#Ragins Train Sets
1 messages · Page 22 of 1
pixel font eh
More boxcabs for the boxcab gods (NSW 422 Clas done)
also massive id reshuffle because I worked out what I was doing with liveries
so now each loco only needs 50 ids reserved instead of 100
You were reserving 100 IDs for liveries? That's optimistic 😂
tbf I was never planning on using them all
tbh I won't even use all the 50
but it's there so if someone request it, or I feel like it, I can do any locomotive in any livery
it's just before I reserved 100 to try and cover literally every possible livery, but now I've limited that down to 50 of the most important liveries
look, it's what you get when playing with something in early dev stages 🙂
Normal
this is why my saves rarely make it past 1920
Youve done well with save compat so far
How many IDs should one expect to reserve for a huge trainset?
I was thinking of dividing it by form of motive power
yh, me too lmao
depends how many variants of each loco you have
https://docs.google.com/spreadsheets/d/1Fj6Y5M03zOG2wjGIkY0y61pFTRm4pEQkCMxz0FVdcgI/edit?usp=sharing
you can see how I've done it here
Hmm
I sort them by motive power, role and intro date
and then assigned each block of locomotives a range, and then each locomotive gets 50 ids from that range
I find it best to try and build in some flexibility so if you need to change something later you don't break stuff
Horse uses IDs up to 40840
so reserve "all of the IDs"
Horse is gigantic
you lied! you said horse was full
the ID range goes up to 65k
nmlc info: Train items: 8387/65420
you can fit so many horses in there
I think I will divide the set into steam, diesel and electric
you want 10 or 20 IDs per 'model'
Got it
single unit vehicles will fit 10 liveries into 10 IDs
but if you have 2 or 3 part articulated units, you'll want 20 or 30 IDs for that model
again, depending on what you're doing
so I generally do 50 ids for electric/diesels
I'm thinking maybe 5-10 for steam locomotives
and ~20 for MUs
really it comes down to how many variants you want
By that measure, I probably will need 5 IDs minimum per loco in post 1950 era
Colonial ones get only one livery, mainly cuz it's borderline impossible to know what the liveries were back then
yee, that could be enough
but you won't know until you get more experience doing stuff tbh
that's why early on I re-arrange ids often
I love that we have a livery named Dutch in India
it genuinely is the Dutch flag and that's my favourite livery
besides that SR livery
yee, it's neat 🙂
random thought, but how should I classify the NSW 72 class?
it's kind of a rebuild since it was made out of a spare 57 class tender
but it's also kinda not? since it's not a rebuild of an existing locomotive
but it's also not a production locomotive since they only made one, but it's also not a prototype
“Bucket of bolts”
sure 🙂
also I need to do some rail tractors at some point
look at this little guy
The gronkiest of gronks
friend :)
shop build
interesting that it got official classification
but still, it is an shop build
X101 my beloved
Very DD13
NSW 421 class done
V/Line A Class done 🙂
N-Class done
CRT Cargo Sprinter? 👀
He’s just trying to get out of figuring out what to do with the cargo sprinter in horse 😛
expectations:
https://pbs.twimg.com/media/E025_74VEAA1e-K.jpg:large
https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcSmX4YABqf5nCgVdVA9vSbAl2aJ2pCMLl9y7w&s
https://cdn.discordapp.com/attachments/981523481122471957/1350052560412606545/tokaido_shinkansen_intermodal_emu_61_20_by_rlkitterman_dapw5cm-pre.png?ex=697152ad&is=6970012d&hm=e0748b4047cd976d1657cfdc8862f42e79507b0ae6f0fe4ccc0dddfe71ec2528&
slow, sputtering 2 stroke motor noises play in the background
also wait an moment, what is this thing doing in Australia?!
Huh Ettamogah rail, operates in NSW
There we go, stick it in ORP, @signal gate can delete it from Horse, everyone’s happy. Except Ragin who has to do more work.
it failed as hard in AU as it did in EU
From what I understand Ettamogah rail/rail hub pretty much failed entirely before getting resurrected recently.
Yh but idk where to put it 🙁
Guess in the MU pack
It can go alongside the parcel motors
Guess so
Kind of a weird parcel motor I guess lmao
anyways, this thing at least has an cab as an standard feature
Unlike the OG MPD (not to be confused with MPD-2)
https://www.youtube.com/watch?v=U6rxzjUOIx4
Бессарабка, Молдавия 9.7.2024
the guy in blue-wite shirt is driving it
some MPDs had an cab added later
now that is one (in fact 2) very weird ST48....
I may have mentioned this before, but I got to ride in the cab of a 49 class once
oooh neat
I don't think I've ever been in one
only locomotives I've been in the cab of are a 442, 86, and 94 class
The South African Railways Class 91-000 of 1973 was a narrow-gauge diesel–electric locomotive.
Between September and December 1973, the South African Railways placed twenty Class 91-000 General Electric type UM6B diesel–electric locomotives in service on its narrow-gauge Avontuur Railway between Port Elizabeth in the Eastern Cape and Avontuu...
I love him
I wanna do that so much but that'll have to be for a future african set
old Horse sprite
for NG lines?
NZ DA (+QR 1400 Class) and DB Classes done
not super happy with this livery, but I can tweak it in time
omg these look so good
"both look the same to me"
you compare an hood unit road switcher to an boxcab trip loco?
This is like compering apples to pears...
both got 6 wheels
Basically the same thing 🙂
axles
12 wheels
Eh
Boring emd sounding thing vs exciting brush sounding thing
actually it wasn't an EMD product
Engine is no?
it was built by Goninan, using Caterpillar and Hitachi components
Oh cat engine
yee
seems that was actually an issue, because everything else was using EMD or ALCO parts, so they were non standard
If something fucks up the system, it’s instantly cool
well they were fine, just non standard
only thing was they were retired about 5 years earlier than otherwise
Which makes them cool
yee 🙂
I don’t think it looks same?
https://commons.wikimedia.org/wiki/File:47474_BNS_1987_Steve_Jones.jpg
for non-railfans thay look the same
Some (long) time ago an non-railfan wrote to me on Discord
Any train is the same. Long. Loud. And made out of metal
Be normaler please, both of you
how do we spell "whoosh"
Im confused… The UK here has a different meaning?
I was saying our 47 class is better than the UK one
I like the new pack so far, but how can i change the liveries to the ones used in real life, which can be seen in the preview? I can only access the 2CC livery versions.
per group liveries
it's a 2CC set
but with group liveries you can emulate your specific liveries
@strange quiver also congrats goober
yeah, what relred said
thanks nerd
where are the 10/8 vehicles
now I just need to do the Australian set
anyways congrats @strange quiver on the release
Ok, thanks.
they're just mixed in with everything else
yeah, I've got no plans for 10/8 coaches I'm afraid
they're just too much of a hassle to do
weren't EP5s the dual voltage version of this guy?
wdym? they're both dual-voltage
the EP4s are the dual modes in this case
oh, nah, they're separate locomotive classes
I thought the EP4 was just the little joe
nope, the new haven had their own EP-4 class
that's why the little joe is called something else in game
oh well in game the EP5 is ac only
oh bugger
okay it seems it's just an error with the language file, but code wise it's fine
easy then
when you expand the window it shows up haha
but yh, there'll be 1-2 little oversights like that through the set that I'll need to fix
but hopefully nothing major
I already spotted a bug with the AGE-8 pantograph that I fixed
I'm already having a blast
well long term, I want livery support such that you could do that
E60 pulling a rake of budd double decker cars? sure
yeah 🙂
yeah thats what I'm working on here sort of
although conrails livery was purposefully utilitarian haha
b l u e
As the railway Gods intended
tbf adding liveries isn't complex...
the only reason I haven't done it is because it's somewhat monotonous
the e44 looks quite nice with conrail blue
it's so sick
Haven't tried out JP+ stuff yet
Just to see how modern grfs are done
it's like a 60s electric freight locomotive design
a lot of american designs are some variation of putting a pantograph on a diesel electric freight loco
The way I’m currently doing things is kinda like a mix of horse and GETS
Have we had a new big thing since variants?
forgot about the gay boxcars
Hahaha
the more people complain, the more gay I add to the set
also I forgot to remove the weezer one lmao
Hell yeah
There's a weezer one? lol
I see it now
I could try
Blue album is the best still
I'm not opposed to including weird easter eggs and stuff lmao
I might do the same in my set
Outside of mail I’m planning for my wagons to be mostly genericish
GG1 EF58 livery when
I don't have the id reserved 🙁
Don’t bow to 10/8 pitchfork demands also 🙃
dw, I don't plan to unless it's needed
Max 8/8 supremacy
nah I like the current approach
8/8 max for wagons I think unless it's something really special
yee
actually one thing I was divided on was whether I should do stuff like the Budd RDC as 9/8
I was considering trying it but decided against
yeah, I'll leave it then
it's gonna be a pain for ORP since I have to include the American RDC and NSW Variant though
so aaaaa
I'll work out a way to differentiate them when it comes to it
actualy tbf
I'm going through my docs atm, and I did note that some autoparts boxcars and tank wagons should be done as 9 or 10/8
like these being extra long would be a good contrast to the normal boxcars
but they're a more specialist vehicle so imo it's fine
Yeah specialist vehicles I think its cool
like specialist trains
like the big DD35/40's in your sets are so special because things that big are so rare in the set
if every 2nd thing was that size it just wouldn't be interesting anymore
exactly 🙂
I'm thinking about freight wagons atm so I might test somet stuff...
but first I wanna get some coal hoppers done
moar, MOAR
also more boxcar variations plz
i might do that at some point
extend random switches out into oblivion
there's already so many 🙁
but yh, I'll have to work out how to do variations for the Australian stuff
seems we mostly keep them simpler
seems your options in the 70s were either red, yellow, dark brown, or blue
tbh... with the Australian stuff I could have a switch that changes what variants appear based on the year....
although actually idk
I'll think about it, I'm still iffy about what to do with freight wagons
maybe, in case of same designations for diffrent locos, add the road name?
if I am correct some NH EP-5 aka PC E40 's were used by Conrail. (At least 2 locos)
But were painted black, not blue
isnt this an E33?
bend them in the middle 😛
campaigning stops
I'm not that strong!
Horse 1 says hi
with it's 9/8 and 10/8 vehicles
and complicated system of invisible articulated parts
yeah, that's why I avoid doing it unless essential
Gross Vehicle Weight?
Carrying capacity?
Never herd of tham
Huh how weird
are you playing with version 15? otherwise it doesn't work
also, not sure if I'll have CC on these hoppers
still iffy on what I wanna do with them
tbh I could just remove the cc on the body and they'd be fine
Mobile version so no.....
yee you're gonna need v15 for all the new features
Sad I couldn't experience the electrics 
in my limited testing, it works fine on v14, just the multi-voltage electrics won't work properly

Welp
Only time will tell if it's get update to version 15
Atleast I can use the diesels
Oh well was hopping i could use the e60 one of my favs electric locomotives
I like the CC, keep it 🙂
do variants with and without maybe?
true...
I might sleep on it though, I've been tweaking with stuff all day
the one thing I don't wanna end up doing is having so many colour options like in horse
idk, we'll see
Or just randomise it
yeah, that's an option too, but it doesn't work for hoppers imo
IRL coal trains tend to be fairly homogenous
some variation is fine, but it can be only minor stuff
it's hard to resist
tends to escalate
waste more time picking one, and then changing it
compared to picking 3 and drawing them
yeah...
3 is about right for most wagons
I guess
I've reserved 5 ids for each wagon per gauge atm
maybe an idea could be that:
0: Silver with CC1/CC2 logo in centre
1: Silver with CC1/CC2 logo and Rust ends
2: Brown?
3: Blue?
4: maybe a mix?
the problem is I want people to be able to do group based liveries without having to worry about setting locomotive/wagon colour scheme separatley
so if I include CC on the hoppers, it can look weird
we need that patch to have more specific group based liveries tbh
also apparently QR transported apples in open hoppers?
They’re E33s haha
@strange quiver so you have updated the yank sets on the bananas?
yee, its mentioned in #developer-updates
a years time probably
E44s are sexual though
but the currently aviavable version is playable and balanced (costs etc?)
yeah, just not complete, and the new version will not be save game compatible
I just watched an Instagram reel of a Brightline absolutely murdering one of those little food delivery robots. So they’re not even satisfied claiming human souls 💀
based
fuck them robots
I probably should be sleeping, but I'm thinking about freight wagons too much
what I think I'll do is have liv0 be full CC like horse does for the rock hopppers, and the rest are just different colours
if I give them 10 ids each, I should be able to do 1-2 liveries to cover stuff like this
and then the rest can be a single colour
also I'm gonna have to work out how to classify wagons, because I don't wanna label them as "coal, ore, mineral etc"
I might just internally give them different names, but in game call them something generic like "open hopper"?
You need all four NARP GRFs for the trains, yes? With the exclusion of Signals that is
yee, each part contains different stuff 🙂
:D
🙂
But yeah, congrats on the release, I'm very pleased to see your work!
@strange quiver after much iterating Horse settled on
wagons have types
each type has unique sprites
colour is CC by default
nested variants for more colours, because the group livery is for the engine
that's probably what I'll copy then
I'll just have to work out how to lay out ids
I reworked this completely 2 or 3 times, and I think it's the one 😛
you need to free yourself from ID management somehow 🙂
yeah...
it's just aaa
rn I think my priority is visualising the freight roster because that'll help me decide what I want
is this US, or Australian?
Australian atm
kinda
the Horse classes are all listed there, with short (sometimes useless) docstring explanations
okay I'll have a look
there are a few you can pretty much lift straight out
swing roof covered hopper
tippler
intermodal
express cars
some of the tank cars
all good for AU
yee, that's the plan pretty much
it's just working out what suits what era
every state seems to be a little different
so it's just making sure I can represent most everything
fat
Big chunky
Yeah I realized it was an e33 after noticing the double panto
They're just updated versions of another anyway
link?
idea...
I could have it coded so if you buy one of these open hoppers, and refit it to something like grain, it gets a covered roof
IRL these were conversions, but... it would make them a bit more universal gameplay wise
So then they'd magically gain a roof when autorefitting to grain
Sure, if that doesn't bother you. The alternative would be doing it as a variant
as long as you don't do that annoying thing OpenGFX+ Trains does where some cargos are autorefittable but others aren't 😅
you listening to the hottest 100 today?
Just wondering haha
ah fair lmao
it'll probably come up because I've got a friends bday party tonight
but most of my friends are into djing so they'll probably play their own music lmao
Oh nice, sounds like you have cool friends
I suppose lmao
guess I gotta include hi-cubes too lmao
Oh yeah those are pretty crazy
I love them 🙂
QR F-Unit?
Okay I've got something that I think looks good
gonna do some more tweaking and documentation, and then I'll run through and do more
I've got it so each vehicle has 10 ids (30 total) allocated to it, so liveries are a lot more flexible
the top livery is also going to be CC1 like in horse
More variants are always good
also IRL if you loaded 100t of iron ore into one of these I'm pretty sure you'd crack it in half lmao
the early generations of these hoppers already had problems with cracking in half
I didn’t realise it was on today, I was off playing 2nd Ed Warhammer 40k with the greybeards and just got home lol
Also, more wagons 👀
do you ever just see a comment and have no idea why you left it?
idk why this made me angry
these turned out so good...
gonna keep then 9/8 long wagons rare, but they look so good in game
B I G B O X
love the loco on the left
What type/series is it?
far left? NSW 41 class
honestly looks better than the OG SD40
is this guy supposed to just be a single unit?
likely this is the south shore line unit?
that would be the highliner
Nah, the Highliner is Metra Electric, that Nippon Sharyo is South Shore Line
SSL has both single deck motor cars and double deck 2 car units
ohhhh right right
okay makes sense
so their consists are all just made up of solo power cars?
yep
This side of the bi-levels is missing the white stripe
Also most of the diesels only have the base livery available
Woops
That's because I've not drawn them
Both, but its just a bug with the language file
ight
Also pullman washboard has a typo
Oops
Ill try and fix them all today
I'll wait a bit to release an update in case anything else is spotted tho
Lol
sooooon
Some sort of fictional DC overheard express loco would be a choice category to add
Right now the DC selection is very slow even going into the early 2000s
yee, that's something I want to add, but I'll have to think of something first
bugs fixed 🙂
also yh
I did plan for more single unit DC vehicles to go alongside it, but never got to it
"his vehicle could supply an average country town of 4,000 residents with gas for a month"
when I get around to tankers, I need to do this guy lmao
I'll make sure to copy off you when you get to it 🙂
odd
experimenting a bit with goods vans and I've got a basic roster going
gonna leave liveries for future because I wanna focus on balancing them and arranging ids first
but something like this is a good prototype imo
Looooove it
soviets build similetry sized tankers on 8 axles
Also I should add these weird QR hoppers....
throughtrain?
US had something similer...
god those are some fuckass weird hoppers
like a 12/8 made of 2/8 parts?
or go a bit longer?
maybe?
but yes, fuckass weird please
I was thinking each part should be 4/8
but we'll see
I'll add it to my list, but rn I've got a HSP to eat and some more wagons I wanna do tonight
also love the new wagons, those large goods vans are i m m e n s e
post HSP
upset the foreigners
I miss a good AB
They're so cool
I've already eaten most of it 🙁
AB?
so SA was settled mostly by greeks and italians not lebanese
and they did not care whether something was halal or not
but it's basically just if a greek/italian chippy made an HSP otherwise, won't usually be full on doner meat though.
you say that as if it was the 1840s, and not the 1950s
I did a whole unit on immigration as part of my planning degree so I can be pedantic 🙂
you'll understand when you get to adelaide, the italian and greek influence stands out way stronger.
I think Maltese here in brisbane are like one of the largest ethnic groups now
Shitloads of koreans and japanese too
Interesting demographics here
fuck loads of Maui too
Different vibe from Adelaide, I'm enjoying it so-far
strange
tbh last time I was in brisbane, it just felt very white
but it had a large NZ and south african community
but I also haven't been to QLD since 2022
Guess depends where you are. I'm in a very white area but I'm also right across the river from the CBD so its a good mixing pot
iirc I was staying in Mount Gravatt
so idk
also HSP devoured, I wanna do this goober
I love tarpaulin wagons
it took me like 20 mins >:/
maybe
idk when I got back from the kebab shop
also whats up with gops? .grf got bumped 2 weeks ago but the NML is unchanged? did you revert the file or something?
3 bytes changed
hmm
oh well
Nah was just wondering if you'd gotten around to moderninising that .grf yet but doesn't look like it
lmao
yeah, I've not touched it
I will soon-ish though
Yeah all good
God those tiny hoppers are so weird, no idea such a thing existed
some more examples
USA, Russia, Canada
there was also an prototype arcticulatd hopper build here in Poland in 2000s... Maybe I would be able to find photo?
I knew about those but not the Aussie ones
if I am right there was also an similer vagon with 2 sections and an jacobs bogey...
need to do some ever so slight colour shifts on them to bring them up or down one tone and randomise them
its very bright atm 😛
yeah... not much I can do about that since it's cc
that's why we need custom CC 🙂
Yeah I find some of those custom CC's are all over the place in terms of their average kinda luminosity, tends to be why I prefer the default CC's. I like my colours a little more subdued and consistent.
well it looks better in normal colours
but yh, you can't really do the brown of the NSW livery
but what I meant is if you've got a block of six colours you're using in the CC range, you do one repaint where you shift them all up one value, and another where you shift everything down one value
Default brown doesn't look bad
and yeah using all eight might be painting yourself into a corner so to speak :\
hard to work with such a limited pallette
they do look quite nice though so I can't really knock em
You can always make an mixed 8bpp+32bpp graphics just as in JP+
So use 8bpp 95% of time to get coherent looks and use 32bpp only whan You need extra colours?
yh, but it just doesn't do the NSW livery justice
maybe do alternating primary CC like what NARS did back in the day
yeah...
tbf I could do 32bpp for some of the liveries
just not the company colour ones
Yeah I'd guess I'd feel the same about the right shade of brown on the old Glenleg trams
that's a consideration, but we'll see
but yh, I'll think of something later, priority now is just getting a bunch done so I can do balancing
Yeah that's fair
that and organising a gunzel trip for tomorrow lmao
🤔
okay V set footage obtained 🙂
also got confirmation of the final V set service on Friday
apparently it's gonna be that blue goose set, and it'll be working a 5:47am Lithgow to central service
so if anyone is in Sydney and wants to see it, that's when 🙂
and now I'm gonna work on arranging ids for wagons
smoke is disrespecting phsyics on the EP6DP
potentially
the code for it is a bit of a bodge
but it should be an easy fix
just checked and it was an error in the code
easy fix
all the other OHLE dual modes had the same issue, but they're also fixed now
very nice
got the entire BLH/BCH/BWH family of hoppers done 🙂
wagons can get compelling
if you have a certain type of mind
again with the nice sprites 🙂
yeah 🙂
they're pretty straight forward to do since I can refernce off horse a fair bit
still some things I'll want to tweak in future, but it's a good start
I guess 🙂
Firstly I wanted to say thank you for the work you've done and I love the NARP set! I did notice a small bug with the I think texture/color in the BiLevel cars. Depending what way its facing its either got that white line or missing it.
already been taken care of 🙂
I've got a few bugfixes but I'm just waiting to see if there are more before posting an update
Sweet thank you!
Just wanted to test out the set- got this error when I tried to click "New vehicles" on the menu
that could be why
Too outdated?
try updating to the latest version and see if it works
Ok
I tested with more recent versions and I didn't get that bug
0.66 will definitely croak, prop34 stuff wasn’t added til like 0.68
starting to work on the ORP MU pack again, first done is the V-set 🙂
fresh re-code?
of course 🙂
nice
now it uses sprite stacking and the like
surprisingly this means doing liveries is a lot easier now 🙂
okay been feeling burnt out, but I took some time today to work on another script, watch the new fallout episode, and zootopia 2, so hopefully I can get that tait that's been sitting in the file done
Yeah don’t burn the candle on both ends, you’ve cranked out a gigantic amount of work lately 🙂
yh, but I like trains 🙁
tbh the biggest issue has been my right arm getting really sore
so I've been trying to rest more
Yeah, don’t go and get RSI, carpal tunnel is a beyotch.
I'll try not too lmao
it's just annoying because I like making things
maybe I need hobbies that use my other limbs more
time to get some foot pedals for your pc!
tait sets done 🙂
set up to use sprite stacking, so now they have dynamic pantographs, and a 1/4 chance of having a non-clerestory roof after 1929
plus I also did the single unit too
also of course, set up to use a BG track type if you have that available
also went to the wiki page for the Bradfields (which I might do next), and someone has apparently decided to reference me for info about them lmao
Guess this means I'm an authorative source now lmao
That's some very blue iron ore there
I assume you're using the JP+ bulk recolouring trick?
so that's why end cars don't display taillights on when trailing
might want to fix that tbh
I get that in my wrist if I'm computer-ing too much
(oops replying to the sore-ness comments)
helps to touch grass
Yee I am
And it should be working
Nah, I dropped that feature
It just makes them more visually consistent with single unit railmotors
Can I have a look at the function? Me, garlic and Jake figured out why stuff was being recoloured wrongly a little bit ago.
It will be very annoying if it's a FRAX problem
it will be interesting if it is
because nobody should be recolouring for specific cargo labels against a class
so I'd recommend not wearing clown shoes in public
It'd be on the github
ORP and NARP use the same function for their wagon packs
Its odd because in my testing with AXIS everything works fine
Ah yeah, just as I thought
switch(FEAT_TRAINS, SELF, switch_covered_recolour, hasbit(cargo_classes, CC_COVERED)) {
0: switch_piece_recolour;
switch_bulk_recolour;}
switch(FEAT_TRAINS, SELF, switch_generic_recolour, hasbit(cargo_classes, CC_BULK)) {
0: switch_covered_recolour;
switch_bulk_recolour;}```
Use this instead
Alright, I'll do it in a sec when I get out of bed
There was a lot of "burning ore" and "Blue salt" because of the old way of doing it
Ah fair
Honestly I forget what exactly led to us doing this instead
But this works, it's a little less sightly
it will be something like "what do we do about cement"?
I think it was something along the lines of "doing hasbit in the switch case checks if it matches perfectly"?
Anyways I forget and I'm tired
Well, I certainly won't be developing any new features anytime soon, I mostly just work with existing problems and solutions
so what does this actually do?
I'm not sure what it neccesarily would do that my current system doesn't?
also where would this go in my current code?
wait I see where it goes now
BRETS, GETS and JP+ used to use your method, but that produced the burning ore/blue ore
This checks it individually and works because of I think this
You'd have to ask Jake if he remembers the detailed reason why
what's intended to do?
what industry set are you playing with here?
okay, I'll have a play around then and see if it works
might be a frax issue then because AXIS worked fine before
I'm confused as to what the intent is 🙂
you can't detect specific cargos by class
that's not what classes are for
what colour is 'generic cargo' supposed to be?
grey?
did it work?
Blue is the fallback colour
It first uses CC to determine which recolour to use, then sorts through a list of cargo recolours based on that
We use animation orange for ores, and JP+ further uses purple for metal recolours
ok so the blue is working as expected
seems to work fine with firs 5 now
seems to be a that switch fixed it too, since NARP currently doesn't have it
I'll add it now though
👍
btw should the GE EP5 also say 3rd Rail in the Power section at the bottom like the GE EF-3B?
more badgers
yee, it should, but I've already squashed that bug 🙂
ahh nice!
Also there seems to be a rogue colon in the Pulman Washboard EMU (or is this fixed too?)
yee, also already quashed 🙂
haha very impressive
nah, they're just small bug
also iirc it was Kale who mentioned them to me previously
ahh icic, im just slow!
I am trying to not picture in my mind how much manual nml you're writing 🙂
it would be troubling to me 🙂
emotionally
tbh it's not much
I've got all my stuff formatted so I can just find and replace the vehicles name/livery to make re-using code easier
Horse is about 3400 lines of actual nml
but about 818000 lines of generated nml
55m characters
"oof"
tried adding the ford logos to these VR Boxcars. probably needs some tweaking but it's fine?
It is
had the fallout themed brainworms again. Fallout style nuclear powered locomotives?
just doing them on my design study document, but I think these would be cool
2nd imo would be good with a water/radiator tender or something
but that can be sorted if I ever finish it properly
have you seen the big ones in @short quail's wasteland set?
they're like a full 14-16/8 monster
I love them
load it up and skip to like 2100 or something
Valkyrie it's called
It's fucking absurd I love it
should be, you need to skip ahead pretty far into the future though
nothing in the year 2300
hmm
ah, might need to go to the forums, I've got 0.7.0 alpha 7 here
lemme grab that then
utterly absurd aren't they
I love them
I made a grf that splits them out and lets them run on standard gauge and I really should use it more often, twenty tile long monstrosities just look so good with them
yeah
they look so good
kinda the vibe I'm gonna do with the fallout set
at least when it gets to the 2050s/2060s
but it'll mostly be more fallout styled stuff
Yeah I can't remember what dates I've got these set to
Mmm, more ridiculous trains would be great
Also everything else in here is great too 👍
Omw home from the final V set run
There were so many people
And I am currently one of the sweatiest people alive
But rip my boys 🙁
I last went on one almost exactly a year ago
wasn't about to get up at 5am just to catch this one lol
Tbf I didn't either
I just got it from parra at 8
I know people who drove to lithgow only to get the last set
Now they have to get the train back to get their car lmao
rip the boys 🙁
really happy with this shot of it next to an XPT
funnily enough they're next on the chopping block
Can't wait to see them when i buy my next cookware
🙁
those, but new jersey flavor (coming into service eventually™)
funnily enough, I still need to confirm it, but those multi-level cars are likely a distant cousin of the V-set
Comeng did designs for DD cars for the MBTA and NJT in the late 1980s, that look similar to the final production cars
(plus the remains of Comeng were bought by Bombardier)
not super great photos, but you can see the resemblance of the MBTA cars
I don't have an early drawing of the NJT cars, but I know there's some out there
also I did spot this comment in the history of Comeng...
this was around 1987/1988, so potentially NJT was considering something based on the QR 3100 class instead of the AEM-7?
I doubt they got far into the contract, and it might have been speculative, but I'm sure there'd be an early sketch or something out there
but a tri-bo american boxcab electric would be really cool
brain worms, so I guess NARP's getting another loco
annoyingly, I'm gonna have to bump some ids in the passenger roster to do it, but I apparently forgot to adjust them anyway
from what i can tell, the family tree of the njt mlvs looks like this, no comeng in sight
(and sprouting from comet 1 is a whole bunch of copycats like horizons and shoreliners)
More than likely, rn it's just a hunch and a few disconnected bits
it's why I need to do more research to confirm it
mbta multilevels are larger than the njt multilevels, because njt needs them to fit in the hudson river tunnels
yee, I know, but I swear I've seen an early Comeng design for NJT cars for the hudson river tunnels
I was just using that as an example if anything
all I know is that I recall seeing a design, and NJT was in talks for Comeng built cars before Comeng fell apart
and... Bombardier ended up building the NJT cars, and they owned what remained of Comeng
but it's something I need to do more research on, I just need to get back down to the archive and poke around
at least that specific V set is being preserved
V set in north american liveries when
it's on the list

the LIRR did request to import/test a V-set, but the SRA said no
wait that's crazy
okay, apparently it was Comeng who discouraged it, not the SRA
but the source is listed as a company report from 1986, and it has a catalogue number
so I should be able to find that report
I'll have to add it to my research notes
okay it kinda goes hard
not exactly realistic, but it works in a "everything going right" scenario where NJT just needs as many locos as they can get lmao
only the slashes are CC
there's not really a way to do the NJT livery with only 2cc
i was more thinking about the blue
wdym? like on the coaches?
it's just CC1 but in a darker shade
pretty much
fair
Oh I think that was my idea, I do a similar thing on the 2cc refit of the Cassiopeia
I think I probably stole that idea from you?
or at least I stole it from someone
but I remember you mentioning that previously
yep 🙂 #1019109703453790298 message
there you go then 🙂
xd
I wonder what loco type is this?
American version of the QR 3100 class
Fictional AC/DC version of the EP-5? 🤔
random thought, but I could have a switch that makes it so if you buy a certain train during the preview period, it's a different design
would be good for stuff like the L5, since the prototype and final units were kinda different
It seems like a fun feature but I prefer not using it because of how random and short the prototype periods are
my thoughts too tbh
at some point I'm gonna have to deal with this issue
seems if you load my sets solo, without anything else, the MUs overlap the purchase text
Just make the purchase sprite wider
they're already at the end
idk, I'll do some testing tomorrow because tbf I only need one loco in each set to be wide enough to fix it
but we'll see what I can do
hopefully an easy fix
Is the purchase sprite the length of the full blue box or just the sprite in the box
iirc it's the full length
Woah this is weird
the hell have i done there
Free
What version of OpenTTD?
14.1
nah, it's a bug on my end lmao
nods
It was when i found that out 
for some reason I deleted the purchase cost lmao?
Damn passenger locomotives at 0 cost ?
easy fix, now it has the same purchase cost as the U30C
Welp it was fun while it lasted
NARP suggestion: allow refit at station. (this probably applies to all the NARP-series grfs)
doing some tweaking to the Rapid Transit pack, and when I can I'm gonna update the old sprites to be better scaled and more visually consistent. Here's a before an after of the union gate car. IRL these were only 15m long and 3.6m tall, so I dropped it to 6/8 and by a pixel in height to be more accurate
I think it makes it look far better
also it gives a better scale when compared to the main line stuff
most of the subway cars will have to be updated to the new scale since irl most of them are only 3.6m tall
Oh that’s nice
now I just have to update everything else to be consistent 🙂
might take my time with it, but we'll see
I do also wanna add 3rd rail/OHLE units like those on the MBTA blue line too
oooh I'll also be able do those weird orange line OHLE/3rd rail cars that they didn't end up ordering
you can fit so many new yorkers in this guy
More sets need a suitable roster of high capacity vehicles
IM WALKIN HERE
MBTA 1200 series done
really happy with the tweaks I made, and I can also finally do the proposed dual voltage version
not sure on the technichal details, as I'll have to find it
but iirc the plan was for extensions of the orange line in the 80s to use OHLE, and iirc it was 1500v DC? but I might be misremembering
either way, I've got them set up to use DC OHLE
How was Your commute today?
Zmiennicy – polski serial telewizyjny w reżyserii Stanisława Barei, emitowany po raz pierwszy w Programie 1 TVP od 18 października 1987 do 15 stycznia 1988.
Heah**
What happened to this train model in the new release? Couldn't seem to find it in the roster
Oh yh, I got rid of it
There isn't an irl basis for it. It might return later, but as something else
So, it was there as an stop-gap solution to fill an gap in the roaster?
Nah, it was there more because I thought it was cool
Oh ok then
Liked imagining an alternate scenario where electrification was more prevalent across North America
Yee, well thats the idea behind a lot of the set
Its just I wanted to focus on real or proposed stuff
proposed....
||GO transit E60||
also look what I found
https://www.reddit.com/r/gotransit/comments/127joib/fun_fact_the_go_transit_brand_was_planned_to_be/
I wonder what the newer GO livery would've looked like with Metrolinx replacing GO's branding
But, I'm glad they kept GO. It's more iconic and recognizable
I always find the transit names/marques used in anglophone contries funny
In our place these would be called like Greater Ontario Public Transport Enterprise or something like that
but instead it was just "Government of Ontario Transit", we are fairly straight forward on naming here usually...
well its either straight forward or completely out on left field for names...no in between
Hahahah congrats
it's only a 30 min commute tho, so I've got an extra 2 hours per day to do things
commuting 1.5 hours each way every day killed me lmao
also it's a massive pay bump
in common causal talks we tend to use the abbreviations.
eg. PKP, MPK, PKS
PKS is used also as an gneric noun for long distance bus service no matter how the operator is called
Congratulations!
I've lived in and around Toronto my whole life and never realized GO stood for Government of Ontario. I might be dumb
Pretty standard Sydney things tbh
no, 3 hours total each day 🙁
1.5 hours each way
My commute is probably about the same in Brisbane for the main site I work at, but I stop and get breakfast on the way which pushes it out to closer to an hour.
it wasn't fun lmao
but new job is only a few stops by train
so I'll have lots more free time
train commute is goated, as long as it's not overloaded every day
downside is I'll be required to run local planning panels and this council runs them at night which isn't fun...
but it'll be fine
yee, it was normally pretty quiet in the morning
Europeans and American minds cannot comprehend the sheer distances Australians cover on a daily basis 🤣
well
most americans are not me
I know a lot of people who drive an hour to work or more
yeah, idk how those people do that
at least long term
doing it was destroying me
For me only about 7km of it is driving through suburbs the rest is all motorway, and stopping for a sit down breakfast helps. Plus I enjoy driving and I like my job so eh.
But nobody else in the businesses likes driving I think, nobody wants to go out to this datacentre due to the distance 🤣
I swear folks in Brisbane think anything that’s more than 20mins away is in a different country
Ipswich, Logan, Caboolture - May as well be a different country lmao.
tbf they might as well be
they're weird out there 🙁
but yh, I'm just glad I can do my commute by train
especially now that I don't even have to transfer
Eh, they seem to tolerate my gay ass so they can’t be too bad.
that's good then lmao
when i was in highschool my commute was about an hour, thankfully the train schedule in the morning was favorable and got me in right on time. going home was worse though and i had to wait like half an hour for my ride back
I had something similar
my high school commute was about an hour and a half each way too
but that's just because I went to HS in Newcastle but lived a fair bit outside of it
i miss my old commute
twenty minutes in a motorcycle
got to see a good bunch of the city
the bunchs around the main road, at least
newwwwwwyyyyyyyyyyyyyyyyyyyy
yee, that's at least good
we love newcastle
got called homophobic slurs many times lmao
lol, I’ve never had anyone do that in public lmao
Maybe it’s because I still look like I can and will throw hands 🤣 (it’s a ruse, I’m very soft and squishy, I haven’t fought in yeeeaaars)
tbf it was only one, and I think it was a guy who was really high
this was in mayfield, and he was going on for about 30 mins while staring at me the entire time
and I'm like 6ft 3 and big, so I don't look like an easy target lmao
it's also funny because this was before I realised I was gay, so it's kinda like I took it as a good idea
funnily enough I had a drunk guy at St Marys station accuse me of being a trans man about 3 months before I came out as trans lmao
maybe he had altered state insights
Maybe lmao
also people might find this useful. I created a calculator for stats and stuff that I'll be using for stuff going forward
https://docs.google.com/spreadsheets/d/1dvPoMJ67J5uZ9teSH0uB6-YKGbyX7yGIObgApMdd09I/edit?usp=sharing
it lets you put in a year, base capacity, power, and other base stats, and it calculates a value you can use and it shows you approximatley what it would cost in game
I’ve got a really stupid request for the American loco set
Can you possibly look into interurbans, specifically the Illinois Terminal/Traction System to add? I know there is one generic interurban set but it doesn’t have much variety beyond “here’s a Niles coach and a steeplecab”.
Illinois terminal has 6 different main electric locos of distinct designs and a lot of unique interurban cars
So I guess MU and Loco set lol
I'm fine looking into it
I just need research material, and it can be hard to find
interurbans don't really gel well with openttd because of how tram tracks work
illinois terminal did have some cool locos though
They did a fair amount of specific right of way. Stations would have to be fictionalized but I think size wise they make sense.
If you’ve got questions on any or need pics I’ve got like most of the books about them lol
Yeah, but I'm gonna do them as normal railways
Its the best I can do tbh
Well the main think I would need is info on the rolling stock
sacramento northern can tell you a lot