code-bug-reports

509 threads · Page 1 of 11

synths dont have the flash protection component 3 messages
Code Issue Untriaged
Leftover roof 2 messages
Triaged - Fixed Mapping Issue
used hemostatic gauze packets arent marked as trash 2 messages
Triaged - Fixed Code Issue
Shuttle collision bug 2 messages
Triaged - Fixed Code Issue Mapping Issue
Base ravager's assault ability moves it a single (1) centimeter 5 messages
Code Issue
Evac via lifeboat blatantly does not work 5 messages
Triaged - Fixed Mapping Issue
Light fixtures break by themselves in Distress Signal 5 messages
Triaged - Fixed Code Issue
WS specialist pamhplets are readable by Riflemen 14 messages
Triaged - Fixed Code Issue
wall repairing is comically effective 16 messages
Triaged - Fixed Code Issue
Imaginary Friends Satchel 6 messages
Triaged - Fixed Code Issue
colony joe roles don't appear 7 messages
Triaged - Fixed
Job Icon still visible without a chevron on you 5 messages
Triaged - Fixed Code Issue
Marine guard watch stander has insufficient skills for their duty 5 messages
Triaged - Fixed Code Issue
Military Police cannot open Brig's Cell's storage cabinets. 2 messages
Triaged - Fixed Code Issue
Synthetic loadouts completely blown up 8 messages
Triaged - Fixed Code Issue
Visual glitch occurs when having a tile selected and going out of bounds 6 messages
Untriaged
No sensor tower mapped on port neroid 5 messages
Triaged - Fixed Mapping Issue
Using Binoculars has a delay 16 messages
Triaged - WIP
Intel synths, and stable garrison 4 messages
Code Issue
Imaginary Friend Custom Appearance 16 messages
Triaged - Fixed Code Issue
Cleaning drag blood stains does not appear to work 2 messages
Triaged - Fixed
Communications tower spawners mapped on multiple Z levels aren't properly randomized. 10 messages
Code Issue Untriaged
Facehugger can burst with a rat 3 messages
Code Issue
Boot knife cooldown exploit? 4 messages
Code Issue Untriaged
Fiorina on DS doesn't roll, even when voted. 4 messages
Code Issue Mapping Issue Untriaged
Evil opfor advantage, you can get the GOVFOR comms via vendors and spawning 3 messages
Triaged - Fixed Code Issue
CO dosent spawn with there sidearm 5 messages
Triaged - Fixed Code Issue
Aux. Synths on UPP Govfor dont have their loadouts/items 2 messages
Triaged - Fixed Code Issue
boiler doesn't exist anymore 7 messages
Triaged - Fixed Code Issue
Cant mop blood smears, only space cleaner works 3 messages
Triaged - Fixed Code Issue
FTL Skills 5 messages
Triaged - Fixed Code Issue
Role icons don't show up 8 messages
Triaged - Fixed Code Issue
synthethic spawn with 2 id cards 3 messages
Triaged - Fixed Code Issue
Prodigy Tactical Assault and Rescue Squad Synthetic is pretty broken. 86 messages
Triaged - Fixed Code Issue
Upstream pull replaced spitter sprites. 2 messages
Triaged - Fixed Code Issue
Calenders and Clocks still have RMCs date 7 messages
Triaged - Fixed
cant fish in the toilers 2 messages
Triaged - Fixed Code Issue
Uniform Squad radio wrong color? 12 messages
Triaged - WIP
You cannot get the Adjutant senior officer kit. 12 messages
Triaged - Fixed Code Issue
Joes have red blood 8 messages
Code Issue Untriaged
working joe spawns with double the equipment 7 messages
Triaged - Fixed
Hive and garden weeds don't work on grass 4 messages
Triaged - Fixed
PlatCO and JO icons not showing up 9 messages
Triaged - Fixed Code Issue
[Chances Claim] There are no Grow bags to for hydroponics work 3 messages
Triaged - Fixed Mapping Issue
Sorokyne is missing a lot of econ things 7 messages
Mapping Issue Untriaged
working joe is bugged for opfor and makes you human 2 messages
Triaged - Fixed Code Issue
[Chances Claim] Many fax machines are labeled as unknown 4 messages
Triaged - Fixed Mapping Issue
Folded IV drip and bloodpacks 7 messages
Triaged - Fixed Code Issue
WEYA... 3 messages
Triaged - Fixed Mapping Issue
CL spawns on GOVFOR ship on Soko, but is told to report to Colony Admin. 3 messages
Mapping Issue