#Ragins Train Sets

1 messages · Page 22 of 1

turbid bronze
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should be enforged by the engine, detect blue pixels, auto centre the sprite.

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I suggested that to peter before 😛

signal gate
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pixel font eh

turbid bronze
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yus

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I like my pixels

strange quiver
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More boxcabs for the boxcab gods (NSW 422 Clas done)

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also massive id reshuffle because I worked out what I was doing with liveries

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so now each loco only needs 50 ids reserved instead of 100

haughty pollen
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You were reserving 100 IDs for liveries? That's optimistic 😂

strange quiver
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tbh I won't even use all the 50

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but it's there so if someone request it, or I feel like it, I can do any locomotive in any livery

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it's just before I reserved 100 to try and cover literally every possible livery, but now I've limited that down to 50 of the most important liveries

turbid bronze
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there goes savegame compat

strange quiver
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look, it's what you get when playing with something in early dev stages 🙂

turbid bronze
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Normal

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this is why my saves rarely make it past 1920

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Youve done well with save compat so far

woeful halo
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How many IDs should one expect to reserve for a huge trainset?

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I was thinking of dividing it by form of motive power

strange quiver
strange quiver
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you can see how I've done it here

woeful halo
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Hmm

strange quiver
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I sort them by motive power, role and intro date

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and then assigned each block of locomotives a range, and then each locomotive gets 50 ids from that range

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I find it best to try and build in some flexibility so if you need to change something later you don't break stuff

signal gate
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so reserve "all of the IDs"

woeful halo
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Horse is gigantic

strange quiver
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the ID range goes up to 65k

signal gate
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nmlc info: Train items: 8387/65420

strange quiver
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you can fit so many horses in there

woeful halo
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I think I will divide the set into steam, diesel and electric

signal gate
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you want 10 or 20 IDs per 'model'

woeful halo
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Got it

signal gate
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single unit vehicles will fit 10 liveries into 10 IDs

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but if you have 2 or 3 part articulated units, you'll want 20 or 30 IDs for that model

strange quiver
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so I generally do 50 ids for electric/diesels

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I'm thinking maybe 5-10 for steam locomotives

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and ~20 for MUs

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really it comes down to how many variants you want

woeful halo
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By that measure, I probably will need 5 IDs minimum per loco in post 1950 era

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Colonial ones get only one livery, mainly cuz it's borderline impossible to know what the liveries were back then

strange quiver
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yee, that could be enough

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but you won't know until you get more experience doing stuff tbh

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that's why early on I re-arrange ids often

woeful halo
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I love that we have a livery named Dutch in India

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it genuinely is the Dutch flag and that's my favourite livery

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besides that SR livery

strange quiver
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yee, it's neat 🙂

strange quiver
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random thought, but how should I classify the NSW 72 class?

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it's kind of a rebuild since it was made out of a spare 57 class tender

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but it's also kinda not? since it's not a rebuild of an existing locomotive

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but it's also not a production locomotive since they only made one, but it's also not a prototype

turbid bronze
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“Bucket of bolts”

strange quiver
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sure 🙂

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also I need to do some rail tractors at some point

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look at this little guy

turbid bronze
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The gronkiest of gronks

left cipher
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friend :)

mental musk
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interesting that it got official classification

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but still, it is an shop build

severe elbow
dim pulsar
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Very DD13

strange quiver
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NSW 421 class done

strange quiver
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V/Line A Class done 🙂

strange quiver
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N-Class done

signal gate
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CRT Cargo Sprinter? 👀

strange quiver
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maybe...

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idk where to put it in any of my sets tho

turbid bronze
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He’s just trying to get out of figuring out what to do with the cargo sprinter in horse 😛

strange quiver
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tsk tsk tsk

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terrible

turbid bronze
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Huh Ettamogah rail, operates in NSW

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There we go, stick it in ORP, @signal gate can delete it from Horse, everyone’s happy. Except Ragin who has to do more work.

signal gate
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it failed as hard in AU as it did in EU

turbid bronze
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From what I understand Ettamogah rail/rail hub pretty much failed entirely before getting resurrected recently.

strange quiver
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Guess in the MU pack

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It can go alongside the parcel motors

turbid bronze
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Guess so

strange quiver
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Kind of a weird parcel motor I guess lmao

mental musk
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the guy in blue-wite shirt is driving it

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some MPDs had an cab added later

strange quiver
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NSW 49 Class done

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maybe if they feed it enough it can grow up to be a G16C

mental musk
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now that is one (in fact 2) very weird ST48....

haughty pollen
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I may have mentioned this before, but I got to ride in the cab of a 49 class once

strange quiver
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oooh neat

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I don't think I've ever been in one

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only locomotives I've been in the cab of are a 442, 86, and 94 class

signal gate
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The South African Railways Class 91-000 of 1973 was a narrow-gauge diesel–electric locomotive.
Between September and December 1973, the South African Railways placed twenty Class 91-000 General Electric type UM6B diesel–electric locomotives in service on its narrow-gauge Avontuur Railway between Port Elizabeth in the Eastern Cape and Avontuu...

strange quiver
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I love him

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I wanna do that so much but that'll have to be for a future african set

signal gate
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old Horse sprite

strange quiver
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what a little guy

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bring him back

mental musk
strange quiver
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NZ DA (+QR 1400 Class) and DB Classes done

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not super happy with this livery, but I can tweak it in time

strange quiver
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omg these look so good

strange quiver
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NSW 47 class done 🙂

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NSW 47 Class > UK 47 Class

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fight me

signal gate
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"both look the same to me"

mental musk
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you compare an hood unit road switcher to an boxcab trip loco?

This is like compering apples to pears...

signal gate
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both got 6 wheels

strange quiver
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Basically the same thing 🙂

mental musk
severe elbow
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Boring emd sounding thing vs exciting brush sounding thing

strange quiver
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actually it wasn't an EMD product

severe elbow
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Engine is no?

strange quiver
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it was built by Goninan, using Caterpillar and Hitachi components

severe elbow
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Oh cat engine

strange quiver
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yee

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seems that was actually an issue, because everything else was using EMD or ALCO parts, so they were non standard

severe elbow
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If something fucks up the system, it’s instantly cool

strange quiver
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well they were fine, just non standard

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only thing was they were retired about 5 years earlier than otherwise

severe elbow
strange quiver
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yee 🙂

mental musk
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Some (long) time ago an non-railfan wrote to me on Discord

Any train is the same. Long. Loud. And made out of metal

steep echo
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Be normaler please, both of you

signal gate
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how do we spell "whoosh"

dim pulsar
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Im confused… The UK here has a different meaning?

strange quiver
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I was saying our 47 class is better than the UK one

native sinew
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I like the new pack so far, but how can i change the liveries to the ones used in real life, which can be seen in the preview? I can only access the 2CC livery versions.

turbid bronze
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it's a 2CC set

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but with group liveries you can emulate your specific liveries

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@strange quiver also congrats goober

strange quiver
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yeah, what relred said

strange quiver
modern sparrow
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where are the 10/8 vehicles

strange quiver
modern sparrow
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anyways congrats @strange quiver on the release

native sinew
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Ok, thanks.

strange quiver
modern sparrow
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I want 10/8 coaches/wagons...

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but oh well

strange quiver
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yeah, I've got no plans for 10/8 coaches I'm afraid

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they're just too much of a hassle to do

red stump
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weren't EP5s the dual voltage version of this guy?

strange quiver
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wdym? they're both dual-voltage

red stump
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the EP4s are the dual modes in this case

strange quiver
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oh, nah, they're separate locomotive classes

red stump
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I thought the EP4 was just the little joe

strange quiver
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nope, the new haven had their own EP-4 class

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that's why the little joe is called something else in game

red stump
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oh well in game the EP5 is ac only

strange quiver
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oh bugger

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okay it seems it's just an error with the language file, but code wise it's fine

red stump
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oh okay so it still works on third rail

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just tested it, it works

strange quiver
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easy then

red stump
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when you expand the window it shows up haha

strange quiver
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but yh, there'll be 1-2 little oversights like that through the set that I'll need to fix

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but hopefully nothing major

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I already spotted a bug with the AGE-8 pantograph that I fixed

red stump
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I'm already having a blast

strange quiver
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good good

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I'll be paying attention to your game for inspiration >:)

red stump
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so many cool combos

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what if we all really leaned into conrail

strange quiver
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well long term, I want livery support such that you could do that

red stump
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E60 pulling a rake of budd double decker cars? sure

strange quiver
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yeah 🙂

red stump
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yeah thats what I'm working on here sort of

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although conrails livery was purposefully utilitarian haha

woeful halo
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Conrail my beloved

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Though I love Chessie Railroad's livery the most

red stump
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gotta get this gg1 livery in

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really complicated

turbid bronze
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b l u e

woeful halo
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As the railway Gods intended

strange quiver
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the only reason I haven't done it is because it's somewhat monotonous

red stump
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the e44 looks quite nice with conrail blue

woeful halo
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This one looks so strange

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Diamond pantos

red stump
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it's so sick

woeful halo
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and looking like a weird mix of a diesel loco design

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Diamond pantos do look better

steep echo
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I’ll have to get this set

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And JP+ stuff

woeful halo
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Haven't tried out JP+ stuff yet

steep echo
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Just to see how modern grfs are done

red stump
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a lot of american designs are some variation of putting a pantograph on a diesel electric freight loco

steep echo
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The way I’m currently doing things is kinda like a mix of horse and GETS

woeful halo
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Interesting

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I am used to looking at European inspired electric locos here in India

steep echo
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Have we had a new big thing since variants?

red stump
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its so good!

steep echo
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Ah yes

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The 3 pride flags

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🏳️‍⚧️ 🏳️‍🌈 and upside down Dutch

red stump
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forgot about the gay boxcars

steep echo
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Hahaha

strange quiver
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the more people complain, the more gay I add to the set

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also I forgot to remove the weezer one lmao

woeful halo
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Hell yeah

red stump
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There's a weezer one? lol

strange quiver
steep echo
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Lmao

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Keep it

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I wonder if you could get a loss livery

red stump
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I see it now

strange quiver
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I could try

red stump
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Blue album is the best still

strange quiver
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I'm not opposed to including weird easter eggs and stuff lmao

steep echo
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I might do the same in my set

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Outside of mail I’m planning for my wagons to be mostly genericish

earnest meadow
strange quiver
signal gate
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Don’t bow to 10/8 pitchfork demands also 🙃

strange quiver
signal gate
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Max 8/8 supremacy

turbid bronze
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nah I like the current approach

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8/8 max for wagons I think unless it's something really special

strange quiver
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yee

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actually one thing I was divided on was whether I should do stuff like the Budd RDC as 9/8

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I was considering trying it but decided against

turbid bronze
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i think it'd look goofy if you did

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fine as 8/8

strange quiver
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yeah, I'll leave it then

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it's gonna be a pain for ORP since I have to include the American RDC and NSW Variant though

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so aaaaa

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I'll work out a way to differentiate them when it comes to it

red stump
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Yeah no one needs more then 8/8 for wagons

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Makes for a satisfying coach

strange quiver
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actualy tbf

woeful halo
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Depends

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I like 9/8 or 10/8

strange quiver
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I'm going through my docs atm, and I did note that some autoparts boxcars and tank wagons should be done as 9 or 10/8

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like these being extra long would be a good contrast to the normal boxcars

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but they're a more specialist vehicle so imo it's fine

turbid bronze
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Yeah specialist vehicles I think its cool

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like specialist trains

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like the big DD35/40's in your sets are so special because things that big are so rare in the set

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if every 2nd thing was that size it just wouldn't be interesting anymore

strange quiver
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exactly 🙂

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I'm thinking about freight wagons atm so I might test somet stuff...

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but first I wanna get some coal hoppers done

turbid bronze
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moar, MOAR

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also more boxcar variations plz

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i might do that at some point

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extend random switches out into oblivion

strange quiver
turbid bronze
strange quiver
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but yh, I'll have to work out how to do variations for the Australian stuff

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seems we mostly keep them simpler

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seems your options in the 70s were either red, yellow, dark brown, or blue

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tbh... with the Australian stuff I could have a switch that changes what variants appear based on the year....

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although actually idk

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I'll think about it, I'm still iffy about what to do with freight wagons

mental musk
strange quiver
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nope, no road names

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that's one of the most strict rules I have

mental musk
mental musk
signal gate
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campaigning stops

strange quiver
signal gate
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Horse 1 says hi

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with it's 9/8 and 10/8 vehicles

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and complicated system of invisible articulated parts

strange quiver
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yeah, that's why I avoid doing it unless essential

mental musk
signal gate
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all wagons carry 40t in OpenTTD

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done

versed sparrow
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Huh how weird

strange quiver
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also, not sure if I'll have CC on these hoppers

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still iffy on what I wanna do with them

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tbh I could just remove the cc on the body and they'd be fine

versed sparrow
strange quiver
versed sparrow
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Sad I couldn't experience the electrics widdle_goblin

strange quiver
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in my limited testing, it works fine on v14, just the multi-voltage electrics won't work properly

versed sparrow
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Only time will tell if it's get update to version 15

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Atleast I can use the diesels

strange quiver
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yeah...

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tbf it could work

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but we'll see

versed sparrow
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Oh well was hopping i could use the e60 one of my favs electric locomotives

haughty pollen
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do variants with and without maybe?

strange quiver
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I might sleep on it though, I've been tweaking with stuff all day

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the one thing I don't wanna end up doing is having so many colour options like in horse

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idk, we'll see

haughty pollen
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Or just randomise it

strange quiver
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yeah, that's an option too, but it doesn't work for hoppers imo

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IRL coal trains tend to be fairly homogenous

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some variation is fine, but it can be only minor stuff

signal gate
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tends to escalate

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waste more time picking one, and then changing it

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compared to picking 3 and drawing them

strange quiver
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yeah...

signal gate
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3 is about right for most wagons

strange quiver
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I guess

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I've reserved 5 ids for each wagon per gauge atm

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maybe an idea could be that:
0: Silver with CC1/CC2 logo in centre
1: Silver with CC1/CC2 logo and Rust ends
2: Brown?
3: Blue?
4: maybe a mix?

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the problem is I want people to be able to do group based liveries without having to worry about setting locomotive/wagon colour scheme separatley

strange quiver
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we need that patch to have more specific group based liveries tbh

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also apparently QR transported apples in open hoppers?

severe elbow
mental musk
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@strange quiver so you have updated the yank sets on the bananas?

strange quiver
mental musk
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S W E E T

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any scheaduled update time for tha oceanian set?

strange quiver
severe elbow
mental musk
strange quiver
turbid bronze
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I just watched an Instagram reel of a Brightline absolutely murdering one of those little food delivery robots. So they’re not even satisfied claiming human souls 💀

strange quiver
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based

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fuck them robots

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I probably should be sleeping, but I'm thinking about freight wagons too much

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what I think I'll do is have liv0 be full CC like horse does for the rock hopppers, and the rest are just different colours

strange quiver
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and then the rest can be a single colour

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also I'm gonna have to work out how to classify wagons, because I don't wanna label them as "coal, ore, mineral etc"

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I might just internally give them different names, but in game call them something generic like "open hopper"?

crystal crag
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You need all four NARP GRFs for the trains, yes? With the exclusion of Signals that is

strange quiver
crystal crag
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Okay!

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it bothers me that you messed up the title of one of the GRFs

strange quiver
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oh god

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what'd I do?

crystal crag
strange quiver
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oh lmao

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I can fix that easily

crystal crag
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:D

strange quiver
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🙂

crystal crag
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But yeah, congrats on the release, I'm very pleased to see your work!

signal gate
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@strange quiver after much iterating Horse settled on

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wagons have types

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each type has unique sprites

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colour is CC by default

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nested variants for more colours, because the group livery is for the engine

strange quiver
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that's probably what I'll copy then

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I'll just have to work out how to lay out ids

signal gate
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I reworked this completely 2 or 3 times, and I think it's the one 😛

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you need to free yourself from ID management somehow 🙂

strange quiver
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yeah...

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it's just aaa

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rn I think my priority is visualising the freight roster because that'll help me decide what I want

signal gate
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is this US, or Australian?

strange quiver
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Australian atm

signal gate
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basically same types as Horse then

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give or take a few that are UK/Euro specific

strange quiver
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kinda

signal gate
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the Horse classes are all listed there, with short (sometimes useless) docstring explanations

strange quiver
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okay I'll have a look

signal gate
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there are a few you can pretty much lift straight out

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swing roof covered hopper

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tippler

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intermodal

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express cars

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some of the tank cars

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all good for AU

strange quiver
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yee, that's the plan pretty much

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it's just working out what suits what era

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every state seems to be a little different

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so it's just making sure I can represent most everything

strange quiver
versed sparrow
red stump
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Yeah I realized it was an e33 after noticing the double panto

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They're just updated versions of another anyway

severe elbow
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Both GE yes

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But still different classes

strange quiver
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idea...

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I could have it coded so if you buy one of these open hoppers, and refit it to something like grain, it gets a covered roof

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IRL these were conversions, but... it would make them a bit more universal gameplay wise

haughty pollen
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So then they'd magically gain a roof when autorefitting to grain

strange quiver
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yeah, pretty much

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they're litterally the same vehicle otherwise

haughty pollen
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Sure, if that doesn't bother you. The alternative would be doing it as a variant

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as long as you don't do that annoying thing OpenGFX+ Trains does where some cargos are autorefittable but others aren't 😅

strange quiver
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dw I don't plan on doing that

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but yh, I'll experiment and see how I feel

haughty pollen
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you listening to the hottest 100 today?

strange quiver
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no

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why?

haughty pollen
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Just wondering haha

strange quiver
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ah fair lmao

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it'll probably come up because I've got a friends bday party tonight

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but most of my friends are into djing so they'll probably play their own music lmao

haughty pollen
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Oh nice, sounds like you have cool friends

strange quiver
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I suppose lmao

strange quiver
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guess I gotta include hi-cubes too lmao

haughty pollen
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Oh yeah those are pretty crazy

strange quiver
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I love them 🙂

strange quiver
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QR F-Unit?

strange quiver
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Okay I've got something that I think looks good

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gonna do some more tweaking and documentation, and then I'll run through and do more

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I've got it so each vehicle has 10 ids (30 total) allocated to it, so liveries are a lot more flexible

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the top livery is also going to be CC1 like in horse

strange quiver
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okay I like this

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I'll probably stick with this way going forward tbh

haughty pollen
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More variants are always good

strange quiver
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in testing they look really good 🙂

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I'm actually quite chuffed with these

strange quiver
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the early generations of these hoppers already had problems with cracking in half

turbid bronze
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Also, more wagons 👀

strange quiver
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do you ever just see a comment and have no idea why you left it?

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idk why this made me angry

strange quiver
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these turned out so good...

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gonna keep then 9/8 long wagons rare, but they look so good in game

haughty pollen
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B I G B O X

mental musk
strange quiver
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far left? NSW 41 class

mental musk
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the yellow one

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with L 3115 sign

strange quiver
#

ooooh

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it's a WAGR L Class

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Australian version of the SD40

mental musk
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honestly looks better than the OG SD40

red stump
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is this guy supposed to just be a single unit?

mental musk
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likely this is the south shore line unit?

red stump
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that would be the highliner

frosty sand
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Nah, the Highliner is Metra Electric, that Nippon Sharyo is South Shore Line

mental musk
red stump
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okay makes sense

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so their consists are all just made up of solo power cars?

severe elbow
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yep

finite mountain
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This side of the bi-levels is missing the white stripe

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Also most of the diesels only have the base livery available

spice kernel
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came across this small mistake, third rail or AC?

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same with the EP5

strange quiver
strange quiver
spice kernel
#

ight

modest violet
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Also pullman washboard has a typo

strange quiver
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Oops

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Ill try and fix them all today

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I'll wait a bit to release an update in case anything else is spotted tho

versed sparrow
strange quiver
#

sooooon

red stump
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Some sort of fictional DC overheard express loco would be a choice category to add

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Right now the DC selection is very slow even going into the early 2000s

strange quiver
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yee, that's something I want to add, but I'll have to think of something first

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bugs fixed 🙂

strange quiver
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I did plan for more single unit DC vehicles to go alongside it, but never got to it

strange quiver
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"his vehicle could supply an average country town of 4,000 residents with gas for a month"

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when I get around to tankers, I need to do this guy lmao

haughty pollen
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Japan had similar giant tankers

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still have yet to do these in JP+ Engines

strange quiver
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I'll make sure to copy off you when you get to it 🙂

woeful halo
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Never seen tankers here tbh

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mostly seen ballast wagons

strange quiver
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odd

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experimenting a bit with goods vans and I've got a basic roster going

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gonna leave liveries for future because I wanna focus on balancing them and arranging ids first

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but something like this is a good prototype imo

turbid bronze
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Looooove it

strange quiver
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Also I should add these weird QR hoppers....

mental musk
#

throughtrain?

US had something similer...

turbid bronze
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god those are some fuckass weird hoppers

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like a 12/8 made of 2/8 parts?

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or go a bit longer?

strange quiver
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maybe?

turbid bronze
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but yes, fuckass weird please

strange quiver
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I was thinking each part should be 4/8

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but we'll see

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I'll add it to my list, but rn I've got a HSP to eat and some more wagons I wanna do tonight

turbid bronze
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also love the new wagons, those large goods vans are i m m e n s e

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post HSP

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upset the foreigners

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I miss a good AB

strange quiver
strange quiver
turbid bronze
#

so SA was settled mostly by greeks and italians not lebanese

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and they did not care whether something was halal or not

#

but it's basically just if a greek/italian chippy made an HSP otherwise, won't usually be full on doner meat though.

strange quiver
#

ah fair

#

I'll have to try one sometime

strange quiver
#

I did a whole unit on immigration as part of my planning degree so I can be pedantic 🙂

turbid bronze
#

you'll understand when you get to adelaide, the italian and greek influence stands out way stronger.

strange quiver
#

I suppose

#

only plances you see it in Syd are in the inner west

turbid bronze
#

I think Maltese here in brisbane are like one of the largest ethnic groups now

#

Shitloads of koreans and japanese too

#

Interesting demographics here

#

fuck loads of Maui too

#

Different vibe from Adelaide, I'm enjoying it so-far

strange quiver
#

strange

#

tbh last time I was in brisbane, it just felt very white

#

but it had a large NZ and south african community

#

but I also haven't been to QLD since 2022

turbid bronze
#

Guess depends where you are. I'm in a very white area but I'm also right across the river from the CBD so its a good mixing pot

strange quiver
#

iirc I was staying in Mount Gravatt

#

so idk

#

also HSP devoured, I wanna do this goober

#

I love tarpaulin wagons

turbid bronze
#

fucking Hoovered snack pack

#

inhaled that cunt

strange quiver
#

maybe

#

idk when I got back from the kebab shop

turbid bronze
#

also whats up with gops? .grf got bumped 2 weeks ago but the NML is unchanged? did you revert the file or something?

strange quiver
#

no idea tbh

#

I've not really touched it so maybe it was a minor change?

turbid bronze
#

3 bytes changed

#

hmm

#

oh well

#

Nah was just wondering if you'd gotten around to moderninising that .grf yet but doesn't look like it

strange quiver
#

yeah, I've not touched it

#

I will soon-ish though

turbid bronze
#

Yeah all good

haughty pollen
#

God those tiny hoppers are so weird, no idea such a thing existed

haughty pollen
#

I knew about those but not the Aussie ones

mental musk
#

if I am right there was also an similer vagon with 2 sections and an jacobs bogey...

strange quiver
#

neat 🙂

#

these go really hard

turbid bronze
#

need to do some ever so slight colour shifts on them to bring them up or down one tone and randomise them

#

its very bright atm 😛

strange quiver
#

yeah... not much I can do about that since it's cc

#

that's why we need custom CC 🙂

turbid bronze
#

Yeah I find some of those custom CC's are all over the place in terms of their average kinda luminosity, tends to be why I prefer the default CC's. I like my colours a little more subdued and consistent.

strange quiver
#

well it looks better in normal colours

#

but yh, you can't really do the brown of the NSW livery

turbid bronze
#

but what I meant is if you've got a block of six colours you're using in the CC range, you do one repaint where you shift them all up one value, and another where you shift everything down one value

strange quiver
#

yeah, but that's the issue

#

I use all 8 🙁

turbid bronze
#

Default brown doesn't look bad

#

and yeah using all eight might be painting yourself into a corner so to speak :\

#

hard to work with such a limited pallette

#

they do look quite nice though so I can't really knock em

mental musk
#

You can always make an mixed 8bpp+32bpp graphics just as in JP+

So use 8bpp 95% of time to get coherent looks and use 32bpp only whan You need extra colours?

strange quiver
turbid bronze
#

maybe do alternating primary CC like what NARS did back in the day

strange quiver
#

tbf I could do 32bpp for some of the liveries

#

just not the company colour ones

turbid bronze
#

Yeah I'd guess I'd feel the same about the right shade of brown on the old Glenleg trams

strange quiver
#

but yh, I'll think of something later, priority now is just getting a bunch done so I can do balancing

turbid bronze
#

Yeah that's fair

strange quiver
#

that and organising a gunzel trip for tomorrow lmao

earnest meadow
strange quiver
#

okay V set footage obtained 🙂

#

also got confirmation of the final V set service on Friday

#

apparently it's gonna be that blue goose set, and it'll be working a 5:47am Lithgow to central service

#

so if anyone is in Sydney and wants to see it, that's when 🙂

#

and now I'm gonna work on arranging ids for wagons

red stump
#

smoke is disrespecting phsyics on the EP6DP

strange quiver
#

pooooooo

#

lemme see what I can do in a bit

red stump
#

havent noticed this elsewhere

#

maybe its because its a dual mode

strange quiver
#

potentially

#

the code for it is a bit of a bodge

#

but it should be an easy fix

#

just checked and it was an error in the code

#

easy fix

#

all the other OHLE dual modes had the same issue, but they're also fixed now

red stump
#

very nice

strange quiver
#

got the entire BLH/BCH/BWH family of hoppers done 🙂

signal gate
#

wagons can get compelling

#

if you have a certain type of mind

#

again with the nice sprites 🙂

strange quiver
#

yeah 🙂

#

they're pretty straight forward to do since I can refernce off horse a fair bit

#

still some things I'll want to tweak in future, but it's a good start

signal gate
#

Horse inherited wagons for NARS and UKRS2

#

so it's full circle 🙂

strange quiver
#

I guess 🙂

manic anchor
#

Firstly I wanted to say thank you for the work you've done and I love the NARP set! I did notice a small bug with the I think texture/color in the BiLevel cars. Depending what way its facing its either got that white line or missing it.

strange quiver
#

already been taken care of 🙂

#

I've got a few bugfixes but I'm just waiting to see if there are more before posting an update

manic anchor
#

Sweet thank you!

vestal minnow
#

Just wanted to test out the set- got this error when I tried to click "New vehicles" on the menu

strange quiver
#

odd

#

what version of the game are you playing with?

vestal minnow
#

jgrpp

#

0.66.1

strange quiver
#

that could be why

vestal minnow
#

Too outdated?

strange quiver
#

try updating to the latest version and see if it works

vestal minnow
#

Ok

strange quiver
#

I tested with more recent versions and I didn't get that bug

turbid bronze
#

0.66 will definitely croak, prop34 stuff wasn’t added til like 0.68

strange quiver
#

starting to work on the ORP MU pack again, first done is the V-set 🙂

turbid bronze
#

fresh re-code?

strange quiver
#

of course 🙂

turbid bronze
#

nice

strange quiver
#

now it uses sprite stacking and the like

#

surprisingly this means doing liveries is a lot easier now 🙂

strange quiver
#

okay been feeling burnt out, but I took some time today to work on another script, watch the new fallout episode, and zootopia 2, so hopefully I can get that tait that's been sitting in the file done

turbid bronze
#

Yeah don’t burn the candle on both ends, you’ve cranked out a gigantic amount of work lately 🙂

strange quiver
#

yh, but I like trains 🙁

#

tbh the biggest issue has been my right arm getting really sore

#

so I've been trying to rest more

turbid bronze
#

Yeah, don’t go and get RSI, carpal tunnel is a beyotch.

strange quiver
#

I'll try not too lmao

#

it's just annoying because I like making things

#

maybe I need hobbies that use my other limbs more

modest violet
#

time to get some foot pedals for your pc!

strange quiver
#

I probably should...

#

but I also need to save money now that I'm between work

strange quiver
#

tait sets done 🙂

#

set up to use sprite stacking, so now they have dynamic pantographs, and a 1/4 chance of having a non-clerestory roof after 1929

#

plus I also did the single unit too

#

also of course, set up to use a BG track type if you have that available

#

also went to the wiki page for the Bradfields (which I might do next), and someone has apparently decided to reference me for info about them lmao

#

Guess this means I'm an authorative source now lmao

desert stone
#

That's some very blue iron ore there

#

I assume you're using the JP+ bulk recolouring trick?

earnest meadow
#

might want to fix that tbh

red stump
#

I get that in my wrist if I'm computer-ing too much

#

(oops replying to the sore-ness comments)

#

helps to touch grass

strange quiver
#

And it should be working

strange quiver
#

It just makes them more visually consistent with single unit railmotors

desert stone
#

It will be very annoying if it's a FRAX problem

signal gate
#

it will be interesting if it is

#

because nobody should be recolouring for specific cargo labels against a class

#

so I'd recommend not wearing clown shoes in public

strange quiver
#

ORP and NARP use the same function for their wagon packs

#

Its odd because in my testing with AXIS everything works fine

desert stone
#

Ah yeah, just as I thought

#
switch(FEAT_TRAINS, SELF, switch_covered_recolour, hasbit(cargo_classes, CC_COVERED)) {
    0: switch_piece_recolour;
        switch_bulk_recolour;}

switch(FEAT_TRAINS, SELF, switch_generic_recolour, hasbit(cargo_classes, CC_BULK)) {
    0: switch_covered_recolour;
        switch_bulk_recolour;}```
Use this instead
strange quiver
#

Alright, I'll do it in a sec when I get out of bed

desert stone
#

There was a lot of "burning ore" and "Blue salt" because of the old way of doing it

signal gate
#

why would you switch on the class?

#

is this intended for fallback case?

desert stone
#

But this works, it's a little less sightly

signal gate
#

it will be something like "what do we do about cement"?

desert stone
#

I think it was something along the lines of "doing hasbit in the switch case checks if it matches perfectly"?

#

Anyways I forget and I'm tired

signal gate
#

we should just write some common nml 😛

#

when the #include nml PR is merged

desert stone
#

Well, I certainly won't be developing any new features anytime soon, I mostly just work with existing problems and solutions

strange quiver
#

I'm not sure what it neccesarily would do that my current system doesn't?

#

also where would this go in my current code?

#

wait I see where it goes now

desert stone
#

BRETS, GETS and JP+ used to use your method, but that produced the burning ore/blue ore

desert stone
#

You'd have to ask Jake if he remembers the detailed reason why

strange quiver
#

ah fair

#

well I've put it in, I'll go test it now

signal gate
#

what's intended to do?

strange quiver
desert stone
#

Thats the KaleServ game

#

So FIRS 5 I think

strange quiver
#

okay, I'll have a play around then and see if it works

#

might be a frax issue then because AXIS worked fine before

signal gate
#

I'm confused as to what the intent is 🙂

#

you can't detect specific cargos by class

#

that's not what classes are for

#

what colour is 'generic cargo' supposed to be?

#

grey?

strange quiver
#

tbh if it works I'm not gonna question it

#

most of this stuff is magic to me lmao

signal gate
#

did it work?

desert stone
#

It first uses CC to determine which recolour to use, then sorts through a list of cargo recolours based on that

#

We use animation orange for ores, and JP+ further uses purple for metal recolours

signal gate
#

ok so the blue is working as expected

strange quiver
#

seems to work fine with firs 5 now

#

seems to be a that switch fixed it too, since NARP currently doesn't have it

#

I'll add it now though

signal gate
#

👍

modest violet
#

btw should the GE EP5 also say 3rd Rail in the Power section at the bottom like the GE EF-3B?

signal gate
#

more badgers

strange quiver
modest violet
#

ahh nice!

#

Also there seems to be a rogue colon in the Pulman Washboard EMU (or is this fixed too?)

strange quiver
#

yee, also already quashed 🙂

modest violet
#

haha very impressive

strange quiver
#

nah, they're just small bug

#

also iirc it was Kale who mentioned them to me previously

modest violet
#

ahh icic, im just slow!

signal gate
#

I am trying to not picture in my mind how much manual nml you're writing 🙂

#

it would be troubling to me 🙂

#

emotionally

strange quiver
#

tbh it's not much

#

I've got all my stuff formatted so I can just find and replace the vehicles name/livery to make re-using code easier

signal gate
#

Horse is about 3400 lines of actual nml

#

but about 818000 lines of generated nml

#

55m characters

#

"oof"

strange quiver
#

idek how many lines most of my sets are tbh

#

NARP locomotives in 21k lines lmao

strange quiver
#

tried adding the ford logos to these VR Boxcars. probably needs some tweaking but it's fine?

steep echo
#

It is

strange quiver
#

had the fallout themed brainworms again. Fallout style nuclear powered locomotives?

#

just doing them on my design study document, but I think these would be cool

#

2nd imo would be good with a water/radiator tender or something

#

but that can be sorted if I ever finish it properly

turbid bronze
#

have you seen the big ones in @short quail's wasteland set?

#

they're like a full 14-16/8 monster

#

I love them

strange quiver
#

ooooh, I have not

#

I didn't know it had custom locomotives yet

turbid bronze
#

load it up and skip to like 2100 or something

#

Valkyrie it's called

#

It's fucking absurd I love it

strange quiver
#

what version is it in?

#

I don't see anything in 0.5.0

turbid bronze
#

should be, you need to skip ahead pretty far into the future though

strange quiver
#

nothing in the year 2300

turbid bronze
#

hmm

strange quiver
turbid bronze
#

ah, might need to go to the forums, I've got 0.7.0 alpha 7 here

strange quiver
#

lemme grab that then

turbid bronze
#

2nd post on this page

strange quiver
#

ah easy then

#

okay I like 🙂

turbid bronze
#

utterly absurd aren't they

#

I love them

#

I made a grf that splits them out and lets them run on standard gauge and I really should use it more often, twenty tile long monstrosities just look so good with them

strange quiver
#

yeah

#

they look so good

#

kinda the vibe I'm gonna do with the fallout set

#

at least when it gets to the 2050s/2060s

#

but it'll mostly be more fallout styled stuff

turbid bronze
#

Yeah I can't remember what dates I've got these set to

signal gate
#

double deck monorails needed

short quail
#

Mmm, more ridiculous trains would be great

#

Also everything else in here is great too 👍

strange quiver
#

Omw home from the final V set run

#

There were so many people

#

And I am currently one of the sweatiest people alive

#

But rip my boys 🙁

haughty pollen
#

I last went on one almost exactly a year ago

#

wasn't about to get up at 5am just to catch this one lol

strange quiver
#

Tbf I didn't either

#

I just got it from parra at 8

#

I know people who drove to lithgow only to get the last set

#

Now they have to get the train back to get their car lmao

strange quiver
#

rip the boys 🙁

#

really happy with this shot of it next to an XPT

#

funnily enough they're next on the chopping block

late pewter
#

Can't wait to see them when i buy my next cookware

strange quiver
wind valley
strange quiver
#

Comeng did designs for DD cars for the MBTA and NJT in the late 1980s, that look similar to the final production cars

#

(plus the remains of Comeng were bought by Bombardier)

#

not super great photos, but you can see the resemblance of the MBTA cars

#

I don't have an early drawing of the NJT cars, but I know there's some out there

#

also I did spot this comment in the history of Comeng...

#

this was around 1987/1988, so potentially NJT was considering something based on the QR 3100 class instead of the AEM-7?

#

I doubt they got far into the contract, and it might have been speculative, but I'm sure there'd be an early sketch or something out there

#

but a tri-bo american boxcab electric would be really cool

#

brain worms, so I guess NARP's getting another loco

#

annoyingly, I'm gonna have to bump some ids in the passenger roster to do it, but I apparently forgot to adjust them anyway

wind valley
strange quiver
#

it's why I need to do more research to confirm it

wind valley
strange quiver
#

I was just using that as an example if anything

#

all I know is that I recall seeing a design, and NJT was in talks for Comeng built cars before Comeng fell apart

#

and... Bombardier ended up building the NJT cars, and they owned what remained of Comeng

#

but it's something I need to do more research on, I just need to get back down to the archive and poke around

earnest meadow
earnest meadow
strange quiver
earnest meadow
strange quiver
#

the LIRR did request to import/test a V-set, but the SRA said no

earnest meadow
strange quiver
#

okay, apparently it was Comeng who discouraged it, not the SRA

#

but the source is listed as a company report from 1986, and it has a catalogue number

#

so I should be able to find that report

#

I'll have to add it to my research notes

strange quiver
#

okay it kinda goes hard

#

not exactly realistic, but it works in a "everything going right" scenario where NJT just needs as many locos as they can get lmao

steep echo
#

how does 2cc work on that?

#

i mean

strange quiver
#

only the slashes are CC

#

there's not really a way to do the NJT livery with only 2cc

steep echo
#

i was more thinking about the blue

strange quiver
#

wdym? like on the coaches?

steep echo
#

or is that just the darkest shade of cc1 and a middle one?

#

yeah

strange quiver
#

it's just CC1 but in a darker shade

strange quiver
steep echo
#

fair

haughty pollen
#

Oh I think that was my idea, I do a similar thing on the 2cc refit of the Cassiopeia

strange quiver
#

I think I probably stole that idea from you?

#

or at least I stole it from someone

#

but I remember you mentioning that previously

haughty pollen
#

yep 🙂 #1019109703453790298 message

strange quiver
#

there you go then 🙂

steep echo
#

xd

mental musk
strange quiver
strange quiver
#

Fictional AC/DC version of the EP-5? 🤔

strange quiver
#

random thought, but I could have a switch that makes it so if you buy a certain train during the preview period, it's a different design

#

would be good for stuff like the L5, since the prototype and final units were kinda different

haughty pollen
#

It seems like a fun feature but I prefer not using it because of how random and short the prototype periods are

strange quiver
#

my thoughts too tbh

strange quiver
#

at some point I'm gonna have to deal with this issue

#

seems if you load my sets solo, without anything else, the MUs overlap the purchase text

haughty pollen
#

Just make the purchase sprite wider

strange quiver
#

they're already at the end

#

idk, I'll do some testing tomorrow because tbf I only need one loco in each set to be wide enough to fix it

#

but we'll see what I can do

#

hopefully an easy fix

crystal crag
strange quiver
#

iirc it's the full length

versed sparrow
#

Woah this is weird

strange quiver
#

the hell have i done there

versed sparrow
#

Free

crystal crag
#

What version of OpenTTD?

versed sparrow
#

14.1

strange quiver
#

nah, it's a bug on my end lmao

crystal crag
#

nods

versed sparrow
#

It was when i found that out money

strange quiver
#

for some reason I deleted the purchase cost lmao?

versed sparrow
#

Damn passenger locomotives at 0 cost ?

strange quiver
#

easy fix, now it has the same purchase cost as the U30C

versed sparrow
#

Welp it was fun while it lasted

wind valley
#

NARP suggestion: allow refit at station. (this probably applies to all the NARP-series grfs)

strange quiver
#

Already fixed in the latest version 🙂

#

I just forgot to add it lmao

strange quiver
#

doing some tweaking to the Rapid Transit pack, and when I can I'm gonna update the old sprites to be better scaled and more visually consistent. Here's a before an after of the union gate car. IRL these were only 15m long and 3.6m tall, so I dropped it to 6/8 and by a pixel in height to be more accurate

#

I think it makes it look far better

#

also it gives a better scale when compared to the main line stuff

#

most of the subway cars will have to be updated to the new scale since irl most of them are only 3.6m tall

frosty sand
#

Oh that’s nice

strange quiver
#

now I just have to update everything else to be consistent 🙂

#

might take my time with it, but we'll see

#

I do also wanna add 3rd rail/OHLE units like those on the MBTA blue line too

#

oooh I'll also be able do those weird orange line OHLE/3rd rail cars that they didn't end up ordering

strange quiver
#

you can fit so many new yorkers in this guy

steep echo
#

More sets need a suitable roster of high capacity vehicles

turbid bronze
#

IM WALKIN HERE

strange quiver
#

MBTA 1200 series done

#

really happy with the tweaks I made, and I can also finally do the proposed dual voltage version

#

not sure on the technichal details, as I'll have to find it

#

but iirc the plan was for extensions of the orange line in the 80s to use OHLE, and iirc it was 1500v DC? but I might be misremembering

#

either way, I've got them set up to use DC OHLE

mental musk
red stump
vestal minnow
#

What happened to this train model in the new release? Couldn't seem to find it in the roster

strange quiver
#

Oh yh, I got rid of it

#

There isn't an irl basis for it. It might return later, but as something else

mental musk
#

So, it was there as an stop-gap solution to fill an gap in the roaster?

strange quiver
#

Nah, it was there more because I thought it was cool

vestal minnow
#

Oh ok then

#

Liked imagining an alternate scenario where electrification was more prevalent across North America

strange quiver
#

Yee, well thats the idea behind a lot of the set

#

Its just I wanted to focus on real or proposed stuff

mental musk
#

proposed....

#

||GO transit E60||

#

also look what I found

finite mountain
#

I wonder what the newer GO livery would've looked like with Metrolinx replacing GO's branding

#

But, I'm glad they kept GO. It's more iconic and recognizable

mental musk
#

I always find the transit names/marques used in anglophone contries funny

#

In our place these would be called like Greater Ontario Public Transport Enterprise or something like that

dawn veldt
#

well its either straight forward or completely out on left field for names...no in between

strange quiver
#

horrible news for you guys

#

just got offered a new job 🙁

turbid bronze
#

Hahahah congrats

strange quiver
#

it's only a 30 min commute tho, so I've got an extra 2 hours per day to do things

#

commuting 1.5 hours each way every day killed me lmao

#

also it's a massive pay bump

mental musk
#

PKS is used also as an gneric noun for long distance bus service no matter how the operator is called

vestal minnow
#

Congratulations!

valid scroll
red stump
#

you commuted 45 minutes every day? damn

#

congrats!!

turbid bronze
#

Pretty standard Sydney things tbh

strange quiver
#

1.5 hours each way

turbid bronze
#

My commute is probably about the same in Brisbane for the main site I work at, but I stop and get breakfast on the way which pushes it out to closer to an hour.

red stump
#

that's insane!

#

I get annoyed if I have to drive 15 minutes away... ever

strange quiver
#

it wasn't fun lmao

#

but new job is only a few stops by train

#

so I'll have lots more free time

red stump
#

train commute is goated, as long as it's not overloaded every day

strange quiver
#

downside is I'll be required to run local planning panels and this council runs them at night which isn't fun...

#

but it'll be fine

strange quiver
turbid bronze
#

Europeans and American minds cannot comprehend the sheer distances Australians cover on a daily basis 🤣

red stump
#

well

#

most americans are not me

#

I know a lot of people who drive an hour to work or more

strange quiver
#

yeah, idk how those people do that

#

at least long term

#

doing it was destroying me

turbid bronze
#

For me only about 7km of it is driving through suburbs the rest is all motorway, and stopping for a sit down breakfast helps. Plus I enjoy driving and I like my job so eh.

#

But nobody else in the businesses likes driving I think, nobody wants to go out to this datacentre due to the distance 🤣

#

I swear folks in Brisbane think anything that’s more than 20mins away is in a different country

#

Ipswich, Logan, Caboolture - May as well be a different country lmao.

strange quiver
#

tbf they might as well be

#

they're weird out there 🙁

#

but yh, I'm just glad I can do my commute by train

#

especially now that I don't even have to transfer

turbid bronze
#

Eh, they seem to tolerate my gay ass so they can’t be too bad.

strange quiver
#

that's good then lmao

left cipher
#

when i was in highschool my commute was about an hour, thankfully the train schedule in the morning was favorable and got me in right on time. going home was worse though and i had to wait like half an hour for my ride back

strange quiver
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I had something similar

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my high school commute was about an hour and a half each way too

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but that's just because I went to HS in Newcastle but lived a fair bit outside of it

late pewter
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i miss my old commute

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twenty minutes in a motorcycle

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got to see a good bunch of the city

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the bunchs around the main road, at least

strange quiver
strange quiver
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got called homophobic slurs many times lmao

turbid bronze
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lol, I’ve never had anyone do that in public lmao

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Maybe it’s because I still look like I can and will throw hands 🤣 (it’s a ruse, I’m very soft and squishy, I haven’t fought in yeeeaaars)

strange quiver
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tbf it was only one, and I think it was a guy who was really high

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this was in mayfield, and he was going on for about 30 mins while staring at me the entire time

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and I'm like 6ft 3 and big, so I don't look like an easy target lmao

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it's also funny because this was before I realised I was gay, so it's kinda like I took it as a good idea

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funnily enough I had a drunk guy at St Marys station accuse me of being a trans man about 3 months before I came out as trans lmao

signal gate
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maybe he had altered state insights

strange quiver
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Maybe lmao

strange quiver
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also people might find this useful. I created a calculator for stats and stuff that I'll be using for stuff going forward

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it lets you put in a year, base capacity, power, and other base stats, and it calculates a value you can use and it shows you approximatley what it would cost in game

elder orchid
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I’ve got a really stupid request for the American loco set

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Can you possibly look into interurbans, specifically the Illinois Terminal/Traction System to add? I know there is one generic interurban set but it doesn’t have much variety beyond “here’s a Niles coach and a steeplecab”.

Illinois terminal has 6 different main electric locos of distinct designs and a lot of unique interurban cars

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So I guess MU and Loco set lol

strange quiver
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I'm fine looking into it

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I just need research material, and it can be hard to find

red stump
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interurbans don't really gel well with openttd because of how tram tracks work

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illinois terminal did have some cool locos though

elder orchid
elder orchid
strange quiver
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Its the best I can do tbh

strange quiver
severe elbow
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sacramento northern can tell you a lot