#battlefield-legacy-titles
1 messages Ā· Page 2159 of 1
Them spotting changes look good tho
archer
Like at this point just add the old spotting system back, it's way better than that.
This one is better
wanna play now?
The spotting is dumb, and god adding +1 btk for the slow firing LMGs is gonna just make them useless at range
Im eating lunch now
man
DICE really is trying to force everyone into playing either assault or antimaterial rifle
i kept tryna get you to join my team lmao
i beat you in score on that game of pacific lmao
21k to your 19k
was on a race
Yeah I saw, half my team was camped out back
Antimaterial is lame
idk how i get so much score tho
But then again guys
HARDCORE IS COMING š
i do team shit but i aint special
@coral fiber this
Man I can't wait for only 6btk in hardcore
wtf they nerfing fliegerfaust ? on iowa and storm every good plane player still gets 60+kills ..
Lmao theyāll add RSP but nerf all the guns
@solid hinge I'd say nerf the flieger to require more accuracy, and nerf the shit out of napalm/40mm guns on the planes
fuck
If I wanted enemies literally made of tungsten I'd go fucking play Overwatch
Donāt they get that thereās a small player base for this game? If you change shit people leave
You donāt gain people from TTK changes that make it longer
@soft storm The big thing is them changing shit isn't gonna bring anyone new to the game.
Especially around the holidays.
wow
they made it to where you aujto see people at 50m with marks
a small tribe in remote region who prefer longer ttk
you watching jackfrags vid
I think the netcode needs to be fixed so you dont get the instakill bugs, but you dont need to freaking double TTK at range for guns
no westies
when you try to slide in bf3, but end up dead in your tracks crouching :<
Welp it's been real, folks. Time to go to modern warfare
you mean bf3/bf4 ;D
Because in a sad twist I have more faith in Activision fixing their MP than DICE fixing theirs
@gray saffron bold claim here but I don't like the BF4 gunplay. For some reason the muzzle velocities just catch me off guard and I can never hit anything, the TTK is too long, and I hate the huge spreads.
BF3 at least had faster TTK
It ain't gunna be the end of the world tho... Lmao
no its the end of this product
yeah i thought bf4 was dull too. my issue is more the maps though. they're not that fun as bf3 base maps
theyre just assimilating it into the bf1 gameplay
It won't be the end of the world you're right. It'll get hated and rolled back I'm sure.
š¤£
I'm done
But it's going to kill my enjoyment of BF5.
same
Many aspects of BF5 is ludicrously unbalanced and they're somehow making it even worse.
*are
this is ridiculous
theyre pushing back content too
just to make the game worse before adding something the community wants
cool
I mean did anyone think this game was really gonna become something great? They screwed this one up hard and they have abandoned it in comparison to other bf
Who knows, maybe by doing this they will figure something out
Good things could come from this
@sage lagoon im an optimist but no this is them giving up hope
literally morphing its gameplay to bf1
Remember all their past Fuck ups and how they changed things for the better?
no i remember them solidifying broken games instead of growing them
Well I mean in bfv
In the beginning everyone thought it was a shit show, but they were able to bring it back
Not spot
rip medic lol
Itās only client side from what I know
Basically an icon above their heads
Well, from what they say
Look, we can only wait and see what happens. If all of this is really that bad, Iām sure they will roll it back
dude
Think of it as an experiment
outrage before is better then after
Just be more accurate and nail headshots

dont want them implementing cock slamming
spotting changes are mega based though
honestly it sounds like a really good patch outside of gunplay stuff
Yeah
well it's not even technically spotting
I like the spotting changes
bc it's not communicated
I say that itās better to hold the outrage till after
it's just for visibility / awareness on an individual level
A game that just started rising from the dead doesnt need any experiments
aye zir. it's like everyone acts this will be permanent. we already saw quick rollbacks when the ttk got altered last time. if people really hate it, they'll see it and fix it. we're going off charts and stats now. how it feels in-game might be completely different.
Im prob gonna go back to war thunder and cry
The "YOU ARE SPOTTED" on i really like
If they real ease the update and it just doesnāt work and they get an instant large scale negative reaction, it is more likely they will role it back
Knowing that you are spotted is a great change
Yes
Actually looking more into it, i think these changes are good
nah
i want a mgs sound effect when i get spotted "!"
they just morphed bf1
The FF is going to be more avoidable
Changes are good.
i cant wait to compare the games when it updates
The FF is goin to be more accurate, and truth be told, it was cheesy
And then we always have one negative guy that hates change 
When you can't insta kill anymore

But it should still have the same effectiveness
I think that immediately reacting negatively will only result in them saying āgive us a chance pleaseā
There is no use getting mad now
āEveryoneās entitled to an opinion, but yours is wrongā
Iām not saying anyoneās opinion is wrong geez
Iām just saying why donāt we just try waiting
i think being a skeptic on things that are completely morphing the games niche and being not passionate at all isnt the way ill go
ydy
BECAUSE WE ALREADY GOT A TTK CHANGE
I agree zir, wasnāt calling anyone out
Well DICE already tried that with so many aspects of this game (untold stories, attrition, live service...) so they'll probs doing this again.
Oh sorry lol
The comment was just to the bf community about game changes lol
Lol
TTK first time around...
It is true that BFV is no more this tactical hide and shoot kinda game. You have maps with open spaces that are large, so this TTK change will actually make the game more enjoyable in open areas
They could increase a little bit the recoil or buff suppression but increasing TTK sounds like a 20 iq play
We can only wait and see until what happens
you are badly designs 
Nice ttk
"Maps are badly designed" and i bet you want Wake Island to be a circle so you can get from point A to point G easily? xD
Smart
when spotted enemies will disappear after they go thru smoke 
@jovial ether nah fam I mean the ones that are an open field for snipers, MGs, and assaults to pick you off with ease, with 0 cover

add changes the community doesnt want
Yup
just to remove them after the community still doesnt like them
@solid hinge I'd say increase recoil, add suppression-induced sway and healing slowdown (or stop), and increase MMG spread and bullet drop at range. Don't mess with TTK š¦
Yup
thats not productive
Think about it, if you had an idea that everyone seemed to disagree with, but still thought it would work and you have the power to put it out anyway, wouldnāt you at least do it to try? Wouldnāt you be driven to possibly prove them wrong?
Itās dice
nor is it healthy
You know what I mean?
Guns are not being "broken" but fixed...there are guns that are already broken and overpowered, this in my opinion will bridge the gap between weapons
@half wolf imo the perfect balance was the suppression at the end of BF1 cicle
Plus, the graphs that we saw are probably not the final draw
It wanst annoying
Not really. Assault guns already dominate at all ranges, and this will only do moreso.
@half wolf what class do you mostly play?
Pls no suppression
Support and assault.
The chad recon
But snipers werent laser while suppresing them
Now suppression is a joke
Aahhh so the guy that plays with the more OP classes doesnt want a TTK change
figures
3d spotting
Yeah suppression doesnāt really do much anymore
Just like Pilots didnt want the FF xD
honestly fuck off
I disagree with how BF1 did suppression. I don't want random bullet deviation. I want scope sway when ADSing with 3x+ scopes, and healing to stop when suppressed.
And Kitten, I've been wanting stuff to get rebalanced for a while. Both assault and support are the most powerful (you are correct there), but a TTK nerf isn't the right way to do it.
thats a joke update, except Fliegerfaust, and new map
balance =/= flat based stats
balancing isnt making guns the same
Why do you keep saying 3d spotting
@half wolf but it isnt a TTK nerf per say, it is a range nerf. They are making some weapons less reliable at higher ranges
It's not 3D spotting
I've been wanting increased recoil across the board, increased MMG spread, but also adding suppression effects back in and for the love of god give Medic and Sniper more ammo than one fucking spare magazine.
they say they're rebalancing everything
only thing i want is the assault rifles to be 5 BTK at all ranges
cuz Semi autos are too good, especially with mouse aiming.
what even is 3d spotting?
spotting is when u get an icon above ur head at all times
an abortion
doritos
@solid hinge dem tanks changes tho š
basically everyone knows where u are.
Every weapon is getting changed, alongside recoil, accuracy and all that. And they have said that, this is a massive weapon system overhaul
Stop complaining about 3D spotting they havenāt even said anything about that
The issue with this is it yoinks MMG and LMG utility at range, where they already get beaten out hard by snipers and semiauto rifles. The thing people hate about the MG42 is some dude proning in a doorway at 10m away and that won't get fixed.
They did
...
when @jovial ether
they showed that video
@solid hinge YESSSSS
3D detection is the word you are looking for
Just go watch Levelcaps video
kk
he explains everything
Everyone is spotted within 15 m when u look at them
@half wolf yeah, thats my opinion as well, i play alot of MMG's and honestly this will INCREASE mmg campers
I hope they dont put it
Yes but it is not spotting, it is detection. Two different things
^
Tanks are not getting buffed. They will have a damage model similar to what they had in BF3 and BF4
inb4 they remove mg42 recoil entirely
MMGs needed an overall TTK nerf yes, but not obliterating their effectiveness at range and still not giving them the suppression they need to be effective in the role they're intended to be in.
It's just gonna increase MMG corner camping now.
I still hate the idea of detection, but 3D spotting and detection arenāt the same thing
wait
No amount of 3D spotting will save you from a 4btk at 1200rpm with this game's netcode.
I mean FULL ACCURACY
Yes
yeah i dont get that either @solid hinge
whoever decided 13 bullets needed at 100m never tried doing it
literally nothing for me to defend this game with now
Ita rebalance
@solid hinge Just give them increased spread and then buff suppression, don't friggin increase the TTK anymore.
They should just make it so that if you look directly at an enemy an icon appears above their head
Ok
its difficult hitting someone 6 times at 100m with the mg42, if you wanna kill the dude in a reasonable time period
try 13
The detection makes no sense
The only viable class for long range shit now is fucking assault bahahaha and we know they're not gonna get touched as badly by these nerfs.
They will add the giant bomber w mortar shells
@half wolf its not only the TTK they are changing y'know?
Soldiers in WWII didnāt have spidey sense
From bf1
@jovial ether Yeah but what are you gonna do? Make MMGs lasers at 100m? Because that will just make things just as bad as they were before. All it's gonna do is encourage more MMG corner camping.
the browning is honestly not that bad
they nerfed semis too dude
the browning is great, I love it
brownings ballanced
only things that didnt get nerfed were bolt actions
And since all MMGs have the same damage profile and they're all gonna be equally unusable at long range, the only viable MMG is gonna be the fuckin' mG42 again
nerf everything make the game to where only noobs enjoy it
BOLTS RISE UP
I was using the mg42 yesterday and it honestly felt kinda shit
they said they were gonna change fire rates and recoil as well
Every time I deployed the bipod I was instantly sniped
@solid hinge Fact of the matter is with their super low recoil, still fast TTK, and 3x scopes and no suppression, semiautos will always beat out MMGs at range now
maybe the mg42 will be 1800rpm with 0 recoil now
The semis are getting slapped harder than the mmgs are
@half wolf they are also gonna do recoil adjustments, tweaking Rates of Fire, more diverse weapons specialisations
But buffing ROFs and recoil will just make them into even more corner camping monsters. DICE is gonna have the opposite effect.
The mg 42 is quite bad
Feels like they'llmake the gumplay similar to bf4
@solid hinge what are the semis getting slapped with?
Iām still debating their choice to have mmgs
Because its a bf1 gun and who wants to use that horseshit
@autumn baneit is my most used gun
the semi auto, not the sniper btw
Look at what they did to the m1a1
its so good with 25 rounds
@solid hinge link?
The problem with mmgs is that they are just as powerful as other weapons as long as you have a bipod out
And that makes them bad
the m1a1 sucks, just use an STG and tapfire it
I use the 1906 @autumn bane
well the M1A1 has been outclassed by the italian burstfire ever since it came out anyway
They donāt really have very redeeming factors
STG tap fire is objectively far shitter than the m1a1
bredas skill based gun
I like MMGs, but the balance of them isn't done well. The issue is the game mechanics that make a MMG a solid weapon class (SUPPRESSION FOR FUCKS SAKE) aren't executed well, and DICE has to compensate by giving them comical killing power up close.
^
breda 3x is a spicy boi
is breda getting nerfed too
m1a1 still has 0 recoil
stg tap fire with a macro is accurite asf
Still prefer the extra breda ammo you get
no horizontal recoil
That is cheating, you know that?
Iām the only one who worries about the drilling
Stg damage model is way worse than the m1a1 though
I use the drilling the most
its not cheating since i binded the fire button to X.
Waste of time tap firing it
Cringe
How is that not cheating.
actually
How is using a friggin' macro not cheating?
Heās joking
I take it back the STG will dunk now
tapping a key is less stressful than tapping a mouse button
while also tryna keep aim on target
try it out lol
@solid hinge the scout slrs?
Cringe
whats new whats old
I donāt see anyone with a Gewehr 1-5 anymore
Thereās a key on the top
New: blue
ribeyrolles with 3x scope is where its at if ur on a map with barely any corners
Old: yellow/orange
ribeye with 3x is better than many LMGs lol
They didnt show any SLR changes but they said the only things they're certain about not touching are the bolts, bolt action carbines and the AT rifles
i run gewehr 1-5 with iron sights. only cuz the fast strafe spec
otherwise its kinda outclassed.
ru on pc
Nobody uses them i hope they keep them the sams
alot of guns dunk on pc
on console i feel like theres only a few viable ones
ive tried both
I love using my s1906
yeah these changes look awful
Imma get my kicks in now, then wait till all the game changers riot and get the TTK rolled back
majority of bfv players are unaware and dogsht no offense
so of course dice needs to accomodate to them
this is not a surprise
g1-5 rules just cause it's a semi with detachable mag
All this is gonna do is drop their playerbase more tbh
They're not getting anyone new from this
looks fine to me
keheheh
weapons dont have spread anymore so they need to tone down damage at range to balance it out
Or maybe give spread back at range?
These guns actually had spread IRL... especially the MMGs.
im the fuckin dolphin
maybe bolt actions arent gonna be ass anymore
Its not just damage changes
Proposed ttk changes going down a treat I see
Bolt actions are still gonna be ass.
but yes apparently bolt actions are gonna rule now
Just everything else will be ass too.
@solid hinge I'd do more bolt actions if I didn't get Soviet Union 1942 levels of ammo with them. I hate this attrition system so much
I'm also not a fan of armor changes, especially their plan to give planes angles of attack
too early to tell, we'll see how it plays out in the end
do the agm42, gewehr43, and zh29 still have the same TTK
I am interested to see what happens. But I'm not wasting my time on playing with the new changes if I'm not gonna like them.
Wait, they doing some new balances?
its TTK all over again
They didnt learn from the first time
literally crutch patch
I see
Hopefully they buff the m1 garand
That does not need buffs lmao
Is it bad?
Just the M1D scope pls
the M1 garand is excellent.
I havent really used much of the new weapons, other than the ariska
But like every other smallmag gun, it's hampered by attrition.
Arisaka*
All the new guns are pretty fun imho.
I hope they make low ROF weapon hit harder.
The M1919 shreds at range, and it's just a fun gun. The garand is fun and has a unique spec tree, the Type 100 is solid
I tired thhe m1919 but i cant get used to it
The m1 is nuts. Fast rof, low recoil, fairly good accuracy and bullet velocity
My friend who is a support main always complains that all the guns for his class basically do the same damage.
@analog mist that's a big complaint. just like in BF1, ROF determines which guns are best, nothing else.
hey,at what framerate should I be able to un bf5 at with ryzen 5 2600x and with a 1050ti? because I see videos on youtube with ryzen 5 and they have like 100+ frames and im getting like 40 in singleplayer and when it does go to 60 it doesnt look smooth at all so if someone could help me that would be cool just @ me or DM me
literally just making this game bf1 based on desc of the update
@tight rain relevant username
Canāt wait till community games drop
Yee
Actually tho take the 670rpm spec, the fast bullets and reduced recoil spec
That shit claps cheeks at range
Hmmm
this means there wont rly be 100+ kill games anymore lol
Seems a little too slow
@lavish raptor can you come into tech so maybe you can help me?
BF3 and 4 did it right, bigger bullet did more damage but in return kicked way more
sure
Dont go lower RPM, you will always lose to assaults then.
Even the mg34 is too slow for me
Big bullets were also slower
That too
I used to feel that, but I've moved back towards the slower RPM guns for range. More controllable.
The Lewis gun is my go to if I wanna be somewhat aggressive
It's just so damn good XD
lewis is only good if ur enemy doesnt know ur shootin at em
Lewis or FG42 for aggressive LMG play, but tbh I'm decent enough with MMGs that I still push with those
hop into a trench and hose it down from the hip like in the Pacific HBO show
I can only imagine how terrible the FG-42 will be after the update.
It's already very meh
my side mag bbys
I hated it before
dont forget the ls26
the fg42 might still be good if they decrease the horizonal recoil
I love the FG42 right now
I try to be fairly aggressive with the mmgs, but the hipfire is just so bad
Ke7 is easier to control and has more ammo
@tight rain the key is to just play hyperaggressive. Do not jump down and try to prone people on a push, you will get domed. You hold down the trigger and keep moving forward.
the fg42 is already decently controllable for a high rof weapon
The mmgs are bodied by anyone with decent aim and map awareness
Surprise is key, and if you stop to bipod or prone, you lose that
can easily drop targets at up to 50m, just use lower optics
@proven acorn they are, but they're still fun to use. How would you recommend improving them?
I use 3x on the FG42 and semiauto it
its great
Mmm 3x
headshot machine
If only the mg42 had it
oh god no
I'm kinda not even excited for the BAR anymore.
God himself would fear me
the BAR is just gonna be dogshit with this new TTK, and its rates of fire. Won't be anything special for the support class tbh
To be fair the BAR was a pretty bad squad automatic weapon IRL...
The mmgs really encourage a playstyle I'm not a fan of. Usually only die to the mg42 player curled up in a corner
Never liked it in bf1, probably wont like it here either
I'm not even sure which way it will get balanced because it can be fired faster or slower.
And it seems it's just high ROF stuff getting the stick the worst.
The semi auto snipers will be nuts after the patch lol
@proven acorn these new changes are only gonna pigeonhole us MMG players into even more of that prone corner camp meta. I try and lock down lanes of approach and just start hosing down at longer ranges, as opposed to corner camping, because that's boring.
i dont like that dice are doing everything they can to get rid of the mg42, especially the 1200 rpm version
WHY dice why :((
But if I can't be effective at range, then there's really only one way to play MMGs then.
1200 rpm and extended dice pls
now im forced to use dirty american weapon
Honestly, the Kar98K should be in the assault class
This TTK patch is actually worse than the first TTK attempt. Most guns are getting +1btk at all ranges at minimum and others are getting EVEN MORE
and whatever the m1922 is
As a rifleman.
m1922 is prolly the best mmg atm, which is weird
cuz i never heard of it before this game š
I remember trying it
didnt bf4 increase ttk as well and most people liked it?
quick question, how do ppl take those screenshots in #screenshots-and-clips
spectator mode
I hope they fix the shotguns
They broken?
go to server browser, go to server info, click join as spectator
The way spread works is wonky
I see
Nope
can u rewind in spectator mode? i assume not?
you can join servers that are 64/64 players
A question beside:
Did anyone ever complain about the TTK? I never heard any criticism, so I wonder why they adress it.
Shotguns are still good wdym
no, no rewind
so all those pics are just spur of the moment screenshots?
Is the tommy getting worse or not?
Shotguns feel unreliable af
The drilling didnt seem different
i think with nvidia ansel you can pause though, but not sure
the only thing i want is for them to nerf the suomi
People cried about visibility in the game and dice adds a way to spot them
And people cry more
Im fucking done with this community lmao

its not even a real spot lmao
people are loud about any changes
@coral fiber bye
new visibility stuff looks good
LMFAO
whats that red line in the middle of the pic?
"BYE" š¤£
š¤·āāļø
Lol at the sub melting down over the balance changes
@solid hinge I think the visibility stuff is a bandaid on a larger issue, but something needed to be done, and it looks like this is our best shot at a fix.
I hope DICE doesn't cave to appease SMG/MMG/AR spammers
Before patch: the chad assault
After patch: the chad recon 
@royal gull That's half the guns in the game, bucko
Time to shred with glorious kar98
Wait is the visibility getting better?
I think those guns need a rebalance, but not through what DICE did here.
Yea yea, I totally agree sg
Yeah and it's bad balance when there isn't much of a reason to not use a specific weapon
dice are absolutely in love with recons
this is the most anti smg/mmg/ar spamming change though SG-17. it all makes it worse to spam with it since you need moar bullets
9 bullets to kill seems legit
Boutta roll in my Kar98K
dice wishes we all play recon
90% of the time if you weren't using an STG44 you were at a disadvantage
15 recons per team in breakthrough not enough
Everyone gangsta till the medic pulls out the jungle carbine
Oh yea, jut got the carbine
I thought assault was DICE's golden child š¤£
Man i hate using assault
If they make the lower ROF LMGs and MMGs more viable I'm game
is anyone a techy person here?
But it looks like this may be an across the board nerf to all of them regardless of ROF
@rotund totem #technology
the low rof lmgs are good already
From what I've read of this the idea is to get rid of the one size fits all crap
I wonder how pistols are being changed?
bren and madsen are so easy to use at range
Make the entire weapon list viable
Or do they stay the same?
Rather than a handful
Pistols are untouched
Untouched? Sweet.
@short pecan if they get their TTK shrekt at range they won't be anymore.
yes they will still be
Mark iv ftw
because its not just them getting nerfs
I think they need a small ROF bump to stay competitive with Assault's guns tbh
When people can't insta kill anymore

Soumis will still murder in close quarters but will get assfucked by semi autos or slower ROF smgs at range
Oh with this game's netcode, instakill will absolutely still be a thing!
it already does tho
Don't worry you won't miss it
So redditers are having shit fits over TTK again? Epic
if you lose to a suomi with a semi auto at 20m you just suck lol
Boy oh boy reddit is mad again
Le redditeurs have arrived
Oh yeah lmao
āReddit momentā
I'm still not a fan of "lol TTK fixes everything". I agree that a lot of things needed a rebalance, but this ain't it, chief.
I just skipped over the TTK part in the early patch notes reading
Yea lets go redditors
Bouta roll in my tiger again lmao
also TWELVE BULLETS TO KILL in a game with super fast healing 
I guess my favorite combo of support with a stolen Thompson will be a goner
Like what are they even proposing to change with TTK this time?
sad
The only reason why dice is doing this
DEM CHRISTMAS NOOBS ARE COMING
How about making recons viable again
@plush flume Drastically reducing the effectiveness of most guns past 75m or so.
Automatic guns
Thatās why theyāre having a shit fit?
Not most guns
it's at 100 meters though. how much firefights are you having at 100meters? most of my fights are close range š¦
^
every gun except bolt actions are affected
Most fights are close range
I use my M1919 at long range...
Exactly
Muh TTK
So the meta won't change for close range
and pistols
But also it looks like an across the board +1btk to most guns as well, in addition to the range nerfs.
So it's like their first attempt at the TTK rebalance, but even more oof this time.
But if a STG44 user is going to try to engage a Garand user at 50m they'll get spanked instead of having a good chance to beat the Garand user, all other things equal
Redditors are shitting themselves because it takes a high amount of bullets to kill someone with an SMG at a 100 + range but then complain about HISTORICAL ACCURACY and REALISM
Lmfao
I mean if most of the community donāt want it changed than donāt do it but if they wanna try changes let āem try it at least
I don't give a shit about realism lol
no shit youāre not gonna hit or do anything with an smg outside itās effective range
I just want fun balanced gameplay
i like the change to a 5 btk standard in cqb
We wonāt know how this stuff plays until the patch drops
^
I think the 5btk close quarters standard is putting a bandaid on the larger netcode issue, but we will see
increased time to kill 
One of the community manager's even said it's not gunna play out like the last ttk change
Lunge mine hype tho
No offense but I don't believe shit the CMs say.
75 damage to ass end of that sherman
Lunge mine is for support!!!
It often comes across like they don't play the game themselves.
Yesss
Itās like the limpet, but better
I hope it breaks walls and fortifications
I am stoked for lunge mine but IIRC it looks like it's being delayed again.
oh yes
i'll stick to mines and sneaking up
ITS LIMPET TIME AGAIN BOIS
I don't mind it being delayed
Good olā Lumpy
It only did like 10-15 damage to the user though, but I expect that will change when it finally releases.
I don't mind it either. I just hope it's not "tank customization" level delayed
i think this ttk change is closer to games like bf4 etc, where you cna still reasonably walk on open fields (ala al sundan etc) and the players can still kill you if they're good enough. currently it's walk on the sand dunes of al sundan and yer dead by a any semi auto that's camping from D or whatever.
30 I think is fair if it can do that much to the back
lunge charge seems like a gimmick at best, especially if your characters screams are audible to the tanker
NICE
That is fair, @gray saffron. But that's a function of bad map design and lack of access to smokes.
Just as much as it is a part of weapon balance.
But it is easier to rebalance guns than redesign all the maps š¤·āāļø
not really. it's not like cod where there HAVE to be a corner or cover on every part of the map. we have portable smokes and launchers, we have moveable vehicles and stuff.
phh boy
I'm looking forward to the aircraft damage change in later updates
HMG nerf when please
@gray saffron half the classes don't have portable smokes. tbh I think everyone should be able to pack a smoke grenade
but you usually have a medic in your squad that moves alongside you ;D
well my swuads tend to be 3 recons or 3 assaults
@gray saffron lol what world do you live in
But you don't get smokes back from Support ammo crates.
Even if you donāt have a medic in your squad everyone still pops smoke fucking everywhere
if you go through the sanddunes as a dude without smokes, you deserve to be sniped by a g43
cant pick your team mates unfoetunately
You mean sandbags?
And while I don't think we should cater to the lowest common denominator, we should recognize that a lot of people in this game solo queue.
I am mixed on the smokes, last thing I want is more blueberries dropping smoke on their own defensive position because they go shot once.
Itād be kinda hard to throw sand dunes
@analog mist give em the rope to hang themselves I'd say
Even worse when you're attacking and people don't throw them far enough.
But it's better to have access to smokes I'd say.
Imagine throwing an entire hill of sand
does anyone ever use the sticky grenade on the support? it feels so useless
Omg add pocket sand into the game right fucking now
All the time
Pocket sand grenade available for every class
if you nail a tank on the booty
Sticky for them solo tank kills
ammo crate plus sticky nade is 4 AT pistol shots plus the nade
you can totally yoink a tank with that
solo tank kills with support usually happen with sneaky mines though
no need for the grenade
i think the ttk change might make maps like twisted steel, aerodrome, which are more sniping semi auto centred maps, more bearable but we'll see.
the at pistol sucks
Mines have less utility, I always roll with the AT pistol
I used to do the "shoot the mine" trick, but now I use the AT pistol and love it.
Pocket sand acts like shotgun spread but if you hit someone they are temporarily partially blinded as long as you hit them from within 5 meters
It all depends on positioning (where youāre hitting the tank) and reload time of the lunge
Yes please
What was the point of the TTK change
Christmas
Countering bad netcode, map design, and players.
You mean the change in TTK?
OH THAT MAKES SENSE
They changed TTK for newbs on Christmas
lmao @ DICE thinking they'll gain a ton of new players on Christmas
thompson is gonna no longer be 4 hit kill
weapons were long overdue for rebalancing, i think the timing is just coincedence
rip thompson with no specializations
changing TTK, typical dice move 
It just means being punished by better players will take longer and be more painful
the ttk was fine
It's not for Christmas noobs. The weapons in this game are pretty unbalanced, and they needed a fix. Just that DICE can't fix the netcode and bad map design, so they need to make weapons awful past 100m.
i dont want to be spitting on people from 100m
Some TTKs were way too low and some too high
^
With luck it means low ROF weapons get more use
*cough Stg
They havenāt messed with ttk again have they?
They are gonna
TTK right now is allright, no need to change everything. Just some weapons need rebalancing.
Why itās perfectly fine
If it really turns out to be that bead I bet theyāll change it back
It wasnāt fine to be honest
Yea i dont need to be sniped by an M1919 from 150 meters away
Hello all āļø
Perhaps private games will allow you to change ttk
Maybe for your favorite weapons it was fine, but a lot of weapons were under or overpowered
if anything the ttk changes are gonna make headshots more inportant at range
Maybe not game breaking but it was undesirable
TTK changes and 3d spotting,like wtf are they even thinking. Do they even play their game?

Itās not 3d spotting itās 3d detecting damn it
you act like people werent spamming flares for the past 2 weeks
Not the same thing
Still pretty damn shit
i think since the thompson is getting a 5 shot damage nerf should they give it a default 30 round stick mag like they did to that one assault weapon
I know it sounds like it sucks but I wanna see how it plays out
I think it might even be beneficial to see how it plays out
Yeah I guess
For both us and the devs
so
Then they should do it via a serpate playlist or CTE !
ive been gone an hour
this is why we need a CTE
hows the update changed?
But only if private games debut hardcore mode or something in chapter 6
If it actually ruins the game, I doubt they will just leave it like that
but it takes awhile to change back like other patches
They still have till 2021 till there next game donāt they?
huh
At most it will be two weeks

Donāt think thatās the right attitude but you do you no judgement here
again, they did it in bf4 and it worked out well, don't see any reason why it wouldnt work here
thats the attitude of skeptics rn
im an optimist
but im a realist
this is a terrible concept for an update
Can you please stop being so pessimistic about it Jesus Christ. We havenāt even experienced what all this shit feels like when actually applied to the game
and to say that itll work out and there shouldnt be any rage is stupid
All we have seen is little snippets of what it might do
They should def. test it first, like why are we even talking about this? Releasing a major update that changes the meta needs testing,
^
CTE was a good shout
Critique is good, but everyone is just saying āthis is the end of this gameā over and over again
live patching is the new testing ground though :3
if it fails, they'll just revert it back to old ttk
Or a playlist with the new ttk before the launch of it on all servers
^^
^
That would be preferable
its exaggeration
points still valid
dice is fucking bipolar
and they deserve all the shade thrown at them
It won't change that good players will still dominate. It just ruins the smooth quick gameplay.
Even if it is exaggeration, itās still dumb when multiple people say the exact same thing over and over again
EA bad upvotes to the left
š
My point is that we canāt be sure exactly how these things will change the game from here on out
nope its the end of the world
if they didnt want opinions
game will hit 0 players instantly when update drops
they wouldnt release info to the consumer
It may just discourage fighting from ridiculous ranges
Yes but straight up saying that they are dumb for trying to change stuff isnāt positive criticism
I think 25?
Oof
https://old.reddit.com/r/BattlefieldV/comments/dwueiv/community_broadcast_chapter_5_check_in/f7lvu62/ now thats just a true from me dog
Ok
30 or so I don't remember
i liked the short barreled version of the model 27 that temporyal leaked awhile back
No Iām like 27 and I donāt have it yet
They are the community team and don't have ANY decision in how the game is made. @sterile garden
It's the gameplay and multiplayer designers
yeah, i don't think it's a good idea to attack the community managers. they're just there to relay info one way or another.
I'm 31 iirc
am I reading this patch directly that at rifle is going to require a lot more Precision now against vehicles
And DRUNKKZ3 (gameplay designer) DEFINITELY plays the game
Correctly*
I currently don't have enough time to fully read it
new idea
yeah, i've seen plenty of dice employees play bfv, saying "they don't play the game" is silly argument when it comes to "radical' changes.
get a test team of 500 players randomly selected that play every day
wdym you're from north america, the EU, south america and africa raptor
and take there stats on certain guns and see if theres an issue
since people call OP on every gun someones good with
sexy
Dice: Hmm, looks like people are happy with the pacific.
Lets heck everything up lol april fools in december
They get a lot of internal playtests, so they probably playtested the upcoming ttk
needs to be random @icy sluice
#220326362077069323 i think, @raw jewel
thanks
Yeah, remember that everything you do in this game is recorded
even my teabags? ;3
Even that stupid thing you did where you have quickly changed things around or something, they know you do that š
@gray saffron probably
oh dear
everything??
Big Dice is watching youu
Everything, it's to help fix bugs and change things around

bruh they watch me get lasered by an MG for the 4th time by the same person? nice
that time you went afk to the bathroom to laugh at kitten videos? THEY KNOW.
oh my i've spent 1 day of my life playing as a medic
like seriously?
1 day of my life
GONE
medic is fun to play though š¦ no time is wasted as a medic!
i main medics mostly
I've spent almost 4 days playing medic
you're always close to action, a smg killing machine, get to tell people they're fine, people can grope you for health and you have unlimited healthpacks! ;D
And they literally just said they think bolts are fine
Itās other weapons that need tweaking apparently
i want the explosive plunger to come out
The next patch will ruin TTK and destroy the game. EA, DICE, please don't do it!
looks like it will do quite a lot of damage
what's wrong with the TTK?
so dramatic. let's just see what the change will do, shall we? š¦
Iām wondering what this 15m auto spot is gonna do
bruh top 18% medic score i feel cherished
15m autospot??
that should not be in the game
The TTK in the upcoming patch is ridiculous. Remember last year when they tried to slow down the TTK? They're trying to do it again.
The new spotting mechanics are stupid as well
only if the person is in view. he won't show up on your minimap. so no hugging corners to see if there's a guy behind your wall
So rip stealth
RIP Battlefield 5
3D spotting is a crutch for bad players who have terrible awareness of their environment
it will only mean rip mmgers/proners. you can still act stealthy as fuck
3D spotting should be removed entirely
Its a bloody arcade game
i've literally spent 19h using the mp40
it's only gonna show up on people in your field of view
so that dude camping inside a bush will actually be visible now
Gladly
Yeah so? Just because its an arcade game doesn't mean we should give a crutch to bad players who have terrible awareness of their environment.
it's essentially just side pings. not real Spotting
When I literally know someone is somewhere and I cant see them it's not my fault the game's visibility is shit
The medic SMGs need a very slight buff to damage over range if anything. They aren't competitive with any of the other full auto weapons.
camping in foliage makes you borderline invisible
Bruh if a match starts in BF1 and I'm tabbed out the game tab turns black and is frozen, but you can hear sounds
the smgs suck at range because they maul up close
Do people not realize that the 'spotting' is literally just enemy names showing up like in CoD?
is bf4 still alive?
let's face it, we're not quake 3 anymore. maps aren't sterile and empty. we're in 3d almost nigh-realism maps with destructible items, Visual Clutter fx and particles. it's already hard enough to see a guy in the rubble with a insta-delete mmg, so i don't see any issue with this new viewpings at close range. it might remove the whole VISIBLITY SUCKS meme.
^
That's the problem. DICE is trying to pass off 3d spotting as a easy way to"improve visibility" when they could be working on improving the actual visibility of the character models
red outlines
how do you tell blueberries where an enemy is
32p VOIP would just be hilarious though
Make it Proximity Voice chat then
"JuSt UsE vOiCe"
I like this change with the individual spotting
I'm all for Proximity Voice chat
i'd love prox chat though. or atleast being able to chat with the blueberry driver of the tank you're in ;D
It's not even actual spotting lol
Ok Iāve just read the TTK
If they added a compass in the HUD then that would make it easier for players to communicate where the enemy is. RIP blueberries
it's worse than last year lol
https://cdn.discordapp.com/attachments/630125516296290314/645006155848089641/Screenshot_2019-11-15-21-55-14-1.png
Posted this on reddit but it got removed in 2 seconds lmfao
last year was only 0.85x
wait ranked servers are a thing???
NOBODY WANTED A TTK CHANGE SO WHY DOES DICE THINK IT IS A GREAT IDEA TO "UPDATE" THE TTK THAT IS PERFECTLY FINE WHEN THERE ARE STILL BUGS IN THE GAME SINCE LAUNCH!??!!?!?!?!?!
i thought it was all casual
It's not a TTK change
@broken hazel facts
They need a CTE for this shit
@broken hazel Bruh, why fix tank hit detection etc when you can fuck up something people like
Its adjusting the bullets to kill on a per weapon basis so crutch guns like the Suomi stop being overused
Rather than dump it onto people
If itās on a per weapon basis, I dunno still seems unneeded
The suomi isnt even good compared to the full auto weapons in the assault class
Updates are too frequent for it to work yeah
@solid hinge it's DICE's specialty. To fuck something up that was working perfectly fine. It happens EVERY "UPDATE"
They are also adjusting recoil to account for the greater margin of error with the higher bullet to kill
Nothing better than when im about to get an easy headshot and the gun shoots the ground
So you'll need more bullets with some guns but you'll also be more accurate
Gives me more time to headshot people when they're firing at me lol
These changes will make it so slow firing weapons will be more practical at ranges where they previously got mowed down, while still making high RPM weapons practical choices at close range.
Any word on anticheat improvements too?
Semiauto and burst fire should rule medium-long ranges, bolt should rule long ranges, and full auto should rule close-medium ranges
I really find it funny how people always complained about pilots who got a fighter and would only fight other planes and would never help their ground team, but now when the ff came out everyone's like "pilots should stick to dogfighting and not bother the infantry"
I dunno I guess Iāll have to see what over changes they made to the weapons
They presented it horribly thatās for sure
They made it out like theyāre just gonna casually make every gun have like 1.7x more bullets to kill over range
Think of it this way, at 50 meters if an M1 Garand user and an STG44 user went head to head, all other things equal, the STG44 user had a significant advantage. Now the M1 Garand user will have the advantage.
But you enter the 25 meter range and the STG44 user will regain the advantage.
> Think of it this way, at 50 meters if an M1 Garand user and an STG44 user went head to head, all other things equal, the STG44 user had a significant advantage. Now the M1 Garand user will have the advantage.
wat
the M1 Garand still has the considerable advantage here
3BTK at 300 or 360 RPM laserbeam
vs 5BTK at 600 RPM with spread and recoil
I really appreciate assault getting another new gadget, they just receive so few guns and gadgets
I was worried DICE forgot about the class
every class receives equal amount of guns so far though. gadgets on the other hand..
I just went 32 -16 with my zero bomber lol
The cheating problem in this game is out of hand... just had a match on Iwo where everyone was getting instakilled the moment they spawned on the ships from this one dude
pause menu -> scoreboard -> click on the hacker's name -> profile -> report him through the origin tab. make sure to tell others in the servers to do that as well ;3
Ok guys for the people who still play hardline; got a question.
I'm about to start using the semi auto snipers (excluding the barret), which one from personal usage would you say is a good one to use?
You do that, but I just get the vague feeling it ain't doing shit.
Hmmm
Can we complain after the update drops, we may not even notice the differences on some of the weapons
I probably wont notice
Changes seem minor, at least there's a nerf to Assault's guns a little bit
Fliegerfauz (whatever) nerf though is shaky
For a nerf, it's a decent nerf
ok what the fuck, 3 different matches today have had the same aimbotter in them
well
FF nerf isn't exactly a nerf
because the range extension is rly big
if you can aim, it's a huge buff
Making it more skill based to use.
Either way, TTK or not, DICE has gotta unfuck their cheating problem.
tmw people genuinely think that the 'spotting' is going to fuck up big flanks
Holy shit
I had this bad feeling in class that something was coming
I guess that TTK change thing is it
All the spotting thing will change will have it so that you can see someone in a very dark corner wearing Nachtigall when you're looking at them
I mean the TTK thing isn't gonna go over well, and I disagree with it, but this is far from what's gonna kill this game.
Also, it looks like it's going to be introduced alongside Community Games
Nothing is stopping people from changing damage values there
I don't mean with different guns
see in previous games, HC was done through a simple multiplier
Yeah that's what I meant
can't actually modify the file values
so if you slap a damage multi on what we're getting
I'm more focused on this burger on my plate rather tbh 
you just get insane imbalance
with lower spread and recoil than what we currently have
oooo we having TTK changed?!
yeah
more btk?
yeah
shotgun kings rise up
lol
considering shotguns are generally shit thats not a bad thing
guess we all came here after Jack's video
Sniper and SLR gang rise up