#battlefield-legacy-titles
1 messages · Page 2575 of 1
DAMMIT
I thought it was tomorrow
btk and rof are like 80% of the performance
oh wait school
@solid hinge Kinda
@solid hinge its closer to 5.0
I'm sad now D:
"closer"
barely a nerf to semis
I suggest looking at the charts
It's ALMOST a complete revert
the turner is back
ehhhh
i think itll be better
we will have to see how it plays out
true
If there isnt a secret semi nerf I will genuinely cry after being blasted to death by semis 5 lives in a row
id much rather have an SMG meta over SAR meta
i have a feeling the suomi and thompson users might be upset considering the recoil increases
i was hoping dice would leave the suomi alone so i could see how many people defaulted to that after 2a changes
see how many people are even slightly educated
You're a minor
If I get Playstation Plus, I can
😳
I have the game on Playstation
getting it again tomorrow right in time for the update
Update is on Thursday
Oh diff time zone?
Although, Way's tags were the most dramatic so far
Ah ok
Dunkie's tags were just funny :p
Bruh this mf took my tags and was so confused
You genuinely scared me
Our animation happened in fuckin' mid-air
We had a Dragon-Ball Z moment for like a second
or Mortal Kombat if you want to remember about Armageddon
pew slap pew pew slap
sacrifice for the teabag
Yeah
WHERE
6.2 is closer to 5.2.2 than 5.0 in actual dmg output
They're in the Weapon Adjustments Community Broadcast
for most guns at least
did dice revert ttk?
i honestly feel like 6.2 was balancing and obvious weapon changes
worse balance than 5.0 💯
eehh
better than 5.2.2 ig, but that's not a high bar
why worse?
6.2 shafts the low RoF guns pretty hard
That's a hell of a high bar imo
mmhmm
5.0 is pretty much the best wep balance BF ever had
some of the best in FPS in general
i think 6.2 has the potential to be
Nobody has played 6.2 yet
if things go swell
6.2 takes the minimal issues in 5.0 and makes them much worse
You can't go ahead and call it bad like that lol
bruh what is you on
Who?
kht
at least try it out first
I think I'll prefer 6.2 over 5.0
Anyone else's game freezing more than usual these days? I'm on xb1
its mostly gonna be the same as 5.0 until 50 metres or whatver
5.0 recoil is made to make low RoF SMGs better than high RoF past 20m, except they're now shafted by 20m 5BTK instead of 30m
ehhh i kind of like 5.2
and i think itll be better but like we said we'll have to see
ew
it's the same as 5.0 up to 20m lol
30m for ARs and MGs
and effectively no diff for semis
Yeah kht you explain to me why that is, why the new damage models in relation to the older recoil aren't compatible in what is very close to a full revert to those old damage models
You can't.
You haven't played it, nobody has.
whew
i dont want SAR meta =[
not close at all to a revert
after 5.2 I was literally shit at the game, now that ttk is mostly fixed I am so much better. Coincidence? I think not.
@steady sky im not on XB1, but wasn't there something in the patch notes about dice fixing freezing issues?
AR / MG damage models are still closer than 5.2.2 than 5.0
Hold on, I have screenshots
same with a lot of SMGs
has that patch went live yet? Cause I'm staring at a frozen screen rn :(
i think people are just hoping its actually a revert and thats why that word keeps getting thrown about
@icy sluice Yeah, me too.
yeah but are not most fights relatively close range
nah, it goes live on thursday @steady sky
My complaint about 5.0 was the decrease in recoil.
which is where the meat is
Thursday needs to hurry
lol
Nvm, can someone bring up that 5.0. v 6.2 comparison screenshots?
wishful thinking lol
Reddit actually loves these... surprisingly
@keen elm One sec.
Nvm got it
Oh.
Nah I got them
MMGs still don't look too amazing
i mean, these are probably the same people that got mad fg42 took a bunch of bullets to kill at range when dice said its built for cqc
Spoke too soon lol, didn't need to scroll up much
i got mad at that but only cus it was my baby
except 5.2 FG42 also killed relatively slow up close too
not for actual reasons
SLRs feel like they have fully reverted
Me: is doing shit getting smashed by the enemy team having zero fun
Bfv: running beautifully
Also me: has the slightest resemblence of fun
Bfv: fREEEEEEEEEEEEEEEEEze
the what
im not talking if fg42 is good or not or anything like that, just that people ignore dice saying a guns sucks at range, then they use it at range and get mad
excessive or not dice told you exactly what it was
ya ik
its like cooking a microwave burrito longer than the package says to and getting mad it got burned
Nah I feel Turner and MAS
lol nyphon
Are gonne be the main ones
m1g looks really good
not only mad it got burned, but getting mad at the manufacturer, even though they literally told you what to cook it at

BAR no longer has the different damages so there's that I guesss
yeah but it was like they then also wrapped it in tinfoil just to be annoying
Hope fast ROF has fucktons of recoil
/ murderous
the type2a did seem like it was nerfed pretty hard tbh
lol
Wait
?
I mean, it also brings into question like what range it's supposed to be effective at in comparison to the size of the map locations. @dense bone
Or like, if the time the package says to cook it at actually cooks the burrito all the way through instead of it being half raw still.
Because in a game where bullets don't react like real ones, the definition of what they are supposed to do is subjective.
kill people
tfw 6.2 ARs and MGs have effectively identical dmg models to 5.0 SMGs
Yes, but if it takes 100+ bullets to kill someone, they are lethal. Technically. @solid hinge
I mean I'm not bothered as long as recoil is back
Sooo
I'm more bothered about laser guns than low damage
By numerical value, they are lethal.
yeah i was just vibin
@main grove Yeah me too.
Learning to control recoil made the weapons more interesting.
far more
@midnight nimbus you say that as if the smgs are still going to have their 5.0 damage models in THIS update
Which they of course aren't
At least most autos in a class don't have radically different damage
If you continuously change firemode with the bar it just makes your hand look silly
Like STG44 did from other ARs
yeah, 6.2 SMGs are even worse kek
they will be fine up close
No, but they are balancing by weapon class now instead of RoF.
which is what dice intend for them to be
where they are supposed to be
Which makes more sense to me.
I thought the smgs' power at range was a big issue in 5.0 lol
SMGs need to be kinda poor compared to other autos to make up for the bullshit class they're on
Guns have for the first time in BF very low initial spread
stg44
t2a
In older BF games it simply was almost impossible to even tapfire someone 75m with an SMG
no
no?
I honestly sorta agree, i think that smgs being realistically weak weapons would be a unique and interesting addition, if only compensated for medic having other cool perks that balance out the class
SMGs will still kick ass close range
checking all the sng's they are literally like 1 bullet more up to 100m
Like that's their purpose
making picking a class more important than a weapon
We'll wait and see what it feels like
Of course
for a while ive been picking medic for getting kills which shouldnt really be there norm
Going off a spreadsheet alone isn't really a good idea of how it feels
I was the guy tap firing people at 50-95m with a Thompson.
Nothing is for certain about how well balanced 6.2 is until we get first hand experience of it
Didn't usually kill someone at that range, but felt dirty the few times I would.
educated guesses though
Yeah
I'm just worried that SAR meta is now gonna be stronger than ever
with the sten though i felt like i could tap fire from forever away
Since those guns have pretty much fully reverted
I mean, that's not really a bad thing in my opinion.
idk how i feel about it
BF maps are fairly large.
true
@ionic girder he/she's right
problem was that they would challenge people up close, med they were dominate, and at range they challenged bolts/SLRs
But lowering both RPM and damage is what made them horrible
According to the post I read the damage increased but RPM was lowered.
i just tried to read the charts but colours make it so i cant ayyyooo
Did I misread something?
ayla said that 5.0 and 6.2 ROF for SARs are the same
257 would be far more fair than 300 when your gun can 3-3 at all ranges
might get misconstrued
Brb.
It would make using it up close kinda risky
360rpm can easily challenge most autos in the game
is there a chart that doesnt have those colours
I agree jungle
That is, concerning
Disregarding skill requirements as a factor because it really isn't
And now those are the only guns that have been truly reverted
welcome to hell
they should knock off some of the slrs firerate a bit but i think the damage will be okay
i meant sar
I wish dice could release more rapid patches for changing stats and little things like it
dont you just hate camping AMR’s
AMRs?
Bolts have faster velocities but they'll still always lose to SARs
Anti Materiel Rifles
ahhh
Nr, at camping has always been hard for me
ive probably been killed by AMRs like 10 times tops
I don't think AMRs have been touched in the slightest through this whole debacle
they are rather niche
so in a way theyll be worse now
lol yea
Indirectly yeah
Or tank meta.
at the very least we had a SAR meta for a full year...
You could argue than an automatic weapon meta is worse because of the lower skill requirements
SARs do not really require skill
thats part of why i prefered bfv
if you think clicking faster is hard idk what to tell you
most games have full auto meta
Against autos? I'd say semi autos do in fact have higher skill caps
Much harder to keep on target
With semi autos
SARs are easier to keep on target because lack of HREC
Than full autos
Remember the support meta from late 2018
if you thinking only having upkick is hard and pulling down is hard... idk what to tell you
@crystal blaze no 😭
yeah but could you not just say that about full autos?
you can
other than slight left and right
thats why there isnt this "skill gap difference"
SARs were by far the most versatile weapons in the game
ok
They just fucked people at all ranges
IF one is harder than the other, its not by much
With ease
i dont think one is really harder
There is a skill gap difference when you're the majority of the playerbase and a potato
Isn't that their purpose?
well im far from a potato so
To be lethal at mid to long range?
on console semi auto is definitely slightly harder but not by much
Unless they have much more significant V rec like they should have
You as a potato get a crutch using powerful full autos instead of semi autos
lol
They’re gonna be the best weapons in the game again
i think the stg44 will still be pretty close to the top
Not really
it was ever since the beta pretty much
stg44 is gonna get outshined by every SAR
i mean there is better
ARs are basically dead 6.2
Most ARs now do the same damage
Hopefully my trusty maschinengewehr can fend off the cursed sar meta
I was about to say how would ARs be dead they’re still decent then I remembered
The other option
game is gonna basically be CQC smgs, SARs, and SLRs now
The far superior option
Plus me, the only mmg main left
bruh
If it has to be that way
Battlefield 1?
what
At least I hope LMGs are back
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if so ^
Like of course they not gonna be best weapons in game by far
Do people play it still
But I want to use type 97 and 11 with decent damage
That's what I'm talking about
is the 97's iron sights still weird
The Lewis shouldn't outshine literally everything in the support class
Is it me.. or is 2020 Been a fucking HACKERFEST?
Or even most of it
wouldnt know lol
I swear 2/3 rounds there is a hacker screwing everything up in the server
okay
I’d say they should add vote kick but that will just be abused
or be like mount and blade where nothing happens
just like admins would abuse their powers
RoF for SAR's is dropping.
yay
Wait what
Hm, can't upload image.
if by dropping you mean increasing
No it ain’t
oh
It’s increasing
ousted

fookin liar
ARs won’t be used again not because they’re bad but because why use them over semis
oh i see why that would be confusing
seems like it doesnt help to report anyone
different game
tell us something new
Oh ok
300rpm for the hard hitters, 450rpm for m1a1 and agm, 257rpm for selb, 360rpm for turner/garand/mas/g1-5
same as 6.2
dude was 160/1 2nd place on his team was 18/2
They’re the only guns getting a full revert
what about the m1a1?
oh sorry im blind

Sources? @solid hinge
The bar is 4-7 BTK no matter what rof
Because technically they are lower than 5.2.2 which would justify the "lower" tag they posted.
But nothing is posted on 5.0 RoF and I don't have a source on hand.
dude they're higher than 5.2.2
5.2.2 dropped them
http://robenter.com/
this site has like.. 4.2 stats on it or something
Interactive Battlefield V Weapon Stats Chart
Basic enough to see the rpm
They did?
I ranked up and i cant unlock my weapon, how do i fix this?
cuz i want to use the ZH

._. Okay, double checked. @solid hinge You're right, sorry.
it's alright!
6.2 does raise them.
I only remember the semis so well because they were terrifying in 5.0
Looks like they're gonna be terrifying again
I would personally rather have terrifying SAR's than pea shooters though.
who uses the mg34 
Tell us your discovery
But I'm also coming from R6S where one frame deaths are a feature, not an issue.
The mg34 is the older worse brother to the 42
42 was a cheaper meme fire rate gun
34 could be used in tanks thanks to its barrel swap
The only real thing the 34 had over the 42 came to vehicles
The 42 is far better for infantry
No u
When is the update set to release
2 days
Thank u
no problem
they delayed the release
wut
thats what we said
thats so gay
like anime
The Lunge mine now deals the correct amount of damage and is more consistent. @solid hinge "more" not always 
never forget running with the lunge mine and doing like 3 damage
i only use the lunge mine on solomon, dunno why
and doing it again and it's suddenly 50+ damage
ive only seen at mines get used on solomom islands
in great quantities too
They honestly work great on Solomon Islands
Also gotta love running lungemine as Support and resupplying yourself 
can you now destroy planes with the lunge mine?
you can RNG spawn near the d flag as a german too
germans get squat
its kinda stupid how much rng there is in the initial spawning locations lmao
So MMG’s got faster TTK and that’s it.
Fine, it’ll make hip fire better.
4 shots to kill on all MMG’s.
That’s at 10m
Maximum 7 shots.
Asked for help in a game in one of my other servers and was told I was garbage
Meh, I like the trash hipfire, MMGs shouldn't be super versatile weapons and able to be rushed with very well
They're base defense
And should excel in base defense
Not so much in other areas
Maybe get rid of focused hipfire and allow standing ads, but keeping the awful recoil
Just so getting used to the hipfire barrel displacement won't be a thing, an annoying thing that I doubt many people really like
They were also known as not being standard infantry weapons
I just bought battlefield 1 now we’re the hell do I get my red Barron plane
So yes, now MMG’s will once again reign supreme in hip fire scenarios.
The hell does that mean
are u tellin me every soldier isnt rambo?
It means we’ll be able to kill fast again like before 5.2.
Perhaps even better now,
Exactly
I just bought battlefield 1 now we’re the hell do I get my red Barron plane anyone
Dice gonna collab with Valve or something
Because mmgs aren't optimal for rushy, even cqc ranged combat
They aren't high capacity assault rifles you know.
Yeah it’s risky, but if you know what you’re doing you’ll outgun SMGs and shotguns.
Know what you're doing? What?
Controlling the recoil lol?
Lemme just hold down the vert and it's a laser beam!
Give it a little side to side, booyah
It's just a big smg yo
Yeah that’s pretty much what it is,
Yep, there it is. Dumbest shit I’ve read today.
No. You're wrong. That is not possible.
Can anyone help me
You're not actually telling me that you can make focused hipfire turbo accurate right?
That isn't a thing
It CANNOT be done
even then
meh at best unless you barrel stuffed
and with ttk decreases at range, gl getting that close
Can anyone assist me with this question
no
what can we help you with xb1?
I’m just wondering how do I equip my red Barron skin on battlefield 1 I’m new to bf1
spawn on any map with planes on it, click on the plane icon when is appears then you can click on customize
i think it was on the bottom left or right corner
Thx
cant remember if you can chage plane skins from the menu but i dont think so#
no problem
I should automatically have my emblem right
yes
no
Aww that sucks oh well
I bought battlefield v battlefield 1 and hardline since those were the only battlefields I didn’t have so I decided to buy it so I have all the current gen battlefields
nice, but i think hardline is mostly dead now
I hear hardline sucks is that true
some people loved it while some hated it
accurate
I liked the beta that’s why I bought it
i really enjoyed hardline
I had fun robbing the banks lol
never played hardline
What happened to the skin with the bandana on it
A green one for America
I saw it on the pacific trailer and a guy had it the other day lmao so idk
nothing new that you can see stuff in trailers that never made it into the game
or not yet
Hmm how do u get it lol weekly or boin
I believe you had to get the Chapter 5 Booster
Yep, Chapter 5 Booster
The other Booster had this outfit which I also use
Kek rip
I joined in the middle of the second sector on Pacific Storm as the Americans, ended up having 4k more score than 2nd in line
all the SMGs pretty much got a recoil nerf
still absolutely no word on the recoil nerf for the STG44
anyone have a platoon i can join?
Holy shit i am top 0.1%
reminds me of camo skins in bf1 putting the camo job on the bullets as well
Saw this in Azura's server and i thought it was funny

are the servers shit or is just literally 0 people playing bf1
Gosh I really want to uninstall the game rn
Not enough space but 6.2 is around the corner r.i.p
@tribal wave it says qwertyujzd 

@lime moat for ps4 im pretty sure bf1 servers are dead
evening lads
what if EA/DICE did a community cosmetics competition
gas mask still wins
obviously
So, since tomorrow is the 6.2 update, I've been trying out the 2A before it gets nerfed to hell
I like it tbh
@coral fiber 
dont be pinging other guys
pings are illegal
i know our relationship is over, but its only been a few hours
is K bullet damage the base damage + a multiplier or is it a set value

:c
wiggity wack yo
im ready for medic to go back to being the hipster class
I'm ready for mmgs being scary again
we should be pretty used to the incapable guys down at dice
I dont understand how they still struggle with this.
I'll give them some credit dice, but boy they've made some mistakes
It's been 18 years.
some mistakes
I give Dice no credit. They get nothing.
Have your opinion on dice, let me have mine.
Does anyone use the s2
They'll get credit when I can run for one solid minute without getting hung up on my environment.
The mmg
they gave a prosthetic limb to a female soldier (no offence)
they cant even drop an update on time
and they cant even run a server
I can understand prosthetics being used but how she used it, eh I dunno
EA holds the servers, not DICE.
ea/dice then
I made an outfit that looks sort of like the reveal trailer woman but without the arm
Should've been a female soldier with a wooden peg leg
I have too
Like a pirate
Lol
At least it's a time-period correct prosthetic
How much more authentic that would've been, ironically
That peg leg would sure give you away in a building.
Wilhelm has prosthetics on his face... or what was considered prosthetics
Be a bitch to get around in Narvik with, too.
prosthetic limbs though nah
Wilhelm is the phantom of the opera
Fjell? Forget about it. You're tumbling down that mountainside.
anyone playin bf1
!!lfg
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Tommy look pretty hehe
@crystal blaze phantom forces you meant amirite
I think the strap is going through the jacket
Yes
I like the m1928’s alternate iron sights
I’m deleting 5
No if anything the “middle sight” is the charging handle
On the M1918 Thompson prototype there was no proper rear sight so the charging handle was used instead
yeah im confusing it cuz the prototype was used in bf1 for obvious reasons
im sad they didnt use the m3a1 grease gun
Should I melt the disc or give to someone else so they can hate it too
that was the designation right?
bob just melt the disc and then give it to someone else
I wonder if they will add the M1A1 variant later on, it would have to be a new gun as the m1a1 doesn't work with drum mags
Or at least unmodified drum mags
30 round mags
i was reading the changes and realized ive been looking at the 5.0 values the entire time lmao
nice
not sure if i like how the slower firing smgs do the same damage then the higher rof ones
i guess they do have way less recoil
That was always how it was balanced before
ye
ittl be good
assault gonna be nutty once again
all those fotm player can get off my hipster class
stupid ass tryhards ruining everyones fun
JOIN BF1 SHOCK OPERATIONS SERVER ON GIANTS SHADOW
PC
WE NEED PEOPLE
So im level 19 in assault and it still has the combat role vehicle buster locked? Is this a bug?
What monkey business have I walked into this time
we need like 8 more people
it was inevitable
no
shut
pathetic
So any info on why im level 19 in assault but it wont unlock a lvl 8 combat role?
i had that issue
people in clans are such lowlifes
@stable geyser did they actually help?
Alrighty thanks. I hate game support because they always remind me of the comcast nipple rubbers from southpark
oof




sad
beat your enemies to death
fuck bren
After 6.2 bren will be my friend again
I have been using SMGs a lot more lately
For the VGO, S2-200, and MG-42 that means a lot of death for some players.
They VGO and MG-42 will be like large capacity SMG’s,
I think I have been getting really lucky with the Thompson's hip-fire spread
At about 30m-40m I got three consecutive headshots and the guy had an M1 Garand :p
I was able to kill a guy hiding in a room from the balcony with the S2-200
With focused hip fire
Accuracy was terrible, but he died.
Even SAR’s are more than capable of downing someone in 6.2 via hip fire.
There is really nothing more infuriating than an AA tank camping it's main base.
It’s doing it’s job.
It's being a bitch.
Keeping aircraft and infantry out of it.
No infantry is going back there.
I was able to quickly take down two planes with a 40mm AA
However once I started running to the objective I saw 3 Zeroes flying in formation towards the AA I used to take the two of them down
2v1 as it is, then you throw an AA tank in the mix. Fucking drives me nuts.
Taking down planes now feels like that one section that's in every World War II campaign cough
heavy coughing every single one
Sounds like a nightmare.
What would that change
Reload + Using Medkit simultaneously
Very nice
It's just a 20km cube
Prime map design right there
Yo holdup
Since both the bar and the fg have the same dmg values but that bar has a higher rof
Wouldn't that make it the best lmg? If not broken?
It'd probably be like the m1907
If that's so then there's literally no reason to choose the fg over the bar
The 1907 is gunna shred
We'll wait and see what it turns to be. The bar is already better than the fg42
Slow auto is also getting adjusted
I've spent some time thinking about the change and holy fuck some weapons are fucking broken
Its got less range than the garand and turner
True but that rof
Oooooof
Yes i know im just stupid 
Looks like the BAR is gunna be my go to lmg for now on
Type 11 bullet velocity with the spec is literally faster than the buffed k98k
920m/s is literally hitscan lvl lol
lunge mine is OP
no just kidding
its not working
nobody uses it anymore
against vehicles at least
I remember when you could do good with any weapon
@coral fiber ranged assignments for Type 11 will finally be able to be done
is it seriously that fast though good fuck.
Oof, not used to aiming in BFV anymore.
Never helped me
Is the update out for PC?
"Fixed an issue with airplanes not taking damage when hit by shell projectiles" Are they talking about hitting plane rudder with AA?
Currently planes dont get hit when facing their tail to the AA so...
Especially if your a Japanese pilot
Or a French boi
But idk if French bois could fly
ramming something with a zero should do quadruple damage to compensate
equivalent to a 4000lb bomb
But explosives size will be smoll
AA from 5.0 got buffed, fighters now too scared to make a strafe
each shot from an aa should just be a fleiger volly
because its coming out on thursday
Thought it was tomorrow.
delayed
Nah i like the times when AA deals 3-4 hits to bomber
It gives fighter chance to survive
@pastel grove hell yeah it's fast
My top picks after reviewing 6.2 charts
Assault
Garand heavy, breda, G 1-5, 1907 SF
Medic
Any other smg besides the 2A
Support
BAR, FG, Type 11
Recon
K98k and trench carbine
correct
there is no such date for this 6.2 update
instead it's coming soon
battlefield: coming soon
the new identity for the franchise
gas masks and things that will come soon
Garand heavy is gunna be stupid good
it just gives you one less shot to kill a person at 100m or more
Type 11 after velocity buff with spec will literally be instant so yeah
There's no reason to pick FG42 over the BAR since they both have the same dmg values but the BAR has a higher rof
medic gets its one patch of being the strongest class in the game rip
It's still gunna be stronk
ye
Just less 2A'y
its just not number one
which is good
fotm players can get off my class
all the classes are going to be pretty good tbh
now that recon got buffed
I mean
real change that matters is trench carbine pack at 3 bullets melee range
all players will fear my peestol
im thinking im just gonna play recon for an entire week
get back to where i used to be
ill still be maining recon/medic but
now i can play other stuff when it gets stale
except for shotgun memeing ofc
Oh no shotguns are shit after this patch
They're keeping the 5.2 values with 2 or 3m less of the ohk range
which is what youre really aiming for lets be real
It actually feels good to actually know weapon dmg values for once
I never took it to consideration until this whole TTK mess came up XD
It's not that terrible
5.0 smgs were good
Where did you find the damage values?
6.2 here
Hold up lemme embed that cuz my photo is trash
Thats still shit
Compared to 4BTK at 50m that let it compete with SARs
This is 5.0 dmg values
Holy shit it was 4btk up to 50m???
Well damn it is kinda shit then
Still not as bad at 5.2.2
I'll still use it tho ngl
Also M2 Carbine being 5-7BTK is super competitive
Yep
By 5.0 standards, not 6.2
Considering it actually has recoil now
That kind of sucks though
The type 11 having 920m/s bullet velocity it just atrocious
M2 Carbine with no vrec but worse hrec than M1907 would've been balsy but better for balance
M2C recoil is pretty shit for what it is
The M1907 i feel like is gunna be good
But that Garand heavy dmg looking pretty spicy tho
Garand heavy still could've easily been 3-3BTK
Considering its not exactly possible to spam fire at 100m and hit all of your shots consistently
Yeah i guess
It would at least make damage against injured targets more uniform at long range
3-3?
It was 3-3BTK in 5.0
Lol
That was Dice's attempt at recreating Bad Company
At least now the BAR will have uniform damage between low rpm and high rpm
Thank fuck
Thats exactly what I wanted from the gun
Now you wont need two seperate muscle memories for low/high rpm
dice just made mg34 more powerful than mg42 lol
If the FG42 has less hrec it'll be better than the BAR because of minmax
MG34 was better than MG42 in 5.0
Nothing has changed
yeah which is good, razen
therefore it is superior
yeah mg42 will be popular just because its iconic
just like the m1 garand and stg
Its still not really amazing
i feel like zh29 with detachable mag upgrade is extremely powerful
it is
^ the reason DDAY will never be a good map
i went 107-23 on pacific storm with it
5 btk max with that volume of fire would be turbo aids to play against
You probably did that well because nobody can see anything on Pacific Storm
It wouldnt be too bad if the rest of the game could support it
true i made a rally point in the bushes at the last sector behind the two points
The lack of information you get while playing BFV stops weapons from becoming too competitive
i honestly dont mind doritos and the spotting
the visibility is absolutely horrendous on some maps
flares punish campers
If player cosmetics had better colour contrast it would be alright
for which there has to be a decent counter
the grass and bushes look fucking terrible in this game
Yeah, flares are fantastic for campers
But the game also needs delayed minimap spot when you fire your weapon
if pubg can update their graphics, why cant dice do the same thing?
i feel like most players dont get
the spotting you get when scrolling over an enemy
is only for you and nobody else
Graphics arent important if they arent correlated to gameplay
Yeah lol
The personal spot is really really good as well
Gameplay > Graphics
Helps cut through visual clutter
I would love it if enemies within 7m or so would get a red outline
eh








