#battlefield-legacy-titles
1 messages · Page 2619 of 1
Would’ve been better if we had more planes
should have to sacrifice more for them
Lol
Yeah would’ve been better if the FF gets buffed
But i mean trying to kill someone for 21 mins and failing
planes werent super designed to kill ground targets
Is quite amazing
FF is fine as is

helis were for infantry farming
People just can’t aim
no
Remember when FF got nerfed cause pilots kept complaining
Lmao
planes are in decent spot
Well the entire point of the FF was to stop planes from dominating all the time
Doesn’t help now does it?
Which they do
The real problem lf the ff
People just don’t run it
Is that is bugged
Well yeah cause you have to give up an AT launcher
When u hit planes from behind the hits dont register
Which sucks cause you're dealing with tanks and infantry more than planes
instagibbing fighters with a fleiger salvo
Infantry shouldn’t be able to counter both tanks and planes effectively
That’s my problem
They should be able to do exactly that
So many people want infantry to be able to kill everything
The whole point of infantry is weak in single, but strong in numbers
Battlefield is entirely infantry getting ganged by vehicles
This is battlefield, isn’t team play supposed to be a thing?
i mean i get the team play thing but
Now everyone wants infantry to just be able to delete everything solo
vehicles can get away with far less team play then infantry can
Team play with randoms lmao
"Team play" gets thrown alot to justify clan stacking and zerging
Because they’re vehicles
Thats not teamplay, thats just zerging
just because you pick a vehicle doesnt mean you get unlimited agency over the game
that being said
i think vehicles are mostly alright
And in its current state, no vehicle can do that
Vehicles should be strong, infantry just also needs to be strong
the way they designed it for this game left them with a balancing nightmare
Which is the case @stoic breach
slow tanks are super hard to balance properly
Camping tanks got nerfed
Like, I wouldnt mind seeing tanks getting buffed further as long as infantry AT got buffed as well
Blast radius
The velocity of the shell is way lower
If they nerf them again they will be fine imo
trying to think what tanks ive played this patch
i think ive only used the 38t actually
I got two shotted by a tiger while in a staghound earlier
All the velocity got neferd for he founds
Was sad
the real issue with vehicles honestly
they went about it all wrong
being able to choose any vehicle type instead of dedicated spawn slots
a very narrow range of anti vehicle gadgets
assault actually has strong guns as the tank killer class
Ok yeah AA tanks shouldn’t be able to be spawned on maps without planes
when before they just had carbines
It’s dumb
so now you have more assault players
so more people who can murder tanks at range
so tanks have to be stronger
Yeah my big problem is that assault is such an end all be all right now
assault shouldnt have had the guns it has
the game shouldve swapped assault and medic weapons
Close range, mid range, long range, AT, and AA can all be dealt with as assault
like how it was in bf4
problem is
with infinite healing and attrition
medic cant have op guns
or it ruins the game
@tawny spear the missing part in the muzzle is sexy
@wind shale yeah, Assault shouldve definitely had SMGs
they screwed themselves hard
That floating muzzle is so hot
Medics and semi autos again
not*
God please
smg/pdws were for every class in bf4
That was painful
engineer had carbines and at
I guess it would be better if assault was medic again
And if all classes had good AT
and medic had assault rifles
Medics w smgs revive more
Again like in BF4
im still salty
that recon has hardly any flanking weapon options
that was the whole reason i used to play recon
Assault has guns that are good in any situation
now youre limited to two
Pistol carbines
before you had the entire list of pdws
So u will never see a match wout assault players
I haven’t used those in a while though
like 10-12 guns
trench is actually legit on this patch
sad thing is
it has a better damage model then every single smg
Assault is also good against both tanks AND planes now
to be fair it only has 360 rpm but still
The bazooka is a 1htk
Doesnt it have 450rpm
Is better than the ff imo
Or did they nerf that again
nope
Ehh
thats the grease
FF is more consistent as an AA
trench is 3btk below 10m
For obvious reasons
caps at 8 at 100m
But it was 450rpm in 5.2, that was like the only good thing about it
@queen canopyu will never kill a plane w the ff if they know what they are doing
Damn it
it has hilariously forgiving damage drop off now
Since noone uses it
Because it only deals 90 damage
Why are DICE such pussies about weapon balance
Also, since theoretically every infantry could run it, making it a one hit would just be stupid
450rpm was so good for carbines
The bazooka can 1htk those noob bombers
assault back to being the jesus class
As a gadget, it should be a strong deterrent, but not the end all be all, leaving that role to emplacements, tanks, or other planes
medic guns that arent rapidfire smgs need a serious buff
same with lmgs
er bolt action carbines dont really need a buff
Lmgs are good
And right now it fills that role of strong deterrent
I had some fun with the MG-34 earlier
but emp/mp40 etc arent in a good spot
Held the fuckin line against some tommies
Emp is fine
EMP is nice
ZK was surprisingly fun
the rapid fire smgs
Zk is kinda useless
It’s good up close
And has a bipod which is usable
Same damage models are good
i get it but
idk
The zk is the most versatile smg
Idk
slrs i would be fine if they were just removed from the game
Maybe bipod accuracy should be a bit better?
The mp28 is good but nobody uses if
That’s one thing I noticed this patch
nothing makes me more angry to die to
probably
i was shocked how much kick the mg42 has while bipodded
@wind shale just the zh maybe
zh and 1906 both need it
All the others are fine
But like the MG-34 can still be hard to control sometimes
The 1906 is my most used gun
i still have not died to like half the support weapons
nah slrs definitely do not need a buff
Their recoil decrease takes slightly too long so you lose a few milliseconds of control every time you fire, it would be better if recoil decrease was faster but they had more recoil to compensate
like why do the zh and 1906
Half of the lmgs are not used cuz they are skilled weapons
get 760 ms velocity
So they were alot snappier
Amd 80% of the ppl use the lewis
before high velocity bullets
Cause they're good snipers
theyre hilariously east to use for how effective they are at range
Getting killed by weapons at range is usually more indicative of the map
snipers are balanced because they arent easy to use
Which is really shit
each lobby already has enough recon players
If automatics can be easy up close, SARs can be easy at midrange, why cant snipers be easy at range
And if theres too much range everywhere, thats a map design problem
because their effective range is significantly longer
Sniping has been a meme since they took away 1HK weapons
well except shotguns of course
the maximum skill weapon
Yeah, thats why the whole "damage dropoff" thing really sucks
Snipers should do more damage at extreme ranges because the bullet tumbles
Hello kiddies
The latest TTK update is super half baked because you get 5.0 recoil with worse damage dropoff
So you just get inconsistent ranged damage
The 1906 and the zh shouldn t have the same rof of the 5.0 imo
Making the SLRs more appealing still for consistent ranged damage
im just glad they arent as popular as they probably should be
game would suck so much
I’ve actually seen more people use ZH as of late..
The zh is kinda a noob cannon in some cases
It’s kinda bullshit at a certain range cause you can’t react. By the time you get hit by the first bullet the second is like a quarter of a second behind
"Noob weapons" or easy to use weapons arent a problem
10m/s more
Cause the SLRs are good snipers
The bolt actions were balanced as meme "skill" weapons
SLRs are far more easy to use than bolts
So you can basically ignore them if you want to be a competitive player
I prefer bolts
Bolts still need a big buff of some kind
1906 is a semi
I want sweet spot back
bolts are in a good spot
Yeah same
sweet spot was dumb
Eh
no thanks
I actually liked that in BF1
I feel like the Anti tank cannons need a nerf....
Sweet spot made bolts not a fucking joke like they are now
Against infantry
their fire rate and velocity is ass
Sniping should be easy at range, balanced by map design, suppression and extremely high visibility for scope glint
like horrendously bad
Bolts were actually taken seriously in BF1
supression was also annoying
Suppression was necessary for balancing sweet spot
90% of the weapons in BF 1 WERE bolts for like two years
You could suppress snipers and throw them off
I kinda want suppression to have more of an effect again
It would make MMGs more valuable
B4 ttk snipers were quite op
After the ttk change they were fine
The lack of viable suppression in BFV gives every player the impression they can just stand around in the open and just not be in danger
BF4 snipers had shitty velocity
Especially medics
BF4 snipers were so fucking bad
Idk why anyone takes them seriously
yeah they werent great
just annoying to die to someone 1000m away in spawn that you couldnt do anything about
I dont get why the grease gun fells so good when it isnt
Grease gun is pretty good
Yeah, MMGs were never OP, I agree
But the fact that you cant see when people use them is annoying
Mmgs in underground
Are just broken
thats why i was honestly alright with the spotting changes
you get punished for sitting still and never moving
although im biased because i was a medic 1trick for a very long time
Spotting needs to be fully overhauled
Like how it is applied
And how to counter it
And how to weaken it
I d like to see a 3rd spotting like in bf1 that only applies to non moving eneimies
supression spotting is fine
Well that ADS spotting thing only applied to you
It would even make sense
Suppression spotting is nice but it shouldnt be the only way to spot people
And if more weapons could properly use it
spotting with flares and stuff is also worse then 5.0
now the game just tells you about it
Thats a good thing
A spot shouldn’t be instant but it should take like a second or two to apply
That’s what I think it should have been like back in older BFs
Flares are cancer
i dont mind it that much
spam r2 in bf4
BF1 flares were far worse than BF5 flares
since people dont bother to look at their minimaps half the time anyways
Flares are nice but theres not really a great counter to them
They were indestructible
yes i prefer l1/r1 to aim/shoot
And "shoot the flare" doesnt apply when you're indoors and the flare is outdoors
When u flank
And could be used in the ground
does anyone play bf1?
And a flare kills u
indoor spotting is a problem
Flares should spot people in line of sight of the flare
Indoor spotting is pretty nice though
hell or getting spotted while literally underground
Making spotting flares still work indoors
when you see "you are spotted" you instantly die
fuck you corner campers

What the game needs is more counter-intel
you get to spray oblivious corner campers in the back
The game should tell you what is actually spotting you
Be it flare or scope
Or suppression
nobody uses scopes
Like if recon got a radar jammer that messed with spot flares
"corner camping" is the salt name for a strategic tactical location
theres a difference between running and hiding in a corner for cover or to hide/reload/heal etc
or the level 10s who literally sit in a corner and never move
I think every playstyle should be viable, just not really encouraged equally
if you dont think im gonna use the MG42s rate of fire to my advantage and completely deny the enemy from pushing into the next room youre gay

not like you can do much else
strategic tactical emplacement
Lol
MG42 is probably the worst MMG right now for me
I hate when people talk about strategy and tactics in Battlefield
is it not a strategy game
@main groveflares make a loud noise and spot the direction of the player who used it
people are so oblivious
Its super casual
bruh no
pretty sure there's a strategic element to it
bfv is super hardcore realism milsim game
hardcore is the main game mode for battlefield, dont you know?
Playstyle does not equal strategy
a stragey is pretty useful in battlefield 5
Every playstyle should be viable, but not equally encouraged
There was a guy laying on his back at the very top of the stairs... received a headbutt
like flanking is a form of strategy
imagine if 1/4 the players in any game was recon
I think stationary/passive gameplay and aggressive gameplay should both be viable
although if you play grind'
But BFV heavily encourages more passive play than aggressive
it feels that way
If I think some dude is camping in a room I let one of my team run and and if he gets shot I sprint to the corner and deck the prick
Lol
one of you gets decked going into a room
you spray him down
and pick him right back up
Fast ttk encourages passive play
Fast TTK doesn't encourage passive play
It does
Does that mean slow TTK encourages aggressive play?
Less reaction time
ttk doesnt encourage either
Range and attrition encourages passive play
The case is that because of your reacting time, you need more information as the buffer
every kill you should have to return to base to resupply
Attrition is genuinely the main worst thing about BF1 to BFV
what a great idea
It’s so un fun
Yea
Support is shit for ammo now
Tank repair attrition sucks ass
Attrition also means gadget balance sucks as well
Whereas in BF1 supports were gods of gadget restoration
the game needs more fetch quests like grabbing medic pouches
Not being able to fully repair sucks
Support being walking ammo station is such a limiting viewpoint
Support offers suppression and repair as well
in order to cap a point you should have to resupply at spawn first
Despite my opinions on repairing
You didn’t HAVE to run ammo support in BF1 tho
Bro, you must resupply the flag that you put up in someone elses base
repairing needs to give more points
😩
Whereas you do in this
i hate attrition so damn much
just put a limiter whenever youre on a good streak
it wouldnt be as bad
Yeah, thing with BF1 is that it fixed gadget and grenade spam with cooldowns
if you didnt take forever to start healing as well
But everyone hated that
So now you get instant resupply when you respawn and everything has the same global cooldown
to heal my 10hp
I don’t get why this game has such poor gadget variety compared to BF1 when if anything there should be more gadgets due to better technology
In bfv1 u could heal tanks w horses
And behemoths too
and support explosives
Medic has Fucking nothing
medic you run pouch and smoke launcher
Medics have smoke
Fast TTK doesn't encourage camping, slow health regen encourages camping
recon you run beacon and flare
And infinite health
What that other guy said about his MMG gameplay is kinda valuable
Best gadget
You can just choose to un-attrition yourself by camping
forced teamplay never works out in design
I mean
Yeah lol
Attrition is good
From Battlefield
you dont need to build mechanics that completely rely on teamplay
The game is different from all the other fps
like you didnt need to be given medic pouches in bf4 to heal
you just wait a bit longer
Like are you saying that going lone wolf should be stronger than with a team
where did i say that lol
working together is already a multiplier
like i said
youll be better off working together rather then not
Individuals on their own should be strong
regardless of whether or not the game forces it
But there should be a delay of 1/2 secs from the pouch use and start of the health generation imo
Take "flanking" as an example
You have this element of surprise
But you get fucked cause you arent zerging
i shouldnt have to wait for timmy to take off his helmet and throw me a pouch in order to heal myself
as an example
in previous games
you could still heal without teammates
it just took longer
as an example
Individuals being strong enough to complete tasks together regardless of numbers or collective strength is better
I’m not saying forced teamplay is good but it should be highly encouraged
It shouldnt be highly encouraged
unless you want to run to base to resupply
People like to say Battlefield is a "sandbox" but then spouting shit like "teamplay"
Like, which one is it
Lone wolf players haven’t really made the right choice with a battlefield game
Like why
Battlefield is perfect for lone wolfing
you cant choose the randoms you play with
Why did you get it if you hate playing with others
You have such a large play space
Theres so much more value in letting players fuck around doing what they want
Thats the main appeal of Battlefield
Conquest is popular because you can go wherever you want
People love Battlefield because of the freedom
I usually play in 2 ppl sqad w mic
Forced teamplay is directly opposed to that freedom
Way better than 4 randomers
i mostly play alone
But it sounds like you want to become a one man army that makes teamplay completely Fucking pointless
and it can be pretty horrible
youre still stronger with more people
you do collectively more dps
you have more options availible
Lone wolfing gives you the benefit of a smaller profile, teaming gives the benefit of more numbers and other people to take hits for you
Its the freedom of choosing how to play
And how to approach situations
you could be a one man army in bf4 pretty easily
i could slay people and blow up tanks all by myself
having a group with me made me more effective
Like I don’t like the limited health but I’m not sure if that was designed to specifically hurt lone wolfing
It was
BFV was designed to kill lone wolfing
are given a pouch by another player
Its the only part of attrition i hate
Its why medics are popular
Medics can lone wolf
Infact i think its the most popular
I mean I rarely am between 100 or 0 health
which now leads to more problems
Wout any problem
I’m either fully alive or dead
with medic being the only class that can infinitely heal
now they cant have huge weapon flexibility
Damage
or else it would break the game
makes balancing medic hard
if people dont play medic the game slows way down
if too many do the game becomes unplayable
all because of attrition
hell, in bf4 medic had the best guns in the game
and infinite aoe healing
and it wasnt an enormous problem
I don’t like the idea of limited health regen but I’ve never been hurt by it
I would personally double the health normal classes can regen
Yeah, its why people think assault rifle medic is too strong
E.g heal 60 not 30
Literally its because medic has better healing power than every other class
I fucking wish medic had ARs
60 is too much
And have light infantries healing 90
But healing is too much of a game breaker
Maybe 5 more is fine
The one thing stopping medics from wiping the floor with people in BF1 was the considerable spread that SARs would get in that
What would be better is if healing pouches didnt exist
If u increase the auto healing uhave to increase the bolt dmg too
But nobody wants to even consider that because its not "Battlefield" or "teamplay"
It would be balanced though
And teamplay exists in teammates having good aim in a gunfight
Nah
Not a necessity
@stoic breach just add a 2 secs delay bween the pouch and the healing
MW has stim so you can regen faster in a gunfight
Everyone hates it because its unbalanced as fuck
BFV has that in the form of medic healing
But everyone likes it as a concept
Funny thing for me is like
Medic pouch self healing should be clunky like in BF1
If u have the box it still is
And in bf1 suppression blocked healing
Getting rid of it and making players regen to 100hp within 5 seconds would be much better
Thats actually another good thing about suppression
You dont need to regen that fast
Suppression is telling the player that in that position, they are at a disadvantage
Why though like just make taking loads of damage in gunsights a complete non issue
It was slow to heal in bf4
Im used to the fact that within the imbalance it creates a balance. Medics have far less range than any other class and to make up for it they have unlimited heal and smokes.
BF1 healing was fine
And it still works
5 seconds is like fucking COD
5 would be too fast
BF1 healing was in about 8 or 10 seconds
It wouldnt
It was slower before
10
And it still worked
Thing is in CoD, 5 seconds feels really slow
Hsvent played in a bit. Have they added the ability to change assingments without leaving the server to do so?
BF is a much bigger game than COD
It all depends on the pace of the game
@honest caveno
5 seconds is super quick in BF
Imagine you gun someone to 10 health and he about 50m away and goes behind over
Cover
And 5 secs later he’s at full health
That’s like medics now
Thats not a bad thing
Thats what high damage is for
If everyone can do it
Yeah exactly
If u have an impact granade
If you cant kill someone at 50m, you're using the wrong weapon
Use it
Impact granades are amazing
It would piss me off if everyone healed in 5 seconds
Because there’s no consequence to being shot
I had some sad moments cus of attrition recently
And living
Getting my killstreaka shortened becase now my hp is max 30
There's health and ammo practically everywhere
^
I see it as you’ve made too many mistakes and now you’re in a vulnerable state
Marita bk is quite bad
Like I still think BF1 had near perfect health and ammo system
Ammo is better in bfv
One got you low so his shooting was not a complete waste
I have never gotten even close to losing ammo in BF1
Not my fault he couldnt kill me
I hate hurting someone then having my fight mean nothing
I've run out of ammo from living for so long in BF1
The ammo stations themselves are actually decent
In BFV
The only gun i fell it has way to low ammo is the breda
Its like the rare list of additions I actually like
Although
Spread sucks
BFV has random bullet spread
I loved that
But it’s super good for balancing
Pretty sure every Battlefield has spread
It feels like nothing in this game
Random spred like bf1 was amzing
Spread is cancer but it makes balancing much easier
It was hard to master
Unless Heroes and Play4Free didn't have them but I never played those ¯_(ツ)_/¯
Its not cancer, its completely fine
But high skill gap
I hated it in BF1 but understood it as what made some guns not OP
But ppl hated it for some reasons
Yeah, BF1's spread was sort of difficult to get around I will admit
It felt easy to aim but landing shots efficiently was challenging
If u understood how to use guns w the spread
Its nice that BFV was dumbed down from BF1
It just feels like a lazy way to balance
Gun play is more learnable
Its just simpler in general
Recoil is far easier to learn than spread
But recoil is based on random spread
Random spread was more lernable imo
It just doesnt feel random cause spread travels in one direction and the gun is forced to follow spread
U could master some guns w the rof plus range
Because of the "spread-to-recoil" conversion system
I mean it feels good
And recoil
BFV shooting feels a lot nicer
It does
I prefer BF1 just because of the lower visual recoil
BF1 had so much visual recoil what
Its harder to hit shit, but my screen doesnt have a seizure when using a high rate of fire weapon
I remember destroying everyone w the cei rigotti amd noone used that gun
Yeah Cei Rigotti got buffed and it was really nice
Nah, not as bad as BFV
RSC SMG's recoil was like
Every gun got buffed
Entirelt visual as well
Ye
TTK2.0 was so good
Faster TTK than even BFV
On release
The spread
In some cases
You could always just use more accurate weapons
U couldnt spam more than 4 bullets w a semi
But a lot of things got in the way of accuracy
At long range
I dont mind fast or slow ttk
U needed more skill on bf1 imo
I look back and wonder how the fuck were LMGs balanced with 4-5
Although my perception of bf is slower ttk than cod
Accuracy and recoil controll were more important
LMGs had reverse spread
Ye
Like I like TTK in a game to be minimum 400ms or something
I don’t like mega fast TTK
The spread on lmgs was insane at launch
At medium to long ranges
Id like to see a cei rigotti type of gun on bfv
Should BF have a much faster respawn
Yes
Like should death be less punishing
Of course
Death in BF games feel like asshole
Because of how long it takes to respawn
10 secs lmao
Like I enjoy a good death in a game
BFV death experience should be this
It should be like BF4s but a bit faster
Game tells you what body part got shot for you to be killed, who shot you and who assisted them
No "downed animation" because its unnecessary and clunky
The revive animation itself is ok
Basically a death/bullets to kill timeline
I prefer actually seeing my still corpse in BF1
That clearly gives you enough information
Be a good way to see your own cosmetics actually
Hahaha
Interesting
Also, teammates should have death icons that show where they died, so you can more easily gauge where danger is
yeah dying in this game is ass
BFV death is a chore
feels so clunky
CoD has death icons for teammates, and plenty of ways for you, as the shooter, to prevent death icons for more stealth
Really nice intel/counter-intel gameplay there
And like I said before, BFV needs more information/intel
Also I thought of a somewhat ok way to balance spot flares
Instead of constantly spotting someone, it just places a marker on the enemy's current location every second
So staying still is more dangerous, but moving around naturally is safer because you aren't constantly spotted
Flares do have trails when fired so you can make out where they were fired from. Also directional sounds and tracers do help as well as people shouting and crying when they die
If someone is crying, they've recently been downed
Yeah thats all depth of gameplay
My friend could never play BFV with audio, which kind of sucks, but visual/audio needs to be perfectly balanced in a casual game
Like, you dont need audio at all to play Titanfall 2
Because of how good and functional the visuals are
Personally, I could never use headphones to play because I always used discord while playing
So I always lost some of that sterio accuracy
that’s why there’s still so much activity on BF4 no vaseline
@wind shale also what do you mean by large neon sign
in the literal sense
Hahaha
I mean even then, because of BFV's weird visibility, neon signs might even be relevant
The NYDAR on the garand is weirdly usable
It's comforting I'm not the only one with visibility problems with bf5.
Went 47-6 with it
Honestly i just had some asshole i couldnt even see past 50M just pelting my squad and i
Its just annoying
People know the visibility is bad and so they'll abuse it
Remove distance haze
Yeah it’s strange.
Remove distance haze
@coral fiber interesting. Will do.
only new cards can actually use it correctly
I’m running max settings on PC and for some reason DX-12 broke the camels back.
I have no lag playing with ultra.
Kind of cool experience.
I find the stuff the content creators tell you to disable actually help.
i had to check disable fullscreen optimization on the .exe
or else have horrendous stuttering
It's a beautiful thing, max settings, but it's so beautiful, I can't see half the enemies for the trees and fog and haze.
I dunno. I don’t really see any visible problems.
I actually think I can see enemies better.
I find that in bf1 and 5, enemmies blend in with the detail in the scenery. In 4, it's was super easy to spot enemies...plus there was spotting. Which was kinda op.
I saved my team in Rotterdam with the Tiger.
(and there a alot of stuff going on with the weather and debris...so it's constant movement!)
We were down to 192 to 500.
I went and just started capping sectors while a horde of support players stood behind me.
We captured all of them and reduced their numbers down a lot.
Then I called in a support half truck tank and me and my squad bombed their main base.
When we ran out of shells we’d swap places and the other would continue the bombing.
Nice story.
hey ever since the new cod came out
i dont see rwds and bob7 on firestorm anymore
now they can go try hacking the new cod and get banned from there
Why are you playing firestorm in the first place
Model 37 is so wack
Am I able to do the assault mastery in combined arms?
depends on if the wording states objective areas
Doesn’t say objective areas
then yes
@sterile current the first time you play a map on DX12 its caching the shaders for the game
in the long run it can give you better FPS after its cached everything
depends on your setup tho
The closest thing to a spy plane you get in bf5 is the blenheim mk1, bf109 g2 and ju88C
Well when I say circle I mean around the entire map
Hhaha
You'll be spotting out of bounds!
or deployments but shush
But the spot doesnt last for long
Flares spot a smaller area for longer
Haha
Smoke doesnt even wash spots off reliably
You'll run into the smoke and it says you're still spotted
I cant be bothered getting those last 400 kills with the zero
Quick thing.
Dice,
In your eyes.
I firestorm worth keeping going.
Cuz its a good gamemode.
Imo games that are just by them self (Apex, PUBG)
That are BRs do better.
Realm Royale is still going.....
So DICE, if you see this and want to respond please DM me as i will most likely forgot.
About this.
I doubt it ever looked promising tbh
For them at least, numbers wise
I think it was cool it had a really good atmosphere
It felt cold it felt lonely
You know?
Noot noot!
Yea it had a certain.vibe
They just never did anything about it
And noot noot
I do
From time to time
There. The pacific theatre was dirty
I mean single and zombies for me
Played moon remastered today
Best 2 hours of my life blowing the fucking earth up lol
Oh did you do the easter egg solo
Yes
Thats really cool
It was torture
It's literally based on luck if you do it solo
Sure it was cool seeing the earth get blown to bits but it was kinda difficult

Is this the battlefield discord like the game or?
@charred bear yes
When you press throw back and your character does nothing and blows up.
@untold wraith Your enemy goes as far as inventing sticky bomb
Apparently so
Good god that was an annoying game
I played like shit that round though.
I was in the calliope at the end haha
Lmao
Couldnt even get anyone
I kept trying out new weapons I’d never tried before.
Anyone on ps4?
This is strange I am on tow 27 and it only shows 10 tiers to unlock?
I need someone to join up with on ps lol been lonely for a wile now
Where u from? @charred bear
U must hitted something while flying maybe
I was on Iwo Jima just casually flying and got KIA out of no where and my plane was fine and kept on gliding after I died.
Nope
Normal server
Breakthrough.
I don't know what is the cause of this but this happens to me as well in pacific storm
You in my game still axes?
Nah I left after getting KIA for no reason lmao
I’m in the states lol
find planes OP af
Finally gold plated my type 11


