#battlefield-legacy-titles
1 messages · Page 2383 of 1
Damage
RPM
Spread
Hipfire
Recoil
Velocity
Magsize/Reload
How much space it takes on the screen (Looking at you Type 97)
its an extremely niche suomi
Like I'm serious when I say that type 97 should get a fucking form of statistical compensation for the space it takes up
The MG
fov is factor towards balancing, but that is a very small percentage of it
For "extremely niche", it sure does seem quite popular
its FOTM
I wish you could change view model FOV
Or even where its place on the screen
I want to put it in middle like DOOM for shits and giggles
Wdym fov model?
Viewmodel FOV
You can change fov
No I mean
Or do you mean third person
You can change how big the gun looks in your hand
First person
No
Oh
You can make the gun appear bigger or smaller in first person
difference with suomi is if you want the insane rpm you're gonna be stuck with a 20 mag. with the 2a you can have the high rpm and a 50 mag. plus i feel the suomi is more recoiley
@main grove how do you do that?
It blocks my vision
type 2a only has better ttk at range because it assumes you have 100% accuracy
@sonic rampart yeah myself
even though type 2a has the worst hrec of the suomi and thompson
You get the ammo and rate of fire to compensate, which is why so many people seem to have no issue using it at range
@gray saffron you dont need the rof increase, and stats show its not more recoiley, could be animations
Plus the reload speed
H
oh okay ..i concurr
@stoic breach both the suomi and type 2a are specced for 50 mag in my graph
The Type 2A does feel odd in terms of recoil
@dense bone so type 2a is worse?
okay
Is the bf1 peacekeeper worth the hell you go through for it?
Like it’s light but at the same time the H rec can screw you over
honestly, theres not enough of a difference to say one is better than the other
Type 2A is a worse Suomi thats easier to use
only the base versions of the weapons i would argue is better
Brrrr brrrrrr
hrec is the biggest factor towards ease of use, and it has the worst values...
Is 900 rpm tommy even any good?
Like it feels like the recoil is more severe than on the Suomi
No
1028rpm CQB hipfire wont make a weapon anymore difficult to use
Big mag Tommy 
tommy hrec is .3 and .3
vrec is usually what counts for ease of use
vrec is easy AF to compensate for
That shook around a lot rather than went predictably
just pull down...
^^
hrec you cant compensate for
that's why it's for peoppe who cant pull
Having to pull is kind of a stupid balancing mechanic, it doesnt really achieve much
random factor you cant compensate for is way worse than a factor you can compensate for
Every weapon in Insurgency needs to be pulled
V rec is only a issue on guns with slow recoil decrease like SARs/SLRs
Doesnt make the gunplay difficult, just irritating
@stoic breach thats exactly what was pre 5.2
@stoic breach wdym it doesnt really achieve much?
Jesus 2 fucking pings
its a meme "balance/skill" mechanic
Ease of use doesnt mean effectiveness
Ok hang on

Just how easy it is to point at the target
Regardless of whether it actually hits them or not
Recoil can make it hard to hit things when you also need to track
Nah dice knows how to balance don't worry guys...I hear the Christmas ttk patch coming to us in 11 months will sort this all out
it's true,annoying ppl with the grease suppressor is really fun 
Tracking is my biggest issue with aiming
Insane vrec doesnt achieve much in the way of weapon balance
id 100% take a gun with insane VREC but no HREC over insane HREC and no VREC
The difference between insane vrec and low vrec is that insane vrec is just annoying
Just play Insurgency or Siege then I guess
Like bolts are super easy to use cause big 6x scope with clear crosshairs and effectively 0 recoil but it doesnt mean they're actually effective
anyone thinking high hrec is better is just wrong
Or do you mean it’s hard to be good with them
I didn't say high hrec is better!
Reasonable hrec with low vrec is ideal
youre asking for random recoil that you cant compensate for
Even better without spread-to-recoil conversion
Hrec is used to balance things like SMGs from being simply pull down jobs beyond 25m
I'm not asking for it!!
last thing you want in a game is RNG
RNG is fine if its balanced properly
Average player is not good at pulling down
Rng? 
How
random number generator
those stg44 one shot head shot from 100 meters.. so good
I would rather SMGs not be able to kill at range because of spread than because of piss damage
Pulling down is the easiest shit
One reason why the nambu is more popular than suomi
Oh
Despite having higher hrec
did they reverted the reverted ttk back to 5.2 ;o?
the biggest reason its more popular is because it just came out
played few games on a server now and it feels weird
What
literally accounts for 70% of the reason people pick it
Remember flieger when that came out
There's that as well, but I've seen more nambus than any other weapon that just released in the entire game so far
Good number crunching
Now try and find it
people dont know stats either
Nambu is also available from level 0
its a new gun that promotes zerging which most casuals do
high rof type2a is just dumb
Tbh I’m kind of bored of the spec tree balance of pick high RPM or Bigmag
you kill what? .07 seconds slower with 50 mag?
Like what if I want a tommy
High rof 2a > bigmag 2a
theres virtually no reason to pick high rof 2a vs bigmag 2a
Bigmag has such few downsides
hipfire and the biggest mag on a light bolt smg
Why is the angry uk mod still advocating wrong information that faster rof is better
I just wish spec tees were less predictable
it kills faster than tommy light bolt while having more effective kills in the mag and reloading the same speed
Big mag OR big RPM
Gun that promotes zerging
How is the reloading time tho
Never using the suomi means you don't know it's worse then
Nambu vs suomi
I love how tommy is now just disregarded
id rather have 30% more bullets than kill 5% faster...
actually thats 60% more bullets
Whats that
It's more for the hipfire spec than the light bolt
yall too big brain
Reload speeds of Thompson Nambu Suomi
I’ve always felt Suomi and Tommy had too long reload times for 20 round mags
not like hipfire is bad on bigmag for type 2a
Type 100 has a snappy reload doesn’t it?
So Nambu has a good reload time
Light bolt suomi often has to empty reload and 3.75 second reload on a 20 mag gun sucks
Reminds me of a KF2 reload
31 mag light bolt nambu will get tactical reloads way more often
under 2 second reload is super solid
20 round empty reload should be like 2.8 seconds on Suomi and Tommy
Im that guy who reloads after 1 bullet
Fucking Japanese SMGs just get fast reloads for no reason
Therefore Nambu is my gun 
Double hipfire spec smgs are really nice
long distance and shaves off ads time
plus the light bolt boosting it even more and you can win a 1v1 with basically anyone
you can kill sprinting shotgun users before they leave sprint cause you get slings and swivels and they dont
Why do shotguns get like 3 useless filler specs
Because they made shotguns shit for some reason
Drilling has got ADS tree I think
Solid slug
The rifle tree on the drilling is so fucking stupid
Imagine your life being so shit that you give half of a shotgun tree bolt action specs
Hey I use that tree

the rifle bullet is pretty stronk though
I like the fast ADS walk
....
fast ads walk is a spec that you move faster while ads
its like 60% faster ads movement speed
Yeah, but why would you need to walk faster with a shotgun that also has quick aim
The rifle barrel side of drilling does get lightened stock, but.. why...
When you can just not walk and quickscope people
for shotgun its kinda weak since most people should be decent at aiming
but you never know with how bad some people are
Drilling dumps its mag in under a second in any case
Yeah lightened stock would only take affect in the frames where ADS isnt finished I guess
Saw the specs for the grease gun
You cant ads when reloading
Might do RRRL
heavy load
shit
I use the rifle bullet a lot as well
Shotguns should just have over penetration to begin with
it's literally extra range
And heavy load
12G best shotgun
Yeah shotguns should just get heavy load effect by default
Considering the shotguns shoot shorter than party poppers at the moment that makes a considerable difference
It should get faster bullet in the right tree maybe
And reload speed
Shotguns have always been about 10m in BF1 and V
idk, if you make shotgun range higher sounds like they would wreck
drilling single shot reload is 2.8 seconds and both barrels is 3.3 seconds i think
the two shot shotgun takes longer to reload than the 50 mag smg
Not if its reigned in
Not bad
They should let the rifle barrel OHK under 10m at least
I think that would make a massive difference
Built in slug
ghetto shotgun on the actual shotgun
The rifle bullet was a 9.3mm wasn't it

I like that
Yeah make it a real triple barrel
That would actually be fun
OHK up to 15 on the rifle bullet
Would still take like 6 seconds to reload all three barrels as well so not OP or anything
I would say 12 max just cause it already has the other two barrels
I remember when I thought drilling was gonna get 6x scope
Bruh
god i wish
Oh yeah, what are the drilling specs again? Cause I'm thinking shotguns should be buffed to get heavy load by default, and it should just be replaced by slings and swivels or something
I've had the auto 8 not OHK 3 feet
As a filler spec it wouldnt matter if the shotgun was strong as is
Give it duckbill
Oh god


trigger job/quick aim
heavy load/barrel bedding
penetrating shot/lightened stock
internal choke/custom stock
Ok thanks
the entire left side should basically be built in
Other than internal choke, pretty much
Thats what it does already, which is why it sucks
barrel bedding for a fuckin 3 second reload rifle shot?
I would say just give it the option for slugs to begin with
No but right should have things like higher velocity
TRIPLE SLUG
give it a 4th tier spec where it shoots all three barrels at once
Hahahaha
They should add more memey 3rd options to trees
unironically would be fun as hell
Like silencer on STEN
Or dual mag on MP40
MP40 had an experimental dual mag feed thingy
and yeah,silencer sten is really missing
I’ve always thought why not give Suomi the actual 70 round drum but have it stop you quickly
trigger job/quick aim
quick reload/slugs
internal choke/lightened stock
slings and swivels/custom stock
Yeah
Thats all I can think of for drilling
triple barrel drilling i want so badly
A much more interesting spec tree
hey
2020 and still no “vehicles destroyed” stat
Would be nice if you could get a 75 round drum mag for the MG42 with light bolt
MG42 should have storm drum by default
I had to fix my spec tree idea
That’s what contains 50 rounds
I forgot internal choke only affects buckshot
Its icon has the storm drum
Choke the slug
Squeeze bore
What does choking the slug actually do

Probably
But yeah
That would make the drilling more fun
Also if slugs killed at 12m instead of 10m
also make auto 12g 257 rpm two shot again
And the third barrel had slug damage
Rather than a pump action with no pump
You could either go 2 buck 1 slug, or triple slug
So what happened with that TTK change anything interesting
Yeah 12g auto at 257rpm was so much fun in BF1
I’m just curious
That shit needs to come back
Squeeze bore to APCR it makes it go faster, penetrate more armor, penetration drops very fast after 500m and wears down barrel faster
Current 12g auto should be like how the sjogren feels
buckshot boys AT
Oh my god
M1897 with slam fire
@solid hinge I'd pay bigly money to see you fire all 3 barrels at once irl just to see how far back you fly 
it goes big kablooey
Yeah M1897 slam would be nice
BOOM
The fucking memes
Hey, A-Ayla, full auto Boys AT
Actual shotgun
The drilling was way more fun before the TTK change
double barrel AT rifle
give the drilling boys rifle shots
boys with a bayonet
God damn
Would be cool if you could use a .50 cal as primary for support, but you can't aim while standing or fire
I wish bolt actions were actually strong
Still mad they didn’t add bayonet webley to BF1
There's like barely any stupid fun guns in bfv
Yeah
attacked enemies won't receive directional hitmarkers when u play with supressor
i didn´t even knew that lol
The Liberator
Yeah its complete cancer
they don't even get the fucking hitmarkers?
Straight give us elephant guns
holy shit
Lack of information already sucked in BFV
Yeah I once got shot by commando carbine and it didn’t tell me where from
Fucking 84 caliber guns
that's antifun
We knew there would be no hit indicator already
Elephant gun all the way bro
Why are you surprised
I didnt get hitmarkers with commando but I got killed by it so little I assumed that was a bug
its not that bad, we only have 2 supressed weapons so far
the commando is a bugy mess
Still wish De Lisle got buffed
I mean maybe the hit marker should be bigger to make it a bit harder to pinpoint exactly where you got shot
It should've had a slug shotgun damage model
tfw both suppressed weapons are on MEDIC instead of RECON
When shot by supresserm
But with shitty bullet drag
Anyway I wish they could change the shotguns back to how they were last year
@sage lagoon me too
Not really
They were actually fun and usable
Never mind
They feel shit now
Slugs are already that rpm
The 12g is still good with buckshot
You would just get 5 kills a mag under 30m
Maybe but I had way more fun with the drilling
m30 is the only shotgun i still use
I'm saying 30m because thats the range where you are useful as a player
I'm not sure I'd call any shotgun good but 12g beats m1897 for sure
Maybe commando being a one shot up to 10m is an alright idea
Yep
But super intense drop
I always use buckshot
Even the drilling feels horrible now
Fuck I want slug carbine now
I'd rather not aim when I use a shotgun
The other bolt carbines wouldn’t be 1hkos right?
All the bolt carbines should've been recon weapons
But instead just as they are now
Yeah that would be fine
Slugs in bf1 were extremely fun
Because recon bolts should be OHK
Make slugs like they were in bf1
Bolt carbines should be there for headshot players to flex
Bring back sweet spot
I want commando carbine on recon but I like the other two on medic
It was actually really good in BFV I don’t get why people got mad over it
Shotguns are for people that are good at flanking and sneaking to flex
Bigmag smg is better if you're flanking
I think a combination of [ medium ADS / fast velocity / sweetspot ] and [ slow ADS / slow velocity / OHK ] would be good
Shotgun is better for direct 1v1
@solid hinge your almost always wrong with that argument its all about timing
You could get a nice variety of different performing snipers
Shotgun has fastest potential kill time but downtime between shots while bigmag smg has more potential kills per mag and chains kills faster than shotgun
Also bullet drag was tuned to sweetspots in BF1, so shooting past a sweetspot made the rifle suck
True
@solid hinge fun guns over good guns is how i play
so that doesnt realy matter to me
Like in a direct 1v1 close up shotgun (shouldnt) lose to anything (despite happening all the time)
But the fact that the smg kills slower than the smg gives people more of a chance to notice you
If you get a proper flank you get time to line up headshots on people and chaining headshot kills behind people is way faster than multiple shotgun kills even on the 12g
You don’t know how many times I’ve successfully flanked and then killed several people in a group because none of them noticed me because I instantly killed all of them
And that’s with a drilling
When I run out of shots with it I just go up and melee cause people are daft and just don’t notice
I mean, if the optimal way to use a weapon is when someone isnt looking, thats not great
untrue depends is it the type2a or any other smg
I’m not saying it is the optimal way
Any bigmag smg can chain kills faster than the 12g
I’m just saying it’s one good way to use it
apart from maybe the mp28 but that gun sucks now
Hello
rip mp28
my old favourite smg
And great minmax before 5.2
blown to irrelevance
its about the person holding the gun not the gun its self
I value detectability over ability and speed of chaining kills
A good person using an MP28 isnt as good as just using a good weapon
not true we boys at HNR dont call it the hitmarker gun for nothin
It used to be great
5.2 killed it
stone cold
dead in the water
5.2 just made the problem it was trying to solve worse
Shotguns are more detectable than an smg if anything
Relatively speaking
I disagree
Yeah problem is that shotguns need to be finely tuned so they arent just binary rifles
Majority of people use bullets so that mixes with background noise but a close up shotgun blast sounds very different
Just either incredibly strong or incredibly pointless
If you're suomiing someone in the back they dont have time to react in any case
DICE: makes 5.2
also dice: makes type 2 smg
hmmmmm
From my experience, it’s much more suspicious when you hear several shots from behinds you and a guy next to you dies than it is when you hear one shot behinds you and a guy next to you dies
Type 2A smg isnt that bad of an issue
on ps4 it is
It just needs some tuning so it feels different to other weapons
It’s easier to associate multiple shots with a death than it is one single shot with a death
Meta isnt really an issue
I swear I spend half my time searching for decent lobbies than actually playing the game
Especially when you’re in the middle of a fight
all the medics on ps4 arent reviving anymore
Dude
Medics have always been better at fragging than reviving
Thats what happens when medics have SMGs
The best CQB fragging weapon in the game
Shotgun sounds entirely different to smg though
Well it is now
Greese gum does not kill im 4 bulleys
Yeah I know they are
A shotgun shot is immediately recognisable
I don’t remember a time where medics on pa4 were reviving. Maybe once every few matches
?
Medics have the choice of getting 100 points a kill multiple times, or getting 100 points a revive occasionally
@ivory acorn your not wrong
I’d say the drilling is the hardest to distinguish between other shots
I barely get revived by medics
If I hear a shotgun shot and someone drops that's a lot more suspicious than more gunfire adding to the currently existing gunfire
For a support role
And when I do, it’s literally when there’s a hundred guys near by
@solid hinge might as well bayonet at that point
@solid hinge the drilling sounds like a sniper and most people who play the game dont have ears so it realy doesnt matter
smgs used to suck but they felt awful to use and everyone complained
But my point still stands that hearing one single shot behinds you probably won’t get you to check behind you as quickly as hearing a magdump of rounds
And from my experience that’s true
Flanking with any fully automatic weapon has always gotten me killed way faster with less kills than flanking with a shotgun
the only weapons the other classes have that can stand up to smgs are the m1907 (only matches bigmag smgs and doesn't have good hipfire so loses and has a small mag) and shotguns (really godawful range and inconsistent) & the.. bar? i guess. which has the same problem as the m1907
I’m on the last challenge for this TOW, and every time I join a breakthrough match, it’s on defense to a point where we’re either beating them on the first sector, or letting them constantly capture ours with no recaptures
Anyway that’s how it was before 5.2
I forget that post 5.2 shotguns are shit and smgs are op
It’s always the last challenges that take forever
poor shotguns
They’re so simplistic, but then everything falls apart.
Still wish medics lost their SMGs and got assault rifles instead
The 200 squad kills was easy, until you find out that it doesn’t count squad kills
I dont
Just so medics couldnt frag as easily
Shotguns weren’t even op in any way before the update
wtf that would make it worse
And would probably be better for reviving
^^
Now this is easy to capture 12 objectives, but now I’m always on defense with a team that ever wins at the very beginning or loses and doesn’t bother recapturing points
I don’t understand why they nerfed shotguns
Why would anyone want medics to have CQB weapons anyways, medics shouldnt be fragging tanks its just stupid
And having SMGs and SARs in the assault class makes sense from a rifleman point of view
Just revert smgs to how they were before 5.2
revert all the guns
Everything should be as strong as they were before 5.2

because if they had med/ranged weapons like other classes they would be super good with infinite healings
5.2 made all the “problems” they were trying to “solve” worse
Yeah thats why infinite self heal is fucking stupid
5.2 was about defining ranges
they arent gonna revert
which is what they did
the smgs dominate currently because they nerfed the range potential of everything while retaining close range damage, so it's harder to kill medics before they get up close to you because smoke and infinite heals
Self healing always was there
And its always made medics too strong
They said 5.2 was about making all guns equally viable in different ways
and even if they're miles away just use jungle carbine lol
Well support has infinite ammo
And they didn’t at all
In BFV its the worst because of the med pack self heal system

Support having infinite ammo makes no difference
equally viable in different ways is in regards to their range
Shhh
Xd
They made the gaps between the power of all weapons way bigger
which is defining ranges...
The heck are you using
Ammo pouch already just kind of sucked
The selb 1906?
Im using
support still has a slot in match, you just dont need it
Not dying a lot
Supports should just have ammo aura if anything
Ammo pouch was already pants but its literally useless now
No need to waste a slot on a button press
Which leads to using my revolver
dice dosnt know how to fix anything they are like a kid trying to put back together a broken vase it kinda fixed but its realy obvious that its still broken
who bf1?
we sometimes use support in our squad matches if we live long enough
@solid hinge at least they can make the vase in the first place while other people cant and still talk shit
@sonic rampart guns have like a bajillion extra rounds now how the hell are you killing this many people without picking up the ammo they drop and not interacting with an ammo station
Im not saying its happening all the time
But sometimes you cant pick up the ammo
And there are a lot of enemies
holding lines away from stashes can deplete ammo
Use the 1906 if you think guns have ammo
AAA game
Oh you were talking about it 

@dense bone im the player who gives the money that built that vase so my argument is still valid
xD
55+5 😩
the vase was built from the publisher, not you
Are they even aware of the ammo issue
I join a breakthrough match where we have 100 tickets left on offense, and no one pushes the objectives so we lose
who funded the building of the vase
Clearly low priority
Whats with all this philosophical shit now
Some of the bigmag smgs do have lower max ammo counts but like every ammo pouch you pick off a corpse is something like 4 more kills so it barely matters
the playerbase
lol you put to much stock in the consumers
4 more kills?
we are just a metric to determine if future titles are made
You pick up like 20
50 mag smgs get something like 17 shots back off an ammo pouch I think
That's 4 kills innit
dont ammo pouches refill fully?
The ammo pouches the enemies drop
Ok I think you’re misunderstanding what I’m saying
ahhh
I know that they were trying to make each gun equally good at doing different things right?
Which look exactly the same as the ammo pouches support has which leads to misunderstandings
mhm
I dont mind
@sage lagoon they are trying to define ranges and make each gun balanced despite much different stats compared to pre 5.2
Yeah I know
didnt seem like it
Each gun is supposed to be good at doing it’s own thing
I feel like they kind of fucked up
yep
The thing is
They wanted to make a difference between guns
They’ve just made some guns way worse than others
They certainly made a difference at long range
Now theres only two guns good at range
So you have guns in diff situations
Make difference between guns so all guns have no recoil
Pick the ZH or 1906 if anyone is beyond 50 metres or suffer
bolts are at least better at range
So people assume they can be magdumped at range
but yea, slrs are just way better, but that was the case pre 5.2 too
They were trying to make say, long range guns as good at long range as short range guns are with short range
Bolts still suck as much as they used to, you just dont die in 1v1s anymore because the other person is doing 10 damage a shot
But instead some weapons are still clearly better at doing too much that other guns are supposed to do
@stoic breach you can magdump at range, but if youre not using a ranged specific gun youll have to headhunt
This benefitted jungle carbine a lot more than bolts
Smh
Like the type 100 can fill in an assault rifle role
I hate the fact they gave the jungle carbine to medics
In a way
@sage lagoon it will take time to balance, pre 5.2 most people narrowed it down to using the same 2-3 guns per class too
Just increasing spread differences wouldve been enough
such is the nature of a game that has 50+ weapons
Bringing back the bf1 sniper medics 
Headhunting is brainlet weapon balance
And some guns just didn’t deserve the nerf they got
giving impressions doesnt mean anything
Like shotguns
Is intuition not just as important as knowledge
no
Imagine if shotguns in games were realistic lol
Feeling one thing and having it perform another is simply unintuitive
Pre-patch most guns had a purpose
Knowledge is more important
I could shread someone at 20 meters
There were really only a couple that didnt and they refused to buff them for some reason
I'm hoping dice is re=testing this shit as we speak...hopefully through feedback as well
because most guns were lazily balanced and effective almost everywhere
You cant call pre-patch balancing any lazier than current balancing
when all guns are a minimum of 7/10 effective at their worst range of course they are all gonna work
If they're this shit at balancing then I'd prefer they be lazy with it
your preference towards all guns working in all situations doest mean defined ranges is universally bad though
its just preferences
To be honest they should have just made short range weapon have more spread and recoil to the sides
Ranges were already defined by spread
Defined ranges sucks when they have literally 2 guns that are good at long range in the entire game
not to mention the whole 5btk up close they had going on
Also they could have increased weapon sway for short range weapons
"Easily" doesnt exactly mean its good at it
Suomi at 50m doesnt kill as fast as an SAR at 50m
Its efficiency at its most obvious
comparing to SAR is kind of a broken metric considering pre 5.2 SARs were just ridiculous
Its not a broken metric if you compare using an SMG at a range that the SAR is made for
And saying that the game will eventually be balanced doesn’t justify it
Most guns would beat an smg at a distance back then if given equal skill of both users
They should have tested it somehow before officially releasing it
@sage lagoon we are comparing 1 year of live balancing vs 1-2 months though
I know
it doesn't help they released it with blatant shit balancing slapped a quick hotfix on it and then went on holiday for 30 days
PTR would be nice if they have the player count for it

balance pre 5.2 was a mix of guns being 7/10, 8/10, 9/10 for ranges, 9/10 being their "effective range"
now its something like 5/10, 6/10, and 9/10
Even so at least pre 5.2 was fun
its not bad, just promotes game knowledge more
you can not like it, idc, but its not objectively worse
Yes now you can just pick the best weapon to minmax with
I wouldn’t consider the implementing of bullet sponges an improvement
Game knowledge really serving its ultimate purpose
which i personally like
@solid hinge remember a full year ago when some of us actually tried defending the game? didn't last long
But why would you like there to only be one obvious good weapon
why shouldnt i perform better because i know said weapon is better at X range and i play effectively at X range?
i actually went through my old messages, its fucking hilarious that i had that much hope
Weapons arent supposed to be balanced on people "knowing about them"
in part yes they are...
Well there will always be 1 gun
if they only utilized Bullet Drop Compensation instead of this deviation shit all would be well and skilled
Better than others
you dont pick shotguns because you think they are good at range...
In certain situations
you should be able to at least hurt a sniper at range with bullit drop comp
A good game will let all ways of playing the game equally viable, even if it’s in different ways (ex: different ranges, play styles, aesthetic, etc)
Its not the difference between shotguns and other weapon categories, its the differences between weapons inside their own weapon categories
within smgs they have guns that range from better close to better long
whats the problem?
you want all smgs to perform basically the same?
Grease gun for example
and essentially be skins between them?
Did I say that
im asking you
hence the "?"
no i want a more skilled aspect instead of synthetic range capabilities
@north ravine when did you leave
leave what?
gtfo with that shit
Some people may prefer a high fire rate and low damage over high damage and low fire rate even if they dish out the same dps
The game
You get?
no im just saying
@sonic rampart 
Right
Auto correction lmao
You picking up what I’m putting down?
Type 2A Nambu and Grease gun are new
get ready for some disappointment
Bruh I’ve been ready
Its not that bad tho
I mean
I mean it’s EA what else should I be prepared for?
Just move on 
A satisfactory product?
There just shouldnt be obvious picks for the best weapons in a category
Just based on minmax
there will always be a "best pick"
^
thats just how games work
ideally yea
Which isnt really how it is now
Cough
i dont think bfv is horribly balanced in that aspect
@sonic rampart i heard the 2a is the new automatico
ive used "the worst guns" in the game effectively
at worst they are annoying to use
nothing has been performance detrimental though
The difference between the best weapon and the second best shouldn’t be 5 kills and 25 feet
what happened to the ttk 5.2
@north ravine Well Yes but actually no. Its like the suomi but a bit worse, but better reload time and satisfying sound
it is now 5.2.2
did they fix the weapons
they balanced it some, but its still in a meh state

A bit overreacting?
fuxck
well at least we get the crosshairs for SFH.
I was super supportive of the change
Maybe you’re using the guns not as they are intended after 5.2
Its not fun though @sage lagoon
But when it came out I found that it just wasn’t fun to play
i feel the same about the game pre 5.2 and post 5.2
I was using shotguns

shooties have way too much range
Shotguns feel like water guns
I still think its a good game
anyone saying less is just being dramatic
bf5 gets a 5
Honestly I think I have more fun playing as recon than the other classes, even though I didn't use that class alot
because why not
5 is a bit too low imo
id give it a 6/10 atm
i’d give it 5
Unless pc with hackers
because its bf5
I’d give it a 8/10 pre 5.2 and a 3/10 after
So I would give it like a 7-8
7/10 since I enjoy it even with the bad gun variety, vehicle and team balance and bugs
ehh, even 6/10 is a bit low considering the amount of dev work that goes into this game, especially compared to other games
bf4 is good
And youll just come back
Other than having to cry myself to sleep because of what they did to the mg42, i havent noticed much of a difference with 5.2
on a technical aspect, bfv is a marvel, but how much fun you have is obviously subjective
only games to beat bfv are other bf titles, or shit from rockstar or the witcher 3
(still speaking on a technical aspect)
Made me appreciate bf5 more
there are hack scripts on console@sonic rampart
What?
look that shit up and see for yourself
I only know about modded controllers
i remember some guy hacked my cod mw2 account on ps3 so i would join his clan.. he unlocked everything for me.. that was the last time i played
This one guy literally killed me and 2 other people with a single spray of the Type 2A while missing a majority of his shots.
I think I’m done guys
dont let that shit get you down@ivory acorn you gotta grow a thick skin
I give up
yea that dude was cheating as well
You can do that on console?
Bro my entire battlefield experience has been nothing but bullshit these past few days
ive been playing bf for almost 18 years and just say meh to the script kiddies
Like I’m hitting people first and still dying. It’s getting to a point where I’m 3 bullets into someone, and then dropping dead
gitgud
me as well...but my aims been off lately
Cant relate 
im resigned to be a casual player these days and my skills surrfer for that
And pray
guess you gotta get dedicated to the game
My experience with this game has been shit since the beginning, and I actually enjoyed the pacific update.
When did you start?
When the game came out
me?...bf42 demo
And I stuck with it because I like world war 2
^ ye lmao
I like world war 2, and I don’t like cod.
i like pizza, doesnt mean im gonna eat pizza i dont like...
Plus, I liked the gameplay of Bf5. Yeah the bugs were annoying, but I stuck with the game
Bf4 beats cod mw 
I enjoyed playing Bf5, but my time was slowly being put to other games until the pacific theatre came out.
wasnt every bf title under EA?
yea i'm much better at bf3 than bf4/bf5 maybe its the smaller maps
at least their first game was EA
i dont see a single name that doesnt have EA as the pub
Guess they were all EA
Battlefield is a video game series developed by Dice, and published by Electronic Arts. The series debuted with the Battlefield 1942. The games take place during historical events, an alternate history, and in the future. Gameplay is mainly composed of first-person shooter a...
at least according to this list
EA bought bf42 from valve and dice just reskinned it
Is Anyone on battlefield hardline or have it still installed willing to help me get Menz in the hood trophy I’m freakin desperate at this point everyone Ik has gotten help but no one wants to help me
!!lfg
ℹ Looking for Players to play with?
Head over to the Looking For Games channel category.
Please remember to state your region when looking for players to play with!
#lfg-pc #lfg-xbox #lfg-playstation
But yeah
EA bought angle falls from nova logic and reskinned that as well
This is just too much
Also whoever said cod server sucks is a moron atleast in cod we don’t have to wait 2 seconds for a rpg to hit its target or have it constantly miss its target
I wouldn’t even care about the TTK if the other problems were solved, but it really seems like they aren’t gonna fix this game
I want more mafia games please
i was common knolage back in the day..ive been looking for the souce info as well and cant locate itanymore
look for EA acquirements youll se they have a large stake in nova logic
mustve been a dream
that sorta put Nova Logic out of bussiness...actually the delta force franchize is up for sale
valve was on the ropes trying to code halflife 2 .
they got a huge cash influx fron EA and build steam with it...signed an agreement not to make compeat with dice
this is why it took years for tf2 to come out as well as making it a cartoonie game
ttps://en.wikipedia.org/wiki/List_of_acquisitions_by_Electronic_Arts
check the bottom
thay basically bought them and shut um down...they've been doing this shit for years..this is why there's nota lot of competion in battlefield type games anymore
that last sentence sounds like some tin foil hat shit
you gotta dig deeper like I did a few years ago
especially since people blame EA for studios closing when their games were obviously on the way out and were probably going to shut down anyway
but lets take face value "ea bought studio, studio shut down, must be EA fault"
Finally completely the last stupid challenge
but the delta force games were good..especially Joint Ops...and what actually do you think happened to angel falls?
i honestly dont know about those topics in particular
and im not saying EA couldnt/didnt do anything as described above
but people are quick to play the blame game at face value
right and true...but I actually spent a few hours reserching that a few years ago for my clan
i mean im not bashing EA anymore theve improved but still...they have killed alot of competion
what the fuck is that sentence
Can someone explain me why i can use the bf1 syringe in bfv
And why it is actually in the game
isnt that a bug?
No idea
pretty sure thats a bug
lol thats what i would try to do
ahhh
Bro i just saw someon with the grease gun lvl 10 and gold plated. Thats what i call a no lifer and a nerd
Lmao the syringe is op
U can revive 20 guys in 10 secs
How did you do it?
It's a bug
Useful one though
Oh
Instarevives and kills enemies
well, I would like to know how he did it but considering how op it is it could get me or him in trouble since it is supposed to be in bf1 instead
Something about grenading at the same time as reviving
yes battle field 5 let me look at the solider holding the grease gun for 30 minutes
so is BF5 Like dead or something cause i been going into lobbies with not enough people to start a game
@proven hatchdo you use adv search?
sometimes i use adv search
Use it Everytime then, since you can be guaranteed to find full lobbies there more often than not using the browser @proven hatch
ill get an empty server
and then look in adv and can find at least 5 servers almost full with good ping
i got a 4 and a 5 kill using that british plane with the 4K pound bomb
Can I get more Asians with 150+ping in my server please?
First experience with the M3 Grease Gun
Me gunning down someone with the MP28 while he had one and after that I chased down his weapon as it slid down the chasm.
Its a sign from the god
My first experience with it was on Fjell, so it wasn't the best one
Also, snowstorm was a thing
Now that the type 2a is purchasable with cc, should I get it? Or should I stay with the jungle Carbine/type 100/suomi?
What would be the battlefield god called? Because Space Engineers god is called Clang
If you're into High Rate of Fire weapons, Type 2A is right up your alley.
Type 100 is also good for the rate of fire but also is better at range than the Type 2A
So far i have had two experiences with the Grease gun, a good one and one Where i manage to aim on the enemy between the slow fire rate.
Trying to get the game report of my Conquest Match of the MP28 but battlefieldtracker ain't having it
@icy sluice I heard some ppl saying that the suomi was better in some ways than the type 2A? Is it true? Also what about the jungle Carbine?
Jungle Carbine of course outclasses all of the SMGs in range
Closer Ranges it will have difficulties tho
I honestly want to get the type2a but idk since it is overused, might change with the m3 grease though since it came out
I want a second medic gun with a bayonet, because assault has two guns with it, support Also two, recons all Bolts have one but medic only has one gun and Its the MP34
I have no real personal experience with the M3 as of now
MP28 on Fjell with the Snowstorm is just sublime 👌
I played the storm Fjell once, it was full of blind bombers.
i flew a plane straight into a cliff cause of the sand storm
I had a really cool shot of a teammate almost beheading me with his JU-88A while being chased by a Mosquito
Are they in permanent bad weather?



