#Ragins Train Sets

1 messages · Page 2 of 1

terse sandal
#

You want their 2cc variants?

lone patrol
#

Are they actually within the scope of this?

terse sandal
#

No, I mean, they're already in great societies metro pack

#

I'm not sure why you want them added here

#

So I'm just asking

lone patrol
#

Idk, and NYC subway / Chicago L already has a set albeit outdated

#

Also this set is more generic

terse sandal
#

NYC subway set is not outdated, it's just mostly complete

lone patrol
#

My bad

terse sandal
#

There are only R211 and R40s lacking, if I remember correctly

#

I'm its author btw :D

lone patrol
#

Nice

#

There are no plans to add R211s right?

terse sandal
#

And I have sprites for MBTA and some other systems, so I asked @strange quiver to leave them up for me to implement

terse sandal
#

I will try to push an update this week or the next one

lone patrol
#

Just an idea, and you don’t need to accept it or anything, but you could add generic Great Society Metro inspired trains (higher speeds for longer intrastations, less capacity) if there aren’t already similar ones

terse sandal
#

Back in 2018-2019 (times of active NES: NYC development) irl R211 were only a mockup

lone patrol
#

Also no one has done recreations of or networks inspired by US networks in OTTD yet right? Like the NYC subway or WMATA

#

I guess this game doesn’t have as many fans in the US

terse sandal
#

You mean, metro networks?

#

We just don't have that much freedom for underground tracks

dim pulsar
#

Post-war America = car brain

finite mountain
#

@strange quiver Off the topic of the generic trains set, just wondering, for the Great Societies Metro Pack, mainly the MARTA set, do you plan on adding MARTA's new Stadler Metro/CQ400 trains when they enter service?

lone patrol
terse sandal
strange quiver
#

To GNARTS? Yeah, but they'll have to wait as I'm a bit burnt out on american stuff atm

strange quiver
#

And I have the motivation :3

strange quiver
dim pulsar
terse sandal
#

I am not sure it is right to assume so (that the game doesn't have enough US fans); you're judging it from being on this server, which mostly consists of europeans, so you're not accounting for the bias

strange quiver
#

Generally Americans make up a fair portion of internet users, so if there arent many here, it does hint that americans arent as into openttd

dim pulsar
#

Sorry for any confusion, I just found Europe is a lot populous than North America. Maybe that is one of the reason, but there is higher possibilities in areas with high density of railways to have rail fans, and vise versa, so this is the logic of what I have said.

strange quiver
#

So it could be there are a proportional amount of americans, theyre just not active in the community

terse sandal
#

It's actually pretty hard to deduce whether this statement is true since we're only accounting for active players on the server, and most of active people here are pretty much the same folk we know nationality of. Yet this certainly cannot mean that there are more OpenTTD players from EU than NA (it could, but it's yet not proven)

strange quiver
#

Actually, does that survey thing the devs were doing count country of origin? Because thatd be really interesting

#

It doesnt seemingly

#

Tbh we should do a survey of that at some point because I'd actually be curious to know

#

My guess would be the largest portion of the community is in the UK

#

Maybe US/Canada after? And then maybe the rest of europe

terse sandal
#

Don't forget Asian regions too

#

They may have communities you're not aware of

dim pulsar
strange quiver
#

Ik theres a separate korean and russian site iirc

strange quiver
#

Pretty sure my game is in US english

#

Its also interesting how there seems to be a large Russian community

dim pulsar
#

By the way, has Ragin met Garry before IRL?

strange quiver
#

We probably will at some point, since IK he goes to steamfest, which I occasionally pop in to

lone patrol
strange quiver
#

So thered be some bias towards US English amongst JGR players

strange quiver
#

Yeah, aaa

strange quiver
#

oh also, starting on my Australian pack

#

took some of Fairy's PGT code, and first bodge, it works

#

had a hard time working out how the reversed template worked, but managed to sort it

#

I assumed you just reversed everything in the template, but nah, you just invert the arrangement of sprites

#

now I've got to go through and add more detailed switch names so I can understand how it all works

strange quiver
#

I think I'm gonna take the sensible option, and not try and decode Fairy's PGT code because I do not have the knowledge to do so

#

so I guess I at least know how to go about rebuilding something akin to PGT

#

so should I start with EMUs or DMUs first?

#

Or high speed trains? 🤔

mint cargo
# strange quiver Or high speed trains? 🤔

Begin if EMUs/DMUs, as you already drawn ones for American Subways, could modify some of existing sprites to make "generic" Australian ones, like Victorian Railways Harris one

strange quiver
#

Since theyre first on my google doc, and it'll make giving everything ids easier

#

Downside is most of those sprites will need to be drawn from scratch 😦

mint cargo
#

Understand. Just curious, did you not plan any new stock for GNARTS?

strange quiver
#

Next batch of stock is already planned, and there'll be a line based on BART/WMATA/MARTA/PATCO etc

#

And then a light rail/interurban line roster

mint cargo
#

This would be interesting. Make in your time

strange quiver
#

Yee :3

#

If you do have any suggestions btw, feel free to lmk

#

Because it really helps me keep motivated

strange quiver
#

okay, so I'm sitting down to start the DMUs, and first up is the CPH railmotor, which has got me questioning how I want to go about it

#

so they're a bit weird, like lot of Australian DMU's, they're technichally railcars, but they also had separate trailer cars

#

so my options are, code them the same was the DMU's were in PGT, or code them as railcars (akin to the single car units in GNARTS) and have a separate passenger wagon to go with them

#

or just code them as railcars and don't worry about the trailers

#

I'm kinda edging towards coding them as railcars, and maybe only worrying about the trailers later on, since most of these railcars operated without them most of the time

#

okay, so apparently there's photos of them doing an Amtrak Midwest, and putting whatever car they can find in the middle

#

I might just code them so you can put whatever you want in the set?

strange quiver
#

complete tangent, but I was doing some research, and apparently the NSW Railways built a prototype railmotor out of an american suburban carriage?

#

with the strangest crew layout I've ever seen?

#

although I suppose it works, since American suburban cars (at least the older ones) only had end platforms, and doors couldn't be cut into the side due to their construction

#

apparently it was a later batch car, so they just chose this weird layout for fun then

twilit grove
#

id say treat themj as a railcar with a trailer

strange quiver
#

I might code them as both and then see how it goes

mint cargo
strange quiver
#

As a sydnsider it'd be sacrilege if I didnt

strange quiver
#

hey, does anyone know how I'd code it so when the player reverses a vehicle it uses a specific sprite?

twilit grove
strange quiver
strange quiver
terse sandal
strange quiver
#

it might be a bit difficult because I have a fair few switches for each railcar, so integrating it might be a bit difficult...

terse sandal
#

just add it to the switch chain or place first

strange quiver
#

yeah, Ik, I just have to work out the specifics

#

most of my code is bodged together, and my coding knowledge/experience is very minimal, so yeah...

#

and also my switch chains look like this

terse sandal
#

but what changes on vehicle reverse?

strange quiver
strange quiver
#

rn if the player reverses them, the switches that control the head/markerlights breaks and displays them the wrong way around

terse sandal
#

That's why I just draw headlights onto the spriteset as an additional row and don't bother writing 5 more switches to compose the stack :)

strange quiver
#

Yeah, I might switch back to that tbh

#

it just makes doing liveries faster, since it means I can avoid copying and pasting on the sprite sheet

terse sandal
#

I would've used code to compose sprites but it is too cumbersome atm, so I see less problems in copying it once and changing 8-10 pixels

strange quiver
#

it's less that, and more it avoids making mistakes

#

it's easier to avoid messing up a livery if you're doing fewer sprites, and it's much easier to fix

strange quiver
#

okay, so I tried integrating it with the switch at the start, and end of the chain, and it seemed to have no effect at all

#

Fairy said she'll have a go, so I'm gonna go back to drawing and avoid single unit railcars for the time being

#

or maybe not... I do wanna draw those Vulcan railcars 😦

strange quiver
#

Fairy wrote some code that works

#

but now I'm trying to fix the 7 template not working, since vehicles move to a different position when flipped, and I've been trying to fix it for the past 1.5 hours and I can't fix it and now I have a headache >:////

#

so if anyone has the time, I'd appreciate someone else having a go, because it's making my head hurt

glossy compass
#

Some lengths just do that regardless

strange quiver
#

Hopefully theres a workaround, because otherwise its very, very annoying

strange quiver
#

spent today filming a video, and then spent this arvo working on a 600/700 and 620/720 railcar hybrid. I think it looks good? but at the same time, idk

#

maybe it'd look better if I did the liveries

#

also I need to draw and work out how to code a sprite for the headlight being off on a middle car

#

also, if anyone's curious I've gotten a decent roster done so far, although I'm just putting them in game solely to verify the sprites look good. I do want to properly code everything later once the issues I've had are fixed

twilit grove
#

what about deb sets

strange quiver
#

I'm just focusing on 'suburban' DMUs atm

twilit grove
#

fair enough

#

will freight locos be done eventually?

strange quiver
twilit grove
#

smexy

strange quiver
twilit grove
#

better do my boys the 81 and 48 class right

strange quiver
#

I've actually already got an 81 class sprite drawn (with liveries), I just need to put it into something

twilit grove
#

could i see it pwetty please

strange quiver
#

apparently I never did the liveries

#

but it still looks good imo

#

it just needs to be lengthened since I use a different sprite template now

twilit grove
#

slap a big old 81 on it

strange quiver
#

that's one of the things I really like about the freightcorp liveries

#

one I really wanna add is the 90 class which had the same

#

I guess when I do locos in these liveries, I'll probably just do the class number only

#

I could probably make some random switch to have randomised numbers, but I'm lazy and also it probably wouldn't be worth it

twilit grove
#

honestly that would set it apart from other grfs

strange quiver
twilit grove
#

true

#

just the class number would be fine

strange quiver
#

yeah :3

#

which is what I'll do

finite mountain
#

Do you plan on making the 44 class?

strange quiver
#

I love my goofy ALCOs :3

#

there was one sitting on blocks near where I used to live actually

#

and it made me laugh every time I passed it on the train because it looks like someone stole the bogeys

twilit grove
#

Lol

strange quiver
#

Important decision. Do I add this design of suburban railcar, or the alternative budget version?

#

these are unbuilt suburban DMU designs by Comeng in the late 1970s btw

vestal minnow
#

Yes so alternate history scenarios can be made

strange quiver
strange quiver
#

also I did an adelaide 2000 class which looks quite cool imo

#

it's technichally only motor cars, but that's just because I cbf setting up the code for motor/driving trailer cars, and this is coded as a modular mu anyway

#

also it's quite liberally based off of some of the sprites in JP+, because otherwise I'd struggle to get that cab right

strange quiver
#

first batch of DMUs for GOPs are done

#

I just need to get the code finalise, do the liveries, and add proper purchase/running costs

#

also if anyone can spot the fictional/unbuilt cars you get a cookie :3

#

I'm also not sure when I'll release GOPs, I might wait until these cars are all properly sorted, or I might wait until all of the diesels are done, we'll see

frosty sand
#

Woot!

finite mountain
#

Any plans to make the Vlocity DMU's?

strange quiver
#

got a few more dmus to do, and then I'll start working on liveries

twilit grove
#

will we be able to add cars to them>

strange quiver
#

theyre coded as MUs

twilit grove
#

sweet

#

cant wait for this set

strange quiver
#

good to hear >:)

mellow loom
strange quiver
#

Also, I'm going to bed, and camping, but before I head off for a bit here's what the set currently looks like

#

got a few more DMUs to do (Walker Rail motor, HPT, Diesel Tilt Train and a few more fictional ones), and then after that I'll do liveries and put it on Bananas

#

hopefully next week I have the motivation/time to do it all

#

also requests/suggestions are very much appreciated!

dim pulsar
#

So there is no further development in "Project Generic Trains", this set will overtake?

strange quiver
#

Although its better to think of it being the same idea as PGT, just done differently

dim pulsar
#

Thanks for information, hope you have a good camping 🙂 (You took your computer to campsite?)

strange quiver
#

And nah, I'm going on friday

#

Its just tomorrow I'm quite busy too and might not have time to work on anything either

strange quiver
#

okay, I'm back from camping, and I got the final two express DMUs done

#

so now I'll be focusing on liveries and costs to get a playable version out

#

idk how much of a difference using Train_Flag_Tilt for the tilt train will make, but hopefully it's worth using and not completely broken

dim pulsar
#

Tilt is functional

strange quiver
#

Good then :3

dim pulsar
#

Did X2000 once appeared in Australia?

strange quiver
twilit grove
strange quiver
strange quiver
twilit grove
#

lol

#

imagine electrified sydney to meblourne or even canberra with x2000s

#

that would be nice

dim pulsar
#

Would that reduce air traffic?

#

#openttd-development message

strange quiver
dim pulsar
#

VFT?

#

Searched for it, 1990s thing.

strange quiver
#

it was a combined venture of the CSIRO and Comeng, but it never got the funding, so it never went ahead

dim pulsar
#

TGV-Like

#

Concentrated power

strange quiver
dim pulsar
#

But yes, I think it is hard for "unpopulous" countries such as Australia to develop a high speed railway network

strange quiver
#

our main hurdle is the airlines, who don't want to lose their Melbourne-Sydney-Brisbane flight corridor

#

which is the 1st and 6th busiest in the world iirc?

#

and most of the reports on HSR here indicate that they'd lose 20-30% of their passengers to it

#

also most reports indicate a positive cost-benefit ratio, so yeah...

#

and even the VFT's reports back in the late 80s were the same

dim pulsar
#

Because, for example, the reason why China and Japan pioneer in high-speed railway is their populations are highly dense

#

Maybe it is my stereotype that "Australia is a whole big countryside"...

strange quiver
#

yeah, and tbf, it is true

#

but Sydney and Melbourne alone have around 40% of our population, add in Brisbane and other regional cities on the route like the Gold Coast, Newcastle, Central Coast, Canberra, Wagga Wagga etc, and you're well over 60% of Australia's population in a 1200km long line

#

Australia isn't a dense country, but our population is highly centralised

#

we're one of the most urbanised countries on the planet after all

dim pulsar
#

In that case, it will be fine.

#

By the way, I think the place Garry lives is in particular inconvenient for Garry who cannot drive because of very few buses

strange quiver
#

yeah, we just need to stop commissioning god damn report and bloody build it already >:/

strange quiver
#

although we're both from Newcastle, and I can personally attest that buses there are horrid

dim pulsar
#

Killingworth

strange quiver
#

yeah I can see why he might have a complaint with buses then

dim pulsar
strange quiver
#

hopefully we end up doing it, because jfc we just need to get it done

dim pulsar
#

But this must accompany with rapid development, or there is nothing to push "practice"

#

So hard for developed countries

strange quiver
#

yeah, I guess

#

idk what will push the commonwealth to get on it

#

there's also the whole states thing. Normally it's NSW who's keen on it, Vic is normally lukewarm on funding it, while QLD is staunchly opposed to foreign trains because they're assholes

twilit grove
#

the 48 only comes 6 times a day

#

train to sydney is nice though if it was faster

strange quiver
twilit grove
#

still it sucks

strange quiver
#

yeah

#

my old bus home was the 136, and that thing stops at 5 on weekends

#

so youre night out in Newy ends at 4 if you wanna be home

#

otherwise the next bus is 9am the next morning >:////

twilit grove
#

where i live it takes an hour plus to get into town by bus which ends at 5

#

we need more lightrail

strange quiver
twilit grove
#

correct

strange quiver
#

which, sure, but public transport in the Hunter Valley is shockingly bad

#

also the urban sprawl

strange quiver
#

(I'm an urban planning student btw, so I have to study all this)

twilit grove
#

bunch of idiots

strange quiver
#

there seems to be an odd amount of people in the Openttd community from Newcastle

twilit grove
#

ripped out a perfectly good trainline, replaced it one to one with a lightrail line which goes an extra 20 meters and refuse to expand it

twilit grove
strange quiver
#

I did one a while back and it seems even TFNSW thought it was bullshit

#

my favourite part was one report that said in academic terms 'why the fuck are you doing this Gladys' in reference to not re-using the corridor for the light rail

strange quiver
#

Ik on my youtube anything to do with railways in Newcastle does better than Sydney content

twilit grove
#

its a severly underated city

#

what we need though is light rail to the junction and the beach, and more infill stations/a local train on the sydney line

strange quiver
#

also we should restore rail service back to Belmont, Toronto and Cessnock in conjunction with densification and investment into the local bus network

twilit grove
#

definently

#

i think a really smart idea would be lrt on the fernleigh

strange quiver
#

oh yh

#

I started looking into it for a video, but a tram-train system for the hunter region would be ideal imo

#

we don't need the high capacities of Sydney, but we still need a good rail based backbone for the region

twilit grove
#

yeah, id say a good system would branch off along darby street to the junction, then along glebe road all the way to adamstown, past the station and to kotara

#

then maybe a branch along to belmont and the stadium

strange quiver
#

yeah!

#

there's actually an old coal line that branches off near Tighes Hill Junction and goes past the Goninan Works that imo we should re-use

#

it's just a case of elevating it above the road and putting an elevated station out front, and boom, easy stadium rail access

twilit grove
#

exactly

#

but the government is just too cheap to do anything regarding public transport

strange quiver
#

too cheap, and all the money goes into Sydney

#

which tbf, makes sense considering it's population growth

#

but it sucks that we're making all the same mistakes in the Hunter, so all the problems will repeat there

#

just this time on a flood plain that's worse than the Hawkesbury-Nepean

twilit grove
#

honestly i still cant get over the removal of newcastle station

strange quiver
#

and the fact that the new interchange has less capacity and space for growth, it's not great

twilit grove
#

i know, good luck trying to fit extra platforms in the current space

strange quiver
#

although I guess any long term higher or high speed rail proposal wouldn't be able to use either tbh

#

they'd probably go through Broadmeadow

twilit grove
#

yeah, but it is still shortsighted if they ever want to increase frequencey on any line or add a new one

strange quiver
#

although the current guys at TFNSW aren't exactly known for smart planning

twilit grove
#

i dont think they have been for a while

strange quiver
#

but that's because the people at the top rose the same way they always did, starting as cleaners and working up

#

today TFNSW is run by Europhile trust fund babies

#

only reason Railcorp/Cityrail failed so much in its final years was because of lack of funding and the NSW ALP being corrupt as fuck or incompetent

twilit grove
#

yep, maybe if they were still around we would have electric freight still running, and actual decent intercity services

strange quiver
#

oh yh, and the good ol' neoliberal privatisation thing

#

Yeah, the 86 class locos were done so dirty

twilit grove
#

i wish i got to see them in action

strange quiver
#

if PN weren't tight asses, and Railcorp weren't expected to turn a profit they'd still be around

strange quiver
#

a bunch keep getting re-activated because PN still needs them

#

if you need to do work on the ESR, TFNSW can't exactly use their 48s

#

I think it's 8606 and 8649 that have been re-activated?

#

and I think another is on the way

twilit grove
#

i have seen them around at clyde and chullora, but its not the same as seeing them haul big mixed freight or coal trains 4 at atime

twilit grove
#

srsly

#

the things i would give to go back in time and experience the railways in its golden age

strange quiver
#

yeah 😦

#

I just want Comeng back tbh

#

return to the era of every new train being cool af

twilit grove
#

fr

#

and also the return of proper freight trains

strange quiver
#

tbf, if anything our freight trains have gotten bigger/larger

#

never diss my beloved 90 class 😦

twilit grove
#

nah but they have gotten fewer, i really wish i could have seen the darling harbour and rosehill yards during their peak

#

imagine how busy they would be

strange quiver
#

yeah, it would have been an impressive sight

#

although atleast a lot of archive footage of them in operation has been preserved

twilit grove
#

yeah i love that

#

but its just not the same, back when we had a real railway

strange quiver
#

true :/

#

on another note, I've been working on liveries today

#

Id love to show pics but apparently discord isnt working >://

#

there we go

twilit grove
#

those look nice

strange quiver
#

Thanks :3

frosty sand
#

Ooh, new trains!

strange quiver
finite mountain
#

Will it be only DMU's and railmotors in this pack or will there also be EMU's and locos in the pack as well?

strange quiver
#

Emus and passenger cars will come next

#

This sets wont have locos tho, as its designed to be an add on when playing with other stuff

strange quiver
#

good news, all the suburban DMUs have their liveries done

#

now onto the inercity roster

strange quiver
#

and now it's only these guys left, but I'm tired, so I'm gonna go play fallout instead

frosty sand
#

Woah that’s a lot of trains! Nice going.

strange quiver
#

By the time ive got passenger cars and EMUs in itll be massive

strange quiver
#

it's finally done!

#

and as a demonstration of my poor self-control, I added the XPT-E

#

it doesn't have an ID, so if you use it, expect it to break in the next update

#

I'll post it to Bananas tommorow, as tonight I'm going to search for bugs

#

but if anyone wants a go now... your feedback is appreciated

strange quiver
#

found one bug, guess who forgot to add the electric tag to the XPT-Es effects? :(((

mellow loom
strange quiver
#

At least in terms of bugs, these ones are easy to catch

untold viper
#

Victorian N-type and H-type carriages? 🥺

strange quiver
#

Ill probably even include the H type cab cars they never built

untold viper
#

🤤

strange quiver
#

But I'm just gonna do them for this since I prefer generic ish company colour sets

strange quiver
#

Oh btw, if anyone has any specific passenger cars they want! Lmk

#

Im doing research to work out what to include

#

Ive got lots for post 1900, but not many for the 1850-1899 era

untold viper
#

HCMT?

strange quiver
strange quiver
untold viper
#

Do you have Overland carriages?

strange quiver
#

Those are surprisingly old

#

I expected them to be from the 60s or something

#

But theyre from 1949

untold viper
#

Fuckin hell
They are comfy though

strange quiver
#

Ive heard

#

I still need to go on it sometime

#

Their website also has a bug where it lets you book infinite infants with you for free (on the ghan and IP its only 5)

untold viper
strange quiver
#

So I wanna get tickets for a few thousand infants to see what happens

strange quiver
#

Do you need to live in Victoria or something to get them?

untold viper
#

Don't think so
But I did Southern Cross -> Ararat on a VLocity then Ararat -> Southern Cross on the Overland for $3.60 ($7.20 full fare)

strange quiver
#

Ill have to look into it then

#

I really wanna go to Victoria, just for whatever reason I've never been

untold viper
#

Where are you from?

strange quiver
#

I'm originally from Newcastle tho

#

Like a disproportionate amount of this community for some reason

untold viper
strange quiver
#

Might try later this year, since I have friends in Melbourne I can stay with

#

I just need the money/time off uni

untold viper
#

Our regional trains have a fare cap ($10.60/day, same as metropolitan) so it's awesome for gunzels

strange quiver
#

Yeah!

#

That guy on twitter is always organising gunzel trips because of it

untold viper
#

As someone with basically zero income it has been one of the best things to ever happen

strange quiver
#

I could imagine

#

We need it in NSW 😦

#

Although our non-countrylink trains are still cheap anyway

dim pulsar
#

NSW has "pension discount", according to Garry

strange quiver
dim pulsar
woeful halo
#

Good
I will try this out alongwith Iron Horse!

strange quiver
strange quiver
#

just got home from filming a video, but it got me thinking how to do the EMUs for GOPS

#

some Sydney trains back in the day had mixed single/double deck cars, so what I'm thinking of doing is renaming the existing MU cars to 'Single deck MU car'

#

so that way it'll be the same, but add a new 'double deck MU car'

#

so for trains like the sputnik, you can use the single deck cars for an all single deck train, but if you use the double deck MU cars instead you'd get something like this

#

only issue is how would it work with the livery overrides? because I'm guessing I can just add a second one specifying a new car, which should be straightforward

#

but I'd also have to work out how to integrate it with the existing EMU code

#

I have youtube/uni stuff to work on in the meantime, but I might set up an experiment to see how it works later this week

#

if anyone has any opinion or tips for doing this, lmk, because it might be more complex than I think

mint cargo
#

I think would be interesting have the two options of MU cars, as if you play in early days, you could just use existing EMUs and them retroffiting if double deck coachs, and could be two different MU Double Deck, let´s say one for early EMUs up 1970s? and other for today EMUs. Other idea i have could be for use if loco-hauled consist maybe?

untold viper
strange quiver
#

I plan on including a few double deck coaches as part of the loco hauled roster, so I might just make it so you can add them into some of the suburban EMUs instead of the normal MU trailer

strange quiver
#

code wise it'd be a lot simpler

valid scroll
#

the parameters for changing running costs don't seem to work atm

strange quiver
#

They seemed to work when I tested them

valid scroll
#

fyi, the parameter works in the subway set

strange quiver
#

yeah... that seems to be the case

#

I wonder why it's broken, because it's the same code in GNARTS

#

holy fuck I'm stupid

#

no wonder it bloody doesn't work

#

I forgot to specify it should apply to diesels in the code

#

which is why it works on the electric trains in the set

#

it's an incredibly easy fix, but I'll have to save it for later today since I have class

earnest meadow
strange quiver
lone minnow
#

Is this set focused on any set country or train type? Because i have 2 trains that i think would be cool to sure but they are pretty crazy and not too sure if they would really fit in lol

strange quiver
lone minnow
#

Ah

strange quiver
#

What trains are you wanting?

#

I can probably make something small if you want

lone minnow
#

The Seattle Monorail and ACE 3000

#

And well

#

the ACE 3000 is the exact opposite of small

#

Also, this set looks really interesting. Gotta check this out when i wake up tomorrow ( It's 2AM rn gui_company )

strange quiver
lone minnow
#

Oh nice

strange quiver
#

The ACE 3000 will probably go in a loco pack at some point, but the seattle monorail could easily go into GNARTS

lone minnow
#

Surprised NARS doesnt have the ACE due to it being American

strange quiver
#

I might whip something up in the coming days and post it here

#

Both are pretty easy to draw anyway

lone minnow
#

Nice

#

Also, not too sure if you know this or not, but the ACE is actually a steam train ( Just letting you know just so you don't forget the smoke lol )

#

it certainly doesn't look like one lol

lone minnow
#

Ah nice

strange quiver
#

Its a pretty easy code change to convert it anyway

lone minnow
#

Ah alr

#

Didnt expect it to be really easy tbh

strange quiver
#

Nah, they're pretty boxy which makes them easy

lone minnow
#

I'm assuming boxy vehicles are just easy to make in general

strange quiver
#

Yeah, at least for me

strange quiver
#

might do the monorail after class if I can get one of my assignments done

lone minnow
strange quiver
lone minnow
#

would download the mod but i don't have my pc rn

strange quiver
lone minnow
#

yea lol

strange quiver
#

when it's done I'll post it to Bananas probably

#

as a 'misc pack' of stuff that's cool, but I don't have any larger sets to put them in atm

lone minnow
#

Yeah that makes sense

#

Surprised that one NARS extended set never added the ACE tbh

#

forgot the actual name of it

strange quiver
#

tbh, they probably planned it, just never got around to it

lone minnow
#

maybe

strange quiver
#

got around to doing the monorail, I just need to do liveries

#

but that'll have to be for another time because I'm pretty tired

#

it has both the ACE 3000 and seattle monorail in it, I'll finalise the pack later this week

dim pulsar
#

Is it programmed as trains?

strange quiver
dim pulsar
#

I mean there are GRFs having monorails coded as trams

strange quiver
#

oh, yh, it's coded as a train

#

also, doing the seattle monorail was quite fun, so I might actually do a full monorail set at some point...

dim pulsar
#

That's good

strange quiver
#

iirc the only decent monorail set we have rn is the 'a new monorail set' which is a few years old now and not super expansive

dim pulsar
#

By the way, I think there is no monorail IRL capable of speed as in the game

#

Then I don't know why Chris Sawyer chose monorail as an upgraded version of conventional rails (and predecessor of maglev)
Maybe monorail was a hot topic in 90s...

strange quiver
#

they'd be too unstable, and monorails aren't really suited to longer distance traffic which would justify higher speeds anyway

strange quiver
lone minnow
strange quiver
lone minnow
#

they look nice

strange quiver
strange quiver
lone minnow
#

Love that second monorail one. Gives off heavy retro futuristic vibes

#

( That's why i suggested those 2 vehicles btw lol, because we have little retrofuturistic looking vehicles )

strange quiver
#

I guess I'll add them to the fallout train set I've got on my to do list then...

#

on another note, I've gotten a fair bit of work done on the EMUs for GOPS

#

I also have a transperth C series done, I just havent coded it in yet :3

mint cargo
#

A Retro Future or Alternate Historu Train Set would be a nice thing.

strange quiver
#

but whenever I spot something cool, I add it to the roster

#

it'll most likely be heavily based on Fallout, but less specifically it'll be retrofuturistic, so lots of chrome and nucler power and the like

#

I'll probably won't get to it for a long while though, since it'll need lots of fictional designs, since the games don't have many in them

lone minnow
#

fair enough

mint cargo
#

@strange quiver i have some concept arts and fantasy stuff photos that maybe be interesting for a Retro/Alternate stuff. Some streamliner designs, broad gauge, alternate electric and diesel engines concepts. Interesting i could DM them for you.

lone minnow
#

I would say you could do the aerotrain, but that's already in NARS so no need

mint cargo
#

Some real-life stuff could be the PRR S1, New Haven Comet and M1 Coal Turbine from C&O

lone minnow
#

Although they could add the...aerotrain ( the other one )

mint cargo
#

And the New York Central M497 too

lone minnow
#

ye

strange quiver
strange quiver
lone minnow
strange quiver
#

But itll have to be nuclear powered or something dumb

lone minnow
#

Another good idea would be the bennie railplane or the Schienenzeppelin

#

Ikr there's NRT tram tracks for Suspended monorails

strange quiver
#

Ill have to look into them

lone minnow
#

alr

strange quiver
#

Ik fallout 4 has a suspended monorail, but idk if I'll include them

#

I only really wanna do train types tbh

lone minnow
#

That's fair enough

#

Not really how easy it is to use NRT

strange quiver
#

It wouldnt be difficult, I'd guess itd just be specifying a different track/road type

#

Same as with train sets

#

I might just save doing suspended monorails for a separate set

vestal minnow
#

A rocket sled is a test platform that slides along a track (e.g. set of rails), propelled by rockets.

A rocket sled differs from a rocket car in not using wheels; at high speeds wheels would spin to pieces due to the extreme centrifugal forces. Apart from rare examples running on snow or ice (such as Max Valier's RAK BOBs of the late 1920s), m...

#

Any interest in making rocket sleds?

strange quiver
#

Maybe as a meme set

#

I dont really have anything to put it in atm

mint cargo
# strange quiver Of course

I always imagine the M497 as a Fallout universe high speed train, but be a full set instead on only a railcar. Articulated design and powered by Fusion Nuclear at 300 kph...

mint cargo
strange quiver
dim pulsar
#

Good morning, I think Australia is turning to its winter. When I saw Garry's forum posts in March, he was saying "must be losing weight as hitching up pants so often", and I thought for a while, wearing pants in March? And I suddenly figured out, it is just a different semi-sphere 😂

strange quiver
#

Forgetting our seasons are inverted :3

mellow loom
#

To be fair there are parts of the northern hemisphere (hi from the UK) where it's long-pants weather almost all year round 😂

untold viper
#

So fucking happy that summer is gone

lone minnow
#

I'm Floridian, what is "Winter"?

dim pulsar
lone minnow
#

ah

#

sounds cool

strange quiver
strange quiver
#

I want my floor space back

twilit grove
#

Nah summers the best

#

Long days, good surf and perfect weather

mellow loom
#

Summer in the UK just means the rain gets less cold

woeful halo
strange quiver
twilit grove
#

Fair enough

dim pulsar
woeful halo
#

It's 42 here

#

Literally feels like melting

#

Though Southern China has similar temperature at times

dim pulsar
#

42 in April?

#

Southern China at the same time could reach at most 30-35

strange quiver
#

I have created something so stupid

#

yet perfect

#

what do you get when you combine an F40ph, an AEM-7 and a rake of Superliners? a stupidly tall wall made of stainless steel that moves at 160kph

#

I need more cursed ideas like this

lone minnow
#

despite it being cursed i actually, kind of dig it?

#

it's certainly unique

finite mountain
glossy compass
strange quiver
strange quiver
strange quiver
vestal minnow
finite mountain
#

Well, the EMD GF6C is an actually real locomotive. This is what it looks like btw

#

However, I'm not sure if the concept image I posted was an actual real concept or not

strange quiver
#

Im pretty sure it is

#

I've seen it before, and it has the right style

#

And if a gunzel did it, they'd put it in an actual livery

mint cargo
#

that are the actual concept from EMD in 70s, there's even a dual cab version plan for Mexico. The original concept would be a nice add since the BC Rail version already have in NARS.

#

Would you like cursed electric engines, presently the 1966 EMD Proposal for Pennsylvania Class DDR, 6,700 hp

strange quiver
#

Ooooooh

#

When I do a loco pack, thats going in

mint cargo
strange quiver
#

Theres some cool stuff in there

vestal minnow
#

This would be an interesting trainset for a Canadian alternate history set

strange quiver
#

Oooooh

#

It would

#

Ill add it to the list

#

If anyone does have any imported or fictional designs for a north american set lmk because there are so many gaps in the EMU/DMU roster!

twilit grove
#

whens the auz freight set coming?

strange quiver
twilit grove
#

aww

strange quiver
#

Its a large project, and I'll need the motivation for it

#

But I might do sooner, idk

lone minnow
#

could maybe make an Americanized version of it where the plans actually went through to use it

#

can't really think of any older American EMU's

#

and even less DMUS

frosty sand
#

The X2000 came to America too

#

Don’t tell anyone but I wish we got that instead of the TGV-based Acela 😛

mellow loom
#

The X2000 always feels like a baby TGV to me anyway

dim pulsar
#

I think X2 would fit more, since tilt trains can go faster on low-standard lines

#

Which is the reality of america without dedicated very-high-speed rails

frosty sand
#

The Acela tilts

dim pulsar
#

Oh...

frosty sand
#

Cars only, not locos

#

Except on Metro-North tracks, where clearances are too narrow to tilt without possibly sideswiping other trains 😛

finite mountain
#

Maybe you can make the Amtrak AmericanFlyer aka Acela concept train

valid scroll
#

Canada randomly had some ex-TEE trainsets for a couple of years

vestal minnow
#

We also had these during expo 86

#

For demonstration purposes

valid scroll
#

Toronto had these in commuter service for a bit

#

Montreal had EMUs from the 50's until a couple of years ago

lone minnow
lone minnow
#

Or hell since some of these trains are fictional i think maybe Ragin could do a combo of them

glossy compass
#

Cursed

mint cargo
#

For a fantasy DMU, how about this for some sort of modern high speed railcar

#

And this "Amtrak" HST like maybe for a fantasy NA set

strange quiver
strange quiver
lone minnow
strange quiver
mint cargo
#

For a more early designs, i have been think about this one. The Propose for conversion of mostly Los Angeles Pacific Electric Rwy into a full subway system. I imagine have this design as some sort of "modern interurban", for a alternate history here interurbans are modernized to commuter/subways

strange quiver
strange quiver
mint cargo
strange quiver
#

Ive got an interurban roster planned for that

strange quiver
mint cargo
#

This have make me think about a americanized version of BR Class 158.

strange quiver
#

Oooh, I'll add some to my list as future items

mint cargo
#

More cursed is better...

#

A Interesting topic to see, is what type of stock the interurbans would use today have they are mantain. This could be what a modern american interurban car look´s like...

strange quiver
#

Tbh my plan for the interurban line is that it shifts into modern light rail vehicles over time

#

But that might make a good option for a future vehicle...

mint cargo
#

SOAC Subway Car

strange quiver
#

Thats on the list too!

#

Ive got a roster which is advanced cars like that

#

So BART, MARTA, PATCO, the SOAC etc, I just need to draw it

mint cargo
#

That give me a idea, how about make a fictional version but for mainline commuter. Imagine a regional passenger gás turbine higher speed train inspired on BART fleet...

finite mountain
#

They would retire the sets in 1992

strange quiver
#

Comeng actually designed something akin to that for WAGR in Perth

#

I didn't include it in the GOPS DMU roster first time around, but I'm gonna add it at some point

#

so something similar based on a BART car would be viable...

frosty sand
#

We still have interurbans

#

Norristown High Speed Line in Philly

#

Chicago South Shore & South Bend is also an interurban

strange quiver
#

Yee

#

The nortistown high speed line is weird, because idk where to include it

#

I generally dont like having one offs in the set

#

If I introduce something to the player, there should be a replacement

#

And idk if there's enough for a third rail interurban roster

dim pulsar
#

Is "high speed" high speed? i.e. is its max speed >= 200 km/h?

mint cargo
earnest meadow
#

which we have

#

i imagine the LACMTA A line being the closest to an modern interurban system

earnest meadow
vestal minnow
#

The Alstom Coradia LINT is an articulated railcar of the Alstom Coradia family manufactured by Alstom since 1999, offered in diesel and hydrogen fuel models.
The acronym LINT is short for the German "leichter innovativer Nahverkehrstriebwagen" (light innovative local transport rail vehicle). It was designed by Linke-Hofmann-Busch (LHB; acquired ...

#

These trains were trialed in Quebec last year and I think considered for transit elsewhere in Canada at some point (don't quote me on this)

strange quiver
#

Oh fair

#

Ive already got them on my list since iirc I saw something about that

finite mountain
mellow loom
vestal minnow
#

This would be interesting to follow

strange quiver
vestal minnow
#

Definitely

#

No plans yet, they are just starting the study

strange quiver
#

Yeah, so we'll see what they do

strange quiver
#

Oh btw, I've been fairly burnt out on drawing as of late, and I've been focusing on uni/youtube stuff

#

So thats why I havent posted/drawn much as of recent, but I'll do more in the coming weeks

mellow loom
#

I find I draw in bursts, I'll go crazy for like a month or two and then do nothing for a year 😂

#

Eg 2022 and this year so far haha

strange quiver
#

Im fairly similar, although for me it comes in bursts from month to month

#

I also do a lot that requires creative energy which burns me out faster so aaa

dim pulsar
#

I am worse, always have a huge plan, initialise the project, and abandon it 😄

#

I should appreciate other team members (colleagues?) pushing me :3

strange quiver
#

Im also guilty of that 😦

#

Dont look at my google drive full of grf ideas

mellow loom
jovial bough
#

(Im from quebec)

#

Like a dmu

#

Kept the buffers aswell

vestal minnow
#

Where in Quebec is this?

strange quiver
jovial bough
#

it travels between these

#

its a scenic one

polar sparrow
#

I'd love to see a generic monorail set that replaces A New Monorail Set with some better graphics and specs.

valid scroll
untold viper
#

Where are the N-type carriages gui_company

strange quiver
strange quiver
strange quiver
untold viper
strange quiver
#

And 8pm and I'm in the library looking for a specific book on urbanism 😦

strange quiver
#

Im writing a paper of Jan Gehls urban philosophy and I'm trying to find alternative views to new urbanism

#

Theres so much cool stuff in here like this, I just cant find what I need 😦

woeful halo
#

Architecture student hmm

strange quiver
woeful halo
#

The same thing more or less

dim pulsar
#

8 PM? still early.

#

Nothing written in PM is considered late.

strange quiver
#

The difference is hard to explain, and I've spent too much of tonight reading/writing 😦

strange quiver
dim pulsar
#

That sucks

#

The library here closes at 10 during holidays, 12 during early semester, and 2 during finals

#

And you won't find much vacancies even late night

strange quiver
#

It might be open later when exam season comes around

#

But it doesn't matter too much, since most of it is online anyway

vestal minnow
#

My university library closed at 8, midnight during exams

#

Although it may be a pandemic related staffing shortage

#

This was 2021-22

strange quiver
#

It very much could be tbh

vestal minnow
#

I graduated since then so I'm not sure about nowadays

valid scroll
#

library at my first uni was open 24hrs during exams I think? second uni had one that was open until 3

strange quiver
mellow loom
#

Lancaster Uni in my day used to close around midnight all year round, although that was over a decade ago now

#

Christ, I left 12 years ago, that feels weird to say - feels like yesterday, but I've been a graduate 3x as long as I was a student

strange quiver
#

Also, random question

#

But has anyone got anything they want drawn?

#

I wanna draw some more sprites but cbf to work on GOPs

mellow loom
#

How are your kettles?

#

And what scale is this set again?

strange quiver
mellow loom
#

Ah shame, if you drew a Merchant Navy at the same set as BRTrains and Iron Horse so I can repaint it for BRTrains then we'd be friends forever 😂

strange quiver
strange quiver
mellow loom
#

Maybe a GWR railcar?

strange quiver
#

if you can get me pics, I'll give it a go

mellow loom
#

Actually maybe the LMS articulated one is more fun?

#

That's the GWR one

strange quiver
#

I might give both a go tbh

#

we'll see how I feel

#

to start I'm gonna work on some Budd Metropolitan/Cosmopolitans

strange quiver
#

two goofy goobers done

#

now I'll give that LMS railcar a go

frosty sand
#

Ooh, if you’re doing Metro-North can I request an FL9 and Bomber set? (Bombardier push-pull coaches with cab car)

strange quiver
#

I probably could

#

Which bombardier cars are they btw?

#

Because theres a few

#

Also I drew the weird Budd emu thing I found a while back

#

the logo on the side is Illinois Central, and the date is 1965, so I put it in the same liveries that the Highliners wore irl, and the Sourth Shore line one

#

so it's a generic suburban Chicagoland EMU

frosty sand
#

Metro-North calls them Shoreliners but they’re similar to NJT Comets: https://en.m.wikipedia.org/wiki/Shoreliner

Shoreliners are a class of locomotive-hauled rail car used by the Metro-North Railroad. They are similar to the Comet coaches used by New Jersey Transit. Ownership of the fleet is split between the Metropolitan Transportation Authority (MTA) and the Connecticut Department of Transportation, as part of the latter's operating agreement with the MT...

strange quiver
#

I'll probably just call them 'comets' or something and have the NJT, ConnDOT and MTA liveries all in one, since that simplifies things for when I do GNARPS

#

I might also do EMU versions just for fun :3

#

also partially because holly hell there are so few electric units for a north american set when compared to countries like Australia

frosty sand
#

Comet seems like the most suitable name

#

Also Amtrak Horizon cars are very similar, as are some MBTA coaches

strange quiver
#

Oooh, yh

#

I can also do those guys

#

Ill do the horizons as a separate car tho, since they'll need to be balanced differently

strange quiver
#

okay so I sat down to look at my GNAPS plan, and doing the coments might be a bit more complex since I want all the variations between the 1, 3, 4 and 5 models...

#

I might do that LMS coach first...

strange quiver
#

looking at my coach list for GNAPS just makes me want to draw 😦

#

I might prioritise that over the next GOPS update tbh

#

I wanna do all those goofy Budd-Comeng designs

#

although at the same time there's still gaps in the roster that I wanna do more research on to see if I can fill with unbuilt designs

#

so if anyone has access to Budd, Pullman Standard, or St. Louis car drawings, lmk because I need a resource like that and the only one I can find is the RR Museum of Pennsylvania

#

also I need info on pre-1920 passenger coaches, since I have very little info on them too

strange quiver
#

and the LMS railcar that @mellow loom asked for :3

mellow loom
#

Nice, you've done a decent job with the cab I think considering how few pixels you have to work with there!

strange quiver
#

Thanks

#

I basically just nicked the cab off one of the trains in GOPs and modified it so it wasnt too hard

polar sparrow
lone minnow
#

I don't think there's an older BART in this modpack yet

#

could be cool

strange quiver
strange quiver
lone minnow
polar sparrow
#
earnest meadow
lone minnow
earnest meadow
#

you can get the BART cars individually

#

#developer-updates message

strange quiver
#

it's only IRL colours though!

#

I will do 2cc versions for GNARTS at some point

strange quiver
vestal minnow
#

Would it also be possible to add the new Siemens venture trainsets?

mint cargo
#

@strange quiver, i have some sugestions of multiple units that are built for Brazil by Budd and Hitachi. Begin, this is the São Paulo to Jundiai Railway Budd Series 101, enter in operation in 57. 23 units are built, and they usually operation in formation of six cars. This site have the layout of consist cars too.

#

And the second one, is this EMU of Hitachi built for Porto Alegre Rapid Transit in 1985. They are in formation of four cars and 25 units are built. They are name Trensurb Series 100. Still in operation today.

#

If you need any more information of photos of both units for help you make i can share you.

strange quiver
#

If I didnt I think one of my friends would kill me

strange quiver
#

I might actually write that roster today tbh

mint cargo
mint cargo
#

I as imagine you could make a South America narrow gauge in similar line to one of Iron Horse. As could be for narrow electric units, like this one built by GE of Brazil in middle 60s. This is a 1,00mm GE EFS Series 2100 built between 64 to 68. There´s a broad gauge 1,60m variant too, but not articulated.

strange quiver
#

I'll let you know because I'll have to work out how to do it

#

I might do it all as just 'standard' gauge similar to how I've done GOPS because thats just easier

#

But if theres a lot of stuff, I might do a narrow gauge roster in it too

strange quiver
#

oh btw, I did some gallery cars. I'm splitting them into Budd and Pullman designs, which is why some liveries (like C&NW aren't there)

#

turns out the code for driving trailers is pretty simple, so I was able to work it out myself.

#

I'm gonna do them more like iron horse, and less like NAPR though. So when the train reverses it won't swap the locomotive

strange quiver
#

Decided to do the comet 1s today

#

And theres like 10 liveries >:///

#

I was close! Theres 11 for the comet 1&2s

finite mountain
#

Maybe you can do the Multilevels next

strange quiver
#

I probably could, but I'll focus on the comets first

strange quiver
#

too many liveries 😦

#

Ik MARC didn't operate any, but Rapido trains sold a livery of one so I've included it anyway

#

they look really good in the actual colours

strange quiver
#

I increased the size of the CC stripe on the MBTA car and it made the purple a lot more visible

terse sandal
finite mountain
mint cargo
strange quiver
#

oh btw, between assignments today I decided to do the P54s and MP54s

#

which tbh, I'm really happy with how they turned out

frosty sand
#

Nice!

strange quiver
#

Thanks!

#

Im gonna give some double deckers a go tomorrow

vestal minnow
#

Can you also add the bilevel? Used for various commuter services such as west coast express or go trains

#

The West Coast Express (reporting mark WCE) is a commuter railway serving the Lower Mainland region of British Columbia, Canada. It is owned and operated by the region's transit authority, TransLink. Opened in 1995, it provides a link between Metro Vancouver and the Fraser Valley Regional District and is the only commuter railway in Western Cana...

#

Would love to see more operators represented in openttd

strange quiver
#

I really wanna do them at some point

#

I just need to be in the right mood

strange quiver
#

So I'm sitting down to work on the GNAPS roster, so I asked ChatGPT for some potential names

#

And it gave me 'commuteMaster' which is so stupid I love it

#

Thats gonna be what the Budd/Comeng double deck DMU thing is called in the set

#

Also if anyone has any name or train idea suggestions lmk because they're helpful

#

Also I did a DMU version of the Metro/Cosmopolitan cars, because I thought it would be cool

polar sparrow
#

Cosmoliner has a nice ring to it

strange quiver
dim pulsar
#

Oh, pushpull

strange quiver
#

any chance that anyone knows any good sources on the development of the Bombardier Multi-level?

#

Because I'm working on them atm, and I'm trying to work out if Comeng had any involvement

#

because they look very similar to the Kawasaki 1990 cars for the MBTA, which I know for a fact are based on Comeng designs, and the Multi-levels are similar enough to make me think they're based on them

#

also for anyone curious, here's a 1987 drawing of a Comeng double decker for the MBTA :3

#

Kawasaki ended up winning the contract in 1989, but the final cars they built are near identical to Comeng's proposal

#

and a fair few Comeng engineers were advising Kawasaki in the late 80s as they had to work together on the C3 cars for the LIRR (also based on Comeng designs)

#

hang on

strange quiver
#

it was mostly granville that did the LIRR and MBTA stuff, but... Dandenong would have had the rights to the designs most likely

strange quiver
#

Did the multi-levels btw :3

finite mountain
strange quiver
#

The Cimrail one that Bsquicklehausen uses on his multilevels for cities skylines :3

#

So its a fictional one

woeful halo
#

How do you draw sprites this fast?

#

It legit takes me way too much time

strange quiver
#

I draw them once in cc1 with all the shading and details

#

I then copy it as a layer and recolour it to anything else I need (e.g. silver, grey, cc2, orange etc)

finite mountain
#

Also, do you plan on making the ALP-45 at some point? None of the other North American train packs have it

strange quiver
#

I then layer it on top and erase the parts I that should have the other colour

#

Its why once I've done a single sprite, I can do hundreds of liveries in no time

strange quiver
#

I might just add it to my misc pack for the time being tho

strange quiver
#

Its pretty straightforward tbh

woeful halo
#

It took me half a day to finish one single livery of a locomotive

strange quiver
strange quiver
strange quiver
woeful halo
#

Sure if you want to

strange quiver
#

Ooooh, is that an indian loco?

woeful halo
#

Questionable shading techniques but okish

#

Yes

strange quiver
#

Neat :3

#

Ill message you in the morning and Ill show you how I do my thing

woeful halo
#

It has a small hood , which caused me the most pain

strange quiver
#

I really wanna see an indian set at some point

strange quiver
woeful halo
#

true

#

At least India never used sharknoses

#

those are notoriously difficult to draw

vestal minnow
#

The last car can be used as another cab to control the train

frosty sand
#

The MBTA bilevels are taller than NJT multilevels and don't have the quarter-point high-level doors. They came in three orders from Kawasaki and two from Hyundai-Rotem, in all the same dimensions but updated tech over the years. There's an excellent MBTA roster here: http://roster.transithistory.org/

#

Fun fact, the MBTA 900 series bilevels suffered a lot of yard derailments when they first arrived. It turns out that the trucks were too stiff -- they need to pass a test where you put the truck on a drop table and lower one wheel several inches. The wheel on the opposite corner of the truck (L1 to R2, for example) needs to maintain a certain weight load. When they tried this on the 900 series car, the wheel lifted off the rail entirely!

terse sandal
terse sandal
#

It's also a big pity I drew them and I can't use them because they're freight-only

strange quiver
strange quiver
#

at some point I need to do the MBB coaches too

strange quiver
#

also, I'm gonna put that tutorial on how my drawing process works in here, since a lot of people might find it useful

#

So, for my sprites, I generally start with a few things. The Dos Pallette, my reference sheet, roof sheet and pantograph sheet (if need be). I need to update them, but in general, if I'm starting a loco or something, I'll look here if I need to do a cab, grab a specific roof, or swap out a pallette

#

then I boot my template and save it as whatever I want, drawing everything on the same template means I can just re-use the same code pretty easily

#

When I start drawing, I draw it only in CC1, and when I'm done the sprite looks something like this. This is with the roof and lights layered on top btw

#

I keep the roof as a separate layer because it often doesn't need to be re-coloured, and it makes it a lot easier to copy it to another sprite in future if need be. It also means I have a good reference for where the side of the car ends

#

When I want to do liveries, I first look at what I want to do, and get a list of colours I'll need

#

I'll use a NJT Multi-level as an example. So for this I'll need CC1 for the purple, CC2 for the red, an Orange layer, and a Silver layer

#

I'll then copy my original CC1 layer and paste create new layer copies based on it named with the colours I'll need, like this

#

Now I find the darkest CC1 pixel on the sprite and use the 'select by colour' tool (I use gimp, so it might be called something different in your program). So here it's selected all the pixels of the same colour, which are the darkest CC1 colour

#

next, I go to my reference sheet as mentioned before, and find this section. It has a bunch of different colours aligned in 8 colour pallettes

#

the reason I've done this is because the company colours all have 8 colours each, so each one has a corresponding colour in silver, black, white, yellow, orange, brown etc

strange quiver
#

In this case it's the 2nd darkest blue on the CC1 pallette, so I then pick the colour I want for the sprite based on that

#

In this case, I'm putting it in CC2, so I'll pick the CC2 green next to it

#

I then go back to my sprite and with the CC2 green and use the bucket tool in 'fill whole selection mode' and click on the colours I selected earlier, which it then makes the correct green

strange quiver
#

Next step is to copy the layer that you'll use as your 'base'. So the colour that will take up the majority of the sprite. In this case, the majority of the NJT cars are silver, so we'll copy the silver layer and paste it as such

#

Then we take which detail we want to start first, and copy that layer. In this case we'll do the purple stripe, which we're doing in CC1. So we'll copy that layer and paste it underneath like this.

#

Then, we select the upper layer, and use the erase tool to erase the pixels that represent are blue stripe, like this.

#

bloody upload you shit >:/

#

Then you simply merge the upper layer on top of the bottom layer to combine them. In this case by selecting the silver layer and pressing 'merge down'. After which it should look something like this

#

So now they're both one layer, so you can just repeat what we did before for the CC2 and Orange sections, and when you're done you'll have something like this

#

At which point you're pretty much done

#

the advantage of this method is that once you practice it, it takes no times to do highly detailed sprites

strange quiver
#

so when you add the livery bits like stripes and stuff, it carries over to them too

#

so with this method you can do complex liveries, like this in less than 20 minutes

#

You even have the original layers as a fall back, so if you make a mistake, you can just repeat the same erasing process to undo it

strange quiver
#

So yeah, only requirement now that you've followed my tutorial is to show me your sprites >:3333 (I love seeing other peoples work)

frosty sand
#

That’s a great tutorial! Would love to see it on the wiki so it doesn’t get lost here forever 🙂

dim pulsar
#

Yes, splitting to different layers is something I didn't thought of but pretty useful

strange quiver
#

I never put anything on a wiki before so it might be a bit of a struggle to work out

strange quiver
#

if anything, the main benefit is that I can do any livery that anyone requests really quickly (it's why I'm always open to livery suggestions)

woeful halo
strange quiver
#

Did some more sprites :3

#

This time the Budd-Comeng double deck design from 1974. None were built, but I like showing off cool unbuilt designs :3

#

Here's the drawing I worked off for those curious

strange quiver
# strange quiver

also, livery suggestions are very much appreciated when it comes to stuff like this (I'm lazy, so you asking makes me want to do it)

lone minnow
#

probably just colored decals or something lol

strange quiver
#

It would be a cool idea, but if I dd it for one, it'd be justified to do it for all

#

And thatd be a lot of work imo

lone minnow
#

That's true

strange quiver
#

Yeee...

lone minnow
#

maybe just versions with a stripe in between the windows and above both sets of windows

#

Perhaps something like this this too?

#

If the railcar was never made might as well make some wacky liveries lol

#

Ooh found a good one