#Ragins Train Sets
1 messages Β· Page 19 of 1
She found Delhi to be quite cold
in the winters
I am definitely in awe of Beijing tho
Kolkata is quite hot
Pleasant in the winters
Do go there
What about Kerala?
Might get Israelis there
Ohno we are derailing the topic
Reverse colonialism lmao
Uhm, humid
Like Southern China levels of humidity
You might like visting Tawang
but since you are from PRC, you are not allowed there
.... me neither without an Indian passport
it could be done nicely
It can be added as an un necessary headache feature
add it to trains slower than 120 kmph
and you earn lesser per km
add it to semi speed trains
aka 160 and faster
you get normal rates
there's no way to set the payment rate
yee, the IDs are all preserved to do that
It was never used in any submarine though either, AFAIK
RS-1 dropped, I think it's cool how mine contrasts against the one in NARS addon
Lookin good
ALCO RS-1/2/3 done π
RS3 β€οΈ
wanted to check how many locomotives I've done so far, and it's a fairly large selection
I really should do them tbh
legit the only reason I haven't is that they have this weird hump on the roof and I'm worried it'll look terrible
but I should probably work on that today
I also wanna do the E50s too, since they're basically just more powerful E44s
bout a few
just raised another PR @strange quiver, 2nd attempt at adding the gitignore, dunno how it disappeared last time
ill then do the nmlcache purge on a followup PR
easy, I'll add it when I finish up this last bit of uni work
how dull, lmao, probably a good thing to get that sorted early in a weekend though
also there was an compilation error I was getting over the strings for the suburban coach being missing, I'll throw a PR up for that as well if I see it again after the last sync I did on my side.
yeah...
what set was that for? there shouldn't be any missing strings?
I just went and checked, and all the north american stuff compiles fine
could be that your version is not synced properly? I did delete all the old wagon stuff from the passneger set
Yeah I haven't done a fresh compile recently, I was behind 7 commits from your repo.
that'd do it π
Letβs go!
also fix the recolours plz my manganese is blue
(FIRS 4.16, IAHC economy)
Maybe set the condition so it just defaults to some dark grey/black'ish crap
if it doesn't find an explicit match
strange, I'll look into it, hopefully I can provide a fix
Yeah I think a good approach is just default to a grimy looking greeny/blackish/brown if you xcan't make a match
it'll cover like 90% of crap you're gonna throw in a hopper
there should be some big-ass switch looking at the cargo or something
yee, there is
there's usually a default destination if the switch doesn't match anything
and it says Managese "MNO2: return recolour_bulk +7;"
but I'm just not sure what the +7 means when I look at the recolour_bulk switch
okay so the +7 seems to correlate with the item in the bulk recolour table
for some reason it uses the same recolour as fertiliser and toffee?
basically a bunch of recolours
I think I'll change manganese to the same as gravel and see how that looks
I don't think that's probably the issue, I think it's probably that there's multiple codes for manganese
I'll check FIRS
nono, when I change it, the recolour changes
I'm just going through a few to see what they look like
it changes from blue?
huh, so that entire recolour entry isn't set correctly - wait, you got this from Jake right? He had a similar bug in JP+
I think I'll have to create a new recolour annoyingly
no, I got it from Fairy, but I think she got it from Jake?
hmmMMMmm
but it works fine, it just defaults to blue because that's what its coded to do
I know how to fix it anyway
yeah fairy had the extra stuff to do multiple recolours
OK cool
I'll shutup and get back in my box then
π€£
can probably nick his updated copy of the recolour table then
yee, I did, but for some reason it's brown?
I think I might have to make a new recolour just for it tbh
I'll see if I can nick that...
The +7 is the offset. NML complains if you make separate switches for each cargo, which is why it's one giant switch with offsets
Andy doesn't use recolours the same way, he pre-bakes the sprites
rip
makes sense
Yeah and I nicked it from the Dutch trainset and made improvements
theft all the way down π
I'm still tweaking it constantly to better support new cargo types
looks kinda good?
yee fair
ship it
maybe a shade darker but yeah
good enough
For some reason manganese is light brown in JP+
God, looking at Port Kembla I don't feel so bad about my inclinations to make absolutely everything RORO
AIS loved their loops
funnily enough, I generally prefer stub tracks, and that's how old BHP in newcastle is laid out
also looking around google maps, spotted some goobers far from home in Merriwa
presumably they'd have to have been trucked out there? since the line was cut years back
but also it's an odd mix of original standard and bradfield stock?
yeah I hope I get to go up to Hay Point one day, BHP have a port up there that they unload the coal from the bowen basin at
all roro
interesting
I started researching it before I started my new job as I thought I'd have to go up there a bit and I was so happy to be vindicated that it was all through loading roro
neat
I always build like that in ottd because I hate seeing trains flip
ayy I drive through there all the time
Question:
Is it mostly gameplay compleate? If so just release it on bananas!
it pretty much is
but I wanna add a fair bit more before adding it to bananas
I'm gonna aim to have everything polished and ready to go by christmas
canβt wait to do a PRR thing one day
ALCOs are so cool, I wish ALCO was real
Alco, the alternative timeline
wdym?
the yellow front perhaps lol
BR alcos would be cool tbh...
they would have been
that just makes me think of a class 15 with an alco engine though
it probably would have been somewhat reliable lmao
lot of Alcos in India π
arguably too many
they were still building locomotives with ALCO 251s until 2021 iirc
Nice, now i can larp as an brazilian train company
I just need train lines to kill off
true....
I really should get around to that South American/African/Middle eastern train set...
maybe, it's only in the basic planning stage atm
and I was thinking more of a train set based on generic export stuff
I have another project I wanna work on early next year that it would fit neatly into tho
South american set would be quite awesome.
A good chunk of the stuff we have is imported anyways
yee, it's why it's something on my radar
since I can re-use a lot of what I've already made
How would you manage large gaps though? (Electrics in general)
same as everything else, find proposals, and if there aren't any, make some up, but include a toggle to turn them off
Fair
Brazil had a lot of interesting electrics
We mostly stopped in the forties
We had a very nice proposal to buy french locomotives and have them replace the really old stock we had
We would get some from france and the rest would be made here
Thats how they ended up
And we had little joes running until 1999
We would also get south africans for a new railway
The track was over budget, took longer than expected and it had not a single centimeter of electricity
Oof
just imagine alco DL500 in BR livery...
Basically Brazil ripped up all their intercity passenger services and electrification
Something like that, read up on the RFFSA
Classic
Everybody knows that railroad privatisation == ...
Old Blighty is a nickname for Britain
Shithole is another one
South Africa has had loads of electrics tbf
True, but we were talking about South America
but like I said, there's probably enough obscure stuff from Brazil and other countries to fill those gaps
Lmao, but "our" shithole
Meh, I love my shithole too
it's called India
and UK for some odd reason
might be 'cause of the "shared" history
Looks very similar
except different gauges
I'm pretty sure the one I posted is based on a Hungarian design
V43 was made on an german licence
Because the modus operandi of the brazilian military dictatorship was to not invest a single cent and only do something when it is something nice to put on a propaganda pamphlet
They killed 1,6% of a village's population bevause of the refusal to repair a section of track
And about the alstom's, we simply stopped with the project and never user them for much
Then the 1990's came up and we privitized anything to help with our ridiculously bad infraestructure
And we never specified for passenger rail services to be mantained
Sad
ALCO C636 done π
also I'm really happy with the side of the cab, it turned out really good
Looks very alco-y π
I just thought of a fun easter egg for alcos, they could use the big black smoke sprite instead of the regular diesel smoke
ooh, yh
I'd love to include that
It'd require a custom sprite set though right?
No, you can specify emission sprite and choose the aircraft breakdown smoke
that's what Andy does
ooooh, okay...
I think you have to use the create_effect callback for that though
yeah, just had a look and it seems to be the case
I'll see what line horse uses and try and nick it
yeah, idk how that repository is set up so aaa
also looking at Alcos, and it's funny how the American versions look normal
while the Australian versions look insane
it's like someone went feral with greebles
I genuinely have no idea what those extra pipes are? I'm guessing an extra cooling system?
I also love the giant house sized AC unit on the nose
ooh I remember those from Trainz
I was ment to type that too!
I suppose extra cooling both the machine and the crewmembers...
they were in trainz?
you never see australian stuff in train simulators
trainz was developedy by australian programmers so thay absolutly had to put some australian stuff
makes sense
also decided to quickly do the C630s
largely because this Louisville and Nashville livery was really nice
also it's strange how NARS addon didn't have that many alco century locomotives
original NARS only has a "century", which seems to be a C630
but NARS addon only has the C420, C430, C628 and C855
Robe River Iron, I remember that route...
no trains tonight, was too busy bullying the alphabet mafia
also my friends fridge door fell off lmao
SAR designs goofiest railway coach, asked to leave Federation
Doesn't look too different from common European designs from back then π
I know
but it's just cursed seeing a combo of American and European rolling stock design conventions
It is a bit
RSD-15s done
gonna quickly run through and do a few simple locomotives this arvo
might do the C628s and M640s tonight
Looks very 1880s/1890s ish
well that car was built in 1880 and photographed in 1890
Bingo!
I'm not taking any responsibility for that thing
Adelaide will burn for the SARs sins
that's OK I don't live there anymore
perfect then

I mean that's just basically Australia
True
oh btw, any locomotive requests? got a few I wanna do, but I'm down to take suggestions
maybe not that one, solely because I cbf making a new template for big ones like that
did find this in the 1966 EMD 645 catalogue though
BIG
I DEMAND BIG
π
you know, at some point
one day you'll have to tackle it π
"hypothetical Moose futures"
I'm going to make the long ones bend in the middle, or 3 amusing snake-like parts
fair fair, I'm just gonna copy what NARS did
they'll be articulated, but drawn as a single, long sprite
would be logical, but the americans liked single frame locomotives at the time
obvs at some point an articulated Centennial becomes indistiguishable from an A-B-B set
but I reckon I could find a way
pretty much
Honestly I donβt mind the approach NARS took with the DD40, even 8/8 vehicles are janky turning thatβs just thirty year old games for you. NARSβ I wanna say 10/8 DD40 was fine enough I suppose.
yeah, that's probably why you don't see many tri-bo diesels tbh
maybe attatch an fueltender?
They were 3 and 4 part
if I am correct originally these were coposed out of 2 sections each, but later thay were reformed into 3 or 4 section sets
also, at least one operated as an single section for some sort of brench line?
yee, that's why in my set they're codes as 2, 3, and 4 part articulated units
656 my beloved
working my way through some more ALCOs, this time the C628
I haven't posted mush because I've mostly been retweaking older sprites
if you master the C628, you also unlock a gold skin
Damn that looks nice
Now you've made me think "Is it possible to give the Xth of a train a special sprite"
I donβt think so
could just do a random switch
maybe 1/1000 chance of the gold skin?
The one and only, 24 karat gold fleet
raised another pr @strange quiver to try and purge the nmlaches, probably keep an eye on your side, make sure your local copy has the .gitignore file it got disappeared last time somehow
gitignore won't start ignoring something if it's already being tracked by git, it just stops git from tracking a new .nmlcache
so on your local repo after you've merged that pr and then synced you'll probably wanna delete all the nmlaches again if they're still there and do a commit, then after that going forwards any time an nmlcache gets created again git will ignore it. You'll still have it locally, but git won't track changes to it.
easy, I'll sync my end now and hopefully have a new commit in the next day or so
Nice
okay nvm, new commit
hahah
apparently I didn't commit the U25C this morning
riiiip
yh, but I'll forget π
Nah I think it's taken now
that's good then
you'll still have an nmlache when you compile but git now should ignore it and not push it to the github repo
yay seems to be working now
I can do compiles and it's not tracking the nmlcache.
Only other thing I can think of that might be nice is change your move.bat's to copy instead and leave a copy of the .grf in the file repo. Makes it easier for people to snag a copy to test with straight off your github (this is what I personally do and a lot of the JP+ folks do as well).
ALCO C430 done
decided to do the demonstrator livery, instead of the one in NARS addon
need some tank cars
these just need the filler moved and the buffers removed https://grf.farm/iron-horse/3.37.0/html/trains.html#product_tank_car_type_1_pony_gen_2A
I might give it a go this arvo then
or whenever I get bored of locomotives
I really do need to do more freight wagons though
hmm
U30C done
Great work as usual
U34CH on the list?
Of course
omfg I've been trying to work out how to do the E33/E44s for the past two nights because it's hard to get the roof greebles right in my sets scale
don't π
but I found out that the E33, without it's weird roof hump, is tiny
just make them look cool
it's shorter than a NSW 48 class
I know! but I wanna make sure I get the details correct because I'd be pedantic about it
I know, but I'll do what I can π
but at least I know the scale now
hardest part is gonna be doing the weird cowling around the pantographs on the E44
but I have some ideas on how to do it
in scale it looks right at this height
but it also looks like a baby
just a little guy
the cab top would highlight / flare
how so?
it's a large flat area
you have it very dark, but if you do it as a highlight, the cab will have more presence
the underframe gear might be an opportunity to, it's quite distinctive
true, I can change that
normally it's lighter, but iirc I changed it for some reason?
true, but it's still pretty much what I have there anyway
you can probably dump the end platform down by 1px to show the steps
dunno feel free to ignore me π
dw, I appreciate the feedback π
I'll tweak it a bit
these are a little weird though, since the end platform is only one one end, they're kinda weird
oh E33 has a full width roof panel around the cab
yee, that's also something that idk how to do tbh
true, I'll go nick parts off the U30C
I think that's better
at least before I add more greebles
probably needs a little tweaking, but E33 done
gonna do the E44 tomorrow night, and I'll update this depending on how that goes
I think it looks nice though
it looks like a railing
not opposed to removing it, we'll see when I update things tomorrow
π
also might do these smaller GE 125T electric locomotives
Cute!
Neat
EL-C!!
throwing these as suggestions but think you can add em to the signals/waypoints bundle?
Iirc dwarf position lights are on my list
Probably not gonna do the intermediate size ones though
And the full size position light signals are done
kinda stumped, if I do the e44 with the pantographs at the normal height, they don't look right, but if I have them at the correct height, they look bad too, so I'm kinda unsure what to do
I suppose it's fiiiine if it's 1 pixel higher, so I might just stick with that
also gonna need to retweak the side view because the pantos are too big to be accurate so aaaaa
but that can be tomorrows problem
My panto heights are inconsistent too, it's not noticeable unless I mix locomotive types so I wouldn't worry too much about it
fair, I'm probably just overthinking it
I'm just trying to make the E33/E44 consistent
Shouldnβt one pantograph be up, making the top of the pantograph the correct height regardless of the bottom height?
yeah, but this is just for testing
both panto down only appears in game if the locomotive is taken onto non-electrified track
IRL thay were not consistent
44 was much higher
Ah right
Pantographs were mounted at the same height tho
https://www.youtube.com/watch?v=T9kgJSoqTtM whats this π
It's finally time to review the Norristown High Speed Line in Philadelphia!
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My second ch...
They're those morristown high speed line trains
They're on my list, I just haven't drawn them yet π
okay, finally got something I'm happy with
also gonna do these guys tonight too since they're so similar
basically the same with a slightly larger vent thing behind the cab, and a single pantograph
I think the E33/E44s look good in game, especially when compared to their NARS/NARS addon counterparts
got the girls together
IRL only two E50Cs were built, and they were basically just a power station locomotive
but... I've got them balanced as a more powerful E44, at the cost of being slower, so the E44 overall is still the better locomotive
there was also E44a, but it was very similer in perfromace to standrd E44
Yee, which is thy there's no point including them
cant wait to do a massive conrail lineup with all of these
Looks weirdly like a diesel Alco converted into an electric loco
More so a U-boat, but pretty much
@strange quiver
Have you recreated this in game yet?
No, because the trains themselves arent finalised
The original VFT is in game tho
Well the timeline for this project is 2037-2042 completion
Idk what it is for Canada
But canada also has more viable routes, so its more likely the government will go for it
I'll believe when I see it lol
Yee, thats my stance
hey the Electric Tilt Train has gone above 200kmph in testing so technically you guys have high speed rail! what are you even complaining about smh π€£
Well, supposedly, construction of the line would begin in the next 4 years
And if I had to guess it would probably be finished around possibly 2039
Or at most 2045
So potentially after us then
The Australian route is shorter, but it'll also mostly be tunneled
But at the same time, we've also gotten a lot of experience running fast trains in new tunnels as of late so...
True, it still is the fastest narrow gauge train in the world
Kinda crazy that we're the only country in the G7 to not have some form of high-speed rail
The closest we had were the TurboTrains and the LRC
sat down to do the U36C/U34CH, and turns out the sprite I drew for the U30C is actually just a U36C so....
guess I'm gonna have to redo the U30C now, but it shouldn't be too hard
Top to bottom, U30C, U36C and U34CH :3
gonna re-do the base U36C livery to match the one in NARS addon
I think I copied their original sprite too much, since it has the incorrect flared radiators, so that's probably where my mistake came from
also the U34CH livery is technichally incorrect, since it's actually a really dark blue, and the bottom red stripe is above the runnin board, but this should be fiiiiiine
at least it looks good
also high hood locomotives with flared radiators is an aesthetic...
Your work has really improved
I love U-boats. I will say that the nose looks too long -- maybe one pixel shorter would better capture the overall look? They are quite stubby IRL.
Thanks!
Sorry! Figured it was better now than later π
Dw, I agree π
Shouldn't be too hard to fix anyway, since it'll only be one angle
Yeah, the diagonal angle looks fine π
annoyingly, it looks far better >:////
Now THAT'S a U-boat π
U-Boats fixed π
also, found out about these NDEM DMUs that were made by Metro-camel that are pretty cool
there's very little info about these on the english side of the internet, so I only know that they entered service around 1964, and worked services out of mexico city
so I'll probably just have to get the stats from one of the BR DMUs of the same period of time
side quest https://en.wikipedia.org/wiki/Baldwin_AS-616
The BLH AS-616 was a 1,600 horsepower (1,200 kW) C-C diesel-electric locomotive built by Baldwin-Lima-Hamilton between 1950 and 1954. Nineteen railroads bought 214 locomotives, and two railroads bought seven cabless B units. The AS-616 was valued for its extremely high tractive effort, far more than any comparable Alco or EMD product. It was use...
here's a bit of info https://www.facebook.com/MRTRENPOBLANO/posts/el-autovΓa-ndem-209-en-la-antigua-estaciΓ³n-del-ferrocarril-mexicano-de-la-ciudad/404299147022841/
See posts, photos and more on Facebook.
I really should do a baldwin locomotive...
so the NDEM units have rolls royce diesel engines and are 111km/h
yee, now I just gotta find out what engines π
which would have been 70 mph so very similar to UK
yeah, I'll just give them the same stats as something like the Class 101
but that's a future me problem, I'll just add this to my notes
probably 111 https://en.wikipedia.org/wiki/British_Rail_Class_111
ah, makes more sense, I had the 101 down before
you could do the NDEM IC125 export also https://www.facebook.com/photo.php?fbid=832422785585668&id=100064538628663&set=a.619035703591045
See posts, photos and more on Facebook.
this is recent
true, Idk where to put it since it's a train from the 70s, but only relevant in the 2020s
these are cool π
ugly but cool
is that not the basis of american locomotive design?
not the best, but it was nice to do a very quick diesel locomotive
finally got around to stealing the cab from one of Andy's test sprites, and it looks great when grafted onto my sprite
C30-7 and Dash 8-40C done π
Maybe a 1px longer nose on the 8-40C? The real ones are longer than a U-boat π
Man, you are speeding through all these locomotives. This is gonna be a big update for the pack
not on the plans I saw, as far as I can see they're the same size
or at least, the dash 7 have the same size as the u boats going off the plans
I'll give it a tweak more tomorrow
helps that most of them are very similar
Look at the size of the handbrake wheel on the nose.
C30-7
Dash 8-40C
Yeah the C30-7 is correct, I canβt tell the different between it and a U30C π
Just wanted to point it out now instead of after youβve drawn 6 of them! π
all good, that's why I'm only doing a handful of locos at once, and not doing any major liveries
looks so much better
Yeah, and now youβll have room for the wide nose version
tbf I think the wide nose version is fine
I'm just gonna increase the porch
I think it looked fine anyway
lmao
but yh, some final tweaks, and it's good
gonna run through and quickly do the C44-9W now
also I guess the P32-BWH too π€
PEPSI
pepsi time
okay so expanding the cab a little looks a lot better, especially since the GE wide cab tend to be wider anyway
actually I'm not sure
aa
I'll leave it as what it was for now, if only because then it's more different from the SD70ACe
Australian Pepsi?
Dash 9 and Dash 8-32BWH done
Pepsi cans!
That might be the smallest fuel tank I've ever seen on a locomotive
GE ES44AC done
perfect for being the only late game locomotive lmao
also iirc, this is the last GE locomotive on my priority list
and I think the last freight locomotive on the priority list
also stealing someone elses idea, but first pass this looks fine
gonna finish and code it tomorrow
ooh is this supposed to be an electro-diesel or pure electric?
Seems like a dual mode to me
Yeah I don't see a specific exhaust but the radiators etc look like they should be for a diesel engine I think
Electro diesel :3
hybrid
goes hard
maybe you should make the bonnet darker idk
it kinda blends with the window a lot
aye its not a big problem
rn I wanna focus on fixing some of the dual-mode code errors that I've found
i just looked at the engine before i looked at the depot and was a bit confused
fair fair
also one of the side views needs the bonnet painted, but that's an easy fix lmao
Huh, never heard of that one
yeah, it's weird
the photo only appears here, and this is the only place I can find info on it
Zsolt KemΓ©ny's article about the proposed FG9 Locomotive from EMD.
but as far as I'm aware no prototype was built, so idk what that photo is?
it's something I'll need to look into more
but free piston engines are weird
they're normal internal combustion engines, but power is transfered by exhaust gases through a turbine, and not a conventional crankshaft
oh it says in the top of the article, seems the prototype was built (at least according to them), and it was right after the last FL9
Huh, even weirder than the Fell diesel
yeah
at some point I'll add it to the set
but now that I have a manufacturer date, I can put it in the roster
what a creature
I should look into more free piston locomotives
also, I think with locomotives I'm pretty done?
most of the essential ones are complete, and it's mostly just minor tweaks left
gonna go through and flag any that are essential to make sure I don't miss them
but otherwise, it's gonna be focusing on wagons from now on
steam you fool you forgot steam
they're a future problem!
I need to practice drawing steam locomotives first, and also do a lot more research on them
but I have a handful of smaller projects planned that should get my skills up to par
but we do need more wagons yes
Personally found doing cistern wagons is helpful in regard to steam engines
It's rather easy to draw too when one gets grip of it
yee, it's why I wanna try and focus on a small-ish roster first to get the hang of it
but I'll reveal the deets on that in time :3
okay, got my high priority list of locomotives which I'll aim to have done in the coming weeks
I've also got a bunch on the mediun priority list, but these are the focus
https://docs.google.com/spreadsheets/d/167m8ZlioOYGY20dL6yexSCc8LtaGO-AhpdTL506K4MM/edit?usp=sharing
also here's the current work roster if anyones curious, I'm gonna slowly convert everything to a spreadsheet for easier sorting
also I still need to add B-units and rebuilds to this list
they're gonna be kept separate in the roster because they can be weird
why it mentiones taiga drum? (M62 and BR130) Taiga Drums were conventional diesel-electrics
also that name is weird.
These were not build in Taiga, but in Ukrainian SSR (Luhansk works), so more laike steppe drums lol
Nicknames are often not accurate lol
in Poland M62s are called Gagarin
while in Czech Republic/Slovakia is Siergiey and in CIS Mashka
New pilbara locos just dropped
Yeah they ordered them a few years back. Sucks because I see the internal BHP news feed and then have to keep my whore mouth shut until the public presser goes out π€£
They donβt post about their trains anywhere near enough π
Wabtec?
Odds are it was made here
I guess that these will work as slugs for diesel-electrics, but with baterries so thay can store some juice for some time?
They spend a good chunk of time going downhill with a heavy load
And then heading back empty
So regenerative braking will help a lot for them
tbh, thinking about this specific livery on the ES44AC more, I think it pretty easily covers both UP and BSNF
it's not the correct colour, but it should be good enough for most people
or I could just leave an id reserved for basically the same livery, just with a grey roof to cover UP
gonna think on it more
also been going through and tweaking some of the other locomotives, top 3 are the SD50, SD60 and SD60M, and the other two are the SD60MAC and SD70 for comparison (they still have the old cabs
slight tweak, but it looks better imo
some livery tweaks, C&NW SD60s go hard
Yellow and green always looks good
Australian Patriotism intensifies
Freightliner moment
NMBS moment
Annoyingly it seems all 3 versions of the SD90mac made it to Australia
So i guess they go in the priority list lmao
big
not quite as big as my beloved dda40x
I mean it's not really beloved, I just like big locos and cannot lie
I know, I'm just being a pest
Valid reason to be a pest tho :3
but yes we could do with more wagons and steam, 1900 starts are looking a little bare til all the electrics and diesels pop up :3
so I'm happy to wait for the dda40x
Yee, steam is still a little off
But I've finished tweaking all the older sprites, so I can focus on wagons now
Still got a few more diesels I wanna do, but they're all low priority
quickie, but the SD9043MAC, SD90MAC-H and SD90MAC-H2 are done π
Spartan cab SD90MAC?
Call it a SD90PC lol
PC?
god damnit
π€£
Dumbest adverts ever, Mac boy isn't smart enough to know that a Mac is a Personal Computer
"Oh but it's not IBM compatible" - starts putting Intel CPUs in a few years later
Just found out about these diesel hydraulic switchers that EMDs Canadian branch GMD made in the 50s. I think these would be a cool addition to the pack https://youtu.be/ECC5zJEVM0c?si=LIkHSPyHjzUEPBDJ
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When it comes to types of American locomotives, people normally think of one of three things - Steam, Diesel, and Electric. There have...
I honestly love the design of these. They look like something out of like Fallout or other atompunk themed media
Yee, they're on the list, just low priority atm
π€
Is that a German shunter?
Huh, must be one of the only jackshaft drive diesel hydraulics(?) ever to run in North America
yeah, as far as I'm aware it would be
low priority, but I'll include it regardless
it'd also be a good test for a german style shunter for whenever I do a european set
Are you doing animated side rods?
when I do it, yeah
I think that's the standard I've set with other jackshaft locomotives
Is this Henschel ?
Mak iirc
I see
mak 800 D
Die MaK 800 D ist eine bei der Maschinenbau Kiel, kurz MaK, ab 1953 gebaute Diesellokomotive. Zu diesem Zeitpunkt war sie die leistungsstΓ€rkste Maschine des als MaK-Stangenlokomotiven bekannt gewordenen Typenprogramms. Mit der MaK 800 D wurden auch erstmals grΓΆΓere Exporterfolge erzielt: Es gingen 46 Lokomotiven mit technischen Anpassungen al...
yee, it's gotten better
haven't posted much in here because I've been busy with youtube stuff, and playing the new timerborn update
but I've also been somewhat burnt out on drawing, so idk how much more I'll do before the end of the year
have done some drawing for a future side project though, including this Henschel locomotive for Ghana, and a redraw of the SH '30' from the base game
been a good change of pace π
if you like a citybuilding games, and building dams, probably
it has a really good gameplay loop which is able to draw me in
yee, wanted to do it for a while
ooooh fair
it's somewhat close, it doesn't have the weird roof that cover the catwalks
but it also isn't something that screams iron horse imo
would work for another set though
I'm gonna put mine in a small african set at some point (since the irl locomotives went to ghana)
it's like a henschel combined with a QR 1200 class
I did find some IRL version after I'd drawn it, some EE export
tbf Rhodesia had somet locomotives like that
I'm considering an Iron Zebra reboot currently
pfff or Iron Zoo
hmm
I had a brief build of Iron Wallaby
do it
it's nice to shake things up and do something different
I'm planning on mostly just doing really small sets (10-20 trains each)
it's a good way to get some more variety out there
Any boxcabs in APAC?
NZ had some?
There was a zebra roster for old Horse as a parameter
Mostly narrow gauge
I love the SH30 in Your style
It is really beautifull.
Isn't it a bit longer than default?
Apac?
australia-pacific
Nz didn't have many, they mostly used hood units
Oh, yh, lots
Depends on the state tho
Nsw loved them
thinking boxcab electrics
not full carbody diesels
All electrics in Au/Nz are boxcabs
boxcab is the default shape of an electric loco worldwide
semantics maybe
this isn't a boxcab https://en.wikipedia.org/wiki/British_Rail_Class_92
The British Rail Class 92 is a dual-voltage electric locomotive, which can run on 25 kV AC from overhead wires or 750 V DC from a third rail. It was designed specifically to operate services through the Channel Tunnel between Great Britain and France. Eurotunnel indicates the Class 92 locomotive as the reference for other locomotives which railw...
Tbf, it is box shaped
I personally just use boxcab to describe any locomotive with a flatish front and a covered body
this is a boxcab
I know that Australia uses the term differently, I found AU railfan sites
Probably why I use it the way I do lmao
Those I need to draw for something...
considering a combined Chile, Peru, Bolivia, Southern Africa, Australia, New Zealand grf
putting metre gauge as the main roster
Do it
As long as you keep it somewhat generic, and mix things together, its doable
never figured out how I wanted to balance it
in e.g. south africa, narrow gauge has large loading gauge, and quite high axle load
I think you've just gotta throw realism out the window if you're combining so many different countries
They all have their own weird quirks so you're not gonna be able to do everything
I'd just set a standard and go with that
yeah I'll level everything out
it's more about "is narrow gauge same capacity as RAIL" in this grf
I'd probably go lower capacity
That way you can also use it alongside horse and have a much larger narrow gauge roster
I would go with same capacity, but slower, so it is an actual competitor to standard
The Steam Turbine Monster Built for a Luxury Train That Never Ran
Australia doesn't really have any locos that style, but NZ does, such as the original EO class
EC as well kinda
it is
but these
breadloaf cabs?
americans when they see two cabs on a locomotive:

lmao
I'm a professional :3
oh thank god i'm not the only one who does dumb shit like that 
raaaaagiinnnnnnn i need more trains for 1900-1920
fair
I have also been trying to learn steam locomotives when I draw too
i am having similar "worries" about drawing steam locos, but i think i might start with shunters as they're often a half way point visually between mainline vehicles and steam vehicles
Its probably a good place to start
I've only really tried tank locomotives thus far
I really should do a tender locomotive
I chuckled with the Baldwin Lima Hamilton joke
fix
SkyTrain is a fully automated rapid transit system in Metro Vancouver that uses driverless trains operating on dedicated, elevated and grade-separated tracks, providing fast, frequent and highly reliable service across the region, and forming the backbone of Translinks transit network.
Marking its 40th anniversary on December 11, 2025, this vid...
I feel like I'm gonna have to do the skytrain at some point because people keep bringing it up lmao
these south african locomotives with giant condensing tenders are cool
Yes, the Tropic set has one of those
South Africa has a lot of cool locos, I always wanted to make some
just don't abbreviate it SARS π
true...
I'll try not to π
how else you could make an steamer run on deserts?
The alternative is to bring extra water tenders
the UP steamers are usually seen with an extra tender or two
Or you just have regular water stops and trains to drop water off at them
Thats what Commonwealth railways did
Case in point: trains to and from erstwhile Rajputana
these dutch EMUs are pretty neat
basically a push-pull with a half DD car locomotive thing
also no new major updates, mostly just been getting out and getting more exercise in
did do a test sprite of a WDM-2 to see what it would look like though
I've also done some limited experimenting with steam locomotives by kitbashing iron horse sprites, but nothing worthwhile showing off so far
Fuckin DDZs, goofiest trains weβve got
The loco cars also have three bogeys
double decker is civilization.
these coaches operated both with series 1700 electric locomotives, and with these motor coaches
The motor coaches have B0-B0-B0 wheel arrangement (like japanese locos) and have the machineroom on the 1st floor and seating on the 2nd floor
oh damn, and they're a tri-bo too
they're funky
Australia once again the best π
these 2 connected back-to-back would be an prette neat 2 section goodstrain loco
Speaking of our trains, I'm a little sad I never got to Koploop on a Koploper
show ussssssss
but, tomorrow. I'm going to bed.
Quick show us now that Reldred's gone to bed
i just realised jet lag(s) UK and australia could vary for 2 hours depending on the season
timezones and daylight savings, not jet lag
I mean, in British summer it is 9 hours, in British winter it is 11
They are technically a hot mess and should be retired today
but tri-bo push pull!!
okay gone through and updated the ids and added support for multiple track types...
tbh that latter one is far more exciting since it means dual voltage equipment is now doable
I was putting off doing locomotives with OHLE/3rd rail capability for this so I guess I have no excuse now
kettles are silly
and take too long to draw
this one took days of fucking about, to get the right shape
there are so many elements that affect the result
- wheels
- boiler size and bands
- firebox size and shape
- chimney shape
- running board height and colour
- wheel splashers (or not )
- cab shape and size
- cab windows
- tender height, length, appearance
diesels are easy, just get the cab right, then add or subtract body greebles
so much fucking about π
I'm working on it π
yeah, that's why my plan to start is to kit bash your sprites π
it worked for learning everything else
also tbf the other thing stopping me doing steam locomotives is the research, the only roster I've done enough research to actually start making progress on is the Australian one
but short term I wanna work on a small-ish project with a handful of basic steam locomotives so I can learn
it's also why I've been working on stuff like this
any cabforwards in plans?
yee, at least in the US pack
sweet
new GO Transit loco just dropped
also these double ended locos from Botswana are really neat
also
yeah, they're doing some wild stuff over there...
found the brochure for that thing and it's basically a normal GT26C with a funky cab
also these Zimbabwe locomotives look like something from the soviet union, despite being made in portugal
also these weird guys that were built by the Davenport Locomotive works?
iirc these were the only mainline locomotives they ever built
the 2 ones in the back also seem interesting
yee, it appears to be a derivative of the BR Class 47
alsthom made something with similer cab design for south american market
interesting...
4-10-2T steam locomotive
south africa was weird...
also seems they had a few tender tank locomotives
tbh I'm assuming there's a reason to not do this, but it's weird we don't see this more elsewhere
presumably a similar model then
You want tank engine or tender engine?
YES
Can confirm
Love drawing diesels the most
Electrics have the panto animation thingy
At least in my set
(copied it from xUSSR, damn the sprites there are beautiful)
Rhodesian Railways DE4 Class - built by Brush in the UK and definitely a close cousin of the Class 47
doing a few locomotive tests, and these are pretty cool imo
not hard to guess what they are, but cookie if you guess correctly
Brazil
I guess it's close enough
wanted to try and do a South African 32 and 34 class
but the U18C1, and GT26MC/U26C both operated in Brazil iirc
Yee, same model π
im expecting something kiwi related if you draw it
Well its only a test atm
But I'm gonna do more Australian/NZ stuff in the new year
nicee
wait an moment
I thought You have done all the trains from Australia π already
I mostly did NSW/Victorian stuff tbh
But I'm not much better at drawing so doing a lot of Australian/NZ stuff should be easy
Tbh I could probably knock most of the NZR stuff out in an arvo
This video discusses various airport people movers in the United States, including those in Miami and Detroit. Finally, we talk about the weird Houston Airport Subway, how it was built by Disney, and how it inspired the Capitol Subway in Washington, DC.
Trains Are Awesome!
Buy Trains Are Awesome Merch: https://my-store-f0aafe.creator-spring.c...
Neat
We had the GT26CU, actually
The U was from Universal, since the traction motors could fit either metric or irish gauge axles
been looking at 2cc trains in nml again
it's interesting how in the old tracking table, the V set is included, but in the final release it was changed to the S set
I wonder why they changed it?
also current plan is to release my north american stuff once either JGRPP or the main game is updated with multi track support
rn the game gets a bit pissy if you load it up when that's not supported
15.0 RC1 eh
it's a cool feature π
Longer real world lifespan so easier to justify using them for longer to fill a gameplay niche?
Or just drew the V set and decided it looked more like an S set. Faster to change the tracking table than to re-draw the model π
well when 2cc was made the S sets weren't retired, but their lifespans are somewhat similar
V set: 1970-2026
S set: 1972-2019
so it's probably the latter
I drew that train intending for it to be an S-set, someone else changed it to be a V-set but I changed it back
I don't remember who changed it or why, because the 2cc trainset had like a dozen artists and several different coders over the years
strange, but fair enough
Might be able to find some answers buried deep in the forums π
true, but today's too hot to do that π
ooooh fair
I supposing refering to it as the L/R/S set is more accurate
although they did eventually stick with S set after 2014
The old CC2 days.... β€οΈ
I remember having the Sr1 as the main electric loco in my fleet, just becouse I liked the looks
been testing it, but I've got flatcars working
these are pretty much just based on the code used in JP+
they also use the cargo sprites from JP+ too, while the base is based on the ones in iron horse
still got a few quirks to iron out, but I'm somehwhat happy with it

I like the mixed cargos, rolls vs beams, etc.
could do with plates and wire sections too
well thank the JP+ devs for that, I knicked it from them
sooooooooon, working on integrating that now...
its the one thing I don't like about horses flatbeds they're always the same sprite each time
yee, it can be a bit monotonous
but horse also has decent wagon variety
but aaa
code time, gonna raid polar fox for additional cargo sprites
reworked it so it works with CC now
little bit of an extra bodge but it works
now adding more cargo sprites :3
\o/
nice, spicy tomato soup cargo
more tweaks, took horse's log sprites and got the EOTDs working
the code seems pretty expandable so I could add a lot more tbh...
more tweaking done
gonna need to change it so the horse style large pipes don't appear for metals like copper
but... it seems pretty good
code will need a clean up, but everything is good to go :333
gotta do a gondola/open wagon at some point, but that should re-use a lot of the same code tbh
Just asking, the trains in this set will be coded as SG or as NG?
Maybe Horse can have random wagon cargo sprites when M5 CPU is released
would be cool π
Grf will increase in size π
it's nearly 2026, storage isn't an issue π
Oh yh, been adding electrification information to my docs
So I'll probably run through and also add different electrification compatibility to my electric stuff
So if you have AC or DC track types available, some trains will be limited to either or
Christ I hate those non-lighted crossing grfs on the JP+ Track pack.
Yee, its not the best, but its so it works with JP+ roads
oh yes
love playing with different voltages
Unrelated but I have been listening to the aussie ac/dc for the first time
It's pronounced acca dacca
Pretty sure that's the noise an impact driver makes
No, thatβs an ugga dugga
Important distinction
You're forgetting to account for accent, it's the aussie ones
had a bout of furry drama to deal with, so I'm gonna draw a train for fun
pro tip kids, don't be racist π
I'm doing the F70PHAC
strange world we live in eh
yeah...
i thought the same
i think that's just the reality with darker vehicles
tbf it's less the darkness, and more just the cab shape
i mean like how the black doesnt contrast very well with the mauve
unlike if it was red or something
it just looks a bit off tbh
it looks less off there
but yh, here's what the proposed design looked like btw
I had quite a few options for liveries, I just chose to do the Amtrak one for fun
yeah i'd probably do the windows differently
the Via rail scheme would have also been good for contrast
it's something that I can tweak later, but now I'm tired
thanks
Neat!
It reminds me of the OG TTD millenium Z1 monorail sprites!
Looks very late 70s or early 80s
what rail set is that?
