#EggSand - HRP Whitelist Application

1 messages · Page 1 of 1 (latest)

violet cobalt
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SS14 Username:

EggSand

Do you understand the level of roleplay expected from HRP WL roles?:

As the name implies, higher roleplay capacity, or a just ones ability to stay in character. To be a play a believable character inside the Universe that is Colonial Marines. I believe I am able to uphold the standard to at least the level other HRP players hold well enough and am able stay in character throughout the round.

Which job are you most interested in? Why is it considered an HRP WL role and what do you believe is expected of you while playing it?:

Synthetic or a Ambassador roles appeal most to me. I enjoy trying to play a believable character and trying to stay in character even in more absurd moments in times. I believe in order to play such roles, especially with Synthetic I should ensure everything I do is believable, and true to my character.

POST IS CONTINUED BELOW
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What is CMU’s golden roleplay rule? (found in the rules page, highlighted in green). What does it mean?:

"Winning is never more important than roleplay or the story being created".
The point of this role is to ensure no one is playing just to win, and that everybody contributes to the effective story as it progresses through a round to make it more fun for everyone involved. The story can be easily ruined by a single john marine rushing into the colony and searching each of the plausible CLF hideouts until they find the one and blowing it to smithereens with 6 HEAP grenades using their MACRO grenade launcher key binds. There wouldn't be much of a story to tell then.

This rule is here to remind people that the game isn't always about min-maxing your loadout so you can survive longest in CL, or killing any and all Civilians that cross your path on sight in Insu, but to come together and create a interesting story to experience.

What do you enjoy most about CMU and what do you think could be improved?:

I enjoy the diversity between the game modes and rounds. No two rounds in a row will be exactly the same, and it makes for one of the most interesting environments to roleplay in. With all the additions from CM-13 itself, I'd love to see more RP tools from 13 brought into CMU. Things I'm sure are planned probably, but otherwise I have to thank any of the devs for just pumping out so many updates, and have RMC beat in my eyes. You guys are pretty awesome.

What character names do people know you as?:

In CMU I have quite the list of characters I play, enough to be able to play each faction with a character that'd make sense for said faction (which has made it slightly difficult to put a lot of effort into EACH and every single one of their characters, but goddamnit I'm trying)
To list the ones I have now:
Charis Ackerman, US Combat Technician
Lukas Fraser, TWE Military Police, Squad Leader
Issy, Synthetic
Beryl Thorely, Colonist, Emergency Response Paramedic
Ect.

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How many hours do you have on relevant servers (CMU [AU14/UA14 included], CM13, CM13 PvE, RMC, or similar SS14 servers)?:

I have around 2000+ hours in SS14 in all, around 500+ hours in RMC, and probably meet the 24 hour requirement for CMU, but I have no screenshots to prove such claims. I have a lot of hours otherwise, but if a screenshot of CMU is required I can provide the next time the server comes up.

The servers I have listed here are:
Moffstation (MRP+)
Wizden Salamander (MRP)
Rouny's Marine Corps (MRP)

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As for admin remarks, I currently have no negative ones. I have had one in the passed, but it expired a long time ago so I no longer can screenshot it. It was valid hunting as the Head of Personnel on the Wizden Salamander Server way back.
I called it the HoP Axe incident. In short, I attempted to fight a nukie monkey with speed boots and a fireaxe (one I got a permit for, but didn't really have any IC reasoning other than "protection" from non-existent threats at the time). It was silly of me, but the power of those speed boots really got to my head. I believe I've improved on such silly behavior and valid hunting in general significantly.

I do have a single positive remark from RMC. It explains itself quite thoroughly I believe.