#battlefield-legacy-titles
1 messages · Page 1721 of 1
Finnaly started playing after the patch and its already fixed up
lol this game, our team has 3 aimbotters and their team has 1 aimbotter
Haaahhaaa
Sounds fair
it's definitely been...something today
Wack
Anyone know when the new elites are dropping?
I don't know what it is, but I just plain don't like the new gun.
For whatever reason it feels "bouncy" to me.
My new issue is i have my hit markers set to orange for hit, red for head, green for confirmed kill. But i have noticed that alot of the time i never see green and i get the kill without seeing the final x. So you’ll spray them. And they will drop and all ill see is couple x’s then the name pop up.
it's pretty much the same to other semi-auto rifles
@solid hinge uh it does the same thing as the G43 but it's worse
oh and has marginally less recoil apparently
G43 has high recoil
but not like the G43 has difficult recoil in the first place
how is it worse
play better BF games
im burnt out 😢
that and the competition in 4 is way higher
i used to be top almost every game
now i struggle like mad
BF4 is super fast paced
I love it as a halfway point between BF1 and something like BO4
I don't mind scumming along at 2-3 K/D in BF4 if I'm fighting for my kills
Just went 47-3 because two of my teammates got out of their Valentine Tanks
The ones called Close Quarters? Oh wait that was uhh... 3 wasn't it?
conquest
Oh I thought you meant Close Quarters as in the DLC ones lol
pearl market ❤
domination was my most played BF4 mode
can't find it much anymore, so I'll settle for TDM
i rarely saw anything other than conquest for the dlcs
and that was like before bf1 came out
yeah those 3 maps were my favorites for conquest though
i didnt play guilin peaks much
muh rsp
but the other 2 were GREAT
i miss the days of being excited to play a game
map*
I miss good rush maps.
But even if we get some I fear the mode is too high IQ for the current playerbase.
Man the win 3 matches challenge is hard
Considering im always in a team thats losing
I got it after 2 hours stuck at 2/3 because of steamrolls and crashes when actually winning.
Last time i won a match was 2 days ago
Still haven't crashes yet 😁
Lost again 😒
I haven't won a game yet today
Yes i lost a game in that too
I played like 15 matches today i haven't won a game yet
I'm considering buying a different Battlefield game, which one should I get? BFV is the only Battlefield game I've played
4, end of dicussion
16 matches and counting
Ffs
17
Omg this challenge is impossible
Just lost another one
I'm done for the night
Play squad cq
I lost by 300 points even though I went super positive
Short and easy
It takes so long for Battle tracker to give a report on a match ffs
@coral fiber what Game type are you playing
TDM
Play squad cq
Yeet
2 more 
Wow there's a squad of boy's at riflemen on the hill on fjell
This is going to be "fun"
Friend or foe?
!rank
That was in tdm
Ah
There’s open spots in my game if you wanna join
👌🏻👌🏻
Where are BFV screenshots located?
Hmmm idk
Got the karabin and @solid hinge sure I'll join you
My gt is GETMEMEDONLOL
My game is full rn unless you wanna be on the other team 😬
I'll join anyway
It's fine
Did you get the invite?
Oh
Quantum272 right?
is it true that frontlines doesn't have a chapter xp cap?
it was higher than other modes
I really don't get why DICE has to add a chapter XP cap when they are selling the booster pack with the XP booster on it
just makes DICE to be this "greedy" which at this point we already know
What's even the point of planes in this game.
The second you get behind someone/behind you it's over.
that's planes in bf4 also
and bf3
and bf2
...and bf1
...and bf1942
After watching the film we were soldiers i changed my opinion about wanting a new bf based in vietnam
Why?
Prone in bushes
Prone on tall grass
The ending when the americans broke the viet cong forces’ line reminded me of breakthrough
Was it the viet cong or the NVA
It was the NBA
Because they were wearing full uniforms iirc
Well they were organized but not in the sense of an army
You would mainly see Cong wearing minimal protection gear with their normal clothing,
And used ambush tactics
Sometimes they did fight with support of the NVA, Mainly vehicles and artillery
MJ passing it to Charlie in the trees
They had less training as well
Viet cong was able to launch offensives with the NVA until Tet. They lost a lot of power then but still had control of the interior of the nation
The tet offensive was supposedly the climax of the war for them at that time, with it being a total surprise attack upon south Vietnam while the citizens were celebrating
But US Troops had made difficulty
I do miss air fields. But have to think this is WW2 they didnt have air fields for both teams at every conflict zone. BF2 had a air craft carrier. Cant do that here.
the model version you'd want a vietnam game after is Battlefield vietnam
also what
oh
yeah my username
great kht isn't alive so I can talk about this freely
To be honest
engagement distances are exxagerated in Battlefield games so it makes a little sense for airfields to be at the ends of the map only accessible for planes
I think the plane resupply should be higher
Pretty sure in the alpha/beta they were up in the sky. Now they near the ground. Helps planes hide
That’s just to make it quicker but I understand your point
Yeah
We need airfields for helicopters
But it feels fine the way they are rn
Imagine controlling a B-52 Stratofortress on a long runway
Hearing the loud engines roaring
The immersion of the speed, weight, and vibration
And finally
The feeling of lift from it.
Yes
Oh cool.
I wish there was a desert map
Containing the values of both Hamada, Aerodrome, and Al Sundan
So big that several airfields are inside
And it could be a Grand Operation called the: Desert Offensive
Btw I think
Tobruk should be adDeD
Added*
Lol autocorrect.
I think Tobruk should be added, also it was in the prologue
Tobruk, Hamada, Aerodrome, Al Sundan,
Desert Offensive
we need alaska too
In alaska a sizable japanise force was deployed i think
oh my god we have one objective left in frontlines before some cheating level 6 dipshit with his aimbot lewis starts nuking everyone
inb4 we get even Grander Operations added
reeee this guy goes to 100+ kills in minutes and pushes us all the way back to our mcoms
if only ban
literally just strolling around with his lewis
dude cheaters dont even bother quitting to hide their stats anymore
serious quesiton
they know dice won't ban them no matter how often they aimbot rampage
people who played played older bfs
do you get shot in the flanks more in this game or older bfs?
it's out of control in this game
yeah
It’s like a paradox
you get shot at from every direction all the time by all guns
it makes movement super punishing
BF1 was different
it wasnt like that AT ALL
I think it’s just the map layouts probably?
mostly
that an the poor visibility making long range hill humping and corner camping a like more powerful
lack of suppression as well
On Xbox BF1 looks better
no way to shoo off scrubby hill humpers
Bad Company looks better than BFV, even though I’ve never played it.
Like BFV looks better most of the time, but the loading sometimes sucks
JESUS CHRIST
hackers don't even bother to hide how they can make their bullets penetrate through entire buildings and hills to instakill headshot me with their lewis
The loading screen should be like BF1, an entire globe
BFV lacks atmosphere, performance, graphics, etc
i dont see anything wrong with that
It lacks everything a game needs
lewis is powerFULL
also i know i used to complain a lot about tanks being weak
but god damn are they seriously fun destroying now
They are
and it's too hard to use at range so most people dont bother
they're not weak at all now
maybe if you're a bad tanker
but if you stay a good 100m away you're untouchable
BFV is literally a resistance vs arctic german soldiers war game.
I mean look at the uniforms, they’re so bright,
And the details are more lacking than BF1
In BF1 I felt that there was a soldier there
In BFV I don’t feel a human is there
Rather an object that’s running
BF1's uniforms are 👌
yeah the soldiers actually looked like soldiers
BFV has the wrong color palette as someone earlier mentioned.
I was so into the German outfits for BF1
Yeah basically it’s resistance mercenaries vs arctic german soldiers
the stahlhelm 😩
Hey how do I join an operations campaign in bf1
Press Operations
bf1 or bfv
There’s none in server browser
And every time I try to join from the home screen
It just dumps me into an empty server
bf1
Probably a bug or the servers are down.
@solid hinge I tried that
I have only conquest and operations in my filter
Available slots are none and 1-5
And region is na
All maps selected
But no dice
Seriously though, German infantry should have a simple color palette for desert maps.
beyond peak hrs
I guess
I want my Afrika Korps!
only 2 servers in bfv
Just that reddit said op campaigns should be easy to get in to
But darker
And a bit more orange.
Try other map slots
I meant server population slot.
Ugh.
We desperately need Africa Korea’s
Korps*
Afrika Korps*
Wir sind das Deutsches Afrika Korps!
They should just remove cosmetics altogether and bring back simple infantry
Standard issue Afrika Korps uniforms for desert maps
Standard issue german uniforms
And standard issue Arctic german uniforms.
Is that too much to ask?
British soldiers look like elite mercenary squadrons with big blasting MMGs and LMGs
They should remove the failed live service
But they won’t
They made more money in live service than premium would in BFV.
Sucks to be true.
Most stuff needs a big change.
The Pacific update should remove the live service.
I hope.
But it most likely won’t.
And what’s more funny is that the Chapter 4 rewards are resistance uniforms.
bruh live service is necessary in modern gaming
otherwise AAA gaming just goes broke
despite inflation, the price of a AAA game hasn't gone up in decades
It isn’t necessary,
it's still $60
If they gave a good first impression which they should have,
And they put a normal premium system
That would have been good for them and for us
without MTX or extra payment models, a AAA game is unsustainable
We were fine with the current state of battlefield 1
i don't mind normal premium system
MTX cosmetics are better for extra revenue though
I really want the normal DLC premium pass system back, the live service is a failure.
people are somehow willing to pay for skins, then so be it
You must know that DICE/EA is a Triple AAA game dev team not some indie dev team.
Idk what extra revenue is needed
Especially when people grind in FIFA
matching your previous game's revenue isn't enough
EA should be rich
gotta account for inflation, etc.
as games get more advanced, you need more devs
and animators
god knows DICE doesn't have enough animators
If they wanted more revenue they would have made a better first impression,.
DICE needs to listen to the community a bit more and more time indeed.
They should have enough time for BFBC3 or maybe even more time than necessary or wanted.
Well something went horribly wrong.
BFV was rushed
Clearly.
The design of BFV and the graphics are worse than BF1
if DICE had a track record of making games in 2 years, why would EA suddenly give them 3?
The lighting and snow system is better because probably Narvik was the only map done within time well.
I believe personally that BFV is an experimental game that was sacrificed for the sake of BFBC3
i don't see how a rushed game is suddenly EA's fault when everyone knows a 2 year cycle is the norm
Unless
in some ways you are correct, first game in frostbite 3.0, but I dont think it was meant to be disposable
DICE was working on Bad a Company 3 but then decided to delay it and relesss an unfinished BFV instead.
if a teacher asks you to finish your project in 2 weeks, and you turn in a sloppy mess, it's not your teacher's fault that you were rushed
So it makes more sense
That DICE took the period of the 2 years
And developed BFBC3
Instead of BFV
But then a scheduling problem
Caused BFV to be released first
There's no evidence of that.
So DICE released a trash first impression because not much content was available and everything was in a rush.
If you're talking about the guy with the source.
your explanation is still an example of terrible management
theres that name BC3, BC2 made it clear there wouldn't be a sequel, I think it will be a cold war gone hot 1980s BF but with a brand new story arc for SP, remember they killed off a bunch of the BC2 crew
and there's zero evidence of that
lol @ YouTubers like drakesden just making shit up and putting out "leaks" on the internet
"uhhhhhh my leaks are good, WW2 BF gonna have a FG42 and an MP40"
Didn't one of these 'leakers' say "lol no wtf? this isn't going to be a ww2 game"
But I agree terrible management ruined BFV.
@midnight nimbus And when they're completely wrong "WELL ACTUALLY I MEANT....".
And it's a complete 180
TL;DR all the YouTube leakers have 20 IQ tops
repeat after me kids, nostalgia in gaming is hard to execute
When is level cap 500 coming. Haha will they level us to where we meant to be
BF3 had its nostalgia and it’s hard to execute
I mean it's very clear what made BC2 good
Only game that’s consistent is GTA
I just have this small hope that BFBC3 will be a great game.
big doubt
I think at this point it's safe to say Battlefield is getting a soft reboot and we're more likely to get a new Vietnam than a BC3.
I think they're more likely to double down on the BFV formula
Nah Bad Company III gonna be the one
Some skeptical leaks said BC3 will be released with the next gen consoles.
Wasn’t a fan of BC series
I think that if we are getting a Vietnam game the trailer music will be while "my guitar gently weeps"
Most people want a modern game.
gonna have more P H Y S I C A L I T Y
I played them. But felt a little stupid.
I doubt that the next BF won't fall for all the shit memes plaguing FPS today
In battlefield
If we get Vietnam, they gotta have LLRPs class
If we DO get Vietnam, it should be optimized graphically.
How about near future bf like 2030s
Because I don’t wanna see pixels like in Twisted Steel
I personally can't wait for the new game to come out, so people can look back and say BFV was the best and BF[new] is shit.
No lie people bicker a lot on here
A tiny bit harder to execute than current day
But I ain’t heard once somebody say the graphics were bad lol
cough reddit
there are so many conflicts to chose from than redoing a 10 year old game thats plot has reached the end of its useful life.
He's talking about the optimization on it
Man what?
If you’re on Xbox One S on a 1080p TV which BFV is unoptimized for, then you can see the terrible 8bit graphics on Twisted Steel and Devastation.
Take this 1080p and deploy lol
Graphics are fucking superb and look better than 1 but the rendering of the trees and other graphics are shit
Ya know, blurry and pixelated trees in the distance being a prime example
Xbox One X looks so much better,
Nah I get what y’all are saying
I don't care about that shit I'll be honest lol
But I don’t have an X I have a S
It kinda bugs me, cause I can’t see a single enemy in Twisted Steel
I've been playing since Atari 2600, I don't care about graphics
Thats the same issue with Xbox 3DDY
Oh no I’m clowning you for the weak complaint @upper vault
BFV models are worse than BF1 but the lighting is better
It could polished for sure, but come on man lol
I want bigger squads at leasy
I’m just saying my opinion
And my opinion states that BFV on the Xbox One S on a 1080p TV does not look good
I’m not the only one saying this,
It was one of the primary reasons why people rated it 2 stars on the Microsoft store 2 days before it was released.
I ain’t have an Xbox since 360
Good for you.
Lmaooo Damn, 2 stars on the Xbox marketplace reviews smh
PC is only way.
Soon I will have one.
PS4 gang, gang
it'll take a really really bad BF for me to look back at BFV and think "wow, this was actually good"
and as a person who doesn't care about graphics in PVP games, i am gonna say that BFV doesn't really look that good for how poorly it runs
I don't think it looks any better than BF1 while having much worse performance and visibility
I mean don't get me wrong, BFV is still pretty, but BF isn't a game i play for graphics
bf5 still randomly deciding to ctd whenever i die
BFV looks terrible at anything lower than 1440p
Exactly what I meant.
so hard to see shit when the whole game is blurry
And on an Xbox One S it’s worse
I play at 3440x1440 and TAA is still problematic
Some people say BFV has better graphics than BF1
I can see where they are coming from
it comes at an incredible cost to gameplay quality and performance
I wish they wouldn't ban you for playing on roblox mode, bc i would go back to it in a heartbeat
Do you get that feeling that the soldier is not there in BFV but it is still there
Hard to describe
To what extent is spamming like past 30 mins is it not considered that
But it’s probably the soldier details in BF1 that was superior.
I want to do fun stuff but not get in trouble
Have they given an ETA for the new elite sets?
I don't even get Bad Company 2
it's a watered down Battlefield
Battlefield 3 or 4 is a better template but with some changes
Even fucking ea doesn't know why you people like bad company for the exact same reasons lmao
Battlefield 4 seems great tbh, even if I didn’t play it.
There's no hope in wanting a bad company
just hope that bf6 is a good game
or Battlefield CoD 2 as it was called back in the day
Yeah literally
i'd love the BC2 formula back
I think that a Bad Company 3 campaign, but a superior Battlefield multiplayer would be fine.
rush and good maps made around rush
your schmick is literally cqc maps
I don't care for any other aspect of BC2
not even a battlefield thing
I'm indifferent towards small or large maps
I care about well made maps that create action
also the most popular BF maps were always CQB maps for this reason
there are larger maps that create action well
but it's not common
Yes but that's because the bf community is a bunch of brainless idiots who just like to spam
If large maps had small towns then it could be action packed.
you're just supposed to give that population 2 small maps like that
not the entire map roster
Spamming is terrible in BFV.
majority of people don't even like playing the fuckhuge maps
worse than bf1
even great tankers ik with comp experience don't like playing shit like silk road
I actually like playing large maps,
And I wish more larger maps can come with more playerbases
people have stated in the past that large and small maps were equally liked
running around for a minute to find one enemy is painfully yawn inducing
big maps that force action are fine
well that's what people end up doing
Small maps are fine,
Then do that and let the people who actually do enjoy large maps enjoy them
I prefer large maps.
good big maps exist
But running around is fine with me too.
ones that actually make playing infy not a chore
and make high KPM play possible
Sinai Desert was...a desert though?
It was.
yeah, the thing is that on big maps that people enjoy, a large chunk of the map ends up ignored anyways
I just feel it had more potential personally,
But it looked beautiful in terms of visual
I don't know if you can prove that tbh
sure you can point at the metro servers
but there's only one locker server rn on PC
look at the maps people run 24/7 servers for
The unused area would have best fit the tanks and any vehicles while infy occupied the town.
the rest are all maps
or used to run
Well, ideally.
It's golmud or locker
large and small maps
Golmud all the way.
not exclusively large
golmud does work well for infantry though
Golmud was a decent bigger map bc the center flags are all clustered and people play there while ignoring the rest of the map lol
What would be a big map
it's effectively a small map in practice
Sinai was the same way
exactly
Would basically be like:
A city surrounded by mountains.
Action packed, but at the same time big
I'd be on those mountains with my SRR61
this is why Frontlines is truly the ultimate BF mode
frontlines uses the entire map, no matter how big
realistically in Conquest, people like to fight over the +1 and gravitate towards popular points anyways
and it creates a focus point for all sides of the battle to focus on
Unless a team gets landslided
Oof.
conquest used to do this but the rules changed
frontlines makes that contested point in Conquest the only point
Landslides
same old debate, tactics and teamplay vs who-can-click-faster-per-minute
old CQ and new CQ is no different
The bigger the map the more tactical potential
you have different scores at the end, but effectively the same outcomes
@solid hinge was old CQ more linearly progressed or was it just as bad
3 villages in a big map,
since you played older BF games back in their prime
Yeah some of them are exactly like some bf4 layouts
even BF3 CQ maps just ended up being questionable af
golmud reminds me of daqing for some reason
Thoughts on players idling in spawn menus until a vehicle appears?
also big map = more tactical is silly
if you don't want players idling in spawn menus, don't create a shitty infy experience
I said more tactical potential.
I never insinuated that I just said that larger maps are better for sandbox gameplay and the large scale combat Battlefield is known for
Battlefield is well known for large scale combat and it should cater to that
all more tactical potential is is increased decision making possibilities
nothing about a smaller map denies this
If someone want close quarter maps, play siege.
realistically, a smaller map makes choosing the correct decision even more important
^
because each angle is more crucial
But at the same time do we expect people to make that decision?
well, I would use Berlin or stalingrad in bf1942 as an example, they had some element of 3 dimensional gameplay and an opportunity to flank unseen however nothing like the wide open tactics of Gazala
Each turn and manuever
Or camp at one hallway and shoot down the other.
Berlin had alot of buildings you could use to gain a height advantage IIRC
and some pathways in between?
not so sure
how "tactical" is Panzerstorm or Hamada compared to the lane-heavy Rotterdam or something like Grand Bazaar?
even by those standards, BF2142 cqc was pretty linear on small maps
in the smaller maps, choosing a lane to hold is a big deal
But we don’t expect people to follow decisions
I think
in something fuckhuge, you can just stroll in at any angle, and your probability of running into nothing is tremendous
Well, we could watch some ww2 documentaries on the African theater to see the tactics @midnight nimbus
frontlines would be the best for focusing people on one point and allowing open style gameplay then
who cares about irl tactics
because clearly yeah conquest has problems
this isn't a milsim
not so much the northern strike DLC, some of those massive city maps at night remind me of the BF1 night maps
I care about a game that's fun
But Battlefield is known for its large maps
bc it turns out that irl war isn't very fun
I implement any tactic I can. Some times they work.
nor is it very applicable to vidya strategy
I played a arma 3 session where we roleplayed as iraq against the US army
wasn't fun
so yes real war isn't fun
isnt arma just proning while waiting to get shot simulator
because the best strategies in BF are ridiculously degenerate and have no basis on real life strategy
that's battlefield V
in fact, the most interesting strategies always existed in the more constrained smaller maps
But vehicles will be an issue here.
I can't quite say I agree. I fooled Tiger to think my Valentine AA was knocked out by lowering my cannons.
On Panzerstorm.
strategies can only get so specific and crucial when your outcomes and information are vague
limitations often lead to better variation in gameplay
not a coincidence that the most studied map with the most strategies developed in BF4 was Lockers
My favorite german AA strat on Narvik is to blend in with the coal carts.
It works almost too well.
I mean that's true but we'll lose our identity if we focus more on CQC maps
if anything, Lockers is likely the most strategy heavy map in the entire BF franchise
dude infy heavy compact maps have been in BF since the beginning
and have always been enjoyed
Pathways through the mountains.
yeah but they were never really the focus
I mean they are but you don't just neglect the large maps
I'll admit, lockers is fun sometimes.
because those are fun in their own right
this is true
the focus was never in making the absolute most fuckhuge map possible
Nobody's saying to make those maps
the focus was in making large scale gameplay work
I'm not advocating for 4km maps
Halvoy was a focus, but it wasn’t for the base game so I don’t think it counts.
it can work in maps both large and small
You folks think we'll see buildable tunnels with the pacific maps?
That would be cool
For some reason I think Halvoy would be good if it’s in the base game.
Fair enough
anyways, it was never about big or small maps, it was always about big gameplay
maps are superfluous
A flamethrower with buildable tunnels? Oh yes.
big gameplay?
Halvoy is mostly dead space.
Closest may be trenches..but I doubt it @analog mist I mean, we can't even built trenches now
It they implement a special game mode for it
dead space isn't worth having
Besides Battle Royale
use as much or as little space necessary to create a good 64p experience
that's what BF has always been
Halvoy has its small spaces and large spaces
Urban areas, tight spaces, open areas, mountains, forts
Hmm yeah
Halvoy a BFV map? Can't remember.
any examples of large maps which convey it?
can't really think of any
halvoy is the epitome of questionable BF map design
Halvoy is a dead space because of the game mode probably
I've seen 50 bajillion shitty halvoy designs
they all suck
and very few of them have actually made a map
I think Fao Fortress, despite being a shitty map, used its space well
Not really.
thats the map I was trying to remember
Lancang Dam is an excellent map
2 of the flags basically didn't exist.
Silk road is also pretty fine
used everything pretty well given the vehicles at hand
silk road is some of the biggest dogshit in BF
Putting any time into holding the fort generally meant you lost the game.
I thought it was fine
you're better off memeing around trying to get hand flare kills
it's <1 KPM as fuck
halvoy has some of the least variety in combat areas I've seen in BR
epitome of useless space
Actually
Halvoy is like skyrim
a bunch of villages with empty space in between
but no mountains
Actually it would work for a TES map tbh
I think I think Halvoy does a better job than the Evangel map in PUBG.
not a high bar
Halvoy is set over a large region but it doesn't match the surrounding region
creating the impression of size is more important than having actual fuckhuge map area
For some reason, idk why, I used more tactics on Halvoy than the standard maps.
normally you use worldmachine to make larger areas
they used the terrain brush with an erosion tool for halvoy
It doesn't look right
Yeah it does look a bit too extreme
Feels odd
But then again it isnt bad at the same time
And it’s a very interesting map
large map size is only a means of creating gameplay where vehicles and infantry can coexist
Would like to see it in the base game one day.
isn't operation firestorm a map which is essentially just flat land
yeah it's fucking awful
Operation Firestorm?
but you have mountains for the snipers, refineries for the infantry, and large areas for the tanks
designated sectors of the map
people complain about hillhumping snipers but ask for maps that enable it 
Which maps had the best maps in Battlefield do you guys think?
Project Reality
the worst maps in BF were probably beach landings though
ensue nightmares of getting spawn trapped by PLDs and Javelin missiles
Which BF3 map was great?
the only landings which wouldn't be that are the al faw landings from the iran-iraq war but that's literally because the invaders took the beaches when there was nobody there
that's the only example of a beach landing map which would work
Noshahr TDM is obv a legendary BF map/mode in general
well if you have a map where you can stroll up straight to the beach safely
might as well have the attackers spawn on the beach safely
and overtake the small amounts of attackers currently there
So many Iran maps in BF3 not a single Iran team
the biggest dissapointment
Ikr.
why would there be small amounts of attackers on the beach?
in BF, you'd just have the full 32p team spawn waiting with Javelins and PLDs
Kharg, Nowshahr, Caspian Border, Ziba Tower
I'm saying only in that instance it would work because you wouldn't have many casualties as the attacking team
Tehran invasion,
Kills not counting bug.
I'm talking about vidya
Aerodrome could probably learn a thing or two from Operation Firestorm. https://i.imgur.com/R63sAgk.jpg
don't particularly care for the realism argument
@upper vault pretty sure canonically the Iranians sided with the russians and just don't appear in multiplayer
since that would happen IRL
the iranian army does appear in the campaign
the campaign is a piece of shit
Like, not putting a flag in an indestructible hanger only accessible from 2 directions.
yes, irl the Muslim country would team up with the country who doesn't like their religion
I see.
iran has ties with russia
Geopolitcs man
that's pretty much it
Worst enemies are best friends in some aspects
moreso than the US and russian-iranian relations are good
well I guess nowadays, they're kinda forced to
Iran has great terrain for maps
Hell Greece got military tech from Turkey. If that's possible then anything is
Mountains, salt marshes, lakes, seas, cities, villages, forests
You name it
Islands,
I'm exhausted from the military setting
pretty sure the real reason why iran was never a faction is because nobody would like them or something
Oil fields
I would like them though
I don't want any more maps with an ounce of rubble or a single random fire on the ground
Imagine a Caspian Border map where oil fields would be below your feet as you’re flying on a F-18 .
lol
I miss the largely pristine civilian settings of Hardline 😦
also the problem with the military setting
realism boomers want authentic layouts
A civilian setting with the ability to be turned to rubble is something necessary.
turns out militaries don't pick battlefields for their fair gameplay experience
Well
quite the opposite is true
in games like Squad teams are forced to use their tools against the terrain as an advantage but In Battlefield it's a bad idea
because noone actually plans
have you ever played a BF where everyone plans everything?
I use TNT to make little coverholes all the time.
except for Project Reality but that's a realism mod
I have played in completely coordinated/competitive settings
it's really not a very fun game
at all
it was constant abuse of all the most cancerous strategies in BF, which really is a chore
I even go out of my way every game on Rotterdam to blow up the other teams bridges at the start.
when people want super tactical and coordinated gameplay, they don't really want it
because everyone doing that at once sounds like cancer
no, comp settings have no 3D spotting
it's not necessary with full voice comms
and everyone knowing each others call outs
both of which are impossible in pubs
anyways, every game in 32s was just initial spawn bomb
you win a 1000 ticket CQ game off the first 30 seconds of action
What would be the first terrain layout to come to mind if we were to think of a great potential map?
Mountains, salt marshes, rivers?
terrain abuse ends up being really unfun for the receiving end
Well I'm designing a squad map
Towns, cities?
Yeah a mix of that
and really boring for the stomping end
Dieppe.
A salt marsh lake and mountains around it
The battle goes from the mountains to the salt marsh, back to the mountains again
@upper vault I'm actually working on an iran-iraq war squad map
based off of operation nasr
wait do squad players ever do max play to win strats on Conquest?
uses the US and the Russians to represent the iranians and the iraqis
you need to mod that in
advance and secure seems like a kinda based game mode
Oh.
Oh, interesting.
squad honestly has better game modes than BF
it does
I mean it is more realistic,
Conquest is basically capture the flag.
but the same principle of AAS applied to battlefield could work
conquest is domination super large without any of the stuff that makes domination work
why does bfv decide to randomly crash every match
huh that is true
even the random spawning to an extent
with BFV it's even more random though
holy fuck squad maps have so much wasted space
no boundaries in squad
like you have decent linear modes with frontlines
it's because in Squad you build fobs and shit
but then a ridiculous amount of the map is unused
like why would you ever consider going that far from objectives
It’s actually interesting to see that Digital Combat Simulator is adding Iran maps to future updates
well players build bases which act as team wide spawn points and so you can have them build these bases anywhere for flanks
also
https://squad.gamepedia.com/Territory_Control this is a much better game mode
so why wouldn't you just build a spawn point by their uncap and spawn kill their vehicles?
yeah, why wouldn't you just spawn kill vehicles? it's slow paced enough where you can get away w it
you can just wait until they step right out of base, couldn't you?
base protection doesn't make a huge difference in your explosive placement
That does happen in quite a few instances
but also bear in mind that maps are fucking huge
we're talking 4km
wait lemme give an example
you can get banned from servers for TK right
yeah
DICE gibs good helmet
750
TKing is pretty frowned upon and it gives you negative points anyways so
what helmet
oh RIP $40 is too expensive
That new epic one with the red cross
I guess you can just do the siege style grief
Helmet looked cool
less funny tho
if you die, does it count as them TKing?
yep
epic
get backblasted on purpose ez
tfw you about spawn in a tiger and the match ends
can't really effectively spawncamp
Do you die if you stand and shoot an RPG
punish system was my favorite thing about BF4
I can just jump in front of teammates and kill them
I see.
and the community is pretty reliable because it's just 3k people online
that's fairly large considering insurgency is 1k playing the game
Frankly i don’t understand why people find Arma fun.
Squad is getting helis and you can actually communicate so I would recommend it
Just be aware you'll hate it for the first 20 hours but after that you'll like it
Arma is considered fun for the teamwork probably.
Arma is fun with friends from my experience
I only play games with TK to TK people
Arma is basically PUBG but a war type.
why I'm asking
You run around for a good amt. of time
lol pubg was built around arma
if you have 4 or 5 friends and one dude who knows how to set up zeus you can have some nice pVe campaigns
in arma 3
Having to deal with servers who do ultra milsim role play doesn’t seem that fun from what I’ve heard
Arma 3 however has a hill issue
multiplayer is probably cancerous and I hope one day we nuke all the altis life servers
Hills appear lower than they are from a distance.
I was watching a milsim YouTuber play it, and it seems like so.
also if you drive over teammates in squad they just roll over and get incapitated
You can’t shoot them but you see them.
I was bullied like this by some dude in a logistics truck
yes but they dont die
What game
even better
Squad
you can kill them with normal guns though
you don't get banned
Oh no
I mean you can get kicked
and you can endlessly incapacitate them
and people can boot you from their squad
@midnight nimbus you probably will get banned at some point
Jesus christ DICE, some team balancing would be wonderful
Also you seem like a dick.
10v21 on Breakthrough, 10 Defenders
Lmao.
when the enemy team has over 32 players
kht I hope you buy squad run over some people with your apc and then run over a russian landmine and die
10 vs 38

