#battlefield-legacy-titles
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dunno i don't work at dice
Dice should add an option to carry like 20 liberators
I dont think the people in charge of the update playtested it
I thought the Liberator ended up never being used
Because they would've realised that the PIAT is a better midrange weapon than any automatic now
Also AT Rifles and Bolt carbines
okay, tanks still don't like being pew'd at by at rifles. got sniped by a tank xD
The liberator is totally a troll item the idea that the thing was ever meant to be legitimately used is inconceivable
didn't instantly get spotted by the people at shot at though
FG42 is shit now
Its complete garbage
You have to run towards enemies to use it as an SMG
is it? or just relative to how good it was
how does the ttk feel now
I'm wondering if with the new changes the 1200 rpm mg42 is more viable now
people are struggling to kill people in the doorways of aerodrome hanger while being on the balcony with fg42
that straight up shouldnt be happening
Thats actually what it is now
makes a 20 round LMG a 13 hit kill at range
Despite it using full power ammunition, it does piss damage
๐
its a game...
Yes
can people stop saying "it uses this caliber ammo irl"
no
I hate this game i can't believe they went that hard on the guns
It sucks so much
im sure its INSPIRED by its counterparts
but its still a game
you gotta balance like a game
FG42 is now a 670rpm SMG with LMG stats
Which cant even be used as an SMG because of the low rate of fire
but is it right for the fg-42 to have an smg damage model with a 20 rnd magazine
otherwise mmgs would be 2 man'ed, same with vehicles
can you tell me how is the FG42 balanced
and be in the lmg class
lmao
FG42 needs to be at least 800rpm now to be remotely viable
13 hit kill
it has a 20 round mag lmfao
I hate it
The Grease Gun๐๐๐
cause balance wise, it is terrible
FG42 needed to be a 4 hit kill because it was a midrange melt weapon
not saying its viable or not, just saying the whole "well irl it does this" is silly
But weapons in BFV actually are generally balanced based on their caliber
Sometimes balancing goes wrong
especially when you never test it out yourself to see whether or not you've made a huge mistake and you need to revert it immediately
some guy in my server is convinced the ttk only changed for assault people xd
None of the LMGs are CQB weapons
Because thats not what the class is for
FG42 just performed the best at closer ranges
recon is for range, yet we have model 8, and 2 carbines
The fg42 has a full powered rifle cartridge that should be enough to tell them it isn't meant to act like an smg
Recon is for information gathering
did they decrease the damage of AT mines?
Support is for suppression
what the fuck
Suppression generally doesnt apply in CQB
But the FG42 isnt a good CQB weapon
crazier idea, not everything has to be viable or variations of eachother
Its a terrible CQB weapon
They didnt increase the rate of fire to match the nerfed damage
So its completely unviable now
support also gievs ammo and haz shotguns. he isn't solely for suppression ;D
support is not for suppression
Shotgun support was a stupid design choice
it's for resupply and building
The class isnt built for shotguns
support class is stupid
I mean, shotguns are support weapons, they fill a role normal rifles can't
i feel dirty with the at rifle. it's still good. better now that most people can't instant kill you
They're meant for insane cqc power
Look at BF1, shotgun assault made sense
hell, i can even run around hipfiring it and they won't take me down.
Lmao no
Because assaults were supposed to run towards enemies
Shotguns in BF1 were too good
They were worse in BF1
They were just popular
Nah, assault should be Shotgun, SAR and SMG
DMR support sucks as well
yet the at rifle does puny damage against tanks, support gets a torch that burns down tanks hard
i think shotgun goes well with the support and vehicle repair role
anyway did they really decrease the damage of AT mines?
Support shotgun doesnt fit at all, you dont want to repair and then shotgun someone who comes close, you want an LMG to stop people from getting close to begin with
I like this patch
Just met a hacker..
if you are stopping people from getting close, you aren't repairing
Dice should just open some community testing program
LS26 isnt even a CQB LMG
it's better to be able to quickly get rid of an enemy that got too close than to sit there shooting when a tank need repairs
It has the best ADS accuracy for midrange
Its just really dumb, this update is basically the epitome of DICE not knowing how to balance weapons properly
If they just nerfed some guns, that's all they needed to do.
Ig so
So they might as well try to make every weapon equal
Now you cant reliably kill targets at midrange with ARs, which is what they were designed for
But there was no reason freaking everyone out about changing the ENTIRE ttk system just cuz. And then in doing so screwed up a bunch of beloved weapons
Meanwhile bolt carbines havent been nerfed, so they're the best weapons in the game right now
they're not making every gun equal
But they havent balanced weapons for their intended roles either
Or have gone too far with it
not really
Thompson and Suomi didnt need to have a maximum BTK of 13, all they needed was more spread
And maybe if Suomi didnt get buffed for 2 patches in a row
It wouldnt have become so strong
Suomi and Thompson were only meta because its better to melt people with an SMG than to use a mediocre AR-lite
Yeah, mmgs for example
Bipod for greater long ranged power
13 shots to kill from range with mg42
Yeah, all the weapon balance change does is highlight the problems with map design and engagement distance
The new TTK suits maps like Marita more
For CQB
Over maps like Rotterdam and Arras
They've just cut down the range of weapons without thinking how much more powerful snipers would become at closer distances
tbh, I don't want this reverted

O boi
Ok
Blocked
Gonna add context to that
Blocking everyone who likes these changes
Literally all the new TTK change did was indirectly buff snipers
i'd like to remind that it's 13 bullets at 100 meters. 100 METERS. your enemies are like pixels at that range. not a sane mmgers shoots at people like that, as its just asking to be headshotted by a recon
If you're being serious (seeing how you talk, I assume you are), congratulations on blocking a moderator lol
That wasnt even a necessary change
Do you actually think I block based on this lmao
The only reason people were getting "sniped" by SMGs was if they were running around in the open or if they couldnt regen health fast enough
You think I am being serious? I know you meme lol
Blocked
Do people honestly think that SMG sniping is a viable tactic

banned
Its a massive waste of ammo
REPORTED TO DISCORD TRUST AND SAFETY TEAM
"safety" 
Honestly yeah if anything the smg range nerfs was completely justified
ye, that ban cut real deep 
All the SMG nerfs did was fuck up medic's primary weapon class
"SMGs are supposed to only be good at CQB"
Well I hope they give them some perks
That makes bolt carbines better at everything else
SMGs are only good up to 15m now
But I do like the smgs acting like smgs, as in automatic pistols
After that, bolt carbine time
smgs aren't nerfed atm though. i feel they're rebalanced. even almost buffed. their recoil is SUPER low. even on the thompson. it's easy to land your bullets now.
SMGโs are supposed to be CQB focused but not be absolutely doo doo at mid range
you can still delete people at short range. you can still accurately kill people at mid.
Did they actually buff recoil on them cause they did not mention those changes
If they wanted to gimp SMGs so much, they should've given them to assault and given medics Assault Rifles
I havent even launched the game
yes. the recoil is almost compeltely gone it feels like
I dont have much motivation to play it
Hmmm
@icy sluice how to you compare the new ttk to bf1?
it's no longer like shooting a water hose when you're adsing
@compact oxide They feel similar, I did have 200 hours in BF1 so...
Oh yeah, stats arent everything, sorry I forgot, let me launch the game and feel like shit for playing Apexfield V
Ah fair
Honestly, this feels in-line with the other Battlefield games minus Hardline
Actually no, I can just run around with an AT Rifle and be invincible at 30m
BF1 is my fav so I'm hoping BFV can win me back
Or a bolt carbine and be able to out-heal damage from enemies at 30m
i much rather shoot at enemies and hit my targets reliably, than shoot at enemies and pray to rng gods that my water hose hits. which was pretty much how it was 5.2 at mid range. now if you can aim, you can kill muhc more reliable at mid range with a tommygun
My SPM and KD went up with this patch lmao
Figures
i haven't had any unfair or frustrated kills so far in 5.2. everything feels a lot more fair. if i didn't kill a guy, it was because my aim was shit. not because my gun's recoil fucked me over or anything ;D
I had one, but then again I was getting shot by like 3 mfs
I forgot about that
Because of the low damage, you cant reliably kill multiple people anymore
untrue
You have to accurately laser people but its still a waste of ammo
I got behind enemy lines and killed 2 people with 1 mag before I was caught out 
I have had several multi-kills with the Sturmgewehr, the Tommy, the Bren (wasn't affected much)
@terse lintel bf1 and bfv spms are not the same, i was top .1% for bf1 and that was at like 3.3k, i was at top 1% spm for bfv at 700
And they knew where I was
also, what a lot of people forget. YOU CAN LAND CRITICAL HITS. aka headshots which do massive damage. one bullet does not mean the same value each time. if you land a headshot with a fg42, you might even take the guy out midrange before he even knows that an fg42 is known as a memegun on reddit
It was a 'fair encounter'
and with lower recoil..more consistent headshots ;D
Agreed with nyphon, the Bf1 and BFV spm are VERY different
as in how
bf1 just threw points at you
Had 2.7k in bf1 and 500 in bfv
you spawned? heres 100 points

lived for 10 seconds? another 100
you went afk? 50 points!
Enemy Flares are fucking brighter now
my teams never destroy the flares
yea, bf1 just chucked spm at you
yeah it's a nice change. and they increased the hitboxes ๐
@icy sluice bright green ? my teams flares show up as blue
The squad boosters also doubled your spm
so it's easier to shoot flares
every game should benefit headshots vs body
BFV is terrible for headshot weapons
Halo it makes sense cause enemies move slowly enough and have shields
nvm, bf1 SPM is at 917
i hate that most games have going for the head have a minimal advantage
1 second to kill vs 1.25 or some shit like that
@terse lintel Oh so it's the colorblind settings
who sees who first gameplay at its finest
@icy sluice probably, I havent changed my colorblind settings
i did that
restart the game
pick left alternative
right alternative says "not update" at the end
theyknowurcheating so they broke your game ๐
๐
I miss the times when rush was one of the most popular game modes 
Also, here's something that you guys probably haven't noticed
rush in bf3/4 was fire
BFBC2? lol
Player icons change their size based on their altitude relevant to you
restarting did not fix it
So if someone is below you, their icon gets smaller
I kinda enjoy the semi-autos pre patch more
We always wanted that in BF3/BF4 where it showed elevation on the mini-map since it was always constant and din't know what levels people were on and BF4 is very vertical in comparison to past titles
I like not having so much V rec
pls dice next time play test the game
im sure they have
Yeah, I really enjoy this update
its nearly impossible to release something so complicated without problems, and if its something you dont agree with, doesnt mean its bad
Holy crap I hate this weapon update
hes talking bout the menu glitch/bug
Man I had no idea it was gonna be this bad https://old.reddit.com/r/BattlefieldV/comments/e6ildg/look_the_the_state_of_the_fallschirmjรคgergewehr/
He emptied the whole mag into the guy
oh boy, reddit posts
reddit circlejerk 
"it didnt happen to me yet, so heres someone else having it"
but... this is a discord for the subreddit
Who would actually want it to happen to them
is anybody else experiencing this "id_sparta" menu bug?
I would rather watch someone else suffer than have to experience it myself
he landed like 9 shots on someone
no i mean just, like, "here watch this one event over and over and get mad"
the reddit and discord community is very different from each other
Nah I just won't play
if that gun is not supposed to be used at that range, what did he expect?
Reddit is bad
Discord is just less bad
That is the range the gun was originally designed for
FG42 is literally not a CQB weapon
Exactly
Is he supposed to be inside his armpit to not fire confetti bullets?
idk what its originally for irl or in game
yeah, this is pissing me off-- I'm seeing everyone flip the fuck out after seeing the patch and just deciding NOT to change their play styles
it seems ridiculous
In game
and then suddenly "why does everything suck now"
Yes dont use your favourite gun ๐ฉ๐ฉ
my favorite is determined by how effective it is, and how fun
Good chance to both use the gun differently, and use OTHER guns
ir eally dislike that outrage mentality. i'm scared what they'll do if their bus ends up getting a delay or something unexpected happens ;D
Nice
I don't know about you but if a guy is on the other side of the objective, it shouldn't take half a mag to kill him
i dont have this random attachment to guns irl to game
guys im recon rank 6 now but ive unlocked nothing not even the flare gun from rank 4
You can read the patch notes
tried restarting the game, checking armory or whatnot?
The reward giver seems to be having a tough time giving out rank rewards
they explicitly say what weapon has been adjusted at what specific range
people picking shit that is said to not be for a certain range, then crying when that gun sucks at that range, are morons
oof i want me flare gun
If they don't appear talk to EA support, they might be able to give you what you're being given
Bolt Actions were left almost exactly as is
I mean, he's inside the same building as the other guy, just looking across the walkways
well this is fun
Doesn;t that seem unreasonable to you?
Nah
not when they specifically said its not for that range...
no one goes shotgun hunting at 30m and complains when they dont get a kill
Michelle Obama
Obama was here earlier
Its not good at close range either though
because no one expects a shotgun to kill at that range
Wtf?
Wtf
lol
Of course all guns have to be viable
Thats literally the point of weapon balance
its wishful thinking
No, it's reality
this is a casual game
Its not wishful thinking
theres even less reason for all guns to be viable
Wasn't the point of the update to try and make room for more weapon viability
This is now a casual game*
ive literally not unlocked anything from recon?????
csgo doesnt even have all guns viable
It was always a casual game
xD
Guys the pistols and LMGโs have a similar TTK to SWBF2 now
Yeah but CSGO sucks lol
Which is why its good for every weapon to be viable
In comp, not every weapon has to be viable
typical response
It is a casual game. and causal games are less fun when everything is nerfed into confetti cannons
if everything is nerfed, does that mean they were nerfed?
Yes
syndrome quote "if everyone is super, no one is"
I don't even mind the changes that much, I actually find the semi-autos to be more fun, because they have less recoil
Because Bolt Carbines are now the best midrange weapons
Doesn't mean it doesn't look dumb compared to the old TTK
when guns felt lethal and quick to kill
yeah, the MAB is just a better StG 44 now
Bolt carbines, Bolt actions and AT Rifles would've been nerfed as well
for whatever reason
now guns just feel boring to use
MP 34 is rly top tier too
What's the point of the AG-42 anymore either
its day 1, nothing id gonna be perfectly balance
AG m/42 is a flat out superior MAS-44
if things arent where they want they will change it
Wtf? No?
yeah
No the MAS-44 kills alot faster
I was just using it
I saw somebody using a jittermod on a controller while using the M1 carbine and itโs literally a better AR
I enjoyed the MAS alot more than the AG-42
Lol, pistol balance SARs
If the bolt actions were nerfed at all they would be completely useless compared to now. Pistol carbines and DMRs were the only good recon weapons
agm is definitely slower than mas
I think the stat is bugged
Oh my god, its actually worse than I thought
if theres 1 thing you dont argue with kht about, is stats
Because it definetly feels like the AG-42 doesn't have a 300rpm
KH i dont know what you're on, but they both have different RPMs
feel doesnt matter compared to what it actually is
AG is 300
oh and the MAS has more recoil
Mas 44 is 360
UI is bugged, MAS actually has 300
AG has more damage
Is it?
how olds this information?
It feels like it fires faster than the AG
it's 300 in the files
when did you check
this morning, after the patch
I just feel like there were myriad other technical issues that needed addressing, and to upend the balance this late in the game's life cycle is a wtf move
299* RPM, actually
are you suggesting the game was balanced before?
No one was complaining about the TTK, to my knowledge
it was in a decent, if not perfect spot
yeah, BFV before the patch had pretty good weapon balance as far as FPS games go
just not for range imo
basically the game had 90% of guns viable at all sorts of ranges, with few guns that worked exceptionally in certain aspects
you had good guns, great guns, underpowered ones, but it wasn;t like MW where all but one or two are worth investing into
i don't think any of the automatic guns were that much of a standout
you had several that were pretty good
i think thats the main problem, there wasnt definitive ranges for guns, and bolts were just blown to shit by just about anything
Jungle Carbine was the best bolt action
oh yeah, bolts sucked ig
yeah. and that's what they'r epretty much fixing with this patch. recons are a threat now. they are dominating ranges now. as they should be.
but that was one big glaring issue
^
vs the plethora of issues this creates
They could've fixed that without nerfing everything else
like the MP28 is now meme tier useless
when 90% of things are good at recons ranges, you kinda have to nerf everything else...
actually every automatic over 600 RPM that's not the KE7 is pretty useless
or at least change, which to benefit recons would be a nerf
I don't think the best way to accomplish that is turning everyone elses bullets into bubbles beyond pissing range
How tf do I change to other classes in the range?
pick the slowest firing gun in each class to win
@prime vessel maybe not, but we are just casual players in a casual game
Recon had good close range options with the pistol carbines
i mean. the game doesn't really feel that different to bf4 or 3 now. ttk is still crazy fast at cqc, but at range ofcourse takes longer. but instead of going for full RNG water hose spread 4 and 3 utilize they went with a much more aim focused solution. i like it.
Hell my favorite weapon was the trench carbine
i PTFO so i doubt much will change for myself
disgusting
at CQC theres almost no difference in anything. at long ranges, now people will ACTUALLY move around the BF without being threatened by every dot under the sun
the <600RPM SMGs and LS26 were untouched up close
pretty big diff for everything else though
in practice, no
yeah exactly, shamse. you can now actually do something if you get shot at from an crazy range. pre5.2 you were essentially just fucked and caused a lot of frustrating deaths if you just spawned.
4BTK to 5 up close is a pretty big difference
because you cant aim the LS without a bipod lmao
i used it when it came out with 3x at range w no problem
it always had less recoil than KE7
What, the LS? Or the FG?
I like the recoil nerfs
LS
You need to bipod the LS
eh, the ls/26 feels mweh now. i loved it pre5.2 but it's..i prefer fg42 now
wtf
quantifiably had less recoil than the KE7
you can't aim down sights with the LS, let me make sure we're talking about the same gun
and DICE still buffed it bc players complained
Seems like MGs are more played now
Does anyone knows the download size on Origin for the recent patch?
Whats the best way to get xp for medic?
I dunno, I never used to get killed from that far out unless I was out in the open with no cover or exposing myself. And then you go medic, smoke, and flank
you ptfo hard, eugene
run to objective, annihilate people with smgs, revive fallen teammates. that's how you get the most exp ;D
And revive
stick with squad as well. each revive gives 200 exp
Fuck infantry lmfao
I have acknowledged that in tdms after i die the death timer has no value
No one cares
My fg 42 ahhhhhh why
Well i do
I save tickets
Thats literally the point
Freeman happened pilot
Freeman
"Fuck infantry" lol
Medic is 30m away from saying that
pacific war is just two maps on cq and breakthrough
sooo if you want the pacific experience place that. if you want to see verything play cq
The fucking dickweed wouldn't give me no bandages either
Imma cry
lmao
My fg 42 ๐ญ
Why is ls26 still 4btk
Kinda
Brutal weapon
Literally why would you ever use fg42 after this
This isn't a balancing patch
"Look how they massacred my boi"

You can only tell someone to get cancer on gamechat remember that
LS/26 WHOPS on the FG
i assume they will balance going forward, but again, not everything has to be viable
it's hilarious
600rpm 4btk vs 670rpm 5btk
I told Freeman on Twitter he ruined the game
I thought the point of this was to make everything viable
the point was to make everyone a bullet sponge
Wel it doesn't feel like battlefield anymore
ideally everything is viable and fills its own niche
but those are lofty expectations
the tank changes also sound frightening
im not against perfect balance, why would i be, it only benefits me, but to expect it is silly imo
people have been saying they've been eating 1000kg bombs without much trouble
Only a few changes with the fliger fluast or Whatever is.
The balancing was already not bad though
for most of the game since 90% of the guns were effective up to ridiculous ranges
hence how bolts were wack
yea, but at least most guns dont challenge them easily now
Did those assholes extend the range of AA again?
Can't wait to blow up a Tiger with my repair tool 
played 3 games today game felt fine
I'd have preferred a spread change than a damage change
had no 'cheapo' deaths today either
Played 5 or 6, feels good
comnbat range feels smoother
ehh, i can only theory craft on how to balance, and really dont know what i prefer
Spread change would be vastly superior
im just a consumer
It feels like AA is stronger and H E on the bmobers is weaker
Also specifically used the edic to see the SMG's were for one game
i think too many people (especially decent/casual players) think they know exactly what to do and that dice is just dumb
they don;t cut through whole teas but they still rip enemies at their target ranges
whole teams rather
not calling out anyone in specific here, just a general statement
nah Nyph you nailed it
I do feel an improvement of the game, but seeing the reception, they'll probably remove the balance changes
I'm irritated at the essential lies they said
if theyr evert it because of these shitbag crybabies I will be disappointed
Nothing has actually been achieved other than making players more bullet spongy at range
And ruining high rate of fire weapons
that changes a lot...
They better because i don't even like spongebob like i use to
They straight up denied it was a ttk change
M1907 still feels good
I like the new headshot sound
but this is literally a ttk change
i think they are technically speaking with perfect aim and rof changes
M1907 still has its old recoil
And he fact that they moved more US Cosmetics from Britain to USA
they said they weren't doing a TTK change like they did last year
instead they went to every individual weapon and changed its attributes
its not the same TTK changes as last year
I need Flim Flam 
720rpm with fast SMG damage model and 21 rounds in a mag with its old recoil
Thats pathetic
Well guns don't perform well anymore
They made half the guns more like other weapons
last year was basically a univeral +1 btk and that was it
the last ttk change was just adding one extra bullet to every gun.
Now it's even dumber imo
Although weirdly they added the final Countdown torso for the US
+1BTK was shit as well
slap thompson damage model on fg42 and m1907
a ttk isnt the same as the same ttk change
It made SLRs unviable
Like do we just have darts from a nerf gun
I know the jacket is American, but it has Sten Mag pouch bag and British gear on top
It feels like that
The only things that got increased rates of fire were the pistol carbines afaik
and they got big damage decreases too
Relax guys
nobody would bat an eye
I bet these changes will be out by next chapter
They would
What gud is a rate of fire when the bullet isn't really a bullet
Mark my words
and you know how we all know this? the pacific weapons have had this weapon balance since they launched
Because they would say it was like BF1 at launch
It's a bb
Theyโll probably revert them within he next month or two
Possibly, although I prefer them this way
Well guess what
The tiger is fucking amazing
i bet most people complaining are essentially complaining about change and are sensitive
no one from dice has said anything on reddit in 14 hours
Even then it only took one week last time
It's Christmas noob changes
The pacific weapons werent balanced this way, the Type 100 just launched with a really bad damage model
probably cause they're reading it all lol
if it goes back to pre5.2 i'll be playing the game a lot less it hink. it feels a lot less frustrating atm
Called it
I do feel more teamwork being applied
these changes feel so good
Yeah about that
I've been revived more, people are sticking closer together...
This update prioritises ganking
its been less than a day of change, theres very little VIABLE criticism to have been formed yet
Well name 1,000 people that like this TTK
i mean, isnt that good?
DICE have been great in ters of comunication to a community that has a very vocal part of it that are fucking assholes
People sticking together is fine until it becomes the only reliable way to kill people
from pure statistical standpoint it seems to prioritise zerging
considering bfv is a 64 player game that makes sense...
eh not really
1 vs 2ing has taken a hit
you can still insta kill squads as a solo player. just use a tommygun with a 50 mag and aim for the head ;D
Yes because fuck player choice right
Battlefield isn;t a lone wolf game
Why shouldnt it be
Battlefield was never a lone wolf game
Tell that to my teammates
you can try be one but you will always be at a disadvantage
Why wouldnt you be able to play your way in a game you paid for
A casual game, no less
if you do the bare minimum of squad play you will stomp teams
Fuck dice and all who in habit there. We want the other shit back with the bf1 headshot sound. I could live with that. Just leave the FF as is
Wouldnt have to play lone wolf if they stopped dying
dont use the "i paid for this, it should be how i want it" mentality

You just have to use the right weapons
@solid hinge with the spice
Its a casual game and you should be able to play your way
And whatever happened to the "sandbox"
its a product, the people creating it should make what they want
Xbox randoms are either good or holy shit why are you going 0-11
I guess players just need to stick together or get fucked then
its a Squad based casual game
the result of that will be in sales
its not call of duty
If anything, this makes the game more skill-based
Squad based casual game where you dont actually have to play in a squad
if you dont want a game because it doesnt have what you want, find something else
Some people literally cant do anything other than sprint at the nearest objective
and casual is a stretch because Battlefield is far more complex than most casual games
bfv isnt a monopoly
It's more than slightly irritating
BFV is barely complex
I guess overcomplicated you can probably say
bfv is way more complex than a lot of games
how do you change variable zeroing on pc?
if you are playign conquest and a section of your team and the other team know what they are doing
Battlefield V becomes fucking chess
I love actual team games and co-op, but the main reason I main recon is for the spawn beacons because people are so unreliable
You need to have the specialization equipped @tough tendon
People will argue that BF is a more intelligent game than CoD and then defend all the artificial gameplay limitations
Cant health without medic
i do but whats the key
isn't pressing v if you got the spec?
I think... V?
Cant resupply without support
thanks
oh shit throwing knives are gonna be stronger
Katana medic time
its not artificial, those are more complicated gameplay aspects...
Well i got use to the trench carbine my kar98 is still as was thank God for that.
But no more red the flares are a joke tbh. And it feels like I'm always getting the "YOU ARE SPOTTED " notice. Tell me how am I "spotted" on the runway?
BF isnt an intelligent or complex game, its a fucking participation award
and that teamplay lacks in other games without that press e...
Barely complex
hence its more complex
kunais, smoke grenades, katana..TRUE NINJA.
I mean it ain't arma or squad
yeah, have you ever played Battlefield with people who have come fresh from soemthign like fortnite or CoD?
anyone else not able to unlock the kunai?
Teamplay isnt about being forced to gank, its about individuals being able to accomplish goals together
its like explaining relativity to them before they stop getting mad
Is there any LMG that isn't shit now?
Squads sticking together in CoD are much more effective than in Battlefield
BREN
Because every player has equal power
bren is bien
thats not how teamplay works
The only thing BF does thats different is squad spawning
@regal sapphire ls26
hell just look at OW
still is a 4btk up close
LS26 has become the new FG42, according to the community
for some reason
Overwatch is too reliant on teamplay
...
Even for a Moba, its super restrictive
Razor sorry dude I'm getting the feeling you are beign contrarian for the sake of it, sorry if im picking that up wrong but Battlefield is a very effective game to demonstrate teamplay, it might not be as technical as a Siege or Squad but it is fundaentally part of the game to be played well, even if it seems simple, its its simplicity that makes it so effective
tfw sturm 1-5 is 6btk and ls26 is 4btk
my god people still say that?
Dude i challenge you to play one round of TDM. Not using a squad of friends. If you aren't to the point of breaking the controller or keyboard you must be on weed.
what's the point of shooting faster if you do less damage
Right, how did I contradict myself
@formal valve people are sensitive and scared of change
I hated it a few hours ago
Other than that, its okay
But itโs getting better for me
Some other stuff too
@solid hinge Again I will use this as an example to back up teamplay argument, we were a 2 person squad and we managed to take 2 objectives, get double figures in kills and only got taken out when to that guys credit that tank driver nuked us
Aylu ikr
@formal valve Ow is full of press [button] for teamplay, and you say it relies too heavily on teamplay, yet you say press E for teamplay isnt teamplay
new BF theme is lit
if either of us were lone wolfing there we'd of gotten half the kills and no objective
I need dudes to play battlefield with
it doesn;t need to be
its still deeper and more complex than games MISSING THOSE FEATURES
I'm not saying it needs to be complex
how is that a fucking hard concept?
its in the moment adaptability over pre planning
I see where youa re coming from but it is still there
Holy shit tanks are actually fun for once
its a fact its more complex
no one is saying its super complex
its just MORE COMPLEx
Adaptability that only applies if you have the right player near you
type 100 is actually op wtf
Srry but battlefield is going in the shitter slowly. EA needs to delvop new employees
which if you are playing as a squad who understand even the basics of battlefield, you will
> OW
i think bfv is becoming better ๐ฆ
i'm using it right now and it's actually crazy lethal
nevermind actual comm ready teammates
Not rn
like to the point where i rarly die while exerting no effort
anyone else get booted offline when playing bf5 pc
Why isn't the FG42 an assault class weapon? It was used by paratroopers and did not even have a bipod for sustained fire.
It once was good
BRENdan
I did. Pre patch
ls 26 or whatever its called
I'm gonna love destroying LMGs with my unchanged arisaka

THIS HAS BEEN AN OPTION THIS WHOLE TIME!?
Thats been there since BF1
Yes
Yeah no idea why its not
Was dice under the influence of T H C when they made these changes oh wait weed doesn't make you contradict your work.
Weed makes you chill and have cravings.
Eugene, keep playing it a bit more
then play MW
there is a video by forgotten videogames that can explain why the fg 42 is a support weapon
I have but I'm still unsatisfied
Its actually fun
in one sentence in fact
I feel like I've cleansed myself of BFV since playing it
MGs are fucking me over hardcore
The only thing that could make everything better was if BF1 became active again
Cause then I could just play that instead
The FG 42 is supposed to be a paratrooper weapon that can fill the roll of the Kar 98 mouser and the MG 42
It feels like dice is in a loop with these changes
cant believe OHK afk kills are still a thing in games
If the MW maps were in BFV, nobody would complain about them, other than them being too small
^
MW just highlights the problems with map design that isnt completely tight and executed perfectly
MW maps would function the same way BF maps do if they were in BF
that is why the FG 42 in a support weapon, not an assault weapon
MW gunplay is solid, but everything else during the beta was questionable
MW just needs mechanical and map fixes and it would be close to perfect
Holy shit I might stop playing BF
BFV needs complete mechanical and map overhauls for it to be better
so you get points for shooting flares finally
This update just killed it
makes me happy
Well what doesn't make sense is they game certain specs more ammo. But light bolt or Whatever is still 20 a round.
Like am i just supposed to 4 shot everything as a medic
MW's maps have problems with too many random sightlines, a problem BF has had for years
Gave*
even though i have 150 hours on bfv, and like 20 on mw, id rather keep playing bfv
MW's maps only feel bad in comparison because the gunplay is so tight
I have like 580 hours in BFV, I've had more than my share
got your monies worth
Shotguns are so dumb now
did you spend more than 60 bucks?
Yeah I spent $100 for digital lol, should've waited for sale
580 hours is pennies per hours
Both games are mediocre without friends honestly
Cheapest you could get it in australia at release was $80 on disc
$100 is always the price of digital here
They can't keep players like this
off topic, but i actually do not like the change they made to the armory
Theyll revert it back
i liked seeing 12 big buttons for characters
some things
they already made the sales, getting rid of people and getting them off servers costs is probably more beneficial to them
What was the change?
At least
To the armory?
They probably will, although I wouldn't like if it will be reverted
Yes but doing the same loop is fucking annoying
shotguns need rebuff
its been 1 day of a change, balances will likely come
you guys act like dice said "this is it"
hell, it hasnt even been 24 hours
yall need to calm down
The fact that theres so much outrage in less than 24 hours is telling
Best they could've hoped for was a lukewarm reception
csgo would reduce the cost of 1 weapon and the community freaked out
Its not about hating change, its about changing shit that already worked
Its basically "if it aint broke, dont fix it" mentality
especially the annoying vocal few
imo it didnt work, there werent definitive ranges and bolts were basically used to be cool because they were shit guns compared to other guns
They made SMGs and ARs worse at range, now people will stick together more because their weapons arent lethal enough on their own
There were definitive ranges
they havent mentioned the recoil changes they made either
Just because you can kill someone at range with a gun, doesnt mean its good at it
patch notes didnt have enough information
the patch notes didnt even mention the tank rehaul
SMG sniping came more down to people not being able to regen health properly
the spread of effective range was weak
you don't need definitive ranges to have each gun have a niche
No I'm not happy because they fucked with the flares with the planes and it didn't say it in the patch notes or whatever. Plus like ny character is supposed to be a soldier aka human. Flesh and bones. Not someone that has shields like in halo or something.
If I'm getting hit just kill me. I don't notice any gud other then the FF being nerfed.
plus, ranges were pretty definitive before
guns melted and overlapped into each other for what ranges are, and bolts just got fucked because there really was no reason to run them
cant believe they made stg and mab the same exact weapon
they didn't overlap though...
You can get crit hits with the repair tool
I ran them just fine man.
lol how can you suggest that 50+ weapons can somehow not overlap
A bullet should feel like one
if thats the case any bullet at just about any range should be lethal if landed in the right spot
its a game
Yea
Why is dice so afraid of giving us the real shit. And not a nerfe dart or whatever.
because its not the game dice has ever made
Dice just makes virtual reality the same. They don't include any laws of physics. Just some math problems that's contradicted in every TTK.
It's lame af
they have bullet travel and drop
Be real
better than most games that just have hitscan
it would be frustrating if they werent
That seems lazy
i think its a bit of a stretch to call them lazy when other devs dont have what bf does
the patch prob feels way worse on console where ppl aim like potatoes to begin with
massive mp battles, top of the line graphics/sound, destruction, bullet travel/drop, etc
Dude but it doesn't have what battlefield was
The destruction
That's what matters to me and others
honestly, the only way to complain about dice it to compare it to itself
idk anyone else making this level of production/complex game
Battlefield is a usually 64 player, land air and soemtiems sea combat sandbox game that has pretty extensive destruction, is graphically one of the best looking AAA shooters going, is on 3 platforms, has some form of bullet moderl in the game, has 4 classes to balance, multiple vehicle classes
im sure im missing stuff
you look at MW and the only plus it really has over bfv is weapon customization...
Well tbh if we are being real one might contradict they're aim if they aren't getting damage like they was before.
It might make them feel less confident
oh
MW has nice player individuality
Battlefields call ins are done better too
player individuality is a preference
Also its all well on good until someone finds the call of duty god weapon and everyone uses it util its patched out
some people like cod more, thats fine, doesnt mean its TECHNICALLY a better game
Also CoD and abttlefield shouldn;t be compaired, outside of them being FPS military shooters they have very little in common
i only used it as an example of a shooter without soe of the teammplay elements built in earlier, nothing more
does cod even have dynamic lighting yet?
Just saying man not a fan. It's a shitty vibe .
I'm not the only one.
the new update fucked the game up
It does
the game is now officially shitty
finally, i know ww2 didnt
CoD is based around kills fundamentally from the start, Battlefield is about territory control
And the dynamic lighting is just as shit as it is in BFV
Yea see^
shit dynamic lighting >>>>>>>>>>> great static lighting
People aren't happy
MW has unpozzed health regen, enough for me
the type 100 is actually dummy good
and thats a preference
The type 100 is actually op
@sturdy osprey they did mention the flare changes. even before thepatchnotes were released they mentioned they were changing flares overall
i do miss domination
Dice doesn't know what balance is if they did they would have more players
@sage lagoon The Type 100 now has my family held hostage, please send help
it's stupid accurate and does a dumb amount of damage in a short time
Yeah Type 100 is now better than Thompson and Suomi
nah Thompson rips due to the recoil reduction
thompson will rek type 100 at cqc yeah. at range type 100 might win. as it should be ;D
T100 is more accurate and does more damage
light bolt fast reload
It feels like favoritism for some of the weaponry 
Nice
Also @dense bone static lighting is better than bad dynamic lighting because the lighting remains even throughout all situations
And you can bake static lighting to look good
im talking on a technical aspect
BF just benefits from dynamic lighting because of the destruction
Btw the fact you can't have heavy load with a bayonet on the M1 garand is just fucking nonsense.
ive been avoiding the preference aspect
On technical aspect, they can probably achieve the same effect
bf with static lighting wouldn't work.
well thats the discussion ive been having, what is technically better
Dynamic lighting is good if player lighting stays good
player visibility is pretty fine now with the new player identification system. hell i even turned off rim lighting, so it's even more immersive now ;D
Technically, both can be good if they achieve good player and environment lighting
Has the mg42 always have 50 bullets for it
Yes
