#battlefield-legacy-titles
1 messages · Page 2396 of 1
too bad Gen Liu had shit variants
Still gud either way
Marksman liu would have been sweet
The sights were the worst parts of the Liu imo
the trench carbine for the assault
it was cool for the sniper memes
was op
but nothing else
I enjoyed the factory overall
That’s why you use buckhorn sights
Zeebrugee TDM
no recoil carbine

Buckthorn is okay I guess but takes up too much sight picture imo
Thats great
model 10a hunter made me feel like i was actually using a shotgun
compared to bfv
Irons on the 1906 factory were my absolute fav in the game
You should never have a shotgun in bf 
Shotguns in bf1
https://youtu.be/DDf75X8L66k
remember when BF had good sniper rifles?
Absolute madness.
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• Lebel M...
Yeah makes me wish for good sniping in BF
shotguns in BF1 sucked
Lebel 
sniping mechanics in bf1 are good
Sniping in MW is fun, but I still like sweetspots alot more
people failing to remember how hideously good BF3/4 shotguns were
I think a combination of sweetspot and BFGs would be great for BF going forward
Personally
farquhar hill
BFGs? Like from DOOM?
Like one shot snipers
Sniping in mw can be either rewarding or frustrating
Without sweetspot

nice
i liked Argonne forest
I love the look of achi and the flow
Sooo many flanks in achi
Suez with a squad working together was my favourite moment in bf1
So many places the 1906 would work with hit and run
scouts camping in the houses

then getting destroyed by the armored train
Suez was one of the worst maps imo
Still alright though
Neville nights was good
sinai desert with the motorbike
Monte grappa
Monte crappa 
What’s the map with the island fort?
Quentin is great af
is op
i liked the one with the giant cathedral the most
oh

hellrigel spam
most of the maps were rly good in TDM / DOM
I could play Suez and Giants Shadow DOM forever
i only played conquest
most maps were solid in Frontlines too
BF1 64p was bottom tier terrible
depending on the map it was either decent or intolerable
40p shock ops was pretty based though
64p Amiens or Achi Baba CQ could be okay
they were usually good
Cape Helles Ops for the epic destroyer farming memes
best squad
then you get your statistics
a feeling of relief
that you destroyed everyone
and got best squad while topping the scoreboard
yeah
since you always wanna be squad hopping for better spawns anyways
I really liked it when it showed profile pictures
There was a lot of solid memes
Also throwing my hat into BF1 map discussion. St. Quentin Scar, Amiens & Achi Baba were the goats.
No
Man I wish I got to play Shock Ops
Turning Tides Rush was good enough though
River Somme rush was great cause it wasnt a 64 player mess in conquest assault
Ight imma head out
Cya
Guess I'm gonna keep joining marita breakthroughs
Need half a tow level in the next few days
Yes
Dude imagine making half a fun map
And then the other half is just farm and extremely awkward sightlines
Talkin about A flag
A and B are awkward but not as bad as the focal point of the map being shitty C and D
Also
Do you think arras would be better on CQ if C and F were removed
Basically the two points on the right side that provide no cover
@main grove probably, but the entire map is better suited for modes other than CQ
Even though it's probably one of the best CQ maps in the game, it fits FL and DOM alot better
Most maps are not suited for conquest
Devastation is still the best CQ map in the game
Only 1942 shooting and maps fit conquest
Yeah pretty much
Devastation is alright in CQ cause its small and the flags are in a cross shape
I wonder what breakthrough would have been like on BF4/Hardline
It probably would've just been like Rush
I wouldve loved if Frontlines was in BF4 though
I never played rush on 4
Neither
I know how it generally is though
Operation Locker would've been really good on Frontlines
I only played 4 for maybe about 10-15 hours
Since it would just be CQ but you cant run around and cap and ruin the map for the other team
Yeah my most used gun in 4 was probably the AN94 cause all the guns felt the same
Lol
Its why BF1 is still my favourite BF that I've played
Guns and gunplay is actually fun and interesting
Truly unique guns
Yeah
BFV might make them look different in look but there's already really predicable patterns with stuff like SMGs
Small mag fast
Big mag slower
Yeah sort of
I think the weapon balance in BFV could've definitely been much more interesting
I still wish I had a third branch that focuses on keeping a slow rpm low mag but super good accuracy specs
If you had really good recoil/accuracy specs in the place
Yeah they're too simple
And also one sided usually
Well like, the stock weapon is always going to be worse than a specced weapon, there's more often than not going to be a more obvious spec choice
And its sort of limiting
Just because weapon balance is "good enough" but not nearly interesting enough
Imo
Miss BF1 where picking the "factory unspecced" weapon gave you massive buffs to spread decrease
Yeah
Thats why the variant system is always gonna be way better
Especially with weapons that really dont need to have one side of the spec tree chosen
Variants are boring as fuck but good for balance
Like the AT Rifles entire right side being shit
Yeah the spec system is mostly illusion of choice though
It could've been a more engaging way of designing variants
Beta spec trees were more unique
But then you sometimes just get useless specs
You could make 20 round detach Turner
Are bolt trees balanced?
They're equally shit
They're kinda confusing
So yeah I guess they're balanced
Because I assume that faster bolt speed is for the aggressive side
But it's on the sniping side
Yeah, faster cyclic rate is a pretty obvious choice though, since snipers fire so slowly
As well as quick aim and quick reload
I mean they're not as slow as BF4 snipers
I fucking hated snipers in BF4
After playing BF1
They're sluggish and janky
And the bullet drop is insane
But at least they do damage
Not that much
BFV snipers are snappy but their bullet is painfully slow and low damage
BFV snipers really need that, and then bolt carbines should be moved to recon to be the "skillful" headshot snipers for people who detest sweetspots
Yeah, Ross sweetspot is quite nice
Oh yeah, snipers should all be able to rechamber while aimed, but straight pulls should be faster
I don't think snipers need straight pull if they were capable of sweet spotting
Even then, its for the sake of target tracking in case you do miss
Plus, you could drop the ADS speed for snipers with stronger sweetspots as well
And I'm pretty sure irl the Lee Enfield was designed so you could rechamber while aiming easily
If its just that the scope moves a bit, but doesnt fully disengage it would be enough
I think BF1 CTE had that at least
Should've been in the main game
Does MW have straight pull
Yeah it does
Actually that game has fucking ADS reloads which are weird
Yeah, its pretty cool
Doesnt have sprint reloading though, which is something I really appreciate in BF
Isn't there a perk for it
Maybe
I havent checked though
You know what would be nice, if BFV had sprint speed acceleration the longer you ran for
Don't you have infinite sprint but limited super sprint?
Yeah
In MW
It would be nice if there was a super sprint meter, that would be nice
Something else I prefer in BF games is the fact that theres a healthbar
God BF would be so cancer without a health bar
Yeah
Especially with health limits which I fucking hate and don't understand why they added
Forced teamwork, thats why
I mean teamwork should be massively effective
But not necessary
Like you should not be punished for not doing it
Yeah, that was how BF1 was, for the most part, but it could've been better
Just not rewarded
Well, individuals who can work together as individuals is good
Its better than people who can only operate as a team
Because sometimes, the team isnt good enough
Most people act as individuals
Only people who act as a "team" are clan stacks
And that's just sticking to each other like glue while all playing medic
Yeah, and it sucks because clans arent rewarded as much as individuals are punished
Yeah stacking in general is just cancer
Especially because of the "teamwork" mechanics dragging the entire experience down
Support is fucking useless now that ammo boxes that insta fill everything are ever present
I would be fine with supply canisters maybe having that effect
Because players should be able to regen health equally, and medics shouldnt be reduced to walking button presses
Yeah, even then, it would probably be better if the game had "infinite" ammo and gadgets that worked on cooldowns
But ammo in BF1 was near perfect
Yeah
Ammo 2.0 was almost there
Supports shouldnt be walking button presses either
Its not truly helpful to have a support, it just sucks to not have one
Like congratulations, you have 2 entire classes that provide the bare minimum for an FPS to work, that other games already have
That being health regen and infinite ammo
Support mechanic also kind of sucks but its better than ammo support
Engi being the AT class was great
Yeah, but I do like the way that BF1 and BFV have Assault, Medic, Support and Recon
All classes should have varying degrees of AT
Yeah the reason why BF4 medic was so strong was because they could heal faster than other classes, and ARs were strong in general
Thats why AR medic could work in BFV if you took away the ability to self heal, and gave everyone equal regen power
They had very niche gadgets that just didn't work most of the time
Because medics could still revive people
Yeah
Like having a 5 second delay before a full 100hp heal in BFV would be good
Should assaults get SMGs and Shotguns again
While medic would get SAR and AR with no self heal
I think medic with AR and semi-carbine would be alright
And recon should have bolt carbine
Assault SAR/Shotgun/SMG works well as is
Support having Shotguns is just odd
Its also stupid
Class roles dont benefit shotguns at all
And defensive shotgun sucks in general
Like support is meant to be the most ranged class behind scout
I think medic SAR would be slightly stronger than it really needs to be
Medic having AR makes sense, because it loses to SMGs in CQB and SARs at long range
But can still hold its own really well, and can beat an SAR if they arent good enough
AR medic would be acting as an intermediate power that can be team support
Thats SARs tho in a world of no spread
Well spread is good as a balancing factor, it just doesnt need to be super extreme
Balancing is much harder
Enough spread that can strike a balance between intuitive gunplay and range balance is good
BF1 with a little less id say is good
Sometimes spread on those SARs went truly bullshit
Yeah
So glad that bolt mode got added
For SMGs a slightly higher base spread would be fine
So SMGs can be 4-6BTK but not be able to be used at range
Higher base spread with lower max spread
Varying between weapons, that would be good enough
But again, not extremely high base spread, but enough to where you wont hit shots at 40m+ without a bit of RNG
RSC SMG was still really good despite that
Cause of its good damage and base spread
Yeah I only managed it with hipfire
Well now that I've played BFV and was able to tweak aim ratio
BF1 ADS feel so shit to me
BF1 still has really good options
Like near equal values of horizontal and vertical sensitivity
I usually play with 52% aim ratio
So aiming up and down is 52% slower
Just remembered how every BF1 map could get foggy as fuck
Foggy desert be like
Even better was when my friend got client side sandstorm on Sinai but there wasnt a sandstorm
So I had to help him direct his tank
It was cool how you could see it coming for a while though
Oh yeah
My friend said he got a sandstorm and could not see shit when he was in the back of my plane
Yet it was perfectly sunny for me
Yeah fuckin weird
Client side weather 
Like every game really
Pretty much
why DICE can't be nice to aus
MW has an bundle that gives donations to the aus fire situation
DICE has done nothing
what an greedy move DICE
BF V needs a system where you can disable maps you don’t like. I’ve gotten wake island 5 times in a row -_- I cant stand the map as well
Server browser exists
map cycle
bf4 have more activ players than bf1
yep lol
i leave rain or shine server and then join another server that is just sandstorm hamada
finally got that fuckin grease gun
they just need to fix their community games support. so we start seeing some proper classic base maps rotations and they actually are full instead of 1/64 ;D
just watched a german zoom around like it's mw
do you have to stay til the end to get progress towards the chapter 5 dogtag?
I just got dc'd 30 tickets away from victory in an awesome game 😦
wondering if all that progress towards the 2.9mil is lost
Yes, you have to stay till the end
Ok I know I'm against boins shit and all but can someone dm me a list of boins only tank cosmetics? I can find the standard ones easily but idk anything about boins tank skins
Ik about the halloween, christmas, tetsu no ame, besieged packs but I defo feel like there's more
the ting with the fog and sandstorm was that not everyone had the effect, played with friends. they didnt had a storm while for me it was there the whole round.
huh
that's wack
@fiery wharf tow exp is capped till 10kish per conquest or so though i think the highest you can get is 15k during a frontlines mode map
Are the old common outfits coming back or never
maybe in a bundle on the armory, otherwise prolly not :<
Boins only tank stuff is only found in bundles
nice, shot through an entire house
They did release some rare tank stuff in the armoury a while back for CC for a week
But it was for the Churchill gun carrier
I think there was also two plane skinsb
A blue one for the spitfire
And a wavy white line one for the ju-88
wait, old common as in from the ToW i thought. if it was in the armory for cc, they can still return
you mean the pit crew stuff?
Well like the aristocrat
aristocrat was a ToW outfit. so those are likely not to return

This surely ain’t it dice
should've read before buying this game 
Weren’t rare outfits also supposed to be worth CC
Or was it only for common and uncommon
i don't think it's the gun. it's not much different from a suomi or tommy. it's just annoying that it's in such huge amount of use atm. maybe a bit more recoil would be neat so it isn't as effective over range and becomes a true cqc gun.
yeah they were. but i guess dice found a loophole with the bundles :<
a tip with the 2a. just hide behind objects when it's firing at you. he'll be reloading in a few seconds and it's pretty long. so that's a good moment to pop out and kill him ;3
600 rpm is 10 bullets a second
2A should have a longer reload and light bolt suomi/tommy should be shorter cause like actually why would you ever use the suomi or tommy now lmao
So at 1200rpm it will be shooting 20 a second
lul
@gray saffron how do i hide behind things if i make it behind a whole building and still die

Even if it's 15 btk it can still kill you at less than a second
building was a spy obviously
gestapo building
Yeah but about 700ms TTK will be very bad
Madsen is around 500-700 I think
Right now
Just make it 800 rpm and light bolt to 1028
any advice for good support guns?
@last pebble BAR
6 minimum dropping of to 10 around 30m would be fine
Well I use faction specific weapons and my favorite class is support
how's the specs?
Suomi/Thompson still do more damage than the 2A
Brits - bren
Germans - fg42
American - bar
Japs - type 97
If the 2A only had a 20 round mag it would be the worst of the 3
2A is more magdump friendly
I always go with quick aim and some recoil reduction specs
Yeah just cause of the extra ammo
okay thanks @tough lodge
yaay bren user!
is this btk or ttk?
Suomi and Tommy perform better in btk
how does the ttk compare between suomi/tommy/2A tho
Oh yeah 800rpm Type 2A would be really generic
Light suomi beats 2A
800rpm is what the Type 100 should be
Type 2a should have been a battle pick up with 3 extra mags not refillable
Change my mind
lol
i rather want bazookas as battlepick ups 😦
where to view bf weapon stats?
2A is weaker objectively but the feature that makes it good isn't its rpm or recoil
robenter doesnt have the 2A yet
It's the mag size and reload
thx
Yeah, I feel like the Type 2A should only have the 50 round mag or only have light bolt
type 2a was absolutely OP in every aspect
or a lengthened reload with the extended mag
It's velocity is the worst in the game I think
If the game had variants instead of specs, the Type 2A would probably only release with one variant
https://cdn.discordapp.com/attachments/571429073671421981/668795633590861864/unknown.png right so the type 2A literally has a shorter ttk at all ranges so muh "2A is weaker" is literally false
Thats based on all bullets landing, and the 2A has worse hrec
Than either of the two weapons
Tomorrow we're getting news about the new chaoter right?
It's not OP at all it's just a new weapon that's decent so it's being used a lot
id also like to see footage of the type 2A having more horizontal recoil because when i tested this myself it definitely had less
Overall the 2A is stronger than grease gun, but the grease gun is still nice
Nah that would make it a shit weapon
Automatico in BF1 started to drop pretty much instantly
Also I think I found the stat for hrec
It was 4-6BTK but the spread was shit
Was it 4-6?
I can check now to make sure
is dice done with firestorm?
That's fucking mental I swear it was 5-7 or something
Or am I looking at launch stats
more recoil
The recoil only becomes an issue beyond 15m really
yes but its an smg, its supposed to be good at close range
I would probably make the Type 2A have a slightly slower reload
Except the h rec makes it a bit RNG-ey
I'm looking at the specs now just to think about it
slower reload wont change enough
the Type 2 A is totally broken
Because like, the whole point of the Type 2A is ease of use magdump at a high speed
Nerfing anything too much will just defeat the purpose of the weapon
yeah slower reload would make it easy to use, hard to master. if you dump your mag into a guy and he's still not dead, you're dead fish 😄
nerfing an easy to use gun would make it not easy to use anymore
wow really thats crazy dude
tbh I have been enjoying the grease gun recently
when the 2a gives me more mg42 vibes than the mg42. 😦
Dont know what the condescending attitude is for
Like 4 sec empty or something
Type 2A should still be an easy gun if it was to be nerfed
I love the grease gun
But more like low effort low reward I guess
Type 2A should be worse than suomi or Tommy
hai blackout 😄
But easier to use
yes thats fair
It's really easy getting multi kills with it compared to other weapons
Like comparing type 100 to fast ZK
Hey jer! How you doing ?
fine fine ^^, you? 😄
easy to use guns should still be in the game, but a good player should be better with something else
Oh wait, probably removing polished action from the spec tree would be alright
Feeling pretty crap, woke up at 2 pm
awwh
I still whoop their asses with my suomi
no rsc smg
no chauchat
why live
Maybe the Type 2A should lose quick aim as well
Doesnt really make the weapon harder to use, but it'll lose milliseconds against other SMGs
The only thing it should lose is recoil imo
Or gain recoil more like
It's pretty easy to laser people at 50m
Does little damage but it stacks up
Idk, BFV doesnt really have a way for weapons to increase hrec just because of the spread-to-recoil conversion
So increasing hrec would just increase screenshake, which sucks
spread and reload changes i can get behind.
Increasing spread would work in BF1 because theres no spread-to-recoil
BFV just guts spread changes because having too much spread means more screenshake recoil
Its really annoying
Type 2a skillcannon
Spread is tied by recoil?
Recoil is tied to spread
The camera follows your bullets because of spread-to-recoil
So the gun literally determines where your screen goes, not you
There's the recoil pattern the camera follows and there's the random bullet spread
Like in cs
Or that'a how I remember it
We need a jap assault gun
But the difference is that the recoil in BFV works differently to other games because the recoil in BFV follows where your bullets go
Its not the camera that dictates where the bullets go, other than the first shot
Yeah
Its why SARs dont have hrec
Because you'd get screenshake every time you click
I think its just screen recoil that's independent of spread
But BFV makes it so that the recoil is based off of where the last bullet was fired
So the recoil is more like a randomly generated pattern
Rather than a lot of spread with linear recoil making the bullets disperse a lot
But not move much
Yeah if I've got the right idea it should be like that yeah
So what should BFV use instead
Because I think spread to recoil increase is a good idea
Regular spread, with no spread-to-recoil
It usually punishes magdumping but in a more in your face way
Spread is more subtle
I think you notice spread to recoil the most if you hipfire into ads
Since by hipfiring you let the spread reach its peak
Also holy shit I just remembered
Yeah
Yeah
I forgot about that actually
Which means that recoil is independent of spread
Also I just watched some gameplay of the Type 2A
It looks fun but not really that much more amazing than just using a light bolt Suomi and reloading alot
But the fact that it doesnt have much vertical recoil is really nice
"watch some gameplay" you haven't played with it, razen? ;D
It's literally the suomi with more bullets less ttk and less reload speed lmao
I wish light Tommy was better than suomi
I remember Tommy used to do better damage
Ages ago
At launch
Because.45 ACP
But then they nerfed it
Alright I think I have an idea of how to "nerf" the Type 2A
Get rid of light bolt because its unnecessary, replace light bolt with polished action
What does polished action do
Its a hipfire upgrade
Or even then, get rid of polished action, reduce the reload speed, and add quick reload as a spec, which brings it back up to what it is now
I wish quick reload was on a gun to gun basis rather than just always 15%
Well, even then 15% is a decent amount
And having more than 15% would just make reload speeds really inconsistent
Like between spec and non-spec
Yeah on some guns I never change the spec like on Stg 1-5 and STEN
Which I both have on hipfire
Yeah
And when I turn it off
Oh yeah Type 2A actually has the fastest reload between that, Suomi and Thompson
I really notice the sluggish reload
Interesting
It's wierd because I look at what's different between STEN and MP40
And the biggest difference is STEN shoots a slightly faster bullet
lol
Thats fantastic
Which goes against how I've always specced them
I've always made STEN out as hipfire
And MP40 as ADS
Even though they should be the other way around
I felt like they could have given STEN less v rec and more h rec
While MP40 is other way around
To make them more different
Maybe
It would be nice if the MP40/STEN maybe had a longer 4BTK range just to make up for the low hitrate
Idk
I feel most smgs in the game are fine atm
They could've always had some improvements
But they were alright
@main grove I feel like I'm getting closer to working out a good reworked spec tree for the Type 2A
Only problem is that I don't know if the spec tree layout is specifically laid out that way
i tried the fg 42 and why are people complaining
I actually sent that early whoops
It's 2020 and each class still only has 2 roles each
No recoil doesn't mean much when can't kill anything before they kill you.. even if you have the advantage
The reason SMGs feel like they dont have any vertical recoil
Is because they have a vrec of 0
For some at least
Nice balance
Well, I'm looking at the numbers
It says ADSStandRecoilUp 0
actually wait
I cant take screenshot
i almost forgot
Fg42 is ok but is outclassed by the BAR
Exact same recoil, damage, higher rpm overall (Fg and bar)
Proof the Type 2A has the worst hrec
ooo pink bowodie
is 3x scopes on lmgs good
Noot noot blackout
noot noot
I only use 3x on low rpm lmgs
I wouldn't use a scope on the t97 personally
I wouldn't use it at all actually unless you like the gun
But if you do use it stick to short range
I use irons on the fg42 and aa sight on bar
I play defensive as brits and japs
And offensive to american and german
Like as brit or jap i go somewhere around the backline
On the offensive as germans in op. underground 🤔
Fg42 (when it was good) on all factions wooo
Yea i wonder how it felt lol
It was good
I only played a small part of 5.0
During free weekend
Didnt really got to play it much
Would've been cool if the FG42 was a 4-5BTK
What did you get out of your small playtime
Since it uses the same ammo as FG42/MG34/Kar98
Fg42 was perfectly alright as a 4-6HK
Yeah it was
Oh boy hackers
But it would've been sick
m3 grease gun is like the only gun that feels honest to god powerful
Which could just stay 4-6
imo
Yeah cause it has the least shit min damage
M3 feels like 5.2.2 never dropped
Guns werent as shit in a range
roebenter still shows old damage models
people actually dropped quickly when you got a good flank off with a smg
Not doritos above head
The flare heavy meta
People still drop pretty quickly with SMGs
If you stick to pretty close range and use the right gun
Werent subbies 4-7HK?
i don't count the type 2a as a smg
I dont want the flare gun gone but it should be adjusted
it's a light mounted machine gun assault rifle submachine shotgun
Even type 2a aside haha, the tommy and suomi are still good
Minimap only spotting
Flare gun is in a much better state right now
No doritos
At dropping people fast that is
SMGs were 4-8BTK
M3 is such a different experience to other guns though
Now they are 4 to 10
pap pap pap
Funny how dice actually thought of 5 to 13 btk on a 20 round gun
Not 4-10

When 5.2 first released
Fg42 was 5 to 13
Lol
oh lord
Then hotfixed to 4 to 9
4-9 is still shit btw
you might as well have turned it into the fg42 from the original call of duty
Same with tommy
Cod 1 had fg 42?
yeah
I dont remember picking up one
oh it was a pickup weapon in mp
Good thing bolt actions were actually good in BF1
Yeah
just snipers and stuff in general
They actually killed people in BF1
Every bolt action was equally viable
Because of the sweetspots
in bf5 i've gotten countless close range hitmarkers with bolt actions
Yeah cause the bolts in BFV are shit
I hs'ed a guy 3 times and he hackusated me
did they remove sweetspots
That was so funny
Yes
sad
play a round combined arms,pick a dropped weapon and you get a pre 5.2 btk,man that feels soooo nice...
Because they were "too strong" I guess
BFV is just an overall low power game
BF1 was peak for weapon balance and fun gunplay
After TTK2.0


i really don't like the bleed out system
The bleed out is just weird
Cant dent a revive
Yeah its a huge flaw
You can deny a revive, just hold the fire button
You just get killed, then some idiot medic comes over and tries to rev you
i now get to watch the ally medic fuck off to golmud railway or something
or they walk right into the person who got me
And you cant deny fast enough sometimes
BF4 deny revive was peak
probably means bleeding out faster
The revive systems are literally the same, just in BFV your camera isn't fixated on the person that killed you lmao
The revive systems are not the same
but now I get to see the silhouette of my idiot medic

as he walks into the enemy chi-ha
I think when you get revived there should be "press space to stand up"
You also get to see what is around you so you can do callouts
You could also just redeploy if you're unhappy with the revive
and want to die
I don't really see a problem with the current revive scheme
I mean yeah, but thats still like 2.5 seconds you have to watch yourself get revived
Redeploy will make you sit 10 secs on deploy screen
And medics can revive-cancel if they feel like griefing
Dead players cant choose to cancel a revive during the animation
Redeploy is the best thing to do in modes like conquest or if you just want to deny the enemy a kill lol
What I hated in bf1 and is still present in bf1 is that you can't just go to the redeploy screen instantly. You have to hold a button for like 5 second every single time
Most of the time a revive cancel happens is either by accident or someone is coming up on you.
Yeah
It's good that you can cancel the revive
Trying to cbange squads
No like, infinite revive cancelling to revive-lock dead players
Cause you cant opt out
Unlike in bf4 you had "are you sure you want to redeploy?"
Yeah, revive accept was a really good system
BFV should've used needles to revive like in BF1
Because once the medic's done his job, thats it
Uh
And the dead player should have the option to accept it or deny it like in BF4
I remember
They do use needles lmao. They don't stab a bicycle pump in your arm
I watch watching ravics bf5's beta footage. While he was down his killer was highlighted in red
And he witnessed that fucking enemy stab his squadmate
I'd rather we keep the smoke grenade launcher and being able to heal as well as revive
Every class right now require a gadget that plays their role.
Assault always has something against vehicles
Medics is always able to heal and revive
Support always has ammo to give out
Recon always has something to spot with
I barely even use the launcher
I use it for advancing
Hey guys. Whenever I play BF5 (PS4) while using the tank, the tank always moves to the right side whenever the tank does not move. It makes it impossible for me to hit any shots. Any help?
I still think that medics should have a needle gadget to revive with
I just fire the launcher at the place i presume enemies are
Maybe if you just equip the toolbox it would have the same effect
You stab a player and they get the option to accept or deny the revive
I would rather that than a 2.5 second animation that I have no control over
What actually is the benefit of this with bf5s revive system
So you can choose to not be revived by a medic if they get to you before you can bleed out by yourself
They aren't going to change the fact that revives have an anim, something known before the beta
I like this revive system. Its not as ludicrously fast
It helps stop Rambo Reviving
Cooldown was really, really short
It is still possible yes, but it's now longer
If anything (this pertains to bf1 more) the needle should've acted more like the defib paddles since there's an anim of the player character drawing out more revive juice
I like knifing people who are reviving
Also the animation limits visibility
Which is really shit
Because the last thing you want when trying to help someone is not being able to see shit
It's meant to have risk
Buddy revives are nice
Thats not really a risk when people just throw smokes
The idea doesnt exactly get across
To medics
Medics had like a 3-5 second cooldown lmao
Just dump your ammo downrange until you can revive like 10 people again
I swear I remember reviving like 5 guys in like 3 seconds in BF1 several times
Hey guys. Whenever I play BF5 (PS4) while using the tank, the tank always moves to the right side whenever the tank does not move. It makes it impossible for me to hit any shots. Any help?
You only get 2 revives before the cooldown starts
i have same issue
The needle says 2/2 where the ammo counter is
its eiter way deadzone or controller is drifting
I feel like the cooldown was faster when in the radius of an ammo box
@lilac umbra Thing is though this happens on both of my controllers
then its deadzone i guess
What procentage should I make it? I already made axial to the max on both
Hello
i had lowest so maybe in mid way
Lets see if my internet is working tonight
I keep on saying it but i want that fucking dragon bundle. I just want to get my pacific weapons with dragon so i dont have to get anything again.
Nice
It probably wont even be released
Dragon skins for guns?
Yea
Tatsu
Well the idea that medic could have a choice to not use revives in BF1 was kinda frowned upon
Shit, I stayed up so fucking late that all the Europeans and Australians are up and active in this Discord

In BF4 you could get away with it because the class was called "assault"
laughs in BF4 bugged knife animations
tbh BF4 is a massive unbalanced bug
just one large bug of undless proportions
Shame theres no CC skins for pacific weapons
Shame there are skins for weapons at all lmao
Would've loved to see Chromed Finish or Blued on the Grease Gun
Whatever gets the cash flowing I guess
Shame that all good skins are locked behind boins
Subjective
Dev studio
Publisher sets the goals and studio decides how to reach them





