buildings are also in JP+ Buildings

#

When I sit down and do JP+ Stations, so will his stations 👀

tidal perch
#

hehe jpp stations

amber totem
#

All the new single houses in the latest JP+ Buildings were by zyliety

open falcon
#

Glad to hear it 🙂

upper arrow
crude phoenix
#

Oh, Toni Babeloni is there, he was one of the original JapanSet developers

wild geode
#

Wonder what happened to Sanchimaru,

#

Him and Toni made tonnnnnnes of the original sprites

finite ore
#

So what is the like, current "best" Japanese Town Name GRF? There's several that say they provide Japanese names, and one that is a JP+ Grf but says it's not recommended for use; which one has the largest amount of names?

tidal perch
#

opinions?

tidal perch
shrewd wren
tidal perch
#

yeah I figured that out too

bleak glade
shrewd wren
#

better
Need to see this in game 😛

tidal perch
#

oof

arctic cargo
tidal perch
#

im cloning the repo! im cloning the repo!

#

fd -x rm {}
nice

arctic cargo
#

Is JP+ stations already in the works?

tidal perch
#

I have a WINS station set, but it is not JP+ Stations

#

I put too much stuff in it, autoformation, passenger detection, etc etc

#

and it's mostly for me to test out the limitations of a station set

#

so yeah

arctic cargo
#

Cool!

tidal perch
#

Ochame Kinou "Fukkireta" -Full ver.- gojimajiP ft.Kasane Teto (おちゃめ機能 -Full ver.- ゴジマジP ft.重音テト)

LYRICS:
itsudemo I Love You kimi ni Take Kiss Me
wasurerarenai kara boku no daiji na MEMORII
dorayaki wa shushoku ni narenai
naraba uwagaki shichaeba boku no omoidoori

zutto soba de miteru yo BAKKUAPPU wa makasete
hidari kara migi e to dekig...

▶ Play video
tidal perch
crude phoenix
#

The other ones use real lists and can run out on large dense maps

peak cargo
#

Those look really good btw

tidal perch
#

im not sure. I'm pretty much just drawing random sprites for now.

tidal perch
#

maybe I should draw one based off Aberdeen SkyTrain station

tidal perch
#

CC for platforms?

tidal perch
#

PSD maybe

tidal perch
tidal perch
shrewd wren
#

expressways to drive your r34 on (bridges are wip)

buoyant swan
#

hell yeah

late snow
#

What in the simuscape

shrewd wren
#

These are just graphics, vehicles don't drive diagonally

neon light
#

i wish

arctic cargo
neon light
#

could have much neater looking roads