#battlefield-legacy-titles

1 messages · Page 3216 of 1

next herald
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I don’t want to have to barely make a 1 minute adjustment when 2 means I look full port or starboard side

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It makes no sense why it can’t. Be a uniform use of the joystick

prime pine
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You can change the controls

next herald
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Instead of any side movement is full 90

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That’s what I’m AKSING

main grove
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The Lee-16

robust mango
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@prime pine let me see let me see!

prime pine
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My first thought seeing that was a fal

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Ok lemme find it

robust mango
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Thank you way

prime pine
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@robust mango

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CAR

fair lotus
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Wot

sour stratus
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Car go fast

robust mango
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LMAOPOOO

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@prime pine oh my god I’m dead

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You just went flying

prime pine
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You should see the car fly as well

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I should properly upload that to xbox and send it to the guy

sour stratus
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Do it

prime pine
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Xbox app no work for me

ancient ocean
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Damn I've never seen a death cam follow like that before.

brave coral
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i love when you get launched way out of the playable area and it still gives you the option to hold out for a revive

prime pine
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YEAH

sour stratus
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Ragdolls after bf1 can be stupidly weird

prime pine
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That was i was laughing at as well

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"I can still be revived?"

ancient ocean
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Most dedicated medic ever

brave coral
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i wonder if it’s like “well, you died in the playable area. i don’t care that you’re in the next country over, that’s not my problem anymore”

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hmm

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i wonder if technically you could still be revived lol

prime pine
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Don't worry dr, im in narvik, can you fly down from the fjell mountain and save me?

brave coral
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like if a medic jumped out of a plane, popped their parachute and landed on you to get the revive

prime pine
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Hehe maybe

sour stratus
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Would be pretty funny

prime pine
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Hey actually

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I have a small theory

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Hear me out

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Id theyre increasing the playing count, do you guys reckon they might combine maps?

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Let's just say they are

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Would you guys agree with that move?

brave coral
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combine maps? in what sense

sour stratus
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It would sound nice

prime pine
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You know how narvik and fjell are close together

sour stratus
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But the performancehaHAA

prime pine
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I know joined up it wouldn't be good for flow

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But I mean, both of the those maps for the larger experience. Dice can half maps up for 64 p

brave coral
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oh so like assume that 128p 'leak' is true, have one big map for the 128p mode and then divide it into two for conquest

prime pine
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Yeah yeah

brave coral
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i guess it would make sense in that case

ancient ocean
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Narvik and fjell would be really cool as one breakthrough map, like pushing up the mountain

prime pine
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Its funny

sour stratus
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I don't see why not

prime pine
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I had theorising but it makes you think

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Yeah, though obviously make fjell and narvik a BIT closer just for the sake of flow but yeah xDD

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I thought there was 5 sectors on narvik breakthrough cause of the city area

ancient ocean
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Ballroom blitz and argonne Forest as one

brave coral
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i will say one of my only real issues with breakthrough is that especially on certain maps, you miss out on getting to play in some cool areas from conquest

prime pine
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Amiens and st quentin scar

brave coral
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specifically rotterdam, the bombed out block of buildings at the corner of the docks area

prime pine
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Actually dr kinda opposite in my experience, in breakthrough you kinda thoroughly learn about the area

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But yeah

brave coral
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conquest D

prime pine
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Ye ye d

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I get you

brave coral
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but thats mostly due to the layout of the objectives and sectors and its a fairly minor complaint lol

prime pine
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I was thinking of "A B... C.. D E... WHERES D"

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I get you dont worry

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Im dming people asolotls

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I dont feel guilty

robust mango
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Ugh I have uni class in 30 mins

ancient ocean
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About battlefield

prime pine
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Its midnight : D

ancient ocean
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Bro it's 10am

prime pine
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To be honest..... I like the fact that the bridge is an objective on breakthrough

sour stratus
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Found the other trench

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Also what bridgeThonk

prime pine
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Have you played breakthrough on rotterdam

sour stratus
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Yes

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But I don't like ithaHAA

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I prefer Rotterdam in conquest

ancient ocean
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Also what other trenchThonk

prime pine
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How could you hate rotterdam breakthrough

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You can grab a panzer iv and hit an easy 50+kill game on it with the flare load out

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But to be honest

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The first sector is a load of bs

ancient ocean
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Doesn't Rotterdam only have 3 sectors

sour stratus
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The first sector is just a big choke point

brave coral
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could have been a two-point sector more like one from provence, where its almost two sectors in one

prime pine
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Sorta like marita

brave coral
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keep the existing one but also have the bombed out area as a second objective

sour stratus
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I prefer 2 point sectors

sick hamlet
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Two point sectors are less likely to turn into a merry-go-round of captures as well.

brave coral
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i think 3-point sectors work well as final sectors

queen canopy
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I kinda like 1-point finals

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Gives a sort of final stand sort of feel

brave coral
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yeah both 1 and 3 layouts are cool

queen canopy
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Operation underground is the best for that, the push to the HQ is honestly my favorite part of the map

robust mango
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what are peoples thoughts on what they want to see for bf6 btw

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im kinda hoping its not modern

sour stratus
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Modern

robust mango
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LOL

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well

queen canopy
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It'll probably be modern

sour stratus
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People want modern

robust mango
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that timing

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my only issues with modern are
-weapon diversity
-factions
-Too many urban maps

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older time periods we get a lot of cool different weapon designs that aren't overbearing on eachother. modern we get m4 variant 1-10 and Ak variant 1-10. Since its always USA vs RU and China

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if bf6 introduces a lot of different countries and original weapons, it will be cool

prime pine
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I mean, modern can be fine it just depends how you do it

robust mango
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id even rather have 2143

prime pine
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I was about to say

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I want a 2143 myself cause well

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Modern movement with a cold ass setting

robust mango
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fantasy modern means they can make up whatever they want

queen canopy
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If the rumors I've heard are true, it sounds like its going to be bigger than anything we've seen in the franchise

robust mango
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128 player maps most likely

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is what the info has been

prime pine
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Thing is gecko

queen canopy
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I'd almost prefer 2042. Still on earth, but still futuristic and grungy

prime pine
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They try to do whatever that can to make it as big as possible and will say that

queen canopy
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Fair point

robust mango
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at the very least we will see 50v50

queen canopy
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We don't know that, though

robust mango
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even AA companies can handle 50v50 games now

prime pine
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48v48 to me sounds fair but this time it sounds like cause of cod, they'll be pushing their numbers for the sake of pushing

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You know?

robust mango
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thats fair

prime pine
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If they do it well then that's fine!

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Its just, we're here right now waiting for the news of the next bf

robust mango
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i mean to be honest i think cold war will seriously dampen call of duty hype from now on unless the next game is modern warfare 2

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cold war really did not do anything special

prime pine
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Cold war was rushed as hell

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Cause sledgehammer was out fof

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And treyarch kinda had to do what they could with the months they had

robust mango
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after putting not even 2 hours into it, im already halfway through the campaign on realism. I usually beat cod campaigns in 1 sitting but i spent so little time on it im waiting until tomorrow

queen canopy
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Is CW out?

prime pine
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Oh you have it right now do you

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Wait, New Zealander?

robust mango
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nah i just change time to NZD

ancient ocean
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Is cold war already out?

robust mango
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cold war is out in NZD

sour stratus
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Wait it's already out?

robust mango
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no

sour stratus
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What the

prime pine
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LOL thats the easy way to get the games

robust mango
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only NZD and whatever the 13th is

prime pine
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Well technically

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The Zealanders are in front of the world

robust mango
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ive played a great deal of the game already

ancient ocean
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They only announced it like 5 minutes ago

robust mango
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it plays exactly like the beta

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which is sad

queen canopy
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Had a feeling it would

robust mango
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and the campaign has voice line options but theres no voice actor for the protagonist

queen canopy
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Like I said, MW but worse.

prime pine
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Whats your main gripes with cold war?

sour stratus
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Silent protagonistOMEGALUL

robust mango
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Alright let me go over it quick

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gunplay feels very light for some reason, half the guns are like pea shooters
XM4 and MP5 meta same as Mw2019 with no variety
game takes place in the 80's with guns not even designed and thought of until 1990's
campaign is unreal short
dialogue options are interesting but no real voice actor for your character so the convo feels weird
hit reg is still as bad as beta
tactical slot is just stim pack every time so no real cool use of other grenades
mp5 still shooting across maps
only a few maps are good most are poor
zombies is the best part about the entire game at this point as its very fleshed out, has interesting features to keep people playing
game is 190 gigs for some reason

sour stratus
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190?!

robust mango
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its roughly 160 starting on console

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with a 10 gig day one patch

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and then if you had 4k tv

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its like 15 gigs for hd textures

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and 11 gigs for ray tracing

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its about 80 gigs if you take out some things on pc

queen canopy
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Holy fuck so many gigs

robust mango
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but will eventually be higher

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because day 1 patch will bring it to 90'

prime pine
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Hey sorry I should of mentioned this earlier, if we want to talk about cold war maybe gen chat would be a better chat?

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But yeah there's a lot of weird things

queen canopy
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Yeah this is probably general content

robust mango
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oh yeah probably would be better

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let me go there

indigo spruce
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people Russia

sour stratus
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Hm?

versed rose
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have you guys enjoyed thirsting xbox gamepass noobs recently?

quick temple
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i`m russian

solid hinge
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Нет

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Привет

wild kayak
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Stop talking in ruski

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This is English-only channel

solid hinge
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Inglese? Che? Sono italiano, io non capisco

wild kayak
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So I tested out the different AT grenades in BFV and it turns out

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Demoltion Grenade, Type 99 Mine and Sticky Grenade do the same damage to vehicles

quick temple
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Привет
@solid hinge привет

solid hinge
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:)

sour stratus
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English only

wild kayak
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Except Type 99 Mine has a shorter throwing range, but you can carry two

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English only, I said

quick temple
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yep

solid hinge
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Yep

quick temple
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i don`t like bf V)

wild kayak
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I don't like people who type in ruski even though rules state only English is allowed

quick temple
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exacly)

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only in battlefield(noV))

sour stratus
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I like 5

quick temple
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its not realy battlefield

sour stratus
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It is

gilded zenith
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I don't like people who type in ruski even though rules state only English is allowed
@wild kayak thats how russians are

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They just go randomly and say

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Pycckn?

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Whatever they say

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They assume everyone is russian

wild kayak
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Or they just don't care. It's why they should suffer consequences and learn.

brave coral
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bruh its not a big deal

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you just go 'english only thanks' and 90% of the time they'll switch or just leave chat

strong niche
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Remembrance day paraded

brave coral
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suomi is more busted than the 2a lmao

prime pine
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In terms of medic weapons I like the grease gun!

solid carbon
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Damn i have 999 kills with the lewis gun, i have to launch the game

prime pine
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LOL imperial

wild kayak
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Suomi? Don't need accuracy with Type 2A

brave coral
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2a is basically just effective up to like 15m

wild kayak
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With how most maps are designed in BFV, higher RoF is always good

prime pine
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The type 2 isn't all too different from the suomi

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Suomi has more mag retention

brave coral
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anything past that it will be outclassed by a large amount of guns

sour stratus
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Half the maps are open enough to make the type 2a outclassed

gray glade
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does the suomi have less accurate hipfire?

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it feels like it does

prime pine
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Uhhh i think it has the same

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I guess its subject to a tiny bit more harsh of penaltys

brave coral
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suomi is just 95% of the power of the 2a but with a much longer firing time, better damage per shot and better range

wild kayak
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Type 2A is very different from Suomi

brave coral
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yeah thompson feels like the better hipfire gun out of the thompson and suomi

prime pine
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Basically type 2 a has lots of bullets and slightly outdoes the suomi, but the suomi has more damage and better mag retention.

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Its ultimately personal preferance

wild kayak
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Sten best tho

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lol

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I mean, have you ever tried it

sour stratus
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Mp40>

prime pine
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How is sten better

wild kayak
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I can go full auto on people 50 meters away with Sten

brave coral
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sten is reliable but its not exactly super-powered

prime pine
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Because you can control it

brave coral
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i mean you can do that, its not going to be the most effective weapon for the job by a long way

wild kayak
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better at medium range than MGs lol

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it's ridiculous

prime pine
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Its not even that good at a range

wild kayak
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It's really good

brave coral
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i mean that's just objectively not true OMEGALUL

prime pine
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Yes because you got the jump on some one

wild kayak
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Not really no

prime pine
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An assault rifle or lmg can easily outrun the sten

wild kayak
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I've used it for a bit

brave coral
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im getting the general vibe that you just can't use support well and blame the game rather than trying to improve

wild kayak
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I like reviving/healing as medic

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Not really shooting

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because weapons are incredibly boring

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but sometimes I have to shoot

prime pine
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The weapons are incredible fun in this game

dry geyser
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Is hardcore in bf5

wild kayak
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Well, yeah

sour stratus
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Not yet

solid carbon
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smgs in bfv are really boring

prime pine
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Jesus christ imperial I thought you were heaven

wild kayak
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they are fun

dry geyser
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Wha?

solid carbon
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what

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oh lol

sour stratus
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How

solid carbon
prime pine
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Heafens previous name was imperial guard

wild kayak
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@solid carbon I agree

sour stratus
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Lmao

wild kayak
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SMGs/ARs are boring as heck in BFV

dry geyser
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Yea

brave coral
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what makes a gun boring exactly?

solid carbon
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ARs are fine but i prefer the semi auto

dry geyser
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I prefer battle rifles

wild kayak
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it's odd that Assault got semis tho

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imo longest range assault should have should be STG44

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which is already not-so-short-range

true niche
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m1 garand is my babygirl

brave coral
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not really, assault is supposed to be the standard infantry kinda and semi autos were being phased in s standard issue for a lot of ww2

true niche
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such a godtier rifle

wild kayak
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lol and Assault semis can have 3x scope

brave coral
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garand is very nice i agree

wild kayak
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but for some reason MMGs can't

prime pine
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I wonder why genius

wild kayak
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M1919A6 with 3X scope pls

solid carbon
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What would he hilarious

wild kayak
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BF4 and BF1 had scoped MGs and it worked REALLY well

dry geyser
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Yes

sour stratus
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Why don't you just put a 40x scope to a tank gun at this point

solid carbon
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Telescopic 1917 haHAA

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It was pain

wild kayak
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@solid carbon my fav

dry geyser
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Why can't a mg42 have a 6x scope

wild kayak
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Would be a bit impractical

dry geyser
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Its battlefield

wild kayak
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But M1919A6 with 3x/6x would be perfect

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yeah

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You're right

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it should be allowed imo

dry geyser
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It's meant to be sandbox

wild kayak
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even if it is impractical

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yeah

brave coral
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it does fine with iron sights tbh

dry geyser
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Yea but memes

solid carbon
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Give 40x scope for MG4 please

sour stratus
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How "it's battlefield" an argument

wild kayak
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M1919A6 would be actually very decent with a scope

dry geyser
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I'm so excited to say bf5 soon

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Ay

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Play

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On my pc

brave coral
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the sten would probably be pretty decent with a 3x scope

wild kayak
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MG4 is an actual modern gun

sour stratus
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No shit Sherlock

dry geyser
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Last time I played it I had a AMD rx560

solid carbon
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I know lol

wild kayak
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iirc Bundeswehr uses MG4 (mebbe MG3?) with a special tripod

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and it's computer-controlled

solid carbon
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what

brave coral
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...ok?

wild kayak
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Imagine BF6 had a deployable computer-controlled machine gun

dry geyser
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What

wild kayak
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with 6x scope, 500 round mag and 1000+ rpm

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lol

brave coral
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hmm that sounds like one of the worst ideas ive heard for a good long time

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complains bfv is boring
'bf6 should just have remote control gun turrets'

solid carbon
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hmm that sounds like one of the worst ideas ive heard for a good long time
are you sure? LUL

brave coral
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one of

solid carbon
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I am still waiting for the next hardcore competitive player who will make this chat entertaining

sour stratus
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A sentry gun in a battlefield game sounds the worst idea imaginable

brave coral
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at most a deployable manned HMG turret could work

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basically like the buildable stationary guns in bfv

wild kayak
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Sorry, I was wrong

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it wasn't computer controlled

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it's MG5 and has some cool apparatus for controlling though

sour stratus
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Still

brave coral
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but as a pickup or something, you find it at a station on the map, carry it round and place it somewhere so you can use it

wild kayak
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0:22

sour stratus
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Dumb idea for a game

wild kayak
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check it out

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It's not dumb lol

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BF4 mortar was computer controlled

brave coral
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ok so what would it bring to the game?

wild kayak
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drones were computer controlled

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RAWR too

sour stratus
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It's basically free kills in exchange to no effort

wild kayak
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It is basically the same as mortar, drones or RAWR

brave coral
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its literally not

dense bone
wild kayak
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Aka you have a remotely-controlled gadget that leaves the user blind and immobile

brave coral
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i mean people disliked the remote control mortar in bf4 anyway, for good reason, because it sucked as a concept

wild kayak
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soldier-wise

sour stratus
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One thing is remotely controling a gun

wild kayak
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@dense bone Oh? It works with Discord now? Last time I checked Discord made it broken

sour stratus
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The other thing is an ai having free aimbot machine

wild kayak
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I never mentioned AI

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By computer-controlled I meant remotely controlled

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I think the video I sent is a better idea tho

dense bone
brave coral
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drone-type things make a bit more sense, but a RC or autonomous gun turret basically just means you can place it down, go into a building or back to spawn or something and get some free kills at no risk to yourself

dense bone
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worked for me

sour stratus
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Still

brave coral
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and just generally doesnt fit the flow or style of the game

wild kayak
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Allow Support to deploy his MG on an EXTREMELY stable firing platform/tripod

sour stratus
#

Remotely controlling a gun is not a good idea

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Not fun to fight against

wild kayak
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The drawback would be: almost no mobility - you'd have to disassemble the platform to move it or even use the MG while standing

brave coral
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just have stationary mg turrets that can be built in the map

wild kayak
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You'd need to be right by the gun if you wanted to use it

brave coral
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makes a lot more sense considering the game

wild kayak
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Though judging by how sniping is becoming more and more casual by every Battlefield, it'd be easily countered

brave coral
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they made sniping easy mode in bf1, it's significantly harder in bfv though

prime pine
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Whew

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Im surprised I can play the way I am now

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So pillow. If you see the message, what makes the 44 dumb?

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Im curious

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Cause it doesn't do anything special

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Angra stahp lurking

uneven hollow
brave coral
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if a stray keanu appears as a reaction it's angra 99% of the time lol

sour stratus
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Yup

uneven hollow
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Basically I can confirm this is be but true

wild kayak
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44 dumb?

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Maybe the fact that it cannot outgun other ARs in CQC? lol

sour stratus
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I use it

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It's a good gun

wild kayak
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It's really good for what Assault is

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One Assault gun that doesn't seem too overpowered

sour stratus
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Sure its outclassed close range but medium it's good

brave coral
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shot-for-shot, it can't but the 1907, 1-5 and m2 are all more designed for closer ranges

wild kayak
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Yeah, I wish assault was more close-medium instead of

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Close OR medium

brave coral
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it's still very much competitive up close on account of being a 670rpm assault rifle

wild kayak
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It's odd that Assault doesn't have shotguns

dense bone
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assault probably has the best array of weapons for filling out roles though

brave coral
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i mean the assault rifles can all do close and medium range, just the 44 leans more to the medium end of the spectrum

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not as much as the ribey though

dense bone
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they really only lack extreme close and extreme range

wild kayak
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lack extreme close

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coughM2cough

dense bone
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i mean m2 is gonna be beat by a lot of other better close range weapons...

brave coral
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1907 is better up close than the m2 lol

wild kayak
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idk

dense bone
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all the shotgun class, 2a, suomi

wild kayak
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I ran around like a normie tard with M2 on Fjell - mostly because I was using Luftfaust and enemy infantry was annoying me

brave coral
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1907 is one of the most fun weapons in the game honestly, fairly challenging to use but very rewarding

wild kayak
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M2 shreds at CQC

dense bone
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yea it does good cqc

brave coral
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especially in CQC where you're able to hit all your shots reasonably easily

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plus it comes with a bayonet

wild kayak
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What is extremely, ridiculously OP tho

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is Turner SMLE

dense bone
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ehh, imo only 3 weapons are really op: g1-5, zh/1906

wild kayak
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I mean

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360 RPM, 20 rounds semiauto that takes 3-4 bullets to kill?

idle breach
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nyphon and me both agreed on G1-5 is the most op gun

wild kayak
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gee what could go wrong

idle breach
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and that closes the discussion because

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he knows the rule and

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I uh

wild kayak
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wait

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what the f

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g1-5 has 30 round mag?

idle breach
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yes

wild kayak
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wtf

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most LMGs have less than that

idle breach
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comes with 30+1 stock

dense bone
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360 RPM, 20 rounds semiauto that takes 3-4 bullets to kill?
@wild kayak if those are the stats the g1-5 has the same stats, except g1-5 has 30 bullets and a regular reload

wild kayak
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that's stupid

idle breach
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it got one downside

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actually two

wild kayak
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that's ridiculously overpowered

idle breach
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one is being stupid ugly

dense bone
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xD

idle breach
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another one is the reload itself is pretty slow compared with other "30 rounds mag" gun like

dense bone
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pretty sure turner has a longer range btk though, g1-5 is 30

idle breach
#

stg1-5

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lmao

wild kayak
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and it has literally 0 horizontal recoil

dense bone
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all SARS do

wild kayak
#

like all assault semis

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yeah

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assault not OP

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yeah right

idle breach
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i think only reason it doesnt got nerfed seriously was

dense bone
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yea turner maintains a longer BTK than g1-5

idle breach
#

1-tab is probably far harder in console?

wild kayak
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Yeah, it is

dense bone
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assault isnt op

idle breach
#

like

dense bone
#

they are focused on killing

wild kayak
#

it's why people played more assault and less medic on console

idle breach
#

i think g1-5 is fucking op and

wild kayak
#

and vice versa on PC

#

I mean BF1

idle breach
#

ag m/42 is actually a good gun but i can see why console players consider ag m/42 a sht

#

shitgun

dense bone
#

imo medic is easily the best class

idle breach
#

medic is the best class

dense bone
#

medic > assault > recon > support

idle breach
#

you dont even need other class

wild kayak
#

Just like in BF 1942

idle breach
#

fuck assault 32 team medic can win everything, just smoke the tank

wild kayak
#

Medic was best in 1942

#

along with engineer

#

bf 1942 was fun

#

but unbalanced as heck

dense bone
#

i might put recon above assault if the recon player is good

wild kayak
#

BFV sniping is better than BF1, but it's still incredibly easy

#

But it still requires more skill than Assault

dense bone
#

bf1 had sweet spots though

wild kayak
#

yeah

#

bf1 sniping was awful

dense bone
#

so bf1 sniping should be easier

wild kayak
#

it was literally the easiest of all Battlefields

#

most casual

#

you don't even need to aim for the head to get a 1-shot kill

#

At least there was suppression in BF1

dense bone
#

idk what you mean by "bfv sniping is better than bf1"

wild kayak
#

so MGs weren't insta-rekt by snipers

dense bone
#

because im thinking better as in terms of effectiveness

wild kayak
#

well BFV has no sweet spots

#

which is great

dense bone
#

so youre saying mechanically it is a better design

#

which i agree, fuck sweet spots

wild kayak
#

Yeah

#

BF4 sniping was best

#

not too easy, not too hard

dense bone
#

sorry, that was confusing

wild kayak
#

very satisfying

#

BF4 has the best balance of ALL Battlefield games

#

AND it has classless weapons

#

Coincidence? I think not.

prime pine
#

@brave coral try comparing the m2 and the stg 1-5

#

Together

wild kayak
#

What if Assault semis didn't have scopes?

prime pine
#

Wouldn't change anything

wild kayak
#

It would

#

It'd be a good change imo

dense bone
#

thatd be frustrating

wild kayak
#

Would stop Assaults from sniping

#

and encourage more PTFO

brave coral
#

i mean it would make them marginally less used at range

wild kayak
#

encourage them to get up closer

brave coral
#

doesnt actually change anything in game though

dense bone
#

for pc i dont think it will change much

wild kayak
#

and it would make Assault less frustrating to play against

#

It would actually change much more for PC

#

ADSing and 1-tapping is much stronger on PC

brave coral
#

i rarely use scopes on semi autos and you can still snipe people fairly easily with iron sights or even a 1x sight lol

wild kayak
#

would give MGs more potential at range too

dense bone
#

on pc people sit close enough to see far anyway, plus they can change FOV

wild kayak
#

and discourage camping

prime pine
#

Mgs do have a use at range, theyre just not as good as semis at a range

wild kayak
#

Yeah

#

I wish they were equally good as semis

dense bone
#

i strictly use nydar/reflex and im easily landing far shots

wild kayak
#

just like MGs were as good as DMRs in BF4

prime pine
#

Then why run a semi when the mg just does better all round

wild kayak
#

it doesn't

#

MMGs cannot hipfire

#

they cannot ADS without bipod

#

they're more stationary

#

and don't have scopes

uneven hollow
#

Bodie lad

prime pine
#

Yes angra?

wild kayak
#

IMO LMGs should be close-medium

#

and MMGs should be medium-long

uneven hollow
prime pine
#

Oh god

brave coral
#

just keep them all as lmgs

#

or if you do have lmgs and mmgs, keep mostly the same mechanics and just change some things like available attachments or base stats

sick hamlet
#

Sweetspots were pretty much the best balanced bolt-actions have ever been. And about the only way to balance them and keep any meaningful distinction to boot.

#

Like, BF4 had the problem of so many bolt-actions just being palette swaps and people just defaulting to whatever had the highest muzzle velocity.

brave coral
#

i do agree that its a good way of creating a distinction between them

wild kayak
#

Sweetspots are awful lol

sick hamlet
#

Not really. Statistically? They finally brought performance of the bolt-actions up to par with the other weapon classes.

brave coral
#

especially if you've got stuff that is otherwise identical, maybe one has like 7rpm more and one has a marginally better stat but ultimately its just a reskin

wild kayak
#

BF1 had the problem of so many bolt-actions just being palette and sweetspot swaps

#

I agree that BF4 snipers were not too different from each other

brave coral
#

i think the idea is actually quite good, just could be executed better

wild kayak
#

BUT the sniping itself was balanced and fun

brave coral
#

but idk how that execution could be improved

#

so its a weird situation

sick hamlet
#

High-risk/low-reward defines bolt actions in BF4 and BFV.

wild kayak
#

wrong

dense bone
#

sweetspots did balance but its a wack mechanic and i dont think every play style has to have the same skill floor/ceiling

wild kayak
#

BF4 recon has rangefinding, zeroing, 20x scopes

sick hamlet
#

The ones with the highest muzzle velocity were most often chosen because they had the greatest ease of use in getting that headshot to be remotely competitive.

dense bone
#

thats the keyword, competitive

#

bf titles are not competitive so that kind of balance isnt necessary

#

its a casual sandbox

wild kayak
#

BF1 sniping was not fun though

#

not fun to play with - at least for me

sick hamlet
#

You can’t meaningfully balance an entire class of weapons to be competitive against the other weapons in the game around just headshots alone.

wild kayak
#

and definitely not fun to play against

brave coral
#

agreed nova

dense bone
#

again, its not a competitive game

wild kayak
#

@sick hamlet you can

#

BF4 did it.

sick hamlet
#

In BF4 90% defaulted to the M95 or whatever had the highest muzzle velocity because there wasn’t much point in using anything else.

brave coral
#

its not a competitive game, but that doesnt mean that one class should be severely limited with their weapon mechanics

wild kayak
#

the only thing BF4 is missing in that regard would be BFV's attrition system

dense bone
#

i mean its not limiited, its just not beginner friendly

wild kayak
#

So you can snipe someone and they cannot just hide and regen all their HP

dense bone
#

the skill ceiling on bolts is really high

brave coral
#

im not saying necessarily have sweet spot, but for example bfv should have straight pull while ADS at least as an option with scoped rifles

sick hamlet
#

And that skill ceiling doesn’t have sufficient reward

dense bone
#

1 shot kills at any range sounds like sufficient reward

sick hamlet
#

The entire reason the sweetspot was implemented was to lower that while still not breaking them.

#

How do you meaningfully distinguish 6+ weapons around a binary 1BTK/2BTK model?

brave coral
#

yeah its high skill req for relatively low reward - almost any good sniper could do much better with basically any other class honestly

dense bone
#

im not talking about distinguishing weapons at all

sick hamlet
#

The implementation of the sweetspot, alongside things like the Italian carbine that can’t get a headshot past 100m, added much needed variety.

brave coral
#

eg people like stodeh - hes a great sniper, sure, and he plays recon because it makes for good content. but put him on a different class and he'll almost certainly do better

sick hamlet
#

Then why have anything other than one bolt-action?

dense bone
#

i mean, outside of making snipers good up close they will always be the "less effective" play style

#

its inherent

wild kayak
#

imo it should be like in BF4 BUT

with BFV attrition system
'light' sniper rifles which have very high muzzle velocity but cannot kill with headshot AND 'heavy' sniper rifles which have low muzzle velocity but can kill with headshots
or 'light' that have high vel. and can kill with headshots and 'heavy' that have low vel. but can kill within 1 hit up to certain range or use the sweet spot mechanic

brave coral
#

straight pull bolts would at least make them a little more reasonable both in a gunfight and for longer range sniping

gray glade
#

He even said that on stream once, i asked "why not use a better weapon" but in a nice way. And he said he thought bolt actions was more fun

sick hamlet
#

And again, statistically? Bolt-actions were underperforming at all skill levels relative to that players performance with other weapon types. BF1 is the only one where that isn’t the case.

#

BF1 is the first time in the series where they perform on par

brave coral
#

yeah i remember him talking about it in a video, basically he finds it a fun challenge to use bolt actions but he could be more effective with almost any given weapon

wild kayak
#

not really no

dense bone
#

i agree with dr on straight pulls and making bolts better in other meaningful ways

wild kayak
#

Snipers have the advantage of range

#

and recon tools

dense bone
#

but sweetspots or one shot body shots in general are wack

wild kayak
#

@dense bone It'd be ok if you had low muzzle velocity

#

like 400m/s

sick hamlet
#

How? Rate of fire doesn’t matter, because the necessity to unscope means functionally the rate of fire for bolt-actions is near identical unless it’s a straight pull

dense bone
#

low velocity doesnt make sense and imo is dumb too

wild kayak
#

It does make sense

dense bone
#

ROF doesnt matter much?....

#

thats a new one

wild kayak
#

you cannot hit moving targets as well with low velocity

brave coral
#

possibly have a pseudo sweet spot where the there's a bit of a curve for bodyshots but it doesnt actually reach 100 damage

dense bone
#

also straight pull doesnt change rof either

wild kayak
#

sniper RoF is high in BFV

sick hamlet
#

It’s true, because RoF is capped by the bolt-cycling animation and need to unscope.

wild kayak
#

I can easily 2-tap people with Krag in BFV

brave coral
#

especially in combination with attrition where you're not guaranteed to have 100% health

dense bone
#

its a game, they force whatever ROF they want to

#

straight pull or not

sick hamlet
#

The Lee-Enfield in BFV falls from around 80 RPM to less than 50 with a scope just from the animation alone.

brave coral
#

straight pull is more for keeping your aim on target while you ready another shot

dense bone
#

^

#

makes sniping less clunky

sick hamlet
#

Which, incidentally, is another reason why the Krag and Kar98 are so much more popular. They have the highest muzzle velocity and suffer the least from animations capping RoF

dense bone
#

and you can more reliably watch your bullet to see where you need to make adjustments

wild kayak
#

BFV's attrition system rewards hitting players even without killing them

brave coral
#

since (from a game perspective) it allows you to remain in ADS while you work the bolt, thus increasing your effective RoF and massively improving tracking

dense bone
#

animation doesnt cap rof

sick hamlet
#

You will never actually get the Lee-Enfield’s stated RoF if you use a scope.

dense bone
#

they can easily change the animation to fit whatever rof they want

sick hamlet
#

Not unless you hipfire

idle breach
#

just..

#

how about not having a bolt action

wild kayak
#

also ADSing down scope is too quick imo

idle breach
#

just delete it

wild kayak
#

a wee too quick

brave coral
#

it does reduce your effective RoF since you have to re-acquire your target between shots though

dense bone
#

also ADSing down scope is too quick imo
@wild kayak nah its fine, they cant one shot body shot so i like it

#

it does reduce your effective RoF since you have to re-acquire your target between shots though
@brave coral yea but that doesnt have to do with animation like other dude is saying

wild kayak
#

also I encountered someone who could 1-shot me at full health with Arisaka

#

which was odd

#

I don't think Arisaka can do that

dense bone
#

had to be headshots, you cant 1 shot body shot with arisaka at all

wild kayak
#

(it was not headshot)

#

Must've been a cheater then

dense bone
#

were you full health?

wild kayak
#

yep

idle breach
#

or mistaken

dense bone
#

idk of hacks that increase bullet dmg?

wild kayak
#

Full health, not headshot

sick hamlet
#

Animations absolutely impact bolt action rate of fire.

wild kayak
#

@dense bone these exist

brave coral
#

if it was just once or twice probably just coincidental simultaneous hits

#

you cannot alter weapon damage in bfv

sick hamlet
#

Documented video proof for you. It’s the mandatory cycling animation and need to leave ADS that causes the reduction

wild kayak
#

Yeah, I know

dense bone
#

ugh you dont get it

wild kayak
#

I use sniper rifles

dense bone
#

idk how else to explain to you

brave coral
#

due to how the damage calculations are done

wild kayak
#

it's just not long enough

#

Additional 0.7s would be nicer

dense bone
#

they can have a much faster rof weapon if they just increased the animation speed...

#

its literally a video game where they can do this

#

animations do not dictate rof

wild kayak
#

much faster rof if they increased animation speed
animations do not dictate rof
what

sick hamlet
#

No, I do get it. You just don’t know how it works. The bolt action does not start cycling until you leave ADS, and it starts that cycling animation once you do. You then have to go into ADS again to take another aimed shot.

dense bone
#

we said to give them straight pull

#

and they can alsways increase that animation to reduce rof still...

sick hamlet
#

You will ONLY get the stated RoF worth bolt actions if you either hipfire or use iron sights. That’s it.

dense bone
#

much faster rof if they increased animation speed
animations do not dictate rof
what
@wild kayak devs pick rof, make animations around that

sick hamlet
#

Which is why there’s no point to using the Lee-Enfield unless you’re going to use iron sights.

wild kayak
#

Either way, I think ADS speed with scopes is too fast

brave coral
#

personally i'd like straight pull as at least some sort of attachment, allowing you to remain in ADS while you work the bolt, and a damage curve for each sniper that doesn't peak at 100 damage but means that at certain ranges a bodyshot has a good chance to kill someone if they're not at 100% health

dense bone
#

i mean, who is using lee at range? its not built for that...

brave coral
#

the range at which it peaks being dependent on weapon

sick hamlet
#

Because the moment you slap on anything other than iron sights, the Lee-Enfield falls to about 53 RPM and you’d be better off using a Kar98.

#

Likewise with the other faster firing bolt actions

dense bone
#

this is why we wanted straight pull

sick hamlet
#

The way the cycling works with scopes means that it inherently favors the Kar98 and Krag. And because they’re tied for highest muzzle velocity, there’s no reason not to pick the Krag with the slightly larger magazine and a reload that isn’t impacted by scopes.

idle willow
#

Good

#

Innstaa

brave coral
#

@sick hamlet you are aware when we talk about straight pull, we mean allowing you to stay aimed down sights while you bring another round into the chamber?

idle willow
#

Nashee

sick hamlet
#

Yes, they could do that like they did for the carbines.

#

It’d be one way to somewhat diversify them.

brave coral
#

yeah that's what we were saying the entire time

#

and the thing about damage curves which kinda retain some of the sweet spot mechanic but without actually doing 100 damage to the body

dense bone
#

staying in ADS would mean you can hit max ROF..

wild kayak
#

I just wish the gameplay in BFV was a bit more tactical

brave coral
#

just improves your chances of getting a one-tap due to attrition meaning you're not guaranteed to be at 100% health

wild kayak
#

at least on BF4 levels

#

and less dumb running-and-gunning

sick hamlet
#

Damage curve without a sweet-spot wouldn’t fundamentally solve it.

#

Not a lot of players are going to be running around at 15 health or less.

brave coral
#

? yeah its going to be effective at people who are on like 80-95 health

sick hamlet
#

Especially as, with every player having a bandage, there’s greater availability of healing than ever before in a battlefield game.

brave coral
#

that was the point

dense bone
#

idc what they do with snipers, as long as they dont get any sort of 1 shot body shots

#

shits wack

brave coral
#

i agree about body shots not doing 100 damage

dense bone
#

skill floor to one shot body shots is probably lower than anything else really

sick hamlet
#

As low as spray and pray with an SMG or AR?

dense bone
#

mechanically yes

wild kayak
#

not as low LOL

sick hamlet
#

Because that’s the metric you’re comparing it against.

#

That’s what made them balanced in BF1.

dense bone
#

at least with spray and pray you are likely moving and have to control recoil

sick hamlet
#

It’s also more forgiving.

dense bone
#

is it though?

wild kayak
#

smgs/AR
recoil
xDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD

#

XDDD

sick hamlet
#

Only need to hit a handful of bullets in the spray.

dense bone
#

idk if being in the middle of a bunch of fights is more forgiving than be able to body shot 50+ m away

wild kayak
#

SMGs / ARs in last 3 battlefield games have neglible recoil

dense bone
#

still have recoil

sick hamlet
#

See the semi-autos outsniping bolt-actions in BFV.

wild kayak
#

Recoil?

#

They have recoil which at the ranges they engage at is actually a pro more than a con

#

The targets are so big it just elevates the aim to head

dense bone
#

thats kind of a meme response

wild kayak
#

@sick hamlet yeah that too

#

semiautos are way too OP in BFV

dense bone
#

and technically other than bfv that wasnt the case

brave coral
#

a very basic mock-up of damage graphs, so basically sweetspot but it caps at say, 95 damage

dense bone
#

previous bf titles had spread

wild kayak
#

It was the same story with BF1

sick hamlet
#

Nah, even in BF4 it was. And BFV still has spread.

dense bone
#

bfv has recoil "patterns"

wild kayak
#

It was kinda better in BF4, but still not really

brave coral
#

obviously its a very rough sketch lol, just to give the point that it peaks at different ranges

wild kayak
#

in BFV SMGs and ARs have pretty much no recoil

dense bone
#

yes bfv has spread but its not even close to previous bf titles

wild kayak
#

imo SMGs and ARs should have more horizontal recoil

#

and more horizontal than vertical

dense bone
#

even csgo has spread, thats to stop every gun from being a laser and being able to headshot with a pee shooter

sick hamlet
#

No, BFV has the same amount of spread. It just jumps your sights to where the bullet is going instead of keeping sights stationary.

brave coral
#

bfv has 'spread' random horizontal recoil, but as nyphon said its less present and also, more importantly, the gun actually moves to show it

dense bone
#

it doesnt have the same amount of spread though...

sick hamlet
#

BFV only has the illusion of minimal spread.

brave coral
#

bf1 spread you didnt get visual feedback on the gun, you just had to watch the tracers to see where the bullet went rather than where the gun bounced to

sick hamlet
#

BFV converts the spread roll to recoil and moves your sights to that location.

brave coral
#

because it's a recoil pattern/trend rather than random bullet deviation

dense bone
#

^

sick hamlet
#

It looks like there’s minimal spread, but that’s just an illusion.

wild kayak
#

BFV noobtubes (SMGs/ARs) barely have any recoil

dense bone
#

barely having recoil IS STILL RECOIL

wild kayak
#

I'm using Type 100 rn and the amount of kick it has is so gentle I can pinpoint people at 65m

dense bone
#

#doubt

sick hamlet
#

...the Sten can laser someone from over 50m away.

wild kayak
#

I just tried it

dense bone
#

sten is built to be accurate but weak AF

wild kayak
#

literally in-game

#

Sten can laser from 50m+ lol

#

It's just not too accurate

#

but you can definitely maintain the stability

brave coral
#

its an smg

wild kayak
#

and I'm talking full auto

brave coral
#

they shoot pistol calibre rounds

sick hamlet
#

The Sten isn’t noticeably weaker than the other SMGs outside close range, especially given its more likely to get hits than with others.

wild kayak
#

both Type 100 and Sten

#

yeah Sten is surprisingly strong in CQC

dense bone
#

pretty sure sten is in the same category of weapons

brave coral
#

its a stable gun by nature, it might be able to hit shots at a bit of range but it isnt going to have much kill potential on account of weak bullets

dense bone
#

tri just said sten is weaker in CQC though...

sick hamlet
#

Because in CQC RoF typically trumps accuracy

dense bone
#

right i agree, it seems 17 misunderstood you

unreal jolt
#

Type100 and Grease gun are the best

#

🙂

brave coral
#

it's 'weaker' in that it wont perform as well as say, a thompson which has a significantly higher rate of fire

wild kayak
#

SMGs just deal too much damage at range

dense bone
#

no they dont...

wild kayak
#

12dmg at range

#

they shoot tiny bullets

#

for comparision, MGs deal just 3 dmg more at range

#

3

sick hamlet
#

But the Sten is going to land a much higher proportion of its shots at range than other SMGs.

wild kayak
#

they deal 15

dense bone
#

o god not the real life caliber comparison

wild kayak
#

Why not

#

It makes perfect sense balance-wise

dense bone
#

because bullets have a fixed number of dmg to a standard humans natural 100 hit points...

wild kayak
#

SMGs should be easy to control

dense bone
#

why not? ITS A GAME

wild kayak
#

but not as potent at range

#

That would remove SMGs that are laserguns at 50m

sick hamlet
#

There is some value in the low-damage laser pointer weapon niche as a long ranged weapon.

wild kayak
#

Hmmm

#

Maybe Assault semiautos should have their range damage nerfed too

#

It would be still a ranged option for Assault (which is incredibly weird) BUT you'd actually have to try to kill someone at 100m

sick hamlet
#

I’ve been in favor of the M1 Garand being a 2-3BTK sitting as in-between of semi-autos and recon SLRs, assuming a reduced rate of fire.

wild kayak
#

lol Assault semiautos deal 23-28 DMG at range

#

lol

#

IMO MGs' min damage (aka at range) should be buffed from 15 to 18

sick hamlet
#

The assault semi-autos as a whole could benefit from having damage values reworked and RoF brought a step down to make them less of a spam cannon.

wild kayak
#

@sick hamlet agreed

#

too spammable

sick hamlet
#

Remember 257 RPM G43 in Beta?

wild kayak
#

One thing which I think would definitely fix the semiautos is proper recoil

#

and maybe actually giving them horizontal recoil LUL

#

rn with semiautos you don't even have to re-aim

sick hamlet
#

360 RPM for the M1 Carbine, horizontal recoil for all of them, rebalance damage drop offs for longer range with slower rate of fire.

wild kayak
#

you just point at the enemy, press LMB, wait for the recoil to go away without actually moving the mouse, press LMB again, repeat

sick hamlet
#

And get carpal tunnel from using the 450 RPM spam cannons

wild kayak
#

or just leave the RPM be and give semiautos actual recoil

maiden glade
#

W just got the ps5

#

lets go

dense bone
#

you just point at the enemy, press LMB, wait for the recoil to go away without actually moving the mouse, press LMB again, repeat
@wild kayak thats a good way to kill someone in 3 seconds....

wild kayak
#

Sniper rifles literally have more horizontal recoil than semiautos

#

sniper rifle vertical recoil is 2°-4°

sick hamlet
#

Eh, 360 I feel should be the upper limit for semi-auto RPM, not least because 450 RPM starts to get into the territory of scripts to achieve that because it’s basically low-end automatic fire.

dense bone
#

its only 1...

wild kayak
#

meanwhile semiautos are 1°-1.5°

dense bone
#

so they are the same

next herald
#

BF6 isn’t coming once again

dense bone
#

even though snipers have long enough time between shots it doesnt matter

wild kayak
#

Just give semiautos horizontal recoil

dense bone
#

sure thats fine, but dont make up reasons/stats

sick hamlet
#

Some left and right bouncing would go a long way to not making them broken

#

It’d also give a purpose to the barrel bedding spec

#

As far as I can tell, the only thing the barrel bedding spec does is tighten the range of values the roll on vertical recoil can be on semis

#

But you still wind up better off with VRec reduction.

wild kayak
#

lol I'd love to see my death-by-weapon stats

#

it'd be probably something like

#

50% died to assault, 35% died to medic, 10% died to sniper, 5% died to support

dense bone
#

congrats, you died in order to whats popular

#

and dont try to correlate popularity to how good said class is

sick hamlet
#

Speaking of: S2-200 with flat 5BTK. Give it SOMETHING devs.

dense bone
#

type 2a has and is popular despite being a fairly mediocre weapon

wild kayak
#

🤔 I wonder why Support weapons aren't as popular..

dense bone
#

well in general the support class is useless

wild kayak
#

gotta buff Support

dense bone
#

no one needs ammo, hardly anyone builds, let alone needs to build faster

wild kayak
#

But yeah, BFV support IS underpowered

sick hamlet
#

Support class, like so many others, had a great deal of unexplored potential with weapons.

dense bone
#

the weapons are fine really

wild kayak
#

@sick hamlet no it does not

dense bone
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its just everything else about the class that lacks

wild kayak
#

long range support was circumcised

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ammo is literally too easy to get

dense bone
#

so why pick ok weapons in a class that offers nothing else

wild kayak
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@dense bone I play Support anyway

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and I main it

sick hamlet
#

The choice of gadgets for support is...odd

dense bone
#

lewis is one of my better performing weapons too

sick hamlet
#

Like, it’d make sense for support to be the one with the mines.

#

Engineers in past BF games got those and Engineer kinda merged into the class at this point.

dense bone
#

well assaults used to have the med kits so 🤷

sick hamlet
#

Eh, assault/medic merger was the dumbest idea they ever had.

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Yes, let’s give the primary combat class unlimited healing.

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big brain time

dense bone
#

granted, that was the time the most healing came along so that was nice

tough fable
#

any one tried COD cold war ?

sick hamlet
#

ptsd from chain rezzing assaults with defibs

dense bone
#

@tough fable probably should ask that in #general

sick hamlet
#

Early Cold War BF would be fun to see at least.

wild kayak
#

Exactly. Assault should have good primary weapons (and they do, in all last 3 Battlefields) and mediocre gadgets - but in BF4 they have infinite healing and reviving, in BF1 they have best AT gadgets which can be easily abused against infantry and in in BFV they have best AT and AP gadgets

#

Meanwhile in BF1 and BFV (where Support weapons are underpowered) Support gadgets are literally weaker versions of Assault gadgets

#

in BF1 the crossbow is weaker AT gun, limpet charge is weaker dynamite

#

and Assault has AT mines but support doesn't

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in BFV at nade pistol is weaker panzerfaust

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shaped charge is weaker dynamite

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Assault has mortar instead of Support

sick hamlet
#

If we get another modernish BF, I think it will be Assault with assault rifles and battle rifles, Support with LMGs/Shotguns, Medics with SMGs/Carbines, Recon with DMRs/Snipers.

wild kayak
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I disagree, Support should get battle rifles and assault should get shotguns

sick hamlet
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That could work as well.

wild kayak
#

Better yet - snipers for recon, SMGs for medics, ARs for assault, MGs for support and have other weapon types (carbines, shotguns, DMRs etc.) available for every class

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Best balance

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And hey, one Battlefield tried it and it turned out excellent

sick hamlet
#

All class weapons fuck interclass and intraclass balance hard.

wild kayak
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no they don't

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They balance it

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You want to play medium-long range medic, you can

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enemy can too

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Close range recon? No problem

dense bone
#

youre only looking at weapons and classes kill potential, not what the classes bring as a whole

sick hamlet
#

Not really. Why use any of the SMGs/PDWs as support when I can take a carbine in BF4?

wild kayak
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Because SMGs/PDWs are better at CQC than carbines

sick hamlet
#

Suddenly, you have to balance cross-class weapons against the class-specific weapons of all classes.

#

But that’s only one usage scenario and carbines aren’t that far behind.

wild kayak
#

Yeah. But people take PDWs anyway

sick hamlet
#

While carbines remain much more effective at all other combat ranges

wild kayak
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because PDWs win with carbines

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also PDWs are perfect for vehicle users

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they sometimes have to get out and fight the enemy next to their vic

sick hamlet
#

Don’t forget the DMRs in BF4 for Support and Assault

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It’s rather telling that in the three titles since BF4, none have revisited all-class primary weapons.

wild kayak
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@sick hamlet what about them?

solid carbon
#

Because SMGs/PDWs are better at CQC than carbines
Laughs in MTAR-21

amber drift
#

Heya can someone help me with the game crashing? EA Help isn't much help.. they've suggested reinstalling the game (which I installed it less than a week ago) that its my mouse drivers (I cant see at any point where this would cause a game crash, but they were updated anyways) or to update my bios (unnecessary and won't fix anything, its a pretty new mobo)

sick hamlet
#

Infinite healing snipers and infinite ammo snipers.

dense bone
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@amber drift whats the problem?

wild kayak
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Uhhh.. DMRs aren't that good tho

sick hamlet
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Or Engineers in BF4 having carbines almost as capable as assault rifles while also having the best anti-vehicle loadout

wild kayak
#

like

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MGs are better than DMRs

amber drift
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The game crashes within 2 hours of gameplay. @dense bone

wild kayak
#

Yeah but engineers can't super-heal

dense bone
#

ONLY bfv does this?

wild kayak
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though ye BF4 needs attrition system

dense bone
#

no other titles?

amber drift
#

Yes, only bfv

solid carbon
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MGs are better than DMRs
FLIR + DMR = eZ mode

amber drift
#

My specs are more than enough to run the game, I can run 144 fps on ultra with dx12 enabled

wild kayak
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@solid carbon You know what's better than that?

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MG4 bipod flir

sick hamlet
#

Why superheal with health regen?

wild kayak
#

ezier mode

solid carbon
#

Sad to see how some weapons from bf3 became worse, sometimes better

sick hamlet
#

Cross-class weapons completely fucks the intended balance of classes, and this is something DICE seems to have recognized.

prime pine
#

Two corsairs on a zero : O

random citrus
#

That is pain right there

wild kayak
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Cross-class weapons actually are an excellent idea

sour stratus
#

I had 3 planes on my tail once and none of them took me down

wild kayak
#

and balance out the game

#

look at BF4

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it had cross-class weapons and best balance of all BF games

prime pine
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I was in the party with the guys in the corsair and we sorta wanted some pics

queen canopy
#

SMGs for recon would be cool

random citrus
#

I'm saying something though

queen canopy
#

They almost did that for BFV, didn't they?

random citrus
#

Carbines on recon don't belong imo

prime pine
#

Subbies on recon was fun

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Ump45 600 rpm 3hk

random citrus
#

Battlefield 5 done sniping the best imo

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It just felt right

prime pine
#

Its good because of no suppression =/= spread

solid hinge
#

yep

random citrus
#

That is true

#

But It was really fun to snipe on that game

uneven hollow
#

Bodie

#

Did you kamikaze it

prime pine
#

Believe it or not

#

I tried to

sick hamlet
#

BF4 best balance? Lol no.

prime pine
#

Personally I can't argue on balance as much as the gunplay, with how quickly the spread increase was present

sick hamlet
#

See the tapfire AR meta and medic assaults in BF4.

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Closely followed by do-everything engineers

wild kayak
#

That meta is easily countered

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BF4 has the best class balance

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BF1 has well-done tanks

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BFV has well-done planes

sick hamlet
#

The engineers in BF4 have the same problem assault does in BFV

wild kayak
#

PDWs aren't that good at range

sick hamlet
#

Carbines

wild kayak
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MG4 can go full auto across the map

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I've outsniped snipers with MG4

sick hamlet
#

The overwhelming bulk of LMGs in BF4 are just worse bigmag ARs

prime pine
#

Sorry, what problems with engineers shared with bf5 assaults had?

#

Im curious

wild kayak
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@sick hamlet literally no

sick hamlet
#

Assaults are the do everything class in BFV

wild kayak
#

unless you use them like so

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which is stupid

sick hamlet
#

Could also use an AR with a bipod and maintain effectiveness on the move and not have an ADS penalty

prime pine
#

Ahhhh

sick hamlet
#

LMGs pay for that larger magazine in BF4 hard

prime pine
#

Yeah they really do

wild kayak
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LMGs are literally most powerful in BF4

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ARs with bipod can't do what LMGs with bipod can

prime pine
#

Bf4 support i dislike straight up due to the lmgs, which yay big belt but shit all accuracy and require you to play passively to take advantage of.

wild kayak
#

BF1 MGs are much more situational and require or rather allow less skill

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'passively'

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You mean defensively

sick hamlet
#

True. But also pretty much irrelevant as outside that tiny niche AR is better and can still perform with bipod quite adequately.

prime pine
#

Bfh battle rifles in my opinion was the best support during that era

scenic beacon
#

Battle rifles were fun as hell

wild kayak
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MGameplay: carries super high risk, requires spatial awareness, timing, planning, and reading the battlefield to understand when its safe to redeploy, and is more team orientated with surpressing, overall requires more thinking and planning than diving into a flank with an AEK

Most players: yeah that's not for me

prime pine
#

Though im not sure what you think of bfh, tri.

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Battle rifles were basically more snipey AR's

sick hamlet
#

Also, BF4 had a shit bipod system that hampers LMGs even more

prime pine
#

Is it the whole deploy mechanic associated?

wild kayak
#

Yes. But LMGs were still powerful in BF4

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Very powerful

#

and had MUCH higher skill ceiling

sick hamlet
#

LMGs are severely gimped by their own mechanics because of the shoddy bipod system though.

#

Like, I might agree if it had the bipod system of BF1 or BFV. But BF4’s was TERRIBLE.

wild kayak
#

Agreed

prime pine
#

You mean the system whereas it was really locky tri

wild kayak
#

but BF4 LMGs are best

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and most powerful of the trio

#

also well-balanced

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with high skill ceiling

sick hamlet
#

Really locky, fixed in position, often gave you really awkward firing angles

prime pine
#

They really were weird

sick hamlet
#

And inconsistent.

prime pine
#

Im sorta glad for bf5's lmgs in a way, as they aren't glorified ammo dumpers

formal solar
#

See

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BFV Lmgs require skill

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MMG’s

prime pine
#

They have slower handling but they generally have lower recoil than ar's

formal solar
#

Not so much

prime pine
#

Mmgs are just needlessly annoying

sick hamlet
#

Eh, MMGs it depends.

formal solar
#

The FG is a very good weapon

#

No

#

MMG’s are just cancer

#

People who defend them

sick hamlet
#

The recoil multiplier on their first shot really gimped them hard.

formal solar
#

Hmm

sick hamlet
#

Especially the S2-200

formal solar
#

They’re still lasers

prime pine
#

The fg42, bar, bren, lewis, type 11 and madsen are the best support weapons

scenic beacon
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and mg42!